Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

PCR-007 Prism Man | Mega Man RPG Prototype Robot Database

( 102 Robots )
No.99
No Image

Prism Man's Data
Crystal Core

Prism Man Mega Man RPG Prototype
PCR-007 Reflecting Prism Robot
Crystal Core
100 None
100 None
100 None
100 None

Prism Man's Quotes

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Prism Man's Abilities

Prism Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 100 1,000 100 1,000 100 1,000
Lv 5 120 10 120 1,200 120 1,200 120 1,200
Lv 10 145 10 145 1,450 145 1,450 145 1,450
Lv 50 345 10 345 3,450 345 3,450 345 3,450
Lv 100 595 10 595 5,950 595 5,950 595 5,950
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Prism Man's Records

0 Players
0 Times
0 Times
0 Times
0 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)