| Met 1st Gen | Mega Man | |
| METT-001 | Hard Helmet Mecha | |
| Neutral Type | Intro Field Light… Wily… Cossack… | |
| 50 | Impact Explode | |
| 30 | Water Flame Electric Nature | |
| 100 | None | |
| 20 | None |
Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom
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| The Met series, sometimes referred to as Metool, Mettal, or Mettaur, was originally designed for mining and construction. It is protected by a hardhat-like shell made from ceratanium, capable of resisting falling debris and small-arms fire. |
Met ShotStart14 Damage100% Accuracy |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 50 | 5 | 30 | 300 | 100 | 1,000 | 20 | 200 |
| Lv 5 | 60 | 5 | 36 | 360 | 120 | 1,200 | 24 | 240 |
| Lv 10 | 73 | 5 | 44 | 440 | 145 | 1,450 | 29 | 290 |
| Lv 50 | 173 | 5 | 104 | 1,040 | 345 | 3,450 | 69 | 690 |
| Lv 100 | 298 | 5 | 179 | 1,790 | 595 | 5,950 | 119 | 1,190 |
| * Min stats represent a mecha's base values without any difficulty mods applied. ** Max stats represent a mecha's potential values with maximum difficulty mods applied. | ||||||||
| 45,674 Times |
| 1,987 Times |
| 39,725 Times |
| 1,076 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.