| Pierrobot 1st Gen | Mega Man 2 | |
| PIER-001 | Balancing Performer Mecha | |
| Cutter Type | Industrial Facility | |
| 50 | Swift Nature | |
| 60 | Freeze | |
| 35 | None | |
| 55 | Water |
Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom
| "Pierro! Ro!" |
| "…Pi?" |
| "Pipipipierrrrro!" |
| "Roooooooo…" |
| The Pierrobot series were originally performers for the Robot Circus before Dr. Wily forcibly recruited them into his robot army. In battle, a Pierrobot will rely on its acrobatic skills and the surrounding environment to gain an advantage over its foes. |
Pierro GearStartCutter Type20 Damage90% Accuracy |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 50 | 5 | 60 | 600 | 35 | 350 | 55 | 550 |
| Lv 5 | 60 | 5 | 72 | 720 | 42 | 420 | 66 | 660 |
| Lv 10 | 73 | 5 | 87 | 870 | 51 | 510 | 80 | 800 |
| Lv 50 | 173 | 5 | 207 | 2,070 | 121 | 1,210 | 190 | 1,900 |
| Lv 100 | 298 | 5 | 357 | 3,570 | 209 | 2,090 | 328 | 3,280 |
| * Min stats represent a mecha's base values without any difficulty mods applied. ** Max stats represent a mecha's potential values with maximum difficulty mods applied. | ||||||||
| 2,978 Times |
| 67 Times |
| 2,713 Times |
| 300 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.