Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

MKN-003 Ballade | Mega Man RPG World Boss Database

( 28 Bosses )
No.4
Ballade's Mugshot

Ballade's Data
Explode Core

Ballade Mega Man IV
MKN-003 Elite Megaman Hunter
Explode Type
110 Cutter Earth
145 Shadow
103 None
142 None

Ballade's Sprites BalladeAlt | RightLeft

Ballade | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{ballade}</div>
Ballade | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{ballade}</div>
Ballade | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{ballade}</div>
Ballade | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{ballade}</div>
Ballade | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{ballade}</div>
Ballade | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{ballade}</div>
Ballade | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{ballade}</div>
Ballade | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{ballade}</div>
Ballade | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{ballade}</div>
Ballade | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{ballade}</div>
Ballade | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{ballade}</div>
Ballade | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{ballade}</div>
Ballade | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{ballade}</div>
Ballade | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{ballade}</div>
Ballade | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{ballade}</div>
Ballade | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{ballade}</div>
Ballade | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{ballade}</div>
Ballade | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{ballade}</div>
Ballade | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{ballade}</div>
Ballade | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{ballade}</div>
Ballade | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{ballade}</div>
Ballade | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{ballade}</div>
Ballade (Powered Up) | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{ballade_alt}</div>
Ballade (Powered Up) | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{ballade_alt}</div>
Ballade (Powered Up) | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{ballade_alt}</div>
Ballade (Powered Up) | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{ballade_alt}</div>
Ballade (Powered Up) | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{ballade_alt}</div>
Ballade (Powered Up) | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{ballade_alt}</div>
Ballade (Powered Up) | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{ballade_alt}</div>
Ballade (Powered Up) | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{ballade_alt}</div>
Ballade (Powered Up) | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{ballade_alt}</div>
Ballade (Powered Up) | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{ballade_alt}</div>
Ballade (Powered Up) | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{ballade_alt}</div>
Ballade (Powered Up) | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{ballade_alt}</div>
Ballade (Powered Up) | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{ballade_alt}</div>
Ballade (Powered Up) | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{ballade_alt}</div>
Ballade (Powered Up) | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{ballade_alt}</div>
Ballade (Powered Up) | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{ballade_alt}</div>
Ballade (Powered Up) | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{ballade_alt}</div>
Ballade (Powered Up) | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{ballade_alt}</div>
Ballade (Powered Up) | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{ballade_alt}</div>
Ballade (Powered Up) | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{ballade_alt}</div>
Ballade (Powered Up) | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{ballade_alt}</div>
Ballade (Powered Up) | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{ballade_alt}</div>

Sprite Editing by MetalMan | Original Artwork by Capcom

Ballade's Quotes

"Come and fight me, if you think you stand a chance!"
"Hmph, your strength is pathetic! Call it quits!"
"And here I was, hoping you could've been some fun..."
"...Maybe you're not as weak as I thought..."

Ballade's Description

Ballade is yet another installment for the Mega Man Killers, his conception based off the idea of "Just overwhelm Mega Man with too, too much force!" He's equipped with the Ballade Cracker, a very explosive and volatile bomb capable of clearing off crowds of robots. Ballade also has a second form that he only uses in desperate situations, boosting his abilities even more than before! Ballade takes competition to the max, fighting robots simply just to test his limits. He's also extremely cocky, and his mindset for fighting is rather simple. Ballade follows the chain of command much better than his fellow Mega Man Killer, Punk, although he still has a tendency to hurt his own teammates due to his incredibly volatile weaponry. Despite being a Mega Man Killer, Ballade's objective never outweighs his moral code; he'll never attack a defenseless opponent nor will he hold resentment to a stronger opponent. This was proved when Mega Man defeated him, thus Ballade completely sacrificed himself in one last final act of respect to save Mega Man's life and pay his debt. It's nice to imagine that not all of Wily's elite are cruel, heartless robots. Of course, reality isn't imagination, and chances are if he was ever brought back, the first thing Ballade would likely do is continue to fight just about any opponent he can.

Ballade's Abilities

Ballade's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 110 18 145 1,450 103 1,030 142 1,420
Lv 5 132 18 174 1,740 124 1,240 171 1,710
Lv 10 160 18 211 2,110 150 1,500 206 2,060
Lv 50 380 18 501 5,010 356 3,560 490 4,900
Lv 100 655 18 863 8,630 613 6,130 845 8,450
* Min stats represent a boss's base values without any difficulty mods applied.
** Max stats represent a boss's potential values with maximum difficulty mods applied.

Ballade's Records

864 Times
0 Times
825 Times
198 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)