| Shadow Man | Mega Man 3 | |
| DWN-024 | Ninja Assasin Robot | |
| Shadow Core | Septic System | |
| 100 | Swift Laser | |
| 117 | None | |
| 66 | None | |
| 117 | Shadow |
Sprite Editing by MetalMarioX100 / EliteP1 | Assembly by Adrian Marceau / Ageman20XX
Original Artwork by Capcom
| "My name is Shadow Man, and I will be your end." |
| "You cannot defeat a shadow!" |
| "You weren't worth the trouble..." |
| "Alright, I'll give you this one." |
| Hidden in the shadows of an abandoned temple, without any previous information in his memory banks, Shadow Man was eventually found by Dr. Wily. He appears to be modeled after the Japanese ninjas of legend, complete with various stereotypical ninja items, such as katanas and shurikens. Shadow Man is very sneaky, appearing to come out of nowhere, and attacks with the Shadow Blade, which is notable for being covered with an alien-like liquid. Shadow Man is a very impulsive robot, attacking anyone behind an obvious trick, and surprising others without thinking of the consequences that come. To fund Dr. Wily’s various schemes, Shadow Man has written an ongoing popular manga series called “Shadow Man Megamix”. Shadow Man is a robot shrouded in mystery….Who is he, what is the Shadow Blade, and most importantly, where is he going to strike next? |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 100 | 10 | 117 | 1,170 | 66 | 660 | 117 | 1,170 |
| Lv 5 | 120 | 10 | 141 | 1,410 | 80 | 800 | 141 | 1,410 |
| Lv 10 | 145 | 10 | 170 | 1,700 | 96 | 960 | 170 | 1,700 |
| Lv 50 | 345 | 10 | 404 | 4,040 | 228 | 2,280 | 404 | 4,040 |
| Lv 100 | 595 | 10 | 697 | 6,970 | 393 | 3,930 | 697 | 6,970 |
| * Min stats represent a robot's base values without any knockout bonuses applied. ** Max stats represent a robot's potential values with maximum knockout bonuses applied. | ||||||||
| 79 Players |
| 4,637 Times |
| 1,990 Times |
| 4,188 Times |
| 455 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.