| Hyper Storm H | Mega Man : The Wily Wars | |
| WWN-003 | Bulky Boar Unit | |
| Wind Type | … | |
| 115 | Swift Explode | |
| 145 | Impact | |
| 185 | None | |
| 155 | None |
| "I'm not too into fighting, but I'll gladly fight you!" |
| "I could really use some food right now..." |
| "Maybe next time, you should let your friends do the fighting." |
| "If I didn't fall for that move, maybe I could have won..." |
| After a few failed attempts at conquering the world, Wily constructed the magnificent Wily Tower, and he put the Genesis Unit as the main line of defense. Hyper Storm H was built to be the most durable of the three, taking powerful attacks like they're absolutely nothing. His external armor is incredibly thick, and he uses his mass as his main weapon, crushing opponents below. He also has large in-built fans, allowing his body to be propelled as well as blow any nearby opponents away. He's generally a laid-back robot, and stays out of Buster Rod G's and Mega Water S's conflicts over who should be the leader. He's also incredibly gullible and will fall for anything you tell him, and he's also a bit naive. He's also one of Dr. Wily's largest robots, and has a large amount of health compared to your average robot. Unfortunately, his extra size causes him to overheat easily, leaving him susceptible to extra attacks. As another member to the Genesis Unit, he's proved to be quite the robot, and will be a tough fighter to face in battle. The Genesis Unit is just filled with tough robots! |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 115 | 15 | 145 | 1,450 | 185 | 1,850 | 155 | 1,550 |
| Lv 5 | 138 | 15 | 174 | 1,740 | 222 | 2,220 | 186 | 1,860 |
| Lv 10 | 167 | 15 | 211 | 2,110 | 269 | 2,690 | 225 | 2,250 |
| Lv 50 | 397 | 15 | 501 | 5,010 | 639 | 6,390 | 535 | 5,350 |
| Lv 100 | 685 | 15 | 863 | 8,630 | 1,101 | 11,010 | 923 | 9,230 |
| * Min stats represent a boss's base values without any difficulty mods applied. ** Max stats represent a boss's potential values with maximum difficulty mods applied. | ||||||||
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.