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MetalMan | Mega Man RPG Prototype Leaderboard

( 1923 Players )
 
Contributor
MetalMan

MetalMan is a contributor and a legacy player of the Mega Man RPG Prototype with a current battle point total of 64,995,994. MetalMan created his account on or before January 1st, 2013 and has since completed 53 different missions, unlocked 3 playable characters, 30 robot fighters, 87 special abilities, and 37 field stars. MetalMan's most-used playable character is Dr. Wily, and his top 5 most-used robots appear to be Metal Man, Drill Man, Bomb Man, Flash Man and Air Man.

MetalMan's Leaderboard

MetalMan has created a total of 39 Posts Limit To
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on November 27th, 2014 at 12:16pm in "8-bit Perler Beads" #1
@MetaKirbSter : That's actually a little insulting
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on November 25th, 2014 at 3:09pm in "8-bit Perler Beads" #2
@MetaKirbSter : Did you think I was giving them out for free?
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on November 24th, 2014 at 10:16pm in "8-bit Perler Beads" #3
@MetaKirbSter : I will do all 4 for $40.00 plus shipping.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on November 24th, 2014 at 5:27pm in "8-bit Perler Beads" #4
I can do guts and bomb,and with that I request I can do Iceman. I always wanted that belt on him
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on November 24th, 2014 at 5:12pm in "8-bit Perler Beads" #5
@MetaKirbSter : I can do any Rm in any pose requested.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on November 24th, 2014 at 3:16pm in "8-bit Perler Beads" #6
@ThatGuyNamedMikey : I can do mega man, But there is not really anything to edit on him. I can do Protoman with the scarf .
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on February 11th, 2014 at 9:37am in "VOTE FOR THE NEXT ROBOTMASTER RE-VAMP!!!!" #7
Thanks for everyone's input!!!! Quint is actually half done, might finish him today. He was the only Character I could justify taking off his helmet, and as you may know, I have had a pit of a obsession with doing that. After that I am going to start on.........................QUICKMAN!!!!! After that, if Adrain approves, Ill start on Skull Man. He really does need some ZAAZ!!!!!
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on January 31st, 2014 at 9:56am in "VOTE FOR THE NEXT ROBOTMASTER RE-VAMP!!!!" #8
Actually, RonanZero is Right. Skull Man was my first Sprite for this site and I wasn't really getting creative when I made him. Would not mind adding a few things to him some day.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on January 26th, 2014 at 2:41pm in "Robot Master with out his Helmet . Official artwork. " #9
Are there official pictures of the Robot Masters with out helmets that show the brain circuit?
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on January 26th, 2014 at 10:26am in "VOTE FOR THE NEXT ROBOTMASTER RE-VAMP!!!!" #10
Quickman = lots of speed lines.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on January 25th, 2014 at 11:12pm in "VOTE FOR THE NEXT ROBOTMASTER RE-VAMP!!!!" #11
OHHHHHHHH, I have plans for Bomb Man, don't you worry.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on January 15th, 2014 at 12:45pm in "Metal Man Revamp : New Sprites by Sean Adamson" #12
Glad everyone liked Metal Man! He has always been my sentamental favorite and I put a lot of time( maybe to much time, sorry Adrian!!:)) into getting him just right. So, I am finishing a special Sprite Project for Adrian right now. Once that in complete my next obligatin is Knight Man. Once that is complete, I will start revamping Robot Masters from MM1-MM2.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on December 9th, 2013 at 4:11pm in "How to get the mini-characters" #13
Light could use Gamma from Mega Man 3.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on November 4th, 2013 at 9:40pm in "Mega Man 4 : The Meganificent Update" #14
I call Dibs on Devil if Keeps is ok with it. He can have the Mega Man 2 Dragon. Hmmm, wait.............
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on September 6th, 2013 at 11:41am in "The Visuals of the MMRPG Prototype - Characters - Spark Man" #15
This is great. Its fun to see how you run things with your Sheets. You really did a great job at expressing how arduous and tedious sprite making can be some time. I mean don't get me wrong, I love spriting for this game, but we both know at times the grid can get a bit monotonous. Sometime ill spend what seems like eons just starring at the original sprite sheet, trying to figure out how I'm going to make certain poses work. Other times ill do so much trial and error while looking at the original art work, trying to figure out how to express the original colors without the sprite looking to goofy. As we have disused before, I totally agree with you on the slide pose, it can be a nightmare. That is why I like to try a non-traditional pose with most of my slides.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on August 2nd, 2013 at 4:03pm in "Prototype Devroom : Game Suggestions" #16
Ever try Tile Studio? Has everything I need.

Those colors are perfect. Mind if I use them when I redo Metal Mans Sprite Sheet for the game?
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 31st, 2013 at 3:28pm in "Robot Sprite Editors : Genesis Unit" #17
@SparkChaser Once again, you can not reserve Robots until Adrain approves your first Sprite Sheet.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 31st, 2013 at 3:23pm in "Robot Sprite Editors : Mega Man V" #18
@SparkChaser Sorry Spark, but you can't reserve any Robots until Adrain had approved your first Sprite Sheet and gives you the Green Light. Right now, Metal Mario and Myself are the only official Sprite editors besides Adrian. So, once Adrian green lights your first sprite sheet, you do not have the privilege of reserving Robots.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 31st, 2013 at 3:19pm in "Robot Sprite Editors : Mega Man 9" #19
@MMX100 Did you send Adrian any sprite sheets yet?
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 27th, 2013 at 2:19pm in "Prototype Devroom : Game Suggestions" #20
Can we have alternate skins for Some Characters. Bad box art Mega Man, Mega Man from the Captain N cartoon. All the MM! -MM3 RM's that appeared in the Captain N Cartoon. Mega Man and Porto Man With out Helmets. Also, I was thinking about maybe having a level as a concert venue and have Sprites of the band "The Proto Men" in the back Ground" Maybe even have an 8 bit version of one of there song for the level.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 26th, 2013 at 7:53pm in "Prototype Devroom : Website Suggestions" #21
Can we have alternate skins for Some Characters. Bad box art Mega Man, Mega Man from the Captain N cartoon. All the MM! -MM3 RM's that appeared in the Captain N Cartoon. Mega Man and Porto Man With out Helmets. Also, I was thinking about maybe having a level as a concert venue and have Sprites of the band "The Proto Men" in the back Ground" Maybe even have an 8 bit version of one of there song for the level.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 26th, 2013 at 7:51pm in "Top 5 Favorite Mega Man Robots" #22
Metal Man
Ice Man
Gemini Man
Drill Man
Knight Man
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 26th, 2013 at 7:48pm in "What plans or objectives you have for MMRPG PROTOTYPE? " #23
@keepman- You can bounce some ideas of me for Quint, but ultimately I'm going to be the one doing his Final Sprite Sheet. I called it back in April.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 25th, 2013 at 10:58pm in "Robot Sprite Editors : Mega Man Killers" #24
I already finished both forms of Ballade. Putting Punk and Ballade up are on Adrinas top 10 priority list I think, so they should be up soon. Hope you like them ;)
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 25th, 2013 at 10:56pm in "What plans or objectives you have for MMRPG PROTOTYPE? " #25
I still have Dibs on Quint.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 23rd, 2013 at 1:00pm in "So, what other games do you guys play?" #26
Anything by Ska studio. ZP2KX Zombies and Pterodactyls 20XX, The Dish Washer, and I can't wait for Charlie Murder to come out this August!
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on July 23rd, 2013 at 12:57pm in "the sprites are BLAND!" #27
Get a load of this guy.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on May 26th, 2013 at 8:21pm in "Robot Sprite Editors : Mega Man 4" #28
Thanks Perwinkle! I do my best to use the original Inafune designs so thanks for noticing!
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on May 26th, 2013 at 8:20pm in "Robot Sprite Editors : Mega Man 7" #29
I just asked Elite if he wanted to take turns picking RMs 1 by 1. So until he gets back to me, I'm just gonna chose Shade Man.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on May 26th, 2013 at 4:19pm in "Breaking News : Dual Type Abilities! Aaaaahhhhh!" #30
Wow, this game is really coming together! Every Updates is better then the last.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on April 29th, 2013 at 1:35am in "Game Mechanics : Ability Attachments, Ability Speeds, New Discussion Board" #31 ( Edited : 2013/04/29 at 1:37am )
So cool. I'm gonna try this out right now! Will Skull Man get a skull shield attachment?
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on April 26th, 2013 at 7:02pm in "New Mechanic : Field Multipliers!" #32
I Really like this idea! Can't wait to try it out!
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on April 14th, 2013 at 9:07pm in "New Abilities Part 2 : Top Spin, Search Snake, Spark Shock, Shadow Blade" #33
These all look great! Love what ya did with Needle Mans weapon. Now I can't wait to see my boys in action!
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on April 14th, 2013 at 9:05pm in "New Ability Sprites : Stat Boosters and Stat Effects" #34
Just checked out the new effects and I love them, they really look slick.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on April 2nd, 2013 at 4:25pm in "Robot Sprite Editors : Mega Man 3" #35
I just finished Punk. Mind if I start on Ballade?
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on April 1st, 2013 at 4:27am in "Robot Sprite Editors : Mega Man 3" #36
Nice job on the sprites, they look great. I really liked what you did with Gimini, and Hard Man really looked fantastic. So I don't know if you started on anyone form MM5 yet, But I'm gonna start on Punk tonight. Figured If your doing Enker already we could just do all the Mega Man Killers before we start on MM5
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on March 27th, 2013 at 9:19pm in "Official Player Introductions Thread" #37 ( Edited : 2013/03/27 at 9:33pm )
Hello everyone, I'm MetalMan. I Live Is Chicago, United States. I'm 30, (you kids make me feel old) and just recently quit my Bouncing job at a bar downtown. It got to dangerous and I want to go back to school anyway. I have been playing Mega Man since MM2 for the NES. Ive played every game in the original series and most of the X series. Never really got into the Net Battles or Star Force. I also do Sprite Work for Adrian. I just recently completed all 8 Robot masters from MM4, and now I'm debating on continuing on to the MM5 Robots I have assigned to me or branching out and starting on Punk.

See you all in Battle.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on March 26th, 2013 at 6:53am in "New Feature : Player Battles!" #38
That's so awesome.
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Contributor
MetalMan
64,995,994 BP
7 TP | 39 PP
Posted on March 19th, 2013 at 2:13pm in "New Feature : Community Forum" #39
Very nice.
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Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)