Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Underground Laboratory | Mega Man RPG Prototype Field Database

( 42 Fields )
 
No.19
Underground Laboratory's Avatar

Underground Laboratory's Data Swift Type

Underground Laboratory   Mega Man 2
Swift Type   Quick Man (Sega Genesis)
Quick Man   Spring Head
Swift x 1.5 Laser x 1.2 Crystal x 0.5

Underground Laboratory's Description

The Underground Laboratory was a secret laboratory for the government, specializing in use of lasers for combat, but Wily’s hacking revealed the location to Quick Man, who stole ownership. Swift and Lasers work well here, but Space and Crystal will suffer difficulties. The Spring Heads move constantly around the Laboratory, delivering strong Swift attacks to your team. Top Man likes to come and spin around the lasers, trying to challenge himself to achieve his goal to be the best dancer.

Underground Laboratory's Sprites

 

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)