| Punk | Mega Man III | |
| MKN-002 | Brutal Megaman Hunter | |
| Cutter Type | … | |
| 110 | Explode Wind | |
| 141 | Shadow | |
| 114 | None | |
| 135 | None |
Sprite Editing by Sean Adamson / MetalMan | Assembly by Adrian Marceau / Ageman20XX
Original Artwork by Capcom
| "Put up your dukes, twerp! This'll be over quick..." |
| "You call yourself a robot? More like a tin can!" |
| "Feel like calling your mommy yet, loser?" |
| "Next time I see you, you're dead!" |
| Punk was created to be the next line of the Mega Man Killers and is easily the most brutal of the Killers, outclassing Enker and Ballade by far! Punk's known for being a tough guy and can morph in a spiked ball for an increased speed and defense, making for a deadly attack. Punk's a rebellious robot, following his own path in life and refuses to listen to any beings of authority, making him a bit hard to control. He's also somewhat susceptible to misunderstanding people as well, most likely due to that rebellious side of his. In fact, Wily fears bringing Punk out, in the chances of Punk turning rouge on his own forces. However, he holds a high regard for Enker, his senior, and treats Ballade like a brother. It's tough to argue with, Punk is an extremely dangerous robot and should only be brought out in the worst of circumstances. If things do get that desperate though, you can be sure that Punk will be able to change the tide of the battle. |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 110 | 16 | 141 | 1,410 | 114 | 1,140 | 135 | 1,350 |
| Lv 5 | 132 | 16 | 170 | 1,700 | 137 | 1,370 | 162 | 1,620 |
| Lv 10 | 160 | 16 | 205 | 2,050 | 166 | 1,660 | 196 | 1,960 |
| Lv 50 | 380 | 16 | 487 | 4,870 | 394 | 3,940 | 466 | 4,660 |
| Lv 100 | 655 | 16 | 839 | 8,390 | 679 | 6,790 | 804 | 8,040 |
| * Min stats represent a boss's base values without any difficulty mods applied. ** Max stats represent a boss's potential values with maximum difficulty mods applied. | ||||||||
| 610 Times |
| 0 Times |
| 568 Times |
| 180 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.