Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

DLN-003 Cut Man | Mega Man RPG Prototype Robot Database

( 102 Robots )
No.7
Cut Man's Mugshot

Cut Man's Data
Cutter Core

Cut Man Mega Man
DLN-003 Giant Scissor Robot
Cutter Core Abandoned Warehouse
100 Impact Flame
107 Missile
82 None
111 None

Cut Man's Sprites Cut ManAltAlt 2Alt 3 | RightLeft

Cut Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{cut-man}</div>
Cut Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{cut-man}</div>
Cut Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{cut-man}</div>
Cut Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{cut-man}</div>
Cut Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{cut-man}</div>
Cut Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{cut-man}</div>
Cut Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{cut-man}</div>
Cut Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{cut-man}</div>
Cut Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{cut-man}</div>
Cut Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{cut-man}</div>
Cut Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{cut-man}</div>
Cut Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{cut-man}</div>
Cut Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{cut-man}</div>
Cut Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{cut-man}</div>
Cut Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{cut-man}</div>
Cut Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{cut-man}</div>
Cut Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{cut-man}</div>
Cut Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{cut-man}</div>
Cut Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{cut-man}</div>
Cut Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{cut-man}</div>
Cut Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{cut-man}</div>
Cut Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{cut-man}</div>
Cut Man (Blue Alt) | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{cut-man_alt}</div>
Cut Man (Blue Alt) | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{cut-man_alt}</div>
Cut Man (Blue Alt) | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{cut-man_alt}</div>
Cut Man (Blue Alt) | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{cut-man_alt}</div>
Cut Man (Blue Alt) | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{cut-man_alt}</div>
Cut Man (Blue Alt) | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{cut-man_alt}</div>
Cut Man (Blue Alt) | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{cut-man_alt}</div>
Cut Man (Blue Alt) | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{cut-man_alt}</div>
Cut Man (Blue Alt) | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{cut-man_alt}</div>
Cut Man (Blue Alt) | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{cut-man_alt}</div>
Cut Man (Blue Alt) | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{cut-man_alt}</div>
Cut Man (Blue Alt) | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{cut-man_alt}</div>
Cut Man (Blue Alt) | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{cut-man_alt}</div>
Cut Man (Blue Alt) | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{cut-man_alt}</div>
Cut Man (Blue Alt) | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{cut-man_alt}</div>
Cut Man (Blue Alt) | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{cut-man_alt}</div>
Cut Man (Blue Alt) | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{cut-man_alt}</div>
Cut Man (Blue Alt) | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{cut-man_alt}</div>
Cut Man (Blue Alt) | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{cut-man_alt}</div>
Cut Man (Blue Alt) | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{cut-man_alt}</div>
Cut Man (Blue Alt) | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{cut-man_alt}</div>
Cut Man (Blue Alt) | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{cut-man_alt}</div>
Cut Man (Yellow Alt) | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{cut-man_alt2}</div>
Cut Man (Yellow Alt) | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{cut-man_alt2}</div>
Cut Man (Darkness Alt) | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{cut-man_alt9}</div>
Cut Man (Darkness Alt) | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{cut-man_alt9}</div>

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Cut Man's Quotes

"May the sharpest blade win!"
"I'm gonna cut you down to size!"
"Snip-snippety-snip!"
"Was I not sharp enough?"

Cut Man's Description

Cut Man was designed to be a lumber-chopping robot, and does so by the odd-looking cutter on his head. He can also use Rolling Cutter, a move in which he throws the Cutter on the top of his head to cut most opponents down to size. Cut Man also developed the Rising Cutter, a technique in which he releases a giant cutter below the opponent, a rather nightmarish looking attack. Cut Man has shown personality traits of a child and he loves making terrible cutting puns, to which most people would wish he could cut it out. Cut Man is often a very requested robot due to his wide arrange of skills, and what could you expect? Such a simple use with so many ways to help humanity, like hedge-trimming and hair-cutting!

Cut Man's Abilities

Level Up
Buster Shot IconBuster ShotStart12 Damage100% Accuracy Rolling Cutter IconRolling CutterStartCutter Type6 Damage88% Accuracy Rising Cutter IconRising CutterLv 10Cutter Type26 Damage100% Accuracy
Player Only
Buster Charge IconBuster Charge 100% Recovery100% Accuracy Attack Boost IconAttack Boost 30% Recovery100% Accuracy Attack Break IconAttack Break 30% Damage100% Accuracy Attack Mode IconAttack Mode 45% D90% R100% Accuracy Defense Boost IconDefense Boost 30% Recovery100% Accuracy Defense Break IconDefense Break 30% Damage100% Accuracy Defense Mode IconDefense Mode 45% D90% R100% Accuracy Speed Boost IconSpeed Boost 30% Recovery100% Accuracy Speed Break IconSpeed Break 30% Damage100% Accuracy Speed Mode IconSpeed Mode 45% D90% R100% Accuracy Energy Boost IconEnergy Boost 30% Recovery100% Accuracy Energy Break IconEnergy Break 30% Damage100% Accuracy Repair Mode IconRepair Mode 30% D90% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Light Buster IconLight Buster 38 Damage100% Accuracy Wily Buster IconWily Buster 36 Damage98% Accuracy Cossack Buster IconCossack Buster 40 Damage96% Accuracy
Core Match
Ice Slasher IconIce Slasher Freeze / Cutter26 Damage96% Accuracy Metal Blade IconMetal Blade Cutter Type18 Damage86% Accuracy Metal Spike IconMetal Spike Cutter / Impact10 Damage90% Accuracy Quick Boomerang IconQuick Boomerang Swift / Cutter6 Damage80% Accuracy Needle Point IconNeedle Point Cutter Type10 Damage90% Accuracy Needle Cannon IconNeedle Cannon Cutter / Missile16% Damage88% Accuracy Spark Tower IconSpark Tower Electric / Cutter10 Recovery90% Accuracy Shadow Blade IconShadow Blade Shadow / Cutter22 Damage90% Accuracy Ring Wrap IconRing Wrap Cutter Type10 Damage90% Accuracy Ring Boomerang IconRing Boomerang Cutter / Space20 Damage100% Accuracy Gyro Attack IconGyro Attack Wind / Cutter10 Damage90% Accuracy Knight ??? IconKnight ??? Impact / Cutter10 Damage90% Accuracy Silver Tomahawk IconSilver Tomahawk Earth / Cutter10 Damage90% Accuracy Wind ??? IconWind ??? Wind / Cutter10 Damage90% Accuracy Yamato Spear IconYamato Spear Cutter Type10 Damage90% Accuracy Yamato ??? IconYamato ??? Cutter / Shield10 Damage90% Accuracy Wild Coil IconWild Coil Impact / Cutter10 Damage90% Accuracy Slash Beast IconSlash Beast Nature / Cutter10 Damage90% Accuracy Tengu Blade IconTengu Blade Wind / Cutter10 Damage90% Accuracy ??? Sword Icon??? Sword Cutter Type10 Damage90% Accuracy Flame Sword IconFlame Sword Cutter / Flame10 Damage90% Accuracy Triple Blade IconTriple Blade Cutter Type10 Damage90% Accuracy ??? Blade Icon??? Blade Cutter Type10 Damage90% Accuracy Wheel Cutter IconWheel Cutter Swift / Cutter10 Damage90% Accuracy Fin Cutter IconFin Cutter Water / Cutter20 Damage90% Accuracy Screw Crusher IconScrew Crusher Cutter / Impact10 Damage90% Accuracy Cutter Shot IconCutter Shot Cutter Type10 Damage100% Accuracy Cutter Buster IconCutter Buster Cutter Type30 Damage100% Accuracy Cutter Overdrive IconCutter Overdrive Cutter Type100% Accuracy

Cut Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 107 1,070 82 820 111 1,110
Lv 5 120 10 129 1,290 99 990 134 1,340
Lv 10 145 10 156 1,560 119 1,190 161 1,610
Lv 50 345 10 370 3,700 283 2,830 383 3,830
Lv 100 595 10 637 6,370 488 4,880 661 6,610
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Cut Man's Records

1,167 Players
12,177 Times
23,099 Times
9,815 Times
1,599 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)