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SWD-002 Dark Man 2 | Mega Man RPG World Boss Database

( 28 Bosses )
No.10
Dark Man 2's Mugshot

Dark Man 2's Data
Shadow Core

Dark Man 2 Mega Man 5
SWD-002 Shapeshifting Imposter Robot
Shadow Type
195 None
95 None
115 None
95 None

Dark Man 2's Sprites RightLeft

Dark Man 2 | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{dark-man-2}</div>
Dark Man 2 | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{dark-man-2}</div>
Dark Man 2 | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{dark-man-2}</div>
Dark Man 2 | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{dark-man-2}</div>
Dark Man 2 | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{dark-man-2}</div>
Dark Man 2 | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{dark-man-2}</div>
Dark Man 2 | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{dark-man-2}</div>
Dark Man 2 | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{dark-man-2}</div>
Dark Man 2 | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{dark-man-2}</div>
Dark Man 2 | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{dark-man-2}</div>
Dark Man 2 | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{dark-man-2}</div>
Dark Man 2 | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{dark-man-2}</div>
Dark Man 2 | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{dark-man-2}</div>
Dark Man 2 | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{dark-man-2}</div>
Dark Man 2 | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{dark-man-2}</div>
Dark Man 2 | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{dark-man-2}</div>
Dark Man 2 | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{dark-man-2}</div>
Dark Man 2 | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{dark-man-2}</div>
Dark Man 2 | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{dark-man-2}</div>
Dark Man 2 | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{dark-man-2}</div>
Dark Man 2 | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{dark-man-2}</div>
Dark Man 2 | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{dark-man-2}</div>

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Dark Man 2's Quotes

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Dark Man 2's Description

During another of Dr. Wily's plots for world domination, Wily created a new series of robots known as the Dark Man series. After venturing further inside “Proto Man's" castle, Mega Man was confronted with one of these robots: Dark Man 2. He is similar in size and stature to his brethren, but is colored in a dark grey and lacks a traditional buster capable of the usual offensive capabilities, unlike the other Dark Men. Rather than shooting the opponent down, Dark Man 2 commands two electrical shields to do his bidding. These barriers revolve around Dark Man 2 as he moves, but he only seems to use them when walking back and forth. Perhaps jumping disables the magnetic bond, disabling his only specialized attack? While the shields have their advantages, they have a weakness in the form of two margins during the barrier cycle that one could shoot through to get past his defenses. However, important to note is that Dark Man 2 does notably have a sturdier exterior armor than the rest of his brethren, so even capitalizing on his barrier's weaknesses doesn't mean you'll have an granted victory.

Dark Man 2's Abilities

Dark Man 2's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 195 16 95 950 115 1,150 95 950
Lv 5 234 16 114 1,140 138 1,380 114 1,140
Lv 10 283 16 138 1,380 167 1,670 138 1,380
Lv 50 673 16 328 3,280 397 3,970 328 3,280
Lv 100 1,161 16 566 5,660 685 6,850 566 5,660
* Min stats represent a boss's base values without any difficulty mods applied.
** Max stats represent a boss's potential values with maximum difficulty mods applied.

Dark Man 2's Records

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)