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SJOE-002 Skeleton Joe | Mega Man RPG World Mecha Database

( 37 Mechas )
No.3
No Image

Skeleton Joe's Data
Shadow Type

Skeleton Joe ???
SJOE-002 Bone Boomerang Mecha
Shadow Type Intro Field
100 Explode Crystal
100 Flame Electric Water Nature
100 None
100 None

Skeleton Joe's Quotes

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Skeleton Joe's Description

Dr. Wily's own personal take on the mass-produced Sniper Joe, the Skeleton Joe is relatively composed of very few parts, and thus excelled in being widely produced and distributed for tactical defenses. After being struck, the Skeleton Joe will dismantle and reassemble with frustrating ease, so they must be completely destroyed to be removed. It's also worth noting that the Skeleton Joes will remove segments of their own body to throw at their opposition.

Skeleton Joe's Abilities

Skeleton Joe's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 5 100 1,000 100 1,000 100 1,000
Lv 5 120 5 120 1,200 120 1,200 120 1,200
Lv 10 145 5 145 1,450 145 1,450 145 1,450
Lv 50 345 5 345 3,450 345 3,450 345 3,450
Lv 100 595 5 595 5,950 595 5,950 595 5,950
* Min stats represent a mecha's base values without any difficulty mods applied.
** Max stats represent a mecha's potential values with maximum difficulty mods applied.

Skeleton Joe's Records

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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