| Needle Man | Mega Man 3 | |
| DWN-017 | Deadly Spikes Robot | |
| Cutter Core | Construction Site | |
| 100 | Crystal Wind | |
| 122 | Nature | |
| 92 | None | |
| 86 | None |
Sprite Editing by MetalMarioX100 / EliteP1 | Assembly by Adrian Marceau / Ageman20XX
Original Artwork by Capcom
| "Fear the eye of the needle!" |
| "I'll turn you into a pincushion!" |
| "Get the point, pinhead?" |
| "But how did you pierce my defenses?" |
| A robot made for energy mining, he was taken to work for Dr. Wily's nefarious purposes, notably the Energy Elements catastrophe. He has the same programming as Metal Man, which makes him quite an effective fighter. Despite the 'Air-Man' type build he has going on, Needle Man is quite light-weight and can jump to remarkable heights, which surprised Mega Man during their battle. His main weapon, Needle Cannon is extremely fast and can pierce through 10-inch stone, making Needle Man's allies a little cautious of their placement around him, not wanting to be a robot shishkabob. Needle Man can be overly-sarcastic and sometimes, he makes a few too many puns, but taking the robot for an injection usually shuts him up. Talk about the phrase "put a pin in it." |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 100 | 10 | 122 | 1,220 | 92 | 920 | 86 | 860 |
| Lv 5 | 120 | 10 | 147 | 1,470 | 111 | 1,110 | 104 | 1,040 |
| Lv 10 | 145 | 10 | 177 | 1,770 | 134 | 1,340 | 125 | 1,250 |
| Lv 50 | 345 | 10 | 421 | 4,210 | 318 | 3,180 | 297 | 2,970 |
| Lv 100 | 595 | 10 | 726 | 7,260 | 548 | 5,480 | 512 | 5,120 |
| * Min stats represent a robot's base values without any knockout bonuses applied. ** Max stats represent a robot's potential values with maximum knockout bonuses applied. | ||||||||
| 63 Players |
| 5,361 Times |
| 3,199 Times |
| 4,687 Times |
| 507 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.