Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

( 2 Fields )

Field Index ( Explode Type )

 

Field Listing ( Explode Type )

 
No.11
Orb City's Avatar

Orb City Explode Type

Orb City   Mega Man
Explode Type   Bomb Man (Sega Genesis)
Bomb Man   Bombomb
Explode x 1.5 Impact x 0.8 Freeze x 0.6
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No.16
Pipe Station's Avatar

Pipe Station Explode Type

Pipe Station   Mega Man 2
Explode Type   Crash Man (Sega Genesis)
Crash Man   Killer Bullet
Explode x 1.5 Missile x 0.7 Flame x 0.6
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)