The robot database contains detailed information on all 7 Earth Core robot masters that appear or will appear in the prototype, including each robot's base stats, weaknesses, resistances, affinities, immunities, unlockable abilities, battle quotes, sprite sheets, and more. Click any of the mugshots below to scroll to a robot's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the core type filter, please click here.
| Oil Man | Mega Man Powered Up | |
| DLN-00B | Slick Sliding Robot | |
| Earth Core | Oil Wells | |
| 100 | Freeze Flame | |
| 66 | Electric Water | |
| 97 | None | |
| 137 | None |
| Drill Man | Mega Man 4 | |
| DCN-027 | Mineral Excavation Robot | |
| Earth Core | … | |
| 100 | Freeze Missile | |
| 106 | Cutter Electric | |
| 128 | None | |
| 66 | None |
| Stone Man | Mega Man 5 | |
| DWN-035 | Disassembling Brick Robot | |
| Earth Core | … | |
| 100 | Freeze Explode | |
| 110 | Electric Swift | |
| 129 | None | |
| 61 | None |
| Tomahawk Man | Mega Man 6 | |
| MXN-046 | Brave Warrior Robot | |
| Earth Core | … | |
| 100 | Nature Space | |
| 117 | Cutter | |
| 71 | None | |
| 112 | None |
| Junk Man | Mega Man 7 | |
| DWN-050 | Waste Collection Robot | |
| Earth Core | … | |
| 100 | Electric Water | |
| 111 | Flame Nature | |
| 121 | None | |
| 68 | None |
| Concrete Man | Mega Man 9 | |
| DLN-065 | Dam Construction Robot | |
| Earth Core | … | |
| 100 | Freeze Water | |
| 109 | Flame Wind | |
| 131 | None | |
| 60 | None |
| Ground Man | Mega Man & Bass | |
| KGN-003 | Underground Drilling Robot | |
| Earth Core | … | |
| 100 | Explode Crystal | |
| 113 | Earth Swift | |
| 106 | None | |
| 81 | None |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.