Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

PCR-00S Shield Man | Mega Man RPG Prototype Robot Database

( 102 Robots )
No.101
No Image

Shield Man's Data
Shield Core

Shield Man Mega Man RPG Prototype
PCR-00S Defensive Barriers Robot
Shield Core
100 None
100 None
100 None
100 None

Shield Man's Quotes

"Come on, hit me with your best shot!"
"Is that really all you got?"
"You know what they say, a good defense is a good offense!"
"Incredible! You managed to break my defense!"

Shield Man's Abilities

Level Up
Clear Shield IconClear ShieldStartShield Type100% Accuracy Gradient Shield IconGradient ShieldLv 10Shield Type100% Accuracy
Player Only
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Recovery100% Accuracy Attack Boost IconAttack Boost 30% Recovery100% Accuracy Attack Break IconAttack Break 30% Damage100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Attack Mode IconAttack Mode 45% D90% R100% Accuracy Defense Boost IconDefense Boost 30% Recovery100% Accuracy Defense Break IconDefense Break 30% Damage100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Defense Mode IconDefense Mode 45% D90% R100% Accuracy Speed Boost IconSpeed Boost 30% Recovery100% Accuracy Speed Break IconSpeed Break 30% Damage100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Speed Mode IconSpeed Mode 45% D90% R100% Accuracy Energy Boost IconEnergy Boost 30% Recovery100% Accuracy Energy Break IconEnergy Break 30% Damage100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Repair Mode IconRepair Mode 30% D90% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Light Buster IconLight Buster 38 Damage100% Accuracy Wily Buster IconWily Buster 36 Damage98% Accuracy Cossack Buster IconCossack Buster 40 Damage96% Accuracy
Core Match
Proto Shield IconProto Shield Shield Type100% Accuracy Super Arm IconSuper Arm Impact / Shield36 Damage92% Accuracy Leaf Shield IconLeaf Shield Nature / Shield34 Damage98% Accuracy Skull Barrier IconSkull Barrier Shadow / Shield32 Damage95% Accuracy Star Crash IconStar Crash Space / Shield10 Damage90% Accuracy Plant Barrier IconPlant Barrier Nature / Shield10 Damage90% Accuracy Yamato ??? IconYamato ??? Cutter / Shield10 Damage90% Accuracy Junk Shield IconJunk Shield Earth / Shield10 Damage90% Accuracy Jewel Satellite IconJewel Satellite Crystal / Shield10 Damage90% Accuracy Water Shield IconWater Shield Water / Shield10 Damage90% Accuracy Chill ??? IconChill ??? Freeze / Shield10 Damage90% Accuracy Dynamo Shield IconDynamo Shield Electric / Shield10 Damage90% Accuracy Feather Guard IconFeather Guard Wind / Shield20 Damage90% Accuracy Mirror Buster IconMirror Buster Shield / Copy10 Damage90% Accuracy Shield Shot IconShield Shot Shield Type20 Damage100% Accuracy Shield Buster IconShield Buster Shield Type30 Damage100% Accuracy Shield Overdrive IconShield Overdrive Shield Type100% Accuracy

Shield Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 100 1,000 100 1,000 100 1,000
Lv 5 120 10 120 1,200 120 1,200 120 1,200
Lv 10 145 10 145 1,450 145 1,450 145 1,450
Lv 50 345 10 345 3,450 345 3,450 345 3,450
Lv 100 595 10 595 5,950 595 5,950 595 5,950
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Shield Man's Records

0 Players
0 Times
0 Times
0 Times
0 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)