The item database contains detailed information on all 4 Defense Type collectable items that appear or will appear in the prototype, including each item's stats, description, and sprite sheets. Click any of the icons below to scroll to an item's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the item type filter, please click here.
| Defense Pellet | Defense |
| A small shield pellet that boosts the defense stat of one robot on the user's side of the field by 10%. This item appears to have a secondary effect, slightly boosting defense bonuses during the target's next level-up. |
| Defense Capsule | Defense |
| A large shield capsule that that boosts the defense stat of one robot on the user's side of the field by 20%. This item appears to have a secondary effect, greatly boosting defense bonuses during the target's next level-up. |
| Defense Booster | Defense |
| A mysterious disc containing some kind of defense booster program. When held by a robot master, this item increases the user's defense stat by 20% at the end of each turn in battle. |
| Charge Module | Neutral |
| A mysterious chip that improves the charging capabilities of the holder. When held by a robot master, this item allows abilities that typically require charging to instead be executed in a single turn at reduced power. |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.