The robot database contains detailed information on all 7 Cutter Core robot masters that appear or will appear in the prototype, including each robot's base stats, weaknesses, resistances, affinities, immunities, unlockable abilities, battle quotes, sprite sheets, and more. Click any of the mugshots below to scroll to a robot's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the core type filter, please click here.
| Cut Man | Mega Man | |
| DLN-003 | Giant Scissor Robot | |
| Cutter Core | Abandoned Warehouse | |
| 100 | Impact Flame | |
| 107 | Missile | |
| 82 | None | |
| 111 | None |
| Metal Man | Mega Man 2 | |
| DWN-009 | Lethal Blades Robot | |
| Cutter Core | Industrial Facility | |
| 100 | Swift Cutter | |
| 114 | Wind Nature | |
| 72 | None | |
| 114 | None |
| Needle Man | Mega Man 3 | |
| DWN-017 | Deadly Spikes Robot | |
| Cutter Core | Construction Site | |
| 100 | Crystal Wind | |
| 122 | Nature | |
| 92 | None | |
| 86 | None |
| Ring Man | Mega Man 4 | |
| DCN-029 | Ring Juggling Robot | |
| Cutter Core | Space Simulator | |
| 100 | Flame Swift | |
| 114 | Wind | |
| 67 | None | |
| 119 | None |
| Yamato Man | Mega Man 6 | |
| MXN-048 | Honorable Samurai Robot | |
| Cutter Core | … | |
| 100 | Earth Explode | |
| 121 | Shadow Flame | |
| 111 | None | |
| 68 | None |
| Sword Man | Mega Man 8 | |
| DWN-059 | Noble Swordsman Robot | |
| Cutter Core | … | |
| 100 | Water Earth | |
| 129 | None | |
| 80 | None | |
| 91 | Flame |
| Blade Man | Mega Man 10 | |
| DWN-073 | Sword Sparring Robot | |
| Cutter Core | … | |
| 100 | Missile Earth | |
| 127 | Wind | |
| 64 | None | |
| 109 | None |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.