Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

( 3 Fields )

Field Index ( Cutter Type )

 

Field Listing ( Cutter Type )

 
No.5
Abandoned Warehouse's Avatar

Abandoned Warehouse Cutter Type

Abandoned Warehouse   Mega Man
Cutter Type   Cut Man (Sega Genesis)
Cut Man   Flea
Cutter x 1.5 Missile x 1.3 Time x 0.8
^ Top
 
No.14
Industrial Facility's Avatar

Industrial Facility Cutter Type

Industrial Facility   Mega Man 2
Cutter Type   Metal Man (Sega Genesis)
Metal Man   Pierrobot
Cutter x 1.5 Electric x 1.2 Missile x 0.7
^ Top
 
No.21
Construction Site's Avatar

Construction Site Cutter Type

Construction Site   Mega Man 3
Cutter Type   Needle Man (Sega Genesis)
Needle Man   Needle Ned
Cutter x 1.5 Earth x 1.3 Time x 0.7
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)