| Bubble Man | Mega Man 2 | |
| DWN-011 | Underwater Combat Robot | |
| Water Core | Waterfall Institute | |
| 100 | Cutter Electric | |
| 79 | Flame | |
| 123 | None | |
| 98 | Water |
Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom
| "The sea will swallow you!" |
| "I'll prove I'm Doctor's strongest robot!" |
| "I win! Take that!" |
| "Looks like I'm sunk..." |
| Being the first robot to be created for underwater use, Bubble Man has great use in water, although he can’t walk in land, making him useless in that terrain. Even though the mystery on how to get him to actually walk on land remains, he’s found a way to mimic that ability even though nobody actually modified him to do that. His Bubble Lead appears to be a harmless bubble, except for the fact that the bubble contains a dangerous type of lead that can melt through most armors. Bubble Man is high-spirited, even though he’s the butt of many jokes in the robot community. He’s also a lavish spender, having gained much money from the Robot Lottery. It’s never a good idea to make fun of him right in front of his face, because his Bubble Lead has sent many foes to Davy Jones’s locker. |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 100 | 10 | 79 | 790 | 123 | 1,230 | 98 | 980 |
| Lv 5 | 120 | 10 | 95 | 950 | 148 | 1,480 | 118 | 1,180 |
| Lv 10 | 145 | 10 | 115 | 1,150 | 179 | 1,790 | 143 | 1,430 |
| Lv 50 | 345 | 10 | 273 | 2,730 | 425 | 4,250 | 339 | 3,390 |
| Lv 100 | 595 | 10 | 471 | 4,710 | 732 | 7,320 | 584 | 5,840 |
| * Min stats represent a robot's base values without any knockout bonuses applied. ** Max stats represent a robot's potential values with maximum knockout bonuses applied. | ||||||||
| 506 Players |
| 7,541 Times |
| 18,017 Times |
| 6,201 Times |
| 912 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.