Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

DCN-031 Dive Man | Mega Man RPG Prototype Robot Database

( 102 Robots )
No.37
Dive Man's Mugshot

Dive Man's Data
Missile Core

Dive Man Mega Man 4
DCN-031 Submerged Warfare Robot
Missile Core Submerged Armory
100 Shadow Electric
133 Water Cutter
63 None
104 None

Dive Man's Sprites Dive ManAltAlt 2Alt 3 | RightLeft

Dive Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{dive-man}</div>
Dive Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{dive-man}</div>
Dive Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{dive-man}</div>
Dive Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{dive-man}</div>
Dive Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{dive-man}</div>
Dive Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{dive-man}</div>
Dive Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{dive-man}</div>
Dive Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{dive-man}</div>
Dive Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{dive-man}</div>
Dive Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{dive-man}</div>
Dive Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{dive-man}</div>
Dive Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{dive-man}</div>
Dive Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{dive-man}</div>
Dive Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{dive-man}</div>
Dive Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{dive-man}</div>
Dive Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{dive-man}</div>
Dive Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{dive-man}</div>
Dive Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{dive-man}</div>
Dive Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{dive-man}</div>
Dive Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{dive-man}</div>
Dive Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{dive-man}</div>
Dive Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{dive-man}</div>
Dive Man (Crimson Alt) | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{dive-man_alt}</div>
Dive Man (Crimson Alt) | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{dive-man_alt}</div>
Dive Man (Platinum Alt) | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{dive-man_alt2}</div>
Dive Man (Platinum Alt) | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{dive-man_alt2}</div>
Dive Man (Darkness Alt) | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{dive-man_alt9}</div>
Dive Man (Darkness Alt) | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{dive-man_alt9}</div>

Sprite Editing by Sean Adamson / MetalMan | Assembly by Adrian Marceau / Ageman20XX
Original Artwork by Capcom

Dive Man's Quotes

"Robot? Well, a target is a target..."
"Don't bother running, my torpedos will find you!"
"Target disabled! And I didn't even get seasick!"
"Yuck. I feel seasick. Bleah."

Dive Man's Description

A robot designed to act as a submarine to observe marine life, he was equipped with the Dive Missile when Cossack announced his plan to destroy Mega Man. Even though much time has passed since that event, the Dive Missile was never removed in case a future threat were to ever appear. Speaking of the Dive Missile, it's a powerful missile that has an auto-locking system to chase opponents, whether they're on land or water. He also has a design mistake in his body that allows him to fire himself as a missile to inflict great damage! Ironically, he gets motion sickness easily, and, fitting with his naval theme, he’s a great listener. Dive Man doesn’t like pirates, putting him at odds with Pirate Man. Dive Man, although seeming more of a water-based fighter, can fight on the land as well with just as much efficiency.

Dive Man's Abilities

Level Up
Buster Shot IconBuster ShotStart12 Damage100% Accuracy Dive Missile IconDive MissileStartMissile Type20 Damage99% Accuracy
Player Only
Buster Charge IconBuster Charge 100% Recovery100% Accuracy Attack Boost IconAttack Boost 30% Recovery100% Accuracy Attack Break IconAttack Break 30% Damage100% Accuracy Attack Mode IconAttack Mode 45% D90% R100% Accuracy Defense Boost IconDefense Boost 30% Recovery100% Accuracy Defense Break IconDefense Break 30% Damage100% Accuracy Defense Mode IconDefense Mode 45% D90% R100% Accuracy Speed Boost IconSpeed Boost 30% Recovery100% Accuracy Speed Break IconSpeed Break 30% Damage100% Accuracy Speed Mode IconSpeed Mode 45% D90% R100% Accuracy Energy Boost IconEnergy Boost 30% Recovery100% Accuracy Energy Break IconEnergy Break 30% Damage100% Accuracy Repair Mode IconRepair Mode 30% D90% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Light Buster IconLight Buster 38 Damage100% Accuracy Wily Buster IconWily Buster 36 Damage98% Accuracy Cossack Buster IconCossack Buster 40 Damage96% Accuracy
Core Match
Needle Cannon IconNeedle Cannon Cutter / Missile16% Damage88% Accuracy Magnet Pull IconMagnet Pull Missile Type10 Damage90% Accuracy Magnet Missile IconMagnet Missile Missile / Electric24 Damage100% Accuracy Dive Torpedo IconDive Torpedo Missile / Water24 Damage98% Accuracy Homing Sniper IconHoming Sniper Missile Type10 Damage90% Accuracy ??? Sniper Icon??? Sniper Missile / Swift10 Damage90% Accuracy Hornet ??? IconHornet ??? Nature / Missile10 Damage90% Accuracy Commando ??? IconCommando ??? Missile Type10 Damage90% Accuracy Commando Bomb IconCommando Bomb Missile / Explode10 Damage90% Accuracy Ground Driller IconGround Driller Earth / Missile10 Damage90% Accuracy Super Missile IconSuper Missile Missile Type10 Damage90% Accuracy Element Missile IconElement Missile Missile / Copy20 Damage90% Accuracy Photon Missile IconPhoton Missile Missile / Flame10 Damage90% Accuracy Missile Shot IconMissile Shot Missile Type20 Damage100% Accuracy Missile Buster IconMissile Buster Missile Type30 Damage100% Accuracy Missile Overdrive IconMissile Overdrive Missile Type100% Accuracy

Dive Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 133 1,330 63 630 104 1,040
Lv 5 120 10 160 1,600 76 760 125 1,250
Lv 10 145 10 193 1,930 92 920 151 1,510
Lv 50 345 10 459 4,590 218 2,180 359 3,590
Lv 100 595 10 792 7,920 375 3,750 619 6,190
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Dive Man's Records

286 Players
7,146 Times
5,960 Times
6,367 Times
719 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)