| Mega Water S | Mega Man : The Wily Wars | |
| WWN-002 | Wise Kappa Unit | |
| Water Type | … | |
| 115 | Wind Cutter | |
| 185 | Flame | |
| 155 | None | |
| 145 | None |
| "I have arrived here to defeat your socks off!" |
| "You give me trouble! Shall I give punishment to you?" |
| "You have been spoiled! No mercy for you!" |
| "I knew I could not find success in this land....." |
| After a few failed attempts at conquering the world, Wily constructed the magnificent Wily Tower, and he put the Genesis Unit as the main line of defense. Mega Water S was built with the mythical Kappa appearence in mind, using water abilities to attack his opponents. He mainly focuses on using harpoon attacks to defeat his opponents, and can even create a water shield to defend himself from powerful attacks. However, his most dangerous weapon is his mind, as he is easily the smartest of the Genesis Unit, and has even corrected Dr. Wily a few times over. Unfortunately, he isn't usually good at expressing his ideas out front, as he lacks confidence in himself, and is known for having a heavy accent. He also has a strong hatred for Buster Rod G, as their views often conflict. In fact, Mega Water S believes that Buster Rod G simply isn't fit for being a leader, and that the Genesis Unit would experience more fortune if he was the leader. Despite being a bit of an oddball, he's not an easy opponent to face, as he's proved himself as one of Dr. Wily's smartest bots, and a valued member of the Genesis Unit. |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 115 | 15 | 185 | 1,850 | 155 | 1,550 | 145 | 1,450 |
| Lv 5 | 138 | 15 | 222 | 2,220 | 186 | 1,860 | 174 | 1,740 |
| Lv 10 | 167 | 15 | 269 | 2,690 | 225 | 2,250 | 211 | 2,110 |
| Lv 50 | 397 | 15 | 639 | 6,390 | 535 | 5,350 | 501 | 5,010 |
| Lv 100 | 685 | 15 | 1,101 | 11,010 | 923 | 9,230 | 863 | 8,630 |
| * Min stats represent a boss's base values without any difficulty mods applied. ** Max stats represent a boss's potential values with maximum difficulty mods applied. | ||||||||
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.