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MegaBossMan | Mega Man RPG World Leaderboard

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MegaBossMan

MegaBossMan is a contributor and a legacy player of the Mega Man RPG World with a current battle point total of 880,181,037,303 and a zenny total of 4,695,250. MegaBossMan created his account on September 5th, 2013 and has since completed 939 different missions, unlocked 3 playable characters, 38 robot fighters, 101 special abilities, and 1023 field stars. MegaBossMan's most-used playable character is Dr. Wily, and his top 5 favourite robots appear to be Snake Man, Top Man, Rhythm, Roll and Gemini Man.

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MegaBossMan has created a total of 1425 Posts
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MegaBossMan
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Posted on January 23rd, 2016 at 5:40pm in "Cut's Corner!: A Webcomic!" #1
After having his own barrels of fun, Cut Man's gotta wrap his week up.

Introducing a Hero
Slander and Explanations
All His Courage
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Posted on January 21st, 2016 at 5:00pm in "Offline and phone version" #2 ( Edited : 2016/01/21 at 5:08pm )
While I do appreciate the alacrity in the suggestion itself, game suggestions go in this thread. I understand that we all want to give our ideas as much attention as possible, and it's even more understandable since it tends to be human nature, but it's the fact that if we dedicated every idea to a thread, then.....Well, the Community would honestly become overclouded with threads that could fit easily into a post.

Now, as for the suggestion itself, it'd require it's fair share of work that could be used for actually updating the game itself. We'd also have a lot of things to consider, regarding how Leaderboard support would work. But above all else, MMRPG isn't a game like any other fan-game. It's more of an interactive simulator, and every action is similar to progressing through a page, for lack of a better metaphor. It's constantly interacting with a server to decide the outcome of every action, but we can't really do this nor can the game function if it were to be offline. As aforementioned, it'd be incredibly difficult to pull off just because of how much we'd have to restructure the game.

However, I should mention that I'm not commenting because of any ill-will and that I dislike an idea. Quite the contrary, an offline version of MMRPG would rock! It's just that as an Administrator, I do have consider the reasonable. Thanks for the suggestion, Metal Man, and we appreciate the fact that you're enjoying the game :D Next time though, it'd be great if you could send your suggestions here instead, instead of creating a thread for it. I am aware that thread is a bit wonky regarding post count, but it's been fixed in future versions of the Community so just ignore it for now. Thanks for reading.
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Posted on January 20th, 2016 at 7:38pm in "Forum Game: Corrupt-A-Wish!" #3
Granted! You've created an Utopia on Earth--unfortunately, by definition that's entirely theoretical and thus can't exist. Sorry.

I wish for an anime based on Guts Man. I don't care what it's about, it just must focus on Guts Man.
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MegaBossMan
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Posted on January 19th, 2016 at 9:06pm in ""The Return: ZeroDXZ's Revival"" #4 ( Edited : 2016/01/19 at 9:08pm )
@XMei : A majority of Roleplay help can be found in this thread. You can also find even more help below the text box with what you use to comment as well, the "+ Show Formatting Options" option, which will bring up a list of various roleplay formatting options. These should answer all your questions, but if they don't, please feel free to ask in the respective threads or ask in the Chatroom, just make sure that while you're posting in the Community, you're not spamming or double-posting.
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Posted on January 17th, 2016 at 2:47pm in "Save deletion glitch?" #5
Hmm....That's certainly strange, and rather unprecedented, really. If you don't mind my asking, what browser are you using to play MMRPG? Are you using a PC or a phone? I can't say I've heard of any browser that would cause you to lose progress in your game, however. I'm also confused on how your name was changed to "IEatMegaFlan", as well. It's quite a specific situation, that's for sure. Any further information would be appreciated.
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Posted on January 16th, 2016 at 5:04pm in "Cut's Corner!: A Webcomic!" #6
What is a robot without his purpose in life? Is he set to wander on his own, or perhaps seek out a new purpose? Cut Man attempts to answer this question this week on Cut's Corner in the most sensible way he can.

Boredom's a Bother
Ideas for Enjoyment
Climb this City
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Posted on January 15th, 2016 at 11:55am in "Forum Game: Prototype Member Hurt and Heal" #7 ( Edited : 2016/01/15 at 5:11pm )
Hurt TailsMK4, and heal Meta.

11: Rhythm_BCA
10: Shadownnico
08: Meta
06: TailsMK4
06: MusicalKitty
06: ThatGuyNamedMikey
05: ThatOneEnderMan
00: MegaBoyX7

DISABLED: MegaBoyX7
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MegaBossMan
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Posted on January 14th, 2016 at 5:03pm in "Forum Game: Prototype Member Hurt and Heal" #8
Hurt Mikey, and heal Ender or something, I just want to finish this game.
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MegaBossMan
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Posted on January 13th, 2016 at 6:10pm in "Forum Game: Prototype Member Hurt and Heal" #9
And it's been updated!

Hurt MegaBoy, heal Rhythm.

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Posted on January 11th, 2016 at 8:42pm in "Cut's Corner!: A Webcomic!" #10
It's been a motivational week here at Cut's Corner. If you can call it that. Because I can't justify doing so.

Food for Insults
Leading with Laziness
Electric Communication
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Posted on January 4th, 2016 at 10:57am in ""20 Questions About....."" #11
I honestly don't have any suggestions besides suggesting that the Top 50 have had their time and maybe expand beyond that, despite the whole point of the 20 questions thread was based on that in the first place, or go ahead and try a few repeats, should be interesting.
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Posted on January 3rd, 2016 at 10:17pm in "Forum Game: The 1st PMMCT!" #12
I'm voting 3 months, simply because too much of a constant good thing quickly becomes bad.

As for my thoughts? I don't necessarily have the time, or rather the device to give a complete overview, but I thought it was entertaining. Honestly, the ending would've had much more theatrics in play with a rematch from Mega Man and Sunstar, but oh well, the people decided what they want. Overall, it was a lot of fun and I'd love seeing it again in the future.
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Posted on January 2nd, 2016 at 5:26pm in "Cut's Corner!: A Webcomic!" #13
Another weekly update's spun around to start off the new year.

Rolling With It
What's the Deal, Doc?
Defeated is the Doctor
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Posted on January 2nd, 2016 at 1:59am in "Forum Game: The 1st PMMCT!" #14
Sorry Proto, Sunstar gets my vote. His color scheme is a bit...Off, sure, but overall he's a better fight than most of Proto's common battles, and he's kinda interesting in concept. In most cases, I'd want to pick Proto, but....My gut's telling me go with Sunstar here.
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MegaBossMan
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Posted on January 1st, 2016 at 12:15am in "Forum Game: The 1st PMMCT!" #15
Mega Man
Mmmmm Sunstar
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Posted on December 31st, 2015 at 11:57pm in "Celebration Thread" #16
enkerAh, tell me, can you feel the very essence of New Years coursing through your veins? This, my friends, is the true spirit of-!
punkWoohoo, party time!
enker....And there goes my enjoyment.


Well, my cheesy skit pretty much summed it up for me. Happy New Years, everyone!
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Posted on December 31st, 2015 at 3:20pm in "Celebration Thread" #17
An activity cataloging our experiences and events for the last year? Well, color me interested. I don't think interested is a color though....

Anyway, I can honestly say I'm not quite the best at remembering, so forgive me if I miss a few details. Anyway, as Beta mentioned, I decided to go ahead and create a comic about our favorite numbskull, Cut Man. Have to say, I'm overall impressed with the amount of reception I've received in such a short amount of time! Moving on to other things, with the help of TobyJoey, we managed to push out a bio for every canon Robot Master, which can be checked out in the database now. I, along with a few fellow members, also got some spriting done, including work on bosses, and robots from Capcom's latest games from Mega Man 10 to the 16-bit SNES game, Mega Man 7. The 32-bit Mega Man 8 hasn't gotten as much love though, hehe....
We also saw the rise of many Community threads, regarding from games to questions to role-playing. And while we may have lost a few members as we progressed, we're not the type to let that get us down. We also got ourselves a new chatroom, and made plenty of Development breakthroughs in our Sunday Night Chatroom sessions. And while we had bumps in the road regarding activity, that just makes it all the more important that we persevere and show silence who's boss! Well, technically I am, but that's not my point....Oh, and last but not least, we decided to grab an admin around here. That too :P

But, as I look forward to 2016, I only ask that our most dedicated users still stick around and help keep MMRPG going strong in trying times! It's something I'm sure the whole staff shares with me as well as we continue to work on Prototype! Here here, Prototype! Here's to 2016 being a prosperous year for us all!
*Raises a glass*
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Posted on December 31st, 2015 at 12:10am in "Heroes in an Alternate Universe (Get Your Weapons Ready!)" #18
@ThatOneEnderMan : I'm relatively sure there's still Bomb Man, or do you have a problem with a mohawked duck with explosives?
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MegaBossMan
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Posted on December 31st, 2015 at 12:06am in "Forum Game: The 1st PMMCT!" #19
Proto Man, although the pharaoh of flames is admirable in his own right...
Tough choice, but Mega Man
Terra, sucker could make a great lead singer in an 80s band
Sunstar, he's kinda one of the best bosses the Classic series has seen...

What I don't love the Classic series too much
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Posted on December 30th, 2015 at 1:42am in "Forum Game: The 1st PMMCT!" #20
Enker
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MegaBossMan
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Posted on December 30th, 2015 at 1:40am in "Heroes in an Alternate Universe (Get Your Weapons Ready!)" #21 ( Edited : 2015/12/30 at 1:49am )
We all know I'd pick Quick Joe, right? Well, that's predictable.

I'll be Snake Joe instead I MEAN CUTTER JOE HAHAHA I KNEW THAT
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MegaBossMan
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Posted on December 29th, 2015 at 12:28am in "Forum Game: The 1st PMMCT!" #22
You guys did this to spite me.
Shade Man
Enker
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Posted on December 28th, 2015 at 1:47am in "Forum Game: The 1st PMMCT!" #23
Tron Bonne
Shade Man
QUICK MAN--Because we all know why!
Mikhail Cossack--Sorry Enker, but the guy's Russian :|
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Posted on December 27th, 2015 at 1:38am in "Prototype Devroom : Sunday Night Chatroom" #24 ( Edited : 2015/12/27 at 1:39am )
Alright, we all know the rundown of what I'm going to do, right?

There's a Sunday Night Chat tonight, at 6 PM EST. I'd really actually like to get people to show up tonight though, that's one difference from the last meeting! Let's end the year with a bang and send Adrian something great, amiright?
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MegaBossMan
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Posted on December 27th, 2015 at 12:36am in "Forum Game: The 1st PMMCT!" #25
Sunstar
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MegaBossMan
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Posted on December 26th, 2015 at 5:24pm in "Cut's Corner!: A Webcomic!" #26
The Deleted Scenes have concluded and the Holiday cheers have been spread, all in the time it took Cut Man to reach his house.

Bass Battle Deleted Scenes
Dark Man Bonus Scene
Obligatory Holiday Greetings
No Place Like Home
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MegaBossMan
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Posted on December 26th, 2015 at 12:59am in "Forum Game: Corrupt-A-Wish!" #27
I have now received your procrastination habits! Grant-

I wish for Cut Man to get his own TV show, with sub-par humor, of course.
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Posted on December 26th, 2015 at 12:12am in "Forum Game: The 1st PMMCT!" #28
Sunstar
Gemini Man
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MegaBossMan
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Posted on December 25th, 2015 at 6:23pm in "Forum Game: Snowball Fight [Host: Beta Man | Active]" #29
Throw a snowball at EnderMan.
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MegaBossMan
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Posted on December 25th, 2015 at 1:58pm in "Celebration Thread" #30
We all knew it was coming, right? Indeed, today is the day of-!

*reads the posts before this*

Oh, my job here is done then. Still, in the spirit of the season, Happy Holidays!
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Posted on December 25th, 2015 at 12:58am in "Forum Game: The 1st PMMCT!" #31
Punk
Sunstar
Roll
Rush

Sorry about the one different entry from you, Brimscrooge, but that's just how MBM is; Slightly different and bad to the bone.
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Posted on December 24th, 2015 at 1:20am in "Prototype Devroom : Game Suggestions" #32
Well, this thing hasn't had a thing in a while.

While Development is put on the backburner due to outside circumstances, I figured I might as well post an idea before I forget about it.

Now, I still fully endorse the idea of "Eddie's Lottery" because it's so Mega Man it makes sense. However, I'd also like to bring up the Eddie item that was brought up a previous multiple times in Development Sunday Night Chatrooms. Who's to say we can't have both, amiright? Problem is, having Eddie work in a traditional sense like he does in the NES games where he pops up and brings a random idea....Is sorta counterproductive as an item in a RPG. So, I'd like to suggest rather than Eddie bringing a random idea.....Buying him as an item and using it in battle would rather give you a mobile shop in battle, bringing blueprints from Auto's shop for you to fill with screws! This could be used once during a battle, and would be used to supply your inventory when you're running low in battle. Of course, there'd be disadvantages in the fact that there would be a much smaller amount of items available for purchase, all focusing on battle items specifically, such as Attack Capsules, Health Capsules, etc. I considered higher prices, but considering you bought an Eddie item in the first place....Would items be reduced in price instead? Or perhaps just stay the same? I'd worry about a player buying 99x capsules as well, but the new shop mechanic prevents it anyway. If anyone has anything to say about this, feel free.

As for Eddie's Lottery, if it's ever added, I'd really like that the way to get alts, albeit random. The 100 summon thing is honestly really tedious for something cosmetic. I know people would like other earnings besides those, so perhaps have multiple category lotteries to choose from? After all, there isn't just one form of lottery, so who says Eddie can't do the same?
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MegaBossMan
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Posted on December 24th, 2015 at 12:59am in "Forum Game: Corrupt-A-Wish!" #33
Granted! The planet has now been consumed by donuts, and will continue to consume the universe, ala the Life Fibers.

I wish for a gigantic meteor to show up out of nowhere and miss Earth.
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Posted on December 24th, 2015 at 12:24am in "Forum Game: The 1st PMMCT!" #34
Terra.
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MegaBossMan
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Posted on December 23rd, 2015 at 12:39am in "Forum Game: The 1st PMMCT!" #35
Oh crap, Galaxy Man vs. Saturn? This is tough....But seeing as I'm working on a spritesheet for the latter, I might as well go Saturn.
As for the next matchup, Terra. Definitely Terra.
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Posted on December 22nd, 2015 at 8:49pm in "Forum Game: MMRPG Mafia (Game 3: Management) " #36
Once again, the Townies have voted.

Once again the meeting drew to a close, and while there were members who abstained again, there was enough to reach a vote. Accusations flew between the room yet again, but votes were tallied and decisions were made. The culprit that was decided this time around?.....StupidStudiosN, another robot who was accused of being in the way of justice.

Unfortunately, the townies made a wrong decision! As it turned out, StupidStudiosN was actually a righteous member of the council! He paid his taxes on time, he was friendly to everyone, he made sure to call his friends on their Birthdays....So, looks like that deactivation was a bad move on everyone's part. Oh wel--....Wait, what's this?

After more reexamination, it turned out our fellow robot wasn't as purehearted as he made itself seem! Indeed, StupidStudiosN was the other member of the Mafia! With the absence of Doc and StupidStudiosN leading the Mafia, it fell apart, and peace returned to the city of Arcad Metropolis. With this, the townies could finally feel safe in their own homes....
Good Ending!

Well, that game's over. Unfortunately, StupidStudiosN and TheDoc were put at the bottom of the list, which wouldn't have made a difference if the fact that Random.Org made them Mafia may have made it a bit clear who to choose....That's one hell of a coincidence. Either way, I'm done managing my game, so who's willing to go next?
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MegaBossMan
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Posted on December 22nd, 2015 at 3:04pm in "Forum Game: Snowball Fight [Host: Beta Man | Active]" #37
I'll sign up as well, but as for my team, just feel free to randomly pick, doesn't really change anything for me.
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Posted on December 21st, 2015 at 4:34pm in "Forum Game: MMRPG Mafia (Game 3: Management) " #38
Well, Night 1 has ended....And unfortunately, someone has fell.

Returning home after such a productive day was bittersweet, but night came, and someone left. Brimstone has been deactivated by a rogue townie. Another meeting has been called regarding the Mafia, and as such, Day 2 begins.

Townies, you know what to do.
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Posted on December 21st, 2015 at 2:17am in "Forum Game: The 1st PMMCT!" #39
Knight Man has defeated 1000 foes, so....
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Posted on December 21st, 2015 at 12:50am in "Forum Game: Prototype Member Hurt and Heal" #40
Hurt TailsMK4, heal Shadownnico.
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Posted on December 21st, 2015 at 12:02am in "Forum Game: MMRPG Mafia (Game 3: Management) " #41 ( Edited : 2015/12/21 at 12:17am )
Well, there's been a fair amount of votes in a fair amount of time, so let's get our move on.

And finally, Day 1 comes to a close in Arcad Metropolis. However, the public was unaware that a meeting was held by the townie council, a meeting that would decide who would become deactivated and recalled. While multiple members wanted to abstain, the few votes that were cast would decide someone's fate. After being counted up, it seemed that.....TheDoc was in favor of being recalled by the council.

Now, no one would've figured Doc could possibly be the type to do harm onto others; He was reasonably fair and showed great hospitality among his peers. Not only that, but the guy was a certified doctor! Nonetheless, by practically what was chance and luck, Doc was promptly deactivated. Whether or not this was the right choice, no one was sure. By the end of the day, the answer was shown......

Doc, noble and fair, was gone. It was a sad hit towards the town.....Or was it? As it turned out, Doc was indeed a member of the mafia! It seemed that proper judgement and a bit of luck happened to occur, and the Mafia suffered a critical hit! However, now came a problem.....One member of the Mafia was found.....So who's the other?

The dawn of the first night starts now. Mafia, make your move.
Mafia Deactivated
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MegaBossMan
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Posted on December 20th, 2015 at 9:24pm in "Cut's Corner!: A Webcomic!" #42 ( Edited : 2015/12/20 at 9:26pm )
That rascal, Cut Man, is doing more stuff that involves things, find out what those things are.

Just kidding, he's deleting scenes.

His Work Never Ends

Air Man Deleted Scenes
Metal Man Deleted Scenes
The Reveal Deleted Scenes
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MegaBossMan
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Posted on December 20th, 2015 at 2:08am in "Forum Game: Corrupt-A-Wish!" #43
You've received an object that gave you a quick chuckle. Nothing memorable, and nothing too funny. That's just how random humor is.

I wish I could suplex a boulder, just so I could.
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Posted on December 20th, 2015 at 12:57am in "Prototype Devroom : Sunday Night Chatroom" #44
Posting to remind that there is indeed a Community SNC tomorrow. I hope you can make it, and please do if you can!
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Posted on December 20th, 2015 at 12:07am in "Forum Game: The 1st PMMCT!" #45
Knight Man, baby!
King, since skeletons are quite spooky.
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Posted on December 20th, 2015 at 12:02am in "Forum Game: Prototype Member Hurt and Heal" #46
Hurt Rhythm, heal Mikey.
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MegaBossMan
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Posted on December 20th, 2015 at 12:00am in "Forum Game: MMRPG Mafia (Game 3: Management) " #47 ( Edited : 2015/12/20 at 12:00am )
Everyone has been PMed their roles, so let's all get our enjoyment on, right?

"The year is 20XX. The world has heard multiple times of the triumphs of the historic Blue Bomber, Mega Man. Peace has been restored globally, and it's been said that the Light family are beginning a new project, one only known as 'Prototype.'

However, just because there's no Dr. Wily taking over the world, that doesn't mean trouble doesn't occur still. Take for example, Arcad Metropolis. At first, all was well with the city. While scuffles occurred every once a while, there was never any serious trouble. People got along and shared together, creating a safe haven for humans and robots alike. However, that suddenly changed with the invasion of a discrete organization. While an official name had never been given to this group, the nickname the common folk had was as simple as it was short; "Mafia." They corrupted multiple aspects of Arcad Metropolis, and while they were no Dr. Wily, they were dangerous. Having no Robot Masters to defend the Metropolis, all hope seemed lost....

It would've been, at least. And it still might be. A group representing the town itself came into power, known as the "Townies." At the top of the food chain of this group stood six robots. While none of them were armed, each of these six robots had the trust of the people and the authority to protect the town. However, rumors began to fly amiss, suggesting two of the Townie leaders were actually members of the "Mafia." Here we are today, lying on the aftermath of accusations and on the eve of action.....What takes place now will be up to the trust of the groups and the people within them."

That should do it for any incentive. I'd recommend everyone start taking action now, since the Mafia have shown tendencies of striking early, when everyone's unsure of their accusations....Be bold, my friends. It's either you or your fellow members. Whether or not they'll show the same action, time will decide. Day 1 begins....Now.
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Posted on December 19th, 2015 at 3:24pm in ""20 Questions About....."" #48
Hey guys, Retro Pikachu can't do his interview if there's not enough questions. So let's do him a favor, right?

1. How were you introduced to the Pokemon series?
2. Your account seemed to put an emphasis on procrastination, so when do you plan on finishing the interview?
3. You seem to like Pokemon, so what do you think of it's rival series? Things like Digimon and Yu-gi-oh, for example.
4. A professor offers you a Charmander, Bulbasaur, or a Squirtle; Which one do you choose?
5. I know I've asked too many Pokemon questions, but hey, what'cha think about the original Pokemon intro?
6. Similar to my first question, how were you introduced to the Mega Man series?
7. Lastly, have you any thoughts on reaching the top of the leaderboard one day?
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MegaBossMan
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Posted on December 19th, 2015 at 3:23pm in "Forum Game: The 1st PMMCT!" #49
-Knight Man
-Sigma
-Thomas Light
-King
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MegaBossMan
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Posted on December 19th, 2015 at 3:16pm in "Forum Game: MMRPG Mafia (Game 3: Management) " #50
Sign-ups are ending soon, so I'd recommend that whoever wants to join but forget, you might as well do it now or else don't complain that I didn't give you a chance. 'Cause I did. Right now. At this moment.

Anyway, as I was saying, I'd really like to get this up to 6 people, because even numbers are cool and I want to end with that. See you all soon!
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MegaBossMan
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Posted on December 18th, 2015 at 1:04pm in "Forum Game: Corrupt-A-Wish!" #51
Granted! You've quite literally devalued the Amiibo, giving you quite the hate from the Amiibo community who paids thousands for a figure that now costs only about 2$.

I wish that the last Smash direct had ended better.
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MegaBossMan
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Posted on December 18th, 2015 at 12:48am in "Forum Game: The 1st PMMCT!" #52
Auto....Lost? Ouch.

Mega Man
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MegaBossMan
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Posted on December 17th, 2015 at 12:00pm in "Forum Game: The 1st PMMCT!" #53
Go go Auto

Mega Man
Auto
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MegaBossMan
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Posted on December 16th, 2015 at 2:49pm in "Forum Game: The 1st PMMCT!" #54
Hey

Duo
Mega Man
Chill Penguin
Auto
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MegaBossMan
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Posted on December 14th, 2015 at 12:34pm in "Forum Game: The 1st PMMCT!" #55
Vile. Gotta love me that psychopathic reploid.
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MegaBossMan
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Posted on December 13th, 2015 at 10:54pm in "Forum Game: Corrupt-A-Wish!" #56
Granted! However, each of your songs contain a fart joke within them, causing the music community to look down on your songs due to their apparent immaturity.

You know what, lemme wish for a Mega Man Powered Up 2 for 3DS, despite the fact I don't own the system, just so I can revel in the fact of a playable Quick Man.
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MegaBossMan
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Posted on December 13th, 2015 at 10:11pm in "Forum Game: Prototype Member Hurt and Heal" #57
Hurt TailsMK4, heal Shadownico.
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MegaBossMan
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Posted on December 13th, 2015 at 9:01pm in "Forum Game: MMRPG Mafia (Game 3: Management) " #58 ( Edited : 2015/12/13 at 9:10pm )
Alright then, scoot aside folks, your favorite totalitarian leader is here to take the bull by it's horns and become the moderator of the next Mafia game. Of course, the rules are all still the same under my reign....Well, besides one tiny little difference. No abilities are allowed to be used in this game, meaning the only way you'll be able to survive is either through the trust of your teammates, or on the other hand, some deceiving to get you the things you want. No loopholes to use towards your favor, Papa MBM is playing the game in black-and-white. There will also be no neutral forces in this game, you either stick with your fellow townies or you attack with your mafia brethren! Now then, put your sign-ups now! Together, you can either lead your team to victory, or be left in the dust by opposing forces! In this game, fear will be liberation and contradiction will be truth! Go, players, earn your victory!

Oh! And most of all, have fun! Sign-ups will begin now, and the deadline will be whenever I feel is when we have enough players to start the game.
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MegaBossMan
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Posted on December 12th, 2015 at 5:31pm in "Forum Game: Corrupt-A-Wish!" #59
Granted! Of course, obviously, for th sake of humor, you get turned into a Magika-...No, too easy. You know what, you become the third starter Pokemon that neither the player character nor the rival ever picks. Deal?

I wish for the ability to grow incredibly small and big at the flip of a dime!
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MegaBossMan
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Posted on December 12th, 2015 at 5:19pm in "Cut's Corner!: A Webcomic!" #60
As the Wily Saga ends and crashes and burns upon itself, it's time for Cut Man to get the downtime he needs. Set your clocks now for how long it'll last.

Workplace Changes
Shifting the Blame
Nuisance of Importance
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MegaBossMan
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Posted on December 12th, 2015 at 5:13pm in "Forum Game: The 1st PMMCT!" #61
Wily
Magic Man
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MegaBossMan
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Posted on December 11th, 2015 at 6:52pm in "Forum Game: Corrupt-A-Wish!" #62
Granted! It's purely solid gold, so not only is it fragile, every and any Amiibo collector will envy you, to the point of multiple attempts to steal it from you, leaving you with multiple sleepless nights! But hey, if you keep it long enough for the stock market to crash, at least you can sell it then? That is, unless gold prices crash....

I wish for Santa Claus to regularly march past my house, and occasionally wave hi.
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MegaBossMan
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Posted on December 10th, 2015 at 2:59pm in "Forum Game: Prototype Member Hurt and Heal" #63
I'll hurt Spinstrike to shorten the list, and heal Meta.
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MegaBossMan
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Posted on December 10th, 2015 at 2:58pm in "Forum Game: The 1st PMMCT!" #64
Vile
Dr. Wily, obviously
Magic Man
And, uh....I guess ProtoMan.EXE?
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MegaBossMan
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Posted on December 9th, 2015 at 8:10pm in "Forum Game: MMRPG Mafia (Game 3: Management) " #65
I...Wasn't even aware day 2 has started.

Nonetheless, I'll be pinpointing my vote on Tails; The guy was clearly building an army with that stat-training of his...
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MegaBossMan
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Posted on December 6th, 2015 at 11:40pm in "Forum Game: Corrupt-A-Wish!" #66
Granted! Unfortunately, the hamsters are feral, and eventually, they stage a political rebellion against you and your jetpack. But awwww, aren't they so adorable?

I wish I could set up holograms, just specifically for comedic hilarity.
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MegaBossMan
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Posted on December 6th, 2015 at 8:01pm in "Prototype Devroom : Sunday Night Chatroom" #67
Yet another Community Pastebin comes about, feel free to read it!
Sunday Night Community Chatroom 2015/12/06
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MegaBossMan
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Posted on December 6th, 2015 at 7:11pm in "Forum Game: Prototype Member Hurt and Heal" #68
I'll hurt ThatGuyNamedMikey and heal TailsMK4.
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MegaBossMan
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Posted on December 6th, 2015 at 3:48pm in "Forum Game: Corrupt-A-Wish!" #69
Granted! However, since there are no proper mechanics to teleportism that are proven, you'll be the first to figure it out. Apparently, for no margin of error, it carefully and piece-by-piece transport each of your molecules, which also results in incredible pain! But hey, at least you don't need a car anymore, right?

I wish for the sky to rain sprinkles. No possible way that this cannot bring happiness.
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MegaBossMan
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Posted on December 6th, 2015 at 2:17pm in "Forum Game: The 1st PMMCT!" #70
I'll be voting for Napalm Man and Proto Man. Running with Classic, that's MBM for you.
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MegaBossMan
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Posted on December 6th, 2015 at 12:50pm in "Prototype Devroom : Sunday Night Chatroom" #71
Hey there, everyone! Another Sunday, and so another Sunday Chat! If you can attend, then please look to do so, and I hope I see you all soon!
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MegaBossMan
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Posted on December 5th, 2015 at 7:21pm in "Forum Game: MMRPG Mafia (Game 3: Management) " #72
I'll be joining as well.
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MegaBossMan
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Posted on December 5th, 2015 at 5:04pm in "Cut's Corner!: A Webcomic!" #73 ( Edited : 2015/12/05 at 5:05pm )
Latest weekly update for that Cut's Corner is up, feel free to check it out here!

Shady Dealings
Return to Good Graces
No Exaggeration Here
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MegaBossMan
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Posted on December 3rd, 2015 at 3:41pm in "Forum Game: Corrupt-A-Wish!" #74 ( Edited : 2015/12/03 at 3:44pm )
Granted! Unfortunately, when you tire of the new tech and crave some social interaction, your room promptly shoots that suggestion down with a hilarious yet terrifying and original response; "I'm sorry Dave, I'm afraid I can't let you do that." Turns out the haphazard advancing of technology without any prior precautions didn't work in your favor.

I wish that I had just found 20$ in my pocket. Right at this moment.
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MegaBossMan
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Posted on December 3rd, 2015 at 1:24am in "Forum Game: Corrupt-A-Wish!" #75
Granted! Unfortunately, the "average" view of Japanese internet speed tends to contain a massive monster threat taking down literally every form of technology while rampaging across the city literally every week. Sorry, but Godzilla's got more things to worry about than your internet connection.

I wish for a pet moose named Brutus.
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MegaBossMan
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Posted on December 2nd, 2015 at 3:46pm in "Forum Game: Corrupt-A-Wish!" #76 ( Edited : 2015/12/02 at 3:52pm )
Granted! Your head sprouts tiny legs and cartoonishly jogs away, off into the sunset to find success in Bollywood. Thankfully, you yourself are still up and running fine without it, but it'll be a heck of a story to explain! Way to go headfirst into that wish! I would've said "use your head", but, uh....

I'll go ahead and wish for the best and most well-written movie ever to come into existence.
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MegaBossMan
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Posted on December 2nd, 2015 at 12:22am in "Forum Game: The 1st PMMCT!" #77
The power of the sun dictates I go with Pharaoh Man. What can I say, the guy throws a mean right hook?
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MegaBossMan
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Posted on December 1st, 2015 at 8:45pm in "Forum Game: MMRPG Mafia (Game 3: Management) " #78 ( Edited : 2015/12/01 at 8:52pm )
OH GOD THEY'VE COME

Now wait a minute, wait a minute, wait a minute. I may be overly corrupt, have involved myself in many shady dealings, and secretly tried to take over the planet in multiple different occasions, but the Law never turns against his own town! I, MBM, am not one to be trifled with, my friends! And you may believe me as your nemesis, your sworn enemy, the antagonist to your protagonist, but I know that my actions are true and right, and utterly pure! So, uh, the gist of that whole spiel is that if you sentence me to deactivation, that would probably be a really bad idea.

I'm going to place my doubts on Mrrrrrr. Doc myself, seeing as he's calling himself the "Grinch" in the Holiday season. If that doesn't ring of ssssssuspicion, than I wouldn't know what does. Also he's clearly trying to shift the blame of his hypothetical and purely superficial actions onto me, and I don't like the smell of that one bit.

No hard feelings Doc see you at the Cuukee therapy session on Thursday :D
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MegaBossMan
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Posted on November 30th, 2015 at 10:00pm in "Forum Game: Corrupt-A-Wish!" #79
Granted! Unfortunately, while Jim Carrey reprises his role, he slowly turns the movie's production into a sequel of the illustrious "Mr. Popper's Penguins."

I wish for a sentient and intelligent Dolphin sidekick, and the both of us together enroll into Police Squad, and together, we fulfill every buddy-cop scenario there is.
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MegaBossMan
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Posted on November 30th, 2015 at 10:14am in "Forum Game: The 1st PMMCT!" #80
Pharaoh Man
Buster Rod G
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MegaBossMan
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Posted on November 29th, 2015 at 8:45pm in ""20 Questions About....."" #81
1. We've seen the likes of Rush being an almost perfect adaption tool, so do you ever think we could see the same for Tango in the future?

2. Mega seemed to have become a cat DLC for Monster Hunter; Any thoughts on this?

3. Be honest; Yarnballs or cat-nip?

4. What's your opinion on Busby the Bobcat, aka the failed mascot of Acoolade and master of cat puns?

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MegaBossMan
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Posted on November 29th, 2015 at 1:23pm in "Forum Game: Corrupt-A-Wish!" #82
Granted! You stopped time. It never moved again.

I wish that I was the leader of Repliforce! Under my command, hopefully it'll end up a bit smoother....
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MegaBossMan
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Posted on November 28th, 2015 at 12:44am in "Forum Game: The 1st PMMCT!" #83
Alright, let's get this started!

Top Man will receive my first vote.

Pharaoh Man takes the vote right afterwards.

Buster Rod G reaches for the stars and grabs my vote.

And for the sake of my love towards Legends, I'll pick Pluto for my final vote out of Division 1.
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MegaBossMan
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Posted on November 27th, 2015 at 6:21pm in "Cut's Corner!: A Webcomic!" #84
Yet again another week has past, so yet again, another Cut's Corner weekly update has come!

Bottomless Means Eternal Boredom
Annoyance Annoyed By Annoyances
Unkind Reception

As always, reception is 100% appreciated.
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MegaBossMan
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Posted on November 26th, 2015 at 10:57pm in "Forum Game: Corrupt-A-Wish!" #85
Granted, your artist abilities are of the highest order! Unfortunately, the world goes through a sudden pencil/paper/computer animation program shortage, so now your inner artist cannot be expressed! But hey, at least you know, right?

I wish that I could go ahead and sprite a fantastic Cloud Man spreadsheet.
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MegaBossMan
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Posted on November 26th, 2015 at 10:27pm in ""20 Questions About....."" #86 ( Edited : 2015/11/26 at 10:31pm )
"Q17: If it were up to you, the next person that you would have me interview for 20 Q's [even if they'd already been interviewed] is.....?
N: "Hm... I'm going to have to say MusicalKitty,"
-StupidStudiosN's Interview

I think it's relatively obvious who I'm going to suggest.
Myself
MusicalKitty!
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MegaBossMan
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Posted on November 26th, 2015 at 12:15am in "Forum Game: The 1st PMMCT!" #87 ( Edited : 2015/11/26 at 12:18am )
Group A Submissions;
Iris[MMX4]
Pluto[MMW5]
Roll.EXE[MMBN]

Group B Submissions
Hidden Phantom[MMZ]
Bomb Man[MM]
Blizzard Man[MM6]

Group C Submissions
Duo.EXE[MMBN]
Ring.EXE[MMBCC]
Rush[MM3]

Merry Food Holiday!
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MegaBossMan
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Posted on November 25th, 2015 at 8:48am in "Forum Game: Corrupt-A-Wish!" #88
Congrats, you can now read minds whenever you're near Will! You're welcome!

I wish that I had a legion of attack bears, as well as a sign that says "Beware of bear."
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MegaBossMan
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Posted on November 24th, 2015 at 4:22pm in "Forum Game: Corrupt-A-Wish!" #89 ( Edited : 2015/11/24 at 4:24pm )
@SSN: Granted! An extra 20$ in U.S currency has appeared, no drawbacks!.....But that doesn't mean just because you wished for it that it means you get it :P

Alpha: You get a fantastic painting of Vega! Do with it as you will!

Had to do 2 corruptions so no confusion goes on, please edit your comment if you see someone has posted before you!

I wish people will do the thing I just mentioned.
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MegaBossMan
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Posted on November 24th, 2015 at 1:15pm in "Forum Game: Corrupt-A-Wish!" #90
Granted! Unfortunately you can now only speak using phrases from the original set of Rocky movies.

I wish Alpha had actually made a wish.
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MegaBossMan
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Posted on November 23rd, 2015 at 2:50pm in "Forum Game: Corrupt-A-Wish!" #91
Granted! Now you only have to write a 15-paper thesis of whatever the topic of the original paper was! Nice deal!

I wish for an incredibly corruptible wish.
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MegaBossMan
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Posted on November 23rd, 2015 at 7:31am in "Forum Game: Corrupt-A-Wish!" #92
Granted! However, it's a bland generic soda, and since you never specied whether you wanted ice cubes or rocks in your soda, I decided to do both. You're welcome :D
Oh, and your soda has a cold personality too, almost forgot to mention that.

I wish I could multitask with ease.
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MegaBossMan
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Posted on November 22nd, 2015 at 11:01pm in "Forum Game: Corrupt-A-Wish!" #93
Congrats, you have more time to do what you want! Unfortunately, it's not time for the things that you need to do, leaving your schedule hilariously unbalanced! Have fun!

Alright, I wish I could teleport to wherever I wanted to go!
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MegaBossMan
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Posted on November 22nd, 2015 at 9:31pm in "Forum Game: Prototype Member Hurt and Heal" #94
I'll hurt ZeroDXZ, heal Rhythm.
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MegaBossMan
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Posted on November 22nd, 2015 at 9:26pm in "Forum Game: Corrupt-A-Wish!" #95
You get your cake! Oh wait, haha, it's a lie! Oh wait, no it's not! You're confused if it's reality or illusion for the rest of your life!

I wish for a cuukee.
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MegaBossMan
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Posted on November 22nd, 2015 at 8:56pm in "Forum Game: Corrupt-A-Wish!" #96
Granted! Unfortunately, you saw something that a certain influential group really didn't want you to see! Sure would be handy to forget that!

I want a pet rock collection.
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MegaBossMan
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Posted on November 22nd, 2015 at 8:33pm in "Forum Game: Corrupt-A-Wish!" #97
Granted! Now you have an entire average of 10 hours to spend doing nothing, which will surely bore you due! But no matter what, you can't pass time sleeping! Have fun watching infomercials!

I wish for a show involving Cut Man making terrible puns!
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MegaBossMan
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Posted on November 22nd, 2015 at 8:09pm in "Forum Game: Corrupt-A-Wish!" #98
Granted! You've received a Wii Box with the letter U inside!

I wish my mind was just as intellectual as the great Dr. Wily!
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MegaBossMan
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Posted on November 22nd, 2015 at 7:59pm in "Forum Game: Corrupt-A-Wish!" #99 ( Edited : 2015/11/22 at 8:04pm )
It is now Friday. You feel unsatisfied due to not going through the rest of the week.
It's about the journey, not the destination.

I wish for a jetpack!
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MegaBossMan
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Posted on November 22nd, 2015 at 7:54pm in "Forum Game: MMRPG Mafia (Game 3: Management) " #100
Count MegaBossMan in!
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MegaBossMan
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Posted on November 22nd, 2015 at 6:35pm in "Forum Game: Corrupt-A-Wish!" #101
Granted! Unfortunately, any game you were ever or will be good at have been shoved across for Street Fighter 4! Welcome to a life of hadoukens!

I wish that I could have any weapon from the MM franchise!
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MegaBossMan
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Posted on November 22nd, 2015 at 6:24pm in "Forum Game: Corrupt-A-Wish!" #102 ( Edited : 2015/11/22 at 6:28pm )
Granted! However, this Ipad turns out to be sentient and constantly berates you for literally any action you take!

I wish to win a lottery for a lifetime supply of soup!
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MegaBossMan
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Posted on November 22nd, 2015 at 6:15pm in "Forum Game: Corrupt-A-Wish!" #103
Your wish has been granted! You can only draw caricatures of Daffy Duck! Despicable, eh?

I wish that I could sprite all day and night, with no interruptions!

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MegaBossMan
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Posted on November 22nd, 2015 at 3:16pm in "Prototype Devroom : Sunday Night Chatroom" #104
Posting another reminder for today's community meeting, if you can make it, please do so!
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MegaBossMan
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Posted on November 21st, 2015 at 5:15pm in "Cut's Corner!: A Webcomic!" #105
Latest weekly update is here, feel free to check it out.
Fool Me Once...
Castles and Dragons
Old Habits Die Hard
Bad Catch
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MegaBossMan
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Posted on November 20th, 2015 at 11:33pm in "Forum Game: Prototype Member Hurt and Heal" #106
I'll hurt DaCrashBomber because explosive chain reactions are sure to occur, and go heal Shadownnico for me, will you?
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MegaBossMan
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Posted on November 20th, 2015 at 6:40pm in "Forum Game: Prototype Member Hurt and Heal" #107
Alright, I'll heal Spinstrike, but you know what, I'm devious, so I'll go ahead and hurt ThatOneEnderMan.
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MegaBossMan
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Posted on November 18th, 2015 at 8:35pm in "Forum Game: Prototype Member Hurt and Heal" #108
Decided to randomize for this move only, Crystal's healed and Tails gets hurt. It's nothing personal!

12: Meta
10: Rhythm_BCA
10: Spinstrike
11: TailsMK4
10: ThatGuyNamedMikey
10: Shadownnico
09: ThatOneEnderMan
09: Bt Man
09: Crystal Miner
08: ZeroDXZ
08: MusicalKitty
08: MegaBoyX7
08: Tobyjoey
08: uraccountcrashed
08: Retro Pikachu
07: DaCrashBomber
07: AlphaShurikenGSXR
06: StupidStudiosN
04(Danger!): TheDoc
01(Peril!): FemaleForte
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MegaBossMan
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Posted on November 17th, 2015 at 9:22pm in "Forum Game: Prototype Member Hurt and Heal" #109
Well, for my next turn, I'll heal StupidStudiosN and hurt UrAccountCrashed.

11: Rhythm_BCA
11: Spinstrike
10: Meta
09: ThatGuyNamedMikey
09: TailsMK4
09: ThatOneEnderMan
09: Crystal Miner
09: Shadownnico
08: ZeroDXZ
08: MusicalKitty
08: MegaBoyX7
08: Retro Pikachu
08: Bt Man
08: DaCrashBomber
08: Tobyjoey
08: StupidStudiosN
07: AlphaShurikenGSXR
06: uraccountcrashed
04: FemaleForte
03: TheDoc
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MegaBossMan
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Posted on November 17th, 2015 at 5:52pm in "Forum Game: Prototype Member Hurt and Heal" #110
Hey.

11: Rhythm_BCA
11: Spinstrike
09: Meta
09: ThatGuyNamedMikey
09: TailsMK4
09: Tobyjoey
09: ThatOneEnderMan
09: Crystal Miner
09: Shadownnico
08: ZeroDXZ
08: MusicalKitty
08: MegaBoyX7
08: Retro Pikachu
08: Bt Man
08: DaCrashBomber
07: StupidStudiosN
07: AlphaShurikenGSXR
07: uraccountcrashed
04: FemaleForte
03: TheDoc
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MegaBossMan
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Posted on November 17th, 2015 at 9:58am in "Forum Game: Prototype Member Hurt and Heal" #111
I'm going to lay the hurt on TobyJoey, and heal Doc up a bit.

13: Spinstrike
12: Rhythm_BCA
12: ThatGuyNamedMikey
11: Bt Man
11: Crystal Miner
11: Meta
11: MusicalKitty
11: Shadownnico
11: TailsMK4
11: ThatOneEnderMan
11: ZeroDXZ
10: Retro Pikachu
10: StupidStudiosN
10: DaCrashBomber
09: Tobyjoey
09: MegaBoyX7
09: AlphaShurikenGSXR
09: uraccountcrashed
05: FemaleForte
04: TheDoc
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MegaBossMan
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Posted on November 17th, 2015 at 6:26am in "Forum Game: Prototype Member Hurt and Heal" #112
I'm hurting FemaleForte, healing UrAccountCrashed.

13: Spinstrike
12: Rhythm_BCA
11: Bt Man
11: Crystal Miner
11: Meta
11: MusicalKitty
11: Shadownnico
11: TailsMK4
11: ThatGuyNamedMikey
11: ThatOneEnderMan
11: ZeroDXZ
10: MegaBoyX7
10: Retro Pikachu
10: StupidStudiosN
10: Tobyjoey
09: AlphaShurikenGSXR
09: DaCrashBomber
09: uraccountcrashed
05: FemaleForte
04: TheDoc
^ Top
 
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MegaBossMan
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Posted on November 16th, 2015 at 10:34pm in "Nominations for the Prototype MM Character Tournament." #113 ( Edited : 2015/11/23 at 4:50pm )
MBM casts his nominations!

1. Quick Man
2. Duo
3. King
4. Roll
5. Gate (Mega Man X)
6. Serges
7. Violen
8. Agile
9. ShadeMan.EXE
10. Tron Bonne
11. Serv-bots
12. Quint
13. Sniper Joe(?)
14. Dark Man 4
15. Freeze Man
16. Strike Man
17. Knight Man
18. Proto Man.EXE
19. Dr. Wily
20. Dr. Cossack
21. Dr. Doppler
22. Auto
23. Reggae
24. Copy X, since Zero representation seems to be small.

And that does it!....For now! Wahahahaha!
(Don't mind MBM, he's just a bit maniacal tonight....)
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MegaBossMan
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Posted on November 16th, 2015 at 10:31pm in "Forum Game: Prototype Member Hurt and Heal" #114
You know what, I'm going to hurt Meta and heal MegaBoy. Why, you ask? Why not? Wynaut?

13: MegaBoyX7 (The rich keep getting richer....)
12: Spinstrike
12: Rhythm_BCA
11: ThatGuyNamedMikey
11: ZeroDXZ
11: MusicalKitty
11: TailsMK4
11: Tobyjoey
11: Bt Man
10: Meta
10: Crystal Miner
10: Retro Pikachu
10: Shadownnico
10: ThatOneEnderMan
09: StupidStudiosN
09: AlphaShurikenGSXR
09: DaCrashBomber
08: uraccountcrashed
06: FemaleForte
06: TheDoc
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MegaBossMan
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Posted on November 16th, 2015 at 5:46pm in "Forum Game: Prototype Member Hurt and Heal" #115
I'll heal Doc, hurt Retro.

12: Bt Man
12: MegaBoyX7
12: Spinstrike
12: ThatGuyNamedMikey
11: ZeroDXZ
11: Meta
11: MusicalKitty
10: Retro Pikachu
11: Rhythm_BCA
11: TailsMK4
10: Shadownnico
10: StupidStudiosN
10: ThatOneEnderMan
10: Tobyjoey
09: AlphaShurikenGSXR
09: Crystal Miner
09: DaCrashBomber
08: uraccountcrashed
07: FemaleForte
04: TheDoc
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MegaBossMan
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Posted on November 16th, 2015 at 5:27pm in "Forum Game: Prototype Member Hurt and Heal" #116 ( Edited : 2015/11/16 at 5:34pm )
Not in my town! I hurt ZeroDXZ, and I heal Spinstrike.

12: Bt Man
12: MegaBoyX7
11: ZeroDXZ
11: Meta
11: Rhythm_BCA
11: MusicalKitty
11: Retro Pikachu
11: TailsMK4
11: ThatGuyNamedMikey
10: Shadownnico
10: ThatOneEnderMan
09: StupidStudiosN
10: Tobyjoey
09: AlphaShurikenGSXR
09: DaCrashBomber
08: FemaleForte
11: Spinstrike
09: uraccountcrashed
09: Crystal Miner
04: TheDoc
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MegaBossMan
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Posted on November 16th, 2015 at 5:15pm in "Forum Game: Prototype Member Hurt and Heal" #117
I'm going to hurt MegaBoyX7 because X7 needs to pay, and I'll heal Crystal Miner because jewels are forever!

12: Bt Man
11: MegaBoyX7
12: ZeroDXZ
11: Rhythm_BCA
11: Meta
11: MusicalKitty
11: Retro Pikachu
11: TailsMK4
10: Shadownnico
11: ThatGuyNamedMikey
10: ThatOneEnderMan
11: StupidStudiosN
09: Tobyjoey
09: AlphaShurikenGSXR
09: DaCrashBomber
09: FemaleForte
09: Spinstrike
09: uraccountcrashed
09: Crystal Miner
05: TheDoc
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MegaBossMan
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Posted on November 16th, 2015 at 3:35pm in "Forum Game: Prototype Member Hurt and Heal" #118
I'm going to hurt Tobyjoey, and pass on the heal to Doc.
12: Bt Man
12: Rhythm_BCA
11: MegaBoyX7
11: Meta
11: MusicalKitty
11: Retro Pikachu
11: StupidStudiosN
11: TailsMK4
10: Tobyjoey
10: Shadownnico
10: ThatGuyNamedMikey
10: ThatOneEnderMan
10: ZeroDXZ
09: AlphaShurikenGSXR
09: DaCrashBomber
09: FemaleForte
09: Spinstrike
09: uraccountcrashed
08: Crystal Miner
07: TheDoc
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MegaBossMan
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Posted on November 16th, 2015 at 12:17pm in "Forum Game: Prototype Member Hurt and Heal" #119
Hurting ZeroDXZ because I don't know what he's fighting for, and I'll go ahead and heal Bt since a bit of health never hurt!

12:Rhythm_BCA
11: Retro Pikachu
11: TailsMK4
10: ThatGuyNamedMikey
11: Tobyjoey
10: ZeroDXZ
11: MegaBoyX7
11: Bt Man
11: Meta
11: MusicalKitty
10: Shadownnico
10: StupidStudiosN
10: ThatOneEnderMan
08: TheDoc
09: Spinstrike
09: AlphaShurikenGSXR
09: DaCrashBomber
09: FemaleForte
09: uraccountcrashed
08: Crystal Miner
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MegaBossMan
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Posted on November 16th, 2015 at 11:04am in "Forum Game: Prototype Member Hurt and Heal" #120
I'll hurt Doc and heal MusicalKitty.
11: Rhythm_BCA
11: Retro Pikachu
11: TailsMK4
11: ThatGuyNamedMikey
11: Tobyjoey
11: ZeroDXZ
11: MegaBoyX7
10: Bt Man
10: Meta
11: MusicalKitty
10: Shadownnico
10: StupidStudiosN
10: ThatOneEnderMan
09: TheDoc
09: Spinstrike
09: AlphaShurikenGSXR
09: DaCrashBomber
09: FemaleForte
09: uraccountcrashed
08: Crystal Miner
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MegaBossMan
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Posted on November 16th, 2015 at 6:54am in "Forum Game: Prototype Member Hurt and Heal" #121
I'll move my attack starting with Spinstrike because I need to hurt someone, and I'll go ahead and heal Retro Pikachu because quizzes.

12: Rhythm_BCA
12: Retro Pikachu
11: TailsMK4
11: ThatGuyNamedMikey
11: Tobyjoey
11: ZeroDXZ
10: Bt Man
10: MegaBoyX7
10: Meta
10: MusicalKitty
10: Shadownnico
09: Spinstrike
10: StupidStudiosN
10: ThatOneEnderMan
10: TheDoc
09: AlphaShurikenGSXR
09: DaCrashBomber
09: FemaleForte
09: uraccountcrashed
07: Crystal Miner
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MegaBossMan
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Posted on November 15th, 2015 at 10:16pm in "Forum Game: Prototype Member Hurt and Heal" #122 ( Edited : 2015/11/15 at 10:22pm )
Daw, no problem, Myyyyke, just doing what I do best! :D

I'm going to go ahead and hurt DaCrashBomber because it's best to disarm explosives, and I'll heal Rhythm because someone needs to keep on making Bass Comic Adventures.

10: TheDoc
10: Meta
12: Tobyjoey
11: TailsMK4
09: ThatGuyNamedMikey
10: ThatOneEnderMan
11: Rhythm_BCA
09: FemaleForte
10: StupidStudiosN
09: uraccountcrashed
10: ZeroDXZ
10: MusicalKitty
10: AlphaShurikenGSXR
10: Retro Pikachu
10: Spinstrike
10: Shadownnico
10: Crystal Miner
09: DaCrashBomber
10: Bt Man
10: MegaBoyX7
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MegaBossMan
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Posted on November 15th, 2015 at 10:08pm in "Bass Comic Adventures" #123
Glad to finally see Bass Comic Adventures take it's place in the MMRPG Community and getting it's own respective thread! Any compliments I could give, I'm already sure have been said! But seriously, great job with the comic, Rhythm, it's incredibly fantastic and well-done! No wonder it's lasted so long with the amazing quality and craftsmanship it has!!

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MegaBossMan
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Posted on November 15th, 2015 at 8:26pm in "Forum Game: Prototype Member Hurt and Heal" #124
I'd like to hurt Mike because we can't have mad geniuses running amok, and with his stolen power, I'll transfer it and heal Tails because he made this thread and that automatically makes him cool.
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MegaBossMan
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Posted on November 15th, 2015 at 4:41pm in "Prototype Devroom : Sunday Night Chatroom" #125
Posting a reminder that we're having a meeting today! Please make sure to come, attendance is vital after all!
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MegaBossMan
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Posted on November 13th, 2015 at 5:23pm in "Cut's Corner!: A Webcomic!" #126
Latest pages of Cut's Corner is up, feel free to throw your rocks.
Apparent Truth
Say Your Farewells
360 Trick Shot
Spiked Progression
Confronted, Cornered and Panicked
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MegaBossMan
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Posted on November 8th, 2015 at 10:21pm in "Prototype Devroom : Sunday Night Chatroom" #127 ( Edited : 2015/11/09 at 3:37pm )
Hey, listen! Wait no, seriously, listen!

I, MegaBossMan of the staff of Mega Man RPG Prototype, hereby declaim that Sunday Night Chatroom is back on track this Sunday, otherwise known as November 15th, 2015! That's right, SNC has returned!.......Sorta?

Due to a lack of developmental progress that stems from personal reasons, we aren't technically having SNCs until the aforementioned developmental progress changes. Instead, we plan to try to go something along a more recreational in standards. Now, dear reader, what is this recreational act, you say?

........We haven't decided! But, guess what? The Community can! On this November 15th SNC, we'll instead be deciding, as a Community with a meaningful discussion, a recreational act to tide us over, as well as a way to encourage user activity! Attending isn't mandatory, but if you're tired of having a dead Community or Chatroom, I'd seriously recommend attending and supporting. No, I really mean it. How well this does could possibly show the mod staff that this was easily a great decision! However, if it's a bust, then well, it's a bust and we go back to the drawing board. Fooey.

For anyone new needing a definition on what we do on SNC, please read this following statement.
"For those interested in attending future chats, we generally meet in the Development chat room from about 6pm to 8pm EST every Sunday to discuss upcoming features, bugs, mechanics, and brainstorm ideas for recreational activities that will tie us over until Developmental progress is made and we can continue with the traditional SNC." Chats will be held in the Development room, and a guide to how to switch channels to access the development room is located here/

Anyway, if you have any questions or concerns, alert or PM me or any active moderator in the Community. With all that said and done, I wish to see you there! See you next time!
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MegaBossMan
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Posted on November 4th, 2015 at 3:06pm in "Cut's Corner!: A Webcomic!" #128
More updates, zoopity zee bop, please enjoy.
Get Outta Here
He's on his way
Ripoff to Bootleg
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MegaBossMan
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Posted on October 26th, 2015 at 5:50pm in "Mega Man RPG Prototype for the PS3!" #129
@MegaBusterMan : The following link is the MMRPG chat, if you wish to chat, then I'd log into there [using the same username and password of your MMRPG login, of course], and everything after that should be self-explanatory.
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MegaBossMan
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Posted on October 26th, 2015 at 5:01pm in "Cut's Corner!: A Webcomic!" #130
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Posted on October 8th, 2015 at 5:22pm in "Cut's Corner!: A Webcomic!" #131 ( Edited : 2015/10/09 at 2:59pm )
Hey, MBM's here with another weekly update, albeit a bit late this time! Feel free to check these pages out, and rate 'em if you have an opinion about it! Reception is also incredibly appreciated!
Moving around
It All Falls Part
The Wrong Approach
History Repeats Itself
Battle of Bots
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MegaBossMan
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Posted on September 28th, 2015 at 7:48pm in "Cut's Corner!: A Webcomic!" #132
Latest weekly update is here, and there are plenty of reveals waiting around the corner! Cut's Corner, that is!
Supposed Retreat
The Reveal
Revealed Plan
Not-So Worth the Wait
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MegaBossMan
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Posted on September 21st, 2015 at 7:59pm in "Cut's Corner!: A Webcomic!" #133 ( Edited : 2015/09/21 at 8:04pm )
Weekly updates is here, featuring another 3 Robot Masters! Knowing Cut Man, you can, uh, probably guess that these will all go well, right?
flash-manFlash Man
heat-manHeat Man
wood-manWood Man
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MegaBossMan
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Posted on September 21st, 2015 at 2:42pm in "The Visuals of the MMRPG Prototype - Characters - Needle Man" #134
First, that comment does not have to do with the content in this thread, it goes here.

Since you already asked, you buy Needle Man's field when you unlock Kalinka's shop, which you get by beating the game. Scan Needle Man in a battle, go to Kalinka's shop, buy "Construction Field", and you should have Needle Man's area. Go to the "Players" tab, click on a field, and you can switch it with "Construction Field." Then you can fight and win Needle Man.
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MegaBossMan
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Posted on September 16th, 2015 at 6:04pm in "HEEEEEEEEELLLLLLPPPPPPPPPPPP" #135
First off, you were kicked for five minutes. Second off, you broke a general rule which was why you were kicked for five minutes. Third, this is NOT how you catalogue a bug thread at all, and being banned isn't a bug in the first place. PM me if you have questions, don't make a thread about it. This thread is locked now, goodbye.
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MegaBossMan
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Posted on September 14th, 2015 at 5:39pm in "Cut's Corner!: A Webcomic!" #136 ( Edited : 2015/09/14 at 5:41pm )
Next set of weekly update is here, featuring 3 new Robot Master interviews.
bubble-manBubble Man
quick-manQuick Man
bassIntermission
crash-manCrash Man
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MegaBossMan
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Posted on September 13th, 2015 at 10:41am in "Celebration Thread" #137
Hey, starting today, MBM's been bossing around for a quarter of a century now! In other words, today's my 25th Birthday! That's, uh, pretty much it. So, if you don't mind, I'm going to try to stick around for another quarter.

I expect my gifts in the mail
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MegaBossMan
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Posted on September 11th, 2015 at 7:38pm in ""20 Questions About....."" #138
1. A while ago, you worked on the Robot Quotes for Prototype, and did an excellent job doing so! Any of them that stick out for you?

2. You seem like a big fan of literature, so do you have any favorite books?

3. Would you like to see a return to CHAOS's RP thread "King's Gambit?" Will Print Man ever return?

4. How do you feel about Top Spin?



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MegaBossMan
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Posted on September 10th, 2015 at 9:27pm in "The (un)Official Random Art/Sprite Showcase thing!" #139
Oh no, BossMan made another bad-looking gif! Everyone ruuuuun!
Quick Man is pretty swiiiift

I feel like the image explains itself.
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MegaBossMan
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Posted on September 6th, 2015 at 9:49pm in "Cut's Corner!: A Webcomic!" #140
Hey, I'm posting a weekly update if anyone haven't seen the new pages yet!
The Return....
Awkward Greetings
Season 2 Promo
Metal Man
Air Man

As always, feedback is appreciated!
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MegaBossMan
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Posted on September 5th, 2015 at 2:17pm in "Celebration Thread" #141 ( Edited : 2015/09/05 at 2:20pm )
Bit of a double-post, I'm sorry, but a certain guy happened to remind me that today is my two year anniversary on Prototype!

*Unenthusiastic cheers slightly fill the room*
Ah, oh well, I suppose I tried!

*This concludes our daily MBM intermission for the day*
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MegaBossMan
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Posted on August 30th, 2015 at 11:54pm in "Celebration Thread" #142
Is it too late for me to wish Ender a Happy Birthday?
....
Sorry about the late congrats, but Happy Birthday Ender!
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MegaBossMan
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Posted on August 20th, 2015 at 5:26pm in "MMRPG Chat seems to be down for the moment" #143 ( Edited : 2015/08/20 at 5:32pm )
Woah! There should not be a thread going on in a Bugs section thread! Please refrain from General posting in the Bugs section, please. You guys have an entire section to post General comments in, so no more posting in this Bugs thread unless you have something new to put light on. Otherwise, refrain from posting in this thread. Continuing to post general comments here will result in consequences, so please keep that in mind. The Bugs section is used primarily for bug reports, so keep that in mind as well. Just because the Chat is non-operational at the moment shouldn't mean you use a Bugs thread for a chat.
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MegaBossMan
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Posted on August 20th, 2015 at 2:20pm in "MMRPG Chat seems to be down for the moment" #144 ( Edited : 2015/08/20 at 2:37pm )
Yes, unfortunately, the Chat is experiencing a bug preventing anyone from being able to log in. For the time being, the Community will simply have to wait until a solution is put into action. We're sorry for the inconvenience that this may cause, and we only ask of you to be patient. Hopefully, a fix will come quickly, but for now, I'd suggest to refrain from logging into the Chat until everything is stable. I thank you for your patience, and with some luck, we can get this fixed soon.
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MegaBossMan
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Posted on August 16th, 2015 at 9:13pm in ""20 Questions About....."" #145 ( Edited : 2015/08/20 at 10:26pm )
I'm going to suggest a few questions as well, so be prepared.

1. If you could, could you talk about the RPG you're making? I'm sure the audience would be interested in hearing about it if you're still developing it.
2. What other video game series do you typically enjoy in playing?
3. You tend to record playthroughs, so can we expect any certain games to look out for in the future? Just a tiny hint?
4. What's your opinion on the other Mega Man franchises, such as X or Battle Network?
5. What's the origins of the Studio name? It appears you aren't the only one out there...
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MegaBossMan
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Posted on August 2nd, 2015 at 11:57pm in "The (un)Official Random Art/Sprite Showcase thing!" #146
Hey, I'm just going to leave this here. A minor attempt of creating a sprite page in comic format, and while it's not really funny in any way, I thought maybe someone would like to look at it.
Mega and Quint
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MegaBossMan
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Posted on July 26th, 2015 at 11:32pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #147 ( Edited : 2015/07/27 at 7:19pm )
Hey, Community readers! Once again, a small new batch of updates have been put out for the Developer preview build! Please read below for a few of the highlights, or simply check out the Github page for the completely expanded list.

-Buster Charge and Buster Relay have been completed and are now accessible in the Preview build, and their effects can be read through in these pages.

-The Elemental boosting/breaking abilities, such as Attack Blaze, have been removed in sake of recent reception.

-The Energy Upgrade and the Weapon Upgrade have recently been included. They will double their respective slot up to double it's amount!

-Not to mention, the Energy Booster, Attack Booster, Defense Booster, as well as the Speed Booster have been added to the game!

-To round us off the equippable items are the Modules, ranging from the Target Module, Charge Module, Growth Module, and the Fortune Module have been added!

-A few moves have also been buffed or nerfed to better balance with each other.

-Robot Masters now only drop cores when hit with super-effective abilities. They'll still drop their normal range of items in other circumstances, though.

-Kalinka can now sell these new items in her shop.


Thank you for reading, and I hope you have a great time testing out all the new changes! As always, feel free to post your feedback!

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Posted on July 24th, 2015 at 6:32pm in "Mega Man 4 : The Meganificent Update" #148
@T-RexNaffects : While we certainly enjoy the suggestion, dated news threads like this aren't the place where you put suggestions, you'd have more luck in the suggestions thread. Threads like this are dated and shouldn't be posted on without reason.

As for the Shadow Devil, we'd love to include the Devil bots, but they're much too big to be realistically included in Prototype. Thank you for the suggestion, though ^_^
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MegaBossMan
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Posted on July 19th, 2015 at 10:24pm in "Prototype Devroom : Game Suggestions" #149
The problem with creating an alt for Mega Man, or the Copy Robots in general, is that we wouldn't need to just make one alt, but creating 20 other alts as well, each identifying as a different element :/ If we have helmetless Mega Man, then we need a Flame Helmetless Mega Man, etc. Lot of work and a lot of data to waste, really.
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Posted on July 9th, 2015 at 9:01pm in ""20 Questions About....."" #150 ( Edited : 2015/07/17 at 1:34am )
A few questions from your local BossMan as well!

1. What would you consider your crowning achievement in Prototype?
2. What's with the hate for the Genesis Unit, man?
3. The one thing we'll always differ on is our opinions on Mega Man 8, so could you list me a few defining features from it, if you can?
4. Do you ever look upon the night sky and wonder of the Stars?
5. Seeing as you enjoy Mega Man 8 for having voiced Robots, how do you feel about X4, which also introduced voice-acting in the X Series?
6. Ideally, how do you envision the Prototype of the future?
7. What aspect of Prototype would you say you enjoy the most?
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Posted on July 5th, 2015 at 8:54pm in "Prototype Devroom : Sunday Night Chatroom" #151 ( Edited : 2015/07/05 at 8:59pm )
Guess who's here? And guess who brought a SNC with him?
Sunday Nighy Chatroom 2015/07/05 Minutes

.......No guesses?
______________
By the way, here's a poll to decide if we should take a hiatus on SNC or not.
SNC Hiatus?
Please answer it!
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MegaBossMan
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Posted on July 5th, 2015 at 3:33pm in "Prototype Devroom : Sunday Night Chatroom" #152
Hey there, reader! MBM posting to remind YOU to try to make plans to make the SNC! Hopefully, we see you there!
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Posted on July 4th, 2015 at 10:02pm in "Official Question and Answer Thread" #153 ( Edited : 2015/07/04 at 10:44pm )
@OddNiteAmericaPlay : Hello OddNiteAmericaPlay, welcome to the Community!

First thing to address, Retro Pikachu is correct in identifying this thread as the suggestion thread. However, since you've already asked here, I'll answer your question.

See, we don't necessarily want to stray away from the three common doctors. While Doctor Lalinde from the Archie Comics or the mysterious Mr. X would make adequate player characters in a hypothetical fourth campaign, we really want to stick with the main three. This game generally likes to work in threes, much like in other video games. Plus, it would require some restructuring in how the Prototype works, including a smaller mission setup.. Sorry if you were really looking forward to Mr. X as a character. As for the MM6 robots, they would be shared between the doctors much like how the MM3 robots currently work. And for Duo, it's something that will require further thought. Thank you for the suggestions, though! :D
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MegaBossMan
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Posted on June 28th, 2015 at 10:28pm in "Prototype Devroom : Sunday Night Chatroom" #154
Hey, here's the latest Minutes!
Sunday Night Chatroom 2015/06/28 Minutes
*Insert Closing Line here*
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Posted on June 28th, 2015 at 5:43pm in "Prototype Devroom : Sunday Night Chatroom" #155
Hey, posting to remind you guys we have a SNC today, 6:00 PM EST! Feel free to join along in the Chat!
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Posted on June 23rd, 2015 at 1:02am in "Prototype Devroom : Game Suggestions" #156 ( Edited : 2015/06/23 at 3:00am )
@megaprotobassman : While we'd love to expand our Robot Masters to the field of fandom, the higher priority at the moment is to finish every Robot Master from the original Capcom games. Fan-made robots aren't out of the question, and while we're still pretty far off from that time. Just not now. Do note that using a Robot Master from another fan-game would have to include all the 9 miles, such as sprites, abilities, fields, mechas, as well as permission from the original creator of the character.

As for Zero, we'd like to stay as Classic as possible. Maybe a few hints or music tracks, but who knows what the future holds....?
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Posted on June 22nd, 2015 at 3:44pm in "Prototype Devroom : Sunday Night Chatroom" #157
Bit of a late delivery, but here's the Minutes for the Sunday Night Chatroom yesterday!
Sunday Night Chatroom 2015/06/22 Minutes
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Posted on June 21st, 2015 at 2:11pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #158 ( Edited : 2015/06/21 at 2:22pm )
Alright, first off, you want to be playing the Dev Prototype, not the regular one on the site.
Mega Man RPG Prototype Dev
Next, you want to enter the Prototype tab in the Dev website. After that, on the top menu, you want to hit the "Robots" tab.
On this sub-menu
After clicking on robots, you'll be led to something like this screen.
Like this?
See how below the Mega Man sprite, there's a number with summons below it?
Like this as well
That is how many times you sent a robot into battle, and having a large number of those will unlock an alt costume. Specifically, in increments of 100, or 50 for robots like Roll. Now, Mega Man, Proto Man, nor Bass can unlock costumes, only the Robot Masters and the Support bots.
Quick Man is blue here
Simply click on a Robot Master's sprite, and they'll change color. Please PM me if you have any further questions.
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Posted on June 14th, 2015 at 8:07pm in "Prototype Devroom : Sunday Night Chatroom" #159 ( Edited : 2015/06/14 at 8:11pm )
Here's the latest Minutes! I hope you were there, because quite a bit of things were discussed there!
Sunday Night Chatroom 2015/06/14 Minutes



Oh, and I have the Pastebin too! Don't tell no one!
Sunday Night Chatroom 2015/06/14
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Posted on June 14th, 2015 at 2:13am in "Official Known Bugs and Issues Thread" #160
@MusicalKitty : That is not a bug, simply more of a placeholder. Mainly to give viewers an idea to better visualize what exactly the antagonists are like. As for not fitting in with the MM style, I think that's more the point. In terms of design, Slur is an alien-like creature who doesn't exactly pertain with the Earth archetypes. She/it is also relatively tall, but it certainly puts focus on Slur being superior compared to Earth robots. But as stated earlier, it was more of a placeholder to give an idea of antagonistic robot. But don't worry, she'll have a more expanded spritesheet in the future ;)

........also it's really hard to make sprites for robots like Slur.....
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Posted on June 13th, 2015 at 12:58am in "2015 Update Preview : Stats, Alts, and Elemental Forces" #161 ( Edited : 2015/06/15 at 3:55pm )
Hello there, folks! MBM as always, here to report some rather…..different type of news :)

Basically, largely due to the powers of GitHub, there is an version of Prototype out there that is updated with some of the new features of the Update. Now, don’t go clicking the huge “Prototype” tab up in the top, because you’ll find that everything is largely unchanged. It may confuse some of you, but there are two versions of Prototype existing right now; One is the current version that we all come back to almost every day, but the sweetly-nicknamed BETA version is completely separate from this site. However, it’s been decided that the Beta version is now public access to the readers of the Community. Consider this an appetizer for future features to come :D

So, without further adieu on my part, here’s an invitation to a public access version of “Beta” Prototype.
Click here to play Mega Man RPG Beta-Prototype!
Welcome to the Prototype!
MMRPG Beta Prototype!
Upon entering this strange, but somewhat familiar version of Prototype, you’ll be graced by an image like this! Your first inclination might be to immediately head to Prototype, but for the users interested to see the changes in the new website, places of recommendation would be the “About” page, the “Database” page, the Leaderboard, and the Community. Now, once you either view all these pages, or rather head straight to play Prototype, the choice is yours; Create a New Account to see how the new version of the game plays from the Start, or rather, log in to your regular account to see all the changes to the post-game content? Which will you choose?
Please note that any progress made in your regular account will NOT reflect back onto your account back in the normal version of Prototype. Thus, it is discouraged that you grind for Stars, BP, or stats in the Beta Version. Likewise, the game is constantly going through changes, so expect changes to the build in terms of features and story progress.
A Quick Overview of some of the Changes contained
-The Intro Chapter has been expanded upon, featuring two new missions to bridge the gap between Chapter 1 and Chapter 2mega-man
-The Robot Masters have rocking some new looks in the form of "Alt Costumes"! Go into battle, looking your best!roll
-The Robots tab has been made to stream a lot better, such as drag-and-drop Robot Transferring! It’s never been so easy!dr-lightring-mandr-cossack
-The Shop Feature has gone through a number of changes, including "Levels"! The more you buy and sell, the more they'll have for you next time!cut-man
-The “Delta” Robot Masters have arrived! Powered by Starforce, they act as guardians of the mysterious power-sourcehard-man
-Speaking of Starforce, it’s gone through a number of changes...Try them out yourself!star
-Beware of the Sigma Robot Masters, who will use strange means to change the way you battle! Expect and prepare for the Unexpected!fire-man
-Multiple moves have been tweaked in various ways! Test out the changes yourself in battle!snake-mansearch-snake

There are many more changes in the Prototype, but quite a bit to list here. To continue seeing all the changes, feel free to look at this page
Anyway, have fun with this little gift, and feel free to test out all the little changes. Bug Reports aren’t necessary, so don’t feel inclined to report those. Please leave feedback in this thread because feedback is always important to development!

So, with that, I bid you farewell!
Misc Screenshots
Mysterious foes…
>Chapter 1 has been expanded
Delta Robot Masters!
>Powered by Starforce, the Delta Robot Masters protect Starforce.
New forms of Organization!
>Multiple aspects of the Robot Editor have been reworked to be more accessible.
The Sigmas have arrived!
>Once Starforce has been collected, Sigmas may start appearing in their place…
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Posted on June 7th, 2015 at 9:03pm in "Prototype Devroom : Sunday Night Chatroom" #162
Here's the latest SNC, straight from the Chat! Hope you enjoy, and feel free to review the information and ideas!
Sunday Night Chatroom 2015/06/07 Minutes
And here's the Pastebin, as well. Feel free to read this, as well!
Sunday Night Chatroom 2015/06/07
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Posted on June 7th, 2015 at 3:26pm in "Prototype Devroom : Sunday Night Chatroom" #163
Hey there, folks! Posting to remind you fellows that we do, indeed, have a SNC tonight! If you can bring yourself to come, that would be fantastic, and feel free to bring any ideas you have as well :)
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Posted on June 2nd, 2015 at 12:20am in ""20 Questions About....."" #164 ( Edited : 2015/06/02 at 12:24am )
I might as well add to the fun! I'll be straying away from the reset bit though, as I'm sure the Mikey-centric questions will cover those.

1. What do you think about anti-hero characters?
2. Do you plan on climbing up to gain your star anytime soon?
3. How do you feel about the BP influx?
4. Dashing or sliding, which do you like better?
5. You've been on Prototype for a solid 2 years now, so how do you feel about Prototype's evolution over the past 2 years?
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Posted on May 31st, 2015 at 8:02pm in "Prototype Devroom : Sunday Night Chatroom" #165
I've got the latest Minutes! Get 'em by the dozen, they're filled with ideas and feedback!
*throws the Minutes at your doorstep*
Sunday Night Chatroom 2015/05/31
And no Pastebin as well.
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Posted on May 31st, 2015 at 4:44pm in "Prototype Devroom : Sunday Night Chatroom" #166
Hey there, reader! MBM here, posting to remind you guys to stop by the Sunday Night Chatroom, at 6 PM EST! Hopefully, we get to see you and any ideas you have there!
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Posted on May 24th, 2015 at 7:11pm in "Prototype Devroom : Sunday Night Chatroom" #167
Latest Minute, hot off the press! Get 'em before they run out!
Sunday Night Chatroom 2015/05/24 Minutes

Oh, and no PB this time. Sorry :(
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Posted on May 23rd, 2015 at 5:45pm in "Prototype Devroom : Sunday Night Chatroom" #168
Hey, posting(a day in advance, no less!) to remind you guys that we have a SNC tomorrow! Feel free to show up and present those ideas of yours!
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Posted on May 23rd, 2015 at 10:28am in "The Weekly Quiz!" #169
Figured I might as well post a new Quiz!
What's the most dangerous threat in a MM game?
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Posted on May 19th, 2015 at 10:07pm in "Role-Play Formatting Help" #170 ( Edited : 2015/05/19 at 10:14pm )
@Adrian Marceau : Lurking in the shadows of Prototype....The Robot Masters have joined the battle! This time though, they have a certain look about them....

Ominous entrance aside, I'm really digging these new versions of the Classic Robot Masters we all know and love! These dark alts really make the friendliest of Robot Masters look like guys not to mess with. After all, once you hear Dark Cut Man utter the words "May the sharpest blade win!", you might as well run!
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Posted on May 17th, 2015 at 8:04pm in "Prototype Devroom : Sunday Night Chatroom" #171
Hello? Anyone here? If there's anyone reading this, I have the Minutes of tonight's chat, as well as the pastebin[provided by Meta]! Feel free to read through and form your own opinions on the topics discussed!
Sunday Night Chatroom 2015/05/17 Minutes
Sunday Night Chatroom 2015/05/17 pastebin

As always, the Pastebin will only be available here. The Minutes will be on the main thread as well.
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Posted on May 16th, 2015 at 11:21pm in "Prototype Devroom : Sunday Night Chatroom" #172
Hey, hey, hey, posting here to remind you guys to show up to the Sunday Night Chatroom tomorrow! See you there, if you can make it!
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Posted on May 16th, 2015 at 8:19pm in "Dark Man's Tournament of The MMRPG Legends" #173
proto-man......Huh. Should've figured that was going to happen. Now, let's see here....
*Proto-Mech counts up each and every Shadow Clone, and using his one good hand, he tosses a fast-moving bomb to each and every one. He also puts a bomb close to him, albeit a distance he could escape from*
proto-manYour clones are plentiful, but they look pretty fragile! I wanna see how you do with your party trick now!
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Posted on May 16th, 2015 at 6:43pm in "Dark Man's Tournament of The MMRPG Legends" #174 ( Edited : 2015/05/16 at 6:46pm )
proto-manYes, yes!! This is when the fight REALLY starts!
*Proto-Mech haphazardly brings out a Hyper Bomb, holding it in his hand*
proto-manLet's see how you react to THIS!
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Posted on May 16th, 2015 at 6:26pm in "Dark Man's Tournament of The MMRPG Legends" #175
proto-manJust what are you-Oof!
*Proto-Mech gets a blade nudged in his waist*
proto-manAlright, funny guy! You keep on trying to expand the distance, but I'll reach you!
*Rips off the blade and charges at Dark Man*
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Posted on May 16th, 2015 at 6:19pm in "Dark Man's Tournament of The MMRPG Legends" #176
*Proto-Mech is looking at the sky until he realizes the Shadow Shurikens are quite literally in front of his face*
proto-manSchmancy technique you got there, but elegance doesn't do a thing if you can't hit me with it!
*He dodges each individual blade, and works his way up to the Shadow Clones, preparing to engage in a more upfront fight*
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Posted on May 16th, 2015 at 6:08pm in "Dark Man's Tournament of The MMRPG Legends" #177 ( Edited : 2015/05/16 at 6:11pm )
[Meta has granted me permission to use Proto-Mech against Dark Man]

proto-manKa-BOOM! Let's have a good match, will we? Oh, and don't get mad if I send you to the scrap-heap!
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Posted on May 14th, 2015 at 6:26pm in "Official Typos and Misprints Thread" #178 ( Edited : 2015/05/14 at 6:32pm )
Bit of a programming typo that showed itself up in the text of the game, can be easily fixed, no worries.
Bummer!
This occurred on a Field Multiplier lowering, and while the text should say "Bummer!", a bit of programming got mixed up in there.
Oh, and another bug, albeit not a typo.
Waaaaa?
The cause of this one is that through the favorites bar, I clicked the "Edit Profile" option, but since I wasn't logged in, it sent me to a Profile that's designed for demo accounts, thus causing this bug.
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Posted on May 14th, 2015 at 3:31pm in ""20 Questions About....."" #179
Mr. Doc? I have a few questions I'd love to see you answer as well!
1. How do you feel about your (somewhat) recent promotion? Do you feel like you were a good choice for the job?
2. There are tons of Robot Masters out there, so out of all of the robots, could you list a few of your favorites?
3. You're a bit of your doctor in your namesake, so what do you think of the various doctors in Mega Man canon? From the likes of Dr. Light and Dr. Wily?
4. If there was ONE Robot Master weapon you wish you had and could use in everyday life, which would it be?
5. Besides Mega Man, what other games do you enjoy? Do you find yourself drifting to certain types?
6. What are your thoughts on cuukees? Do you find yourself eating or crushing them?
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Posted on May 12th, 2015 at 4:22pm in "Official Typos and Misprints Thread" #180 ( Edited : 2015/05/12 at 4:28pm )
Uh, I found an interesting mistake in the database.
Astro Man in Underground Laboratory?
I wouldn't put the chances of Astro Man showing up in Underground Laboratory anytime soon...I could understand if each Robot Master already had a "template" field, but even then, no other Robot Master has this going on.
"I've arrived here... but I don't know what to do!"
[Also Astro is a Space-core and couldn't show up in Underground Laboratory anyway]
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Posted on May 11th, 2015 at 12:24am in "Celebration Thread" #181
freeze-manFREEZE WELL, FRIENDS!!freeze-man
tomahawk-manFreeze, no need to be so loud...Nobody needs to hear us!tomahawk-man
strike-manTomahawk, the point is to hit it out of the ballpark right when we come!strike-man

I hope I didn't ruin the subtlety
:P
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Posted on May 10th, 2015 at 8:20pm in "Prototype Devroom : Sunday Night Chatroom" #182
Alright, here's the minutes of the Chat!
Sunday Night Chatroom 2015/05/10 Minutes

However, I notice some people really don't like the new format, so I've taken the liberty to release the full version as well.
Sunday Night Chatroom 2015/05/10 Pastebin

Only the minutes will be on the main thread, however.
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Posted on May 10th, 2015 at 4:59pm in "The Weekly Quiz!" #183
Latest quiz is up, requested by Meta!
Who's the best doctor out there?
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Posted on May 10th, 2015 at 3:03am in "Prototype Devroom : Sunday Night Chatroom" #184 ( Edited : 2015/05/10 at 11:54am )
Hey there, your local MBM here, posting to remind YOU of the SNC today, at 6:00 PM EST! Feel free to come and contribute to the show!

Note: We're having a News IDEAS meeting today, remember!
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Posted on May 3rd, 2015 at 7:57pm in "Prototype Devroom : Sunday Night Chatroom" #185
Here's the latest Pastebi-Wait a second...This is something new! Instead of having tons of filler, we've narrowed it down to the most important parts of the Chat! This new thing is called "Sunday Night Chatroom Minutes." If you have any concerns, feel free to post below.
Sunday Night Chatroom 2015/05/03
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Posted on May 3rd, 2015 at 12:20am in "Prototype Devroom : Sunday Night Chatroom" #186
Hey, just posting to remind everyone of the IDEAS meeting tomorrow, directly starting at 6 PM EST Time. In case, you're confused about the whole idea of IDEA meetings and NEWS meetings, please read the following paragraph.

"From now on, the topic of our SNCs will alternate between two different options week to week. The first week will be a "News" meeting where myself and the other contributors can share upcoming content, ideas, features, and mechanics with the community at large. The second week will be an "Ideas" meeting where everyone else in the community is able to submit and discuss their own suggestions for content, mechanics, and/or features for the game and website. After that we go back to News and start over."

See ya there!
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Posted on May 2nd, 2015 at 1:18pm in "I don't know if this is a bug or not, but:" #187
You have to defeat Bomb Man ONLY using Neutral attacks. Inflict even the slightest damage on him using an elemental move, and it won't count.
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Posted on April 30th, 2015 at 1:48pm in "Prototype Devroom : Game Suggestions" #188
Personally, I don't believe that Boss Abilities should be copied. That's specifically their edge, using moves that the player can't. It also helps because that way, we don't have to limit moves like Ballade Cracker. Give it to the player, and we'll have to dumb it down, but keep it Boss-only, and we won't have to restrict the move.

I do like the idea of Boss Gimmicks, but ONLY for the Mega Man Killers. Quint would not work because in the current version, you'd fight him with ONE of the Killers, so having two gimmicks at once in play would be broken, especially since this is in Chapter 3. Doc Robot doesn't need one, Copy Robots shouldn't need one....I will admit, I like the idea of the King fight. Since you fight him with Doc Robot, and Doc Robot shouldn't need one of these, only one thing will be at play here, and it's a mechanic that's interesting. As for when the Killers use them...Not the first time around.

Last time I checked the build of the mission setup in the Update, you fight the Killers twice. The first time, they're fought with Quint. The second time, with Dark Man 4. Obviously, the Killer you face depends on your doctor. I think it'd be really interesting that when you fight them the second time, they utilize these gimmicks to switch it up a bit from their last encounter, as a new trick they have to even the odds from last time. Like I said, I believe that I'd find a lot more enjoyment if the Killers, excluding Quint, were the only ones to use this whole mechanic. After all, it makes a lot of sense for when you fight them in the end-game portion of the campaign, they'd have a few new tricks up their sleeve ;) Oh, and I really do like King's whole thing, just not sure if he's right for it.
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Posted on April 29th, 2015 at 5:08pm in "Official Community Rules and Guidelines" #189 ( Edited : 2015/04/29 at 5:25pm )
@TheDoc
A bigger hierarchy of categories, eh? Not a half-bad idea, only that it might overdo it a bit. One thing I have pride about within this Community is it's simplicity; tons of other Communities out there are pretty much completely impossible to find topics. Also, it'd look a bit confusing when on the main Community page, as people might get lost trying to find Roleplay when it was hidden with some other thing.

Also, how would we be able to post in one of these categories? Would a mod have to manually put the thread in it's proper sub-category, or does the user have the option to choose which sub-section it goes in? In that case, what about the "Create a New Thread" on the main Community page? What would you do in that case? It's going to provide to be a lot of work, and not something I think Adrian can get done by the Update. However, in the far future, it'd be something that I could see.
Also, I disagree with calling the Roleplay/Creations's main section "Fanfics." If we were to go with subcategories, Roleplay AND fanfics can be "Written User Material" and things like sprite showcasing and other being "Sprite/Other User Material"? I dunno, it's just a name thing, don't take that into mind. Combining Bugs with Development could be a bit...Impressionable, I guess? They're similiar, but bugs are much more negative in nature and it might be a bit strange to categorize it with Development. However, I see where you're going with that, and just a small detail. Last time I checked though, Mechanics are being moved to a completely different page, I'll have to find the image for it, so you couldn't categorize it with anything :(

Either way, I like the idea, and I do want to see something like that implemented in the future. It just brings up a lot of questions that I think should be discussed in detail, you know?
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Posted on April 29th, 2015 at 12:37pm in "Official Community Rules and Guidelines" #190 ( Edited : 2015/04/29 at 12:53pm )
@Adrian Marceau : Aw, thanks! Took long enough, but we got the job done, we did!

Regarding Locked Threads-Completely understood, and I'm going to start on it right after this post. No disagreements here.

Regarding Community Categories-I was going to suggest a "Rules" category on the Ideas Sunday Night Chat, but I might as well address it here! I think Help is a bit too misleading, and I was going to suggest rules, but if you feel it's too restrictive....Perhaps Guidelines? It still gives off the rules vibe, but it has much more of a positive connotation, as if we're guiding the user in the right direction. Does this seem right to you? After all, many of our "rules" threads have guidelines in the name. As for possible threads we can move to "Guidelines", this thread, the Chat guideline thread, Formatting Help and Comment Guideline.....Maybe the Offical Question and Answers thread? Or do you think it would stay here, in General? Or perhaps even in Strategies....If we're pushing it, maybe the Website Suggestions? Ah, I digress. That way, there's much more room in the General Section for people to create threads, which makes sense because it's General and it belongs to the users.

Now, as of placing, I think perhaps below the Bugs thread is the wrong place. Rules are something that a new user would most likely like to see first in the Community, but it wouldn't make sense for it to be above News, so perhaps below it? Or maybe where the Mechanics section would be, since that's being replaced and moved, right? I wouldn't want to go lower than that, though. Sound like a nice compromise?

Extra Chat Channels-I think while it'll be needed for the future, not as of now. Roleplay doesn't get too many visitors anyway, so adding another channel might separate the Chat more and create a channel that doesn't get too many visitors in the first place. I'm sure there are other users who'd argue with me here, but I don't think the Chat needs anymore channels as of now.

Fanfic section-Doing this will create 1 more section in the Community, making our count from 9 to 10. That wouldn't be a problem, but I think it could be morphed with the Roleplay section. Just call it a new section, like "User-created Media" or "User-created Creations". After all, I consider Roleplay to also be user-created material, and we already have a few fan-fics down there. Does this sound like a good compromise to you? Feel free to let me know.
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Posted on April 28th, 2015 at 7:18am in "June 2014 Bugs : Mega Man Goes Shopping" #191
@Bt Man : Yes, but I used Leaf Shield the turn before, and due to the added help of Starforce, it brought my defense to a temporary 9999.
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Posted on April 27th, 2015 at 4:00pm in "June 2014 Bugs : Mega Man Goes Shopping" #192 ( Edited : 2015/04/27 at 6:48pm )
A bug visual bug to report, from me.
Picture it; Bonus Field, I take my Snake Man on the field. Because Nature and Shield are the highest boosted multipliers, I use Leaf Shield against my opponent, Guts Man. He uses Super Arm, boosts his defense by a solid 3000 points. I beat him easily, and....He wields 0 defense points? Last time I checked, that's more than enough defense to get a point! It's a visual bug, due to my defense being maxed out[Thanks for the reminder, Tails!]
Screenie!
That tricky Guts Man....
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Posted on April 26th, 2015 at 8:12pm in "Prototype Devroom : Sunday Night Chatroom" #193 ( Edited : 2015/04/26 at 8:25pm )
Sunday Night Chatroom 2015/04/26
Here's the latest Pastebin! Happy days, indeed!
Show up to the IDEA Sunday Chat next week!
*One week we'll have an idea meeting, the next a News meeting where Adrian can discuss his latest news. The idea, of course, is where you suggest ideas :)*
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Posted on April 26th, 2015 at 5:07pm in "Prototype Devroom : Sunday Night Chatroom" #194
We have a Sunday Night Chatroom, coming in hot at 6 PM EST! Please, feel free to come and suggest those beautiful ideas of yours!
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Posted on April 22nd, 2015 at 9:32pm in "Prototype Devroom : Game Suggestions" #195
Two suggestions for the same robot this time, it being Aqua Man! Not that Aqua Man, the one from MM8!
Firstly, I feel his stats are a bit centered on the wrong stat. A direct quote from MMKB states "However, his internal water tanks are vulnerable to breakage from heavy impacts, especially from the Astro Crush's meteors." In his stats, he reflects the defense stat heavily, which directly contradicts that quote up above. Perhaps he should be more of an all-around fighter? It's obvious he's not a speedy robot, much too porky to be one. This quote might help, though " In order to attack, he can fire controllable jets of highly pressured water,". Highly-pressurized water usually falls around a more offensive stat, meaning he could have a slight advantage in his Offense stat.
My second suggestion is to change his Electricity weakness. Personally, I think Impact would be an interesting weakness for a Water-core, and it makes sense as hard-hitting attacks, usually what Impact is associated with, have a tendency to break those tanks of his. I won't bother repeating myself with the above quote about his frail water tanks, so read up above to see it again if you wish. He also has no resistance, by the way. Flame would be the obvious one, but perhaps it's a bit too overused for Water-cores. I don't know why, but I feel like Nature could be a good resistance? What do you guys think?
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Posted on April 19th, 2015 at 12:56am in "Prototype Devroom : Game Suggestions" #196
Have some more stat changes, ones regarding the Genesis Unit from the Mega Man title on Genesis, Wily Wars!

Mega Water S-He's weak to Wind and Cutter. This couldn't be, because the Metal Blade, Rolling Cutter, and Air Shooter don't do any damage to him. He takes the most damage from Ice Slasher[meaning Ice], and Hyper Bomb. However, Hyper Bomb works much better for Buster Rod G than him, so the next attack that causes the most damage is....Search Snake, meaning Nature. From Hitoshi Ariga's manga, he even confirms the ice weakness.
"his body is filled with liquid. This results in an increased weakness to cold attacks, as the expanding of the liquid when it freezes causes damage to Mega Water S from the inside out."

Buster Rod G-He's weak to Water and Freeze. He's a pretty frail robot, and this is most apparent in his damage units from Wily Wars. He takes the most damage from Hard Knuckle, meaning Impact, and Hyper Bomb, meaning Explode. It makes sense to me, seeing as those are hard-hitting types and Buster himself isn't too good on defending himself.

Hyper Storm H-He's weak to Swift and Explode. This guy gets devastated by Fire Storm and Atomic Fire, meaning Flame. As for some other weaknesses, they conflict, but he does take some damage from Spark Shot and Thunder Beam. Maybe his second weakness could be Electric?
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Posted on April 17th, 2015 at 9:57pm in ""20 Questions About....."" #197 ( Edited : 2015/04/17 at 9:58pm )
Alright, I've waited long enough to post a suggestion. These questions are geared toward Rhythm, by the way.

>When did you decide to create your web-comic? Was it over a long period of time or was it something that just suddenly came to you?
>Speaking of Bass Comic Adventures, why the focus on Bass?

Now for some Prototype-related questions for Mr. _BCA!
>What do you think of the Rhythm from RPG Prototype, the one under Cossack’s control?
>Are there any game mechanics you’re looking forward to in the Update?
>The Mega Man world has plenty of different Robot Masters, from the fan-made to the canon? Do you have any favorites?
>What’s with Clown Man?
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Posted on April 17th, 2015 at 3:36pm in "Important Announcement : Welcome New Community Moderators" #198 ( Edited : 2015/04/17 at 6:34pm )
When I woke up yesterday, they knew me as MegaBossMan, the mod. When I woke up today, they call me MegaBossMan, the admin. Change really does happen quick, eh?

In case you haven't noticed it by now, I've been upgraded to an Admin! Now I'm a real number #2! Thanks to Adrian, by the way, you rock for creating this new class and trusting in me! ^_^ Anywho, I'll still be doing my best to help out Prototype, as always, since becoming an Admin doesn't mean I get to lounge around. And noooo, I'm not going to make like my avatar and try to take over the world. I will expect the shipment of sandwiches by 5 though.

I should also mention a few new categories for the rest of the team: Contributors who have added sprites, quotes, bios, anything of the sort, will gain an E-Tank. Meanwhile, Mods, the people who keep control in the Community, have a W-Tank next to their name. This was done so that you could easily distinguish the mods from the contributors. Keep this in mind!

Nonetheless, here's to keeping Prototype's Community the place it is, and with these new powers and the new additions to the Mod team, I feel confident in doing so!
[quick-manThey call me the Law around these parts....dr-wilyquick-man]{swift_attack}

Also, I'm using Dr. Wily's avatar, with a Mega Man Extra Life right next to me. The irony is apparent, and I love it every bit :)
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Posted on April 13th, 2015 at 10:11pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #199
@Reisrat : I think equipping a Copy-core on a robot doesn't change anything, actually? Instead, I think they're more for getting some cheap zenny quick. Or am I getting it wrong? Maybe that's NEUTRAL cores I'm thinking of?
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Posted on April 13th, 2015 at 9:04pm in "The Weekly Quiz!" #200
Explode-Cores quiz!
Choose honestly! Or, um.....The Explode-cores might get a bit mad.
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Posted on April 12th, 2015 at 8:20pm in "Prototype Devroom : Sunday Night Chatroom" #201
@ThatOneEnderMan : Sadly, that's how the Chat came into the Pastebin. It isn't too bad of a problem, so don't worry. It's just the chat.
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Posted on April 12th, 2015 at 8:05pm in "Prototype Devroom : Sunday Night Chatroom" #202 ( Edited : 2015/04/12 at 8:10pm )
@Topmegaplaya : First off, no double-posting. Second off, the meeting JUST ended. Sorry :(

For those who missed it, here's the PB!
Sunday Night Chatroom 2015/04/12
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Posted on April 11th, 2015 at 7:14pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #203 ( Edited : 2015/04/11 at 7:21pm )
New change #4!

4. Take a peek at Chapter 2 and Chapter 4? See something different? That's right, the multipliers have been modified! The range for multipliers now are in between 1.5-0.5, making these chapters a little bit easier to progress through for new players! So if someone like Fire Man has been giving you trouble, feel free to head back to Steel Mill and give Fire Man a heck of a fight! Please note that in the future, these multipliers will experience slight changes, so do not be alarmed. These values will also be slightly modified in the Update through the use of Easy/Hard mode, so please keep that in mind! Besides that, enjoy the new multipliers and kick those Robot Masters out of their fields!
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Posted on April 10th, 2015 at 10:21pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #204
Hey there, everyone! Sorry that the Finale is still taking a bit long-Just know I'm still hard at work on it and that I plan to close up some loose ends in this, as well as provide new possibilities for the future! That being said, I might as well leave you with something.....
For Rock! For Light! For Everlasting Peace!
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Posted on April 9th, 2015 at 5:14pm in "Prototype Devroom : Game Suggestions" #205
@TheDoc : Argument #1: And that's why I was asking to see if anyone had something better :) I know it doesn't make too much sense, that Shadow thing....Snake's on bad terms with Hard Man, right? Plus, I would never imagine a hard-hitting attack would work too well on a snake, much too coily and slithery...Then again, that doesn't make too much sense either. There aren't really any types that match up with something a Snake could resist, so the whole Snake-motif thing he has won't really provide any help....He's good buddies with Toad Man, right? Maybe Water-Yeah, no, forget it. If all else fails, we could just give him one resistance.

Argument #2: "Baseballs can be whacked as hard as you want and still be 100% fine" I don't know what type of Baseballs you had as a child, but it is clear that we did not have the same brand of Baseball :P Anyway, I could go for the Nature resistance. I dunno why, but it always just felt to me that Strike Man[and baseballs in general, of course] were a bit more manufactured, which would obviously go against the idea of Nature. Yeah, I'm fine with a Nature resistance.

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Posted on April 9th, 2015 at 3:57pm in "Prototype Devroom : Game Suggestions" #206
@TheDoc : And now for another argument! While I do agree with the changing of the resistance to Missile, I don’t believe that should be his weakness. Look at it this way, it makes much more sense(at least, to me) for Snake Man to be hit by Cutter attacks rather then a missile attack like Dive Missile blamming up straight in his face. Even if you don’t agree with that logic, there’s still the matter of Magnet Man being a huge player in Mega Man 3. And while you can argue that Bright Man is technically weak to Ring Man’s Ring Boomerang, that’s more his T2 being Space_Cutter. I’d propose keeping the Cutter-core option, and removing the missile resistance for something else….Maybe Shadow? Snake Man, canonically, seems to be always keen on surprising opponents and keeping to the shadows, not fighting them directly. Thus, he probably wouldn’t be startled by surprise attacks, and he already has a connection to Shadow, being his upcoming Poison Snake T2. That’d mean Shadow Man wouldn’t do so hot against him, but that isn’t a huge problem, right? Let me know if you have any objections or better ideas?

P.S-On the note of weaknesses, I’m not too big a fan of Strike Man being weak to flame. I don’t recall anything special between baseballs and fire, and Solar Man IS a boss in MM10. The only thing I can think of is him being weak to Impact, seeing as we don’t have TOO many bots weak to their own type. The reasoning behind this is because the main objective of Baseball is to strike the ball way up...In other words, flying, meaning that Wind might work too? Someone could argue Swift too, as another major part of Baseball is running to the bases, but something like that would feel more fit at home as a T2 for him. I mean, he does have an attack where he curls up in a ball and flings himself at the opponent, and I don’t recall any Impact_swift attacks….
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Posted on April 6th, 2015 at 10:16pm in "TailsMK4's Idea Brainstorming (last updated 6/27)" #207 ( Edited : 2015/04/06 at 10:28pm )
I like all the ideas presented here(well, except the "giving more starforce to the opponent", but that's just me), and I think you did a great job here, Tails. One change I would like to see be implemented for the Hard side of things(might be a little harder to implement though) is when an enemy uses a multiple-stage attack, they follow through with it, or at least have a higher likelihood of picking that move next turn. For example, if you're in Chapter 3 and Mega Man charges up his Buster, I'd expect him to fire the Mega Buster the next turn, since keeping the charge doesn't really do anything for him(*Unless Adrian suddenly gets the idea of keeping the charge keeps adding benefits I.E Keeping the Mega Buster charge will continue to boost your defense until fired, but I'll save that for another day*). Likewise, if Heat Man attacks me with Atomic Fire, I should expect that he keep on attacking me with Atomic Fire and not switch to another move until it's done. Granted, it sounds pretty hard to implement, and seeing as I don't know a lick of programming talk, unlike Tails and Adrian here, I can't say for sure. Also, another problem that comes into the fray are the Elemental Busters, which continue to benefit you when you don't use it, and might even prove MORE useful than firing the shot in some cases. Yes, it sounds hard to implement and there are moves that counteract this, a few of those being Elemental Busters and Shields(Especially Shields!), but I'm just bringing up an idea here. Providing an idea never killed the cat, right?.....Right? It's just kinda laughable when Heat Man starts up an Atomic Fire and throws something completely different next turn.
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Posted on April 6th, 2015 at 4:22pm in "Important Announcement : Welcome New Community Moderators" #208
@TheDoc : @ThatGuyNamedMikey : Congrats, both of you two! Adrian and I have been discussing the possibility of future Mods, and we felt you two were a shining example of what the Community was all about! Doc, you've shown yourself as someone to be trusted for a while now, and now it's official :) As for you Mike, while me and you have completely different viewpoints, you've proven that you will uphold the Community standards ^_^
Congratulations, new fellow mods! I know you'll be a great addition, and I'm glad that you'll help The Law in making this Community a great place!
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Posted on April 6th, 2015 at 3:24pm in "Prototype Devroom : Website Suggestions" #209 ( Edited : 2015/04/06 at 3:28pm )
It's been quite a while since anything's been posted here(a solid two months 0_0)! Something that would really make my day(it's a pun) would be some sort of a chorological posting log! With this, it'd show the posts posted by day, even if you've already seen it. I'm suggesting this because there's quite a few things I want to respond to today, but it's a bit hard to track it all down. Heck, it doesn't even have to span back far, as long as there's something that says "View all posts posted today", I'd be fine. Of course, if it would span back even further, I certainly wouldn't object :)
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Posted on April 5th, 2015 at 10:23pm in "Rhythm's Random Perler Bead Showcase" #210
Ooh, perler beads! Being a bit of an amateur spriter myself, I've been interested with the use of perler beads, but unfortunately it always manages to escape me :/.....Anyway, I'll be interested in this thread, and I hope to see you live up to your hopes and provide the Community with a few more pieces of perler-art in the future :)
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Posted on April 5th, 2015 at 8:05pm in "Prototype Devroom : Sunday Night Chatroom" #211
Achoooo! Sorry, got a bit of a cold! Eh, what fell out of my pocket? Oh, that's the new Pastebin. Want it?
Sunday Night Chatroom 2015/04/05
Well, see you next week!
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Posted on April 5th, 2015 at 5:21pm in "Celebration Thread" #212
Excelsior!
Enker
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Posted on April 2nd, 2015 at 10:31pm in "Celebration Thread" #213
Badum-dum, badum-dum-dum, another preview comes along....
Punk Versus Dive Man Chapter 2
"Hey, here's another image of a Mega Man Killer battle in motion! As you can see in the provided screenshot, I've finally coded Punk as an unlockable character in-game, through the same means as Ballade. Coding Enker next, hope to be done soon, but we'll see how that goes :) Of course, as mentioned before, Quint will stay as a Boss-only character, unless anyone is too bothered by that. Sorry! Anyway, have fun speculating on the image, and look forward to all the new things coming out in the Update!"
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Posted on April 1st, 2015 at 10:15pm in "Celebration Thread" #214 ( Edited : 2015/04/01 at 10:19pm )
Um, everyone? I have some news to reveal from “you-know-who”…..

Oh my...Your wish is granted!
“Hey there! As I was getting my programming done this week, I just couldn’t stop thinking about the Mega Man Killers and how much people just want them to be playable. I finally decided to give in, and in the future update, you guys will be able to use the Mega Man Killers in battle! ^_^ I just got finished coding Ballade with all the right unlockable requirements, and I’ve made something a bit...Different about them. These guys won’t be unlocked through the normal means of using Neutral-attacks on their field...But that’s something I want you guys to figure out yourself. They also don’t have any Core-type as of now[besides the same Neutral], since I haven’t finished coding it as of this email, nor their attacks. As the week progresses, I’ll send you more pictures and you can show it to everyone in the Community. I’d also like to say sorry for the fact that Quint WON’T be playable-He just wouldn’t fit in the current circumstances and will remain an non-unlockable boss. Last time I checked though, there weren’t too many Quint fans out there, so I don’t think this won’t bother anyone? Anyway, look forward to them being under your control in the future :)”

Wow. Just wow.
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Posted on April 1st, 2015 at 10:04pm in "Official Question and Answer Thread" #215 ( Edited : 2015/04/01 at 10:05pm )
@rotomslashblast : On the bottom of your comments, there's an option that says +Show Formatting Options. Your question can be answered there. I'll provide some examples on here as well.
[robot:right]{bubble-man}
bubble-man

[robot:right:shoot]{bubble-man}
bubble-man

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Posted on April 1st, 2015 at 9:05pm in "Official Question and Answer Thread" #216
Password
See that doctor? Click on him a bunch of times. A prompt will come up, asking you for what you want. Check this thread, copy and paste a code from there, and you'll get something special.

P.S-You can do this with Light and Cossack as well.
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Posted on April 1st, 2015 at 8:58pm in "Official Question and Answer Thread" #217
@rotomslashblast : Well, that's supposed to be a funny touch to the sprites, in a sort of cartoony way. And Bubble Bomb was made useable to give the password feature a usefulness in game, as well as just providing a move from another game to diversify things a tiny bit.
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Posted on April 1st, 2015 at 8:35pm in "Just some questions." #218 ( Edited : 2015/04/01 at 8:46pm )
First off, ask questions here. Making a thread for questions is just unnecessary....Second off, welcome to the Community and enjoy your stay at Casa de Prototype :)

1.) Because making the Robot Masters playable is quite a bit of work. It isn't just a matter of "he already has sprites", it's a matter of much more. Very time-consuming, and we like to save big updates for adding sets of Robot Masters. Please be patient: We only have one guy working on the game :(

2.) We simply felt Bright Man would be more at home with a Time-core. It's not a matter of logic, it's a matter of future planning, you know? Looking ahead, we have TONS of Electric bots ahead, but not as many in the Time department. I'm terribly sorry if you don't agree with this opinion, but it's just the way we went. Different strokes for different folks, right?

3.) Pharaoh Curse is an under-development move. Pharaoh Man will eventually learn the move through level-up, but unfortunately now isn't the time. Much like how the MM1 bots can learn two moves, so will MM2, MM3, MM4, and basically every robot master will get two moves unique to them. You can see some of them down below in the image I've provided. Like I said, it's a matter of patience. After all, only one guy is working on the game.

I'm glad you understand, and I hope you weren't offended in any way. Your questions are good for the game, and it's nice you asked: it shows that you have a passion for the game! Please be reminded though that this game, true to it's name, is a Prototype and thus, will be for quite a while. This game isn't fully-completed after all! Anyway, next time ask questions in the link provided, feel free to continue and enjoy the game, feel free to explore the Community and the Chat, and have a good time! After all, I'm not one to stop people having fun :)
here.
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Posted on April 1st, 2015 at 3:17pm in "The Update's FINALLY OUT!!!!!: Your thoughts on the changes" #219
Hahahaha I get it cause it's April Fools! And this is not actually a thread talking about the Upda-I'll stop talking now.

Fair Warning right now: I'm not fond of April Fools. Be warned.
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Posted on March 31st, 2015 at 7:23pm in "Mikey's PERMANENT ideas thread." #220 ( Edited : 2015/03/31 at 7:42pm )
Alright, it's time for me to give out my view on these ideas. After all, it's been a few days....

1). Nononono, I think this has already been made clear. Gameplay first, story after that. Personally, I like it that way. At the most, I could only imagine Adrian would just go ahead and make those comic-based story posts if story is such a huge matter, but of course it wouldn't be finalized and would just be there because people want a reason for their actions.

2). I like the meeting, but first we'd need a chat that could limit people, and it'd have to be done when Idea: #1 is a priority. Although, seeing as how most major enemies show up in the database in the "Boss database", that'd mean people would already know who they are. Unless Adrian can keep them hidden in the database.

3). Yeah, I can agree with this. Fortunately, it's something that has been discussed before, so no worries on that part :)

4). Eh, I can't agree with this. It's not like it was something that took Adrian days of programming, so it's not like it wasted too much time on his part. The more options to play the game, the better. If Adrian feels that a Difficulty system just isn't needed, he can cut out the system. Otherwise, we can't say or decide.

5). I would address this further, but the guy above me(Doc) addressed this perfectly. Let Adrian decide when he thinks enough is enough for him. One of the ideas behind RPG Prototype for Adrian(last time I checked) was some sort of Subspace Emissary, so he'd probably want to see how many robots he can put in before he decided he's tired of it. Something to remember is that ONLY Light's First line, Wily's Second line, and Cossack's Fourth line are mandatory: Robots from games like Mega Man 3 are not necessary and are more like....Extra Robots, you know? For example, think of the lines mentioned above as your Starter Pokémon, and robots from games like Mega Man 3 are more along the lines of Pokémon you can catch, but aren't necessary at any point in the game. They're just there if you want to catch them. At least, that's how I always thought the system was, dunno if that's Adrian's final plan.
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Posted on March 29th, 2015 at 8:40pm in "Prototype Devroom : Sunday Night Chatroom" #221
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Posted on March 29th, 2015 at 1:32pm in "Prototype Devroom : Sunday Night Chatroom" #222
Yes, there will be a meeting tonight. Feel free to show up in your fanciest outfit, at 6 PM EST, and we'll discuss those beautiful ideas like always.
[PS I need someone to bring snacks]
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Posted on March 29th, 2015 at 1:56am in "The (un)Official Random Art/Sprite Showcase thing!" #223 ( Edited : 2015/03/29 at 1:59am )
Here, since I'm a bit of a spriter, I'll contribute this animated GIF of my favorite Robot Master from 7. I should note I've never made a GIF before, so this is my first attempt. Go easy on me X)
Freezie Freezie Freezie!
Enjoy. This is based off the Victory pose I made for him, by the way :)
[And yes he's in Ice Man's stage don't judge me]
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Posted on March 28th, 2015 at 2:48pm in "Prototype Devroom : Game Suggestions" #224 ( Edited : 2015/03/28 at 2:49pm )
@Tobyjoey : Well, since you responded to my points, I might as well respond to yours, right? :) So, allow me to get started!

>Slash ManSlash Man-Once again, I just don’t fully-agree with the Nature typing. However, it’s fair to say that Slash Man isn’t exactly a Cutter core either. Cutter-cores are usually ranged-fighters, which is something Slash Man has proven he’s not. However, Nature-Cores aren’t exactly close-fighters too, as they rely on some form of nature, such as leaves, snakes, and bees. Also, Nature-cores are usually more reserved and less outspoken, from robots like Wood Man and Snake Man. Slash Man has proven he is none of that, from sources like Gigamix and such.
1.Well, technically, he’s apparently based on Pluto. That doesn’t mean he should be a space core though, right? I understand your point though.
2.0_0….Those were robo-dinosaur eggs? Aaaaand that changes my perspective on Slash Man.
3. Didn’t notice he was weak to Scorch Wheel as well. Thought that the Freeze Cracker was due to the dinosaur-motif of his, but Scorch Wheel proves me wrong. Then again, Burst is….Never mind.
4.Yeah, can’t exactly argue with my own point. The ratio is pretty unbalanced, and you’re completely right in that regard.

Yeah, you guys make some good points, and I guess I’ll have to go for it. I’m fine with Slash Man becoming a Nature-core. Yes, that's right, I'm all for making Slash Man a [Nature]{nature core}.....Which doesn't make sense since I made an entire post revolving on why he shouldn't. Oh well.
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Posted on March 28th, 2015 at 2:27pm in "Official Player Introductions Thread" #225
@HattyH : Nice to meet you, and enjoy MMRPG Prototype! If you have any questions about the game, feel free to ask them here! Besides that, have fun at your stay in MMRPG Prototype :)
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Posted on March 28th, 2015 at 12:23am in "Prototype Devroom : Game Suggestions" #226 ( Edited : 2015/03/28 at 12:30am )
[I'm sorry for the DP! But, RP Posting limits apply to me as well :)]

>SlashSlash Man-Oof, here’s the doozy! Look, I just can’t see him being a Nature core. Nothing about him screams Nature to me. I get it: His field? Yeah, it takes place in a wild area. But, fields aren’t who the Robot is. Take a look at our buddy from MM4, Ring Man. He’s a Cutter-core, right? But his field is Space Simulator, a Space field. That doesn’t mean Ring Man is throwing out Star Barriers and Black Hole Bombs all over the place. While I can see Slash Man throwing up a Leaf Shield, attacks like Search Snake and Hornet Chaser just don’t seem right to me, coming out of him. It’s not like Nature Attacks aren’t projectiles either. I mean, we have bees and snakes coming out to hit the opponent, which isn't close-fighting. Yes, I know about Slash Claw. Why does it have to be his T2 though? It’s extremely simple, and never seemed to be anything like a T2 to me. Out of his other attacks, we have the attack where he lights himself on fire[A Nature-bot going Human Torch?] and where he drops his little sticky embers. Could we classify the Ember Drop as his T2? The attack was basically for him to set the player up in a situation where he could slash him, thus creating a little strategy somehow that we could utilize in some way in MMRPG. However….I will admit that the Nature to Cutter ratio isn’t exactly fair. I’m just throwing out ideas here.

>You read this!Cloud Man-Eh, I’d be fine with Electric-attacks just doing normal damage to him. We really don’t get too many bots who are like that, having their type do normal damage to them.

So, there’s my viewpoint. I’m not offending anyone, I’m just giving out my 2₵ on this whole debacle here. I’m not trying to offend anyone, so if you’re writing me an angry letter, I will point you to this sentence. I'm typing this late at night, of course, so I might seem a bit off in some places, but just place it to sleepiness. Frankly, I think all you guys make some good points; I just happen to not agree with them. Opinions are made for challenging on the internet though, so feel free to come at me with everything you got.
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Posted on March 28th, 2015 at 12:23am in "Prototype Devroom : Game Suggestions" #227 ( Edited : 2015/03/28 at 12:39am )
Alright, your casually-late MBM here once again, and I’ve joined the battle to input my opinions on the Slash/Turbo hot-topic. Frankly, I don’t believe in some of the points brought up, but I’ll go into that. If you feel I’m wrong, feel free to type up a post and toss a good argument into my face. Starting up with….

>SpringSpring Man-Yeah, a small little note here, but Thunder Bolt[Or whatever Cloud’s weapon was] never healed him in the slightest. In fact, it never powered him up! The T.Bolt, in fact, simply “magnetized” him. In this state, Spring Man would attract Mega Man into his position while he was going on into his patterns. He doesn’t go faster, nor does he go slower. He doesn’t benefit from anything, expect the attracting of Rock to his position. Thus, I would classify Electric, to him, as an Immunity, not an Affinity.

>TurboTurbo Man-First off, I’d argue that he deserves an Affinity to Electric. Unlike Spring Man, he actually does receive a boost in his abilities. He becomes faster by a REMARKABLE rate, making him a much tougher fighter. “he becomes an invincible electric car for a short time if charged with high voltage electricity”(MMKB). In this case, I’d say that Turbo deserves the Electric affinity more than old Spring-head. Second off, I do not agree with the reasoning behind the Flame typing. I might as well go back to 7, and bring up his attack patterns. We all remember the Scorch Wheel, right? Of course. How about the “Crash Drive”? No? Allow to enlighten you. It’s his car-transforming technique, where he’d rush you. Obviously, we need to fix the name[Both because it is terrible and Crash Man exists], but tell me what second-typing you could give this attack? Well, none. On the other hand, Scorch Wheel can easily be Flame and Swift, thus knocking out the T2. “Crash Drive”, on the other hand, isn’t so easy. Would it really make sense to give this a second-typing? I mean, he RUSHES you. Keyword rush, which is how I’d sum up most Swift-attacks. Don’t forget we already have quite a bit of Flame-cores coming up. I know you’re throwing Nitro in my face, but I’ll throw something back….

>NitroNitro Man-I get it, his stats are comparable to Turbo. However, I don’t agree with the stats. 56 defense? I think there’s something off there[Sorry Brorman, but this is one time I don't agree with you!]. Here, look at this quote. “He is a stunt robot who has appeared in many movies and TV shows”[MMKB]. Look, he’s a stunt person. Question for the people in the class, what do stunt-people have to be? Anyone know? That’s right, durable. He’s clearly good at his job, as it says he’s shown up in many movies and TV shows. That means he can take hits. I mean, if you, as a stunt person, couldn’t perform a stunt and end up breaking your leg, that pretty much means you’re a shoddy stunts-man. I'm sorry for "breaking" your dream :( Well, Nitro isn’t a shoddy amateur; He’s a professional. Even looking at his design, you can see an example of this. He’s short and stout, and he has a huge chest. Usually, short and stout means a bit defensive, at least from the shows I've seen as a kid. Those muscles you see him packing? That's right, he doesn't have any. He's not a buff robot. He does have a huge chest, and that’s usually a symbol of a man[I mean robot] who can take a beating. Look at Ivan Drago in Rocky IV. He’s not Quick Man, who needs to be light-weight to move fast, thus being made out of paper-mache[or Raditz, for anyone who gets the joke]. No, Nitro's wheel does that for him. Nitro just doesn’t scream “high attack” to me. Plus, we really don’t have a defensive Swift robot this far, might be interesting. Thus, Swift Turbo wouldn’t be a problem, since his stats won't be similar.
[Note: In return, his attack should be lowered]
Two-parter because RPG Posting rules apply to me as well :)
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Posted on March 25th, 2015 at 8:02pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #228
@Bt Man : Yes, at some point in time, you'll be able to face Tomahawk Man in the Bonus Field. A few(or more) Updates after that, and we'll probably be gain his Field as well.

@ThatOneEnderMan : Yes, Tomahawk is finished. I'm not making Plant Man sprites, however, Raynor is. If he doesn't finish after a while though, I'll take the relms. I do plan to make sprites for Centaur in the future though :) And yes, in the Update, Starforce will also be able to block elemental damage.

I should also mention that I made the colors for Tomahawk, and provided a few sprites of my own that may or may not show up. Everything else though, was Zion :)
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Posted on March 24th, 2015 at 11:02am in "Prototype Devroom : Sunday Night Chatroom" #229 ( Edited : 2015/03/24 at 11:08am )
@TheDoc Adrian MarceauThatOneEnderMan : *panting* It took quite a bit of doing, but I finally got it back! And by it, I mean IT. I now own quite a few favors though.....
Sunday Night Chatroom 2015/03/22
Turns out the PB contained keywords that caused it to auto-delete. It was luck that it was recovered. Let's just hope it doesn't get removed again.....
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Posted on March 23rd, 2015 at 6:11pm in "Prototype Devroom : Sunday Night Chatroom" #230 ( Edited : 2015/03/23 at 6:14pm )
@ThatOneEnderMan : In repair modequick-man.......

Issuing a message to Pastebin to recover the Sunday Night Chat 3/22/2015. Hopefully, we can still recover it. No clue what happened, perhaps someone issued some sort of complaint?
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Posted on March 22nd, 2015 at 8:55pm in "Prototype Devroom : Sunday Night Chatroom" #231
Pastebin! Read it and weep!
Sunday Night Chatroom 2015/03/22
[Freeze...Freeze]
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Posted on March 22nd, 2015 at 1:37am in "Prototype Devroom : Sunday Night Chatroom" #232
Hey there, everyone! A bit late for posting(Note: 1:37 AM), but I should remind you all early that we have another meeting today, at 6 PM EST! As always, come and bring those brilliant ideas! I'd also like to ask that we discuss the news revealed yesterday in the Update! See you there!
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Posted on March 21st, 2015 at 10:22pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #233 ( Edited : 2015/03/21 at 11:22pm )
Alright, now that I'm back on a suitable typing source, I guess it's time for me to do my thing.
*Cracks fingers*
Update Release Date: Honestly, just as we all should know at this point, release dates shouldn't be a focus. Plus, putting a time limit on yourself won't help; Trust me, sprites are the same way! So, no worries on that one!

Stat Caps: Nothing much to say about this one, we all know the drill.

Alts: Once again, nothing to say about this one. Although I will miss Tron.....Perhaps one day, we could see her in a new role?

Auto's shop: Again, we all knew this was coming.

Reggae's shop: Once again, expected. Nice touch on the whole "Inventory changes on what you sell"! Interesting touch, and one that I hope stays! It'll also provide us with some more Copy-attacks, so that's another good point. Although, I assume the stats for Overdrive(IE Attack, Accuracy) is simply a placeholder.

Coreguard: :'( RIP Coreguard...May I forever miss you, no matter how flawed you were(would've been?)

Core Throwing: Hahaha, glad to see this in effect! I just love the idea that somewhere, there could be a Bubble Man, cornered by Metal Man. Bubble Man, who appears to be trapped, throws a Swift Core to save his life. I just quite honestly love this idea, and it's about time we got items that do damage.

Mecha Shards: I remember suggesting this idea on a limb, and I'm glad to see it make an appearance in-game. I just like the idea, you know?

Robots holding Items: .....I've expressed my concerns for this idea, and it's still one that bothers me. " A robot like Roll on the other hand - using an Electric Core to grant access to the ability - would still require 6 WE to use." This sentence eases my concerns, but I just don't feel right about this idea. Oh well, it's one of those situations where you have to really use the term "Wait and find out."
)A: What happens if Elec Man were to say, hold an Electric Core? Do the reductions still occur?

Star Force: No problem here, all in the sake of balancing. We'll just have to see if it passes the "You know who" test.

Dark Elements in Prototype: I've pretty much made my opinions clear on this topic, and frankly, me giving praise won't change anything ^_^ Great idea here, Adrian, and one that I'm particularly fond of myself. Can't wait to see how this comes into play(Imagine this on Bonus Field with it's crazy high-multipliers! Not being able to use these powers to your advantage while your enemy can? Sounds pretty hectic to me! Perhaps in a Bonus Field III?).

Mecha Support: I remember reading this a while ago, and I thought "This'd be a solid idea!" Never thought it would come so soon! I like it!

Field Multipliers: Nice balancing here! Now, most players won't give up in the first few levels! Field Support being split apart is also a pretty neat idea. Especially since it matches up with Mecha Support, and things matching up are always fun.

EXP points: Solid points as ever. I also now realize that perhaps different limits for levels isn't too bad. Although please don't make it huge jumps! Leveling up in the early game is pretty hard as is. And I knew about caps for a while now, so I already expressed my thoughts.

Bosses: This is understandable. While I know a lot of people like Ballade(I'm more of an Enker-guy myself), it's best this way. Although....If there was some sort of Versus mode we could implement? As in, you choose the stakes, the fields, everything! In this mode, perhaps we could(and the reason I brought this up) even choose from Bosses and Mechas? Granted, winning this shouldn't reap you anything(Beating a Met with Slur or Enker probably shouldn't get you a Yashichi), but it's a cool thought? Sadly, something like this probably would come down the line, or even never, and I'm not even sure if you feel a Versus mode is fit for this game. Anyway, ran a bit off-topic. So, to recap, I'm fine with not using Ballade or any other Bosses.

Running a bit on the character limit here! Had to cut out a tiny bit to fit in, but I managed to compress it all. I encourage anyone else to give their own little review on the idea(I already know someone who will :P), as Criticism is absolutely necessary into creating something better, and considering every view-point!

By the way, anyone who managed to get this far on my post, feel free to come to tomorrow's chat, at 6 PM EST! We'll most likely discuss the ideas presented here.
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Posted on March 21st, 2015 at 7:03pm in "2015 Update Preview : Stats, Alts, and Elemental Forces" #234 ( Edited : 2015/03/21 at 7:11pm )
I told you all! I told you! I had a feeling big news was coming today....Hmmm...

Anyway, I can't go too much into detail about what I think atm, but to give it a quick overview? All of it is awesome. I honestly cannot wait for these new/edited features. This isn't even an Update anymore, this is a Version 2 of Prototype! Could I even dare to call it moving up a development stage? My hype level is WAAAAAY up in the clouds. I also like the three types of mecha support-so cool ^_^! Anyway, it looks like we have quite a few things to discuss tomorrow :)

Speaking of cool, who's that new bot in the MM7 section of the database?[I just had to sneak that in there!]

-Mobile MBM
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Posted on March 21st, 2015 at 2:16pm in "Concerning My reset..." #235
Sorry, but I'm going to have to lock this thread. Topics like this can be talked about elsewhere, and frankly, it doesn't deserve a topic. Thank you for understanding.
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Posted on March 18th, 2015 at 8:11pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #236
@Bt Man : Who's to say just because we're having some inter-dimensional travel, we can't have a little action going on in the Main Universe ;)?
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Posted on March 18th, 2015 at 8:02pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #237
@Bt Man : Sorry, but for this season, there's nothing else to be added. Season 3 will go on into it though, so don't worry! Plus, I might have some....Bigger things coming up soon.
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Posted on March 17th, 2015 at 11:23pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #238
Hmph! At this rate, the battle will take out the stadium before we can reach a conclusion!
*The members of the crowd look back to see...
quintWhat? I say one thing and everyone starts panicking? Shoo, go back to watching the fight!
*The guard-bots in the stadium keep an eye on Quint, who brings out a ticket*
quintHey, I paid for my ticket fair and square! Plus, I can't plan any schemes with....Just ignore me! I'm just saying that this battle might not end well, since both these guys don't seem keen on losing.
*And with that, the audience goes back to watching the fight*
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Posted on March 16th, 2015 at 12:16pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #239
@The Zion : It's coming eventually, but not for a while. So, to answer your question, there hasn't been an exact date, but I'll keep you guys updated.
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Posted on March 15th, 2015 at 7:52pm in "Prototype Devroom : Sunday Night Chatroom" #240
Pastebin, pastebin! Hot off the press, only a dollar each!
Sunday Night Chatroom 2015/03/15
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Posted on March 15th, 2015 at 2:00pm in "Prototype Devroom : Sunday Night Chatroom" #241
Yes, we will be doing Sunday Night Chatrooom today, at 6 PM EST time! Come and bring those brilliant ideas, and MegaBoss may have a few screenshots to show!
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Posted on March 8th, 2015 at 7:24pm in "Prototype Devroom : Sunday Night Chatroom" #242
If you prefer your chat in written form!
Sunday Night Chatroom 2015/03/08
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Posted on March 8th, 2015 at 12:29pm in "Prototype Devroom : Sunday Night Chatroom" #243
Don't forget about our meeting today, players! And feel free to bring those amazing ideas if you have em!
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Posted on March 4th, 2015 at 8:51pm in "Community Questionnaire" #244
@Retro Pikachu : Why do I like Quick Man so much? See, my first Mega Man game was 3, which had all around bots in terms of difficulty. Mega Man 2 was also similiar, except for one Robot Master: Quick Man. Those lasers were pretty difficult to avoid, and I died more times than I can recall. When I figured out that Time Stopper could stop the lasers, I still had the problem of Quick Man himself. I spent weeks on Quick, and spending so much time on one guy really helps you gain a rival relationship. To me, Quick Man is a figure-of-hardship, fitting as I'm part of the Big 3. Plus, I reall like his sprites.
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Posted on March 1st, 2015 at 7:30pm in "Prototype Devroom : Sunday Night Chatroom" #245
Here's the latest Pastebin! Enjoy, readers!
Sunday Night Chatroom 2015/03/01
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Posted on March 1st, 2015 at 3:10pm in "Prototype Devroom : Sunday Night Chatroom" #246
Remember to show up tonight, 6 'o clock as usual! Show up with some ideas, and I might show up with something of my own!
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Posted on February 23rd, 2015 at 5:43pm in "The Weekly Quiz!" #247
Here's a quiz, the topic being "Least favorite Mega Man Game!"(From the Classic Series. I know we all want to hate X7, I know.)
What's your least favorite Mega Man game?
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Posted on February 22nd, 2015 at 8:00pm in "Prototype Devroom : Sunday Night Chatroom" #248
Hey, you! Yeah, I'm talking to you! Look, I got a fresh Pastebin and you're gonna take it? Alright? Good. No refunds though.
Sunday Night Chatroom 2015/02/22
There you go.
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Posted on February 22nd, 2015 at 2:24pm in "Prototype Devroom : Sunday Night Chatroom" #249
Remember that we have a meeting today, folks! 6 PM on the dot, as usual, and bring those brilliant ideas if you can!
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Posted on February 22nd, 2015 at 2:29am in "Prototype Devroom : Game Suggestions" #250
So, I have something to suggest about the Weaknesses and Resistances of Turbo Man(Since there's nowhere else to put it).

Personally, I think that his Electric Resistance SHOULD be moved to an affinity. Electric never damaged him in the slightest in 7, instead powering him up(In this case, healing him). To make up for his lost resistance, we could give him.....Explode or Cutter? He doesn't seem to enjoy the company of Burst Man and Punk. Or perhaps Nature due to him being a car? Just something to consider, and something that I personally believe should be changed.
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Posted on February 20th, 2015 at 1:24pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #251
@Crystal Miner : Crystal Man's stage is only there as a placeholder for the future, nothing else. Also the reason why Jewel Man's stage is there as well, despite us being nowhere close to the 9 stages.
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Posted on February 15th, 2015 at 8:46pm in "Prototype Devroom : Sunday Night Chatroom" #252
Psst! Hey, you. Want a Pastebin? Latest one, I guarantee you. No? Then why did I make it?
Sunday Night Chatroom 2/15/2015
Leaving it here just in case.
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Posted on February 15th, 2015 at 12:19am in "Prototype Devroom : Sunday Night Chatroom" #253
Hey everyone, boys and girls, BossMan has something to say, but chances are you already know :P

So, we have a meeting tomorrow, at 6 on the dot. Let's have people actually show up this time, unlike the last two weeks. Pretty please?
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Posted on February 13th, 2015 at 10:11am in "Alternate Costumes Suggestion Thread" #254
@The Zion : Hey, I'm one of the above mods(and spriters), if you want, feel free to PM me. If I like your work, I'll be sure to see that Adrian sees your work.
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Posted on February 8th, 2015 at 5:11pm in "Prototype Devroom : Sunday Night Chatroom" #255 ( Edited : 2015/02/08 at 6:25pm )
Hey guys, unfortunately something came up and I won't be able to attend tonight's meeting. Hopefully, you guys can still get some work done. Whoever's PBing can send it to me in a PM and I'll update the thread and send it to Adrian. As for the pictures, I'll post it when I get back :) Thank you for understanding.

Meeting's canceled again. Try better next time.
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Posted on February 8th, 2015 at 12:16pm in "Role-Play Formatting Help" #256
@Crystal Miner : [robot:right:base]{bass_flame}

bass
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Posted on February 7th, 2015 at 11:11pm in "Prototype Devroom : Sunday Night Chatroom" #257 ( Edited : 2015/02/08 at 3:07pm )
Posting to remind everyone of the meeting tomorrow, 6:00 PM. You know the usual, and bring those ideas if you can! I might even have a few pics to show off :P
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Posted on February 4th, 2015 at 7:16pm in "your "current theme"." #258 ( Edited : 2015/02/04 at 7:18pm )
I suppose I might as well. Now, a problem with myself is that my theme depends on my mood. One second I'll like a song and the next I'll like another.
My track, you ask? Surely, it must be an incredibly-composed theme, but albeit with a simply complicity, fitting someone like myself. So, the track I give to you all...Is this.

Now, who wants to stare me down in a Western-styled gunfight?
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Posted on February 4th, 2015 at 6:00pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #259
B Team’s story
*A while back*
jewel-manUgh...Pairing ME up with YOU…
oil-manI should be saying the same, Gem-face!
*B Team heads down the second entrance*

*Now…*
jewel-manoil-man
jewel-manAnd not to mention that drab look of yours!
oil-manMan, you talk way too much! Geez….
*Mumble...Mumble*
oil-man(Wait! Do you hear that?)
jewel-man(What’s going on here?
oil-man(Let’s get a closer look at things….)
*They peer from around the corner-way...And they see two robots….One physical and one...Not so physical..*
Evil Plans
top-manrobot
top-manI promise you sir, everything’s going according to plan.
robotSo far, you haven’t convinced me.
top-manI assure you, all is going well.
robotOh really, Liquid? I can see distrust between your team. Even the Killers aren’t this broken, and they’re a group of imbeciles.
[top-manHey, we’re working things out! I just need to earn their respect...
robotYou’ve also spent most of your resources on your stupid revenge quest, and not on seeking the Starforce. Or did you forget?
top-manWe’re getting to that, sir. We’ve already captured Spinstrike, and we’ve located Starforce here! At this point, it’s only a matter of finding it.
robotYou mean Top Man?
top-manThat’s what Spinstrike WANTS you to think!
robot Hmm...Alright. No more distractions, however. Failure is not an option at this point! What about those pursuers you spoke of?
top-manI doubt they’ll find this place. Even if they do, there’s still the matter of Gemini Man, the robot we found and that you modified. He can easily defeat them. If he doesn’t, there’s still TOPHOUND.
robotAlright then. I have a rendezvous with the Killers. Make sure you don’t fail me, or you know what happens. Master...out.
*Is this the end of our unlikely group of Robot Masters? Can Gemini Man be defeated? Will Top Man find B Team? What can they do? Find out!....But wait….





A New Challenger


nitronnitronnitronrobot
*beep* *beep*
"Mr. X, can you hear me?"
"Loud and clear. What's the situation?"
"Perimeter defenses are disabled. Preparing to infiltrate the central complex on your mark."
"Roger. Good luck, Spinstrike. We're counting on you."
So, that's it for now! Feel free to tune in soon, as the Season Finale "Racing Towards the Light" will be coming up sometime soon in the future. I should also state that no one is allowed to post anything to the story as of now, as I have very specific views for the Finale and changing it will affect things in the long-run.
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Posted on February 3rd, 2015 at 5:51pm in "Tips and Tricks: Boss Strategy Guide" #260 ( Edited : 2015/02/03 at 5:52pm )
@The Zion : Welcome to the Community! Feel free to come around more often!

Unfortunately not as of now, since we still have to work on the whole 10 acres for them, but I promise you, in an Update in the future, you'll be able to smash opponents with Stone Man or get them dizzy with Gravity Man!
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Posted on February 3rd, 2015 at 5:01pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #261
A Team’s story
gyro-manknight-mantime-man
gyro-manAlright, just keep heading straight. We’ll be sure to find that Purple rip-off!
knight-manThen my mace will be planted firmly on his villainous head!
time-manThis energy…I could’ve swore that I’ve seen it someplace before.
gyro-mantime-manknight-man          robot
knight-manI see someone up ahead! Be gone, spawn from the underworld!
gyro-manKnight Man, ask questions first! At least see who it is!
knight-manHonor never waits for questions, only action!
gyro-mantime-man    robotknight-man
robotOw, ow, ow! What did you have to do that to us for?
gyro-manOh...It makes sense to see you here…Gemini Man.
Encounter with Gemini Man
gyro-mantime-mangemini-manknight-man
gemini-manWell, who else would be here? Top Man? Intergalactic aliens? Seriously.
gyro-manLook, have you seen any suspicious activity? We’re looking for some minions of this guy called “Master.”
gemini-manOh, yeah!....Although, why should I sell out such a grand being to peons like yourself?
gyro-manYou’re working with the Master?!
knight-manBeings like you will be vanquished!
time-manTime’s up for you, Gemini.
gemini-manThe Master has shown me things that you couldn’t be capable of...I have such a new understanding now!
gyro-manI don’t want to fight a fellow Wily Bot, but I will if I have to. Face it, Gemini, you’re out-numbered.
[gemini-manWhat happened to there is no strength in numbers? Actually, I’m not exempt from that...But if that’s your logic, you still lose.]{gemini-man}
time-manExplain. I can clearly see there is only one robot standing before me.
gemini-manDid you forget this snazzy move?
gemini-man
gemini-mangemini-man
gemini-mangemini-mangemini-mangemini-man
gyro-mantime-mangemini-mangemini-mangemini-mangemini-manknight-man
knight-manI suppose this illusion could propose a problem.
gyro-man4..4 Gemini Men! I thought you could only create 2 at a time!
gemini-manI told you...The Master has given me new weapons that can do such things! I should also notice those guys are made out of Gemini Lasers-
gemini-manHot to the touch!
gemini-manAs I was saying, touching these guys will-
gemini-manDisintegrative to the touch!
gemini-manThey will-
gemini-manGame of tag! You’re it, you’re dead!
gemini-manAlright, maybe I should just show you...
With Team A outnumbered by the new threat of Gemini Man, the situation has gotten intense! Gemini Man now holds the advantage in battle, with his Gemini-Laser Clones! Read the next post tomorrow to find out what happens next in Liquid's deadly plan!
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Posted on February 2nd, 2015 at 3:05pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #262
With my ancient magic(And Spinstrike's permission), I bring this place back from the dead! Rise from the grave!
gyro-manTime Man, are you ready?
time-manThe scanner I happened to take from Light Labs indicates that Liquid Spinstrike is in Gemini’s old location, using the GPS system located in Roll and Top Man.
gyro-manUh, does anyone have the transponder codes?
oil-manI got you, propeller-wings! A6B5-24T5-4360!
knight-manNow, let us head off, and vanquish this evil!
jewel-manSlow down, we should bring the scanner too! (Make the most beautiful of us all the pack mule, why don’t you…)
*With the scanner along, Gyro Man, Oil Man, Time Man, Knight Man, and Jewel Man use the codes to transport themselves to Reflection Chamber….They arrive a few moments later*
gyro-manknight-mantime-manoil-manjewel-man
*Before them lies Reflection Chamber, where the floor is practically a mirror. Two paths lay before them…*
Arrival at the Reflection Chamber
oil-manAlright, we found it! Greasy sweet!
jewel-manThis place looks like a nice place to live! So sparkly…
knight-manNow to vanquish evi-
time-manHold it a minute there. We should tread softly, you never know when one of those guys could be around…
gyro-manAlright, you aces. Jewel Man, can you locate Top Man and Roll? Easier than splitting up and going through both paths.
*The Scanner beeps!...And again...And again...And again…*
jewel-manThey’re over there, in the first hallway! And the second one! And above us! Behind us! Under the floor! They’re where you’re standing, Knight Man! And where I am...And everywhere else…
gyro-manJewel Man, start making sense here! Pretty sure this didn’t happen to Mega Man when he was here.
time-manGive me a second to figure this out. Oil Man, I could use some assistance.
oil-manGot it, you big old Alarm Clock!
*After a few minutes of observing the crystals around here, Time Man and Oil Man come to a conclusion…*
time-manJust as I feared. The energy around here wasn’t here before, this was a recent addition to the Chamber...And I can conclude this is the source of our problems.
oil-manWe also ain’t going to be able to radio each other too.
gyro-manAlright, we’re going to have to do the old “split and search”. A Team will be...Me, Time Man, and Knight Man. B Team will be Oil Man and Jewel Man.
knight-manAs I rid gallantly to victory, I shan’t expect you two to slow me down.
time-manPlease. If anything, you’ll be slowing me down.
gyro-manAlright, to the first entrance!
*A Team heads down the first entrance*
jewel-manUgh...Pairing ME up with YOU…
oil-manI should be saying the same, Gem-face!
*B Team heads down the second entrance*
Come back tomorrow for the next post :)
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Posted on February 1st, 2015 at 7:07pm in "Prototype Devroom : Sunday Night Chatroom" #263
Hey everyone, I should announce there is no meeting today. Of course, next week we'll be resuming it, but for today, you can get a rest :)

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Posted on February 1st, 2015 at 4:52pm in "MMRPG Survey 2.5 - VOTING!" #264
@Retro Pikachu : If I were you, I'd hold off the quiz until later in the year, when the Update happens. This is a period of drought, so holding the quiz during a huge boom will probably up your results quick a bit. Course, it'd be postponed for quite a while.....
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Posted on January 30th, 2015 at 4:19pm in "The Amazing ness" #265
It's because you left the browser on. That happens commonly when the server doesn't get an input after a while.
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Posted on January 28th, 2015 at 6:03pm in "Its only a question" #266 ( Edited : 2015/01/28 at 6:05pm )
He's a common user around here, and a nice guy. He's also very high up in the leaderboard.

P.S-Feel free to ask small questions like these in the Chat next time :P

"Hi everyone, I am Shadownnico. I live in Chile, a small yet long country in South America. I'm 14 years old, in the 1st year of high school. I like playing videogames, mainly platformers, like the Mega Man X series, but I also like RPGs a lot, like Pokemon. I also like music, mainly rock. I have recently trying to program a little Mega Man game of my own in a basic engine as GameMaker, and it isn't going very well, but whatever. So... that's about it. Glad to meet all of you :D"
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Posted on January 27th, 2015 at 8:42pm in "Community Questionnaire" #267
So, I suppose I'll be signing up for this too. Feel free to register MegaBossMan(user) to your list, and to anyone else, feel free to ask me questions(When my name's up there, of course.)
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Posted on January 25th, 2015 at 1:51pm in "Prototype Devroom : Sunday Night Chatroom" #268
Hey everyone, for what may be the first time, I won't be showing up to today's chat. Hopefully, you guys can get some interesting ideas in the Chat without my help ;) Who knows, maybe you'll get some interesting news after the chat?

Anyway, I've made up some basic rules for the Legacy Chat,,since it appears we need more specific rules for the meetings. Don't worry, it's not much though.
Rule #1: Please keep the Proper Chat and Community etiquette while in the Chat. Breaking this rule often will amount to a kick from the Chat.
Rule #2: NO video links of any kind in the Legacy Chatroom, unless they are somehow relevant to the Chat Topic at hand(which probably won't happen often). Breaking this rule will result to a kick from the Chat.
Rule #3: When someone is speaking, please listen. It's nice to treat others with the respect you would expect them to give you. Do not stray from the Main Topic either. Breaking this rule often will amount to a kick from the Chat.
Rule #4: NO spamming. Spam is simply annoying, and spamming of any kind(Whether it be links or annoying phrases) will amount to a kick from the Chat.
Rule #5: Early bird does NOT get the worm. Simply because you show up first(and thus OPed), you still must listen to the Mods present.


That should be all the Legacy Chat needs. It will be modified through time when new things come up, but I think this is all we need for now. Please follow these rules, or as many of them state, you will be kicked :)
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Posted on January 23rd, 2015 at 3:22pm in "Official Question and Answer Thread" #269
@TheDoc : Oh yai. Yeah, you're right, I just CPed the quote which happened to be before that. Thanks.
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Posted on January 23rd, 2015 at 2:44pm in "Official Question and Answer Thread" #270 ( Edited : 2015/01/23 at 3:23pm )
@Magnetic Potpori : You can get Robot Masters from Mega Man 3. First, you have to scan them in the Bonus Field, then you can buy their fields. Warning, Kalinka's prices are pricey.


@Crystal Miner : "How do I unlock/Are you planning to make the Megaman Killers/Quint/Megaman 5 Robot Masters Etc. Etc.?"

"...You just can't unlock them as of yet." ~MegaBossMan
Their weapons nor their fields are done, so you're going to have to wait a bit. They will be playable though.

All further questions can be asked in the Strategy Section of the Community.
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Posted on January 21st, 2015 at 4:26pm in "a very serious strategy..." #271 ( Edited : 2015/01/21 at 4:27pm )
@TheDoc : This thread originally was posted on the Strategy thread. I moved it to the General thread, so that's why he said "This is a strategy place for the RPG".

Oh, and the joke here is Half-Life 3.
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Posted on January 18th, 2015 at 8:08pm in "Prototype Devroom : Sunday Night Chatroom" #272 ( Edited : 2015/01/18 at 8:10pm )
The latest Chat! Have fun and read! I must say, I really like some of the ideas here, and some really good points were made!

Sunday Night Chatroom 1/18/2015

It's good. I like it.
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Posted on January 18th, 2015 at 6:14pm in "Prototype Devroom : Sunday Night Chatroom" #273 ( Edited : 2015/01/18 at 6:15pm )
Once again, we have another meeting today. Feel free to show up, as always with your brilliant ideas.

Oh, and it started 15 minutes ago, probably should mention that :)
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Posted on January 13th, 2015 at 3:34pm in "Celebration Thread" #274 ( Edited : 2015/01/13 at 3:38pm )
Hey there, everyone! Do you like torturing yourself rather than that mainstream "celebrating"? Hope so!
So, Capcom decided to release Mega Man and Mega Man 3 on the internet, free for playing!
Mega Man 1


What's that? It isn't the original Mega Man on NES? That's right, it's Mega Man DOS! Much better than it's NES counterpart!
[This post reeks of sarcasm. Anyway, have fun with that.....Game? Can it even be called that?]
Mega Man 3, also.
I figured out it's J for jump and space for Shoot, but not much else....
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Posted on January 11th, 2015 at 7:33pm in "Prototype Devroom : Sunday Night Chatroom" #275
Latest chat, containing news from the Update.
Sunday Night Chat 2015/1/11

Read it. And enjoy. Or weep. I'll find it funny either way :)

Oh, and feel free to speculate.
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Posted on January 11th, 2015 at 1:15am in "Prototype Devroom : Sunday Night Chatroom" #276 ( Edited : 2015/01/11 at 1:23am )
Alright, so you know what I'm going to say, try to show up tommorow, same as always.


.....Actully, not quite. I've been entrusted with some news from Adrian himself containing (a lot) of information about the Update. Show up tommorow, and you could see what I have.

Now, I'm very busy tommorow, as other HUGE things decided to take up my weekend, thus why I haven't shown up as often as before. I'll still try to come to the best of my abilities, but if things go south for me, you guys still have your ideas to talk about. If I do show(Which I hope), I'm going to have to ask you guys to hold back questions and feedback until I'm done. I have no clue when something could come up suddenly.

So, thanks for reading, try to show up tommorow, and let's hope I can as well.
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Posted on January 7th, 2015 at 3:09pm in "The Weekly Quiz!" #277 ( Edited : 2015/01/07 at 3:14pm )
@Bt Man : Your wish, is my command!

Who is the best Robot Master from 4?

Go ahead, vote now!

Meanwhile, it seems a majority of the vote don't seem to get "Get Weapon" as a good track, so it's their least favorite with 6 votes!
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Posted on January 6th, 2015 at 5:34pm in "MMRPG Survey 2.5 - Introduction?" #278
@ThatGuyNamedMikey : This survey is more focused on music, and the second suggestion is already a category.
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Posted on January 4th, 2015 at 5:57pm in "Prototype Devroom : Sunday Night Chatroom" #279 ( Edited : 2015/01/04 at 6:44pm )
Alright, next Sunday, January 11th, at the usual time, the Sunday Chats will resume! So, please come and grace us with a visit, some reception, and even a few ideas?
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Posted on December 31st, 2014 at 11:57pm in "IZ CHREESTMASS TEIM!!!!!" #280 ( Edited : 2015/01/01 at 12:15am )
Alright, it's here everyone! Happy New Years! Here's to 2015 being a great year for Prototype! Or 20XX, depending on if you live in the Mega-verse! From all of us at the Mega Man RPG Prototype, we'd like to wish a happy 2015 to everyone, everywhere! Happy New Year!
Have a Gif of exploding things!

"And we're here! Happy New Year everyone! Here's to another great year of new features, new content, new mechanics, and most importantly new members! Thank you all so much for playing, for your support, and for all the great feedback and contributions! Thank you! :D"-Adrian
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Posted on December 30th, 2014 at 8:50pm in "an adventue CYOA i kinda wanna try..." #281
napalm-manAlright, I missed. Now it's your turn.
robotTurns? How does that even work?
napalm-manI hit, you hit. It goes on like that.
robot*Grabs lead pipe and smacks Napalm with it
napalm-manOw! Alright, you attacked, now it's my-
*Napalm Man gets whacked again*
napalm-manHey, it's my turn!
*Gets whacked again*
robotYou think I want to lose? No!
*Keeps on whacking Napalm Man napalm-man
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Posted on December 28th, 2014 at 5:44pm in "an adventue CYOA i kinda wanna try..." #282 ( Edited : 2014/12/28 at 6:03pm )
Alright, I suppose I might barge in, have some fun.....*cough*

So, as Napalm Man stands over me, with his Napalm in hand, I begin to panic. Now, I didn't know the 1000z in his wallet was HIS(not that I'm saying I did it or anything heh), so I think it's fair to not pay him off. Also, I don't have any Zenny in the first place, and the 1000z Napalm is talking about, simply can't be refunded to him. Why? Err, not that I took it in the first place anyway, but I would imagine the robot that did take it(not me) wasted all that moo-la on Pay-per-View movies. Once again, that's what I would think this very weak-to-explosives robot would've done. Now, besides being a weak-to-explosives bot, I'm also a coward. You know what cowards do? We avoid direct confrontation.

"Pay up scramp, I know you took it. If you don't, I'll blow you to kingdom come!"
"Napalm, buddy. Just gimme a sec, and I'll point you towards the guy who did it!

So, being the coward I am, I come up with a plan to get outta this.

"Hey, Napalm.
Hmm?
I know this great explosives museum not too far-off, could I show you?
I'm not an idiot, you're just trying to get out of this.
*Gulp*
Alright then, I'll guess you'll miss that new explosive they're showing off. Something called "Super-Explosive-Nitrate?" Too bad, I'm sure Bomb Man would love to check it out, find out where it came from, and buy some for himself. I guess that'd make him a better collector than you....
W-wait! Nononono, I'd love to go! Look, if you take me, I'll forget about this whole thing!

And my plan works perfectly! Granted, I'll have to listen to Napalm nerd out about that new explosive-.......Wait, I made it up. Alright, looks like I need to come up with a plan to get outta this plan.

Alright, where is it?
I'll show you, don't worry. Hey, mind showing me the door?

As the big purple doof led me towards the door, back turned, I decided to do the best thing I could.

I mean, it ended up with me throwing a punch while his guard was down. However, that mysterious robot who took the first thousand zenny came back and stole it again(I'll catch him next time). I proceeded to run out the door, explosives blazing behind me. Whoops.

*This post is pretty long for a choice*



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Posted on December 27th, 2014 at 2:19am in "IZ CHREESTMASS TEIM!!!!!" #283 ( Edited : 2014/12/27 at 3:19am )
@urAChrisKringled : Wow. Just wow. You've brought back fond memories of the past. I don't say this often, but thanks.

Anyone who's generally confused, this is from a famous Serbian literary novel called the Mountain Wreath. I suppose you're more confused about what it means, rather than it's origin. So, without further ado....

The fire's burning brighter than ever
the straw is spread in front of the fire
Christmas logs are laid on the fire crossways
the rifles crack, and roasts on spits do turn
the gusle* plays, and the dancers sing[*A Serbian instrument]
grandfathers dance with their young grandchildren
in the kolo* join three generations[A collective folk dance]
it seems they're almost of the same age
everything is filled with bright mirth and joy
But what I like best of all, so help me
one has to drink a toast to everything!

So, yeah. Thanks, UrAccountCrashed/urAChrisKringled!
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Posted on December 24th, 2014 at 3:06pm in "IZ CHREESTMASS TEIM!!!!!" #284
Twas the Night Before Christmas.....Claus was in a hurry....All of his elves, in a scurry....All of the Reindeers were set, even that blasted Comet.....If I continue with this, I think I might vomit.....

Anyway, MerryBoss is here to give you his Christmas Eve blessings, and that doesn't happen often, so count your stars lucky. And his gift to you is.....This Mega Man inspired rendition of an old Christmas classic.

Have fun with that.
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Posted on December 23rd, 2014 at 12:16am in "June 2014 Bugs : Mega Man Goes Shopping" #285 ( Edited : 2014/12/23 at 12:17am )
You can really tell from this picture, which Robot Masters have had a growth spurt and who hasn't.
Toad Man?

Some really tiny robots here compared to others here.....Like Gemini Man and Toad Man, as well as Needle Man.
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Posted on December 22nd, 2014 at 1:14pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #286 ( Edited : 2014/12/22 at 4:17pm )
So, a few days back, some people asked if I had anything screenshots to share like I did back in the Mega Man goes Shopping Update. Like Adrian said, I do have another exciting piece of information to share. Consider this piece of news, your Holiday gift from MBM.

As said before, Slur is peeved at our heroes for defeating all her first measures. However, it seems she's not only throwing Dark Spires at us! Ladies and gentlemen, may I introduce.......Dark Fragments!

It appears Dark Spires aren't the only threat facing our heroes....

Dark Spires and Dark Fragments (smaller versions of the spires, may be referred to as "Dark Frags" in-game) can both appear in battle and both suppress all Star Force and Core Guard, but how they behave is very different. Spires appear in the center of the battlefield and cannot be targeted or destroyed, so players will have to finish missions containing spires without the aid of their stars and cores at all. Dark Spires will mostly likely appear in key story missions and player battles[Tails, you may rejoice]. Fragments on the other hand come in two different sizes and appear among the target robots on the other side of the field. These floating crystals can be targeted like normal enemies and destroyed with Neutral attacks. Dark Fragments do not have any abilities and typically stay on the bench out of harm's way, but benefit from incredibly high stats and absorb damage from all elemental attacks. They must be defeated before Star Force and Core Guard can be used again in the mission. Fragments will likely appear in groups, randomly throughout the other robot master and fusion field missions. Maybe in other places as well............
And a little something extra for you, a more current picture of the last concept art Adrian revealed, but with the new revisions to star force and core guard values:
The trinity of elemental forces in the prototype interact in strange and mysterious ways...
Also, one last thing to share, but at one point, the Dark Dynamic Duo was *originally* going to have eyes like the Reavers of Mega Man Legend! Check the Facebook page to check out this image! Check the comments of the latest timeline post, and you'll find it(no account needed). Do you think the right choice was made? :P

Enjoy, a MerryBossMan gift.
So yeah, if you guys have any questions, feel free to ask away. Likely, either me or Adrian will get to you.
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Posted on December 20th, 2014 at 3:04pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #287 ( Edited : 2014/12/21 at 12:41am )
This Prototype never ceases to surprise me......

But yeah! I like this general mechanic here, as it adds a new level of strategy to the game for players who just speed through missions like it's no one's business with Star Force. It introduces tactics that most players don't usually try, and it makes the Support-bots(Roll, Disco, and Rhythm) more useful than they have been in the past. I also love the trinity idea here, and it really opens up a lot more for the game. We're really building a solid base here, and the foundation is sure to get better as these ideas, and all ideas, get expanded on. I just love it when things come together :)

Anyway, Dark Spires, Star Force, and Coreguard are turning out to be one of the most original ideas in-game, and the game is slowly evolving into something better with this. I feel like this is a forward step in the right direction, and I hope mostly everyone agrees with me too here. Of course, some players might not really be affected by this, but to players who hold a lot of Star Force with them, this could be a game changer for them, and me as well.... I wonder if there would be any chance of this being in a Player Battle, who knows? Each step of the Update seems to hold more and more surprises....

Can't wait to see what comes next for us, and what follows in the next year....

You know, I think I've seen those dark spires before....

P.S-Have a picture that perfectly captures my reaction to this idea.
I didn't make this, by the way
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Posted on December 18th, 2014 at 7:42pm in "Mikey's Ideas #5: For a better experience for all." #288 ( Edited : 2014/12/18 at 8:52pm )
Alright, I got my qualms about that out of the way. Now, what was that about no Neutral Stars? You know, I wondered something.....Why not make a new type "Support" for them? That'll equal an amount of 21 different types. Neutral-types could become this Empty-type we speak of to negate Star Force. Still an amount of 21. We could make Support Stars, and we're done. Well, not done, but it fixes the whole sucky neutral-type thing. The only other robot that is neutral is Met. If you wanted, we could make him negate Star Force, or we could just transfer him to a different type. Course, how would Support-types use neutral moves? Like how Robot Masters use neutral moves like Buster Shot! Bang!

Idea 8[Last One]: Level 100 isn't enough
And here it comes again. Look, we'll cross that bridge when we come to it. As of now, we aren't up to the bridge. You contradict yourself Mike. You say that we overthink things, and yet you're thinking of a bridge we're not up to yet. Plus, 100 is not the end. We simply add "EVs" to those robots. Like Tails's robots. There, we won't have to program about 100, but you can have robots up to 5000. Heck, if we can program it so that robots on the game's side aren't affected by limits[This will take a bit of programming], then you can have some pretty tough robots. We'll cross the bridge when we come to it Mike. For now, don't overthink it. We still aren't breaking robots past 50, and that's with extreme jumps in level.

So, there. I can already see your counter-argument coming. Well, read this first, don't be so focused and be more open to opinions, and DON'T overthink the bridge if we're not there yet. Nothing is broken as of yet, unless you do it on purpose.

The game isn't perfect. However, this game is Mega Man RPG Prototype, and even though it will always be called Prototype, it won't always be a Prototype. However, we're not at that point yet. Dovidenja!

"Oh, but MegaBoss!"

I already see it coming. I know that it's not going to be specifically Mike and that I shouldn't be calling it, but that's what I putting my bets on. Sorry, Mikey! Ah well. I like well thought-out counter arguments anyway.
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Posted on December 18th, 2014 at 6:57pm in "Mikey's Ideas #5: For a better experience for all." #289
Alright, alright. I've been saying in the Chat that I'd post here for a while now, and I am a man of my word. Now, I will say right now, I don't agree with everything Mike is saying here. I'm also not agreeing with everything Adrian is saying here(Shocker!), so it's about time I put my 5¢s in.

Idea #1: The base stats of all currently available opponents need a refit
Again with the stats! Oh, does that word shuffle my metaphorical feathers. The whole talk of stats is really getting on my nerves now.

Look. The problem with chapter 1 is NOT the stats. No matter what, the base for all robots(excluding exceptions like Slur) will ALWAYS be 300, no matter changes. I've replayed the game more times than you can count, and that is not the problem. The problem is this-Outside forces. Cut Man isn't hard in any way due to STATS. He's hard because of unfair multipliers and the fact that his move is OP early in-game. Wood Man has the same amount of stat points Cut Man has-And he's weak. So, changing their stats will fix the problem? No, it won't. The reason why is because Wood Man has Leaf Shield, and Cut Man has Rolling Cutter. The moves aren't balanced fairly, it's not the stats. Plus, field multipliers is a big part of that as well. Starforce, too. Gemini Man will not be as good as Fire Man not because of stats, it's because of starforce. Whatever the problem is, it simply isn't the stats. "But MegaBoss, it is the stats!" No, it's not. "Oh, Elec Man has 282 attack!" On his field, yes. If it was because of the stats, then my Elec Man would have been OP facing the other robots. That is not the case.

Idea #2: More Robots need attacks that are theirs and theirs alone.
Yeah, I see what you're saying here. Of course, unique moves are important-But they shouldn't overshadow other, more important things. Things like this should come last. Oh, and Mechas aren't so unique. They each have two other clones of themselves[besides Mets], and the move they all three have is the only one they can use. Tier 3s make sense, and Adrian's idea works. Except...Not entirely. Mike makes a very good point here. Tier 3s would need some sort of balance for them to work.

Idea #3: Mechas don't have to be a joke
Honestly, I get Mets are bad. I really do. But do they need to be better than Robot Masters? No. It bothers me enough that enemies that are supposed to be taken out in one hit[Like your common enemy] is half of an average Robot Master. However, from a gameplay stance, it makes sense to make them less bad. However, instead of buffing them and making Chapter 1 even harder, since the mechas are supposed to be freebies, we need to think of something that can give them an edge, but not TOO much of an edge.....

Idea #4: Critical Hits need to go
No. That'll make the game so predictable at that point, and so unsurprising. However, you're only looking on the bad side of this. Throughout the whole game and even just in the first chapter, Criticals CAN help you. I'll be dam*ed if that criticals weren't there, I would've lost against a Robot Master. Oh, but wait? Criticals HELP people? Wouldn't removing it make the game harder? Actually, chances are, not much would change. It's a double-edged sword. Of course, 2x is a bit too much, and since it's so troublesome, lower the percent for it. That should even things up, and make it less hard. "Oh, but Boss!" Don't Boss me, nobody here has tried it. Look, Adrian could go play the original game from a new save file on his test and development game, try the lower critical thing, and see what happens. Experimentation with justification, my friends.

Idea 5: No damage-dealing attacks should ignore stats
NAW HOLD IT RIGHT THERE, MISTER I DISAGREE WITH-

Ha, it actually makes sense though. I'll give you that. Adrian's idea with Needle Cannon, ignoring defense boosts, isn't bad either. Nothing here suggested is disagreeable. Is that....Is that the first time that's ever happened?

Oh, and Speed isn't useless, it decides accuracy, and also decides speed in situations like Adrian said. It's not bad. It's really not.

Idea #6: Attacks that deal with percentages are broken
Yeah, makes sense. I'm not too eager about throwing away weaknesses to those moves mentioned though: That'll make moves like Fire Storm completely broken. Sure, the defense won't be as bad, but that means no way to stop it. This is something needing more thought....

Idea #7: Star Force is extremely broken, and should go
Nonononoono. Aren't you the person who said Easy Mode would take a lot of work, and then you believe that we need to cut something out that took a lot of work? Look, Starforce is broken to you and me. You know who has no problems with Star Force? NO ONE ELSE. Look, you broke the game. You broke it by getting all the Star Force. We could just lower the amount it increases, coreguard comes into play, banda-bing, banda boom. You're done. [Continued on next post]
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MegaBossMan
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Posted on December 17th, 2014 at 10:22pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #290 ( Edited : 2014/12/17 at 10:24pm )
[A short recap, and keep the music playing, it'z gud]

star-manThat reminds me...We completely forgot about the Light bots and how they need help! Magnet, follow me!
magnet-manRight behind you.

*And before that, at the Light Labs establishment*

[enkerI’ll make you a compromise, Quint. Come with me and I won’t hurt any of these Light bots. Don’t, and I’ll show you how cruel I can be!]{defense_shield}
quintWait! While I hate the Light bots….It’s better for me to just go.
*Enker creates two Ring Boomerangs to wrap Quint, so he doesn't escape.
[enkerPerfect. Now, we’ll simply wait for Ballade to come….]{defense_shield}
*They both teleport out, to Enker’s undisclosed hiding place*
[OOC:The one where he keeps Dr. Light]
cut-manI never knew a robot could be that powerful….We’ve really got ourselves in a doozie.

*At present time..*
cut-mandark-man-1guts-manfire-manice-manbomb-manelec-manmagnet-manstar-man
fire-manAnd that is what happened.
dark-man-1Whew! Glad to see you two show up!
star-manAnd it's nice to see me finally shine in the light of goodness!
magnet-manShut up, Star Man. Anyway, we're here...What do we do now?
bomb-manBlow stuff up?
ice-manBomb Man, no blowing stuff up, remember?
bomb-manAwwww...
cut-manSeems like we can just relax-
*The computer beeps, and a message appears on screen*
elec-manWe've got mail! Magnet Man, stand over there while we read this?
magnet-manWhy can't I-
guts-manMagnetical disturbance, member?

*The Message plays out loud*

Alright, listen up, peons. I'm sure we're tired of the Enker mess. If you think so too, come on by Cossack Citadel! We're coming up with a plan to take care of Enker, once and for all!-Dr.Wily

fire-manIf it's from Wily, no-go.
dark-man-1Hey!
ice-manIt's the only option we have....
dark-man-1I'll watch over Auto, since he happens to have passed out from that last fight. Don't worry, I won't steal anything! *Fingers crossed*
*All Light bots, besides Dark Man numbero uno and Auto, teleport out to Cossack Citadel*

*A few moments later*
cut-manguts-manice-manbomb-manfire-manelec-manstar-manmagnet-mandr-wilybass
ice-manFirst off, where's Cossack?! Second off, what's this great scheme of yours?!
dr-wilyCalm down! Cossack is off repairing Skull Man, Drill-Head, Dive Man, and Proto Man. I, however, am responsible with our game-plan. So, all of us are going to come together, and come up with a plan!
cut-man*Sighs very heavily* Fine. Let's go ahead, Mr. Wily...
bomb-manAlright, I got our first step. BLOW. STUFF. UP.
guts-manThis is going to be a doozy...

Part 2/2
*The Season Finale is coming up! However, I'd like to get this across-I alright have a game-plan in mind, so no need for suggestions. Second off, this is for Spinstrike to finish his story up, then we can proceed with the finale and the plan!*


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Posted on December 17th, 2014 at 10:18pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #291 ( Edited : 2014/12/18 at 3:55pm )
You'll be seeing some MVC3 music for a while here...
dr-wilybass-baroquebassbass-baroquedr-cossack
dr-wilyWhew! That was a lot of work, but we finally managed to do it...Introducing to the world, the new, the improved, Bass.L!
dr-cossackQuite. *Computer Beeps* It appears we have...Four visitors teleporting in, Skull Man, Drill Man, Proto Man, and Dive Man.
*Bip-Bip-Bip-Bip*
dive-manskull-mandrill-manproto-mandr-wilybassdr-cossack
drill-manDr. Cossack, Skull Man is-Bass! What is he doing here?!
bassI bring no ill harm, unless commanded. Dr. Wily, shall the intruders be disposed of?
dr-wilyNah, you're good.
bassAffirmative.
drill-manNever mind that! Skull Man needs help, he's completely exhausted from the Evil Energy!
dr-cossack....I knew it would come to this, at some point. We better move fast, this would be a easy time for the Evil Energy to take control. I'll have to repair him in the other room. Albert, keep watch and see if my mecha scouts have spotted Enker's base.
proto-manQuickly fix him, Cossack. We're ending this once and for all. I have the Explode star, I'll be able to provide a fight.
dr-wilyI'd argue, but....Bass.L is fully functioning, with Evil Energy intact. We could easily lead a full stage attack!
drill-manNot too sure about giving BASS, the first come-first blown up type of guy, Evil Energy!
dr-wilyIt's not the same Bass!!
drill-manSince when can I trust YOU?
*Drill Man sits in the corner, and watches Dr. Wily and Bass.L VEERRRY closely*
dr-cossackOh! There's Dive Man also! I can't believe I forget he teleported in too!
drill-manIt's better off you don't touch him. He turned traitor and sided with the Master.
dr-wilyThen we could interrogate him for information, maybe? Plus, the mind control appears to be quite the power, so perhaps Dive Man isn't necessarily our enemy. In fact...Maybe you're being controlled right now?
drill-manAre you trying to start something?
dr-cossackSettle down, you two. Anyway, I might as well repair Dive too. Drill Man, Proto Man, I suppose I should repair you two as well, you seem pretty banged up.
proto-manFine.
drill-manI'll be WATCHING you, Wily.
*Cossack walks away with the four robots in tow*
dr-wilyHmmm...Proto Man made a good point earlier. Shadow Man, stop playing tiddly-winks and come over here!
shadow-manYes, Doctor?
dr-wilyHack Cossack's computer and contact the Light establishment. Write down the number too, I'll need it for prank-calls later in the future.
*Shadow Man quickly types away*
shadow-manTheir phone seems to be offline, but apparently the Light Lab's recording machine works. We could send a message there.
dr-wilyAlright, listen up, peons. I'm sure we're tired of the Enker mess. If you think so too, come on by Cossack Citadel! We're coming up with a plan to take care of Enker, once and for all!

Part 1/2
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MegaBossMan
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Posted on December 15th, 2014 at 6:07pm in "June 2014 Bugs : Mega Man Goes Shopping" #292
So, uh....I've been fighting myself over posting this for some time, but sometimes clicking a link for this site, like on my favorites bar, can sometimes lead to this.
I remember this Thread?

I'd wonder what would happen if I posted, but better safe than sorry.
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MegaBossMan
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Posted on December 14th, 2014 at 7:50pm in "Prototype Devroom : Robot Quotes" #293 ( Edited : 2015/02/08 at 1:22pm )
After much brainstorming with Mike and Tails, we finally made Time Man's quotes. His nature is direct and to-the-point, while keeping his harsh time schedules.

Time Mantime-man

Start: “Finally! I grew tired of waiting…”
Taunt: “This could be over earlier than expected..”
Victory: “It's about time you surrendered.”
Defeat: “Time waits for no one….”


@ThatGuyNamedMikey :
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MegaBossMan
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Posted on December 14th, 2014 at 7:41pm in "Prototype Devroom : Sunday Night Chatroom" #294 ( Edited : 2014/12/14 at 7:45pm )
Heeeeeeey.

We're done. And I brought presents.
Sunday Night Chatroom 2014/12/14

And off I ride to the night.

IMPORTANT NEWS
We will be having a hiatus until sometime in January. Don't worry, I'll let you know when we continue.
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MegaBossMan
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Posted on December 14th, 2014 at 3:50pm in "Prototype Devroom : Sunday Night Chatroom" #295 ( Edited : 2014/12/14 at 4:25pm )
So, in case you didn't notice, we have another Sunday meeting tonight. Feel free to come, like always, 6 pm EST time. If you're unsure of the time in your time zone, click on that friendly count-down timer up there. Don't worry, he won't bite.
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MegaBossMan
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Posted on December 14th, 2014 at 2:45pm in "Make-A-Moveset: What If..." #296
I might as well post something here, hasn't been updated in a while.

I'd like to introduce....Poison Man! He's a fan-made robot, and he has a certain obsession with poisonous gases and such. In other words...He's fascinated in ways you can poison yourself. Eh, I've seen weirder obsessions.

Name: Poison Man(Fan-made Robot)
Designation: DWN: 081 {Dr-Wily Number, obviously}
Class: Contamination Admirer Robot
Core: Shadow

Weaknesses: Water Wind
Resistances: Nature Shadow
Immunities: None
Affinities: None

Energy: 116
Attack: 84
Defense: 126
Speed: 74

Quotes

Start: "The world may have clean air, but just IMAGINE the joy of pure poison in the air-Gak!
Taunt: "Phosphine, Germane, Diborane, Bromine! So many ways to suffocate the brain-Gak!"
Victory: "Haha! Doesn't your air sack feel SO MUCH better with all that beautiful poison in you-Gak!"
Defeat: "Gak! I'm starting to feel a little sick-Gak....

Signature Moves

Poison Release
Learned at Level: 1
Power: 5x?
Accuracy: 96%
Speed: 4
Energy: 2
Range: Select
Description: The user releases a gas, doing damage for up to 5 turns! The amount of turns can be increased by constantly using the move.

Poison Spread
Learned at Level: 7
Power: 8x?
Accuracy: 93%
Speed: 2
Energy: 4
Range: Front
Description: The user fires off a larger dose of poison, catching on to the opponent. However, if the contaminated opponent switches, it spreads to the two robots on the side of the switched robot.


Roboenza
Learned at Level: 10
Power: N/Ax[1-4 turns]
Accuracy: 100%
Speed: 1
Energy: 6
Range: Front
Description: A dumbed down version of Wily’s poisonous infection. If used, there is a random chance of the opponent not using a move, and simply damaging itself. This status ranges from 1 to 4 turns.

Description: Created by Dr. Wily to be used as a threat to the world, Poison Man was the first of Wily’s “Revamped” line. Unfortunately, Dr. Wily decided to call quits on the project, declaring that he was “too old for dealing with world conquest”. Poison Man had a wide potpourri of poison, and although the effects of the gases he uses have been dumbed down so as not to kill, it makes up for that flaw by being able to effect robots. Poison Man is obsessed with poison, often forgetting the deadly nature, which has given him a high immunity to poison. Poison Man loves spreading the joy of poison, and he suffers from a flaw in his I.C chip that makes him say the nonsensical “Gak” at random points of speech, although he doesn’t seem to be aware of this flaw. If encountered, Poison Man will make sure to spread the joys of poison in battle, but maybe if you just gave him a dose of his own medicine....

MECHA
Name: Poiso-Telly
Designation: TELY:04
Class: Rotating Poisoning Mecha
Core: Shadow

Weaknesses: Freeze
Resistances: Nature
Immunities: None
Affinities: Shadow

Energy: 65
Attack: 90
Defense: 25
Speed: 25

Quotes
Start: "Poi-Poi Teri!"
Taunt: "Teri Poi-Poi-Son?"
Victory: "Teri-Teri-Son-Poi!"
Defeat: "Teri-son...."

Signature Move
Poison Spread
Power: 4x[1-3]
Accuracy: 94%
Speed: 1
Energy: 0
Range: Front
Description: The user releases a small dose of poisonous gas, that effects the opponent for up to three turns.

Description: Modified versions of the Telly series. It spreads a mildly-toxic gas, and can only spray small doses.

FIELD
Name: Noxious Mines
First Appearance: The corners of some Boss's mind
Primary Core: Shadow
Multipliers: Shadowx2 Earthx1.4 Impactx1.1 Windx0.4
Robot: Poison Man
Super Arm Block: A dusty block of minerals, albeit aged
Description: A series of mines, where air is scarce. Poison fills the air from the lowest corner, and dozens of Poiso-Tellies monitor the room, spraying gas occasionally. It is abandoned, save for the robots here....Perhaps an accident could've happened here?



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MegaBossMan
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Posted on December 13th, 2014 at 11:56am in "Official Player Introductions Thread" #297
You can find help for that here. Any further questions can be asked here. Besides that, thanks for coming and enjoy your stay at Casa de Prototype!
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MegaBossMan
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Posted on December 10th, 2014 at 6:07pm in "nothing on the screen" #298
I think that might be your browser or computer.....What do you use to play this game, exactly?
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MegaBossMan
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Posted on December 10th, 2014 at 2:38pm in "The Unnamed Man" #299
Did you happen to leave the browser on for too long without clicking anything? Those are usually the results of leaving it on.
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MegaBossMan
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Posted on December 9th, 2014 at 8:10pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #300 ( Edited : 2014/12/09 at 9:34pm )
Muziks for listening pleasures
dr-wilybass-baroquebassbass-baroquedr-cossack
*The two doctors are working on Bass.L and inserting Evil Energy into him*

dr-cossackSo, Albert. What exactly does it mean to give a robot a "soul"?
dr-wilyAlright, I suppose I've been all over the place with the definition of a soul, and how Evil Energy affects it.
dr-wilyLong ago, as you know, me and Thomas were making the first Robot. That would be Proto Man. However, even before that...The thought that plagued us was how to give a robot feelings. How to have it learn from experiences, how to change, how to BE...Human.
dr-wilyWe eventually developed the IC chip. Now, you've most likely used this chip in your robots, as that is what gives them personality. That is also how they LEARN from experiences as well. Now, take the core as well. The Robot Core is one of the most important parts of a robot. That is, in a way, it's heart. It regulates power, sends oil throughout the body, and most importantly, the living essence to a robot. The Core and IC chip are, together, the thing that differentiates robots of now from robots of before. Robots before could not feel or experience, they could ONLY do actions. Much like Bass.L. In a way, the Core is a heart, and the I.C Chip feelings. Thus, it is what makes a robot live and feel. Much like souls, for us humans.
dr-cossackThat's interesting.
dr-wilyNow that I told you something, tell me what you've found out about Evil Energy.
dr-cossackAlright, I suppose I could share the fruits of my results.
dr-cossackEvil Energy was originally thought to be a power source. However, your and Thomas's findings were far off. I only wish you were right. As it turns out, Evil Energy is more of a parasite than anything. It wants to take complete control of it's host. It infects this "soul" of yours, the IC chip and Core, and it infects the body. It wants to take control, and spread. It slowly infects the core and feelings, twisting the truth of reality. For example, had you have been infected by Evil Energy, I could say Good day, Albert! However, the Evil Energy would twist my words, and make you hallucinate. It would make you paranoid, make every word an offense, make every action a declaration of war.
dr-wilyI find that offensive! Are-Are you challenging me, Mikhail?!
dr-cossackHaha, so funny, Albert.
dr-wilyThat was a good one, you should've seen the look on your face!
dr-cossackPay attention. In this moment of weakness from the host, the energy WILL infect you completely. A pure-hearted, innocent being could be warped into a pure-dark monster, with no regard in his heart, or core, for a robot's case. They will become pure-evil. I still regret putting that demonic power into Skull Man. I know he could handle it due to his nature, but that energy will work in ways you could never expect. I could never imagine the horrors Skull Man has to deal with, containing it. I hope it doesn't warp his mind...
dr-wilyAt least we can put it into Bass.L with no risks.
dr-cossackRisks come with rewards, Albert. We cannot put nearly as much Evil Energy in Bass.L as I did Skull Man. Evil Energy NEEDS something to infect. A small dose of it on a robot with no soul won't do much, it will simply live inside the robot as a colony. However, too much of it with nothing to infect? The Evil Energy will get frantic, and it's molecules will move faster, to the point of light-speed. However, it is highly explosive, as you can recall. So, friction eventually starts playing a part on the Evil Energy molecules that rub together. It WILL create a spark, and the spark will catch all of it on fire. Give it a few more seconds, and-
dr-wilyBoom?
dr-cossackYes, Albert, Boom. That isn't the worst part though. The Evil Energy will be released from it's prison, and be spread through the air. It will eventually spread until it finds a new host. Last time, Duo managed to stop it from spreading, but he's not here this time...So, it's either give a lifeless robot a small amount, and it doesn't go boom, or give a robot with a soul a large dose, and hope it doesn't go crazy.
dr-wilyWait...The Evil Energy can turn it's host into pure evil? And this enemy of ours brain-washes through the evil in a soul? It's clear now, why this Master wants Evil Energy.
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MegaBossMan
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Posted on December 9th, 2014 at 8:04pm in "Role-Play Formatting Help" #301
Hello there, I'd like to ask all the RPers here a question.

Would anyone here disagree if my RP were to be stickyed? I know I sound a bit egotistic here, but that thread has ALMOST 3000 views, and it's not on the front page of the RP section. It just sounds a bit weird to me, and I hope I'm justified in thinking this. Hate it or not, it is a very popular RP thread, and it is the one that[I assume] started this whole section.

Note: If it were stickyed, it'd be a different color from these stickyed threads. That would be to distinguish it from the ones that are more "Formatting Help" type threads.
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MegaBossMan
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Posted on December 8th, 2014 at 4:11pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #302 ( Edited : 2014/12/15 at 6:11pm )
pyre-flydr-wilybass-baroquedr-cossack
Because it goes with everything

dr-wilyCareful with the Evil Energy, Mikhail...One screw-up, and we'll all be sent sky-high.
dr-cossackI think I know with I'm working with here, Albert...Although, you should know more. *chuckles*
dr-wilyHaha, very funny....
dr-cossackI wish you had brought your equipment with you, Albert. Nothing here seems to help well with the transfer from Evil Energy to starforce.
dr-wilyEven MY stuff takes a while...

*Lights flicker on, and off suddenly*

robotFinally! Prepare to be scrapped, doctors!
dr-wilyWho's there? Reveal yourself!
robotYou would think you would know....Since you created my father, Doctor!
spring-headpyre-flydr-wilybass-baroquedr-cossack
spring-headIt is I, Spring Head Jr!
dr-wilyPff....Hohohohohoho!
dr-cossack*snort*Hehehe! Now, that is funny, my boy!
spring-headOh? Would you find it so funny, if I sent out a signal to all my comrades? I am a high-ranking mecha general, of the Mecha-portion of the Master's army.
dr-wilyIt's surprisingly less funny now. Congrats, you're the guy who ruins the joke.
dr-cossackOh...Albert's just playing with you, isn't that right, Albert? Please don't take offense, and please don't call a thousand mechas to storm us...Pretty please?
dr-wilyShame for you, Mikhail. You've never tried anything until you have a met massage.
spring-headHello there! Is that a nice supply of premium Evil Energy for me? I'll gladly take it.
dr-wilyUgh, where are those guards when you need them? Shadow Man and SOAKSTGR are probably off, playing tiddily-winks again.
dr-wilyAt least I still have that secret robot that I keep hidden. I think it was once I say the words "LB program, track and teleport Dr. Wily", it activates and goes and does just that. Too bad I didn't say it yet...Oh wait.
spring-headFirst off, that is such a terrible idea to have a secret robot respond to your words-
dr-cossackYou are speaking to Albert, after all. This isn't his craziest idea.
*Bip!*

spring-headThis isn't looking good for-bass-busterspring-head
dr-cossackAlbert! Bringing THAT robot here...He'll trash the place!
dr-wilyDon't worry, Albert, this one doesn't have a personality! He does whatever I say! He's also not as powerful, and his copy chip's a bit unstable. May I formally introduce....Bass.Legacy!
basspyre-flydr-wilybass-baroquedr-cossack
bassWhat are your orders, doctor?
dr-wilyLike I said, this was a prototype of the original Bass, but I didn't get time to put in a personality, which also means he doesn't have a soul.
dr-cossackDoesn't have a soul...Which means he can't be corrupted by Evil Energy!
dr-wilyCossack, you're not as stupid as I thought! Quickly, let's shove this evil energy stuff in his power core!
dr-cossackMaybe not TOO quickly, Wily...We are working with a highly-explosive energy here..
dr-wilyYeah, I get it....Just hand me that part on the counter.
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MegaBossMan
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Posted on December 8th, 2014 at 3:01pm in "problem with shop" #303
@harpuia-2 : You can face other players in Player Battles. However, you need to have a similar BP amount to him, which you don't have as of yet.
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MegaBossMan
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Posted on December 7th, 2014 at 7:45pm in "Prototype Devroom : Sunday Night Chatroom" #304
Psst...Yes, you there. Come here.

Listen, I got the freshest pastebin. Do you want it?
Sunday Night Chatroom 2014/12/07

Whatever, you're getting it. *MegaBossMan skedaddles.*
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MegaBossMan
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Posted on December 7th, 2014 at 1:56am in "Prototype Devroom : Robot Quotes" #305 ( Edited : 2015/06/20 at 7:35pm )
Since this thread hasn't had anything contributed in a while, and five new robots are joining the battle, I thought I could kill two robots with one Power Stone.

Doc Robot
Start: Target identified as {target-robot}. Initiate Combat program.
Taunt: Target's skills are...Above average. Begin Adaption progress.
Victory: Target Eliminated, objective completed. Awaiting further orders....
Defeat: Adaption failure, rerouting power...Failure. System shutdown....

I geneCOULA like to think of Dark Men as robots with personality, instead of "Target found beep-bop" like most people think. Basically as how Megamix used them, if you catch my drift.

Dark Man 1
Start: The name's Dark Man 1, and I will be your opponent!
Taunt: You can't tank my defenses for much longer, can you?
Victory: Man, 4's going to be so proud of my success!
Defeat: Ack! The light has shown up, you've won for today!

Dark Man 2
Start: I'm Dark Man 2, and you'll be facing me for this battle!
Taunt: My barriers will keep you out until the dawn comes!
Victory: Yeah! Maybe 4 will even promote me above 3!
Defeat: Gack! The light! I need to get outta here quick!


Dark Man 3
Start: This is Dark Man 3, and I'll facing you today!
Taunt: At this rate, this target should be NO trouble!
Victory: 4 might be so impressed, he might make ME leader!
Defeat: Eep! I've been defeated, I need to flee!

Dark Man 4
Start: I'm Dark Man 4, and I am the perfect culmination of darkness!
Taunt: Hehehe! You know, most people can't tell light from dark!
Victory: 4's going to be-Wait, that's me! I am impressed by my victory though!
Defeat: There's nothing for me here.....The light has finally pierced me...

Kudos to whoever got all the puns in the Dark Men's defeat quotes. You'd be a true punning master!
[No, it is nothing about the light word being frequently used, and dark blah blah blah. Try reading in numbers :P]
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MegaBossMan
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Posted on December 6th, 2014 at 11:47am in "Found him." #306 ( Edited : 2015/01/13 at 6:24pm )
You didn't know that? He's been busy with the X section for a while over there.
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MegaBossMan
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Posted on December 4th, 2014 at 6:57pm in "IZ CHREESTMASS TEIM!!!!!" #307
Woo! Christmas!

....Actually, my Christmas is performed January 7th. So, uh....Yeah.

Overall, my best Christmas was when...I dunno. They're all pretty much the same for me ^-^
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MegaBossMan
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Posted on December 3rd, 2014 at 5:36pm in "How to reach at LEAST 49+ (Or at least 50+)" #308 ( Edited : 2014/12/03 at 11:07pm )
Yeah, stars are pretty much invaluable to becoming the best. In fact, the grinding for getting them alone should be enough to rocket you to the top 20s.

As for the strategy itself....It's a good stepping point, but chump change nonetheless. In fact, one battle with someone like Tails, myself, Nico, or even Mike? Enough to propel you into the 16th position. Not the best strategy out there, and a lot less grinding. However, because not everyone can face battles that offer so much BP(starforce helps), it's either this or fight in Player Battles.
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MegaBossMan
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Posted on December 2nd, 2014 at 9:49pm in "I need to have a CHAT with all of you. x)" #309
I might as well get this out.

Apparently, in the chat, there are two separate "rooms", so to speak. For example....
1
Here's one room, looks all fine and dandy. Let's try reloading, shall we? Note, that this is happening at the same time. AT THE SAME TIME
2

So, note, that happens. I don't know why there are two different rooms, that's beyond me.

So, word to the wise. If someone isn't in the chat, trying reloading it a few times. Chances are, they could be in the other chatroom, so to speak.
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MegaBossMan
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Posted on November 30th, 2014 at 8:49pm in "Prototype Devroom : Sunday Night Chatroom" #310
And for those of you, who prefer your food all together, instead of cut in half...
Sunday Night Chatroom 2014/11/30

Bon appetite.
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MegaBossMan
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Posted on November 30th, 2014 at 11:00am in "Prototype Devroom : Sunday Night Chatroom" #311 ( Edited : 2014/11/30 at 1:35pm )
I suppose I should get this out of the way, before anyone decides to forget.

We're having another chat meeting today, 6 o'clock EST time. Anyone living in the Pacific time region, that should be 3 o'clock for you. If you live in a different time zone and don't know when 6 is your time, please PM me and I'll have the answer for you.

Now, I'd like to ask anyone who's attending this meeting to NOT goof off. We have a "guest", some of you probably know him, and he's asked that we hold off the goofing to a minimum and we get straight to business. Also, he only has time to be there for an hour or so, so keep that in mind.

If you're the type of person who doesn't really care about development and will just dilly-dally, please don't show up to the Legacy Chat. That's why we have the casual chat. You can always just read the pastebin I make later.

I hope to see the people who have ideas to suggest or/and is interested in the development of the game. In fact, our "guest" might even show a few things off, who knows?
-MegaBossMan

Important Note: This isn't guaranteed, however. So, don't get your hopes up please.
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Posted on November 29th, 2014 at 8:28pm in "Role-Playing POWERED UP!" #312 ( Edited : 2014/11/29 at 8:30pm )
@Chatman : Like I said, those comments don't go here. Also, they're just the same image each time. Please stop. Practice comments go here.
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Posted on November 29th, 2014 at 8:16pm in "Role-Playing POWERED UP!" #313 ( Edited : 2014/11/29 at 8:25pm )
@Chatman : Excuse me, but that's not what this thread is about. Please don't post random scenes here, the practice RP is for that :)

Also, editing your comments is appreciated, instead of double-posting.
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Posted on November 29th, 2014 at 6:08pm in "Besides being a ninja....." #314
@ThatGuyNamedMikey : Never really thought Magna Centipede a ninja. Besides the fact he did a whole Naruto style teleporting move.

Even then, Magna Centipede is awesome.
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Posted on November 29th, 2014 at 5:04pm in "Besides being a ninja....." #315 ( Edited : 2014/11/29 at 5:06pm )
Almost as many as Bass fans...

I like Shadow Man because he is a ninja, and that automatically makes him awesome.

And also, he's got the Metal Blade equivalent in 3. Also, that mysterious backstory of his. I mean, what other robot gets found in mysterious temples? I guess the Stardroids, but-And I figured out his backstory.

EDIT: You just can't resist being first.
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Posted on November 29th, 2014 at 11:20am in "The King's Gambit Challenge" #316 ( Edited : 2014/11/29 at 11:44am )
[OOC: How long this story hasn't been updated surprises me! Well, I might as well get it going]

Insanity Man, standing directly from Knight, continued to ponder about the pillar situation in the room.

"Now that I think about it, only breaking four pillars...Just wouldn't be enough. I'm not one for ruining what will be my castle, but there should be a way I can break, say, almost all the pillars in this room without the entire castle collapsing. Making it so that this room supports the whole thing be a pretty "insane" move by King. So, if I'm guessing right, I can basically hit anything here and hope the whole thing doesn't collapse. I'd assume the ceilings have support beams, due to the design of dem ceilings. Print Man, over there, seems like he's having fun being dragged. Too bad I'm the only one who gets to have fun! Might as well tell em bout my plan too."

Insanity Man, taking quick notice of the fiery puddle, concocts a plan so brilliant-Wait, that's not the word. Insane, more like. He forms into his familiar armadillo-form, and starts gaining momentum. At the last second, he separates from his shell and goes flying! The shell itself also heads with him, still full with kinetic energy.


Knight, distracted from the flaming puddle, tries his hardest to steer his horse away from the burning trap. Before he knows it, however, a familiar shell pops out of the flames! Knight, quickly reacting, manages to command his horse to kick the shell away.[Also, he doesn't notice Insanity wasn't in the shell] Unfortunately for Knight, he underestimated the speed of the shell, noticing his steed's front right leg was more crippled than before. As he prepares himself for battle, a aerial fist suddenly struck him on the cheek! He's launched off his noble steed, onto the battle-ridden floor. The mechanical horse, with no master to command it, panics directly onto the flaming puddle that Print Man and Mage Man set.

Insanity Man, who prepares to get the dickens out of there, grabs Print Man off the horse. Luckily, it was before the horse decided to charge into the flames. Quickly running to where his shell was kicked, he motions Gamble and Mage to come.

"Listen, we ain't got much time to explain! Plan of action now, hit pillars, avoid dumb and dumber over there. Capiche? By the way, after this....Nothing! Forget it!"

The other robots look at him and nod, as Knight gets up from the floor, showing a slight hint of rage, and his horse escapes out of the now-extinguished trap.
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Posted on November 29th, 2014 at 11:00am in "more characters" #317 ( Edited : 2014/11/29 at 11:02am )
Listen up.

They WILL be playable, but there's a lot of work that needs to be done first in order for them to be playable. Sprites, weapons, fields, starforce, soooooo much more. I promise you, they will be playable, but not as of now. Almost every robot should be playable, so don't worry. Unless they're from another Mega Man series, that's something that won't be happening soon.
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Posted on November 28th, 2014 at 8:27pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #318
It'll be out in Winter, likely next month or January.
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Posted on November 28th, 2014 at 4:28pm in "my R#nt on some of this stuff." #319
@MetaKirbSter : You can't delete theads, sorry.
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Posted on November 28th, 2014 at 3:51pm in "my R#nt on some of this stuff." #320
Alright, I predicted this was going to happen. Let's just hope I fix things before what else I predicted happens. Course, being one of the models here, it's my job to resolve these things.

So, as someone who naturally sees two sides of things, I'll spit this out.

Your "welcome" to ColdxFusionx was a bit rude. That, I'll admit. However, I noticed in your comment this line..."(I use caps when i feel kind of mad.)"...That, I feel, makes up for PART of your comment. However, if you're mad, you shouldn't be greeting people. That's a MegaBoss Word to the Wise. However, the later half "Sorry, just... i also dont care 'bout this thread." is a bit unneccesary. Granted, you said sorry. Overall, I think everyone just jumped the boat a bit. I also assume that the perler beads money-thing was a part of this too, but that's a COMPLETELY different thing I don't have time to get into.

However, being on the Community is a privilege. Especially to you, Kirb. You should remember the whole thing about COPPA. To be honest, I don't think you deserve the right to rant. It's enough of a kindness you're allowed on here. An even further "To be honest", I think you're the only one who took this seriously. I doubt neither Metal Man nor Spinstrike were trying to start anything. If anything, you're just a bit sensitive about what people say. That's something you should fix.

Anyway, I'm not saying anything about either two groups, who was wrong and who was right. If we could, can't we just bygones be bygones? Better we just forget this whole mess then let it become something worse, like banning or such.
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Posted on November 25th, 2014 at 6:22pm in "Goodbye/I'm Back Thread" #321
@ThatGuyNamedMikey : I'll still be on, just not as common as before.

And question: Who's number 2?
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Posted on November 25th, 2014 at 5:16pm in "Goodbye/I'm Back Thread" #322
Hey there, everyone. I have news to share.

Uh....Smash for Wii U is out....And I've been playing it a lot lately...So I can't be on as often as always. Granted, this is important, but Smash Wii U is just so much fun!
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Posted on November 24th, 2014 at 5:24pm in "8-bit Perler Beads" #323
@MetalMan : I feel like the others are good enough already, and while a lot of your color schemes would improve it, it wouldn't make much of a change to me. Actually, now that I look at it, it'd be cool to see Guts Man get the same treatment, but his looks pretty cool as well.

In fact, if you need any help(which I doubt you do), I dabble in sprites as well. And considering I have nothing to do at the time....However, if you have the time and the capability, I couldn't see why you would need help. The sprites you already provided are more than enough to prove this.
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Posted on November 24th, 2014 at 5:20pm in "8-bit Perler Beads" #324 ( Edited : 2014/11/24 at 5:23pm )
@MetalMan : I'd, myself, love to see something with one of the Killer's sprites.

Question: Would you ever consider using the colors you use for Bomb Man's Perler Sprite as a color scheme for Bomb Man in RPG? I really love that color scheme used, and while the current one is Ok, it just doesn't look too much like Bomb Man to me. Course, it matters about what Adrian thinks, but I myself prefer the colors you used.
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MegaBossMan
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Posted on November 23rd, 2014 at 9:15pm in "Prototype Devroom : Sunday Night Chatroom" #325
Next pastebin! So much arguing! Not enough space! Wait no, we got a good amount of space.
I can't come up with stuff, gimme a break.
Sunday Night Chatroom 2014/11/23

I can't come up with endings as well.
Jay Leno.
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Posted on November 23rd, 2014 at 7:00pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #326
@Bt Man : Toad Man has decided to go wherever he needed. However, please don't try to start another side-story unless you feel it won't take too long.
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Posted on November 23rd, 2014 at 1:01pm in "8-bit Perler Beads" #327
Wow, pretty fantastic. I have to admit, I am impressed. That doesn't happen much either, so consider it a once-in-a-lifetime deal. ;)

Side Note: Adrian prefers Game Updates to be in the News section, so I'm going to move this to the General thread.
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Posted on November 21st, 2014 at 5:04pm in "Practice RP Dojo!! [Pratice RP here]" #328 ( Edited : 2014/11/21 at 5:08pm )
@MegaBoyX7 : Please just edit your post instead of making a new post, thank you.

[background-septic-sewer][foreground-septic-sewer][robot:right:base]{robot}[/foreground-septic-sewer][background-septic-sewer]
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Posted on November 21st, 2014 at 3:58pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #329 ( Edited : 2014/11/21 at 4:08pm )
@MegaBoyX7 : I'm sorry about this, but I cannot allow this. First off, I'm trying to end this season so I can finally get started on season 3. Adding another sidestory will only continue to prolong it. Second off, I an NOT putting more fancharacters in here, especially recolors with no personality that I know of as of now. Next, having the Master just *poof* them here for no logical reason is so plotforced it's funny. I'm not trying to offend you, but I can't allow this. If you wish to RP, do it on another thread. Adding another sidestory would force things, and I'm sure the other writers alredy have plans for their stories.
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Posted on November 21st, 2014 at 3:48pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #330
@MegaBoyX7 : Please post on your RP thread if you're continuing this story. This RP thread already has a story, so either contribute to that or post on the RP thread you made or will make for that story.
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Posted on November 21st, 2014 at 1:03pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #331 ( Edited : 2014/11/21 at 1:03pm )
[robot:right:base]{mega-man_flame}
mega-man


Format guide, Boss Man, here to save the day!
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Posted on November 21st, 2014 at 12:52pm in "BOND MAN HUNT TIME!!!!" #332
.........Bond Man isn't in the game. He might appear later, but he hasn't been made yet, sorry.
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Posted on November 20th, 2014 at 9:27pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #333 ( Edited : 2014/11/20 at 9:29pm )
pyre-flydr-wilydr-cossack

dr-wilySo, Mikhail....Where are your Robot Masters?
dr-cossackLike you Albert, I have decided to set my Robot Masters free to do as they choose.
dr-wilySo, where's my favorite, Skull Man? After all, I designed him, fit to my motif at the time.
dr-cossackMost likely, fighting on our side. He's incredibly powered-up by the Evil Energy that I gave him, of course.
dr-wilyCareful, Mikhail, that stuff's pretty hard to control, I should know-WAAAIT! Where did you get Evil Energy?! I thought only Thomas and I had access to that demonic energy!
dr-cossackYes, but do you remember Duo? He sensed potential in me for something, and that I could do something good with something so bad. He specifically told me "When the time comes..."
dr-wilyHe predicted this straight from the start! I have to give him props, his knowledge has proved invaluable in this time of need....
dr-cossackI keep a load of it in the basement, but I can't use it as of now. If I were to unlock it, the explosion could practically be 10x as strong as Hiroshima...
dr-wily......Ah-ha! Mikhail, have you heard of Starforce?
dr-cossackCan't say I have, Albert.
dr-wilyI recently found out that Evil Energy is actually a base form of this “Starforce”. Starforce, by the way, is much like Evil Energy, but is more condensed, making it more powerful and mobile, and controllable as well. However, like how Evil Energy corrupts a “soul”, Starforce will do much more worse results if kept for too long….It will literally destroy your soul, making you a shell of a man, or robot, in our case. The only way those infernal Stardroids can keep it in is due to that “Master”, of theirs…
dr-cossackYou make a good point Albert, but I’m afraid I don’t know how to make it…
dr-wilyBut I do! I managed to create it from scratch, albeit less powerful, from just data from some “Boss Man” robot. True, it only worked on Bass and others with similar design, but imagine what WE could do with the right ingredients….
dr-cossackNormally, I wouldn’t trust you, Albert…..But desperate times call for desperate measures. Know that if you betray me, I will exact revenge. I wouldn’t believe you foolish enough, however, in the present situation the world is in….Alright, follow me!
dr-wilyYippe! I normally don’t work with you, Mikhail! I hope you satisfy my expectations! I’ll send a message to Shadow Man, so that he could act as our first line as defense...If anything were to happen.
dr-cossackLikewise, I believe I can convince TSOAGRK(Wave Man’s group) and SOAKSTGR to set aside their feuds to help out as well…


*Meanwhile, in the lower level….*
shadow-mangravity-manhard-mansnake-mancrash-manstone-manturbo-manwave-manhornet-manconcrete-man

wave-manYou! You’re only winning because you have twice as many members as us! If Napalm was here….
concrete-manFools, barging on me turf! Why I outta show you what we call me backs home!
hornet-manExcuse him, his voice chip is broken….
shadow-manHuh? Dr. Wily just sent me a message for all of us to work together to protect this place. He says Cossack will pay you three over there, an extra million.
wave-manMe? With them? Never! I have my pride! Everyone, roll out! We’ll collect our pay later!

*They all teleport out…

crash-manWhatever, let’s go up there.
turbo-manWhen I say so, Crash Man……..Ok, let’s head off.




Near the Citadel….A powerful robot heads this way….
robotI can’t wait to trash Cossack’s place! My lords will surely be pleased with me, after losing them…Perhaps I can even find some Starforce for Lord Punk!
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Posted on November 19th, 2014 at 7:28pm in "All in a Day's Work: Boss Bios" #334 ( Edited : 2015/05/22 at 10:53am )
@MegaBoyX7 : Welcome to the Community!

Now, I should mention something. All the bios you see here are for the game itself, so these bios that I'm going to put down soon WILL NOT be included in this game. Rhythm_BCA, however, can feel free to use these bios if he so pleases.

Baroque
The child of the mightiest challenger and sweetest soul on Earth, Baroque is the first mechanical toddler, both physically and mentally. Although at first this robot might appear to be harmless, Baroque ironically has a colossal battle-suit that he somehow gained, which frightens his family members. Always curious about his surrounding world, Baroque will touch anything, no matter how deadly, and this quickly gets on "Grandpa" Wily's nerves. He seems to be quite the dangerous robot, for a simple child robot. Despite having a child mindset and his father's apparent ignorance about him, Baroque seems to be a chip off the old bot.

Now, I'd like to make a bio of one of my more favorite characters from the comic....

Rhythm
Bass was originally thought to be the strongest robot on planet Earth, but Rhythm's sudden appearance quickly shattered this notion. Besides the fact that he seems to have the most efficient buster in the world and one of the sharpest battle senses ever documented, he has an armor that is completely impervious to most weapons, including Mega Man and Bass's own buster! He seems to act like any challenger robot(AKA Bass and Ballade), with the same cockiness. However, he knows when he's outmatched and will strategically flee, as well as having a high intellect that surpasses his creator! However, Rhythm was outmatched by Proto Man, the one robot which his armor couldn't stop, and was quickly defeated, retreating with his fins behind his tail. However, with that powerful mind of his, he's most likely binding his time, amassing his own army, waiting for the one day he can call "Rhythm's Revenge".....

Also, by the by, check out the latest page!

I did not create Rhythm nor Baroque, they were both created by Rhythm_BCA/Pharos04.
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Posted on November 18th, 2014 at 3:49pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #335 ( Edited : 2014/11/18 at 4:33pm )
toad-man    knight-mantop-mangyro-man        buster-shot top-man
top-manSpi-oof!
gyro-manGot ‘im!

needle-manNo! Our leader's defenses have been pierced!
discoSeriously, Needle? Enough with the puns already.
needle-manSorry, I didn't get the point of this situation.
air-manAnd yet, you continue with an even worse, more forced pun.
crystal-manEnough with the chit-chat, I can predict this is going to go bad! Get outta here!
discoI'd say I don't want to do it, but....I do.
*All members of Tophound teleport out, save for Liquid Spinstrike*

top-manHa, not too shabby! That guy was a piece of cake!
star-manThat reminds me...We completely forgot about the Light bots and how they need help! Magnet, follow me!
*Magnet Man and Star Man teleport to the destroyed Light Labs, where Enker recently just fought Quint...*
blizzard-manThat was easier than alpine skiing down a sidewalk! Well, World's Strongest Robots*, I think we've spent enough time with Wily bots.
*The line from Mega Man 6, who now protect their respective countries.
flame-manI'd say so.
yamato-manHai, watashi wa anata ni dōi shitai. Nihon e ofu!(Yes, I'd agree with you. Off to Japan!)
wind-manXie xie! I believe the great country of China needs me to raise the skies once again!(Thanks)
knight-manI shall return to my mother country momentarily, but allow myself a moment of rest.
*The World's strongest teleport out, except for Knight Man*
charge-manI charged right through that one!
bubble-manLike blowing bubbles!
toad-manIt was a game of leapfrog. I'm leaving to Rainy Sewers now though, so I'll be seeing you. *Teleports out
gyro-manThat was easy....TOO easy....
rollTop Man, help me pick him up. We're going to question him, see what's his backstory...
top-manI'd be happy too, Roll!
gyro-man    knight-manbubble-mancharge-man         top-mantop-manroll
top-manSo foolish! I can't believe Father thought you his favorite!
top-manOof! Can you stop-OW!- with all that reve-GAH!-nge stuff?!
rollThis is no way to treat a lady, especially someone as lovely as me!-OW!
top-manSilence, cowards! I only meant to grab my "brother", but two for the price of one is never a bad deal! As for you, remaining fellows...Pursue and combat me, IF you can find where I'm going!
gyro-manWe need to save them! Come on!
bubble-manMeh.
*Bubble Man teleports out*
charge-manYeah, I've been a bit too side-tracked with this...Hey, might as well charge right out of here!
charge-man            gyro-man    knight-man
knight-manDo not enter sorrow, for I, the Knight of Knights, have decided to accompany you on your journey!
gyro-manIs this it?


Assuming that's it, is simply....illogical.
time-manIsn't that right, Oil Man and Jewel Man?
oil-manYeah, you ain't too slick if you think we won't help.
jewel-manEven someone like me, someone as rough as diamonds!
gyro-manHeh, I thought you guys were taken out in the fight! I guess I was wrong! Let's head, to save Top Man and Roll!
knight-manjewel-manoil-mantime-mangyro-man

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Posted on November 18th, 2014 at 3:21pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #336 ( Edited : 2014/11/18 at 3:29pm )
@MegaTaosenaiStorm : This still doesn't solve anything. This has nothing to do with the story currently presented. I would ask that if you want to make a new story, please create a new RP thread instead of putting it here, unless it has to do with the story currently being done.

EDIT: In fact, didn't you make a thread for your story already? Why didn't you use that?
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Posted on November 17th, 2014 at 9:28pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #337 ( Edited : 2014/11/17 at 9:40pm )
[enkerAh, what's this? It seems one of my scouts have finally found you, brother...]{defense_shield}
dr-lightHmm? Is that what you've been doing this whole time? Simply having your mechas look for your objective? You truly are a Wily-bot! Ha!
[enkerDon’t try anything, puny doctor. You couldn't, if you wanted to!]{defense_shield}

*Enker teleports away....

Last time...

quintNo one's at Light Labs? Interesting...*Teleports away*
quintballade            bright-manplug-man            pharaoh-shotpharaoh-mandust-man


Present time...A visitor appears at Light Labs....

quintHello there, Light Labs! Time to steal your equipment to rekindle Wily's trust in me!


*Auto passes out, and the all the other robot masters there notice him....

dark-man-1Oh, there's Quint! How's it going?
fire-manDark Man, hold back! This guy could crush you with his pinky if he could!

*Cut Man, Bomb Man, and Ice Man pop in.
guts-mancut-manbomb-manice-manfire-manelec-manquintdark-man-1

ice-manHellooo ther-AW BAD TIME!

elec-manFirsts, Oil and Time may not be here, but we can still hold our own!
quintRelax, I’m not here to fight, just to steal-I mean check if anyone’s here.
guts-manWe’re not stupid, you Mega-ripoff! You can't handle all 7 of us!
dark-man-16, of us. I won't betray a fellow Wily bot.

quintLanguage, you brainless piece of muscle.
quintWait...Shut up with your infernal comments...No..He’s-
[enkerHere? Why yes, he is.]{defense_shield}
quintI’ll never forgive you for just letting us be controlled like that...Like puppets! That was the worst feeling, that knowledge, that understanding…
[enkerLucky you, you never had the burden of keeping you bunch under control...I would’ve trashed you and Ballade when I had the chance. Too bad you're my brothers.]{defense_shield}
quintHeh...Didn’t the Master put me and you on even terms of strength? I won’t go peacefully, and the Light bots will back me up!
[enkerWhich ones? *Enker flings away all the Firsts with a release of energy, and forces their bodies down with a form of psychosis.]{defense_shield}

bomb-manI can’t-...I can’t move!
quintThe Master never gave us that power! How did you?
[enkerWhile you were laying on your behind, I was accumulating more power! Come, and battle me Quint! Show me you deserve the name “Mega Man Killer”!]{defense_shield}
enkerquint

quintMy Sakugarne! It didn’t even pierce his defenses!
[enkerNow, it’s my turn!]{defense_shield}
quintenkermega-slide

quintHow is this even possible? I can’t even summon Sakugarne anymore….
[enkerI’ll make you a compromise, Quint. Come with me and I won’t hurt any of these Light bots. Don’t, and I’ll show you how cruel I can be!]{defense_shield}
quintWait! While I hate the Light bots….It’s better for me to just go.
*Enker creates two Ring Boomerangs to wrap Quint, so he doesn't escape.
[enkerPerfect. Now, we’ll simply wait for Ballade to come….]{defense_shield}

*They both teleport out, to Enker’s undisclosed hiding place*
[OOC:The one where he keeps Dr. Light]

cut-manI never knew a robot could be that powerful….We’ve really got ourselves in a doozie.
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Posted on November 16th, 2014 at 7:13pm in ".....there's no Community Rules topic." #338 ( Edited : 2014/11/16 at 7:51pm )

This thread, at the bottom, and Retro's thread which I plan to sticky. Seriously though, this stuff is common sense for a community, how do people not know this? Don't do things you shouldn't and you'll be good. As for these rules, I'd like to chip in a bit.

1. Of course.
2. Of course.
3. These debates should never come up on a Mega Man site.
4. Common sense.
5. This needs to be sung.
6. Of course, although RP is an exception.
7. AAAAActually, while more than three accounts is a bit too much, yes, they're needed for bug-testing. Now, if you have 20 different accounts, that's too much.
8. And common sense.

Keep being a good apple Mike.
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MegaBossMan
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Posted on November 16th, 2014 at 1:41pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #339 ( Edited : 2014/11/16 at 2:03pm )
dr-cossackwave-manhornet-manconcrete-man
dr-cossackNow that the Light robots have left, should we discuss your pay?
wave-manAlright, that'll be....1,000,000 zenny.
dr-cossackOne...One million! You do realize I have to put Kalinka through college as well, correct?!
hornet-manDoctor, I assure you, the pay is reasonable for our services. In fact, it was quite difficult after we lost Cement Man, who mysteriously disappeared. It was luck we found him.
concrete-manAll cause of them SOAKSTGR! Screwing up the plans, I say! Better question be where's Napalm Man?
wave-manHush up, you two! Now, Cossack, I DEMAND the pay. Or else we're going to show you what we do to people who don't pay.

*Muzik

robotHey Skull Man! DROPKICK!!turbo-man
turbo-manWait, he isn't here.
wave-manYou! Ruining my mission at the Waterfall, and beating up Cement Man wasn't enough, eh?!
stone-mancrash-manTHEM!
concrete-manTHEM FELLOWS!
hornet-manBack to finish it, eh? We won't let you!
snake-manhard-manJust try us!
gravity-manNapalm Man, my fanboy rival! Wait....Aw, he's not here.
shadow-manCould someone explain what's going on here??
turbo-manSimple. They're our competition.
wave-manDitto, except competition is used more loosely.
turbo-manNough talk! Put the zenny where your mouth is-...Errr do you have a mouth?
wave-man.......Engarde!
gravity-manhard-mansnake-mancrash-manstone-manturbo-manwave-manhornet-manconcrete-man


*Both teams go scrambling off in comedic fashion.

dr-wilyMikhail!
dr-cossackAlbert!
dr-wilyMikhail!
dr-cossackAlbert!
dr-wilyMikhail…..
dr-cossackAlbert…
dr-wilyMikhaa-Choo!
dr-cossackBless you.

dr-wilyThank you. By the way, can I live here for a bit? My castle is experiencing....Never mind.
dr-cossackWhat? No!
dr-wilyIt’ll be like old times!
dr-cossackYeah, when you kidnapped my daughter!
shadow-manI assure you, Dr. Cossack, Wily is a “changed” man.
dr-cossackWe’ll see about that...Fine, but you’re going to have to be monitored.
dr-wilyThanks! Hey Mikhail, while I’m here, we can renovate! Your Citadel needs a BIT more spikes!
dr-cossackAlbert, you’re going past my limit….
dr-wilyRight, right...Wouldn’t hurt, you know?
dr-cossackWe’ll discuss it later. Shadow Man, could you check on the two teams? Team WCH(Wave Concrete Hornet) and “SOAKSTGR”, if I recall?
shadow-manLeast I could do.
pyre-flydr-wilydr-cossack                    shadow-man
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MegaBossMan
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Posted on November 14th, 2014 at 9:15pm in "Prototype Devroom : Sunday Night Chatroom" #340 ( Edited : 2014/11/14 at 9:20pm )
Hi. I got something for you :)
Friday Night Chatroom 2014/11/14

Good ideas presented. There was some content edited out however, because pee jokes are never funny.

IMPORTANT NEWS
The Friday Chat is now the Sunday Chay! It will be on 6 est time! It will stay this way forever{maybe, for now}!
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MegaBossMan
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Posted on November 13th, 2014 at 6:53pm in "megaman 3 robots" #341
Scan them in battle, amass 48 thousand zenny, and buy their fields in Kalinka's shop.
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MegaBossMan
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Posted on November 13th, 2014 at 6:15pm in "Why the top spin can be the best weapon in game..." #342
@TheDoc : "[Top Man] has occasionally been known to push his luck too far."-MMKB

"Bad point: Luck-Pushed"-MMAB Japanese CD Data

It also states this in Mega Man issue 42 by Archie comics. So, Top Spin is a pretty good reflection of his personality.
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Posted on November 13th, 2014 at 5:57pm in "megaman killers" #343
It's not a bug, you just can't unlock them as of yet.
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MegaBossMan
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Posted on November 13th, 2014 at 5:11pm in "Unlocking New Robot Masters" #344
@zero-2 : Please read the earlier comments in this thread please.
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MegaBossMan
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Posted on November 13th, 2014 at 4:52pm in "Why the top spin can be the best weapon in game..." #345
It has happened, which led to Top Spin being nerfed. It's because of his higher speed stat though, that allowed him to hit multiple times(accuracy depends on speed). In fact, Top Spin can be the BEST and WORST move in the game. It's always a gamble.

Get it? Cause Top Man often gambles?
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Posted on November 12th, 2014 at 5:19pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #346
[OOC: @Bt Man : Spinstrike can consider that void if he wants. Also, while I'd like everyone to finish, it's not for a completely new RP. That's going to be a side-project, I just want to get to the finale of this season so we can move onto the third season.
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Posted on November 9th, 2014 at 7:49pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #347 ( Edited : 2014/11/09 at 8:23pm )
stone-manHey, Shadow?
shadow-manYes?
crash-manWe've been talking for a while, and....We're going to leave you here.
shadow-manNo! Quick Man's last wish was for me to swear my life to Wily's safety!
hard-manFine by me, you don't know what dangers we can expect.
turbo-manJust don't get all sappy on me.
snake-manWeren't you crying 5 minutes ago?
turbo-manHe was the best rival I could ever have....
heat-manYaaaaaawn....Ugh, I can't remember anything...
shadow-manQuick Man sacrificed himself for my survival.
heat-manWhat?! But....He was our leader!
stone-manDon't get so worked up, you're banged up as it is. Listen, Flash and Metal are back at your place, they'll help you.
gravity-manAlright, let's head back and find Wily. He can't be TOO far...

*After 10 minutes of searching....
dr-wilyThere you bumbling idiots are! Where's Quick Man?!
shadow-manI'm afraid....We have lost him.
dr-wilyOh, that's....Unfortunate. That's to be expected however.
turbo-manAlright, let's head inside Wily Castle!
dr-wilyNo! All my Mechas are haywire in there! They're tearing everything apart! At this rate, only my secret baseme-Errr nothing will be left!
metpierrobotfan-fiendspin-fiendtellybattonmonkingcrazy-cannon
snake-manThen we're done. Blammo. No where to go.
crash-manWe could go to Light Labs!
hard-manNope, that place is done for.
gravity-manGuys-
turbo-manLet's go to Top Man's party pad! He throws great parties!
crash-manNo! That guy took my identity, remember?!*
*Back in the first season.
gravity-manGuys, Dr. Light isn't the only-
stone-manGravity Man, we're speaking. Hush up.
dr-wilyActually, he has a point.
shadow-manWait, what did he say, Dr?
dr-wilyAs much as he hates me, AND the feeling is mutual.....We have to head to Mikhail's.
shadow-manWhatever you wish, doctor. I will personally ensure that if he or ANY of his bots lay a hand on you, they will get to experience the darker side of the world....The shadows!
turbo-manWhat a coincidence! We were going there anyway to beat up Skull Man, that evil-doer.
snake-manLook who's speaking! We work for Dr. Wily, a renowned criminal!
turbo-manThat's different!
crash-manAre you sure he's still there?
turbo-manHave I ever been wrong?
gravity-manNo, you're ne-
stone-manPlenty. You thought we were getting a show, you were wrong about that waterfall, or "forest", we always lose battles because of your misjudgments!
turbo-manYeah, but I-.....Shut up and go.
hard-manAre we still sure he's the bad guy?
crash-manFor the last time.....THE MAN....WEARS....SKULLS!
snake-manGood enough for me.

*And so, they head off to Cossack's Citadel......Speaking of.....
cut-manbomb-manice-mandr-cossackrobotrobotrobot

dr-cossackAh, it seems my repairs are working!
cut-manThanks, Mr. Cossack! That Ring Man of yours really does hit hard!
bomb-manMeh. I've seen bigger bangs.
ice-manIt seems those robots we brought aren't here anymore....We'll head back to Light Labs then....

*They all leave...

dr-cossackI must say to you three, thank you for bringing me those supplies!
robotIt's fine, Dr. Cossack. Anything.....To out-do our competition! We'll show SOAKSTGR...
wave-manNot to mess with our missions!

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MegaBossMan
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Posted on November 9th, 2014 at 9:51am in "Prototype Devroom : Website Suggestions" #348
@TailsMK4 : Heh. While that is kind of his fault in a way, when you're working on a super-long post and you finally get it done.....You sometimes forget about that limit. I speak from experience.
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MegaBossMan
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Posted on November 7th, 2014 at 4:16pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #349 ( Edited : 2014/11/30 at 2:13pm )
Some sad music{I need to stop with the DBZ music :P

heat-manHahaha! Shadow Man, you should've known betraying the Master results in consequences! Anyway, no need to use this reanimated corpse of a body.
*The Master drops out of Heat Man's body, and stands on the battlefield, still linked to Heat.*
quick-manShadow...I'll..Be fine...I've been through worst...Member when you threw...That blade at me?
shadow-manQuick Man...I suppose you will. *Puts up a smirk, although quite fake* I'm sure...You'll be fine.
quick-manHeh...Always so hopeful....Get him for me.
*Shadow Man lays him down*

robotWhy so sad, my faithful betrayer? Didn't you want to kill him a minute ago? I guess when you've seen death as much as I have, you can't really feel anything at these sappy scenes...
robotAnyway...Come at me! Surely you feel saddened at your friend's loss!
shadow-manYou monster! I'll crush you...For Quick Man!
robotshadow-man
robotCome, come! That really can't be your best!
shadow-man(Grr...No matter what I try, it seems he can predict all my movements!)
robotI haven't had to dirty my hands in 100 years! Usually I just control someone else to do it!
robotsuper-arm-8shadow-man
robotExcuse me, but is that yours? I hope it's yours, or else you don't need it. I'll just keep it there for now.
shadow-manYou cocky...Your bark is worst than that bite of yours!(Too bad I happen to be trapped...
robotI'm disappointed in you, Shadow. When you own me a favor, you OWN me a favor. Ah, what can I expect from one of his lackeys? He always was so terrible with minions, especially those unruly Stardroids of his...
shadow-manIt'll take a miracle at this point...I'd take anything right now...
*Six people fall through the ceiling.
Ow...Just ow. Ah, look at those guys! Shadow Man and....A shadow?
you know what they say about shadows, boys? We'll just head back to Cossack's place later with Metal and Flash, take care of this place here first. You know what to do!
*OH YES IT IS!*
stone-manPoses!
turbo-manTurbo!
stone-manStone! Haha!
snake-manSssnake?
hard-manHard....
crash-manCrash!!
turbo-manstone-mansnake-manhard-mancrash-manTogether we are, SOAKSTGR! Fighting in the name of Wily and charisma!
gravity-manWoah...
robotThat was...Unexpected. I never liked surprises, nor jokes.
turbo-manWho ya calling a joke, bub?! Show him that team-spirit!
shadow-manWait, brothers! You have no idea who you're fighting!
Look out!
robotNow who is it?!
Music
robotquick-manturbo-manstone-mancrash-mansnake-manhard-mangravity-manshadow-man
quick-manYou six, help Shadow Man get out! Shadow Man, take out his link, Heat Man! You're the only one who can stop him before my distraction's up!
snake-manGot it!
shadow-manShadow Blade! shadow-manheat-man
*One can see Quick Man's body is failing due to attacking the master...
robotWho do you think you are, attacking me?! Wait....My link!
quick-manShadow Man! Although the parting hurts.....Go, and protect Wily with your life!
shadow-manThat's your job! Get away and live for the future with us!
quick-manHeh....Always so hopeful...I did my part, and it's too late to turn back now....All of you, live for me!
*Both the Master's Shadow disappears, along with Quick Man.....*
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MegaBossMan
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Posted on November 7th, 2014 at 3:18pm in "I HAVE FOUND AN EASTER EGG" #350
@uraccountcrashed : First off, please edit your comments if you're posting again in a short time period.

Also, for something like that, you have to log onto Photobucket and use that. Only way to post pics from your folders, as far as I know.
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MegaBossMan
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Posted on November 7th, 2014 at 3:18pm in "Prototype Devroom : Sunday Night Chatroom" #351
The Friday Chat will be tonight. Sorry to see you can't attend Spin!
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MegaBossMan
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Posted on November 5th, 2014 at 7:35pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #352 ( Edited : 2014/11/06 at 4:52pm )
Disclaimer
Some musics
shadow-manskull-barrierquick-manskull-barrier

quick-manHeh...To think I ever stood a chance against you...
shadow-manYes, that was rather foolhardy, wasn't it? Thankfully for you, you won't live long enough to regret it.
quick-manSo, before I die....Were you ALWAYS planning this?
shadow-manAlright....Denying a last wish like that would simply be too cruel for my tastes.
shadow-manIt all started hundred of years ago...I, Shadow Man, was the leader of a unit known as the Kuiper Droids.
shadow-manWe faithfully served the Stardroids. Our latest mission was to escort a doomsday weapon, known as Ra Moon, to Earth. Earth was known throughout the galaxy as the blue pearl, and any galactic empire wanted to control it. The only to take action was-
quick-manThe Stardroids, eh? No wonder we're always under attack by aliens....
shadow-manRight, right. However, our unit was attacked by the Star Marshals, notably being lead by Duo. He attacked our group with that Evil Energy robot and three other similar robots, and took out everyone EXCEPT me and the Stardroids.
shadow-manDuo continued to wage war with the Stardroids while Ra Moon and I escaped. While he was fighting, the EER was hot on our tails. However, something miraculous happened. He came up to me, and said the words I'll never forget...
robot"Do not be afraid, I believe in the same cause as you. Ra Moon is substantial to taking over the pearl, according to my Master. Go and make sure no harm comes to Ra Moon, I'll make up an excuse for my "superior". However, you now own me a favor."
shadow-manI landed on Earth, and served as your brother for many years. However, recently, an associate of his contacted me. It was time to return the favor, starting with kidnapping perhaps the smartest mind on our world.....Dr. Wily!
quick-manWhat a boring story! Eh, not really fit for a last one. So, I'll hold off on dying until you come up with a better one.
shadow-manWhat?! What are you speaking of?! You can't possibly imagine surviving THIS!
quick-manBy the way, afterimage.

shadow-manskull-barrierskull-barrier
shadow-manHe disappeared...Surely, you are a better robot than I, Quick Man....
shadow-manquick-man
Some music

shadow-manGah!
shadow-manI have failed...I'm not fit to live...Quick Man, finish me with your blade.
quick-manHeh. I may hate you, but you're still my brother. Come back to our side Shadow Man.
shadow-manWhat?! You couldn't actually think of recruiting me back...After what I've done!
quick-manFamilies forgive each other. We are no different. Tell me, does this Master care if you live or die? Does he think of you as family?
shadow-manYou...Are you being serious?
quick-manI haven't been more serious in my life.
shadow-manTo once again...Be called "Brother"...
*Shadow Man's eyes turn into a lighter shade of red, and the mind-control is breaking...

shadow-manI promise you I'll fight with you from now on.
quick-manI'm glad to have you back on our side, now how about we find the Doc?
shadow-manI'm fine with that.
quick-manWhere could he be an-Look out!

atomic-fire          quick-manshadow-man
atomic-firequick-manshadow-man

shadow-manQuick Man!
*Shadow Man holds him in his arms....

heat-manThat's what you get....
heat-manrobotShadow!

Part 3/4
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MegaBossMan
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Posted on November 4th, 2014 at 7:26pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #353 ( Edited : 2014/11/04 at 10:05pm )
Music, again.
shadow-manshadow-bladequick-boomerangquick-man

quick-manI knew you'd be slow, but this is just simply too slow for my tastes!
shadow-manAnd I knew you'd be weak, but this is too weak for my tastes!
quick-manYou're really starting to get on my nerves!
shadow-manStop with the taunts and give up!
shadow-manquick-man
shadow-manCharging at me with the same moves? Pathetic!
*Shadow Man brings out his Shadow Blade.....When!
shadow-man

shadow-manHe...He disappeared! He's not a skilled ninja, he can't disappear from thin air like that!
quick-manNot disappeared, you numb-skull!
quick-manI'm just moving so fast....To the point your electronic brain can't even catch up!
quick-manshadow-man

quick-manNot too shabby, if I say so myself! Nice little after-image technique I got, eh?
shadow-manNice, nice! You've actually managed to surprise me! Show me some more!
quick-manIf you say so! I'll knock the blade off your cocky face!
quick-manquick-manshadow-manquick-manquick-man

quick-manWhich after-image is the real thing?!
shadow-manHmph! I'll have to hit ONE of you eventually! Duplicate!
shadow-bladequick-manquick-manshadow-manshadow-manquick-manquick-manshadow-blade

shadow-manFound you! As for my next trick!
*Shadow Man completely transform the stage to Septic System!
shadow-manI'm twice as strong now, which means twice the tricks!
shadow-manribbitronribbitronquick-man

quick-manCome on Shadow Man! Easy-peasy! Show me your REAL moves! None of this stage changing crap!
Music
*Quick Man quickly dispatches the mechas and out comes a Shadow Man version of Skull Man's Skull Snare, Shadow Snare! Unlike Skull Snare, which traps opponents, this one can also suck the energy out of them!
shadow-manribbitronskull-barrierquick-manskull-barrierribbitron

shadow-manAnd the victory.....Goes to Shadow Man. Now, as for you, destiny has not been so kind.
quick-mandamn you! How could you betray Wily and your brothers like this?! Don't you have any sense?!
shadow-manThat's all in the past. Trust me, I've been given a new sense to see the world in a...Different way. Of course, I've always seen it that way, "brother."
quick-manWait....That last part....You've never been on our side on the first place! I thought you were one of us, you wanted to change that alien origin of yours! Shadow Man, please listen!
shadow-manYour pleas....Fall on deaf ears.

What does this mean? Find out on the next part of this climatic battle!

Part 2/?


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MegaBossMan
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Posted on November 3rd, 2014 at 9:23pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #354 ( Edited : 2014/11/05 at 7:28pm )
shadow-man heat-man        dr-wily

dr-wilySo, what exactly do you plan to do with me anyway? After all, you two simpletons couldn't even stop Mega Man, let alone-
shadow-manWily, you're lucky I still have some sort of respect for you. If not, you'd be laying in a ditch somewhere.
heat-manShadow Man! Shut up with all that racket and continue the mission!
shadow-manDon't forget, you overgrown lighter, it is I that commands you! After all, I'm the only one with previous ties to our savior.
heat-manWhatever.....Sir.
dr-wilyWhy you, how could you two do this?! Heat Man, you can't really go through with this! You were one of my firsts! I promise you, my other robots will take care of you!
shadow-manFirst off, we're LEAGUES above those DOS-using slow-pokes! Second, they're ALL busy with that Top-Clone!
dr-wilyHoho...Not all of them...
shadow-manEven then, only Bass could provide a chance!
*Beep! Beep!*
dr-wilyGreat! A response....WAHAHAAHHAHAHA!
heat-manGreat ghosts of Ford, you sent out a distress signal?! Shadow Man, be prepared!
shadow-manDon't worry, my kunai can keep any fools away. It's right he-IT'S NOT THERE?! It was there a minute ago! No robot could possibly sneak past me!
dr-wilyHoho..That's where you're wrong. I had a trump card with me all this time!
heat-manCome out with your hands out! Don't try anything, cause we can catch you if you move an INCH.
robotCatch me? Maybe in your dreams!
shadow-manNo...It can't be!
robotI tried to come as fast as I could, doc...I hope I wasn't late!
shadow-manMy old rival....Quick Man.
shadow-man heat-man quick-man dr-wily

quick-manYou recognize me, old buddy! Don't worry, my chest healed....AFTER you decided to throw your little fun Shadow Blade at me.
shadow-manMaybe I should've kept it there, since you were too stuck to Wily's orders and not Ra Moon!
quick-manPlease, that thing was ancient! You of all people should how to move forward. Or at least sneak your way there. Savoir faire, my friend.
shadow-manHmm....I'll stick with staying in the shadows....Maybe you lost to Mega Man because you decided to light everything up with all those lasers?
quick-manI only lost because Mega Man just had to take Flash's weapon before he fought me!
shadow-manRight now, I don't have Flash's weapon....So when you lose to me, you'll have no excuses for why you lost.
quick-manCome at me, you overgrown pretender in pajamas!
shadow-manDitto, you ungraceful ronin!
dr-wilyI think I'm going to run away now....
quick-man shadow-man heat-man
quick-manThat does it for both of those slow-pokes!
shadow-manAh ah, you cannot "catch" a Shadow.
quick-manshadow-manshadow-man heat-man
quick-manThat duplicate trick, eh? Even I didn't see that one.
shadow-manWith my increased understanding and power, also comes with new AND improved tricks!
quick-manNone of those things mean anything if you can't touch me!
shadow-manPut the boomerang where your mouth is and show me claims to those bluffs! Fight me, you out-dated calculator!
quick-manHeh, I guess some ninjas just can't handle the truth....Nor the speed! Let's go, you traitorous UFO Ninja...Thing!
shadow-manquick-man

Part 1/?
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MegaBossMan
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Posted on November 2nd, 2014 at 9:34pm in "Prototype Devroom : Sunday Night Chatroom" #355
The latest Pastebin is out!

Nothing much here, talk on balancing Danger Bomb, Flash Man's T2s, and Mike's ideas on abilities.
Friday Night Chatroom 2014/11/2
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MegaBossMan
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Posted on November 2nd, 2014 at 10:47am in "I HAVE FOUND AN EASTER EGG" #356 ( Edited : 2014/11/02 at 11:55am )
There are multiple different ways. I myself like to use Puush because you can take a picture at any time, the picture automatically gets copied, which you can then paste on this format.

[Name of Image](link of image)

There are other ways, but I find using Puush is the quickest. It's a safe download, as well.
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MegaBossMan
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Posted on October 31st, 2014 at 3:39pm in "I HAVE FOUND AN EASTER EGG" #357
Well, I decided to check out this so-called Easter Egg for myself.
Easter Egg

Seems it works, but your battle won't load. I think this actually might be a glitch, but Adrian might of put it there to give a little fun to that bug that can't be fixed in any easy way.

I dunno.
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Posted on October 31st, 2014 at 12:36pm in "Official Player Introductions Thread" #358
It's been a long road Kirb. We, the Community, have appreciated all the comments you've posted, and as a part of our Community, we'll never forget you. Hopefully, these next 3 years will treat you well.

Have fun, Kirbster.
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Posted on October 31st, 2014 at 11:20am in "About the whole name change thing..." #359
Well, since Halloween is a holiday where one changes his or her appearance, and other holidays don't, it makes the most sense for Halloween to be the only one. Although, I'm not one to deny changing my account name for a joyous event, so it really depends if the Community wants to or not.
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Posted on October 30th, 2014 at 9:14pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #360 ( Edited : 2014/11/05 at 4:39pm )
I have images to leak! Nothing too special....Hehe.

Items 1

Items 2

Items 3




For more good things, click on the FB page link. You'll see... An interesting new thing. Like, really interesting. You don't need an account to look at it. I will later put these images here, but check FB for now. This is very cool news, I'm telling you. Check the posts to page option if you want to see it. It's by Michael, also known as ThatGuyNamedMike. There'll be four links on there.


More secrets....AND A NEW WAAAT?!

Check the FB page often to see any new links! Now here were the pictures leaked!
Trill-Select
Trill-Moves
Trill-Base
Trill-Attack
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Posted on October 29th, 2014 at 6:49pm in "your "current theme"." #361
@MetaKirbSter : Focal Point is a song, from Hyrule Warriors. This one, specifically.
Focal Point

A might fine one, if you ask me.
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MegaBossMan
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Posted on October 27th, 2014 at 4:55pm in "Mikey's Ideas #3: Mechas" #362
Nice, nice. I feel good-points are made here. One thing though, I don't get the *gulp in front of my name.

1. Yes, Mechas are pretty buggy. That's still being worked on, of course. And I still don't see the reasoning to just throw away Killer Bullet, he's supposed to be a suicide bomber, and does INSANE damage. Pretty unique compared to the others.

2. Yep, can't argue here.

3. 3 sounds good in the latter half, but I can't agree with the first. It could just be more leveled-up Mechas, which would create a constant base for the Mechas instead of adding a new base each time. I still dislike the fact that Mechas can be as powerful as Robot Masters, only mechas like Sniper Joe should be able to do anything like that.

4. I have an alternative for this idea. I presented a while ago, three different Mechas for each stage. The first would be a "weak" mecha, second would be another, only a stronger mecha from that stage(With perhaps two moves), and finally, a Dual-core Mecha from that stage with two or three moves. Different colors could just be used as some sort of Mecha alt, or something like that. Perhaps have a new section of the main tabs where you can customize which Mechas to use, and what alts to use?

5. Yeah, I like it. If my idea from earlier is used, this could just make up spots for absent Mechas, like if a certain Robot only had 2 mechas in his stage.

6. Yeah, sounds good. We could use Pukapucker for Crystal Man, despite the fact he doesn't match Crystal's theme, because I believe that's the only Robot Master stage he's in.
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Posted on October 27th, 2014 at 4:22pm in "MegaBossMan's Own Contest! C.N.S.C!" #363
Well, so many good ideas.....And this isn't picking the winner yet, don't worry.

Because there are so many great suggestions, I'm going to create a new placement!

Introducing......"Runner-ups"!

The Runner-ups will be titles that I felt were great, but were simply beat out. These winners, however, will see their names used as titles for each comic page. So, the first few issues will have titles that have been suggested here, as long as they fit the theme of that comic page. I hope you enjoy :)
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Posted on October 26th, 2014 at 3:53pm in "Prototype Devroom : Sunday Night Chatroom" #364
[OOC: I know, Double-post, look at the dates if you want to complain about this]

Hello everyone! I have an announcement to make!

This Friday chat has run into problems! Because it is an holiday and most people are probably busy with their various Hallow's Eve things! So, we will move THIS Friday chat on the Sunday of this week. That will be November 2nd, 2014, at 7, on the dot. We expect everyone to at least come, and we would enjoy your input.
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Posted on October 23rd, 2014 at 6:41pm in "Celebration Thread" #365
AWAWAWAWAWA! IT'S IT'S! IT'S THE SAVIOR SPOKEN OF! I DIDN'T SEE IT COMING YOU GOT YOUR WISH!
Smash direct

It's the Smash direct, all 50(?) facts of it! In fact, there's one fact that surprised me! One...Specific...Fact...
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Posted on October 20th, 2014 at 6:41pm in "Celebration Thread" #366
@Dr.Jekyll : Happy really belated Birthday!(?)

May all of your wishes have been granted!

I would've had the car for you, but you didn't remind me.
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Posted on October 20th, 2014 at 3:36pm in "Grayscale or GB?" #367
@ThatGhostNamedMike : Thy wish is my command!
Snake Man VS

And because I'm a nice guy, I will take suggestions on who to compare next. You can only suggest from 1-4, and nothing already been shown.
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Posted on October 19th, 2014 at 11:32am in "Grayscale or GB?" #368
Well, since you asked....

Fire Man VS

More to come soon.
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Posted on October 19th, 2014 at 1:24am in "Grayscale or GB?" #369
Here are some more works from yours truly.
Bubble Man VS
Quick Man VS
Ice Man VS
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Posted on October 18th, 2014 at 2:28pm in "Prototype Devroom : Sunday Night Chatroom" #370 ( Edited : 2014/10/18 at 2:30pm )
@Dr.Jekyll : Since I've got quizzes on speed dial, how about we decide it now?
What day should the chat be?

Now everyone, go vote or something. I dunno, go buy tacos too.
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Posted on October 18th, 2014 at 2:21pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #371
@Nagasaki : It will be attainable, but each robot will have a limit on how far. Mega Man, for example, would have a limit in each stat to about....5000? So, no more 9999 stats.
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Posted on October 17th, 2014 at 9:06pm in "Prototype Devroom : Sunday Night Chatroom" #372 ( Edited : 2014/10/17 at 9:11pm )
I'm tired.

Literally no one showed up. No one. I stood in the chat room for 2 whole hours, and no one came. In fact, I'm canceling this from now on. Nada. No more.....

I would, if I weren't joshing you! This was one of our biggest[if not the most] turn-outs, and so many great ideas were introduced! So many great things....It was beautiful.....
Friday Night Chatroom 2014/10/17

Y'all come back soon, you hear?

GB vs GS
Comparison

Please pick either one(GreyScale on left, GameBoy on right) and vote. This is important. Check out the rest on the pastebin, please.

Note: Robots 1-4 will use the main color scheme chosen.
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Posted on October 17th, 2014 at 6:49pm in "Prototype Devroom : Sunday Night Chatroom" #373
Ok, everyone, the chat is starting in 10 minutes. I will need your opinion for something. It goes 7 to 9 est time. I hope to see you there. :)
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Posted on October 17th, 2014 at 5:18pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #374 ( Edited : 2014/10/17 at 5:37pm )
proto-manHaha, we finally got rid of that pesky Mega Man! Now we'll destroy him together!....I mean, I'm Proto Man.

That sounds like something Bass would say......bomb-mannapalm-man

bassFine, I'm not Proto Man! But hey, don't you want revenge on Mega Man for Bustering you all up? I like to blow things up too.....

............bomb-mannapalm-manballade

bassFine, kick me out of this stupid club! I don't need it to destroy Mega Man!

Five Hours later, outside the Bomb Base.

bassI'm so lonely. Wait a second!...........
mega-man top-man bass


An hour later
bassHello gents, I'm Ba-Er Forte! I like to blow things up!

mega-man *Comes in with all the original robot masters, along with Time Man and Oil Man and except for Bomb Man* Game over, explode-types! Quickly, everyone
disarm the bombs!


Later
cut-man mega-man ice-man fire-man mega-man top-man oil-man elec-man time-man guts-man

Later

*All the robot masters, including Mega Man and Top Man, wakes up*
cut-man ...Huh? Where are we?
mega-man We're outside the Bomb Party's location. We were disabled... Who fixed us up?
???: A good soldier not only stays cool in battle, but also is ready for anything.
mega-man ...Sargent Man!?
proto-man Now let's deactivate some explosives

crash-man BOMBS!!!
mega-man We're trapped!
proto-man We need to use Magnet Missile to deactivate those explosives!
ballade You have to get through me first!
oil-man That can be arranged.
oil-manHere, I'll hold off Ballade!
mega-manGet out safely, Ok? Don't overexert yourself!
After going up a room, troubles are found

guts-man danger-bomb napalm-man

guts-man I've been hit! Continue without me!

bassThis is perfect! Say goodbye, Blue Bomber!

napalm-manBass?! I won't let you destroy these guys!
*Fires another, huger, Danger Bomb at Bass, and Mega Man fires a fully-charged Buster shot, sending Bass who knows where....

napalm-manSorry bout that...*Gives Guts an E-tank* We'll finish this on the last floor....
*Teleports away

Later
bomb-man napalm-man crash-man ballade
cut-man mega-man ice-man fire-man cut-man mega-man top-man oil-man elec-man time-man guts-man proto-man

bomb-man We just wanted to party...
proto-man Laying enough bombs on the ground to destroy the entire city is NO way to party.
top-man And hey! Who said I didn't like parties?
mega-man ...I have an idea that solves ALL problems...

Later
bomb-man proto-man (Bomb Man throws his bombs in the air, with Sargent Man's Dive Missiles locking on to them and launching,
exploding the bombs in the air like fireworks. Music plays in the background and all the other robot masters are having a good time.)

mega-man This was a great idea! Everyone is having a pretty good time!
mega-man What did I tell you? It was a pretty good idea.

Later....[In next post]

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Posted on October 17th, 2014 at 5:04pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #375 ( Edited : 2014/10/17 at 5:18pm )
Hello there, everyone! Prepare for the very first!(and possibly last) graphic collection! The entire story from season 1, with extra details! Now selling for 10.99....Free....

*The annual robot quiz comes up....The topic is who is the best from the original Mega Man? As all of them argue, one robot believes he's certain to win....
bomb-manOh, this quiz is so exciting! Of course, I'm going to win the "Best original Robot Master"!

5 minutes later......time-manwell, who cares? time doesn't go the way you want it to... y'know?

bomb-manNot one vote....Man...There's only one way to drown my sorrows....
bomb-manBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMBS WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT!
DID SOMEONE SAY BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMBS??!?!?!?!!?!?! napalm-man

mega-manOh, don't tell me. You're about to go explode crazy, are you Bomb Man and Napalm Man?

By the way, those are classic looking bombs... it would be a shame if somebody... cut off their strings. (Shadow Man appears

shadow-manBoo! Did I scare anyone? No? Well, I guess I'll just stick to cutting those strings.....
*Multiple bombs are thrown at Shadow Man, disabling him, but Btman manages to grab his data before he was defeated.

YOU BETTER KEEP THAT SHADOW BLADE AWAY FROM OUR BOMBS, OR ELSE...! bomb-man napalm-man
mega-man I AIN'T SCARED OF YOU TWO! mega-man
mega-man Sadly, we need to find a way to defuse Napalm Man's bombs. Maybe the Magnet Missle can short circuit them.
bomb-man You can's stop us! BOMBS!!!
ballade Hey, Explode-types! Bomb party!
mega-man Oh, boy.

mega-manSo....Any room for Robots who can use Bombs? Eh?
Dude, Pure Explode-Cores only....bomb-man
top-manLike me, right guys?!
*Remember when Top Man was Explode Core?

top-man c'mon!
All Explode Types: NO!

crash-man Wait, where was I during all this? Why wasn't I invited to the Bombs party?crash-man

*Top Man is Crash Man in disguise. This was supposed to be a joke due to them looking kinda similar, but this idea was used.
crash-man Hello Guys, see you're having a party here, can I come in?
Uhh... sure, what's your name? bomb-man napalm-man ballade
crash-man I'm To- I mean Crash Man
killer-bullet And it's-a me! The Killer Bullet!
Oh, come on, I know it's you, Top Man napalm-man
Huh? What's Mega and Top doing here? proto-man
killer-bullet OH, COME ON, YOU INVITED PROT- I mean, who is this Mega and Top you talk about?
We all know it's you two, right guys? proto-man
Yeah bomb-man napalm-man ballade
crash-man LIES!
fire-chaser mega-man fire-chaser top-man fire-chaser proto-man
mega-man DANG IT!
top-man And we were so close...
[BETTER LUCK NEXT TIME! bomb-man napalm-man ballade proto-man]{explode_attack}

drill-man Why wasn't I invited? I can detonate my drills naturally!
*Drill Man walks away....







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Posted on October 16th, 2014 at 10:04pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #376
@cyber : Cyber, there's a thread for suggestions for Alts.
Alt costume thread

I'd love to see some of your ideas there!
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Posted on October 15th, 2014 at 8:11pm in "Official Question and Answer Thread" #377
@thefastestlink : Oh, there are no custom sprites for use in this game. If you want to make one for funsies, I use Paint.NET.
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Posted on October 15th, 2014 at 4:52pm in "Mikey's Ideas #1: Stats." #378 ( Edited : 2014/10/15 at 5:08pm )
Might as well voice my opinion....Seeing how I got a LOT of it.

1. Interesting to say the least. Of course, I don't know what a clear-given limit could be. Seeing as how there isn't much to do with this game anyway, having a higher level cap will just add more grinding to do. And Starforce will tell you, how much it'll make you grind.

2. Probably my favorite idea so far. I like the PEMDAS idea, and while I will regret it's loss, I'd like to see something like this....IF the system can handle it. Being a browser game, I wouldn't be too sure. And the second half....Eh...You argue in your first idea that we're borrowing it from Pokémon, but this idea presented is doing the opposite of the first idea. I like the system, and I'm not too fond of it being changed.

3.NOPE! IDEA 7 BASICALLY COUNTERPOINTS THIS!

4. Yeah, I see this working. Just that stronger Robot Masters like Sheep Man would be unbalanced. The first part's fine though.

5. I see what you're saying here. Not bad.

6. NOPE! You could just make a limit of what moves you could use or now. Scrapping entire moves seems....No.

7. Meh. 3 counterpoints this.

Also, Danger Bomb. Danger.
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Posted on October 14th, 2014 at 10:05pm in "Prototype Devroom : Sunday Night Chatroom" #379
Hello there everyone!

For Friday chat, I ask everyone to please come. There's something I want to implement into this game, a minor thing, but something that I'm sure everyone would like. So, please come, and voice your opinions this Friday!
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Posted on October 14th, 2014 at 8:42pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #380 ( Edited : 2015/02/03 at 8:52pm )
Meanwhile.....
proto-manspring-head

spring-headIncredible! Lord Punk's speed is simply amazing! How am I supposed to catch up with THAT?!
proto-manIt's a wonder I've kept you alive this long, with that voice of yours. In fact, you're a Mecha. How can you even program like a normal robot?
spring-headYou've been out of the loop, Proto Man! Didn't you know that science is advancing, and now even Mechas could handle advanced programming?!
proto-manThe times are changing, huh....It's been so long, since my day of birth....
spring-headBack in the days of the dinosaurs, eh?
proto-manThat's enough out of you, spring head.
spring-headActually, that was my father's name. Please call me-

*Proto Man fires a single shot out of his buster, sending the Spring Head flying.*

spring-headHOW RUDE! I demand you to pick me up, and carry me like the lowlife you are!!
proto-manShut up! DID YOU NOT NOTICE WE'RE IN THE MIDDLE OF A VERY COLD PLACE, THE MOST LIKELY PLACE FOR AN AVALANCHE!

*The mountain crumbles, and an avalanche forms!
MUSIC FOR PANICS! SCAWY!
proto-manRun, run, run, RUN!

*The avalanche covers everything, but Proto Man manages to put up a Proto Shield at the last second, and ends up heading to the surface of the snow and rides along it*
proto-manT-this wave! I'm not sure if I'm going to make this!

*Proto Man flies through the air, and lands on a high-up platform, not visible before.*

Some new music for mystical pleasure....

proto-manWhat is this place? It seems....Ancient....
proto-man

*Proto Man notices a mural on the wall....*
proto-manThis mural...If I'm not wrong, those were the ancient people.

proto-man There they are, worshipping celestial beings...But!
*Proto Man notices a being in the mural, standing on top of a pyramid....*
proto-manWhat is that? A god of some sort? Wait, on the side....Duo! It seems he's saving the people....From rule? But, there's two Duos....Could that be the evil one who brought the Evil Energy here.....

*Proto Man suddenly realizes....

proto-manWait, two?! The evil Duo.....He used to work with Duo...And the Master can take over hearts.....And that being standing on the pyramid....It makes sense...All of it.
proto-manThe Duo that was evil...He wasn't acting of his own accord, was he? He was infected by that Master....And they managed to defeat the Master, and took the energy source it wanted....But the other Duo was convinced to bring it back...Because he must have had a shred of evil within him...

*Proto Man rubs the wall, and when he touches the Master's figure on the mural.....A flash comes and a click is heard!

proto-manThat flash! Where is it coming from? Wait, over there! Wait, is it?...Yes! It's the starforce!star
proto-manA Explode star, eh? *Proto Man puts in the star*
proto-manStrange...I saw how Mega Man and Bass were struggling with this,....but this star almost FEELS....Right....It must be something with my core...Or I could be inching closer to death....
proto-manNothing of the future! What matters now is the present....And last time I checked, I have a spiked ball to take care of....But there's two units next to him...It'd be better if I waited and see if they could handle him without me....I'm still not too sure WHO I can trust...


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Posted on October 13th, 2014 at 8:59pm in "Robot Master Group Creator" #381 ( Edited : 2014/10/13 at 9:01pm )
I guess I could try a little.

Burning Hearts
fire-manheat-manpharaoh-manflame-man

And that's all I got.

Blast Boys
bassbomb-mancrash-mannapalm-manballade
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Posted on October 12th, 2014 at 6:28pm in "Smash 4 thoughts.... " #382
@MetaWereSter : No, you don't get banned. It's just not appreciated here. I was just pointing out to Doc the difference of the two dates you posted on, technically not making it "double-posting".
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Posted on October 12th, 2014 at 5:47pm in "Smash 4 thoughts.... " #383
@Dr.Jekyll : Eh, what's up Doc.


While Double-posting is bad, if you look at the dates between the two, you can see a medium-sized difference. So, you can see it as "reviving" the thread. So, in this case, Meta is excused. Now, if it was a few minutes off, THAT would have been bad.
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Posted on October 12th, 2014 at 2:17pm in "The Weekly Quiz!" #384
This week's quiz!
What is your Favorite Mega Man Game?

Go vote!

Also, it seems Get Weapon doesn't get any love, because it loses with 6 votes!
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Posted on October 12th, 2014 at 11:00am in "Celebration Thread" #385
Happy Birthday Tails! And-a many more to come!

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Posted on October 11th, 2014 at 2:31pm in "The Weekly Quiz!" #386 ( Edited : 2014/10/11 at 2:34pm )
Suggested by Spinstrike!
Who's your favorite Mega-Band?

Next is MetaWereSter's suggestion!
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Posted on October 11th, 2014 at 11:23am in "How to get megaman3 bosses?" #387 ( Edited : 2014/10/11 at 11:30am )
Thank you very much RG. Please ask questions here or check here. Please don't make new threads about one question. I will lock this thread soon.

Anyway, thanks for joining!
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Posted on October 8th, 2014 at 9:49pm in "The King's Gambit Challenge" #388
(OOC: Might as well join the bandwagon.

Completely fine! Even the best of us need breaks! This has been pretty fun to do, so thank you for having me in the first place!

I also plan to make a RP thread in a similar fashion to this, so any tips for me as well?)
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Posted on October 7th, 2014 at 7:07pm in "The Weekly Quiz!" #389
And here's our latest quiz!

Mega Man in Smash

Go vote!
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Posted on October 7th, 2014 at 6:08pm in "Alternate Costumes Suggestion Thread" #390
@Evil Man : I think I could do a little something....
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Posted on October 7th, 2014 at 5:58pm in "Alternate Costumes Suggestion Thread" #391
Hey, I'm back to finish what I started! The next on our list is traveling to take down the menacing LightHound, with his team of the Colonel Wily, Disco, and Auto-con! That's right, it's Solid Snake Man!

I did it!

And at least this Snake won't switch to Raiden!
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Posted on October 7th, 2014 at 4:58pm in "We better address this problem right now..." #392
Yeah, I think Tails is right on here. I'll have to lock this thread and move the information onto the main chat thread.
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Posted on October 7th, 2014 at 3:12pm in "We better address this problem right now..." #393
A link on the chat page that takes you to a different chat we use for Friday meetings.
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Posted on October 7th, 2014 at 3:06pm in "We better address this problem right now..." #394
@ThatGhostNamedMike : Still, the same with Fourth of July. It doesn't really matter, nor is it a problem. If you want, we could reschedule it to Thursday of that week.
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Posted on October 7th, 2014 at 2:52pm in "We better address this problem right now..." #395
So did the Fourth of July. People still came to that.

Whether or not people come is not my decision, whoever wants to come can come. Plus, most people who come to our chats don't trick or treat anymore.
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Posted on October 6th, 2014 at 9:30pm in "Alternate Costumes Suggestion Thread" #396 ( Edited : 2014/10/06 at 9:56pm )
I really wish I could just put this all in one place....
Retro Spark Man-Achu

That was Retro Gengar's request. Nothing too bad here, I feel like I did good.


Well, here's something new! A Hard Man, like one you'd see be in Rocky 4.
"I must break you...Hard!"
Titanium Stallion

And for fun, a Sniper Joe. While not technically an Alt, I decided to do him anyway. I might do other alt joes later.
Sniper Joseph
Hammer Joe

And I think that's it for me. If anyone has an ideas, suggest, but I'll let this thread go do what it was supposed to do before I intruded.
I know I double-posted, please forgive me.
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Posted on October 6th, 2014 at 3:29pm in "My Megaman RPG Prototype Ideas" #397 ( Edited : 2014/10/06 at 3:32pm )
Basically, everything the Doc said. Except you can already chat.

2. It'd be nice, but would need a lot of work.

3. This sounds good, but what if I made Fire Man say something rude or offensive?

4. And this is still a Prototype, things will be changed. Mega Man 3 is just a bonus, not part of the game.

Put the rest of your ideas here. Put these ideas there, and I will lock this thread when you do.
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Posted on October 5th, 2014 at 8:31pm in "Random things you seen." #398
Well, I have a story. Back in 2009, I was still in High School. There was a dumpster nearby our house, and I had a few friends over. There was a couch near the dumpster that someone threw out. My friend, being the idiot he was, decided to scavenge the thing to see if there was any money(Because that's normal -_-). What we found between the cushions was a fully-functioning DSI. I thought about finding the person who lost it and give it back, but that never really works. Of course, I already had one and my friend didn't want one, so I gave it to some younger family members. You'd think that was lucky, but there was only one game "Cars: Mater's tales" or something like that. Ew. Movie-based games.
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Posted on October 5th, 2014 at 3:41pm in "Alternate Costumes Suggestion Thread" #399 ( Edited : 2014/10/05 at 4:03pm )
@Scarwy tobyjoey : I think I'm the only one doing this here, so I'll believe I'm the only one who can answer...For humanity.

Well, I use Paint.NET. I know some folks who just use Microsoft Paint, but to be honest, it lacks some things. Adrian uses Photoshop, but I know you have to pay for that....So yeah. I hear GIMP's pretty good, but my computer won't download that. I just use Paint.NET, like I said. Use the pencil tool and the grid option if you want to make sprites.

Zippo Heat Man
Here's Heat Man! Not gonna lie, using a Zippo lighter as inspiration really gives me a small option of colors....Not my favorite, but overall good, but bland.

I claim nothing on this post except the Heat Man recolor I made.
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Posted on October 5th, 2014 at 2:56pm in "Alternate Costumes Suggestion Thread" #400 ( Edited : 2014/10/05 at 3:46pm )
Well, I might as well make this a Ruby-licious post!
Ice, Ice, Ruby
Now, I'm not a big fan of the glasses, so I made a version WITHOUT glasses. Decide what you like better, I prefer the next.
Ice without glasses.

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Posted on October 4th, 2014 at 6:15pm in "Alternate Costumes Suggestion Thread" #401 ( Edited : 2014/10/04 at 6:29pm )
@MetaWereSter : Perhaps I should specify a bit.....I can only do suggestions that have recolors. I don't want to spend too much time on this by adding extra things, only recolors. I could try a "demon-y" Bass, but I don't know for sure.

EDIT: Well, with this Bass, I decided to use a Halloween theme. I like the Eco-Crash Man better, but this Halloween Bass isn't so bad.
Spooky Bass!

So, who's next?
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Posted on October 4th, 2014 at 5:58pm in "Alternate Costumes Suggestion Thread" #402 ( Edited : 2014/10/04 at 6:10pm )
Welp.... I decided that I'll make a few of your suggested alts for funsies(I'm not saying I'll send it to Adrian or nothing, just to recolor for you guys to see what it would look like.) so suggest all you want. I might do Retro's Spark Man next or some of Spinstrike's suggestions, if you guys would specify your vision(Like Coolcat). Anyway, here's Coolcat's suggestion!
Alt Crash Man

So, I'd like to describe it a little. I basically did all he asked, but I made a eye-color change because I thought it simply looked better. Also, I couldn't make the whites complete blacks because of the hands....The outlines are black as well, and it'd be hard to tell. I made it more of a pine-black, as I thought it fit the green he already had. Enjoy your eco-friendly Crash Man!

BTW: I put the original taunt next to him for you guys to compare the color. Also, this might surprise you a little unless you don't sprite, but I made that recolor in about 7 minutes. Feel free to suggest, I'd be glad to do it if you specify!

EDIT: Ah dang, I forgot his right arm to color to black and I didn't save the green Crash sprite.....Oops.
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Posted on October 3rd, 2014 at 8:47pm in "Alternate Costumes Suggestion Thread" #403
Like I suggested in tonight's Friday Chat, Gameboy alternate costumes. It would be fantastic.
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Posted on October 3rd, 2014 at 8:27pm in "Prototype Devroom : Sunday Night Chatroom" #404 ( Edited : 2014/10/03 at 8:29pm )
Our latest pastebin! Plenty of things were suggested here!
Friday Night Chatroom 2014/10/03
Oh come on, at least timestamp it for Adrian.

[19:02] Plot talk
[19:17] Cache Superboss
[19:32] MMGB Alt Skins
[19:45] Mecha stat revising
[19:49] Mettaur/Metool/Met variants
[19:54] Minibosses
[19:57] MMPU alt costumes
[20:05] Mecha teams
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Posted on October 3rd, 2014 at 6:43pm in "Smash 4 thoughts.... " #405
I haven't gotten a chance to play the full version, but I have played the demo at E3. I don't have a 3DS though.....


Side-note: Anyone who is willing, could someone PM me your Club Nintendo code for the game(it comes packaged with it.) if you don't want it? Pretty please?

I'm so desperate.
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Posted on October 3rd, 2014 at 5:13pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #406 ( Edited : 2014/10/20 at 5:21pm )
[enkerDr. Light, how are you feeling? Terrible, am I correct?]{defense_copy}

[dr-lightYou expect to torture me with mets? Perhaps you underestimate me....If you don't recall it, robots can never attack humans. It's in the law of Robotics, or do you not remember?]{defense_copy}

[enkerPerhaps I do it myself, I don't care about those laws!....No. I can't do it. Likely, it's that damned law, but something else within me too.... Whatever the case may be, you're coming to a more permanent stronghold...I can't have Punk, or those two incoming signals screw anything up....]{defense_copy}

*Enker teleports to a more permanent stronghold and begins to meditate....*

Meanwhile......

bassOw, my aching head....Why am I so weak? I could never beat Mega Man, and now Enker. I can't be considered the strongest anymore....
quintTwo incoming robots! Should I do anything or can I just cower behind this rock....

proto-manHeh..Heh...Sorry, but I'm not exactly in the position for battle right now...For the first time ever.

fire-manThe Sarge! You're alive?!

mega-manThis is going to be a long story.....
And at Wily Castle

dr-wilyThis is impossible! How am I supposed to!-

Computer: Dr. Wily, Ninja Man is present.

dr-wilyI can't have him going around here, snooping around....
*Dr. Wily heads upstairs....
dr-wilyOh, Ninja Man! What a delightful surprise! Tell me, what brings you around here? Hee-hee!

bassWell-
*A figure busts in

bassWily! Repair me to become as strong as Enker!

dr-wilyDidn't I give you starforce?! Besides, I can't make you any stronger!

bassFine! I'll get stronger through my own means!

*And so, he leaves....
[OOC: Sorry for using your characters BT.
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Posted on October 3rd, 2014 at 4:19pm in "Prototype Devroom : Sunday Night Chatroom" #407
Just posting to remind everyone that we'll try to have a meeting tonight. Meetings are in the old chat.
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Posted on October 2nd, 2014 at 6:13pm in "The King's Gambit Challenge" #408
Insanity Man once again was hit, and this time, it woke him up out of his rage. Cracking his knuckles and giving a yawn, Insanity Man stretched a bit and prepared himself for battle. Insanity could see Print Man on the wild horse, whom was careening out of control in an attempt to take the brilliant "author" off his back.

"Oh, what a beautiful day today! The sky is black, the roses are crushed, and horses rebel against robotic brethren! Just my type of day! Wonder how I fell asleep though?"

Insanity rushed to the battlefield, and noticed something about the pillars. Originally designed to work in hazardous battle zones, he could pinpoint certain unused advantages in battle.

"This room is pretty well-built, eh? Course, I'd bet it's due to those pillows around the room. The one near the broken window, the one in the center of the room, the one next to Knight's lance, and the one at the start of the room could break off and not damage this room too much.....I think. Our attacks aren't doing much to that protected armor of his, but a more focused attack could be just what we need to turn the biscuits....."
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Posted on October 2nd, 2014 at 3:12pm in "The 3rd Annual Robot Tournament! *RP ENDED*" #409
Looks pretty good. Side-note though, you can't use Bonus Field as a background, as least of what I knew.
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Posted on September 30th, 2014 at 6:11pm in "The Weekly Quiz!" #410
Suggested by Btman.

Zero or Bass?

Also, tomorrow is the deadline for music....Unless I get lazy, like usual.
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Posted on September 30th, 2014 at 6:08pm in "why you love your favorite RM the most." #411
I like Quick Man, to be honest.
quick-manI AM THE LAW!

Although Ring Man is better design-wise, I just prefer Quick Man. I died so many times on his level, that I formed a bond with him, like a rival. When I finally beat him, I feel like I out-did a friend.
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Posted on September 30th, 2014 at 6:02pm in "best robot from each MM game 1-4." #412
Might as well.

guts-manYou got guts kid, to pick me! Haha! Now stop slacking!

quick-manYou're pretty quick to pick me! You have my respect!

gemini-manHa! You picked the right guy! Although, maybe not the right Gemini...Hehehe!(This was a difficult decision)

pharaoh-manAh-ha! The power of the gods are within you, for picking me!

star-manWhy, thank you for picking me! It seems you recognize how much I shine for just a star!

knight-manForsooth! Thank thy for picking such a knave like myself...

My decisions change with time, so this isn't exactly a list to represent myself well. I decided this whole thing by design and personality, and nothing else.
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Posted on September 29th, 2014 at 8:54pm in "I need to have a CHAT with all of you. x)" #413
Hey, just posting to say that a few users are in the Chat, so come and take a look and chat a little with us.
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Posted on September 29th, 2014 at 3:15pm in "Prototype Devroom : Game Suggestions" #414
@Bt Man : And I would agree.


@Yoku Man : While I too would think it'd be cool, sprites are pretty hard to make, so to make two separate sprites, one for normal and damage, would be too much.
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Posted on September 29th, 2014 at 3:13pm in "The King's Gambit Challenge" #415
@Spinstrike : I don't exactly see what you mean here. I assume you mean Knight, but I had to use him real quick for sake of story. I don't think our enemies should be completely mute. And in case you think Knight's too powerful, I don't really think so. He's not too hurt, I'd imagine that armor is good for something.
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Posted on September 28th, 2014 at 10:02pm in "The King's Gambit Challenge" #416 ( Edited : 2014/09/28 at 10:18pm )
True to the name, Mage Reflect sent Insanity Man backwards. However, due to the angle Mage Man was facing, Insanity Man was sent backwards....Towards Knight. The strike hit the gallant warrior straight in his abdominal region, cracking his cerulean armor, and sent him spiraling backwards, knocking him off his high horse. He wiped the dirt off his forehead. Knight propped himself upon his horse once again. However, one could notice Knight seemed to be smiling under his helmet.

"Incredible, this was EXACTLY what my Lord wants. Nice formation, very unpredictable, true to your nature. However, you were lucky Mage Man got what you were looking for, because you could've heavily harmed your teammate. Perhaps next time, you could be more vocal? Ah, I digress! Now, prepare thyselves, especially you, DHN:43 Insanity! Or, is that really your name? Heh."

Insanity Man no longer kept that happy-go-luck smirk on his face, and now had an angered expression. His teammates could tell this wasn't the same Insanity Man from a short while ago. He rushed Knight in a chaotic rage, knocking over several objects in his way. Knight swiftly avoided his attack, but Insanity Man continued to rush in that same direction. Insanity Man could no longer tell friend from foe, and continued to destroy the royal battlefield. What about Knight's statement has blinded Insanity Man in a fit of rage? What secrets is this seemingly-simple robot keeping?

Find out next time, on King's Gambit.[OOC: No, just kidding.]
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Posted on September 28th, 2014 at 2:54pm in "Prototype Devroom : Website Suggestions" #417
@Mikey76500 : Well, the credits page already does that...In a way. Each bio will tell you who's a mod or who isn't. Although, I agree with the logic of the E-tank for Community mods. Energy capsules basically means anyone who's a major user you can trust. Although, what would be both? A W-tank?

Also, it takes a lot more than that to become a mod. A better chat had always been planned, but you did help us find a temporary better chat fast. Also, two bugs isn't enough, I'm sorry to say. Brorman found and documented almost every bug to this Prototype. Also, key word suggest. Not used. Although that stat limit thing is a pretty major thing. The biggest thing is that you're new and not yet familiar with all the things of the Community, so you'll have to wait a while before becoming a mod.
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Posted on September 27th, 2014 at 6:35pm in "A suggestion." #418
Suggestions go here.

Anyway, it'd a hard feature to implement and probably will never see the light of day.

It'd be cool though.
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Posted on September 26th, 2014 at 8:35pm in "Prototype Devroom : Sunday Night Chatroom" #419
The chatroom for tonight, not much got done, but at least something got talked about.
Friday Night Chatroom 2014/09/26
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Posted on September 26th, 2014 at 5:08pm in "The King's Gambit Challenge" #420 ( Edited : 2014/09/26 at 5:32pm )
Insanity Man flew right out the castle and landed on a rose bush. As he got up from his unexpected trip, he brushed off the dirt, waved to Pawn, who was tending to his destroyed garden, and rolled again to the battleground. Truly, Insanity Man will never learn from his mistakes.

Insanity Man, thinking about his battle strategy, remembered the Gatekeeper's words.

"Didn't see that comin', did ya?! Part of King's instructions. Sometimes, ya have to work with people ya don't want to work with in order to defeat a common foe! It's all part of the job."

"I'm not a big fan of working with weaklings, but together, we could beat the strong knave. Perhaps King was on to something. In fact, I would expect him to welcome us, considering we didn't have to come to this stupid challenge. Who am I kidding? We all don't have a purpose anymore, we needed this job. Whatever, I didn't NEED this challenge. Even if things go south, I still have my trusty transforming hand AND my secret technique! Well, besides the other ones I use with my special tools, the devastating one."

Mage Man landed from his aerial attack, which didn't see to bother the armored Knight and continued to battle. Insanity Man, coming up fast to the right of him, continued to roll in his direction. Knight was right next to Mage and was focused on Print and Gamble's attacks. Instead of moving towards Knight, Insanity still continued to roll towards Mage. Insanity Man, who couldn't speak due to being inside his shell, had to believe Mage would get the idea.

"Common Mage, use the reflect on me at that right moment to bounce me to him, or otherwise you'll be a magician pancake. Actually, that sounds delicious..."
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Posted on September 25th, 2014 at 8:30pm in "The Weekly Quiz!" #421
Might as well take your suggestions.
How do you pronounce Bass's name?

Also, everyone agreed Metal Man is easy!
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Posted on September 25th, 2014 at 6:54pm in "We've all been there." #422 ( Edited : 2014/09/25 at 6:57pm )
@Mikey76500 : She's just depressed enough to be sick. Nothing fatal, but it does mean I have to drive over there and visit her often, so I can't spend as much time here anymore. Thanks for caring :)
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Posted on September 24th, 2014 at 9:44pm in "We've all been there." #423
Well, I haven't had much time lately. Besides working a lot lately, my mother has gotten very sick, which means I have to drive a lot over there and help her, generally just trying to make her feel better. Also besides that, there's the chat, and I also have a bit of a cold. And besides even all that, I'm working on a unrelated project I've been trying to work on.
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Posted on September 24th, 2014 at 3:28pm in "I need to have a CHAT with all of you. x)" #424
Yes, everyone is invited. Please act like you would here, unless you're a "bad apple", then shape up. So, anyway, have fun and go into the Chat!
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Posted on September 23rd, 2014 at 8:57pm in "June 2014 Bugs : Mega Man Goes Shopping" #425 ( Edited : 2014/09/23 at 9:08pm )
I know this bug doesn't belong here, but whatevs.
See something wrong?
As you can see in that image, Heat Man has 9999 offense. I used Atomic Fire to raise it all the way up to 9999,(I started somewhere around 4000) and when I lost the flame, my stats stayed at 9999. It seems to only stay when reaching 9999. To repeat, my Atomic Fire stayed at 9999 even after I lost it. My sources tell me Fire Storm does the same.

I only tested this bug, credit goes to Mikey76500 for finding the bug in the first place!

Note: Super Arm and Leaf Shield do not do the same.


Side note: Woah!
My Heat Man is over-powered...
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Posted on September 23rd, 2014 at 7:21pm in "The King's Gambit Challenge" #426
Insanity Man, standing for the blow as the idiot he is, overheard Print Man's little dialogue. "Hmm, a strong enough blow, eh? Considering I hold the most power as is, I'll just take down this Knight." However, right after that, the horse trampled Insanity Man.

"Oh, my shell....Gonna feel that one in the morning. Enough!" Insanity Man bellowed "Knave, if you truly wish to defeat me in battle, you must put up a better offense than thy opponent! Like so."

While Knight was distracted from the barrage of attacks from the others, Insanity Man charged him with all the force he had. However, before reaching him, Knight's mechanical steed attacked with his rear legs, sending Insanity Man flying back.

"Hmmm...It seems he has a telepathic link with his Hi-ho Silver. Well, I can expect him to separate with his giddy-up sometime soon, attacking us in groups of two. I could share my little hypothesis, but I think if I kept some things to myself, they wouldn't mind. Actually, maybe the horse just got lucky and maybe they don't have a link. Just me guessing. Oh yeah....I'm supposed to be helping in the fight. Let's see...."

Insanity Man rolled at him this time, this time aiming at the front-side of Knight. As he rolled closer, he once again spring-boarded and flew at the Knight. It did modest damage, but nothing too serious. Knight prepared his lance, swung, and flew Insanity right out of the ball-park.
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Posted on September 22nd, 2014 at 7:07pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #427
@Adrian Marceau : Wow, sounds pretty good! I'd definitely like to see this included!
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Posted on September 22nd, 2014 at 6:37pm in "Blue Bombed: The Short Collection" #428 ( Edited : 2014/09/22 at 6:37pm )
@MegaBossGamer : No, he only used an image of his sprite, he's not actually in the game!
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Posted on September 22nd, 2014 at 4:11pm in "The Ultra Copy Robot" #429
mega-manThat robot out there....I can't see him all that clearly, but I feel something strange about him.

rollRock, Wily's put up worse before! I'm sure you can handle it!

mega-manIf only I was as sure as you, Roll....
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Posted on September 22nd, 2014 at 4:03pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #430
I'm excited to say the least, and the stat-capping doesn't affect me. I mean, I'd feel the over-flow points(That overflow from energy)should still go to other robots. To be honest, I have too much BP and Zenny as it is. Besides that, it looks pretty good and I can't wait! Especially for the alt-costumes!
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Posted on September 21st, 2014 at 9:02pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #431
Well, I don't expect this update to take that long. October can be thought of as Winter, and that's what I would estimate it. Most likely, it's going to be November.
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Posted on September 21st, 2014 at 8:59pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #432
@BtMan : Most likely in Winter, so October, November, or even December.
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Posted on September 21st, 2014 at 8:47pm in "The King's Gambit Challenge" #433 ( Edited : 2014/09/21 at 9:01pm )
Insanity Man got back on the garden floor. Popcorn in hand, he walked over to the broken Pawn. Whispering so that his allies cannot hear, he says

"When I become King's Herald, I will make life for you a living nightmare. Remember that, because I will become the Herald. Ok, bye! Hehe!"

Insanity caught up with the rest of the group. As they looked onto what they might face next, Insanity Man puts up that familiar smirk, and goes into ball form. He revs up, and once again, he speeds to the next challenge. As he does, he leaves his teammates the decision....Do they want to press forward, or do they want to turn back as their teammate once again tries to speed through?

Of course, they could just stop him and tell him to wait.

[OOC: No one is going to turn back, because that will not happen.]
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Posted on September 21st, 2014 at 7:48pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #434 ( Edited : 2014/09/21 at 8:38pm )
I'd like the overflow stat bonus to go to other robots in your team first, then it'd go to the bonus stuff. I have too much money as it is now.


What happened here?

What is this?

Oh, I see Adrian faced me in Player Battles. Not to be biased, but after comparing the stats, I think Adrian doesn't stand much of a chance.
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Posted on September 21st, 2014 at 7:15pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #435
@Spinstrike : Most likely in the Winter. Like the title states.
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Posted on September 21st, 2014 at 7:03pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #436 ( Edited : 2014/09/21 at 7:04pm )
@Spinstrike : Mind telling me where you're seeing that?

Never mind, I see. I also see Cache and Alien, so....

Every thing we're talking about is in the folder part, in the first pic. Spy through them and see.
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Posted on September 21st, 2014 at 6:44pm in "Winter Update Preview : Stat Limits and Alternate Outfits" #437 ( Edited : 2014/09/21 at 6:46pm )
Hmm? I wonder what you could be referring to....

Side Note: While we wait for this, let's talk in Chat!
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Posted on September 21st, 2014 at 1:55pm in "I did it!!" #438
Congratulations!

Although next time, could you put it in this thread? The Community would be clogged if everyone make a thread every time they made an achievement.
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Posted on September 21st, 2014 at 1:53pm in "Important Announcement : Welcome New Community Moderators" #439 ( Edited : 2014/09/21 at 1:54pm )
Well, technically, I didn't do this. I think it's a good change to the system, and makes everything more fair. Of course, you were probably joking around, like with tobyjoey, so yeah.

Wait, why does everyone think I did this, I'm not a programmer! Sillies!
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Posted on September 21st, 2014 at 11:23am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #440 ( Edited : 2014/09/21 at 11:55am )
At Proto Man's area, where he seems to be charging for the Big Bang Strike, and SOAKSTGR are taking a detour from Skull Man to fight Punk.
punkrolling-cutterturbo-manstone-mansnake-manhard-mancrash-mangravity-man
turbo-manHold your ground, boys! We need to let Proto Man charge up!
punkThis is getting boring. Oh well....punk
turbo-manOops! Sorry, Proto-ster! We're done!
turbo-manstone-mansnake-manhard-mancrash-mangravity-man
stone-manLooks like SOAKSTGR is blasting off again!
punkWell now, it's you and me Proto Man!
spring-headAnd me too, sir....
proto-manActually, this is all about to be over! BIG BANG STRIKE!
punkproto-strikeproto-manspring-head
punkNO!! I...CANNOT....BETRAY THE MASTER!
*A mysterious figure rises from the ground, much like a shadow.*
proto-manSo, we finally meet. You're the Master, or rather, the Master's Shadow.
robotAh, I'm surprised you could tell this isn't my true form! This is my shadow, but it can only exits with the help of a link, AKA Punk. My shadow can only travel to Links, and it can't fight. The only person I can affect is the Link, which usually isn't all that helpful. As for my link, it seems you're trying to break my chain to Punk. I suppose this means I have to amplify his hatred enough to retrieve him!
proto-manWait, why do you need his hatred?
robotMy mind-control can't work on pure-hearted beings, like Mega Man and Dr. Light. However, beings with a lot of evil in their hearts, like Punk, I can manipulate and take over their minds to make them a link. Beings like Tails, are harder to control because they're mostly pure-hearted, but his trait of always trying to become the strongest was a emotion that I amplified to make him a link. However, he was extremely difficult to control, due to having mostly pure traits. Anyway, it seems you're breaking Punk, so I'll have to amplify his sinful traits to the maximum level!
field-support-2punkfield-support-2robotproto-manspring-head
punkGAH! REVENGE! DRILL! SKULL!punk
proto-manAnd he's leaving....
robot.....A minor setback. Know Proto Man, this will not be the last time we meet. I will have your core, no matter what.
proto-manWait, what?!
*The master slowly disappears.....
spring-headWait for me, Lord Punk!
proto-manI should follow them....But I need to find that starforce.
guts-manHey, Auto! Are you done repairing the lab?
*Auto will be represented by Quint
quint(A)Oh, how's it going, whippersnappers? I'm almost done repairing the lab and all, and.....You do realize there's a Wily bot behind you?
fire-manWe have a lot of explaining to do....
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Posted on September 21st, 2014 at 10:33am in "Important Announcement : Welcome New Community Moderators" #441 ( Edited : 2014/09/21 at 10:35am )
I have news to share, boys and girls! As it turns out, you get this, from your good friend Adrian!
Player Battles

So....Which robots do I have again?
(Also, number 1 points-giver on there.)
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Posted on September 20th, 2014 at 8:40pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #442 ( Edited : 2014/09/20 at 9:18pm )
Meanwhile, Bass is getting kicked around like a ragdoll.
bassGah! Stop teaming up on me and fight one-on-one!
[enkerOh well.*Enker splits back into one being* You know Bass, pride has always been the downfall of the weak.]{defense_shadow}
bassYeah? Well, I'm not exactly weak!
[enkerAu contraire Bass, that's very arguable.]{defense_shadow}
bassNo it isn't! Whatever, tell me Enker...You've never been good with orders-
enkerBetter than you.
bassThat's beside the point. So, tell me because it seems you're the only one with free-will in your group, why do you serve this master?
[enker......Alright, it seems we're not being watched. Tell me Bass, why else am I looking for all this power in the world? Aren't I already powerful enough?]{defense_shadow}
bassSo, you're on our side?
[enkerNo, I'm still evil. I'm just questioning orders. The only thing I care for is my brothers, despite how annoying they are. Especially Quint.]{defense_shadow}
bassTrue that, Mega Man IS especially annoying. Err..I mean Quint.
[enkerNo, that's not the same one, it's Rock Man Shadow. He just calls himself that.]{defense_shadow}
bass....Join me Enker. Together, we can be the most powerful duo in the universe!
enkerExcept you're lying. Listen, I have someone to find, so I'll have to end this. Hiya!
bassGah! I can't take this anymore....
[enkerGood. Now, to convince my good friend....]{defense_shadow}
*Enker teleports to an undisclosed location.*
A tattered Dr. Light is on the floor.

dr-lightIt's you. I won't do your will Enker, not as long as Mega Man is still out there, fighting for me.
[enkerOh? Trust me, Mega Man is on our side, Dr. Light.]{defense_shadow}
*Mega Man's voice is heard.
[enkermega-manDr. Light, it's for the good of mankind! Please dad, you have to help!]{defense_shadow}
dr-lightAn obvious lie. Give it up, Enker.
[enkerBah! You'll build the core-fusing device doctor, whether you like it or not....I'm leaving to find my brothers. Perhaps more torture would help change your mind while I'm gone?]{defense_shadow}
dr-lightNo, please!
metmetmetGrrr.....
proto-manIf what Tails told me is true, there's some starforce around here.
spring-headActually, you can't claim that.
proto-manOh? Please tell me why not.
robotBecause of me, buster! Haha! I'll kill two birds with one stone! Proto Man and some extra starforce! Screw Crusher!
punkproto-manspring-head
proto-manOf course....Punk.
punkRight you are! Now, hold still for my charged Screw Crusher, Spring will take you back, and I'll get that Drill head and that Skull guy!
proto-manI'll need to use my Big Bang Strike to change him back, but I need time to charge...
robotNot so fast, scum!
That familiar music.....
robotIntroducing, the grandest fighting team in the universe!
robotWhether you like it or not, it's there, like a F in your permanent record!
robotThe last piece of bacon in the fridge, for all the starving beings out there!
robotThey have plenty of fans throughout the world!(Well, at least me...)And plenty of criminals who fear them as well!(Except Wily, he does not count!)
robot (This is stupid) When your grandmother is out there, getting her purse taken, this legendary group will save that purse!(With a finder's fee of 20 dollars, of course.)
stone-manPoses!
turbo-manTurbo!
stone-manStone! Haha!
snake-manSssnake?
hard-manHard....
crash-manCrash!!
turbo-manstone-mansnake-manhard-mancrash-manTogether we are, SOAKSTGR! Fighting in the name of Wily and charisma!
gravity-manWoah...
turbo-manWe'll hold him off while you charge! Charge!
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Posted on September 20th, 2014 at 8:22pm in "Prototype Devroom : Sunday Night Chatroom" #443
Because most of the time, only 5 people are on, with a max of 20 on a special day. 2 people don't even participate in the Community, 1 doesn't want to go in there, and another 1 are waiting for other people. All that leaves is 1 person. I'm not talking about anyone specific, just saying the normal consensus.
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Posted on September 20th, 2014 at 8:10pm in "Prototype Devroom : Sunday Night Chatroom" #444
I'd like to come, but because I'm always so busy on Friday, so it simply isn't an option at this point. I still stand to change the date. Sad too, because I was planning on revealing details for you guys about my project...:(
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Posted on September 20th, 2014 at 2:33pm in "Prototype Devroom : Sunday Night Chatroom" #445
So, I heard interesting things went on yesterday. So, my question is...What happened and where is the chatlog?
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Posted on September 20th, 2014 at 12:46pm in "New Robot Master Engrish CD Database" #446 ( Edited : 2015/06/16 at 2:59am )
The database already has all these quotes, but making some new ones for fun could be nice.

Good Point: Hard Working
Bad Point: Stubborn
Likes: Getting Work Done on Time
Dislikes: Lazy Workers

"C'mon, you lazy workers! This project must be done on time!"
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Posted on September 20th, 2014 at 12:42pm in "Sniper Joe [and more mettaurs]?" #447 ( Edited : 2014/09/20 at 2:33pm )
@Mikey76500 : Because what stage would they be on? A second Intro Field?

Also, I wouldn't mind working on a Sniper Joe spritesheet, which would be my first real attempt at spriting.
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Posted on September 19th, 2014 at 10:55pm in "Sniper Joe [and more mettaurs]?" #448
They're being considered, it's just that we still need to find a way to implement them(and also create their sprites and other things...). We most likely will see a Sniper Joe in the future.
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Posted on September 18th, 2014 at 8:54pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #449 ( Edited : 2014/09/18 at 9:46pm )
Meanwhile, back at Bass and Enker's location....

bassSo, tell me before your destruction....Why does your Master want Proto Man so much, when there are much superior beings out there, like myself.
[enkerOh boy, have you got the facts mixed up....But I suppose I can't deny a last wish like that. You see, first Proto Man's Proto Strike can negate the mind control the Master uses. However, that is not the main reason! You see, the Master is dying, plain and simple.]{defense_shadow}
robot
[ The reason for this being is because the Master contains so much power, not even he can contain it! Of course, nobody wants to die from being too powerful! The Master looked far and wide for a suitable being, and found Proto Man. While Proto Man's core is slowly killing him, the Master would actually continue to live from his nuclear core, because of his advanced design! He wants us to take him, in which he will use his advanced machinery to fuse with Proto Man, thus taking his core!. Proto Man's soul will die in the process, but it's one simple death, who cares? The Master will change cores with Proto Man, and immortal life will be his! Not only that, but the Master will be able to hold as much power as he needs, thus becoming invincible and unrivaled in power! Hahaha! Now, that is why we want Proto Man, not someone as basic as yourself!]{defense_shadow}
bassBasic? Listen pal, I don't care about that. I'll just prove my power by defeating you, and this "Master"! You're pretty stupid too, because I've been videotaping all that, and I'm going to send it to all my allies once this is done!
[enkerAfter this battle? I'm afraid, Bass, that there is nothing after this battle for you. Now, prepare yourself, for a horror beyond hell!]{defense_shadow}
bassReally? You and what army?
[enkerFunny you should say....I can use other people's techniques, but I can modify them too! For example.....Gemini Split!]{defense_shadow}
enkerenker                  bass                    enkerenker
[enkerenkerNow then, Bass....Prepare for your worst nightmare!enkerenker]{defense_shadow}
bassYou think this will be the thing to finally subdue me?! Ha! Enough of your silly lies Enker, feel the power of the ultimate robot!
enkerenker bass                     enker enker

In another place....
dark-man-1WHERE DID EVERYONE GO?! THEY JUST TELEPORTED AND LEFT ME! Why don't I have a teleporter again? Whatever....They're probably fighting some super being or something. *Beep* Nearby power? Hey, it looks like some of the Light bots! Hey, guys!
Guts Man, Fire Man, and Elec Man's body are nearby.
guts-manHey, it's that one dark dude. I'm pretty sure you aren't our worst threat, so don't do anything or I'll punch you.
fire-manWe're heading back to Light's lab to rebuild it with Auto, so we can repair ourselves, especially Elec Man, he's knocked out cold.
dark-man-1Me being a Wily bot, I would normally try to destroy you, but due to the situation that's been going on....
guts-manWhatever. Let's just go.

And so, these 4 robots headed off to Light Labs, in hopes of repairing the broken building with Auto.

[OOC: I'd like to get it out that I want this saga finished soon, so we can go into the next one I have planned. Please try to wrap up all your side-stories please.

And also, I'd like to say that the Master will not be seen this season nor the next, as I want to save using the reveal until after next season, if not after.]
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Posted on September 18th, 2014 at 4:46pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #450 ( Edited : 2014/09/18 at 5:12pm )
Introducing! The SOAKSTGR MAIN THEME!
turbo-manNough talk! Boys, rush em!
turbo-manstone-mansnake-manhard-mancrash-manHEEEE-YAAAA!
flash-manOf course.
metal-manflash-manflash-stopperturbo-manstone-mansnake-manhard-mancrash-manheat-manflash-stopper
stone-manWhy do we always lose?
snake-manThe name, maybe?
hard-manOr maybe because this group is so stupid....
crash-manThe only thing that can be worse than this is a Metal Blade...
metal-manReally? Well, your wish is my command! Hahahaha!
flash-manmetal-manflash-stopperturbo-manstone-mansnake-manhard-mancrash-manheat-manflash-stoppermetal-blade
*The blade ripped through them all....
metal-manHahaha! You're done!
gravity-manYou have no idea how false your statement is.
flash-manWait, where was he the whole time?! I didn't see him!
gravity-manGRAVITY....MEND!!
*Gravity Man fixes all the robots with his gravity, and then....
turbo-manTime....FOR THE OMEGA HYPER UNCUT KAI ALPHA WILY BUSTER!! FOR REAL THIS TIME!
gravity-manGot it! *Gravity Man brings them all together and fuses their busters to make one big cannon!*
turbo-manstone-mansnake-manhard-mancrash-manLET'S GO!!
metal-manflash-manwily-busterturbo-manstone-mansnake-manhard-mancrash-mangravity-manheat-man
stone-manWe did it!
flash-manNo, you didn't.
crash-manAw...
metal-manBut you did damage us enough to change us back! Haha!
snake-manYou jokester! You nearly gave me a heart-attack! If I had one!
turbo-manAnd now, we head to Cossack Citadel! To beat up Skull Man!
hard-manAre we sure he's the bad guy?
crash-manTHE MAN....WEARS....SKULLS!
gravity-manYou're right! Tally-ho!


[OOC: None of these guys are reserved.]
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Posted on September 17th, 2014 at 9:51pm in "The King's Gambit Challenge" #451 ( Edited : 2014/09/17 at 10:07pm )
Insanity Man looked over to Gamble Man, and held out his bag of popcorn. Gamble Man took a handful, and they continued to watch. "You know, I'm glad you got here. I was expecting a medium bag, but I guess I got an extra-large. I couldn't eat all that, considering I already eat this morning. You're pretty good with those explosives, kid." said Insanity Man with a smile. Perhaps he's warning up to his allies? Nah.

"You know though....It was serve yourself down there in the popcorn room, so I put a LOT of butter in there. Naturally, we don't want to fat ourselves up, so if you would put out your hands...."

Of course, being the doubting and curious being he is, Gamble Man didn't seem too excited to do something for the maniacal robot. He put out his hands, but prepared himself for whatever the shell robot might dish out. Instead of attacking, Insanity dumped out all the popcorn and a lot of grease all over his hands. All that was left in the bucket was a pool of goopy butter. Gamble Man was disgusted, as no one would want popcorn and butter all over their hands, but Insanity Man reassured him. "Before you decide to dump it all over the place, may I remind you that is lunch. Now, hold off. Hey, Pawnster!"

The Pawn was right below Insanity, so he looked up. Insanity-Man dumped the pool of butter all over the Pawn's eyes, turned into ball form, and then dropped on the expendable robot. He landed directly on him, but the attack didn't do much. Pawn wasn't too affected by this, and punted the ball back onto the balcony. Insanity Man turned back into his regular form, and had a small ember on his nose. He did the old comical, two-finger swish(You know, what everyone does in the movies when they have a small flame on a hair or something.), and motioned Gamble Man to put the popcorn back into the bucket. He grabbed a handkerchief from his shell, and gave it to Gamble Man to wipe his hands with. Pawn wasn't too damamged by Insanity's little attack, but his vision was clouded. He tried to wipe off the butter off his eyes, but to not much avail. He proceeded to fight, but only this time, he couldn't track his opponent's movement as well.

[OOC: If anyone wants to complain how ridiculous this is, it didn't really damage Pawn all that much, so Print still has some things to do to finish him off. I thought this would fit Insanity Man well, given his unpredictable character. I mean really, who expected this?

Also, Gamble and Insanity are currently enjoying their popcorn while the others fight for their life. You know, unless our Mage friend wants to enjoy some popcorn or fight some pawns with Print Man. Either one.

SPOILER: You'd have to be pretty crazy to pick Pawn over Popcorn. Just saying.]
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Posted on September 17th, 2014 at 7:21pm in "The questioned caper." #452
@Dark Man : [robot:right:shoot]{cut-man_alt}

cut-man

This has been another formatting moment hour, with your host, Boss Man.
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MegaBossMan
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Posted on September 17th, 2014 at 7:15pm in "The questioned caper." #453
This is....Pretty vague. Next time, try to flesh it out more if you're going to post something.
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Posted on September 17th, 2014 at 6:38pm in "All About Me Thread" #454
I can see you're a pretty big Mega Man fan! (I'm starting to run out of questions....)

So, what do you think of Mega Man RPG Prototype so far?
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Posted on September 17th, 2014 at 6:33pm in "All About Me Thread" #455
I see. What's your favorite Mega Man game, and Mega Man series in general?

Side question, what series do you play in general too? Like Mario, and stuff.
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Posted on September 17th, 2014 at 6:31pm in "All About Me Thread" #456
Then who's your favorite Robot Master?
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MegaBossMan
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Posted on September 17th, 2014 at 6:26pm in "All About Me Thread" #457
So, how did you get into Mega Man, and how did you find this website in the first place?
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Posted on September 17th, 2014 at 6:22pm in "The Appearance of The Stranger-Bot" #458 ( Edited : 2014/09/17 at 6:24pm )
Click formatting options and you'll see. For example...

[[robot:right]{proto-man}Listen, pal! I don't like what you've been doing around town. I warn you to stop now!]{copy}

[background-intro-field][foreground-intro-field][robot:right:shoot]{robot} [ability:right:02]{proto-strike}[robot:left:damage]{proto-man}[/foreground-intro-field][/background-intro-field]

And never forget to edit your posts, I should say....
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Posted on September 17th, 2014 at 6:16pm in "The Appearance of The Stranger-Bot" #459 ( Edited : 2014/09/17 at 6:20pm )
proto-manWho is that Robot Master everyone's talking about?
proto-manListen, pal! I don't like what you've been doing around town. I warn you to stop now!
robotI'm afraid that won't be necessary...
robot proto-strikeproto-man
proto-manJust....Who are you?
robotMe? I am the end.
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Posted on September 17th, 2014 at 6:01pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #460
@BtMan : Yeah, fine. Let's just get it straight that you need both the Robot's data and their core to revive them, and considering Enker is in possession of his data...
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MegaBossMan
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Posted on September 17th, 2014 at 5:56pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #461
@BtMan : Actually Btman, I would like to "reserve" Mega Man, in a way. Let's try to hold off on reviving him, for now please.
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Posted on September 17th, 2014 at 3:35pm in "The Weekly Quiz!" #462
And another quiz, who's your favorite hero from the Classic Series, suggested by MegaBossGamer!
Who's your favorite hero from the original Mega Man?

As for if Quint is a Mega Man Killer, the Community agrees he is a Mega Man Killer with 9 total votes!
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Posted on September 16th, 2014 at 8:19pm in "Robot Master Battle Cycle" #463
@BtMan : The sprites for Mega Man 5 has been done, so you could create one for 5. 6 is almost done, so....A little more for that one.
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Posted on September 16th, 2014 at 5:46pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #464
@BtMan : I said may. The story hasn't been updated in a while, I'm just updating it for the pace of the story. It's pretty much where he left off, expect that the large amount of robot masters are providing difficult.
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Posted on September 16th, 2014 at 5:31pm in "Official Questionaire About the Game and About Dark Man" #465
@Dark Man : No, you're not editing, you're still making new posts. Press the edit button on the right of your comments to edit it. Please do not spam posts in the same thread.
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Posted on September 16th, 2014 at 5:22pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #466 ( Edited : 2014/09/16 at 6:34pm )
[enkerWell, back to my search of my brothers and Proto Man. You two, build us a fortress here.]{defense_shadow}
metal-manflash-manYes, sir!
*Enker leaves, and shortly after....
crash-manHey, guys! Listen, we need to work together to defeat Ring Man and Skull Man!
stone-manAnyone with a higher power than us have to be stopped, you know?
metal-manGrrr.....
snake-manGuys?
turbo-manI don't think they're the Metal Man and Flash Man we know....
heat-manThey...aren't. Now, if...you mind...I'll go to Wily for some...repairs.
turbo-manHeat Man?! You freaks...I don't care who you are, but Metal and Flash would never attack a fellow Wily-bot! Attack!
flash-manmetal-manturbo-manstone-mancrash-mansnake-manhard-mangravity-manheat-man

Meanwhile, TOPHOUND seems to be losing in their battle against the HVN hunters....
top-manUgh...This is proving to be more difficult than I first thought....We may have to retreat...
shadow-man magnet-man yamato-man gyro-man star-man blizzard-man bubble-man toad-man knight-man charge-man wind-man flame-man mega-man roll top-man bass proto-man air-man disco wood-man top-man crystal-man needle-man

And at another place in the world....
[enkerHmmm...There seems to be a decent power level coming my way...]{defense_shadow}
bassRight you are, Enker. I am Bass, the strongest being in the universe!
[enkerSee, I would believe you, but I already know who's the strongest in the universe, and I already serve it.]{defense_shadow}
bassWhatever! Defeating Mega Man was my goal, and you took that from me! You're going to pay!
[enkerEn garde then!]{defense_shadow}
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Posted on September 16th, 2014 at 5:19pm in "Official Questionaire About the Game and About Dark Man" #467
@Dark Man : Dark Man, I prefer the Classic Mega Man. And please, start editing your comments. This is your last warning.
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Posted on September 16th, 2014 at 12:43pm in "The King's Gambit Challenge" #468
"Ah, seems everything is starting to heat up. They can handle the two by themselves. I'm going to watch."

Insanity Man, standing near the fallen statue, proceeded to transform to ball form, and he compacts his shell like a springboard. He releases the potential energy, and gets launched to a higher floor of the castle. There's a robot there too, and he prepares himself for battle. Strangely, Insanity Man doesn't launch an attack, he walks past the robot and into the fridge nearby. Although robots don't need food, Insanity Man has always been a pig with it, eating simply for the taste. He cooks up some popcorn, and stands on the ledge of the balcony. Before jumping, he looks at the robot and says

"Bet you're wondering why I ain't hitting you right now. Truth be told, skipping the fights would take all the fun out of it, and I don't want to miss any fun. Surprised my shell bounce worked too, usually it doesn't. Well, time to go enjoy the flick!"

Insanity Man jumps off, quickly goes into ball form, bounces once, twice, and three times, lands on a platform slightly high-up than the garden, most likely to view the beautifully-crafted garden, and sits on the ledge, and enjoys his popcorn while his team members continue to battle.

"Scream if you need anything!"
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Posted on September 15th, 2014 at 6:30pm in "The Weekly Quiz!" #469
You asked it, I made it!
Who is the Best Mega Man Killer?

Meanwhile, it seems Elec Man is the best Master and music piece!
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Posted on September 15th, 2014 at 5:30pm in "Official Questionaire About the Game and About Dark Man" #470 ( Edited : 2014/09/15 at 5:30pm )
@Dark Man : Completely fine, as long as you learned your lesson.
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Posted on September 15th, 2014 at 5:11pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #471 ( Edited : 2014/09/16 at 1:26pm )
Well, it seems this thread hasn't had any posts in a while....

Back at Cossack Citadel, Skull Man and Ring Man are battling, mano a mano. However, a certain goofy bunch are starting to wake up....

gravity-manOh man....What happened? I have a killer headache....Wait, is that the others?! I'll just use an electrical blast to jumpstart them!
*Gravity Man sneaks around to each member of his team...
gravity-manspark-shockturbo-manstone-mansnake-manhard-mancrash-man
crash-manWE'RE UNDER ATTACK!
gravity-manHold off with the bombs! Listen, we're at Cossack's Citadel for whatever reason, and I'm pretty sure SKULL MAN AND RING MAN ARE TRYING TO BRING US ALL DOWN!!
turbo-manWoah! Hold off with the noise, or else they'll aim at US! Let's just sneak out...
stone-manGot it!*Takes step* Ow! What the Wily just happened?!
snake-manSeems that Enker feller took us down more than we thought...
hard-manAlso seems that his hit completely destroyed the lisp from your voice too...
snake-manWhat?! You're right! How am I supposed to be a Snake now?! You little!
*Snake Man tried to choke Hard Man*
hard-manI wasn't the one who did it, remember?!
turbo-manShut up, you pansies! Listen, we can't beat those two by ourselves, but if we group with other Wily bots...
gravity-manYou're right! I can make a makeshift locator from the material around here, considering this Cossack Citadel material is slightly magnetic, but if amplified to massive tension, it won't attract robots, but locate them! Just give me a sec...
*A few minutes pass by, with the sounds of conflict growing louder...
gravity-manDone! It seems Heat Man, Metal Man, and Flash Man are around here...
stone-manRight then! Let's go, slowly and carefully as to not hurt ourselves...
turbo-manWho made you commander, bub?! Team...Err...Ditto.
*And so they head out....

Meanwhile....
dr-wilyThis is perfect! I'm done! Now to head out into another universe, and conquer it!
dr-wilyIt seems there's a slight error....Well, I'll just fix that, and by on my way!
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Posted on September 15th, 2014 at 4:25pm in "Robot Master Battle Cycle" #472
@Mikey76500 : Ah, I see.


As for Mega Man 8, ugh. Terrible voice-acting, terrible personalities and designs(Sure the others didn't express it, but facts from the CD database reveal otherwise....Really, I hate all the bosses personality, all so generic. If the other games had the technology to have personality, I'd be happy though. And nothing in that game is challenging. Except for Astro Man's stage and Wily Castle 1, but that was just bad level design.

And the graphics and sound effects.....7 was on a obsolete console, and somehow it managed to be better in those aspects. Mega Man's sprite is overall terrible. I guess there are some parts that look good, but enemy and character designs are just..bleh.

Then again, everyone has an opinion, even if I can't agree with it.
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MegaBossMan
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Posted on September 15th, 2014 at 3:48pm in "Robot Master Battle Cycle" #473
@Mikey76500 : I noticed that Mega Man 8 is your favorite game....We're not ever going to agree on that.

But hey, we can agree that Mega Mann X6 is a bane to the world.

And just to say, I like Mega Man 3. Good Robot Masters, introduced the slide, Proto Man, and Rush, and a rocking soundtrack. I just skip the Doc stages, but sometimes I play against them, just because I like the idea...Kinda.
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Posted on September 15th, 2014 at 3:47pm in "Official Questionaire About the Game and About Dark Man" #474
@Dark Man : Please just edit your comments if you're going to post something, especially if you're adding something as meaningless as a hashtags. Next time, edit your comment.
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Posted on September 14th, 2014 at 9:18pm in "The King's Gambit Challenge" #475
The Pawn directly struck Insanity Man on his left cheek, and although it didn't damage him all that much, it appeared to anger Insanity.

Pawn continued to throw continual punches, and Insanity Man managed to block each and every shot.

"It appears, you've underestimated us. Even letting your guard down on a weak being like me....Will result in your loss."

"Yeah, true. But here's the thing about Pawns. They rely on the method of "Strength in Numbers." And looking around you....You seem to be the only one. What do you do?"

Pawn was struck not by Insanity Man's attacks, but his speech. He truly was only strong with others, but he didn't have any teammates to support him. He ignored this and tried to lay the final blow on Insanity Man, but Insanity Man simply jumped above him and kicked the Pawn in his neck, finally subdued. Insanity Man picked up his limp body, and threw it against the fountain.
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Posted on September 14th, 2014 at 8:46pm in "Your thoughts on any game. Any Entertainment." #476
Well, might as well get us started.

Recently, I bought a Wii U, along with a copy of Super Mario 3D World. I'll get something right off the bat, it's good. One of the best Mario games. It rivals Mario World and Galaxy. Each level is unique, it has chaotic 4-player action, each level has an unique gimmick, and the music is so new and yet so nostalgic. While the New series is a constant repeat, this game is so different from your average Mario in such a good way that I feel it's practically perfect. Not fully, however. The camera depth is bad, and the last few bonus worlds were so shoe-horned. Overall though, it's pretty great.

9.4 out of 10.(This will be the only time I use a numerical scaling.)
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Posted on September 14th, 2014 at 8:38pm in "Official Questionaire About the Game and About Dark Man" #477
@Dark Man : I've seen em all, from Villager to Shulk. Any other questions you want to ask me personally, please PM me! Trust me, I won't mind!
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Posted on September 14th, 2014 at 8:04pm in "Official Questionaire About the Game and About Dark Man" #478
@Dark Man : Well, I just celebrated my Birthday, and now I have to work on some stuff for a certain project, but I don't want to bother you with any details....
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Posted on September 13th, 2014 at 9:51pm in "Celebration Thread" #479
Oh, didn't know so many people really cared! Anyway, I'll be gone in a second, because I don't have any free time at all. Thank you, everyone!
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Posted on September 13th, 2014 at 9:50pm in "Crash Bomb of Instant Death?" #480
The reason why it does exact damage is because the extra damage points don't really do anything, so why go over?
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Posted on September 13th, 2014 at 9:49pm in "Official Questionaire About the Game and About Dark Man" #481
This thread days hi. Well, besides the about Dark Man part, but no one really knows you yet.
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Posted on September 13th, 2014 at 9:47pm in "Official Question and Answer Thread" #482
@Dark Man : You can only unlock one Shadow Man.
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Posted on September 13th, 2014 at 11:11am in "Celebration Thread" #483 ( Edited : 2014/09/13 at 11:12am )
I dunno where else to post this....

Bring out the cheese and crackers, AND the cake, because today is my Birthday! Now, where's my car? Anyone?

"For he's a jolly good fellow..."
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Posted on September 12th, 2014 at 10:54pm in "Prototype Devroom : Sunday Night Chatroom" #484
Well, I hinted a few things and some talk went on, but nothing serious.
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Posted on September 12th, 2014 at 8:04pm in "The King's Gambit Challenge" #485
Before Insanity Man went to help out the others, he noticed Print Man's act.

"Hmm...That attack seems pretty dangerous. I should watch my shell around the little wimp, or maybe he might catch me off-guard...IF we were to ever fight. I guess he's not so weak after all....Imma laugh at him anyway."

Because of this little intervention, Insanity Man completely forgot about the fact that the others were in danger, and decided to use one of the Pawns as a trampoline.

"Yep, you sure are expendable! You're pretty bouncy too!"

Unfortunately for Insanity Man, all the bounces acted as a jumpstart for the robot, waking up Pawn.
(The one who was rolled over. The one that was completely blown to pieces....He's not making another appearance anytime soon.)

Insanity Man took note of this and jumped off his body. Insanity Man gave a innocent smile to Pawn, even waving at him. Pawn was not amused.

"To be honest, I didn't see that coming. Maybe I need to lose some weight....Does this shell make me look too big?", said sarcastically by Insanity Man.

Pawn rushed at him, and Insanity Man readies himself for the oncoming attack.

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Posted on September 12th, 2014 at 7:47pm in "Official Question and Answer Thread" #486 ( Edited : 2014/09/12 at 7:49pm )
@Dark Man : Then just beat the entire story. Also, also robots from Mega Man 3 can be bought, because the others aren't done yet.


@MetaKirbSter : Remember to edit your comments, please. Also, 200 comments!
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Posted on September 12th, 2014 at 3:59pm in "Unlocking New Robot Masters" #487
You must defeat Cossack's story. Once you're done with that, scan Shadow Man in Bonus Field and buy his field.

Also, editing is a thing you can do.
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Posted on September 12th, 2014 at 3:53pm in "Unlocking New Robot Masters" #488
You buy them from Kalinka's shop. Read the earlier comments to get a more in-depth version.
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Posted on September 12th, 2014 at 3:51pm in "The King's Gambit Challenge" #489 ( Edited : 2014/09/12 at 4:05pm )
[OOC: Oh, I never knew that that the enemies were reserved. Really limits the story to me, but it is your roleplay. By the way, the Pawns that are currently fighting our characters, can we use them for now? You should make a list for reserved characters.]

"Ah yeah, this is what I'm talking about!" exclaimed Insanity Man right before getting sacked in the stomach(His underbelly is his weak part, after all.)

"Wait, that one was a cheap shot! Whatever, the first guy was easy, which means you guys should be three times as hard, considering there's two now." While the Pawns continued to wail on Insanity Man, he stated this.

"Eenie meanie, miney moe...Who should I take down first? Maybe....the left?"

The left pawn smirked a little smile, and proceeded to put up a shield. Insanity Man goes to strike the left pawn, but then turns around, goes into ball form, and rolls right over the right Pawn. He then morphs back into his larger state, and takes a screwdriver-like tool from his shell, which seems to carry all his tools, as many noises can be heard shuffling together. He unscrews his hand, and it rolls inside his arm.

"Cannon, please."

A stout cannon device comes out, and he points it at the other Pawn.

"Guess what? I can do cheap shots too, you know."

He fires it right after, and the Pawn falls to the ground, dead the minute he was hit.

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Posted on September 11th, 2014 at 9:33pm in "The King's Gambit Challenge" #490 ( Edited : 2014/09/11 at 9:44pm )
As soon as Pawn leaped through the air, Insanity Man took notice of his being ignored....Something he did not take lightly.

"Aw yeah! Now this is what I'm talking about, the whole reason I joined! Now, I'll prep my good old shell to block his little hop, then we party!"

However, Pawn continues to fly over his head and seems to be aiming for one of the members of the group....

"What?! You were supposed to aim for my face, not the other guys! Great, I'll be ignored....again, like always. Then again, Pawnster can take out the squeaks, then we'll light up the whole night! Hahahaha! Hehehe! I'm so happy, why else live then for battle?!"

Pawn closes in on the group, and seems to be aiming for Print Man....

"Oh, aim for Mr. Comic Relief, eh? Hey, at least we'll get some laughs out of em! Wait, I bet he laughs when he screams!"

As Pawn seems to close in for the kill, Insanity Man has a change of look....One of sudden concern.

"(Maybe I should roll in and help him, right? No! Stupid! Stupid! I don't want to do it!)"

Insanity Man bangs his head with a heated anger, and then calms down.

"(Whatever....I can tell Mage Man has got him protected anyway...I think. Really, who can trust anyone around here? We're all competing for a goal, and this alliance is only temporary, then it turns into who wants it most. The question is though, can I trust them? In the past, trust has given me pain. Can they trust me? And can I trust myself?)"

"(What am I thinking? This is so out of character for me....Well, I'll just wait to see what happens. Wait, how is all my thinking the same speed as all this?)"

And Insanity Man continues to watch, to see how it ends for his teammate.....Unless somehow he survives.....
Unless you can't tell, Insanity Man also has the weapon of fourth-wall breaking.

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Posted on September 11th, 2014 at 7:47pm in "Celebration Thread" #491
@Shadownnico : Actually, I never got to play any beta. Adrian just used my account to test stuff. Either because I'm his "right-hand man", or maybe because a certain someone wanted to live as #1 for a while.

Doesn't matter, just happy I got to have Alts, if I never used it.

@TheDoc : I swear, I saw Porky Pig do that once on a blooper reel.


@Mikey76500 : Last time I gave someone an idea, I burnt down a house. So, Happy Birthday, don't get any ideas.
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Posted on September 11th, 2014 at 6:06pm in "Celebration Thread" #492
@Mikey76500 : Wow, so sorry that I forgot! Happy Birthday Mike! May you serve in congress for four more years!
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Posted on September 11th, 2014 at 5:23pm in "The King's Gambit Challenge" #493 ( Edited : 2014/09/11 at 5:28pm )
"I see what everyone's saying here. While we have wasted plenty of time with all the introductions, we should have a plan. I think I have a idea of one, but it's still coming to me. Maybe if I apply this...." said Insanity Man, with a larger smirk than usual.

Insanity Man sprinted across the courtyard in an amazing act of speed, leaving the others behind. As he entered the gardens, a trumpet once again sounded with more of an alarm-like noise, and a voice was heard, more noble than the stout black robot, but not quite as knightly as one would expect.

"It appears the time is now! The King's Gambit Challenge....Has finally been officially started!"
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Posted on September 11th, 2014 at 4:56pm in "Celebration Thread" #494
A lot of time. I mean a lot. It's taken me about....A year of spending all my time on here? And that's with the right grinding strategies, which are harder to perform now. So, that's a good estimate.

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Posted on September 11th, 2014 at 4:43pm in "Celebration Thread" #495 ( Edited : 2014/09/11 at 4:46pm )
Well, I have no idea where to put this, so I guess it can go here.
Hara?
I swear, I never knew I had a blue Roll on my team....

And looking at how many points I have, I think this was quite a while ago.
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Posted on September 11th, 2014 at 4:34pm in "-2 Damage.....?" #496
@BtMan : The rule with bug reports are this. If it's a minor bug, you report in the overall bug thread. If it's a huge game-breaking bug, you'd make a topic. This though, doesn't deserve a thread, considering it's been reported multiple times.
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Posted on September 11th, 2014 at 3:41pm in "The King's Gambit Challenge" #497
Insanity Man stares curiously at Magician Man after his statement.

"Hmm...I guess you guys can stay with me for a while.... Just don't slow me down yet. So, should we go inside or are we going to stand here for a while? I mean, think of all the stuff this place has! Food, golden halls, parties, even fights! I don't want to wait anymore!"
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Posted on September 11th, 2014 at 3:39pm in "-2 Damage.....?" #498
@BtMan : For bugs. Although now there isn't much, just look at the amount of locked threads. This game used to be really buggy.....
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Posted on September 11th, 2014 at 2:50pm in "The King's Gambit Challenge" #499
Boss Man has no time to post early......

While the others looked on at the colossal robot, they stared at his features, in case something were to happen that would force them to fight this robot. This robot with all eyes on him continued to stare ahead to the courtyard. What seemed like hours passed, until the group of robots noticed the "drool" coming out the left corner of his mouth. He began to snore with his eyes open, and at this point, they realized that he somehow fell asleep, despite all the tension in the courtyard. The Magical Robot taps the big oaf on his shoulder, he being the only one who wasn't afraid of the other robots in the area.

"Err...Stop it, Doc....My system is on shutdown....Oh, yeah! I came here to be some herald or something! Anyway, I'll squish these squeaks and I'll be on my way!"

The robot high above in the fortress above stated "Actually sir, your job is to work with these....'squeaks'."

"What?! That's not fair! They're all short guys like me! How are we going to beat big guys with no big guys?!"

The robot above thought ("He doesn't seem to realize that his stature is actually pretty huge...")

"Bah, whatever! My name's Insanity Man, not a big fan of the name, but that's my name....I got thrown out by my creator, and this job here is really all I have as excitement. Here's the plan, fellows! All three of you run in there and distract them from me! I'll roll in and then do all the rest!"

The robot starts talking in a commando voice for whatever reason there could be.....

"Men, there will be casualties on your part! I understand you all fully realize the risk of this, and to be honest, no one will miss you. If all that is done, let's move out men!"

No one moves.....

"Men? You're supposed to be going inside and distracting? Here, I'll show you."

Insanity Man walks into the courtyard with no risk, even yelling a "See? Everything's fine! Now you try!"

All three robots, and even the dark robot above have a look of utter distrust in this robot, and it seems the armadillo bot doesn't really notice....
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Posted on September 10th, 2014 at 4:37pm in "My review of the MMRPG Prototype." #500
I know everyone's arguing around here, but honestly I get Mikey, at least a little. You're not going to win on your first time, and you really have to try to win. I'm number #1, and I'll admit the beginning of this game is pretty difficult. It's not hard, per se, but calling it easy would be an overstatement.

So, you could say I agree with everyone here.
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Posted on September 9th, 2014 at 3:34pm in "Celebration Thread" #501
@TheDoc : Actually, I have this one art style in MS Paint that's terrible for sprites, but could look....fine as a Powered Up version. At least, I think.
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Posted on September 9th, 2014 at 2:47pm in "Celebration Thread" #502 ( Edited : 2014/09/09 at 3:29pm )
"I think there should be a little tab button to switch the sprites shown, for Alts and such, since we have quite a bit."

You even questioned it on what it was in Game Suggestions. Although, chances are Adrian didn't even see that and made the idea on his own. I wouldn't be surprised. The guy's a genius!

Car from you? You got until Saturday to get ME one. Clock's ticking.

Has no one noticed Roll has three alts? Think about that real quick....
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Posted on September 8th, 2014 at 8:05pm in "Celebration Thread" #503 ( Edited : 2014/09/08 at 8:09pm )
I like celebrating, don't all of you? How about we celebrate this?
I wonder what's going on here?

I swear, someone suggested different tabs in the database before....

"Even though I'm technically supposed to be taking it easy I'm actually working on some fun tweaks to the community. Excited to share them with everyone. :)"

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Posted on September 8th, 2014 at 7:49pm in "Official Question and Answer Thread" #504
Actually, you could say because it'd spoil the last bosses. Then again, the Killers are in the database. But actually, it could be argued it spoils nothing. Either way, the Field bios spoil that, so I dunno.
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Posted on September 8th, 2014 at 7:03pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #505 ( Edited : 2014/09/08 at 7:19pm )
[enkerThat sudden power drop! I can only think of Retro...Hmmp, this is my chance. Instead of reviving him, I have a more...permanent solution....]{defense_shadow}

At the Sky Ridge, shortly after Ninja Man's exit.....
enker
[enkerThis is it, huh? I don't see it anywhere...Ah, there it is!]{defense_shadow}
enkerwily-buster
[enkerWait, that's only his data....I'll absorb some of his power, the rest won't make a difference.]{defense_shadow}
[enkerAh, over there! Normally no robot couldn't take THIS much power, but thanks to the power of the Master, I can easily contain it.]{defense_shadow}
enkercore-shadow
[enkerYes, my power is rising! Hahahaha! I won't use it yet...I'll save it for a certain being....Anyway, time to look for my brothers again. In fact, what happened to Punk?]{defense_shadow}
*Enker teleports out
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Posted on September 7th, 2014 at 11:17pm in "Celebration Thread" #506
Uh, my Birthday is 913. What do I win?
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Posted on September 7th, 2014 at 4:39pm in "Prototype Devroom : Sunday Night Chatroom" #507
@TheDoc : Why do you think? Fridays are busy days cause I gotta go out clubbing! Well, not exactly, but you get the drift that I hang out with friends on Fridays. Weekends are better, but I feel a Weekday, no one does anything past 4. I definitely won't be able to make it Saturday this week, because I'll be 24 and I like to have big blowouts for my Birthday.....
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Posted on September 7th, 2014 at 12:22pm in "Prototype Devroom : Game Suggestions" #508
I've played the game from the start multiple times after each update, and I think you're just having terrible luck. The strategy here is that you find another boss to fight after losing one battle, in a cycle. A great strategy that I've used is to use your weaker characters to fight the mecha and damage the boss, repeating until the weak guys you have are all dead, use Mega Man and Mega Buster them to death. Really, I don't know why you're having so much trouble from this, I rarely ever get criticals. I think your luck is really messing you up.
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Posted on September 7th, 2014 at 12:09am in "Prototype RPG: Robot Museum" #509
Might as well try this. First off though, how many moves can I put into each robot(The normal 8 or start with one), and can I put moves like Proto Strike on a level 1 Proto Man?
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Posted on September 6th, 2014 at 10:50pm in "Prototype Devroom : Game Suggestions" #510
@Mikey76500 : I know what you meant, but it's basically the same. Metal Man is basically a harder Cut Man, with a harder field bonus. The game is actually quite easy if you have your copy-cores up to level 10, and Chapter 3 will give you so much EXP that it's a joke. The game does require some grinding, but after that, it's smooth sailing.
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Posted on September 6th, 2014 at 10:01pm in "Prototype Devroom : Game Suggestions" #511
THIS IS WHY YOU'RE WRONG!

Nah, just kidding. Anyway, the game has a tutorial, check the strategy section, there's a guide. Anyway, the game is hard unless you train the copy cores. Up 10 levels and they get extreme power of Op status.

The game does have difficulty options, it's Dr. Light, Wily, and Cossack stories. Each one is harder.

That other stuff isn't random, it actually has a mathematical program that calculates criticals and damage.

While I'm here, why not have a pratice room in which you decide both attacks from each side. It wouldn't count for Exp or Bp, just a pratice room.
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Posted on September 6th, 2014 at 9:58pm in "Official Player Introductions Thread" #512
@Mikey76500 : Check the credits tab. Also, Gravity Man already has been completed. I'm also a higher up.

And X7.....Don't get me started.
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Posted on September 6th, 2014 at 4:48pm in "A Very Old New Screenshot" #513
@Retro Pikachu : While I admit that necroposting isn't all that appreciated, I also feel that it's nice to bring up old topics and see how much things have changed. Although, the amount of topics being brought back up were too much, and while necroposting isn't bad, it also shouldn't be done too much.
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Posted on September 6th, 2014 at 4:02pm in "Official Player Introductions Thread" #514 ( Edited : 2014/09/06 at 4:04pm )
@Mikey76500 : You leave it here, as long as it's a suggestion. Keep in mind this is a Prototype, so not completed yet. And if one of them is why Mega Man 5 isn't here, we're getting to that.

Besides that, welcome and have fun!

I'm about to be 24, so I'll be dust in 6. Maybe 7, if I eat right.
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Posted on September 5th, 2014 at 7:55pm in "Prototype Devroom : Sunday Night Chatroom" #515
@TailsMK4 : There's a meeting going on right now, but it's focusing on RP threads.
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Posted on September 5th, 2014 at 7:21pm in "The King's Gambit Challenge" #516 ( Edited : 2014/09/09 at 2:59pm )
"Interesting....This King's challenge sounds pretty fun, and I don't have anything to do! Well, wonder where I enter in this thing? If this King deserves a herald, he'll get the damn best herald I can be! Hehehehe!"

Entry Form
Name: Insanity Man
Designation: DHN:043(Dr. Headly Number)
Type: Cutter
Design: A purple-ish robot with a sly smile on his face and a glimmer of insanity in his eyes. He has a fairly large body with a shell on his back, only being outsized by robots like Guts Man. He has adjustable hands that he changes by switching it by using some sort of tool that he keeps with him at all times. When scared or startled, he will roll into an armadillo type shell, but it isn't very effective besides for rolling away quickly or providing some defense.

Although not being originally dubbed this name, Insanity Man was a failed Robot Master, made some time after "Proto Man"'s attack of the world and Dr. Light. After having a problem with his electrical brain, he was cast out and left to wander the world. After finding Dr. Wily's castle, he likes to stick around, although Wily never uses him and actually doesn't want him there, giving him repressed feelings of loneliness. He has the Range Slash, an attack that slashes all enemies around his location, although the damage dealt is fairly weak. If electrically-charged, it can home in to any robot that has a metal alloy, including himself. Even though he may seem innocent at times, he'll soon go into a chaotic craze of destruction, enjoying the pains he causes in this mode. He is extremely fast with a great offense, but he can't take a hit very well. He'll sometimes slow down so he can taunt the opponent, but this could end up being a wrong move in the field of battle......

Accepted!
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Posted on September 5th, 2014 at 6:48pm in "Prototype Devroom : Sunday Night Chatroom" #517 ( Edited : 2014/09/05 at 6:49pm )
@MetaKirbSter : Hey Kirb, I love your posts, but edit next time please? Especially if it isn't all that important, because even though Pepsi is a pretty good soda, it doesn't merit a comment.


Also, my offer to move the date to a lesser-frantic day still stands.
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Posted on September 5th, 2014 at 4:51pm in "Hardest dr wily battle?" #518
needle-manD'oh, what's wrong with me? Awww....
I always did see Needle Man as the "Dopey" Robot.

I never had a problem with Wily 7 because a few Etanks will fix you up, plus he's pretty predictable. Boombeam trap though is only hard because you have to have full Crash Bombs, and if you miss....

And Yellow Devil can eat my shorts.
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Posted on September 5th, 2014 at 4:19pm in "Prototype Devroom : Game Suggestions" #519
Bah, why so specific?! Already here, plus whatever, it's the same to me.

As in this picture
As you can see there, the tab there changes the appearance of that character based on different versions seen. I feel something similar can be implemented into the database so you could see different versions of the same character.
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Posted on September 5th, 2014 at 3:54pm in "Prototype Devroom : Game Suggestions" #520 ( Edited : 2014/09/05 at 3:57pm )
Two things, for the database.

I think there should be a little tab button to switch the sprites shown, for Alts and such, since we have quite a bit. Next...

And this..
When you put a mouse over that image in the database, it shows you a few things, like left shoot or something. I think it should be made like this.
[robot:right:shoot]{elec-man}
So you could just hover your mouse over that image and see the format you put it in to use it in the Community. It'll take a little rewriting, but I wouldn't mind to do it.
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MegaBossMan
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Posted on September 5th, 2014 at 3:23pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #521 ( Edited : 2014/09/05 at 4:16pm )
If Tails will still allow for his character to be used.....
proto-mangemini-man
proto-manThe lab is pretty far from here...If I weren't damaged, we could just teleport there.
gemini-manMost likely you couldn't either way, I remember you telling me the lab was pretty wrecked....
proto-manI'm not a big fan of my birthplace being wrecked...I hope there's still materials to repair ourselves with.
robotHaha! Weak as always, needing to be repaired. Anyway, Wily's drones has found Enker's location.
proto-manI know that voice....Bass.
bassYou found me out, eh? Anyway, Enker's moving pretty fast, so you might not catch him!
proto-manTrust me, I know my way around here and all the shortcuts. I'd get there in no time.
gemini-man(Why didn't you use your "shortcuts" to get Light's Lab faster.)
proto-manIt doesn't matter at this time...I couldn't even lift a finger, let alone fight Enker. Mega Man did sacrifice himself to give me this chance...
bassWhat? Are...You serious?
proto-manCompletely. Mega Man would be happy to know that you cared for him in the end.
bassCare for him?! The idiot got himself killed, and NOT by me! I'm so angered by this thought! Who did this?
[gemini-manEnker finished him off, while I-]{space-electric}
proto-manTried to save him!(I know you did do that, but you don't want to say anything about you defeating Mega Man to Bass, no matter how strong you are.)
gemini-man(Got it..)
bassWhat are you mumbling about?! Ah, I don't care!
starbassproto-mangemini-man
*Bass puts an Earth Star on*
bassI don't care who you are, Mega Man was mine!
oil-sliderbass oil-slideroil-slideroil-slideroil-slideroil-slideroil-slideroil-slider oil-slideroil-slideroil-slideroil-slideroil-sliderproto-mangemini-man
bassJust you wait, "Enker", I'll destroy you for my pride!....And Mega Man!

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Posted on September 3rd, 2014 at 6:46pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #522 ( Edited : 2014/09/03 at 8:17pm )
There is a swear in this under spoilers, so be warned.....
(Consider this filler, because I admit the story-telling on this one is a little behind....)

[enkerAh, the fortress! No way anything could possibly intrude here!]{defense_shadow}
spring-headA-actually Boss....T-there were a-a few I-intruders...Hehe?
[enkerSo? There aren't any now, meaning Punk and Retro took care of it.]{defense_shadow}
spring-headB-but Boss! Lord P-punk got taken care of w-with the guy with the d-drills.

[enker........*A vein appears on his head*]{defense_shadow}

spring-headWhat's going on?! The whole ground is shaking!

spring-headWah! T-this whole place I-is going to b-blow! Wah!

[enkerOUT OF ALL THE FAILURES I'VE HAD RECENTLY, THIS IS THE FIRE ON MY BIRTHDAY CANDLES!!]{defense_shadow}
wily-busterwily-busterenkerwily-busterwily-busterspring-headsuper-arm-7

*A mysterious figure emerges from a nearby piece of rubble, and the shaking stops.

punkI'm up already...I just needed a break....

[enkerGood. Somenone get me up to date on the situation immediately.]{defense_shadow}

punkWell, I got beat by a puny insect, but I don't know what Retro was doing.

spring-headA-allow me! Retro Pikachu was facing....Something wrong, Lord Enker?

enkerThis mecha sent me a tape.....What is Quint doing?

spring-headI'm not quite sure what're you referring to, Lord Enker.

punkShut and be quiet, sprout. Apparently Quint is doing something....

*Live Video feed*

quint....D...Dust Man...

*Dust Man nods*dust-man Okie-dokie!


[enkerGrrr.....]{defense_shadow}

*Ground starts shaking again

punkGrab on tight, sprout! This place is going to blow!

Oh my, we need to get out of here! Waaaaah!

spring-headYessir! But wait, where will we-?

punkNo time for questions, let's get out!

*Both teleport out*

enkerGRRRRRAAAAAAHHHH! YOU TRAITOR!
atomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireenkeratomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fire

*Down below*
proto-manThat power surge! Thankfully, I'm down here, so I won't get damaged too much.
super-arm enker            super-arm      super-arm

[enkerMe and my big temper...Damn, this is something Punk would do, not me. I need to learn how to keep my composure. Anyway, I need to go find a green Mega-Idiot....]{defense_shadow}
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Posted on September 3rd, 2014 at 5:20pm in "10 Years Later..." #523
I don't think you exactly read it right....

By Maverick Hunters, I mean the group itself. I recognize these new robots as neither Maverick not Hunters, but I feel the Maverick Hunters would still be on the looks for them, Maverick or no maverick. And yes, I know they're more powerful, but these new robots are based off of entirely new designs, thus new, while DHNs are based off old designs, thus making them in a sense, old.

And I know they have new weapons and new names too.

I mean the third line, none of Mega Man 5 or past. It's just that the third line isn't there.
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Posted on September 3rd, 2014 at 5:09pm in "the weakest link" #524
So? Anyway, this is the link you want to put it in. I want you to realize too, that this game isn't completed. It is constantly being worked on, and new Crystal and Nature moves will be added. Just wait and see.
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Posted on September 3rd, 2014 at 4:59pm in "10 Years Later..." #525 ( Edited : 2014/09/03 at 5:09pm )
Dang, already reserved characters....

metal-manWhat's with the hold up, boys?
crash-manDidn't you hear? The Doc wants this to be a silent mission, so not to alert Maverick Hunters or nothing like that.
flash-manWhatever the case may be, as long as it isn't X or Zero, we can handle it.
heat-manWhat happened to the other dudes? Like, Spear Man and stuff?
metal-manHoward sent that line to do something else...I don't know. Atomic Man, just take watch for those newly-unveiled bots.
air-manI find it ironic, that us robots based off ancient designs could out match these newer bots. Hilarious, correct?
heat-manBro, if you ask if it's funny, it never will be.
air-manOh, what tomfoolery! This simply isn't fair! I suppose I am not a comedian or anything of those sorts....
metal-manWhatever....
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MegaBossMan
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Posted on September 3rd, 2014 at 4:55pm in "The Weekly Quiz!" #526 ( Edited : 2015/01/07 at 3:20pm )
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Posted on September 2nd, 2014 at 9:40pm in "Role-Play Formatting Help" #527
@CHAOS_FANTAZY : I feel we would need to ask permission first to use those sprites. After all, it isn't fair to take someone's work for their fan-game without their permission.
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Posted on September 2nd, 2014 at 7:30pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #528 ( Edited : 2014/09/02 at 7:36pm )
Yay, 100 comments!

Back at Enker and TailsMK4
[enkerPerfect. With Dark Man scouting ahead, we'll capture Proto Man in no time.]{defense_shadow}
gemini-man!!!That power! It's comparable to ours?!
[enkerHold your horses, TailsMK4. Since you're new, you should know that that is Retro Pikachu.]{defense_shadow}
[gemini-manOh, that guy. I never knew Wily could do something like that....]{defense_shadow}
[enkerHe could, at least potentially. That power source he's using is a base form of starforce, but much more unstable.]{defense_shadow}
[enkerOnly robots like us and the master could contain that kind of power. The Master is probably helping him contain it, seeing how Wily couldn't even do it with Bass.]{defense_shadow}
[enkerActually, that makes me think....Tails, capture Proto Man. I want to check out this entire world from behind the scenes, maybe put some puzzle pieces together....]{defense_shadow}
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Posted on September 2nd, 2014 at 7:14pm in "Prototype Devroom : Website Suggestions" #529 ( Edited : 2014/09/02 at 7:15pm )
Everyone CAN see it, and you can use it right now.
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Posted on September 2nd, 2014 at 7:02pm in "Prototype Devroom : Website Suggestions" #530
*cough* hurump hiccup*cough*

As for a sprite showcase, I feel it could be fused with those threads.
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Posted on September 1st, 2014 at 9:46pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #531 ( Edited : 2014/09/01 at 10:32pm )
[enkerWith that little distraction, it seems we've lost Proto Man. Looks like we're going to have to start searching again.....]{defense_shadow}
After hours of searching, it seems they've found their target....

[enkerIt seems we finally finish this today, Proto Man!]{defense_shadow} (Please click Proto Man for music)
proto-manYep, seems so. I'm Proto Man, after all.
gemini-manSo, is this one yours?
[enkerSure, I'd like to test this little power boost. Let's start it off. HIYAAA!]{defense_shadow}
gemini-manenkermega-slideproto-man
[enkerIs this....It? Mega Man put up more of a fight, and he was HEAVILY damaged....]{defense_shadow}
proto-manOuchie! I don't get paid enough for this!
gemini-manenkermega-ballproto-man
proto-manMommie! It hurts!
[enkerThis can't be right....]{defense_shadow}
gemini-manenkermega-busterproto-man



proto-manPlease stop it! I'll tell you anything!
[enkerReally?]{defense_shadow}
gemini-manenkerbright-burstproto-mandark-man-1
[enkerLet's see who you really are....]{defense_shadow}
dark-man-1Sorry! Proto Man paid me 10z to distract you, but I was desperate! Please spare me!
[enkerI will, but you owe a debt to me now! Master, I summon you to power up this robot and turn him!]{shadow_defense}
gemini-manenkerrobot      field-support-2dark-man-1field-support-2
dark-man-1Hmm? WOAH! AAAAAH! YES, I'LL SERVE YOU MASTER! WHATEVER YOU DESIRE!
dark-man-1I recognize Enker as my order-giver! I will follow his orders, unless it conflicts with the Master's will, Sir!
[enkerGood. Scout ahead and report back to us when you find Proto Man! You can either fight him alone or contact us first, as long as we get him!]{shadow_defense}
dark-man-1Yes, sir!
gemini-manenker                  dark-man-1
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MegaBossMan
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Posted on September 1st, 2014 at 5:14pm in "Formatting Help and Comment Guidelines" #532
It's the same template as Robot, just use Player. Click the +show formatting options for further questions, because it's pretty much the definitive guide on formatting.
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MegaBossMan
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Posted on September 1st, 2014 at 11:08am in "Case of the Missing Mega Man" #533
Usually, you have start it off. Nobody commented on my thread until I started the story.
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Posted on September 1st, 2014 at 1:32am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #534 ( Edited : 2014/09/01 at 1:40am )
Yeah, I wasn't sure if I wanted to post this yet, seeing so many plot twists in one day. I think it turned well, despite the brutality of it all. And yes, Starforce induces plot-twist galore.

Sorry to down-play your character compared to Enker, I didn't see it fit that he could be surpassed. If anything, I'd say they're more rivals in strength, with TailsMK4's strategic planning winning him the last battle....Well, until the master intervened.

EDIT: Yes, Enker has starforce. If he didn't, Tails would have ANNILATED him.
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Posted on September 1st, 2014 at 12:34am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #535 ( Edited : 2014/09/01 at 1:45am )
Music
proto-manMega Man, do you feel that power?! It must be Enker...And Punk?
mega-manNo, my radar got damaged, mind telling me the location?
proto-manSure, seems to be around unit 432.
mega-manThey're coming straight towards us...Proto Man, tell Dr. Light and Roll this was my decision...
*Mega Man teleports
proto-manNo! Mega Man! I won't let this be in vain....I'll stop them one day!




enkerSeems that's Mega Man. Tails, how'd you like to take this one? I want to see your power...
gemini-manWith pleasure.
Once again, music.
mega-manIf you want Proto Man, fight me first!
enkerCareful with this one, he's weak, but his fighting skill is superb.
gemini-manthunder-beam          mega-man
*Mega Man expertly dodges the attack, but is still pushed away by the massive power
mega-manI knew I'd be helpless, but this.....
gemini-manYou can surrender now and be turned, or be destroyed. Either way, Proto Man is ours.
mega-manNever!
gemini-manmega-buster          mega-man
*Tails receives no damage whatsoever....
gemini-manCute. Now it's my turn.
gemini-man          thunder-strikemega-man
enker(Tails doesn't realize it yet, but I purposely didn't use my full power in our battle. I'll watch him for a flaw, and when he shows it....)
(I'll take his Starforce, recruit my brothers once again, and challenge the master with our power! First though....)
gemini-manIs that enough? Or would you like to see more?
*Tails closes in
mega-manUgh....
enker(Besides being able to use moves that aren't my core type, I can also modify them. Bright Burst, for example...)
enkerSolar Flare!
Music...
bright-burstenkerbright-burstgemini-man      mega-man
*Both robots are blinded by the light.
gemini-manenkermega-mangemini-laser
*Mega Man is stabbed, and Enker's staff is protruding out his back.(Pretend Gemini Laser is his staff)
mega-man!!!!
enkerWhat'd you expect? I AM a Mega Man Killer! Now to absorb your data!
gemini-manenkermega-bustermega-mangemini-laser
*Mega Man fades....
mega-manI'm sorry....everyone....
gemini-man(What brutality!)
enkerWhat are you gawking at? We need to find Proto Man!

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MegaBossMan
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Posted on September 1st, 2014 at 12:26am in "thanking adrian." #536 ( Edited : 2014/09/01 at 11:50am )
See below for some previews of alternate skins or costumes that may be added to the prototype. Until these are added to the main game, please feel free to use these in your role-play posts and threads or anywhere else on the forum. Again, these skins do not appear in-game yet and as of right now are only bonuses for use in the community. Enjoy!-Chill's profile

Mega Man 3 alternates have been added and 4 too, feel free to use them now.

Adrian is so nice to us, giving us all this amazing content!

Anyway, just posting to state those things.

skull-manGOLDEN SKULL MAN!skull-man
hard-manGOLDEN HARD MAN!hard-man
snake-manGOLDEN SNAKE MAN!snake-man


The hippest bots in town.
roll
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Posted on August 31st, 2014 at 8:08pm in "Formatting Help and Comment Guidelines" #537
@BtMan : The Legacy one is the older version we used to have.
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MegaBossMan
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Posted on August 31st, 2014 at 8:03pm in "Formatting Help and Comment Guidelines" #538 ( Edited : 2014/08/31 at 8:08pm )
Adrian is still working on them, that's why there's not so many yet. I'm just glad they're here, cause it's pretty cool.
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Posted on August 31st, 2014 at 8:02pm in "Role-Play Formatting Help" #539 ( Edited : 2014/08/31 at 8:07pm )
@BtMan : Yes you can, yes you can. Merry Christmas/Labor Day/Birthday/Any other Holliday that exists.
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Posted on August 31st, 2014 at 7:47pm in "Formatting Help and Comment Guidelines" #540
Check Chill Penguin's account, all of them are on his account. His link is in the thank you thread.

By the way, let's try not to use the ALT colors in the Rp thread...Yet. I plan for a MAJOR role for them in the future, very soon.
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MegaBossMan
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Posted on August 31st, 2014 at 7:46pm in "thanking adrian." #541 ( Edited : 2014/08/31 at 8:22pm )
@Spinstrike : The normal Robot Masters you see now are the ones we get, but the alternate colors are going to be the enemies we fight in the game.

Adrian has stated that this colors are for use on the Community for now, no word for appearance on the Prototype.
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MegaBossMan
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Posted on August 31st, 2014 at 5:12pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #542
mega-manWhat's going on over there?
bassSeems like that Retro freak and some weakling Robot Masters.
bassAnyway, this is where I'll leave you be. Take Elec Man somewhere, Wily's too busy with other...things.
*Bass teleports out
proto-manThat was ominous....
*Mega Man and Proto Man teleport out, with Elec Man

Meanwhile, back at Wily Castle.....
dr-wilyThose fools! Hahaha! While they're distracted, I'll slip out under all the chaos!
dr-wilyThanks to my Transporverse, I'll slip out into another universe and take it over! Hahaha!
dr-wilyMy brilliance here was wasted, but in another universe, I'll be a god!
dr-wilyIt'll probably be ready sometime soon.... (Approximately until next saga...:))
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Posted on August 31st, 2014 at 4:42pm in "thanking adrian." #543 ( Edited : 2014/08/31 at 5:08pm )
Just to show you guys something.....
Alternate costumes are fun, don't you think?
This Link contains things...

More hard work from our favorite developer....

BTW:I'd just like to say real quick for no one to use these guys yet in RP. I have an idea for the alternately-colored Robot Masters in the next saga....
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MegaBossMan
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Posted on August 31st, 2014 at 2:44pm in "Official Question and Answer Thread" #544 ( Edited : 2014/08/31 at 2:47pm )
You can use the contact form to ask the creator Adrian, but you have to send him a basic version for him to greenlight you. Check the database too for how they should be constructed.

There are no plans for Dark Man, but Proto Man has been discussed to have a Break Man outfit.

And yes, you're in the right place.
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MegaBossMan
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Posted on August 31st, 2014 at 2:29pm in "Is good to be back her :D" #545 ( Edited : 2014/08/31 at 2:32pm )
A quote from Adrian, same situation as this one.

THREAD LOCKED BY ADMIN
Please, keep introductions in the official thread and if you're coming back from a vacation or return you can say so in the introduction thread as well.


The thread is used for both introductions and returns.
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MegaBossMan
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Posted on August 31st, 2014 at 2:24pm in "Is good to be back her :D" #546
I swear, every day someone does this.

If you want to announce your return, put it here or here. Do NOT make a new thread for it.
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Posted on August 30th, 2014 at 10:46pm in "thanking adrian." #547 ( Edited : 2014/08/30 at 10:51pm )
Yeah, I'll post here too, because Adrian is a pretty great guy. I mean, working so hard by himself, I might add, just for us to experience this game. I can't imagine my life without this great Community and the Prototype, thank you so much Adrian.

As for the template below, Oil, Bomb, Time, and Elec have some tricks up their sleeves too!
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Posted on August 30th, 2014 at 9:00pm in "The Weekly Quiz!" #548
They didn't have an idea for an eighth robot master, only seven. One of them got cut, and the rest became the robot masters in the first line.

Also, topmegaplaya, edit your comments, as I put on your post on the puniest thread. Also, try not to have chats here, it's nice to stay on topic. I'm fine with how it started, but the rest you could can discuss in the chat-room or Pming.
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Posted on August 30th, 2014 at 5:40pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #549 ( Edited : 2014/08/30 at 6:07pm )
Back at the Citadel...

ring-man *wipes off hands* Now, back to my monologue....Hel-lo, who's this behind you weaklings? A bundle of defeated robots, eh? Time to stop relying on the
built-in upgrades and put this new copying ability to use...


turbo-manNot so fast scum! Did you really think we'd be beaten that easily?!

ring-man!????!

turbo-manNough nap time boys! Now play MY music!(Click music)
stone-mansnake-manhard-mancrash-mangravity-manYEAHHHH!
stone-manPoses!
turbo-manTurbo!
stone-manStone! Haha!
snake-manSssnake?
hard-manHard....
crash-manCrash!!
turbo-manstone-mansnake-manhard-mancrash-manTogether we are, SOAKSTGR! Fighting in the name of Wily and charisma!


ring-man???!TFG$#&?!

turbo-manExactly Ring Man! We are the hope in the universe, the last piece of bacon in the fridge! We....Are....SOAKSTGR!

crash-manLet's use our ultimate attack! WILY OMEGA HYPHA BUSTER BLAST!
gravity-manturbo-mansnake-manhard-mancrash-manstone-manwily-busterring-man

discorollrhythmWow, you guys are the coolest! Can we have your autographs?!

turbo-manOf course ladies, of course.

crash-manThis is going all to his head.....

discoCould you write, "Wake Up?"(click Wake Up)

turbo-manYes, sure!
What actually was happening.....
gravity-manturbo-mansnake-manhard-mancrash-manstone-manring-man

turbo-manZzzzzz...Yes...Sure...Zzzzzzz



It was all a dream after all....
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Posted on August 30th, 2014 at 2:37pm in "Role-Playing POWERED UP!" #550 ( Edited : 2014/08/30 at 3:05pm )
And the Wily Castle portion since I couldn't fit both in....

Vs Mega Man?(AKA Mega Man with purple scarf)
mega-man-copyHey, Boss Man! Wily's a pretty crazy guy like you, so I thought you'd want to join our little plan?
quick-manI like the sound of this plan Blue Boy, but Mega isn't crazy enough to do something like that!
mega-man-copyGuess you're not as stupid as I thought! Wily's plan doesn't include unpredictable fools like yourself anyway!

Wily Castle 1(Vs Yellow Devil)
Bumo... Bumomomo! Bumomo Bumomomomo Bumo!
quick-manI see. We both don't want to fight, but our masters force us to. I'm sorry, but I have to do this....
Bumomomo....Bumo. Bumo Bumomo Bumo. Bumomomomomomo Bumo!

Wily Castle 2(Vs CWU-01P)
Intruders... bad... E-li-mi-nate intruders...
quick-manIdiot, Bubble Man's supposed to be in the next game! I'll smack you to next game!
Negative. Must... eliminate. Eliminate. Eliminate...

Wily Castle 3(Vs Copy-bot)
quick-manI can't believe an idiot like you made it this far! I need to copy a better robot.....
quick-manIf I'm an idiot, copying me would make you an idiot too! There is no better robots, for I have defeated them, and you're next!
quick-manI see your logic...But the only way to defeat an idiot is to be a bigger idiot! En garde!

Wily Castle 4(Vs Dr. Wily Albert?)
dr-wily If only I had programmed you differently back then...! It would have been genius! It's the only mistake I've made in my life!
quick-manI may be insane, but I'm not stupid. I would've seen through your plans in a millisecond.
dr-wilyWha... Why you insolent fool! I will crush you with a loud, loud crunch!
dr-wilyBehold, my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuhahahahaha!
(BossMan defeats the machine)
dr-wilyAaach! You stubborn fool! This time I'll finish you off for good!
(Dr. Wily's machine dismantles itself.)
dr-wily Curses! Useless piece of junk! Wait a second!...
(Dr. Wily repairs the machine)
quick-manThere's a lot in this section of the script.....
dr-wilyNuhaha! It's alive again! I'm a genius!
(Boss Man defeats the machine once again.)
dr-wilyWhy, you... Ah, this calls for a temporary retreat!
(Dr. Wily tries to retreat, but his plan fails due to Boss Man)
dr-wilyW-Wait a minute! I promise to be good! I'm a changed man! I said I promise! Please don't hurt me!!


Epilogue
quick-manThanks to the heroic actions of Boss Man, peace has once again been restored.
quick-manEven the nefarious Dr. Wily seems to have had a change of heart and is now ready to work for a peaceful tomorrow.
quick-manWait, what's this? The script for Mega Man 2? I'm out! Send Mega Man out this time!

Bonus:
(Roll)Against Boss Man
quick-manHmm? I'd never expect someone of your delicate nature to stand against me Roll! You're crazy!
rollHurting people is crazy Boss Man! I may look delicate, but there are thorns on this rose!
quick-manThorns are easy to avoid, you just have to pluck it by the stem! Hahaha!

(Proto Man)Against Boss Man
quick-manOh, so you've returned! Have you come back to play with me, Proto Man? We're similar, you and I!
proto-manWe both may be flawed, but your flaws are different from mine; I wouldn't danger innocent people because of it.
quick-manAll that is true Mega, but my flaws don't limit me, they make me see the truth! Shame you'll never see the truth...Or anything else ever again! Hahahaha!
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MegaBossMan
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Posted on August 30th, 2014 at 2:36pm in "Role-Playing POWERED UP!" #551 ( Edited : 2014/08/30 at 2:54pm )
If I was in Powered Up.......

Meet Boss Man, he has a flaw in the circuits of his electrical brain, making him rather.....Unpredictable to say the least......


Against Boss Man
quick-manOh boy, it's Blues! What happened to the scarf and glasses?
mega-manBlues? You're crazy, Boss Man! I have to stop you!
quick-manI'm crazy? Let's show you how crazy I can really be! Hahaha!


Intro
Powered-Up bio: The year 20XX. With the advancement of science, humans were able to create industrial humanoid robots. Then suddenly, a starting announcement was made, and there seemed to be no robots on the side of justice to protect....

rollWe have a problem!
dr-wilyWahahahaha! Ladies and gentlemen, your attention, please. The name's Wily! The one and only - the brilliant scientist, Dr. Wily! It may seem rather sudden to you,
but I've decided I'd like to take over the world! Ahem! Anyway, to begin... Dr. Light! I'll be taking your precious robots!! Nuhahahaha!! That is to say... Hmm?...Oh, Boss Man! I would love to take you, but that flaw of yours might not suit my plans very well! I could never risk having an unpredictable bot like you! Nuhahahaha!!

rollMy friends are in trouble! I have to hurry to the lab!


dr-lightWhat insanity! Using my robots to conquer the world...
quick-manDr, you think he's insane? Trust me, wait until the Final Boss....
dr-lightHmmm... Alright... I understand. I don't like it, but sometimes, such things must be done... I must make the necessary preparations.


dr-lightI have no idea what powers you possess Boss Man. Let's hope we find out soon.
quick-manI love surprises! I hope Dr. Albert does too! Hoho!

Against Cut Man
cut-man Who are you? You look like a bad robot! You're not going to make the cut!
quick-manBad robot? I don't use such labels, but yours can be Scissor-Head!
cut-manThat proved it, you're an evil fighting robot! I'll cut you down to size!

Vs Guts Man
guts-manHey, men only! Little boys don't belong here. Go home before you get hurt!
quick-manIf men only are allowed, what are you doing here? You're a little girl! My grandma is bigger than you!
guts-manYou big idiot! What'll happen to me if I get fired?! I'm gonna take you down with me!

Vs Ice Man
ice-manThere's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
quick-manIce to meet you! How many words do you have for Ice? Actually, I'll give you and your commander 50 for pain! Hahaha!
ice-manThe target is hostile sir! What do I do?...Finish the job, Soldier!

Vs Bomb Man
bomb-manAh ah! Don't run off! Let's have a little fun with my explosives!
quick-manI wish I could play a little, but I can't go to the next level without beating you!
bomb-manLevel? Do you think this is a game? I'll show you how fun this game can be with my bombs!

Vs Fire Man
fire-manFiiiiire! Burn! Burn! My justice burns hotly! Evil beware!
quick-manFire Man, I'll light your path back home, but caution: There are plenty of bumps on the road!
fire-manBy the fire of justice, I am certain you are evil!! Fiiiiiire!!

Vs Elec Man
elec-man Well done... but you say good bye here. I might even tell you more about me after I win.
quick-manEven more! I think I got the gist of it, you're a egotistical idiot! Does my opinion come as a shock to you?
elec-manAll that may be true, but don't you think I have evidence for my claims? I'll finish you at lightning speed!

Vs Time Man
time-manYou're early for your appointment. By being early, you have given us an extra 0.3 seconds.
quick-manAll the earlier to send you to the grave. Your time's up, Alarm Clock.
time-manThat wouldn't coincide with my schedule. It's been too late, let's end this.

Vs Oil Man
oil-manHey, whadja come out here for? Don'tcha have a place near your house for fill-ups?
quick-manYeah, but I didn't come for the oil, I came for you. How about you stand still and lose?
oil-manHey man, no need to come out like that! You'll slip all day after this!
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MegaBossMan
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Posted on August 30th, 2014 at 1:27pm in "Prototype Devroom : Sunday Night Chatroom" #552 ( Edited : 2014/08/30 at 1:29pm )
Question: Did we have a meeting last night or what? I assume no, because there doesn't seem to be a post anywhere containing the chatlog....

shadow-manAlso, I love these new options.
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MegaBossMan
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Posted on August 30th, 2014 at 12:01pm in "Official Question and Answer Thread" #553 ( Edited : 2014/08/30 at 12:24pm )
Holy boly, I'm gone for a day and SO much has happened! Can anyone tell me all the changes going on all of a sudden?


I'm so confused. And now there's a button for formatting options?! What world is this?! The future?!

I love the future.
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MegaBossMan
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Posted on August 29th, 2014 at 5:17pm in "Prototype Devroom : Game Suggestions" #554
Time to answer!

1.I dunno. Hopefully.
2. Most likely
3. Most likely to be alternate costume
4. We don't speak of that.
5. Yes, Adrian has said he "plans" to add them.
6. Adrian has said he hates those guys, but still a likely chance.
7. He has quotes and a class made, and he used to be in the database.
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Posted on August 29th, 2014 at 1:39pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #555 ( Edited : 2014/08/30 at 12:42pm )
Yeah, you got it. Also, I don't think this whole sprite thing is programmed to use frames over 9, sadly.

Back at the secret location, Mega Man, Proto Man, and Elec Man are doing battle against a shape-shifter designated Boss Man.
proto-manmega-manelec-mansearch-snakesearch-snakesearch-snakeenker

enkerAfter all I heard of the mighty hero of Earth, this is all he amounts to?

mega-manNo....I can't lose this far in....

proto-manHe's not nearly as strong as the Killers....But he's still so powerful...

elec-man............

mega-manElec Man? It seems...That last blast was too much for him....

enkerOver so soon....Hehe! What did the Killers have to complain about? I'll take Proto Man back, you two can stay.

proto-manI may be coming with you....Or you'll be coming with me! HRAAAA!
mega-manelec-manproto-manproto-strikeenker

enkerA little fight in you....I like that. That one actually hurt....
proto-manThen you're going to love me (This guy took my full power head-on...)

enkerAdios, losers! See you when you become our slaves!

mega-manWait, tell us....Why are you attacking Earth?

enkerWell, I can't reject a last request as simple as that.
It's because of Proto Man. He's fundamentally different from every other robot documented, but I can't spoil anything else.

mega-manOne more thing, is that incoming flame behind you yours or ours?

enkerWhat are you-Huraa!enkerfire-chaser

robotWhat makes you think you can kill Mega Man?

bassDestiny has reserved that honor for me.
proto-manmega-manelec-manbassenker

enkerIt can't be...How does this planet have Starforce?!

bassDr. Wily managed to analyze part of your data when you came to pick up Disco.
bassDr. Wily doesn't have much of this new power, but it's more than enough to take care of you.
mega-manI can't believe it...I never thought you'd save us Bass! Guess people do change!
bassDon't expect anything like that. Just shut up and take this.
*Throws Mega Man a Nature Star*
mega-manWhat power! Let's take down this creep.
proto-manWhat about me?

bassDr. Wily created this fake stars based on my design, which means it'd work on Mega Man too. However, you're too fundamentally different.

enkerEnough talk! Do you think you really think you can beat me? I beat three of you, and now only two stand before me, and one of them is weakened!

bassLet's find out, shall we?!
proto-manelec-manbassmega-manleaf-shieldspark-shockenker
bassBlock that!
mega-manGot it!
proto-manelec-manmega-manleaf-shieldbassfire-stormenker

enkerNo, it was just one little planet...How did they?!
*Boss Man transforms into multiple shapes, then fades into nothingness.

bassTake the star out. Having all that power for too long can literally make you implode on yourself.

mega-manGot it, don't want that to happen.
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MegaBossMan
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Posted on August 29th, 2014 at 12:16pm in "The Weekly Quiz!" #556
And another quiz is here, suggested by Retro Pikachu!
What is your favorite Mega Man Series?

As for the results of the Evil Doctor....
Obviously, Wily's plan to blame the other doctors(and Roll) has failed and he's back in jail.

Meanwhile, Dr. Cossack gets off scot-free!
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MegaBossMan
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Posted on August 29th, 2014 at 11:14am in "Prototype Devroom : Game Suggestions" #557 ( Edited : 2014/08/29 at 11:17am )
The place to ask is here, my friend!

But since you're here already, let me answer.

The creator of this game, Adrian said he would like to add Quake Woman at some point in time. However, crossover characters has a low chance at this point in time. Maybe one day as a special bonus, but would probably come after a Mega Man/Other Mega Man series first.
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MegaBossMan
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Posted on August 28th, 2014 at 10:38pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #558
@TheDoc : I think he meant to say you, but apparently it came out as me.

elec-manOf course, it's practically impossible not to talk about my beauty!

Get back FlamboyantBossMan! Who let you out of the basement?!
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MegaBossMan
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Posted on August 28th, 2014 at 9:33pm in "The Weekly Quiz!" #559
You heartless monster...
That's my favorite theme in Mega Man 2.....

But we can all agree whoever voted Crash Man shall be burned at the stake.
(I'm kidding, please don't sue me.)
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MegaBossMan
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Posted on August 28th, 2014 at 8:10pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #560 ( Edited : 2014/08/30 at 12:35pm )
Disclaimer!

Meanwhile, Proto Man and Elec Man are sneaking into the Killer's secret location...proto-manAh, so this is their location. Honestly, not as flashy as I thought.
elec-manThat's only because I'm here and you're comparing it to me! Why, thank you! You look...Ok as well!
proto-manWhatever, let's get in there.
proto-manelec-man
elec-manThere's seems to be some sort of commotion over there...
proto-manIgnore it. We need to be undetected.
elec-manLooks like Skull Man and a bunch of fire?....
proto-manWell, looks like a bunch of mechas to me...I'm the leader, so I say ignore it and focus on the mission.
elec-manWhere is Mega Man and the doctor? We searched everywhere.... Man, I'm sure the Sergeant would know, how he found us and all a long time ago....
proto-manIf I was a hostage, where would I be?
danger-bombproto-strikeproto-manelec-man
elec-manHow did you know he was underground?
proto-manI've hidden a hostage or two back when I was under Wily's control.
*Proto Man and Elec Man land directly on two of the Picket Men*

mega-manHey guys! Took a bit long, but I'm happy you finally came!
proto-manNever mind that, where's the Doctor?
mega-manI don't know, when I woke up, I was the only one here.
proto-manDamn! We were too late....Enker must took him when he left..
elec-manNot to ruin this family reunion, but that one over there...
picket-manI'm going to tell the captain on you! He's going to beat you up *starts sobbing*
Cue the Music!
elec-manI got him! Thunder Beam!
mega-manproto-manWait, no!
proto-manmega-manelec-manthunder-beampicket-man
proto-manOut of all the moves to use, you picked the one with the worst accuracy....
mega-manLet him go, he can't hurt anyone anymore.
ALERT: BREAK IN! LEADING COMMANDER IN CHARGE, DISPOSE OF INTRUDERS! REPORT BY PICKET 642, BONUS GOES TO HIM!
proto-manSpoke too soon.....
mega-manAh, we'll be fine! It's only one guy and a bunch of mechas right behind him!
elec-manSo you've recovered from your injuries! Great, the three of us at our full-
mega-manYeah, about that...
proto-manYOU STILL HAVEN'T RECOVERED?! DIDN'T THEY AT LEAST GIVE YOU AN ENERGY PELLET?! WHY DIDN'T THE AUTO-REPAIR SYSTEM FIX YOU?!
mega-manAll the Killers are out of the castle, they probably sent a shrimp out!
robotHehehehehe! We get to meet again? Yipee!
enkerLet's play! Hehehehehe!
proto-manThat isn't Enker....
punkYou're right!
balladeI'm not that one though!
quintOr that one!
mega-manAm I the protagonist?
dr-wilyAn antagonist?
proto-manI don't really use labels, but I!
elec-manAm!
enkerThe End! I'll take this shape for now since you're so intimidated!
proto-manHave we met before?
enkerI met with Fire Man some time ago to retrieve Disco! I'm not Enker or any of those other guys! I'm Boss Man, remember?
proto-manmega-manelec-manenker
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MegaBossMan
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Posted on August 28th, 2014 at 5:43pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #561 ( Edited : 2014/08/28 at 5:53pm )
I guess I should explain a bit more. I don't mean a group of any number, there is a limit. I don't think you understood my point(or maybe I was a "little" vague.) It's more for whatever the story calls for and how much you need. Btman's amount is a "little" over the top, but only until that story arc is done. When it is, then people will never be able to reserve that much...EVER! I recommend having a few members leave out of the HWN hunters because of all those robot masters, but it does make sense for Wily to employ every robot master he has. If anything, I think the any robot masters from lines 4th and 6th should leave because they're not Wily bots. Have them say "It was nice having you, but this isn't really my business and I just chipped in for a second." Yamato Man and Bright Man are the only people who need to say that, everyone else from those lines happened to be at the Robot Master Bar where the news was told and they happened to over-hear. Like Toad Man. Btman, if you could, mind giving me a list of robots you have that would play a little role in this?

I feel me and Spinstrike are fine, because the characters we reserved are important in the stories we're having, and it's only a little over. I'm not strict with this, having 6 or 7 is fine. Course, only if you really need them. Don't reserve a bot just cause.

Ring Man's getting a return! By the way, if you're using Cossack Citadel, there are a group of robots who are headed there right now~(*cough*Cut man, Ice Man, Bomb Man *hiccup*)
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Posted on August 28th, 2014 at 2:29pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #562 ( Edited : 2014/08/28 at 3:19pm )
Meanwhile, back at the Killer's secret location....

mega-manHuh? What's going on? Where am I?
mega-manI remember the Killer's taking Dr. Light and me..Wait, where is Dr. Light? He's not here?
mega-man I can't worry about that now. I have to get back home.....
picket-manNot!
picket-manSo!
picket-manFast!
picket-manEnker has!
picket-manSpecific orders!
picket-manTo keep you under locks!
mega-manWhat makes you think I intend to stay?!
picket-manWe may not be too strong!
picket-manBut you have not noticed all your damages from battle!
picket-manEven if you manage to beat us, HWN is still here!

mega-man..I can't let them beat me, but what they're saying is true...At least I can stall them when the others arrive!
mega-manpicket-manpicket-manpicket-man
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MegaBossMan
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Posted on August 28th, 2014 at 1:41pm in "The Weekly Quiz!" #563 ( Edited : 2014/08/28 at 1:43pm )
Back again, with a new mega-riffic quiz!

What is your least favorite Mega Man 2 theme?{suggested by TheDoc}

It seems 10 people thought Time Man and Oil Man were great additions.

However, it seemed one person thought the chibi-art style and these guys just weren't worth his time.
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MegaBossMan
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Posted on August 28th, 2014 at 1:12pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #564
Well, here's the rules.
You can reserve 5 single characters at a time.
You can have a group of robots reserved,(The lines do not count as a group, groups like SOAKSTGR and Tophound do), just not too huge.(Spinstrike's Ok, and I'll make an exception for Btman until the HVN is captured.)
Reserving Mechas are fine, because having more than one really doesn't do anything either way.
When you reserve a character, it is allowed for other players to PM you for if they could "borrow" that character. It is your decision to allow it or not.
Characters like Mega Man, Proto Man(especially), Bass, and the Doctors cannot be reserved. Villains cannot be reserved either, but Ballade will be an exception.

I might change this time-to-time, just check the main post to see if anything new about these rules has come up.

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Posted on August 27th, 2014 at 8:13pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #565 ( Edited : 2014/11/04 at 9:34pm )
Holy bajjabers, this reserve list is going WAY too high! Look, I know everyone has plans for these groups and all, but this is growing out of control. The only group available now is the first line now.....This is crazy. Can everyone just hold off the reserving for a bit? I didn't want everyone to reserve lines of robots, because new-comers now have VERY limited options.......


stone-manTake this! A little present for you!
stone-mandrill-blitzconcrete-man
concrete-manI don't feel all right.....
turbo-manYou were supposed to wait for our final-teamwork attack, but good job. Share the attack next time though. Gravity Man, send him to Bonus Field.

stone-manYeah, got it. Wait, who made you the leader? Wily appointed me the boss!
hard-manWait, we were supposed to find HWN! Ah man, Wily's going to disable us!
stone-manNo, another team has transmitted that they got it...HWN Killers or Hunters of something.
crash-manEnough of that! Doesn't anyone else feel that ungodly power coming towards us?!
robotAll of you....Everyone else too. You twisted my brothers.....Don't you see I'm trying to save everyone?
snake-manWho is that?! Ssshow yourssself coward!
enkerI'm not a complete bad guy.....Had we got Proto Man, we would've saved everyone...At least ourselves.
enkerI'll make you all die a slow painful death, then I'll find Proto Man by myself!
enkergemini-laserturbo-manstone-mansnake-manhard-mancrash-mangravity-man

hard-manSince when...did he know....Gemini.La....
*entire team faints


A few hours later
robotThey've struck again....It must be Enker. I'm tired of this. If he wants me, he'll get me.
robotYeah, but if he did this, that must mean we can raid their fortress without any problems to stop us!
robotYou're right! We can save Mega Man and Dr. Light without any problems. Cut Man, Bomb Man, Ice Man, take these guys back to Dr. Cossack's.
cut-manI swear, Skull Man told me something about Mr. Cossack earlier....I'm sure it's nothing!
proto-manGo then. Me and Elec Man will head to their castle, and everyone else will help Btman with the Shadow-Core hunter.
guts-manGot it! Wait, isn't that happening now?
proto-manNo, this is after. My internal memory must have screwed up though, cause I don't remember anything about that encounter.
proto-manWait, where's Bass?
fire-manKnowing him, he'll show up when we need it the most....Either against us or with us.



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MegaBossMan
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Posted on August 26th, 2014 at 8:14pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #566 ( Edited : 2014/11/04 at 9:32pm )
turbo-manBoys, it's time for our first appearance in public. The babes will flock to us.

wave-manNo, they will not. I have things covered here, and you bunch just happened to ruin my cover. Please leave now.

gravity-manDon't worry, my patented chaos follower will tell us where chaos is happening! We'll truly stop crime!

snake-manI thought we were supposed to be hidden, like Teenage Ninja Snakes or something.

gravity-manLet's go!

*Warps
top-man~alttime-manrollproto-manoil-manjewel-mantop-man air-manwood-mancrystal-mandiscometal-man
top-man(L) TOPHOUND…destroy these interlopers! They must not interfere with the master’s plan!
air-manwood-mancrystal-mandiscometal-man You got it, boss!

gravity-manHere?
turbo-manNo, we need to be the only named group there.
*warps
atomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireskull-barrierskull-man
hard-manHere?
turbo-manNah, too sentimental. Our show is supposed to be aired to children and young babes, people! Get it together.
skull-manWHY DID YOU DO IT?! WHY?!
*warps again...
elec-man ice-man fire-man bomb-man mega-man proto-man cut-man guts-man quick-boomerang star-man quick-boomerang magnet-man quick-boomerang mag-fly quick-boomerang bass

bass ...Mission Aborted. New mission: destroy all in way of Shadow Core Robot! QUICK BOOMERANG!
crash-man.....Here? Looks pretty dangerous.
turbo-manThere's already robot masters here to stop it....We can't have attention averted! I don't want spin-offs!
gravity-manNext time's the charm....
*warps again
concrete-manwily-buster }atomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fireatomic-fire
concrete-manDie!!
turbo-manBingo! SOAKSTGR, roll out!
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MegaBossMan
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Posted on August 26th, 2014 at 3:33pm in "The Attempt to Translate Yamato Man" #567
He speaks Japanese, the canon language he speaks, because he doesn't like speaking English.

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Posted on August 26th, 2014 at 12:01pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #568
elec-manOk, so the plan remains the same. Wait, where's Bass?

Rhythm
Metal Man
Bubble Man
Flash Man
Heat Man
Needle Man
Spark Man
Bright Man
Toad Man
Gyro Man
Charge Man
Blizzard Man
Flame Man
Knight Man
Wind Man
Yamato Man
Cement Man
Plug Man
Hornet Man
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Posted on August 26th, 2014 at 11:59am in "The Attempt to Translate Yamato Man" #569
Actually, Retro Pikachu made the quotes, but the translations state

yamato-man Start: "Watashi wa Nihon no namae de anata o taosu shinakereba naranai!"(I shall defeat you in the name of Japan!)
yamato-man Taunt: "Watashi wa anata ni watashi no jūdō gijutsu o shiyō suru hitsuyō wa arimasen!"("I don't need to use my Judo techniques on you!")
yamato-man Victory: "Nippon Banzai!" (Long Live Japan (MM&B CD Data))
yamato-man Defeat: "Dan eigo o hanasu robotto wa, karera wa amarini mo tsuyoidesu!" (Darn English Speaking robots; they're too strong!)
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Posted on August 25th, 2014 at 9:29pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #570 ( Edited : 2014/08/25 at 10:18pm )
Hey, everyone, I want to get one thing clear. The story is subject to change. Very easily subject to change. So, don't have plans for future events. The main thing about this thread is that the story is always changing and not in ways you'd expect. Yes, I know you wanted to do this and that, but the story is a blank slate for everyone and if things don't go the way you want it, whatever. Adapt to the changes. Not that I have seen any signs of distaste for this yet, but I rather say it now before any problems occur.



@BtMan : You can have your side-roleplay, but instead of creating a new plot(which would confuse everything), make a story out of robots not used yet as a little side-plot. Anyway.....

punkThat little.....I should've crushed him like a tin-can. I need to take a break after barely surviving that explosion.....

Meanwhile.....
turbo-manTurbo!
stone-manStone! Haha!
snake-manSssnake?
hard-manHard....
crash-manCrash!!
turbo-manstone-mansnake-manhard-mancrash-manTogether we are, SOAKSTGR! Fighting in the name of Wily and charisma!

gravity-manYou guys are the coolest! Ah yeah, you'll win in no time!

hard-manWe've spent 5 hours working on our poses, when do we fight crime?

snake-manAnd why do we have to wear these color-coded bandanas?

turbo-manSo the babes can identify us, boys! Nough talk, Sanjou! Turbo Tokusentai!

crash-manUh, what does that mean exactly?

gravity-manTake the Stage! Turbo Special Squad!

A few hours later....

tackle-fireDude, this is the most boring job ever. What are we supposed to guard anyway?!

snapperThe Boss said we gotta do it, so we gotta do it. Shuddup and start doing your job now.

robot*from far away*Drop Kick....

tackle-fireDude, what the hell is that sound?

snapperWhat? You're just hearing things. Are you trying to get out of work early again?

robot*Closer this time*Drop Kick!

turbo-manDROP KICK!!

tackle-fireHuh?!turbo-mantackle-fire

snapperNo! Tackle, you were my best friend!

crash-manWE'RE UNDER ATTACK!crash-mandanger-bombsnapper

stone-manLittle quick on the trigger there, Ace.

crash-manSorry, lost my head there like a Wily puppet. How does Mega Man fall for that again?

turbo-manNever mind that, boys. Seems we've reached the infamous "Continual Forest".

hard-manIs that really the name?

turbo-manIf it was, I'd be psychic. Who knows, maybe my thought of the name of this forest was a premonition?

snake-manIt might be, if thisss was a foressst and not a waterfall....
turbo-manstone-mansnake-manhard-mancrash-mantackle-firesnappergravity-man




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Posted on August 24th, 2014 at 10:01pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #571 ( Edited : 2014/08/30 at 2:15pm )
@TheDoc : Oops, sorry! I was just trying to develop the story further, but I admit it was rather rude of me to just go on your story. Consider my post non-canon(I kinda want to see Quint be roomies with Dust Man once again in the future though....)Although, can we make a list of reserved characters? It's hard to tell which stories you can develop and which only certain people can use. I'd like to tell everyone you can't reserve characters like Mega Man and Dr. Light, because those characters are open for everyone. Anyway, in a desolated land.....

stone-manIt's so hot here....Crash Man, where do we go now?

crash-manShut up already! Every two seconds, you're asking me that exact same question, and I tell you the same answer!

stone-manRight, so you said Hard Man and Air Man were taking a vacation here?

*On a cliff above*
snake-manhard-man
snake-manIt'ssss not my fault Air Man left! If anything, all your rulessss ran him off!

hard-manThe only reason you have a say in this is because Air Man was the one who invited you here. Honestly, I didn't want you to come!

snake-manThe only reason you're here is because this is your place! Air Man doesn't even like you all that much!

crash-manListen up, you two bums! We traveled for days to find you because Wily has a job for us! Either you come or you tell us where the others are!

snake-manThen there'ssss thisss buffoon to interrupt!

hard-manI'm glad they're here. I'm better off working with them than vacationing with YOU.

stone-manNope, Snake Man's coming too. we need all the robots we can. Come on now.

robotWoah, baby! A job! Where do I come into play?

stone-manTurbo Man, feel free to come. Dr. Wily did say all Robot Masters.

turbo-manLet's head off to adventure then! We'll go beat up Mega Man, then find the chicks and babes!

crash-manNo, we're trying to rescue Mega Man this time. Bit of a change, but no different then saving Wily, right?

hard-manAt least Mega Man would thank us....

turbo-manNough talk boys, it's time to find Rock! Roll out, Master-Bots!

turbo-manToday is the birthdate of the Super-Omega-Alpha-Kamen-Sentai-Transforming-Ginyu-Rangers! SOAKSTGR for short, babes!
gravity-manWait, guys! I wanna join too!
gravity-mancrash-manstone-mansnake-manhard-manturbo-man

And so, our unlikely "heroes" went off on their own quest to find this secret weapon and beat up save Mega Man. Go SOAKSTGR, preserve justice in the name of Wily! That's it, I can't get paid enough to narrate this. I'm out of here, send my paycheck in the morning!
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Posted on August 24th, 2014 at 2:29pm in "The Weekly Quiz!" #572
Who is the easiest boss in Mega Man 2?{suggested by TheDoc}
The New Quiz is up!

And the results of the first quiz are here!
elec-manElec Man shocked the crowd with the reveal of him being in first place with 6 votes!
bomb-manHowever, unlike Elec Man, Bomb Man didn't go out with a bang, receiving no votes at all....
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Posted on August 24th, 2014 at 12:40pm in "Hardest dr wily battle?" #573
The Crash Bomb Wall Boss from Mega Man 2. Ew....
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Posted on August 23rd, 2014 at 6:35pm in "Robot Master Ideas" #574
@Topmegaplaya : It isn't any of that, every comment is appreciated. However, the problem is no one has any ideas or they forgot about this thread. Anyone who posts in the Community is popular, and we all read the new posts! Thanks for posting and keeping the Community alive. Also, if you're going to post something right after another post you made, please just edit your comment please.
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Posted on August 23rd, 2014 at 12:49pm in "Prototype Devroom : Game Suggestions" #575
Starforce is really powerful. So, let me suggest something. Why not a mechanic that limits Starforce? Like, you can choose how much Starforce to bring to battle, but you get less battle points from it. Or maybe, bringing more limits the amount of robots you can bring into battle. So, if I brought 1000 starforce into battle, I could only use one robot. It could give some help to the Neutral and Copy-Cores to be honest.(Neutral Cores more, cause they don't even have any elemental moves...)
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Posted on August 22nd, 2014 at 10:10pm in "The Weekly Quiz!" #576 ( Edited : 2014/08/22 at 10:46pm )
New quiz! Thanks to TheDoc for sending me this idea!

Is Quint really a Mega Man Killer?
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Posted on August 22nd, 2014 at 9:39pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #577 ( Edited : 2014/09/20 at 10:44pm )
Meanwhile, below the battleground taken hold by Punk and Skull Man...
metINCOMING MESSAGE! MASTER WISHES TO SPEAK

enkerThe Master wants me?! Immediately put the transmitter on! If I happen to screw up....

robotAh, Enker. Tell me, have you captured Proto Man yet?

enkerNot yet, but all is according to plan. Dr. Light is slowly cracking, and if Proto Man has truly changed, he'll rescue the hostages.

robotThat is the problem. Proto Man has something we want, but I can't put him under my control unless he's still holding an impure heart. Of course, we could always just force the squishy doctor to do it himself for me.

enkerIt shall all go out as planned. We are slowly reaching our goal, and Punk is handling an intruder.

robotUnless it's Proto Man, it's of no concern. What about Ballade and Quint? What are they doing?

enkerThey've been...kidnapped, so to speak. Our plan should...

robotIdiot! Ballade and Quint are important members of your team! I trusted you with them! Why did I upgrade them in the first place?!

enkerBut, I didn't mean to....

robotEnough excuses! You must pay!
met_____robotthunder-beamenker

enkerAAAUHHHH!PLEASE, I'LL FIX IT, GIVE ME A CHANCE MASTER!

robotHave you learned yet? If not for my brainwashing, this plan would fail. I have created an army from scratch, and each of them have found success.

enkerAlthough, without your guidance, failure would be had, right?

robotLook who's learning! Fix your mistakes, I expect the other members of your team to report by sundown.
You are the general of my vast army. Make sure my praise has fact to it! Ta-ta, I expect complete domination by the time I arrive!
*Transmission is finished and Enker mumbles...*
enkerI can't believe that terrifying power...Even with our upgrades, I'm nothing to the Master's power....
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Posted on August 21st, 2014 at 9:19pm in "Official Question and Answer Thread" #578 ( Edited : 2014/08/21 at 9:25pm )
I have nowhere else to put this, but here.

"Hey!

So.... A few things.

You may have noticed that I have been pretty much MIA on the community and game as a whole.

I don't want to worry you or anyone else, but the reason for this is simply because I haven't had the energy and I've decided to take a bit of a hiatus. I've been worked pretty hard lately and I don't have that "spark" for the game right now that I normally do. Typically I have 100s of ideas for new features and a plan for how to implement them, but every time I try to sit down and work on the game I draw blanks. I know what I WANT to do (sometimes) but just can't visualize HOW, and if I can then it just seems too big or daunting and I give up.

This doesn't mean that I'm never working on the game or taking it down (that would be insane), but it does mean my "break" will be a little longer than a few weeks. Maybe even a few months. The game will stay online indefinitely and now that there are moderators it should be easy to continent without me for a while. It's not the most fun thing to hear but I feel like if I don't take a proper break I'm going to really burn out and grow to hate the game - and that is NOT something I want to happen.

To be fair, we already have LOT of content in there and new users have tons of stuff to do as-is. It's just that you 1024/9999 people will have to wait a few months before any new content is added, leaving you with the community and that's about it. I'm sorry for this, and I know you guys really want the alternate costumes and T2 abilities and other robots, but it will have to wait. I really hope the community doesn't hate me - I just really need a long rest so I can actually PLAY other games and get ideas and actually be excited to work on the MMRPG when I'm done instead of feeling pressure to do it and dreading it.

I hope you understand and I hope everyone else does, but please know that I am NOT quitting or taking the game down at all. I just need a bit more time for myself. Not only to rest and try other games, but also to catch up on a bunch of adult responsibilities I've been putting off for years.

(For plan I have for another article on the TMMN, with even a possible interview-MBM)If they do accept, and I can't make it, I give you 100% permission to speak in my place. I think it's pretty cool - the timing on my end is just a problem - but honestly you know soooooo much about the game and it's development at this point that you could easily be a stand-in.

So yeah. Let me know your thoughts and if you're okay with my leave. You can still have your brainstorm sessions without me and I'll continue reading the logs, I just won't be involved for a little while.

I'm so sorry..."
-Adriandr-cossack

So, the gist is that Adrian will be on a hiatus for a while, and we MIGHT have a Mega Man Network article with either me or Adrian being the person interviewed. Sorry for that guys, but we can agree that Adrian should focus on life problems first and development later. We're still getting though, and I'm pretty certain the Update will be huge!
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Posted on August 21st, 2014 at 4:26pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #579 ( Edited : 2014/08/21 at 4:36pm )
dr-wilyI can't believe all this mess that's been happening. Forced to help heroes...Peh!

stone-manDr. Wily! I'm back home!

dr-wilyBah, whatever! You all left in my time of need! At least I have HWN....Wait. Computer, where is HWN?!

HWN is currently not in the Castle.

dr-wilyThose Killers must have took him while I wasn't looking...Stone Man!

stone-manYeah, boss?

dr-wilyTell me, where are the other Robot Masters?!

stone-manI dunno, but Crash and Magnet Man told me they're going to Arcadia.

dr-wilyGet them right now! If HWN were to fall into the wrong hands....

stone-manI don't think your hands are exactly safe for a super weapon either.....

dr-wilyDid you find them yet?! Because if you didn't, you shouldn't be here!
dr-wilystone-man
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Posted on August 21st, 2014 at 3:37pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #580
Attacks are with this.
[ability:left:01] {fire-chaser}
01 refers to the frame.

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Posted on August 21st, 2014 at 3:21pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #581 ( Edited : 2014/08/21 at 4:24pm )
Meanwhile, Cossack's robots are examining ruins nearby the location of the Killers....
pharaoh-manHello, is anyone reading me?
dive-manI'm reading you loud and clear good buddy, over.
drill-man10-4, roger that. Over.
pharaoh-manRight, well it seems I've found some ancient text. It'll take me a few minutes for a rough translation, but it should clear some things.
*few minutes passed*
pharaoh-manAlright, it roughly translates to....

"When the visitors arrive, the world will know chaos.
Killers will rampage the land, friends will turn foes and vice-versa.
The Blue will know the secret, but not until after, I suppose
This is only the beginning of the world-wide panic, even your average heroes will fail.
Sisters and brothers will fight, families will fall. When victory is assured, it will be lost.
The one who seems least helpful will secure the course and if he fails, the world turns to smoke.
The insane one will change and start the revolution, and the doctor's plans will turn against him.
If combined effort is applied, they will be driven away until another day.
Brother and father will be trapped, but who knows what might be under the eyes of the mat?
The world will fall into chaos, but Destiny is not assured....."

dive-manThat was.....cryptic to say the least.
pharaoh-manNot all of that may be right, but it could help to say the least.
drill-manI dunno, there's more to this than what we know...
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Posted on August 21st, 2014 at 2:42pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #582 ( Edited : 2014/08/21 at 3:20pm )
dr-cossackHmm? What's this? That appears to be the Construction Site located near Monolopis City? I see! That is the Killer's location!
I must send this to Skull Man immediately! Hmm? Who's that? You're not allowed to be in here!
*Before being assaulted on by the intruder, Cossack manages to barely transmit the video tape to Skull Man.
robotGood, I have fulfilled my mission. Hopefully, the newly-awakened robot will take care of our loose ends...
Meanwhile...
mega-manAlright, are we ready to go?

cut-manYeah, hopefully this time you stick to the plan?

elec-manHere's how it goes. Me, Ice Man, Fire Man, Skull Man, Dust Man and Bomb Man will launch a full assault on the locations Cossack's given to us.
While we're distracting their main defenses, Btman, Proto Man and Cut Man will sneak in and find Dr. Light and Mega Man.
Dr. Wily will then come with the Wily Capsule and provide a mode of escape for us. Bass, Guts Man and Star Man will cover us.
Roll, Top Man, Oil Man, Time Man and Jewel Man are currently trying to repair Sargent Man, but progress seems slow.
On Wily's orders, we also have to try to rescue Disco as well and try to find out their plans.
If you see any of the Killers or that mysterious Boss Man robot, don't fight by yourself. Send transmissions to all of us to help you out.
If everyone understands, let's roll out!
Everyone:Yeah!

proto-man Not so fast meddlesome robots! I have specific orders to take care of you! Our plan will go perfectly!
balladeHey Quint, are you sure we're doing the right thing? I mean, we hate Mega Man, but to bring others into this?

quintOf course, Master has specific orders to take over this world. Are you betraying us?

balladeWell, I'm just.
*Ballade is seen clenching his head and screaming in pain*
balladeYES, WHATEVER THE MASTER DESIRES WILL BE DONE!
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MegaBossMan
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Posted on August 21st, 2014 at 12:48pm in "Official Question and Answer Thread" #583
That means you have one thread and 93 posts. And Skull Man is supposed to be holding an internal part of him. He's pretty crazy.
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Posted on August 21st, 2014 at 12:28pm in "The Weekly Quiz!" #584 ( Edited : 2014/08/21 at 12:34pm )
Crap. Gonna go update the list now.....


There.
Best music in Mega Man 1
By the way, the deadline for the first Mega Man Robot Master favorites is tomorrow.
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Posted on August 21st, 2014 at 12:19pm in "The Weekly Quiz!" #585
Another quiz! This time, What song in Mega Man 1 is the best?

Trust me, we're about to the end of Mega Man 1 quizzes.
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Posted on August 21st, 2014 at 11:44am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #586 ( Edited : 2014/08/21 at 3:16pm )
discoHelp.....

robotHow fun! You took care of Disco! The Master's not going to be happy with you!

fire-manNow, who are you?!

robotMe? I'm Boss Man! Although, Master ordered me to take her back, so thanks!

*Boss Man takes Disco and teleports away, although where is unknown

*The team inside hears the commotion, so they come out

ice-manWhat happened here?!

fire-manLong story short, we fought this robot called Disco but some other bot decided to take her. To where, the flames cannot tell.

dr-wilyDisco?! I haven't seen her in months! Strange, considering she was my most loyal bot....

cut-manWell, now we have no leads for Mr. Mega Man. Do you think Dr. Cossack knows where he is?

*A mysterious cloaked figure appears

robot They're getting ready to move, so I doubt you'll get there in time. You might find some clues though.

elec-manThank you, but why are you giving us this shocking information? Who are you and what do you have to do with any of them?

bassI'm helping you because I want to be the one to destroy Mega Man.
What I'm worried about though was the energy following Disco. It seems there was something....following her. Like a long-distance brain-washing.
I didn't get to track the exact location of it, but it seems not too far from here. About 20 miles west.

dr-wilyThank heavens no one saw my secret project under my castle....
Also, Doc, the template is [robot:right] {robot}
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Posted on August 21st, 2014 at 11:13am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #587 ( Edited : 2015/01/06 at 3:35pm )
enkerGood, no one's likely to find us here.

balladeWe'll have Disco try to lure Proto Man here, then we'll team up on him!
*However, to their surprise, Mega Man has awoken....

mega-man Huh? What were you saying? What makes you think...Proto Man will lose?

quintWith your help, Past Trash. You are the hostage for Proto Man and the others.

mega-manWait, why do you....need Proto Man?

enkerBecause he has something we want. Something within him. Punk, knock him out, he knows too much.

*Punk knocks out Mega Man, but before he turns off, he sees a mysterious figure on a transmitter.

robotMake sure that you get Proto Man....
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Posted on August 21st, 2014 at 10:16am in "Prototype Devroom : Website Suggestions" #588 ( Edited : 2014/08/21 at 10:17am )
How about being able to make a custom sprite for you? It would help in the RPG thread, considering your own character's ability to be different is to be a different color of a copy-core. The template could be....

[robot:right] {custom}
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Posted on August 21st, 2014 at 10:08am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #589 ( Edited : 2014/08/21 at 11:11am )
discoAre idiots just falling from the sky now? We have no business with any of you, tell us where Proto Man is.

star-manSo, can I just leave now or....

*mysterious figure falls from the sky

proto-manWhat's with all the gossip about me lately?

*Disco grabs Star Man and holds a Buster up to his head

discoAll of you, come along quietly and this fellow here doesn't get hurt.

star-manGo with her, please?! I really don't want to get disabled right now...

discoI won't just disable you, I'll delete you completely.

fire-manSo, should we stand down or? I can't have her stop the flames of justice, can I?
disco star-manproto-manfire-man
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Posted on August 21st, 2014 at 9:32am in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #590
Outside Wily Castle, in the field below.....

star-manIt's so nice to be back home! I wonder who's going to celebrate my return!

fire-manStar Man? What are you doing here? Hey, have you seen any strange activity lately?

star-manHow rude! I come back home and I get pestered by questions! Fine...I saw something at that spooky boneyard. You'll need a guide though.....

fire-manWill you take me and the others? Wait, I need to tell the others!

robotYou'll tell no one.

fire-manWait, who are you?!

discoYour worst nightmare. I can't let anyone foil their plans.

fire-manTheir? I suppose you mean the Killers? By the flames of justice, I'll stop evil and save the Doc and Mega!
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Posted on August 20th, 2014 at 9:41pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #591 ( Edited : 2014/08/20 at 9:45pm )
cut-manBtMan! When I said we're storming the castle, I MEANT WITH A PLAN! There goes our preparations for this...

dr-wily What are you doing?! I don't know where those idiots are, I haven't seem them in months! Now stop destroying my Mets!


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Posted on August 20th, 2014 at 9:26pm in "The Weekly Quiz!" #592
The new quiz is up! Tonight, we have Is the Magnet Beam useful?
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Posted on August 20th, 2014 at 8:27pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #593 ( Edited : 2014/08/20 at 8:40pm )
balladeDarn....I think I got us covered.

*Ballade uses a Ballade Cracker to make a hole in the wall, thus securing an exit plan!

enker Punk and Quint, grab the Doctor and Mega Man while he's defenseless! We'll use them as ransom for Proto Man!

*They do so and leave, but not without giving a snide face to the other bots there.*

rollHow will we get them back? They could take down everyone we have....

cut-manMr. Mega Man would fight back! We'll storm Wily's Castle and hope Proto Man is along the way there!

ice-manBut wait, are we sure Wily's behind this?

guts-man*Looks at below post*I think the Sargent's dead....
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Posted on August 20th, 2014 at 8:11pm in "tell how you got introduced to the game." #594
No, that thread is dated anyway, and I'd like to see some of our new users respond and tell us!
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Posted on August 20th, 2014 at 8:08pm in "tell how you got introduced to the game." #595 ( Edited : 2014/08/20 at 8:10pm )
I'd just like to mention that this is very similar to this thread. Anyway, I was looking for a Mega Man RPG, I got in one little fight and my mom got scared, she told me I was moving with my auntie and uncle in Bel-Air. I whistled for a cab, and by chance, I saw a link for this game.


Maybe not all of that is true.....
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Posted on August 20th, 2014 at 7:49pm in "Dungeons and Robot Masters!(The Original Role-Play Thread!)" #596 ( Edited : 2014/08/20 at 8:27pm )
bomb-manWait, so you're telling me I can't set off bombs in Dr. Light's house?

dr-lightI will literally scrap you if you do.
But unknown to them, a new threat will arise.....The Mega Man Killers will have their revenge!

enkerHahaha! The hero Mega Man will finally get his day.....And most importantly, Proto Man!

punkHahahaha!Hahaha! Wahahahaha!ballade

quintIt got Wily in here all of a sudden. Also, am I in the group?

enker.........Fine.

enkerquintHahahahahahaha!punkballade

What do the Killers have in mind for Mega Man? And what is with the sudden grudge with Proto Man? Find out on the next episode......
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Posted on August 20th, 2014 at 7:16pm in "The Weekly Quiz!" #597
@Spinstrike : Question: What am I supposed to do with that answer? I mean, the whole topic did start on my thread....It's all up to you, I won't argue.
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Posted on August 20th, 2014 at 7:11pm in "The Weekly Quiz!" #598 ( Edited : 2014/08/20 at 7:13pm )
Dang, I'm working on one right now! Should I discard it, or would you like to carry the reins?

BTW:I still don't exactly agree with this notion, but I've been outvoted.....
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Posted on August 20th, 2014 at 5:21pm in "The Weekly Quiz!" #599
@TheDoc : I understand the concern, but I'm perfectly Ok with this thread being used for Rping. The comments section here isn't being used here anyway, so why not?
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Posted on August 20th, 2014 at 5:07pm in "The Weekly Quiz!" #600 ( Edited : 2014/08/20 at 5:18pm )
oil-manHere, I'll hold off Ballade! Go to the center and blow the whole base!

mega-manGet out safely, Ok? Don't overexert yourself!

After going up a room, troubles are found

bass-copyNot so fast, blue bomber! I'll take you down! This place will be your grave!

mega-manSorry everyone, this is all you!

And up another room....
guts-man *danger bomb* napalm-man

guts-man I've been hit! Continue without me!

proto-manWho's been masquerading as me?

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Posted on August 19th, 2014 at 4:19pm in "The Weekly Quiz!" #601 ( Edited : 2014/08/19 at 4:30pm )
proto-manHaha, we finally got rid of that pesky Mega Man! Now we'll destroy him together!....I mean, I'm Proto Man.

That sounds like something Bass would say......bomb-mannapalm-man

bassFine, I'm not Proto Man! But hey, don't you want revenge on Mega Man for Bustering you all up? I like to blow things up too.....

............bomb-mannapalm-manballade

bassFine, kick me out of this stupid club! I don't need it to destroy Mega Man!

Five Hours later, outside the Bomb Base.

bassI'm so lonely. Wait a second!...........
mega-man top-man bass


An hour later.....





bassHello gents, I'm Ba-Er Forte! I like to blow things up!

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Posted on August 18th, 2014 at 10:02pm in "The Weekly Quiz!" #602 ( Edited : 2014/08/18 at 10:11pm )
@BtMan : Hey, I love all these dialogue pieces you do, but if you post something soon after a post you just made, do you think you could edit your comment? It's in no way made to be offensive, it's just better to edit when you can. Besides that, keep up these lines! I'm enjoying reading them!

crash-man Wait, where was I during all this? Why wasn't I invited to the Bombs party?crash-man


Top Man is Crash Man in disguise.
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Posted on August 18th, 2014 at 9:47pm in "The Weekly Quiz!" #603 ( Edited : 2014/08/18 at 9:59pm )
mega-manSo....Any room for Robots who can use Bombs? Eh?

Dude, Pure Explode-Cores only....bomb-man

top-manLike me, right guys?!


Remember when Top Man was Explode Core?



@TheDoc : I was trying to have a weekly thing, but that seemed like a bit too much. Maybe I'll start having two quizzes a week though, then count up the results for both. Check back soon!

EDIT: It's up! From now on, there is no deadline until I feel it's done.
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Posted on August 18th, 2014 at 7:21pm in "The Weekly Quiz!" #604 ( Edited : 2014/08/18 at 7:22pm )
shadow-manBoo! Did I scare anyone? No? Well, I guess I'll just stick to cutting those strings.....



skull-manNo one loves Shadow-Cores.....skull-man


How did a Quiz Thread turn into a role-playing thread? The magic of the Community, my friends.
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Posted on August 18th, 2014 at 7:19pm in "Formatting Help and Comment Guidelines" #605
That's what I meant. It doesn't work, there's just an empty space.

This is my post above
See?

As you can see, I put a template, but all that comes up is a blank random space, as in the huge one between the two sections of the above post I made.
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Posted on August 18th, 2014 at 4:57pm in "Formatting Help and Comment Guidelines" #606 ( Edited : 2014/08/18 at 5:02pm )
He meant if you could use the sprites when Mega Man and co changes color when they use a elemental attack.

mega-man-flame

If you use the same format, but with a core-type at the end, nothing is there, but there is a space.
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Posted on August 17th, 2014 at 8:29pm in "The Weekly Quiz!" #607
Great, now I want to join.

oil-manHey, where am I? Powered Up is basically the first Mega Man!
time-manBetter I don't come. I don't have nearly enough time!



mega-manYou guys are complaining, but look at me! I'm the main hero of the game!


rollAt least you get screen-time....
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Posted on August 17th, 2014 at 7:09pm in "The Weekly Quiz!" #608 ( Edited : 2014/08/17 at 7:11pm )
I understand Bomb Man, but Cut Man's classic! I'm surprised of his lack of votes. By the way, the next quiz will focus on Powered Up, then 2. Trust me, I have a lot of different quizzes planned.
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Posted on August 16th, 2014 at 11:07am in "Prototype Devroom : Robot Quotes" #609 ( Edited : 2015/04/24 at 11:48am )
It'z an Air Man! He'z having quotes!

Air Manair-man
Start: "Fool, I am unbeatable! My winds cannot be dodged!"
Taunt: "At this rate, you'll never prove a challenge. I pity you, but it'll all be over soon."
Victory: "My winds will always blow away the pests. I truly am undefeatable."
Defeat: "I have been defeated?! This cannot end for me so quick...."

Guts Man, the stone of Mega Man 1! Wait, Mega Man 5.....guts-man
Start: "Wimps like you don't belong here on the battlefield. Go home before you get hurt."
Taunt: "You're still keeping this up? You have way too much guts...."
Victory: "Haha! My maximum power was too much for you!"
Defeat: "Honestly, I think I should've trusted my gut for this one...."

Ice Man! He's really cool....and has an ego the size of a glacier. (Can't believe I took that payment from Ice Man to say that...)ice-man
Start: "Hey pal, watch out! You're dealing with the coolest of bots!
Taunt: "I wonder if anyone is watching this....Can you see me, everyone?"
Victory: "I knew it! I'm the coolest! Did anyone see that?"
Defeat: "A good soldier should always stay cool in battle and I forgot...."

Flash Man, I don't even know. flash-man
Start: "Stop right there! I work in the name....Of love!"
Taunt: "Everything will soon be over....In a flash!"
Victory: "Alright, how was that? Did I capture the feeling of the scene?"
Defeat: "I'll never get a role this way! My light is fading....."
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Posted on August 15th, 2014 at 9:14pm in "Prototype Devroom : Sunday Night Chatroom" #610 ( Edited : 2014/08/15 at 9:37pm )
Did someone say new Chatroom? No? Ok.....


Friday Night Chatroom 2014/08/15
And this is the version with a bunch of dialogue. I don't know why you'd want to read it, because the idea one is above, but whatever.
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Posted on August 15th, 2014 at 5:57pm in "Prototype Devroom : Robot Quotes" #611 ( Edited : 2015/01/11 at 1:57pm )
Metal Man......Come out and play~ He's described as being incredibly untrustworthy and sarcastic.

Metal Manmetal-man
Start: "Trust me, you'll be fine. Just stand still for a while....."
Taunt: "Catch this one! Hehehehe! I'm sure you'll do it...."
Victory: "You'll fell for that little act? Either I'm really good, or you're just gullible!"
Defeat: "How could you not trust me? I really needed some help, man...."


Crash Mancrash-man
Start: "I am the destroyer! All who get in my way will be destroyed!"
Taunt: "To smithereens, explode! No mercy to anyone who gets into my way!"
Victory: "Blown to pieces! Nothing left to bother me, but nothing to destroy...."
Defeat: "Maybe I'll just go to bed and calm down, sleep the anger off...."




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Posted on August 15th, 2014 at 5:34pm in "Prototype Devroom : Sunday Night Chatroom" #612 ( Edited : 2014/08/15 at 5:41pm )
And I have an idea for Magnet, as I said. Since most of Magnet's moves roll around offense, which isn't his shtick, I think the idea I presented would coincide better for Magnet Man.

Also, I was thinking Needle Man would get a Perish Song attack, ala Instadeath spikes, where Needle would have 4 turns and the opponent 3 turns(To have no Danger Bomb problems). It sounds overpowered, so I'm not sure about it.

And like I said, we may be moving too fast with all these T2s. I'd like to talk about extra options, whether it'd be items or special missions.



@Spinstrike : You're just seeing that movie now? Trust me, that movie....fantastic! I watched it first chance I got, and I loved it! And that extra-cameo scene at the credits....I didn't think Marvel would have wanted that character in another movie. I'm glad that they did include him. He needs another solo movie.*

*No spoilers.

Also, something else. Look at what Snake Man does after a while. He crawls. I'd really love to see something like that as his Slide Sprite. Specifically, watch it starting at 0:40. Soon after that, that's when you'll see it.
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Posted on August 12th, 2014 at 9:30pm in "Official Player Introductions Thread" #613
So....

Hi.

Nah, just kidding. Glad you decided to check out this Community of ours......1 billion points? Dang.

Anyway, welcome to this world of ours!
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Posted on August 12th, 2014 at 6:20pm in "Important Announcement : Welcome New Community Moderators" #614 ( Edited : 2014/08/12 at 8:50pm )
Considering this is the newest thread on Community, might as well post the newest news I have.

"Thanks MegaBoss, I'll update this one as soon as I can.(What is he referring to?) I'm back from vacation now but the work that built up while I was gone (for my job) has been ridiculous and it's gonna take me a few days to catch up. I can technically work on the game when I get home but I've been so burnt out I decided to wait a few days. Sorry. Do not fret though, I will not be resting too long and hopefully I'll be able to push out some minor updates by the end of the week. Thanks again for being such an awesome presence in the community and keeping everything organized and civil while I'm away. You rock. ^_^"
-Adrian
Also, something I find really sad, Robin Williams committed suicide last night. To someone who could make me laugh, who could make so many great masterpieces, and a fellow Zelda Adventurer like myself, from a genie to alien to doctor to nanny....He'll be missed.

"Robin Williams was an airman, a doctor, a genie, a nanny ... and everything in between. But he was one of a kind." —President Obama

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Posted on August 10th, 2014 at 4:25pm in "Official Question and Answer Thread" #615 ( Edited : 2014/08/10 at 5:42pm )
Actually, that sounds kinda fun. If we were, we should make a thread for it in General.


Also, finally created a Club Nintendo account. Dunno why it took so long, I've been putting it off. The offer of Ganandorf DLC for Hyrule Warriors hooked me in.




EDIT: @Spinstrike : Hahahahaha! By the way SpinStrike....What's your favorite flower? Mine's chocolate.
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Posted on August 10th, 2014 at 2:42pm in "...Can I get help on this??" #616
Ok, so if that's all, I'll be locking this thread soon. If you have further questions, please place it in the Official Question and Answer thread.
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Posted on August 10th, 2014 at 12:44pm in "Prototype Devroom : Plot Discussion" #617
Once again, Trio is split into mind, body, and soul. Him having Wisdom, Power, and Courage would be cool, but it's a rather unusual trio. Check the database, as it holds info for all robots(and some rocking bios!)
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Posted on August 10th, 2014 at 12:38pm in "Player Information Page: A Fraud?!" #618 ( Edited : 2014/08/10 at 1:16pm )
I think it's because you probably made them your favorites with the heart option.

Scratch that, you didn't favorite any robots. Put the ones you like with the favorite option and they'll appear first in Player Battles and your profile info.
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Posted on August 10th, 2014 at 12:59am in "Prototype Devroom : Plot Discussion" #619
Duo O is Omega Duo, evil, and Duo A is alpha, good. BTW, that supports Duo is higher up in position, as Alpha refers to the leader and Omega refers to second in command.


And Trio is mind/body/soul. Check the database. Also, I assume Slur made an EMP wave, but how did Auto and Reggae get in if they're offline?
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Posted on August 9th, 2014 at 11:40pm in "Prototype Devroom : Plot Discussion" #620 ( Edited : 2014/08/10 at 12:07am )
Well, I suppose it's time for me to actually input some ideas.

I'm not a big fan of Duo O's role. It's been stated that he judges the evil of the planet and he and Duo A got into a fight, thus 8. This creates a few plotholes though. Why would he carry evil energy with him? I suppose it was from an earlier job, but that's assuming. How about he worked alongside Duo in the mentioned role, but with,minor differences. He worked with Duo, but unlike his pure brother, he was corruptible. On a mission, the beckoning power of a foreign energy took hold of his heart, and now his only mission was to corrupt others. The other members of the Galactic Counsel ordered Duo due to the other scouts that could hold a chance to Duo were busy with other problems(Cache?). Duo sadly took the mission and had to defeat his brother near our solar system. When Duo O was nearly finished, Duo A held back some of his power, taking his brother offline to one day repair him, but the Evil Energy managed to survive, and the damaged energy exploded, dealing heavy damage to both Duos. The Duo we know was repaired, but what happened to his other half? Perhaps someone could find and use him later......

When the Galactic Counsel declares extinction on Earth, who will Duo side with? The superiors whom he doesn't agree with, or our heroes, who fought alongside him to prevent the spread of a deadly virus?

In fact, who created the Counsel? Were the stardroids created by this person too? Were they affected by the Evil energy too? What role does Ra Moon have? And who is the master Slur speaks of? Are the Counsel and our heroes being manipulated by some outside force, who plans to take the blue pearl called Earth while everyone is distracted and tired? And why is the Earth such a hotspot for evil overloads. Why did Ra Moon crash here 20000 years ago? Was he exiled, or does the Earth hold a secret that is wanted throughout the Universe? In fact, why did the other spacebots from stragety come here specifically to grow life? What's so special about Planet Earth?




Also, why did Duo fight Dark Duo if he was supposed to destroy the planet? Why make him forget about his job? Just make it that he went back, told the boss that the Earth has too many goodhearted individuals in spite of the bad ones, or that the Earth holds somethinh special, the Counsel then scolds Duo, sends a more coldhearted group capable of destroying a planet, and tell them to go look for the special thing.
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Posted on August 9th, 2014 at 12:30pm in "...Can I get help on this??" #621
Can you explain a bit more? I can't see anything either.... Are you using the sprites or actual images?
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Posted on August 9th, 2014 at 11:50am in "...Can I get help on this??" #622
Boss to the rescue.

You can use the reply button or go [boss]nospace{flame}

Robot sprites use this.
[robot:right:victory]nospace{mega-man}
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Posted on August 9th, 2014 at 1:58am in "Prototype Devroom : Sunday Night Chatroom" #623 ( Edited : 2014/08/09 at 11:28am )
I like the idea presented for Magnet, but I really wanted Dust to have it. Magnet could have a move where he attracts attacks towards him, having a less chance the farther away you are. If you are the active robot, damage would be dealt back. It would really work well with Magnet's defense stat.

And on the next chat, I'd like to move away from core T2s.
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Posted on August 7th, 2014 at 11:34pm in "June 2014 Update : Mega Man Goes Shopping" #624 ( Edited : 2014/08/07 at 11:43pm )
I know that this is irrelevant, but pretty cool nonetheless. Because Knight Man was added kinda-recently, I want to share this link for a interview with Knight Man's creator, Daniel Vallée. I thought it was very cool, and he has graciously put his Email on there, which means you could ask him questions about Knight Man! knight-man

*Please try not to spam his with Emails though, email him if you have any questions or you want to say something about Knight Man, nothing else.knight-man
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Posted on August 7th, 2014 at 9:46pm in "Goodbye/I'm Back Thread" #625 ( Edited : 2014/08/07 at 9:48pm )
Hey guys, my shift has received a slight change, so I'll have to work until 4 now for a while. So, I won't be on until 4. I'm not technically leaving, but I'll enter later.
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Posted on August 7th, 2014 at 9:39pm in "Prototype Devroom : Game Suggestions" #626 ( Edited : 2014/08/07 at 9:45pm )
@TheDoc : Hahaha! Starforce.



@BtMan : The nest update will come, most likely, this month. You can expect alternate costumes for Roll, Disco, and Rhythm, Mega Man 2 tier 2 attacks, and maybe some new items. A Mega Man 5 update however, is something you'll have to wait a little while for.


@Nagasaki : Yay, someone likes it! I wish there were someway for Neutral-Cores Mechas to change type, thus having to eliminate the core change. Although, I don't think a Copy Mecha change would bother anyone. I like combining Mecha Support with the second, but what happens to the 3 tier robots? Maybe a random chance of either? And also, I don't think we would have three versions of the Dual-core, just so it can fit into this process.

And Rhythm could get Bladers? I don't know what it could change to, but there are a lot of mobile aerial enemies that it could change to. I'll look something up. Maybe the rat enemy, or the Shield Attacker?
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Posted on August 7th, 2014 at 12:24pm in "Prototype Devroom : Game Suggestions" #627 ( Edited : 2014/08/07 at 12:27pm )
No, but it'd give them a Dual-Core attack, which is always nice. So, in short, Starforce.
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Posted on August 7th, 2014 at 1:51am in "Prototype Devroom : Game Suggestions" #628
Oh boy, have I got a deal for you.

This suggestion is a pretty good one, if I do say so myself. What about Dualcore mechas? I look at our mechas sometimes and say "Hmm, how did this mecha not get included?". Dualcore mechas could provide an interesting gameplay change, and would give the mechas more variety. Of course, this function probably would add a whole lot of workload for Adrian, but it could be a nice idea. If it was in the game, summoning DC Mecha would use another move, something like Mecha Support 2.

Another is for the Met. There are a billion different Mets out there, so how about something like "Met Change" for the standard Met, turning him into a different Met(Dualcore Met?). The same can go for the Sniper Joe, if he ever appears. Or maybe, using an elemental core turns the Met/Joe into a different version, and using a neutral core changes them back?
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Posted on August 6th, 2014 at 10:49pm in "Prototype Devroom : Game Suggestions" #629
My favorite part of the game is Player Battles. However, I have a major gripe with the system. I can only fight the same 5 people, which gets pretty mundane. The point of the Player Battles is to show the world your team, but when the world is only 5 people.....

Also, when you beat a player, an option disappears. So I can only fight a full team one time. Instead of taking away my options, why not give me another person to replace THAT person until the two battle reset comes.
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Posted on August 6th, 2014 at 12:54am in "Official Question and Answer Thread" #630
Starforce boosts the prices you can sell the elemental cores at.
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Posted on August 5th, 2014 at 2:53pm in "custom MMBN navi thread" #631 ( Edited : 2014/08/05 at 3:42pm )
I haven't played any of the Battle Networks in a year, so I don't think I'm the right person for this. Although, I might go dust off 2 later.

Also, new direct for Hyrule Warriors!
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Posted on August 5th, 2014 at 1:34pm in "A little help on codes?" #632 ( Edited : 2014/08/05 at 1:37pm )
@BtMan : I know, I was trying to refer to that in my last statement. Also, don't forget to edit your comments if you're going to post something a short while after your first post.

Also, Disco's was "Robot Get : Panic at the Disco!", so most likely robot.
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Posted on August 4th, 2014 at 8:34pm in "Prototype Devroom : Website Suggestions" #633
Another suggestion? I'm mad with power!

This one is relatively short, but how about some way to sticky Private Messages? It's a minor detail, but it'd help me find the more important private threads faster.
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Posted on August 4th, 2014 at 5:20pm in "A little help on codes?" #634
No, unfortunately. I think this game has plenty of other features to tide you over until they come, but who knows? Maybe you could see them later in the game.....
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Posted on August 4th, 2014 at 12:26pm in "A little help on codes?" #635 ( Edited : 2014/08/04 at 5:19pm )
Ability Get: Cutter of Darkness! or something like that.
Ability Get: Bombs Away! or something like that.

Player Battles was mentioned, but there used to be a password for Disco, when she wasn't made playable by losing two times. Panic at the Disco or something.

Also, if "Mega Man 3 Debug" is used on the Demo, you can fight those robot masters. Same for 4 and 5 as well.
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Posted on August 3rd, 2014 at 5:51pm in "Poll: Who is your doctor of choice?" #636
@ShadowLord896 : Hey, I'm glad that you know how to do that, but for further things, check here. Like Reisrat said, this was a pretty big topic change.



@TheMegaGamer : Thanks for teaching ShadowLord how to use this new coding options, but next time, think you could put it all in one post?
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Posted on August 3rd, 2014 at 4:11pm in "Prototype Devroom : Game Suggestions" #637 ( Edited : 2014/08/03 at 4:12pm )
Chances are you have more starforce for Electric and Missile. There are no Laser stars, so it's weaker. Spark Shot and Thunder Strike also only get affected by Electric stars, so that's why they're weaker too.
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Posted on August 3rd, 2014 at 3:51pm in "Prototype Devroom : Game Suggestions" #638
Well, yes, Shadow's 1st started off as Quick's T1, but it'd make more sense for Shadow Man to steal items instead of Quick Man.
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Posted on August 3rd, 2014 at 3:40pm in "Prototype Devroom : Game Suggestions" #639
We actually had an idea for Shadow Man to steal the item. Of course, the game doesn't have an item inventory, but we could solve this by having the game use the item automatically, or something along those lines.
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Posted on August 3rd, 2014 at 12:36am in "Prototype Devroom : Website Suggestions" #640
Guess what, I got another.

Why not a spoiler button? A little button you press with your comment that hides it until another user presses a little tab that pops it out so you can read it. Or something like that.
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Posted on August 2nd, 2014 at 7:21pm in "Prototype Devroom : Sunday Night Chatroom" #641
Guys, we are most likely getting nothing about Mega Man 5. We just got Mega Man 3, I'd assume Mega Man 5 is coming extremely late in the year, or even the start of next year. This quote, something I got a few weeks ago, is probably what we're going to be seeing.

"Alternate costumes (starting with MM8 Roll and then maybe Disco and Rhythm), a few different/better items in the shop, and/or new abilities (like the T2 abilities we discussed in chat) are among the options so we'll see."
-Adrian

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Posted on August 2nd, 2014 at 1:15pm in "Prototype Devroom : Sunday Night Chatroom" #642 ( Edited : 2014/08/02 at 1:26pm )
Hello, everyone, I have news to share.

"Thanks BossMan, sorry I forgot. I was getting ready for my long weekend and vacation. I will be gone and away from my computer all next week and won't be able to work on the game and join chat, but things should be back to normal after that. Thanks again and see you on the other side! :D"
-Adrian

So, Adrian will not be here for the next following week to work on the game, nor talk in the Chat and Community. I hope everyone will behave under his absence, there are still other mods here!
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Posted on August 1st, 2014 at 10:37pm in "Prototype Devroom : Sunday Night Chatroom" #643 ( Edited : 2014/08/01 at 10:52pm )
And this one is by MegaBossMan!

Friday Night Chatroom 2014/08/01
Here you go. The speakers were me, Tails, TheDoc, CHAOS at the end there, and a little of Coolbie at the beginning. So sorry if you left early and didn't get to participate!
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Posted on August 1st, 2014 at 9:15pm in "Official Player Introductions Thread" #644
Hey, Dededes! Welcome to the Community! Hope you enjoy this game! Feel free to head on over to the Chatroom!
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Posted on August 1st, 2014 at 7:32pm in "Prototype Devroom : Sunday Night Chatroom" #645 ( Edited : 2014/08/01 at 9:24pm )
Posting to remind you guys that the Chatroom is having it's meeting!

Not anymore....It appears this one was canceled.
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Posted on August 1st, 2014 at 5:28pm in "Prototype Devroom : Sunday Night Chatroom" #646
Adrian says that he'll try to find a way to repair his Bubble Man. And same time over here, and the Chat.
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Posted on August 1st, 2014 at 5:21pm in "Prototype Devroom : Sunday Night Chatroom" #647
@TheMegaGamer : No, it's fine.

Anyway, I'll be a little late to the party of Chat, so think you guys could hold off Magnet Man until I get back?
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Posted on August 1st, 2014 at 4:03pm in "June 2014 Update : Mega Man Goes Shopping" #648
Well, chances are you'll just have to buy them again, as the same as 3. When 6 comes out, they'll probably separate them into the doctors' profiles, having this group for these guys and such.
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Posted on August 1st, 2014 at 4:00pm in "Prototype Devroom : Sunday Night Chatroom" #649
@TheMegaGamer : So, you're suggesting for him to train Bubble Man back to 9999 stats? Even with Rain Flush, that's incredibly hard to do.

And I don't think the Killers will be playable anytime soon. I think they should stay unplayable, but that's not going to happen.
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Posted on August 1st, 2014 at 2:39pm in "Password Prompts" #650
Here.

Ability Get : Cutter of Darkness!

Although, you could just get Shadow Man, as I'm certain almost everyone has.
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MegaBossMan
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Posted on August 1st, 2014 at 2:25pm in "June 2014 Update : Mega Man Goes Shopping" #651
@blondtaco619 : Yep, extremely cool. Revolutionary to the Prototype, to say the least.
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Posted on August 1st, 2014 at 12:53pm in "Prototype Devroom : Sunday Night Chatroom" #652 ( Edited : 2014/08/01 at 2:41pm )
Slightly above you, and now on the Main Thread.

Today, I think the topic will consist of....

-Mega Man 3 T2s(We left off on an interesting idea for Magnet Man)
-Perhaps alternate costumes for Support-bots
-HOPEFULLY Mega Man Killers T1s
-And we're hosting the funeral for Shadownnico's BubbleMan
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Posted on August 1st, 2014 at 12:20am in "Poll: Who is your doctor of choice?" #653
No, this is in the right place, no worries. Although, we should have a poll section....Actually, why don't we?

Anyway, I would say Dr. Cossack cause he's Russian, but Dr. Wily has the best robots....Plus, Wily's evil, and I generally root for the villains.

So, Wily. Put a vote for him.
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Posted on July 31st, 2014 at 10:54pm in "The punniest discussion in the world!" #654
You know, this Community has too many Clown Mans. Sorry if that Burst Man your bubble, but if you liked it, shoulda put a Ring Man in it. Sure, some of you guys are Star Mans but others should just take a Dive Man. Me? I prefer to ride Solo. I wouldn't mind being in a Duo, but a Trio is out of the question. Woah, just Chill Man! Take a Chill pill!
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Posted on July 31st, 2014 at 8:50pm in "Double Weaknesses" #655
This is more of a suggestion, Yamato. You would usually put this in this thread. Sorry! Anyway, this was a topic talked about in the Chatroom on Friday, as per our every Friday chat. Instead of a guaranteed critical though, perhaps boosted chance. Not only does it do a lot of damage normally to the double weakness robot, Starforce makes Dual-cores.....*shiver.
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MegaBossMan
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Posted on July 31st, 2014 at 7:00pm in "Goodbye/I'm Back Thread" #656
@Nagasaki : Wish you luck! Guess I might as well post now, but I will be absent this Saturday. I happen to be busy, so unfortunately, you won't get this wonderful mod to watch over you on Saturday.
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Posted on July 31st, 2014 at 6:39pm in "Make-A-Moveset: What If..." #657 ( Edited : 2014/07/31 at 6:50pm )
You know, after looking through a bunch of videogames....So many main characters have evil doppelgangers. I kinda wish Shovel Knight had one.....Wait! Black Knight apparently fills that role! And he says that Shovel Knight is HIS doppelganger. Whatever you say, Wario Shadow Bass Black Knight!

Name: Black Knight
Designation: WAN-000
Class: Solitary Adversary Robot
Core: Shadow

Weaknesses: Earth Shield
Resistances: Crystal
Immunities: Shadow
Affinities: None

Energy: 105
Attack: 110
Defense: 85
Speed: 100

Quotes
Start: “I follow only myself! I need no help from others, for I am the mightiest Knight!”
Taunt: “Stop your meddling! I tire of your charades, I shall eliminate you by myself!”
Victory: “My power is second to none! Facing me by your lonesome shall always lead to a ruinous path!”
Defeat: “Truly, to have been bested….From this day forth, I shall follow you into battle!


Signature Moves
Dark Burst
Learned at Level: 1
Power: 5x3
Accuracy: 95%
Speed: 4
Energy: 3
Range: Select
Description: Black Knight’s take on the Shovel Slash, the user fires a medium-sized blast, three times, and while weak by itself, all three blasts will do decent damage.


Dark Bounce
Learned at Level: 10
Power: 17
Accuracy: 93%
Speed: 2
Energy: 4
Range: Front
Description: The user leaps upon the target, striking them from above with a shovel. If the target used a defensive or support ability in the same round, this attack’s power will go up to 22, and it’s accuracy up to 100%.


Dark Meteor*
Learned at Level: 20
Power: 40
Accuracy: 88%
Speed: 1
Energy: 10
Range: All
Description: The user summons meteors to the Battlefield, damaging every robot for massive damage! However, this attack will waste all your energy, regardless of weapon energy reductions from same core type or learning from level.


Dark Archangel
Learned at Level: 40
Power: N/A
Accuracy: N/A
Speed: 1
Energy: N/A
Range: Self
Description: If The Enchantress or any two numbers of the Order of No Quarter are on your team, The user gains a power boost and a set of wings, meaning the user’s stats are boosted twice their original amount and Earth attacks will become an immunity(Dual-Core Earth attacks are exempt.) Besides that, Dark Burst and Dark Bounce are used twice if selected, and Dark Meteor uses half it’s normal weapon amount. The user cannot switch under the effects of these attacks, and it can only be used for 4 turns, and has a cooldown period of 3.

Description: As the yin to Shovel Knight’s yang, the Black Knight is a powerful warrior known throughout the land, who calls only himself master. With his obsidian armor he’s known for and his shovel, Black Knight has an assortment of dark attacks and powers, utilizing his shovel in the same way Shovel Knight does, albeit with minor differences. While Shovel Knight is at his prime when teaming up attacks with Shield Knight, Black Knight has never attempted to try such things, although one might assume he would achieve great power if he ever did. Despite having defended the Enchantress is the past, he claims neutrality in the affair, and his only desire seems to be to best Shovel Knight in combat. In spite of his cruel exterior, he appears to go a long way back with both Shovel Knight and Shield Knight, and cares for them both very much. ...Then again, he allegedly murders and pillages, so who knows for sure?
*Dark Meteor is Shadow and Space Dual-core, to be clear.
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Posted on July 31st, 2014 at 6:38pm in "Goodbye/I'm Back Thread" #658 ( Edited : 2014/07/31 at 6:39pm )
Adios! Have fun on your cruise! Wait, you won't be able to go the Friday Chatroom! No!
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Posted on July 30th, 2014 at 11:54am in "Make-A-Moveset: What If..." #659 ( Edited : 2014/07/30 at 3:23pm )
Out in the cold....Shoveling for the Winter. Wait, wrong introduction! Well, might as well enter for our good old Polar Knight, the mysterious warrior out in the cold.....

---
Name: Polar Knight
Designation: OQN-008
Class: Frosty Outsider Robot
Core: Freeze

Weaknesses: Water Shadow
Resistances: Wind Cutter
Immunities: None
Affinities: None

Energy: 110
Attack: 124
Defense: 106
Speed: 60

Quotes
Start: "True warriors speak with their weapons, {target_robot}."
Taunt: "...The bitter cold will claim you."
Victory: "I am without equal. You had your chance to flee."
Defeat: "...It has been too long...since I was bested..."


Signature Moves
Polar Snowball
Learned at Level: 1
Power: 4/30
Accuracy: 94%
Speed: 1
Energy: 2
Range: Front
Description: The user digs up two snowballs to throw at the opponent. The user can either leave it on to damage the opponent each turn for up to 10 turns, or they can select the attack again and rush at the opponent, dealing massive damage!

Polar Spike
Learned at Level: 20
Power: 6/18/38
Accuracy: 100%
Speed: 2
Energy: 6
Range: Front Row
Description: The user digs up spikes below the first robot for damage every turn. Any robot that switches in will get triple the damage the opponent would usually get from this attack. If this attack is used again, Polar Knight will raise his shovel and an avalanche will attack the first 4 robots, dealing massive damage! However, the spikes will be covered by the avalanche.

Description: Polar Knight, a behemoth of a Knight, haunts a wrecked ship among the icebergs in the South. With his massive snow-shovel, he can dig up balls of snow and deadly icicles, then hammer his opponent with powerful attacks while they're off-guard. He used to be a proud and unbreakable warrior, but he began to serve the Enchantress since those days, with his reasons unknown. Though he appears cold, uncivilized, brutish, and harsh, he would do anything to help those he cares about—especially for Shovel Knight, with whom he shares a bond of kinship. Strong and merciless, Polar Knight is shrouded in mystery, like he is shrouded in the cold air.
---
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Posted on July 29th, 2014 at 5:39pm in "Prototype Devroom : Robot Quotes" #660 ( Edited : 2014/07/29 at 5:42pm )
@coolbie16 : I was just making a reference to something someone said to me when I was starting to make quotes for this game. Also, Ballade abd Tengu Man.



@Nagasaki : And, yes the Ruby-Spears cartoon.

Hey guys, I know you're having fun and all, but mind talking in the Chatroom? It keeps the Community more organized.
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Posted on July 29th, 2014 at 5:24pm in "Prototype Devroom : Robot Quotes" #661 ( Edited : 2014/07/29 at 5:30pm )
@Nagasaki : And, you know, that TV Show.(I refuse to call it an anime!)

Anyway, I have a Start quote for Bass, more along his lines. I'm not a big fan of his Start quote currently, as Bass would be the one who would rush into battle, not the other robot.


Start: "There can only be one robot who's the world's strongest, and that title belongs to me!"

EDIT:Welcome to McDonald's, how may I take your order?

Anyway, Coolbie, it was good. A little rough around the edges, but with the MegaBossMan spit and polish, they'll really shine! Also, let's try to keep conversations out of the Quotes area.
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MegaBossMan
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Posted on July 29th, 2014 at 5:07pm in "Prototype Devroom : Robot Quotes" #662
Well, the accent is supposed to be something like that whole Hollywood Transylvania stuff. However, Shade Man doesn't have a accent, he's supposed to sound like a gentleman. If you've ever read Megamix, it's pretty notable there, as well as Shade Man's one line in "Worlds Collide." I was trying to make him seem like a gentleman. If it was up to me, I would have made him like Dracula from the 1931 film, but unfortunately I can't. Darn it Capcom! I think only one robot is nothing like his canon counterpart, but there's so many robots like him, I had to change his personality. Plus, his personality resembled my idea better than the original.
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Posted on July 28th, 2014 at 3:26pm in "Make-A-Moveset: What If..." #663 ( Edited : 2014/07/28 at 8:27pm )
I suppose it's time to post the next Moveset. Might as well watch some TV while I'm doing....Since when does the Power button make my TV a giant death robot? Someone must have tinkered with it and I can only think of one person! Tinker Knight! Well, him or Dr. Wily, but I didn't make a moveset for Wily...
---
Name: Tinker Knight
Designation: OQN-007
Class: Fiddling Machinist Robot
Core: Impact


Weaknesses: Laser Swift
Resistances: Shield Explode
Immunities: None
Affinities: None

Energy: 75
Attack: 110
Defense: 87
Speed: 128

Quotes
Start: "All that noise....I can't focus! I'll get rid of the noises by getting rid of you!"
Taunt: "They all thought I was pathetic and weak....and I'll show them all soon!
Victory: "I warned you my plan was foolproof!"
Defeat: "No one...appreciates...true genius...!"

Signature Moves
Tinker Lob
Learned at Level: 1
Power: 14
Accuracy: 95%
Speed: 1
Energy: 2
Range: Front
Description: The user flings a wrench at the opponent. There is a 20% chance of the opponent getting stunned by the attack, a 50% chance of no added side effects to this attack, and a 30% chance the user will fall on their face and lose 3 units of weapon energy.


Tinker Build
Learned at Level: 18
Power: N/A
Accuracy: N/A
Speed: N/A
Energy: 8
Range: N/A
Description: The user starts to build a giant combat-robot machine for 3 turns, and if they are uninterrupted, they will enter the machine and pilot it, boosting their attack by 200% their defense by 100%, and their speed 50%. However, a setback to this attack is while building the machine, all of the user’s stats are divided in half for them to focus on building it, leaving them susceptible to attacks. The user can switch out however, but this does not protect them from attacks with the range of select. This attack only lasts 5 turns, which means the user will have to redo the technique all over again if they wish to fight in this form again after the 5 turns.


Tinker Annihilation
Learned at Level: 19
Power: 32
Accuracy: 84%
Speed: 1
Energy: N/A
Range: Select
Description: The user fires off a large amount of ammo at the opponent, dealing incredible explosive power! However, this attack is only usable under the effects of Tinker Build, but it doesn't waste weapon energy!

Description: In this world of adventuring, warriors all over the world rush into battle! However, one knight is not the same way, he fights before the battle, creating diabolical devices to fight for him, and this knight's name is Tinker Knight! Although short in stature, Tinker Knight is quite a danger on the battlefield, and if it seems he's weak, such as using his large supply of wrenches to battle, it's only because he has a dangerous trick hiding in the wings! Tinker Knight is the main mechanic of the Order of No Quarter, and his reason for joining is the belittling he gets from other people because of his small size, he wanted to get revenge on all of those who called him the "little man". Tinker Knight's choice of weaponry, the wrench, can truly open up so many possibilities, ranging from weak devices to devastating death-machines! Even though he is the smallest member of the Order of No Quarter, he's arguably the biggest threat, and when he's working on his machines, it seems there's no hope left. Well, maybe if you make a big enough distraction.....
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Posted on July 28th, 2014 at 2:56pm in "Ideas for mega man 11, or X9." #664
@coolbie16 : Coolbie, don't expect a reply always in the next hour. It's nice to have patience. Anyway, if nobody does reply, that means nobody has any ideas. I myself, don't have much ideas, but if there was a Mega Man 11, they better not call it that, because it'd sound pretty soon. A lot of games end the numerical thing at 3(Mario 3) and Mega Man just kept on going. Mega Man Universe would sound pretty good. *cough* Capcom *cough*

I don't want X9. They really dug themselves into a hole. I'd prefer a game in the style of the first Xs, like the first trilogy or X4 or 5. Other then that, I don't want Axl to have another appearance. And Zero should try to stay on the sidelines. That was the thing about X1, not having Zero playable added to the narrative(Thankfully, Vile was the other character for Maverick Hunter, he's so underrated, only having three appearances.)

And that's it for me.
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MegaBossMan
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Posted on July 27th, 2014 at 10:07pm in "Prototype Devroom : Website Suggestions" #665
Hey, listen.

Anyway, we REALLY need to update the gallery section. The latest pictures on there were made in October, I believe. Shouldn't we put some new pictures on there, made more to reflect the newest Update. Just grab some trusted users, tell em to take some pictures, and put the pictures on there. Hey, I got Puush, I'll do it as long as new pictures are added.

Also, I think we should rework the Contact form. It's been under maintenance for a long time, and I think you should have your Email up there on a link. Maybe add some users who have a role in the game's production have their Emails up there(Ask first though, as always.)
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MegaBossMan
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Posted on July 27th, 2014 at 8:16pm in "Official Question and Answer Thread" #666
Well then, you probably have to level up your flame bots, as that's how I got them.
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MegaBossMan
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Posted on July 27th, 2014 at 1:36pm in "Official Question and Answer Thread" #667
Well, you have to buy those items first, then you can buy others. If there aren't any left, then you bought them all. At least, I think so. Maybe it changes for each doctor though.
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Posted on July 27th, 2014 at 12:05pm in "Make-A-Moveset: What If..." #668 ( Edited : 2014/07/27 at 11:58pm )
You know, this collaboration is starting to make me think the shovel truly is the best digging tool weapon. Eh? Apparently Mole Knight disagrees with that notion.
--
Name:Mole Knight
Designation: OQN-OO5
Class: Subterranean Tunneling Robot
Core: Flame

Weaknesses: Wind Explode
Resistances: Nature Time
Immunities: None
Affinities: None

Energy: 92
Attack: 120
Defense: 103
Speed: 85

Quotes
Start: "How'd you get here? Never mind! This land is mine, I found it!"
Taunt: "The secrets of the Earth are all for me....I'm the only worthy Knight for it!"
Victory: "With your measly skills, I'd bet you couldn't dig 10 feet underground!"
Defeat: "This isn't so bad....At least I'll be buried with my rightfully deserved land..."

Signature Moves
Mole Glide
Learned at Level: 1
Power: 8/11
Accuracy: 96%
Speed: 3
Energy: 2
Range: First 6 rows
Description: The user uses their customized claws to glide through the six first rows, dealing damage to each robot. After four attacks, the user will drop down and slide, dealing slightly more damage. If there is less than 6 robots, the user will reappear on the first row and go up from there, until six hits have been done.

Mole Eruption
Learned at Level: 23
Power: 4/55
Accuracy: 90%
Speed: 1
Energy: 8
Range: All
Description: The user digs through the ground, bringing up small flame sparks that do damage to all robots, albeit weak. If the user chooses to use this weapon again, they'll repeat the process, except this time, the user bursts into flames and erupts, doing significantly more damage.

Description: While the shovel is the best digging tool/weapon for the world above, below is a different story, one that belongs to Mole Knight. Not only does the shrewd Mole Knight have great eye-sight and endurance, he also has his modified armored claws, which he can use to dig, glide across the air, and release a giant explosion of flames! Serving as the best man in the underground for the Order of No Quarter, he mainly joined the Order because he felt he'd make the best progress underground with their supplies. With his powerful flame attacks, his claws, his powerful mole army, and the Lost City under his command, the mole may prove to be the only thing to out-dig the shovel.
---
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MegaBossMan
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Posted on July 26th, 2014 at 8:47pm in "Official Question and Answer Thread" #669
Well, I suppose 9999 stats is something you can't do with Mechas. That's new.

And no, you can't get anything except points from Player Battles. You used to get more though.

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MegaBossMan
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Posted on July 26th, 2014 at 2:42am in "The Megaman Art Studio" #670
Personally, I think this should have been combined with the non art studio, but whatever.

Expect crappy picture I made tommorow.
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Posted on July 26th, 2014 at 12:02am in "June 2014 Bugs : Mega Man Goes Shopping" #671
Yep, truly awful. Of course, Rain Flushing for stats is much easier than the other methods, but still a pain. I'm certain Adrian can fix it though, as discussed in the Chat today.
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Posted on July 25th, 2014 at 6:08pm in "Official Question and Answer Thread" #672
Yeah, they can be max stated. A lot harder, but they can.
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Posted on July 25th, 2014 at 12:14am in "Make-A-Moveset: What If..." #673
Do you feel the darkness in the night? Sure would scare me if there was something in the corn-HOLY KARP! Oh, it's just Specter Knight. Well, while he's here, might as well bust out the Moveset me and CHAOS made......


Name: Specter Knight
Designation: OQN-002
Class: Sinister Apparition Robot
Core: Shadow

Weaknesses: Crystal Water
Resistances: Time Impact
Immunities: None
Affinities: Shadow

Energy: 95
Attack: 123
Defense: 74
Speed: 108

Quotes
Start: "This is no place for someone like yourself. Be gone, mortal!"
Taunt: "Even if you somehow manage to live, you will still die!"
Victory: "No matter how much you fought, you cannot prevent the end."
Defeat: "My time shouldn't be up yet! This can't be the end!"

Signature Moves
Specter Draining
Learned at Level: 1
Power: 9
Accuracy: 100%
Speed: 3
Energy: 2
Range: Select
Description: The user uses dark powers to damage the opponent for 3 or less turns. An added bonus to this technique is that the opponent can lose up to 6% of each of their stats every turn this move is active, which will be divided in half and given to the user to have a boost in all their stats.

Specter Scythe
Learned at Level: 13
Power: 18
Accuracy: 66%
Speed: 5
Energy: 4
Range: Front
Description: The user throws their scythe to the opponent, having the chance to hit up to 6 times! Each hit lowers one of the opponent's stats by 5%, then adds it to the user's own stats, meaning there's a chance to get up to 25% of one of the opponent's stat to have it added to your own!

Description: Specter Knight was one of the most cruel and cunning warriors the world has ever seen, and nothing seemed to be able to stop him.....Except death. Brought back to life by the Enchantress's sorcery, Specter Knight utilizes powers from the other side, focusing on draining the opponent's life-force, slowly weakening them before he uses his scythe for the kill. Although he follows the Enchantress's commands, he only does it because her magic is the only thing keeping him alive. His entire existence is deception to reality, and he is no more than a dead man walking.
--

Like CHAOS said, we're going to focus on the robots, not the Fields or Mechas. Maybe one day.......
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Posted on July 25th, 2014 at 12:06am in "All in a Day's Work: Boss Bios" #674
There's something new in database, specifically the Field section. Why don't you go check it out?
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Posted on July 24th, 2014 at 3:46pm in "Robot Master Ideas" #675
Adrian said he could add fanbots from other games if they allow it. It'll be some time before that.

There's something like originals in the Prototype. However, you're already given a template to work with, so not entirely original.

And bosses will be in the game at some point, but plenty of work's going to be need to be done first.
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MegaBossMan
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Posted on July 24th, 2014 at 3:27pm in "Robot Master Ideas" #676 ( Edited : 2014/07/24 at 3:30pm )
What he means is that there are already threads for things like this. I think it's fine though, as the other one requires you to make an entire moveset, and the other one is extremely old. Go ahead, suggest.


Wait, that's glitch Retro. Look at the date.
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MegaBossMan
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Posted on July 24th, 2014 at 3:22pm in "Official Question and Answer Thread" #677
1.The Heart sign is a favorite thing. It marks your favorite robots and will always be on your Player Battle roster.
2. This data is referring to it like you're getting stronger. When you beat a robot, you download their data, thus you becoming stronger. Your level-up experience is this data.
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MegaBossMan
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Posted on July 24th, 2014 at 2:11pm in "Make-A-Moveset: What If..." #678
Yeah, they're all shoe-ins. The Director-For-a-Day bonus bosses sound interesting to work on. I imagine he could be Cutter though, seeing as how he fires off sharp objects. Well, least the only thing I can think of.

Yeah, sure, sounds fun. I'm done with bios for now, as I just finished Field Bios. I was thinking on moving onto Mega Man 5 bios, but considering we're not there yet, it can wait a while, perhaps until their weapons are made. In the meantime, I'll work with you on the SK project!

*Spits on hand, then reaches for a handshake.*
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Posted on July 24th, 2014 at 1:50pm in "Official Question and Answer Thread" #679 ( Edited : 2014/07/24 at 1:56pm )
@Nagasaki : Allow me to help!
1. Every Robot Master from Mega Man 1,2,3, and 4, as well as Mega Man, Proto Man, Bass, Roll, Disco and Rhythm. No hunters unfortunately. You can fight them, and you can fight Robot Masters after 4 in the Bonus Field.

2. Every attack that's been completed. Check it out in the database, they'll have a picture, while the uncompleted ones will just have their name.
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Posted on July 23rd, 2014 at 9:36pm in "Official Player Introductions Thread" #680
@Topmegaplaya : Hi Topmegaplaya! So glad that you decided to check out our website here and I hope you enjoy the Prototype!
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Posted on July 23rd, 2014 at 9:08pm in "the fusion star switcharoo" #681 ( Edited : 2014/07/23 at 9:16pm )
I'd just like to mention this, but you would get 20% Cutter boost, not 40%. I, myself, just went in order of the Robot Masters. Consuming, yes, but it does provide results, and I would know. By the way, Ice Slasher is not OP when you have all the stars, due to there being only one Freeze Field. The hilarious thing is it was my main move back when I had 100 starforce.

I wasn't trying to offend any of your guy's strategies, just saying some stuff. On an unrelated side-note, this article says hilarious stuff about the Mega Man covers. Sadly, it mentions things that are not for children. Hilarious though.
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Posted on July 23rd, 2014 at 6:22pm in "Make-A-Moveset: What If..." #682 ( Edited : 2014/07/23 at 6:28pm )
I feel Black Knight could use one. Or perhaps Shield Knight? Or maybe we do both, then the Order? If you need any help with quotes or bios, I'm your man!

Shovel Knight is the game of the year for me. I can't even describe how much I love it. It goes in the style of multiple NES games, but it expands upon the formula. I love it.

I see that you don't have a description for Shovel Knight. Allow me.

Shovel Knight
Despite his small size and unusual "blade", Shovel Knight is a grand knight with a love for gold and Shield Knight. His trusty weapon, a Shovel, proves to be a valuable weapon in battle with various types of attacking, including bouncing around to attack from the skies or slashing the opponent with a mighty strike. The Shovel isn't his only weapon however! He has a large variety of items and armors, all great for fighting evil and finding large amounts of treasures for an even larger amount of items! Shovel Knight is your average protagonist, fighting for a damsel, but he is honest and helpful, a shining example of the Code of Shovelry. For the Order of No Quarter to challenge him and take away his beloved.....They've dug their own grave!
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Posted on July 23rd, 2014 at 3:45pm in "Official Screenshot Thread" #683 ( Edited : 2014/07/23 at 3:46pm )
Just sharing the pain.....
0_0

That damage....Is it even possible to go that high?
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Posted on July 21st, 2014 at 9:18pm in "When I go offline i see me still online ther is a glitch" #684 ( Edited : 2014/07/21 at 9:24pm )
I think it's just an overstatement. I think it was just 30 minutes, instead of a few hours. Of course, I'll never know. I don't think anyone has had this happen to them, and since MegaaStormZX probably didn't know that your account doesn't leave automatically. Plus, it didn't even talk about how long it was in the original statement. If anybody doesn't have any qualms with this, I'll be locking this due to the fact this isn't a glitch(unless the overstatement is true), plus the original statement wasn't very clear about the problem.

Note that your account doesn't leave when you do. It does 30 minutes after. If it did at the same time, it could cause problems with the system. Sorry for this not being clear.

quick-manThey call me the Law around these parts....quick-man
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Posted on July 21st, 2014 at 6:03pm in "All in a Day's Work: Boss Bios" #685
I've left a few previews up there. Of what, you ask? You'll have to figure it out yourself.
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Posted on July 21st, 2014 at 3:12pm in "Prototype Devroom : Game Suggestions" #686
MegaBoss here to boss around like usual.

Hey, why don't we have a search function on Player Battles? I understand someone could abuse this, but fighting the same people, in similar positions(and thus, similar bots) really limits the amount of people you can fight.

While we're at it, maybe a search function on the Leaderboard? If you don't know what position someone's in but you want to fight em, you have to go through a LOT of pages.

quick-manThey call me the Law around these parts....quick-man

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Posted on July 20th, 2014 at 10:28pm in "Official Player Introductions Thread" #687
Ah, you got me! Well, that account's getting banned pretty soon, so thought I'd take it out for a joy-ride.
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Posted on July 19th, 2014 at 2:54pm in "Official Screenshot Thread" #688 ( Edited : 2014/07/19 at 3:00pm )
If you think Oil-sliding Hard Man was dangerous, prepare for the amazing surfing Stone!
Cowabunga, Dude!

stone-manCause a Stone, Stone, Stone... Stone is the word! Don't you know about the Stone? Everybody knows about the Stone! stone-man


The after-results!
What???
Holy Karp, the surfing Stone's pretty dangerous.....Don't underestimate his strength.....
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Posted on July 19th, 2014 at 2:08am in "June 2014 Bugs : Mega Man Goes Shopping" #689 ( Edited : 2014/07/19 at 2:15am )
It isn't a bug in-game, but a bug with the website. Think we could have a bug thread about the website, not the Prototype?

Click this link. As you can see, it doesn't work. This is in the about section. If the link(Techie Analyst Discussion) doesn't work, we probably shouldn't have it in the About Section. Same for that browser link at the bottom.
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Posted on July 18th, 2014 at 7:23pm in "Prototype Devroom : Sunday Night Chatroom" #690
Just posting to remind everyone, tonight is another chatroom!
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Posted on July 17th, 2014 at 11:13pm in "Official Player Introductions Thread" #691 ( Edited : 2014/07/17 at 11:20pm )
top-manHappy birthday Spinstrike! May my blessings come forth with you, as you travel through life and her struggles! Spin and strike through it all!

As you grow older, know we will always exist here. And make it so that auto-correct doesn't capitalize the second S, please.

Happy Birthdy!
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Posted on July 17th, 2014 at 2:32pm in "Make-A-Moveset: What If..." #692 ( Edited : 2014/07/17 at 3:48pm )
Happy Birthday Spinstrike! And a Happy New Year! Wait....



EDIT: Anybody here know how to use JoytoKey?
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Posted on July 16th, 2014 at 4:31pm in "Robot Stats" #693
I'm here again to talk about stats! This time, it's for our three main characters.

Mega Man's the standard 100 everything. I would say subtract a few points from attack, and put it on defense. Or don't because he's supposed to be the blank slate bot.

Bass, hilariously, specializes in defense instead of attack, that being his weakest part. I know being with Wily and his attack bonus evens it out, but meh.

Proto Man.....is fine. I would say weaken his defense even further cause he does take double damage from every attack. Probably 90, so 5 points to either Attack or speed.
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Posted on July 15th, 2014 at 8:26pm in "Official Question and Answer Thread" #694
Yeah, quick question.

This

What is a Legacy Player? I suppose someone who hasn't accessed their account in a long time?
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Posted on July 15th, 2014 at 6:37pm in "The E3 Discussion!" #695 ( Edited : 2014/07/15 at 6:41pm )
Wha? Is this a trophy? Is he going to be a character?!
What?!

For someone like me who enjoyed Origins and Legends so much, this is a nice treat. I don't think he's going to be a playable character, but a nice treat indeed.
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Posted on July 15th, 2014 at 6:25pm in "June 2014 Update : Mega Man Goes Shopping" #696 ( Edited : 2014/07/15 at 6:31pm )
Man, I personally like IE. Whether I'm old-fashioned or just stupid is up to interpretation.

But hey, we can all agree it's better than dial-up Internet. I mean, I don't think it could handle a simulator test version of this game(Prototype Backup Thread), let alone the actual Prototype. I mean, I'm old-fashioned in my ways, only recently getting Wifi in the house, but I could never be so old-fashioned to block my views on that old dinosaur. You people can say IE is the worst out there, and I will direct you to Dialup.

What's that kids? You don't know what Dialup is? Imagine using the Internet through your home phone, and it loading like molasses. And an ear-screeching sound to go with it. That was the Internet back in my days.


I made a post to rant about Dial-up Internet. Truly, I am blessed. Call this off-topic if you will.
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Posted on July 15th, 2014 at 2:29pm in "June 2014 Update : Mega Man Goes Shopping" #697
@TailsMK4 :@coolbie16 : I'm still going to be using IE, as it takes much longer for the game to load on Chrome. IE always works best for me, although that was the only time when IE wasn't up to it. I'll just edit my profile through the good old Edit Profile up top.



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Posted on July 14th, 2014 at 11:07pm in "June 2014 Update : Mega Man Goes Shopping" #698 ( Edited : 2014/07/14 at 11:13pm )
Yeah, bout that.....

I saved the game after changing my avatar to test it out.....
This kinda happened.

Hey, at least it saved, right?

EDIT: I know this isn't where you put bug reports, but seemed more appropriate at the time.

And again...Seems it happens all the time. Checking on Chrome.


And it seems Chrome doesn't have this problem. Only IE. First time I've seen Chrome be better for this game.
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Posted on July 14th, 2014 at 9:30pm in "Prototype Devroom : Game Suggestions" #699 ( Edited : 2014/07/14 at 9:31pm )
Or perhaps they take up more slots? Or something of the sort? But of course, each of them should have a downside. I think we got a topic for Friday....
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Posted on July 14th, 2014 at 8:12pm in "Prototype Devroom : Game Suggestions" #700
Something I've been thinking about in my sleep(along with 2nd tier weapons for Mega Man 3) is something of a customization option for our heroes and their Master brethren.

Like the weapon slot, I think there should be 8 slots for parts you can equip to your robot. You would equip these parts before battle in some option where Players, Robots, and Starforce are. In fact, we could make them cards or something! Maybe with a little illustration? I got the card idea from how Adrian one time said he wanted to make "Mega Man Powered Up: Collectible Card Set". They could even use some of the illustrations from Plutohouse.These cards/mechanical parts could be used to have your stats boosted, more chance of criticals, and would make a better use of Zenny. In fact, put it in the shop. I don't know who would sell it....Maybe a third option in each shop for these customize parts/cards for different types of customize thingers....

Anyway, just putting my ideas in.
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Posted on July 14th, 2014 at 6:44pm in "The E3 Discussion!" #701
@Acting Mod Reisrat : Unless this is not something you're getting on the Wii U, then I'm afraid I won't see you in any Smash battles.

I hope your dreams provide you some Smash Kamen goodness.
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Posted on July 14th, 2014 at 6:37pm in "The E3 Discussion!" #702
If I were to recommend a Fire Emblem, it would most definitely be FE Awakening. It's just more polished, and the story works better for me. And the prospect of losing a valued team member in battle will leave a hole in your heart. Although, Fire Emblem is a RPG series that I really haven't played as much as other Tendo styles. Maybe the art style?

Anyway, I prefer them being announced than Chrom of Shulk. Chrom is too expected and Shuld is ANOTHER sword-holder. And I don't like Xenoblade all that much.
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Posted on July 14th, 2014 at 6:27pm in "June 2014 Update : Mega Man Goes Shopping" #703
Oh. I hope you didn't actually think I cared about that, cause that would be a stupid thing to cry over. Even though I prefer to have a child-like demeanor cause it gives you a better outlook on life, I will always be an adult on what I have. No bragging rights for me sir! It's like losing a game of Monopoly. You don't care bout your loss, more so your journey, despite the fact that she haggled me out of my money. I would have won, had I not have got over-confident.

Anyway, Shadownnico should have been the one complaining, eh? Nah, he wouldn't have complained about it, or make it seem like it, as in my situation.

Why do I need to post on everything? :P

Please don't add anymore stars in my life-time. I can't get 1000 more.
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Posted on July 14th, 2014 at 6:21pm in "The E3 Discussion!" #704
I've played a few, but not enough to get me excited. When Nintendo revealed "that girl" or whatever her name was, I was pretty disappointed cause she looks way too much like a Marth clone. Considering there was 2 minutes left in the video, I was certain more were coming. While "that guy" was a character I didn't care about, the high point was good old CF. I squealed in a high voice and I said the good words our Falcon friend is known. When he was preparing his good old punch, I was saying it with him. Then he got interrupted, You can't interrupt it. First thing I'm going to do when I get my hands on Smash, is get CF and beat up "that guy" for daring to interrupt the Falcon. Gotta love the Chrom troll though. Take that, Gemtasu! He's a Final Smash!

Yes, I covered their names on purpose.
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Posted on July 14th, 2014 at 5:06pm in "This Website Is One Of Best" #705
Unfortunately, I'm going to have to lock this thread. While I'm glad that you like this game, this is something you talk about in chat. Please keep threads without a real purpose/just to say you like something about this game there. Locking now.
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Posted on July 14th, 2014 at 3:41pm in "The E3 Discussion!" #706
I don't think Proto Man or Bass could ever be in it. Third-party characters are extremely hard to find and use, let alone put in the game, hence the lack of them compared to the other characters, and that taking another third-party from the same series would be a waste. My dreams of Simon Belmont having a Captain N reunion....is none no more. Cause Simon Belmont hasn't been on Nintendo on a long time. And that we're overdoing the third-party list. Also, 38 characters, going to be bigger than Brawl.

Gotta love the troll they did at the end though.

And who didn't want HIM back?
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Posted on July 14th, 2014 at 3:22pm in "The E3 Discussion!" #707
A link for you, my friends. If you already saw it, see it again.

Falcon Punch.
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Posted on July 13th, 2014 at 11:16pm in "Mega Man Trivia Thread" #708
Plant Man is weak to Gyro Man in Mega Man: The Power Battle
Gyro Man is weak to Plant Man in Mega Man: The Power Fighters

Did you change your mind all of a sudden, Capcom?

Weakness charts are always screwy.
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Posted on July 13th, 2014 at 10:24pm in "June 2014 Update : Mega Man Goes Shopping" #709 ( Edited : 2014/07/13 at 10:38pm )
Two? Don't you mean three? Same day as Shadownnico? :P

Nah, I don't care. Forget me, I have #1 to be remembered as, not all the Starforce! I worked pretty hard though.....

Gotcha again! I don't care! You can't believe how helpful that would have been. Least it's going to help when 5 comes around.

Trust me, it's a coming. And the amount of stars that will come will end my social life.....Forever!

No, I'll get it all eventually. With my luck, when I do get all of the 5 stars, 6 will come. Eh, I like mu 1024 for now.


EDIT: To all of you who didn't get to donate for Mighty No. 9, think again! Do you want a voice cast for the game? Anyway, donate.

I will always remember my Starforce.....
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Posted on July 13th, 2014 at 5:17pm in "Prototype Devroom : New Robot Masters" #710
A quick question, but will Bond Man still make an appearance? If there were any time for him to appear, I would imagine it would be as a Cache number. True, 10 is a much better number in video games than 11(10 stages, 10 attacks....), but Bond Man always interested me.

Anyway, the link SpinStrike gave about early Mega Man 10 robots seems interesting. Perhaps some ideas there could provide interesting ideas.

When you are doing the designs, I would use other trends that the Robot Masters in other Mega Man games use. There's always the Heat Man bot with the eh? face and those eyes, the cool Robot Master, the cute one, the Guts Man, the Air Man, there's always a trend with these robots that I think we still need to include here. Also, can we even use Hallow Man anymore? I mean, that one fan-game made Murk Man with Hallow Man in mind, and as cool as Hallow Man looks(in that amazing style of Powered up too!), anybody who's ever played that guy's little game will assume we rip-offed the design. Anyway, I would imagine Gate would focus on virus techniques, damaging the opponent each turn, similar to the poison status in oh-so-many games. Hallow Man, if you still include to use him, I would imagine he would use cursing attacks, which I have no idea how it would work. As for Desert Man....How will he work? If you're using the one from Battle Network 3, he's just a head and two hands. For design choices, perhaps he could have some solid objects on him? More specifically, on his chest and joints. At least, what I think. Shark Man, despite being based off the navi operated by Masa, perhaps we could put some elements from Dos's design element too. Even though DOS was terrible, perhaps we could fuse the two, resulting in a more humanoid form of Shark Man. Let's face it, his hunch will make him look like Dr. Frankenstein's creepy assistant who would live in the basement, the stereotypical mad doctor assistant. For Number Man.....I hope you're basing him off your Powered Up design. Anyway, his move should be a gamble of some sort. Sometimes, it does 1 damage, sometimes it does moderate damage, and on very rare occasions, extreme damage. If he's going to be end-game, even give him a very rare chance of Insta-kill. I've played plenty of RPGs where the final enemies have a very rare instakill move, and I think we need to represent Mega Man, the harder parts. The parts when instakill spikes are at the bottom of a pit(Doc Shadow) or the boss moves at extreme speeds(Yellow Devil). I think it's OK if Number Man is near the end of the game and he gets a very rare chance of insta-kill, I mean it's not going to happen often. If it does, then you should have teammates in the back, Number Man isn't going to insta-kill everyone. Laser Man, I have no qualms with. Just include those back thingers, makes him different. Shield Man should be the Fortress of the game, nuff said. He should be the tank that takes your hit, let your stronger fighters recharge their weapon energy while he protects the team. Color Man should focus on colors and crystals and that whole shenbang. You know, that whole Rainbow stuff, whatever. Maybe give him a little crystal ball to ride.

Anyway, I'm done with my barrage of ideas.

Wait, one more. Perhaps we could give each robot a Mega-form, like Mega Evolution. In fact, we could even base those forms on the ones from Battle Network. Just call the item Mega-Disc or something, make em big and strong. Although, don't do it for Mega Man, Bass, and Proto Man. Just give them Super Adaptors, much cooler.
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Posted on July 12th, 2014 at 11:25pm in "Prototype Devroom : Robot Quotes" #711 ( Edited : 2014/09/05 at 4:46pm )
Ok, I've been reviewing quotes. Normally, if they were mine, I'd just change em, but considering I didn't make any of these mentioned, I feel that I should post and have Adrian compare which one he prefers. Wouldn't be fair to change someone else's after all.

Shadow Man
Start: "For me to dirty my hands on a weak Ronin such as yourself...."
Taunt: "You cannot defeat your own shadow, you fool!"
Victory: "To come at me with such a obvious attack....means death!
Defeat: "Not even my Kawarimi no Jutsu could trick you....You are the better warrior."

Shade Man (I liked his quotes, but I'd find he would be more of a gentleman.....with a taste for blood oil.)
Start: "You look like a tasty morsel...Perhaps I could take a bite?"
Taunt: "The sound of my voice is simply hypnotizing, isn't it? Come here and let me feed."
Victory: "Tonight, your oil will be with much classier company..."
Defeat: "The light has come...My thirst wasn't quenched...."

Star Man (His were definitely great, but I felt it could use a little more drama.)
Start: "There are millions of stars in the universe....But only one Me!"
Taunt: "Your mind is spaced out, allow me to get your attention!
Victory: "I always knew that I was the brightest star in the universe!"
Defeat: "There's always show business, I suppose....."

And that's it.

My thirst hasn't been quenched......

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Posted on July 12th, 2014 at 11:10pm in "Photographer War! [Name in Progress]" #712
Wow, didn't think I'd be so good at this. Not only is Quick Man on top of the leaderboard, but now on this list too!
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Posted on July 12th, 2014 at 8:58pm in "Photographer War! [Name in Progress]" #713
Combo points for the win, as they say!
Pretty positive....
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Posted on July 12th, 2014 at 8:47pm in "Photographer War! [Name in Progress]" #714
This challenge is much harder. This is my only idea on what it is.
Probably not....

From Wily's profile.
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Posted on July 12th, 2014 at 8:39pm in "Photographer War! [Name in Progress]" #715 ( Edited : 2014/07/12 at 8:39pm )
Well, you can't expect me NOT to be able to get one from my bios! I mean, I made em! I memorized em! Give me a test, I'd score em all right!
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Posted on July 12th, 2014 at 8:33pm in "Photographer War! [Name in Progress]" #716 ( Edited : 2014/07/12 at 8:34pm )
Uh, perhaps this?!
Maybe?

P.S: You got me there!
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Posted on July 12th, 2014 at 3:36pm in "June 2014 Bugs : Mega Man Goes Shopping" #717 ( Edited : 2014/07/12 at 3:41pm )
If you pause the game at a certain point in the attack phase, the enemy won't attack. I'm just trying to get a picture, attack me!

Note: It's always after the turn where the enemy used Drill Blitz.

Why does Roll Buster not take a turn to charge?
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Posted on July 11th, 2014 at 10:37pm in "Prototype Devroom : Sunday Night Chatroom" #718 ( Edited : 2014/07/11 at 10:50pm )
Great, not very much went down in the Intermission, but lots happened anyway!

charge-mancharge-man I need to stop going off-rails in these conversations. I'm pretty sure that I almost train-wrecked this entire thing. Sorry bout that, gents.

By the way, the "Swear"(If you can even call it a swear) is at 20:24. It wouldn't really offend anyone though, so no big problem.
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Posted on July 11th, 2014 at 7:39pm in "Photographer War! [Name in Progress]" #719
Looks fun. Can't wait to try this!
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Posted on July 11th, 2014 at 3:35pm in "The E3 Discussion!" #720
New character in 3 days. Check Smash website.
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Posted on July 11th, 2014 at 2:28pm in "Prototype Devroom : Game Suggestions" #721 ( Edited : 2014/07/11 at 2:45pm )
@TheDoc : Not gonna lie, but that really sounds like a lot of work for something that can really imbalance the game. Sure, more customizing for your robots, but the cutter types would boost so much from this. Not only do they have an extreme amount of moves now, but allowing them to have a second core would probably make them the Meta-Knight of this game. Plus, the Stardroids are already dual-core, and since they're much different from the Robot Masters, they would need a "special" thing to em. By the way, what keeps the cutter-cores individually different is their stats. This does benefit the moves in different ways, so there's that. Of course, things are always going to change, so perhaps one day we could see dual-core in average bot? (BTW, this is just my opinion. Not official. Who knows, we may see dual-core bots.) However, it does seem like a great idea.

Also, we should have a Hidden Power move. Like PokesaMon. Because move changes into different type depending on Pokémon Robot Master.



@TailsMK4 : I definitely think we need some edge for copy-cores AND neutral-cores like Roll, Disco, and Rhythm. I'm not a big fan of going out there and collecting more stars for them though, because I just finished. I can't do it anymore! Anyway, we would need a field for them first to mix and match with the others. I think we should WE the same though, because there's some whole mechanic about that where "If you learn the move, WE is lowered, and if you're the same core, blah." I think I like the third idea though.

Anyway, with all the stars, the main protagonists of our story get turned into a side dish due to Starforce.


Just putting my 2-cents for a gumball.
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Posted on July 11th, 2014 at 2:26pm in "Unlocking New Robot Masters" #722
I just use Rain Flush to destroy the enemies. Well, I used to, cause now I'm part of the 1024 club.
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Posted on July 10th, 2014 at 11:36pm in "Field Star Screenshots! Show Your Star Force!" #723
Oh. That was mainly because "Rain Flush everyone to finish quickly". I didn't use Toad Man cause I don't like him and couldn't handle him for 1000 battles. Bubble Man is lame, but I can handle him for that long.
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Posted on July 10th, 2014 at 4:19pm in "Field Star Screenshots! Show Your Star Force!" #724 ( Edited : 2014/07/10 at 5:35pm )
Whew....1000 stars. Only 24 left. I swear, if I missed any, I'll go berserk.
So close.......

EDIT:Pretty sure I missed some..... Ugh......
Why?!

EDIT: Yep, I missed 2.

EDIT: Make it 1.
Urrrgg.....






Can I be part of the 1024 club?
I'm done. I'm done. When Mega Man 5 comes, I'm not. But for now, Superstar is done. I said I'd do it and I did it. Stop bothering me. I'm going to go cry now. Why are you still here? Get away! I don't want to see anyone. I'm sorry. This whole adventure made me really stressed. How's life? Good? That's fine. Me? I don't have a life thanks to these stars. Well, gonna go sell everything now. Imma be the richest player in the Prototype.
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Posted on July 10th, 2014 at 12:24am in "Prototype Devroom : Game Suggestions" #725
Since bugs are always going to be found, why not gather up a group of trusted users and make them playtesters a few hours before a major update and let them report back so bugs can be fixed before the Update? Meh, just throwing out ideas.
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Posted on July 9th, 2014 at 2:08am in "Retro Pikachu's Guide to the Communtiy" #726 ( Edited : 2014/07/09 at 2:32am )
Cool, does the opposite of comment guideline, focuses on rules of the Community and just a little paragraph of formatting options. Might even sticky this when you're done with it. :-)

By the way, CHAOS_FANTAZY and Rhythm_BCA are also mods. I don't think SpinStrike is a mod either(despite being a positive influence, but there are already enough mods for this Small Community. Maybe one day......)

By the way, the Develop section is more suggestions than anything. There's only two updates mentioned there, and both are from non-developers, and more really big contributers.

Anyway, keep it up, much appreciated. Makes my job easier! Might add a few things to it, feel free to revert any changes I make if you don't agree with it.

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MegaBossMan
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Posted on July 8th, 2014 at 10:09pm in "Prototype Devroom : Sunday Night Chatroom" #727
I'm more of a fan of Volt Switch Flash Teleport. I think Flash Man is the perfect robot for it, and plus, attacking first is more of Quick Man's deal. Quick Man is already a weak robot, taking away his advantage in battle just doesn't sit right with me.
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Posted on July 8th, 2014 at 3:06pm in "Prototype Devroom : Game Suggestions" #728 ( Edited : 2014/07/08 at 3:08pm )
We already have ideas for the 2nd tier weapon in this thread. Please review those and then put your ideas in there please? Mind putting it there for consistency's sake? Review the chatlog, and maybe get some ideas?
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Posted on July 7th, 2014 at 10:00pm in "Prototype Devroom : Game Suggestions" #729 ( Edited : 2014/07/12 at 8:54pm )
I have some idea for field names myself. I don't care if it doesn't get in, because it seems pretty fun.

Mega Man 7
Freezing Caverns
Elevated Weather-Station
Trash Depository
Alchemist Workshop
Prehistoric Museum
Bounce Corporations
Haunted Graveyard
Delivery Route


Mega Man 8
Amusement Playground
Explosives Producer
Frozen Borough/Ramp (Either one.)
Aerial Warships
Cosmos Observatory
Ancient Palace
Camouflaged Battlegrounds
Moist Cliffs

Mega Man and Bass
Artic Buildings
Burning Wasteland
Sunken Vessels
Grounded ......
Balloon Festival
Opening Show
Bizarre Labyrinth
Conveyor Energy-Producer

And lastly, Mega Man 10. I could do V, but can't they all be described with planets?
Classified Databanks
Polluted Gutter
Solar-Powered Factory
Chilled Glaciers
Lengthy Highway
Desert Base
Fortified Stronghold
Packed Stadium

And there it is. Don't know if those will get in-game, but pretty fun.

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MegaBossMan
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Posted on July 7th, 2014 at 2:35pm in "Field Star Screenshots! Show Your Star Force!" #730 ( Edited : 2014/07/08 at 12:27am )
Yes! 576 stars! I'm done! I can finally go outside and frolic in the wind!
Wait a second.....




EDIT: Now at 700 stars! Only 300 left.....Eh, better than 900 left.
So close, yet so far.....
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Posted on July 7th, 2014 at 1:20pm in "Prototype Devroom : Robot Quotes" #731 ( Edited : 2014/07/07 at 2:12pm )
Anyway, I have quotes for Solo. This is simply a placeholder set of quotes until we know more about this chairman. I just used Solo from Star Force as a basis, due to that being his confirmed first appearance. (Doesn't he appear in Star Force 2 first though?)

Start: "I have no intention to play with you. At most, you'll just be a tool for us to use."
Taunt: "You haven't fallen yet. I suggest you do before I get serious."
Victory: "I admit you were strong...But I don't work with anybody!"
Defeat: "That power?! Perhaps you would be a valuable asset for us in the future....."
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Posted on July 7th, 2014 at 1:10pm in "Unlocking New Robot Masters" #732
No, you get Disco by failing two different missions, and Rhythm three.
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Posted on July 6th, 2014 at 6:41pm in "Goodbye/I'm Back Thread" #733 ( Edited : 2014/07/06 at 9:25pm )
And I was about to lock this cause of the name! Irony......

Yes, you could do this in Introductions, but nobody seems to know that. Okay, use this thread if you're going to do that. Don't make a thread announcing your return.

By the way, pretty sure I'm that guy.
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Posted on July 6th, 2014 at 6:36pm in "Official Known Bugs and Issues Thread" #734 ( Edited : 2014/07/06 at 6:38pm )
Can't blame you, Mega Man 3's weakness chart is really...messed up, to say the least.

(Oops, pointless comment.)
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Posted on July 6th, 2014 at 2:54pm in "Prototype Devroom : Robot Quotes" #735 ( Edited : 2014/07/07 at 2:14pm )
A change to Tengu Man. It's good, but it could go to a bunch of other robots.(Bass, Ballade) We need everyone to be different.


Start: "You think you're worthy of my challenge? Don't make me laugh."
Taunt: "C'mon, Someone like you isn't even worth the effort!"
Victory: "That was weak. I would have thought you could've at least provided a good fight."
Defeat: "Impossible! Being defeated by you is simply regretful...."

Bubble Man
Start: "The sea will swallow you whole!"
Taunt: "You're going to drown if you keep that up!"
Victory: "Have fun in Davy Jone's locker! A fitting end for you!"
Defeat: "SOS! Save me! I'm sunk for sure....."

Heat Man
Start: "Wait a minute....I could get ignited."
Taunt: "Watch out for my heat, I guess?"
Victory: "I guess I did it. What did that accomplish again?"
Defeat: "Meh..Doesn't matter. I wasn't really paying attention....."
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Posted on July 6th, 2014 at 1:56pm in "Field Star Screenshots! Show Your Star Force!" #736 ( Edited : 2014/07/06 at 6:29pm )
I know I technically didn't get the star yet, but......
Snakes on a Sky Ridge/Plane


EDIT: 500 stars! 400 star increase since Operation: SuperStar started!
500 minutes of my life...
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Posted on July 5th, 2014 at 8:25pm in "Official Typos and Misprints Thread" #737
No, that can work. Everyone from 3 is weak to their weapon.
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Posted on July 5th, 2014 at 5:41pm in "Time Machine : Prototype Backup 2012/01/09" #738
Ha! To be honest, I've tried to play this link for so long, but it seemed it didn't work until today.

Anyway, Imma look at this!
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MegaBossMan
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Posted on July 5th, 2014 at 5:01pm in "June 2014 Bugs : Mega Man Goes Shopping" #739 ( Edited : 2014/07/05 at 5:03pm )
What the heck just happened?
Errrrr..What?
Don't play the Prototype Time Machine back-up and leave the tab of this game at the same time, remember that.

Disco and Roll appeared for a few seconds.
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MegaBossMan
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Posted on July 5th, 2014 at 4:58pm in "Time Machine : Prototype Backup 2012/01/09" #740 ( Edited : 2014/07/05 at 4:58pm )
I'm necroposting just so everyone knows that they can play this. Why are people not seeing this?
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MegaBossMan
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Posted on July 5th, 2014 at 3:52pm in "Field Star Screenshots! Show Your Star Force!" #741 ( Edited : 2014/07/05 at 3:55pm )
Latest results of SuperStar. You can check my progress on my profile. #347
Getting closer....
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Posted on July 5th, 2014 at 3:21pm in "Prototype Devroom : Robot Quotes" #742 ( Edited : 2014/07/07 at 2:14pm )
I have a few quotes to revise as well. Mostly because some parts might be too similar to other bots or new sprites. Or maybe I just have a need to make quotes.


Elec Manelec-man


Start: "Such a low-voltage robot like yourself cannot handle my electrifying powers! "
Taunt: "Your attacks are of no shock to one such as myself!"
Victory: "The battle we had was beautiful...But nothing compares to me!"
Defeat: "My beauty is like lightning...It captivates everyone, then disappears...."

Oil Manoil-man

Start: "What up with it, [insert name of robot]? Ready for my showtime?"
Taunt: "Your skills are kinda rusty bot. Got plenty of oil for that."
Victory: "You gotta keep it real, know what I'm sayin'?"
Defeat: "Hey pal, no need to get serious on me! That's harsh!"

Quick Manquick-man

Start: "A robot like you couldn't even keep up with the ground!"
Taunt: "Can your optics even process my walking, slowpoke?"
Victory: "When will the day come when I can face against a true racer?"
Defeat: "My legs! How did you even hit me, let alone defeat?!"

More coming soon....


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Posted on July 5th, 2014 at 2:12pm in "Prototype Devroom : Sunday Night Chatroom" #743
As you probably read, you noticed about Mega Man 2 tier abilities.

That is a pain, because Robot Masters from Mega Man 2 have such a low variety of moves. What can Flash Man do? He can freeze time and shoot, or run. Freezing time is already represented and the best idea you could come up with is shooting and freezing. Well, besides Flash Teleportation.
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Posted on July 5th, 2014 at 2:46am in "Prototype Devroom : Sunday Night Chatroom" #744 ( Edited : 2014/07/05 at 2:56am )
Ah, I remember this! Well, I'll try to attend when I can!

Not that much happened when I left. Good, it was bothering me.
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MegaBossMan
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Posted on July 4th, 2014 at 6:15pm in "Prototype Devroom : Game Suggestions" #745
@TailsMK4 : Hey Tails.....

Is this right?

Strange how Starforce hunting does this to cores....
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Posted on July 4th, 2014 at 6:07pm in "We should use the chat room more" #746 ( Edited : 2014/07/04 at 6:08pm )
7, as always.

Bring the kids!


napalm-manWhat beautiful fireworks! It really screams "Independence"!napalm-man
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MegaBossMan
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Posted on July 4th, 2014 at 3:17pm in "Official Screenshot Thread" #747
I love the smell of me!
*mouse over picture*
Napalm Man, you're going to love today, aren't you?

napalm-manWhat beautiful fireworks! It really screams "Independence"!napalm-man
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MegaBossMan
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Posted on July 4th, 2014 at 12:43am in "Unlocking New Robot Masters" #748
You're gonna have to do a lot of grinding for zenny........
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Posted on July 3rd, 2014 at 3:26pm in "June 2014 Bugs : Mega Man Goes Shopping" #749 ( Edited : 2014/07/03 at 3:32pm )
I tried to switch my two fields, Septic System and Serpent Column.
Still hasn't loaded......
Still hasn't loaded for 10 minutes.....
Meh, I'll just exit out.
The hilarious thing is I can switch fields for Light and Cossack while this is still going on...
I'm Ok with this to be honest.
Just keep on loading.......To this groovy player's music.


Exited out and now I can switch the two. That bug was pretty funny though.
Well, not funny, but enough to give you a smirk, you know?
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MegaBossMan
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Posted on July 2nd, 2014 at 9:07pm in "Official Known Bugs and Issues Thread" #750 ( Edited : 2014/07/06 at 6:26pm )
It's not a bug in-game, more of a fault with the weaknesses.

Gemini Man is weak to Needle Man
Needle Man is weak to Gemini Man

See a problem? Gemini Man should have the advantage here, but it seems not to be the case here.
See?
I would make it Earth. Crystals themselves form from the Earth's minerals. Plus, it could be a nice nod to Magnet Man's type-shenagins we had, considering Magnet Man is Gemini Man's weakness in the Power Battle games.

Course, heat would work just as well, and we see Pharaoh Man's Pharaoh Wave be his weakness in Power Fighters: Electric Boopalop. Not only that, but in real life, if magma cools down quick enough, it forms an igneous rock with tiny crystals within. If I recall correctly, it breaks shortly after due to the heat. Plus, the weakness cycle isn't affected either, due to lack of fiery bots la Mega Man 3.

Brorman is the best at what he does, but I can't see the reasoning here.

It's sad when Gemini Man is KOed first by Needle Man.
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Posted on July 2nd, 2014 at 7:48pm in "Prototype Devroom : Game Suggestions" #751 ( Edited : 2014/07/02 at 9:43pm )
You can already do that Retro. It's a new function in the Update. Whatever fusion fields you have in your game, it will appear for other people in Player Battle.

By the way, using a Super-Effective move on a mecha should drop a Mecha Shard and when you have (4), it becomes a robot core.

EDIT: It should. Not it can. I was suggesting something.

Read Reisrat's post.
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MegaBossMan
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Posted on July 2nd, 2014 at 7:22pm in "Field Star Screenshots! Show Your Star Force!" #752 ( Edited : 2014/07/02 at 7:23pm )
Been a while since the last post. I'm starting Operation: "SuperStar" on my quest to get all the stars. The #1 player should have all the stars. Anyway, first star of SuperStar.

It's gonna take a while
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MegaBossMan
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Posted on July 2nd, 2014 at 7:10pm in "All in a Day's Work: Boss Bios" #753
@RoboMoh : I'm glad you like them! I like to use canon sources, but if lack of material comes, or the material just doesn't fit, I need to change a few things. Shadow Man for example, hasn't made a manga called Shadow Man MegaMix, I just did it because Shadow Man doesn't really do anything. I noticed Shadow Man had a lot of screen time in Hitoshi's manga, so I decided to represent Hitoshi in someway and have good material for Shadow Man, so I basically killed two birds with one stone.
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Posted on July 2nd, 2014 at 2:37pm in "Official Known Bugs and Issues Thread" #754 ( Edited : 2014/07/02 at 2:39pm )
Here's an image I took for it. Unfortunately, this is just like Lightning Facility.

Lightning Facility

Don't know why I took a picture and posted it, but I guess evidence helps.
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MegaBossMan
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Posted on July 2nd, 2014 at 2:29pm in "Important Announcement : Welcome New Community Moderators" #755 ( Edited : 2014/07/02 at 4:28pm )
Thanks, you guys! I didn't think I did so much that I'd be considering for moderating, but you never know. I'm sure the rest of us have those same feelings. No, seriously, Imma cry right now.

I promise to protect this Community from whatever Dr. Wily has up his sleeve.

quick-manThey call me the Law around these parts....quick-man

EDIT: Using my powers for evil purposes! Hahaha!
Nah, that was actually my own post.
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MegaBossMan
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Posted on July 2nd, 2014 at 1:50pm in "Hello Evrbody im bac to be online" #756
I'm sorry, but you can't make threads like this. If you wish to announce returns, put it in the Official Player Introductions thread.

Also, you weren't gone for long, so definitely don't announce your return in a new thread, even for a few days.

Anyway, thanks and welcome back. Locking thread now.
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MegaBossMan
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Posted on July 1st, 2014 at 11:26pm in "June 2014 Update : Mega Man Goes Shopping" #757
Both of them. BCA remade Disco and Bass, then later Roll.
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Posted on July 1st, 2014 at 10:34pm in "Important Announcement : Welcome New Community Moderators" #758 ( Edited : 2014/07/01 at 10:46pm )
MegaBossMan= Reminder. That's my new job.

quick-manThey call me the Law around these parts....quick-man

And I'll be sure to mention I'm quick-manThe Law around these parts....quick-man

And that whole "Offering thing" was a joke, I'm completely Ok with whatever moderator functions you give me, Chat or Community. No worries!

quick-manThey call me the Law around these parts....quick-man

EDIT: Do you think we could have a signature function? I totally want to add the whole law thing whenever I make a post.
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MegaBossMan
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Posted on July 1st, 2014 at 10:20pm in "Important Announcement : Welcome New Community Moderators" #759 ( Edited : 2014/07/01 at 10:26pm )
Wait a second, we were "offered" this position? I didn't want this! Noooooooo!

Actually, don't even read that. I do want to help the Community, and it's a lot easier then going "Adrian! This thread is attacking the Community! LOK IT LOK IT! HURRY!" because now I can press a button and the whole thing is resolved. Thanks for that. By the way, may I edit everyone's post to just say "MegaBossMan is the best"? I feel the Community will benefit greatly from this....

Ok, jokes aside for real this time, No, I won't. I'm not going to do that. Anyway, I think the 4 Horses of Justice(Dat's our group name) will all agree that we will maintain the justice on the Community, so thank you very much! :)

BTW: Shouldn't Reisrat have a little energy capsule next to him or something along those lines?
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MegaBossMan
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Posted on July 1st, 2014 at 8:48pm in "June 2014 Update : Mega Man Goes Shopping" #760 ( Edited : 2014/07/01 at 8:54pm )
Time to add a few more to the Sprite list!
quint quick-man skull-man knight-man bubble-man

Bubble Man could use a new look....
And what's that thing Skull Man is holding?

plug-man
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MegaBossMan
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Posted on July 1st, 2014 at 3:34pm in "Tips and Tricks: Boss Strategy Guide" #761
Meh, I'll add a grind list at least.
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MegaBossMan
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Posted on July 1st, 2014 at 3:24pm in "Prototype Devroom : Game Suggestions" #762
MegaBossMan here again, to suggest.

Anyway, I think the chatroom should get it's own little section in Community. Why? First off, we could chat-related threads there ("We should use the chatroom more often..." etc).

Plus, sometimes pretty big news related to the game goes on in there, but if you were busy with whatever, then you would miss it. Perhaps a thread with all the information that goes on in there? Or maybe individual threads with information revealed that day, something like.....

Chatroom 1/11/2009: [something here to interest readers]

Anyway, my idea, take it as you will.
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MegaBossMan
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Posted on July 1st, 2014 at 3:20pm in "Tips and Tricks: Boss Strategy Guide" #763
Yes, but Final Destination 2 is end-game, 3 isn't hard and Bonus Field is the best grinding area ever.
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MegaBossMan
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Posted on June 30th, 2014 at 11:26pm in "Prototype Devroom : Game Suggestions" #764 ( Edited : 2014/06/30 at 11:34pm )
@cyber : Mega Man 5 and 6 will have an appearance later, but they still need some work done.

4-way stars would be nice, but I have a feeling it might over-complicate and negatively influence this game. Not only would it add WAY TOO many stars, but it would be kinda broken too. If you're just suggesting this as a quicker way to get stars and not add any new ones, that would kinda ruin the whole hard work thing it's supposed to be.

This Bonus Shop would not be needed, to be honest.

Bonus costumes would be kinda cool, but this is Classic-only(for now). Plus, secret battles would be much better. Heck, I don't even want the character, just give me a battle against something fan-servicey, I don't care. However, we're a loooooooooong time away from that. Plus, bonus costumes would result in too many sprites for just one robot to be customized.

Actually, having your own customizable robot would be pretty cool, similar to what the Canceled Universe tried to do. It wouldn't require new sprites either, just customization.

Thanks for your suggestions, keep up with those ideas!

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MegaBossMan
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Posted on June 30th, 2014 at 10:15pm in "Important Announcement : Welcome New Community Moderators" #765 ( Edited : 2014/06/30 at 10:48pm )
Yay, mod powers! Honestly, Adrian has been talking about implanting this feature for a long time, so I think I saw it coming.

By the way, I don't think this is really worth a thread just cause some 4 users got some superpowers. Don't even read that, it's a lie. But hey, who am I to object a mentioning? Anyway, behave out there guys!

By the way, I demand sacrifices as well. And a sandwich. All the sacrifices, bring sandwiches for me. And name yourself Steve.
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MegaBossMan
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Posted on June 30th, 2014 at 6:00pm in "Official Screenshot Thread" #766 ( Edited : 2014/06/30 at 10:50pm )
Bass 1:I'm the Ultimate robot! Bass 2:No, I am! Bass 1:Let us fight then!

I sure do love this new picture option..... *Mouse over picture please*

Mega Man: Great, an ego fight....
Proto Man: Hey, wanna go to Copy Popeye's later?
Mega Man: You mean KFC?
Proto Man: No! They're a completely different company!


By the way, the Copy robots are more mute than I remember......
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Posted on June 30th, 2014 at 5:17pm in "Official Screenshot Thread" #767
@coolbie16 : Coolbie, it's easier if you click on a photo, put "View Image", then give us that link.
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MegaBossMan
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Posted on June 30th, 2014 at 5:11pm in "Official Screenshot Thread" #768 ( Edited : 2014/06/30 at 6:00pm )
By the way, little something I like to call.....Complete Destruction!
Atomic Fire is even better!

Anyway, mainly did that just to show off my new Puush feature.
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Posted on June 30th, 2014 at 1:35pm in "Tips and Tricks: Boss Strategy Guide" #769
Ah yes, I was thinking of Time Man, but Cut Man always seemed easier to me. Whatever works for you guys, I did say any Robot Master. (besides Elec Man!!)
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MegaBossMan
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Posted on June 30th, 2014 at 1:32pm in "Prototype Devroom : Sprite Submissions (CLOSED)" #770
Unfortunately, this thread has no purpose here anymore. We already have our spriters so Imma have to lock this. If you want to join the team, just Email Adrian and if he gives the green light, send him a sprite sheet.

Goodbye!
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Posted on June 30th, 2014 at 1:31pm in "Tips and Tricks: Boss Strategy Guide" #771
Well, you know what they say....Try again!

Well actually, it's best you change between robots and see which one is best for you. Don't go after Elec Man though.
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MegaBossMan
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Posted on June 29th, 2014 at 11:11pm in "Mega Man Headcannons and Fan Theories" #772 ( Edited : 2014/06/29 at 11:14pm )
I'm tired of writing, so just watch this.
Mega-Theories

"Also another fan theory... Maybe Serges is Wily. In the Japanese version of X2, Serges's death statement says something like "To be killed by one of Light's...". Why would he care so much by being killed by Light's creation? How does he even know?! Another theory is that he's Issac, due to his intrest in Zero. Sigma also states he has a partner who hates X even more than him. What's most accepted is that Wily put his mind in the virus!"

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Posted on June 29th, 2014 at 4:28pm in "Unlocking New Robot Masters" #773 ( Edited : 2014/06/29 at 4:28pm )
You need to buy their fields from Kalinka.

But before that, you need to scan them to have the fields in the shop. You get the shops when you beat the game.
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Posted on June 27th, 2014 at 9:24pm in "We should use the chat room more" #774
How about we have an idea-fest every Friday at 10? Sounds good to me.
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Posted on June 27th, 2014 at 1:17am in "All in a Day's Work: Boss Bios" #775 ( Edited : 2014/06/27 at 1:56pm )
Hey guys, something seems......different about the database.....What is it, you ask? Check for yourself!

Note: Fix Cut Man, Guts Man and Rhythm
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Posted on June 25th, 2014 at 8:05pm in "Official Known Bugs and Issues Thread" #776
@TheDoc : Well, you see, it works like this...

Let's say Rolling Cutter is 8 WE, shall we? Mega Man will have to use it for 8, while Metal Man can do it for 4. It's because he's the same type of the weapon.

Now, Cut Man can do it for 2 WE. Why? Because he learns it through leveling up, instead of equipping it.

And Dust Crusher....That's a bug.
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Posted on June 23rd, 2014 at 10:27pm in "All in a Day's Work: Boss Bios" #777 ( Edited : 2014/06/23 at 10:32pm )
To celebrate Plug Man's addition to the sprite club, I will release another bio! (Adrian HAS seen this one, no worries)


gemini-manGemini Man

gemini-man Gemini Man was first created to be the prototype idea of an cloning project, that sadly never got lifted in motion . He has the weapon known as Gemini Laser, a beam that bounces off walls to lay multiple hits on opponents. He can also clone himself up to four times, making him a VERY strategic fighter and can confuse most opponents before they even realize which one is real. A rumor in the robot community says that Gemini Man spends his time looking at his clones, much like a mirror. He has shown traits of narcissism, but any mention of a snake makes him run for the hills, let alone compliment his ego. If you ever fight against him, make sure you’re fighting the right one.

Adrian, this one has minor changes! Read it! Use this one! By the way, not so many left! Bio Update tomorrow maybe?!

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Posted on June 23rd, 2014 at 1:32pm in "All in a Day's Work: Boss Bios" #778
@coolbie16 : He meant me, due to my ridiculous score.

To get a lot of battle points, you have to win a lot of battles. It's taken me HOURS to get this score, so I think I'll take a break from playing, unfortunately.

And yes, I have played it. It's gud. So gud. Course, Xtreme 2 is better due to the inclusion of Zero, so variety.
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Posted on June 22nd, 2014 at 9:52pm in "All in a Day's Work: Boss Bios" #779 ( Edited : 2014/06/22 at 9:56pm )
Happy Birthday! To you, and the achievement!
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Posted on June 22nd, 2014 at 8:47pm in "All in a Day's Work: Boss Bios" #780
Just to document this, 8:46 6/22/2014 is the first time that anybody has reached 100 billion! This is a huge stepping stone for the Prototype! Now, who wants to reach 1 trillion first?
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Posted on June 22nd, 2014 at 4:01pm in "repair man? rock on!" #781
But Repair Man isn't in this game, it was just a joke. Perhaps one day we could see a "Repair Man" in the game. Sorry for the confusion!
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Posted on June 22nd, 2014 at 2:16pm in "repair man? rock on!" #782 ( Edited : 2014/06/22 at 3:13pm )
What? It's a joke. Repairman? The person who fixes your car. I'm the one who made his quotes and it's a joke.

"I think I really need to call Repair Man right now..."

So....no connection. I suppose if you want it to be, use your imagination.....
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Posted on June 21st, 2014 at 10:03pm in "Holiday Weapons" #783
Yes, but this thread has been here for a long time, which you can see from the dates of the last two pages.

And the Winter Olympics could be Blizzard Man's weapon.
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Posted on June 21st, 2014 at 3:29pm in "Hello Evrbody How Is Going" #784
Ah, then I would just check later. It's better not to make threads like this, because it really doesn't do anything for the community. Sorry! Have fun with the Prototype!

Snake Man Fan-Club, eh?
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Posted on June 21st, 2014 at 3:23pm in "Hello Evrbody How Is Going" #785 ( Edited : 2014/06/21 at 3:25pm )
You know you could just ask this in the new Chat feature, right?

BTW: I'm fine.
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Posted on June 18th, 2014 at 4:13pm in "Prototype Devroom : Game Suggestions" #786
Well, in some way, I suppose I'm a developer cause I make quotes and such. Anyway, my words are just my guesses like yours. Heck, I don't think anyone knows what Adrian plans to do next.

Anyway, I would like the Killers to be next, but 5 is just as likely to appear. Anyway, that's just what I think. Anything else, just personal message me if you want to discuss further.
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Posted on June 18th, 2014 at 4:04pm in "Prototype Devroom : Game Suggestions" #787 ( Edited : 2014/06/18 at 4:06pm )
Well, I think Mega Man 5 would be released first, considering all they need are mechas and fields, and well moves. At least, it would make more sense to keep the Killers as bosses for now. That was simply my guess, not canon at all. Plus, Adrian says add them to the game, not playable. They are in the game, but not playable. He has fulfilled his word for now.

"putting together some of the new story-based mission structure and event characters like the killers here."

They are in the missions and technically in the game. I think we should keep them there, because the enemies need more unique enemies besides copies.
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Posted on June 18th, 2014 at 3:28pm in "Prototype Devroom : Game Suggestions" #788
@BladeWolfe1 : Hey, I remember you! You're the guy who did let's plays on this game! Thanks for that!

Adrian has stated that he wants boss characters, although size difference would be a huge problem, due to it being a bit too much for the game.

Bass already has Bass Crush and Bass Baroque, so that'll be likely it. Plus, just having another top spin move wouldn't do anything for the game.

The Mega Man Killers might sometime be available, but we need time for fields and such. And first off, we need to work on Mega Man 5 first. Also, he did not arrive in Mega Man 4. He arrived in Mega Man 1V, which is not the same. And shouldn't we do the other Mega Man Killers first, since they come first too.(Although, we should release them all at one, now that I think about it)

Thanks for the suggestions!
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Posted on June 18th, 2014 at 3:04pm in "Prototype Devroom : New Robot Masters" #789
Ah, sorry. I misunderstood your statement. Completely sorry about that, and I'll be deleting my previous posts! Once again, sorry!
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Posted on June 18th, 2014 at 1:22pm in "talk about stuff and chat" #790
I like it! Although, I don't think I can ever be on the top of the leaderboard because of the super-high scores....(Sarcasm)
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Posted on June 18th, 2014 at 1:13pm in "Official Question and Answer Thread" #791
Well, the story you guys have read is not the final story. It also never elaborates on it besides saying you unlocked data, which probably supports they're fake.


@TailsMK4 : You see, each robot unit has more than one, answering why you see other Mega Mans and such. Adrian preferred it that way. Now, the main three heroes that everyone has is real....maybe? You know what, I'm really confused.
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Posted on June 18th, 2014 at 1:06pm in "talk about stuff and chat" #792
Ok, time to express my opinions.

Mega Man 5: It's bleh. No good weapons, and it felt worn-out. Mega Man 6 managed to reinvent the franchise, so that's good. I still hate the dual castles. Mega Man 5 just needed a new mechanic.

Mega Man and Bass is pretty good. I only like playing as Bass, because the game isn't meant for Mega Man. I like playing it on the DS though, because the screen crunch issue isn't fixed. Oh, get one of those things that connect the Game Boy Advance and Gamecube. I'm sure screen-crunching is fixed there.

I love Mega Man Soccer. Another black sheep. :(
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Posted on June 18th, 2014 at 3:53am in "Official Question and Answer Thread" #793
Question: Are the Robot Masters fighting alongside us the real deals, or are they too fakes? Or is it all a dream?Waaaaaa
(Cue dramatic music)
Well, I admit it isn't much about gameplay, but one that has eluded me nonetheless.
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Posted on June 18th, 2014 at 2:20am in "Prototype Devroom : Robot Quotes" #794 ( Edited : 2014/06/18 at 3:47am )
I personally love the idea as they have been described as one side of a coin. Plus, that happened originally, why not bring it back? Also, the Trio bots are like the Duo bots +1. Just cause the Duo bots have been specified more doesn't mean it isn't the same case. Also, while I do like the whole Duo names as it's better than Oud, this might support the good Duo is more in charge. Anyway, I digress.

Also, I'm stupid. I remebered it as Hollow Man and I also remembered there being a Battle Network named Hollow. The database says that it is completely fan-made which means there is no personality source. I personally don't like Halloween but whatever....

Hallow Man

Start Quote: "Don't expect any treats robot....only tricks!"
Taunt Quote: "Boo! Wahaha! Does the dark scare you robot?!"
Victory Quote: "Waha! Tonight, make sure to check under your bed for me, the Boogeyman!"
Defeat Quote: "I always did hate taking a Fall! Wahaha-Ow!"
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Posted on June 18th, 2014 at 12:43am in "Prototype Devroom : Robot Quotes" #795 ( Edited : 2014/06/18 at 1:26pm )
You know what was one of the coolest things I saw in the quotes. How the Duo's mirrored each other. Of course, new quotes did come, changing the dynamic. Heck, I deleted Duo's revision because of this idea. Well, I'm back to bring it back. I hope CHAOS_FANTAZY doesn't mind that I did just mirror his quotes.

Start Quote: "Everyone has goodness about them. Allow me to find yours."
Taunt Quote :"Feel your inner good coming in. You want to care, you love to live."
Victory Quote :"Remember that that everyone has justice, not just me."
Defeat Quote :"Hahaha... even though I lost, justice will win..."

So not the best, but it was kinda hard to work with.


You know which fan-bot still doesn't have quotes? Hallow Man. Allow me to fill it in.

Start Quote: "You're just full of it, aren't you?...."
Taunt Quote: "Nothingness is all that's within me....."
Victory Quote: "You now feel empty....like me...."
Defeat Quote: "Perhaps you may have filled the hole in me...."

.......Vega...........

Jerky move to do this right after the quotes update, now that I think about it....
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Posted on June 18th, 2014 at 12:31am in "Official Question and Answer Thread" #796
Well, it seems like you're asking how to access someone's developer's credits from their account. Well, only they can see it. You can look at what they've said on the credits page but that's it. You can edit yours just by clicking edit profile.


At least, I think that's what you're asking.
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Posted on June 18th, 2014 at 12:15am in "Official Typos and Misprints Thread" #797
With new quotes come new typos. I will update this post so watch out!

Can't exactly copy and paste, but Centaur Man's taunt quote is missing punctuation

More will be added.....
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Posted on June 18th, 2014 at 12:01am in "Prototype Devroom : Robot Quotes" #798 ( Edited : 2014/06/18 at 12:09am )
Yay. Glad to know that the new quotes have been added, considering that was actually the most hyped thing for the Update. Not that I hate everything else of course, but I love quotes as it sort of brings back nostalgia to what I did as a kid.(read credits bio for understanding.) Next is Robot Bios? Yay. I can't wait to see.

As for Color and Gate Man, I would have liked to do them, but I didn't know much about them. It's also better, as Hyper Storm H would say, don't "hog" the experience. Props to CHAOS_FANTAZY for coming up with great quotes! Hope to see them one day in the database!
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Posted on June 17th, 2014 at 8:45pm in "Flash man rises from the dead?" #799
Already reported....

It's an unsolvable bug that can't be fixed. Just ignore it.
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Posted on June 17th, 2014 at 8:44pm in "Prototype Devroom : Game Suggestions" #800
Topmegaplaya, this isn't where you put questions. Anyway, I've answered your question personally so any further questions will be put in the thread provided.
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Posted on June 17th, 2014 at 7:03pm in "9999 Experience every time, all the time" #801
You know, just go on Bonus Field, find a high multiplier, and just do that. No Field Support included.
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Posted on June 17th, 2014 at 5:25pm in "Official Screenshot Thread" #802 ( Edited : 2014/06/17 at 5:26pm )
Yeah, don't know how to actually take a photo, let alone if my computer can take one....so here's a drawing of a true experience that happened in the game....

Image Tooltip
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Posted on June 17th, 2014 at 5:13pm in "talk about stuff and chat" #803
For me, I just like to play the Robot Master stages in most Mega Man games. When it comes to the Doc Robot part/Cossack Citadel/ Proto Castle/ Mr. X castle, I just skip it to before the Wily Castle. It's like filler in the Dragon Ball Z series, does nothing for the story and practically a waste of time.(Cept for 3, fighting Break Man is great!)

While I'm here, what did you guys think of Mega Man 7? I feel it's the black sheep of the Mega Man Classic series. I think most people just group it with 8, which is why they hold negative feelings to it.
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Posted on June 17th, 2014 at 4:02pm in "talk about stuff and chat" #804
It's an OK strategy game. Not exactly my flavor of taste(Cause fruits and vegetables...plants?). I was actually hyped up for Garden Warfare, as it had a nice style of humor and seemed pretty fun to play with friends, but once I found it was only for Xbox One...I lost interest.
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Posted on June 17th, 2014 at 3:53pm in "talk about stuff and chat" #805
Ah yes, Mega Man 3's opening is the best. Course, I love Mega Man 2's more. Don't know why. I just love the music grows up higher and higher in pitch, until this "Rocking" music comes on! Woo!
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Posted on June 17th, 2014 at 3:47pm in "talk about stuff and chat" #806
Bonus Field is much better, as the multipliers are insanely high, which can amount to a lot of extra damage, which are then transferred in Experience Points. If you're lucky, you only need to do it two times. However, it does get tedious at times.

Also I meant Mega Man 3(the game). The one with Break Man and final boss who gets broken by useless weapon.
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Posted on June 17th, 2014 at 3:15pm in "talk about stuff and chat" #807
How about your guy's opinion on Mega Man 3, considering the update for it just came out. (I still want a chatroom though.... but this will do!)
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Posted on June 17th, 2014 at 3:13pm in "Official Player Introductions Thread" #808
@ExtremeBomber : For further questions, please put them in this thread.
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Posted on June 17th, 2014 at 1:15am in "Gemini Laser Glitch?" #809
Well Tails, my hypothesis is that since the farther a way a bot is, less damage is taken. Add the fact that Laser has considerably low power, the damage taken by robots at the end of bench is minimal and as this thread describes, none. The reason why it doesn't damage the robots at the end in the fields you described is because of the multipliers. Try it in Reflection Chamber/fusion, the same should go there.

Now the question is there supposed to be attacks that cause no damage. Let's get realistic here in that there should be. Some robots ARE too powerful for puny attacks. To quote my favorite RPG, Dragon Ball Z: Legend of the Super Saiyan or more commonly known as the accepted name Dragon Ball Z: Supa Saiyan Densetsu(try it! Multiple websites allow you to play the game without downloading, it's strategic which is saying something for the RPG genre, it has fluid animation and visuals for SNES, it downgrades the confusing story, and it gives FinAl Fantasy 7 a run for it's money. Anyway, got offtrack.)

"The enemy is too powerful!"

You read all my praise to read 4 words. Anyway, try it. I'll definitely provide a link tomorrow. To anyone who says this is illegal, that might be true, but Japan only release with great English fan-translations. It sometimes is a grind fest though, so be careful!
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Posted on June 16th, 2014 at 9:30pm in "June 2014 Bugs : Mega Man Goes Shopping" #810
I was using Rain Flush, but instead of attacking the other team, it attacked my teammates instead. Like, no one on the other team was hurt except a beak that was summoned. Nobody switched out after that, requiring me to attack from a distance.
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Posted on June 16th, 2014 at 8:07pm in "June 2014 Bugs : Mega Man Goes Shopping" #811
@TailsMK4 : *Cough*

"Wow, I only have one Player Battle option. Is this only me, or is anyone else experiencing this?"

"No. I don't beat up on just one person. I like to be varied. Plus, there are users who just whale on one person. Heck, I don't want to hurt anyone's feelings. Wait a second, how is giving me one option going to help? What if I go the same person a bunch of times?"

Answer:"There was a system put into place to prevent you from battling the same player over and over, but I think it was a little strict so I've loosened it up a bit. Now it only excludes the last two people you've defeated rather than all of them for that session. Sorry!"

Already answered pal.


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Posted on June 15th, 2014 at 11:43pm in "June 2014 Bugs : Mega Man Goes Shopping" #812
Actually, I posted on a thread and it didn't bump. *cue Punniest Thread*
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Posted on June 15th, 2014 at 9:00pm in "June 2014 Bugs : Mega Man Goes Shopping" #813
Yeah, nother bug, but it's more so community. Why are the new posts not bumping the threads exactly? Does it depend on age or more so based on my post in Suggestions? Cause if it is, I'd like to express my feelings on older threads.(Hint Mega Man and Me)

Now, is it only on general or what? I know news don't get bumped up either and relies on when the thread was made. Be nice to comment about the good old days. Like back when 300 millions points were a lot. Whew!
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Posted on June 15th, 2014 at 8:51pm in "The punniest discussion in the world!" #814
You know, based on my amount of points, I think some new users might find it Hard Man to beat me! Hahahahhaha!
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Posted on June 15th, 2014 at 5:25pm in "June 2014 Bugs : Mega Man Goes Shopping" #815
Ah, thanks. Certainly helps as it doesn't just lower the amount I can choose. Thanks!

Also, perhaps the fakes can have that whole "purple aura" thing. Makes more sense in the end.
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Posted on June 15th, 2014 at 3:13pm in "Ideas for mega man 11, or X9." #816
Eh. To each his own.
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Posted on June 15th, 2014 at 3:02pm in "June 2014 Bugs : Mega Man Goes Shopping" #817
@Reisrat : No. I don't beat up on just one person. I like to be varied. Plus, there are users who just whale on one person. Heck, I don't want to hurt anyone's feelings. Wait a second, how is giving me one option going to help? What if I go the same person a bunch of times?



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Posted on June 15th, 2014 at 2:56pm in "Ideas for mega man 11, or X9." #818
@Reisrat : Hey! I made it on a second's notice. Also, don't judge evil sceintists on name! *cough Dr. Wily obvisioulsy a pun cough* Anyway, I don't want an X9. Not after the train-wreck on X6,7, and 8. Not a big fan of ZX either. Kinda bland. Shouldn't we return to the good old roots? The classic series haven't had any messups beside 9-1=the not good one.
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Posted on June 15th, 2014 at 2:52pm in "June 2014 Bugs : Mega Man Goes Shopping" #819
Wow, I only have one Player Battle option. Is this only me, or is anyone else experiencing this?
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Posted on June 15th, 2014 at 2:49pm in "Ideas for mega man 11, or X9." #820
Dr. Coud could be the main villain. And some sort of fire weapon that can split into 3 indefinitely.
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Posted on June 15th, 2014 at 2:46pm in "Ideas for mega man 11, or X9." #821
@coolbie16 : I know. Just playing. Well, I can't really decide. I put all my Robot Master ideas in something else. Primate Man would be pretty cool.
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Posted on June 15th, 2014 at 2:40pm in "Ideas for mega man 11, or X9." #822
Happy early Birthday! Anyway, my wishes for Mega Man 11? That they make one.
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Posted on June 15th, 2014 at 2:15pm in "Holiday Weapons" #823
Yeah, I wish I could post, but I'm fresh out of holidays......

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Posted on June 15th, 2014 at 2:11pm in "June 2014 Bugs : Mega Man Goes Shopping" #824 ( Edited : 2014/06/15 at 2:11pm )
Go on the players tab, click a field you don't need, and change it to Serpent Column.

EDIT: And edit your comments! No need for double posting!
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Posted on June 15th, 2014 at 2:09pm in "June 2014 Bugs : Mega Man Goes Shopping" #825
Use Snake Man's field.(normal, not fusion either!)
Make sure you use normal moves too.
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Posted on June 15th, 2014 at 1:08pm in "June 2014 Update : Mega Man Goes Shopping" #826 ( Edited : 2014/06/15 at 1:12pm )
@TailsMK4 : Sorry, but I don't have a logical answer for that one. But wouldn't you want to see if your robots could withstand the greatest? And also, who's to say this user is only going against you? I'm sure he's also going against other users too.

Because 8 on 8 is really boring to me(and probably many others.) But it might be better for data and adds a more hectic level to the battle.

Sorry that you don't like it but I'm sure everyone gets a defeat screen. I myself like it.
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Posted on June 15th, 2014 at 1:06pm in "June 2014 Bugs : Mega Man Goes Shopping" #827 ( Edited : 2014/06/15 at 1:07pm )
Ok, there's a slight problem with the Player Battle options. Whenever I start playing some to test my robots, the options go down one-by-one until there's only two options left. Or is this NOT a bug and was left in for some fairness/bug factor?
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Posted on June 15th, 2014 at 12:12am in "Formatting Help and Comment Guidelines" #828
@megaspeed : While I am glad you're getting the hand if thid, just pratice by editing in your profile then deleting it please.
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Posted on June 14th, 2014 at 6:42pm in "Prototype Devroom : Game Suggestions" #829
Yes, but it would still appear new in the community. If anything, it's better because then the thread isn't bumped. Probably should have explained.
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Posted on June 14th, 2014 at 5:37pm in "Prototype Devroom : Game Suggestions" #830
What about something like "minor post"? It'll allow you to post on really old threads without bumping it.
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Posted on June 14th, 2014 at 5:25pm in "June 2014 Update : Mega Man Goes Shopping" #831
Ok, got a weird sound bug. When I used Rain Flush to kill everyone due to high water boosters in Bonus Field 2, which made the victory music play when I beat the first opponent. Then the song reset when I beat the second opponent. It then continued into that similiar pattern. Weird.
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Posted on June 14th, 2014 at 4:01pm in "Prototype Devroom : Game Suggestions" #832 ( Edited : 2014/06/14 at 4:05pm )
@Spinstrike : The problem with some of those names is that there are words that are already used. (Rocky Plateau, Rocky Highlands)

How about Bouldery Highlands?
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Posted on June 14th, 2014 at 4:00pm in "June 2014 Bugs : Mega Man Goes Shopping" #833
But timeline wise, Mega Man 8 was his debut. Oh, just go with it.
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Posted on June 14th, 2014 at 2:03pm in "Prototype Devroom : Robot Quotes" #834
Because of the Update's confirmation that King is appearing, the most natural thing to do is make his quotes......

King(another Shield type, yay!)

Start: "You seem like a powerful robot. Join my army...."
Taunt: "So sad that your power is wasted with these humans!"
Victory: "Checkmate! The revolution will prevail!"
Defeat: "A king that can't lead his nation isn't a king at all!"
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Posted on June 14th, 2014 at 2:00pm in "June 2014 Bugs : Mega Man Goes Shopping" #835
Yeah, Update! Now with a new Update, there will be incorrect material.

The Duo's source appearance says Mega Man 7 when it was actually Mega Man 8.
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Posted on June 14th, 2014 at 1:26pm in "June 2014 Update : Mega Man Goes Shopping" #836
Uh Adrian. Not gonna lie but I was training my Magnet Man and it actually seemed like in the update, you did put a limit. I can't get more than 9999 EXP, when before I could go up bout 30 levels. Mind for an explanation?
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Posted on June 14th, 2014 at 12:42pm in "June 2014 Update : Mega Man Goes Shopping" #837 ( Edited : 2014/06/14 at 1:25pm )
(Finally) Got my first new Robot Master! Can't wait to catch em all! Anyway, why is the water core in such high demand by Reggae?

magnet-man "I told her that she is the one, her answer is a brother with a loaded gun."
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Posted on June 14th, 2014 at 11:59am in "June 2014 Update : Mega Man Goes Shopping" #838 ( Edited : 2014/06/14 at 12:01pm )
@Brorman
Adrian will probably be adding this stuff later, along with the revised quotes I made and Bios that he's changing a bit.

Also, Adrian, don't we need to update the bottom guide for the new things?
Also, how exactly do the new formatting options work?(or at least the format you put it in)
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Posted on June 14th, 2014 at 11:58am in "Official Typos and Misprints Thread" #839 ( Edited : 2014/06/14 at 12:15pm )
In Shadow Man's bio....
"their origin is unknown"
Of course, we always need to capitalize.

and Enker's
" This series does(n't) show any compassion except on New Year's Eve.."

Adrian, when you go to update the bios again, check the edited ones instead. I'd changed the bios that had problems a few whiles back, and you should use those ones. Sorry!
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Posted on June 14th, 2014 at 10:44am in "June 2014 Bugs : Mega Man Goes Shopping" #840
coolbie, Adrian prefers that when an Update comes out, you solve things by yourself. Check the shop or first beat more missions.
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Posted on June 14th, 2014 at 10:30am in "June 2014 Update : Mega Man Goes Shopping" #841 ( Edited : 2015/04/22 at 10:51am )
Yes, the day has finally come. I tried to stay up, but unfortunately my poker game caught up with me. I woke up so late and missed it >_>

I still expect to change my avatar to Gemin-...Dang it! It seems victory has been snagged! Two Gemini avatars would look redundant next to each other! You win this round, Tails...

Anyway, another new feature not mentioned(not one I saw) are the bios! Then again, it WAS a long night :P
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Posted on June 13th, 2014 at 11:04pm in "Spring Update Preview : Mega Man Goes Shopping" #842
To anyone of those who believe that the Update has NO chance of appearing today.......


Mega Man 4 : The Meganificent Update(another huge Update)
Posted by Adrian Marceau on October 11th, 2013 at 11:23pm

So finish up your business and start to log off please! Now, I'm not exactly sure if it is coming today, but you can still view new things through the guest account? Better than losing Battle Points and things you were posting....Bye! I'm leaving!(BTW, I've been observing thins for the last hour! Super-excited...and tired.)
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Posted on June 13th, 2014 at 7:09pm in "Spring Update Preview : Mega Man Goes Shopping" #843
"Hey you,

Just wanted to give you an update and a few notes before I start programming again.

Firstly, yes I do have a day job. I work as a web developer - programming various websites and applications, doing the necessary design work, and (more recently) leading a small team of younger developers/designers - from 8am to 4pm Monday through Friday. It takes me about an hour to get work and a little more than an hour on the way home because of traffic and because I almost always have to get groceries or run other errands. I get home around 5:30pm most days and then have to do my daily cleanup of the house (because apparently no one else will) and put groceries away and then start making dinner. And then of course we have to eat. This means most days I am not able to start actually programming until nearly 8pm. I may take a moment or two to reply to one of your emails or start up my computer, but that's not often. And given that I have to wake up at 6am the next morning you can imagine how little time I actually have every night to work on the game before it's lights out. It's frustrating not being able to work on the game as much as I'd like to, but that's life and I have to pay the bills so... yeah. I'm not mad at you guys or anything - I'm the one who keeps getting my own (and everyone else's) hopes up when I think it's gonna be done - but I want you guys to know what I'm working with here. Weekends are obviously better but I still need to contribute to my family, keep up my end of the chores, and take breaks so I don't burn out. It's hard for me and I really am sorry to keep you waiting, but I promise it's not from me being lazy or incompetent. I really love this game and you guys and for some strange reason it's the most important thing in my life right now - please be patient with me.

That being said, I do PLAN to have the update ready to start launching tonight and then it should be playable sometime tomorrow afternoon, but please remember I'm human and I'm trying my best. I will let you know if things change. I did forget about one thing - making Super Arm sprites for each of the eight new fields - but that should only take me an hour. After that I need to make some text edits and then..... that's it. I'll turn off all the debug and admin options, do a quick run-through of all the battles and functions, and then if all is cool I will update the main website with an "offline" notice and start the process.

I would like to ask that everyone try to get their play/posts wrapped up by the end of the night and please log out of your accounts. I'm going to be making a massive backup soon after taking the site offline, and I would like to avoid anyone loosing progress (even if it's just a few minutes). I know it's been a long, painful, slow journey, but this update will absolutely be worth the wait. No matter how many bugs it ends up having, I will do my best to fix them and the parts of the game that do NOT have bugs will still be as amazing as they've always been. :)

Wish me luck!
- Adrian

OH, and one more thing. In addition to the MM3 fields getting new music (obviously), many of the other event-stages are getting new themes too. Several in some cases. And I tried to make sure each tab in the prototype's main menu has unique music too, so look forward to that. :)"

So, yes, Adrian is planning to release today, but do know that he is busy and that it does take time. So, just because he hasn't released it yet today doesn't mean he isn't later. Please give him patience guys! He truly does deserve it! Although, I know we're all super-excited! Good luck Adrian!
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Posted on June 13th, 2014 at 5:20pm in "Spring Update Preview : Mega Man Goes Shopping" #844
Um, it's a hype bus.... Anyway, Tails, the day isn't done yet and Adrian has a job. Now, I don't know his work schuedle, but I've noticed that he sends from his Iphone around 2:00, meaning that might be his lunch break. He sends from a stationary device around this time, meaning this is when he gets off work. He's probably still working on a few quick things that he didn't get to finish yesterday. Now, I've also noticed that most updates happen later in the day. He hasn't sent me anything stating he's delaying, so until then, the tenative release date will be today. We have so many hours until the day ends, just wait a little. :) Adrian's human and he's most likely testing as we speak. Probably refining a few things(or most likely taking a break, as he most likely just got off work.) If I get a message that it's going to be delayed, I'll tell you guys, don't worry. Anyway......Good Luck Adrian!
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Posted on June 12th, 2014 at 6:25pm in "Spring Update Preview : Mega Man Goes Shopping" #845 ( Edited : 2014/06/12 at 6:27pm )
Actually, it's a Hype Bus. It takes 4 months to get there, but the destination is even bigger!

*Honk-Honk*

COMMA YA IDIOTS!! YA TOO SLOW! EVERYONE ON THE ROAD IS EITHER STUPID OR A MANIAC!!! BLAAHHH!!!

Said every driver ever. Unfortunately, the Hype Bus driver is every driver ever.


EDIT: Surprise noise! 13 people on! Why does everyone buy the Hype Bus Pass at the end of the trip?!

Nah, just kidding! It just means plenty of people are really excited....like me and Every Driver Ever, our Hype Bus Driver.
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Posted on June 12th, 2014 at 5:38pm in "Spring Update Preview : Mega Man Goes Shopping" #846 ( Edited : 2014/06/12 at 5:44pm )
Friday is likely, but I don't want people to get hyped up again just to be disappointed. Now, based on what Adrian has told me, it is most likely coming tomorrow, because if a game breaking bug happens, he couldn't fix it until the weekend. Now, he still has some things to fix, but tomorrow is when he'll try to get it out. I'll put what he said later today, but he still needs do some little things. And yes, I will definitely make Gemini Man my avatar. Don't know how the holograph will fit into the little side box, but until then.....Imma watch the 2014 World Cup.(I'm Serbian, whatta ya expect? COMMON CROTIA, GET YA GAME UP!)


EDIT: I asked Adrian something(nothing bout the Update, more about E3) and he stated at the end of his statement(Because unless he says I can put his thought on E3 down, I can't. He did have positive things to say about it though.)

"About the update, I finished all the mecha abilities and finished their placements on the stage! The only things left are a few code-related tweaks and that's it. :D"
-Adrian
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Posted on June 12th, 2014 at 5:02pm in "Spring Update Preview : Mega Man Goes Shopping" #847 ( Edited : 2014/06/12 at 5:02pm )
Woah, SpinStrike, hold your horses. We don't know for sure. Now it's most likely tommorow, but don't get your hopes up just yet. But Adrian did tell me he just has to tweak a few things and it'll be done. So likely, but maybe, ya know?

Also, that picture is adorable, so props for that.
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Posted on June 12th, 2014 at 2:45pm in "The E3 Discussion!" #848
Continuing on Smash.....

Because of all the hype Nintendo has been getting, they sent a few demo copies to notable people. Did you ever think you were a casual gamer? Well, I don't think you're clueless.
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Posted on June 12th, 2014 at 1:07pm in "The E3 Discussion!" #849
I've had some first-hand experience with Mega Man, and I found he was a great character. Of course, he was no Meta-Knight but moved perfectly fine. Course, perhaps it's cause I analyze his moves and play out how he plays in my mind, and it just happened to pay off at the Demo at Best Buy.


To be honest, I think only Final Cutter is bad. As a professional Smasher, Stone works great defensibly and can take most attacks, and when your time is up, simply perform Final Cutter as fast as you can to stun your opponent. Works great. Although, Final Cutter has terrible damage output and knockback and as a recovery move, it's the worst, only next to Ike's.

Also, I feel Hungrybox was more chasing his opponent if anything. He made great use of Sky Suplex, especially in Punch-Out!!. I feel he only lost due to the cheap Sudden Death and because Zero Suit's range was much better. If anything, his opponent was really just using Smash Balls and the Laser beam to get by. In the Grand Finals, Hungrybox was definitely relying on skill, while Zero Suit just spammed a technique and bounced around the field. Effective, but there's a reason why people booed.

Anyway, I completely respect your opinion and I wanted to show my response. Not every character and strategy works for everyone, and everyone has a different voice on a subject. *Cue final chapter from Gigamix*
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Posted on June 12th, 2014 at 11:56am in "Spring Update Preview : Mega Man Goes Shopping" #850
June 10th FaceBook Post-"In progress screenshots of the new update - still need to update the placement of enemies in the background and flesh out their abilities, but otherwise we're almost done!"
Really the photo's are just the ones already seen here so nothing new...

However, did you notice some things in the Workshop picture?

Monkey Punch-Return Monking

Leap Frog-Ribitron

Elec Spark-Elec'n

Snake Shot-Petit Snakey

Power Spin-Spin Fiend

Nitron Bolt/Ice/Fire-Nitron

Magfly Missile-Magfly

Pins'n Needles-Needle Ned

My god, those puns are hilarious.

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Posted on June 11th, 2014 at 11:11pm in "Prototype Devroom : Game Suggestions" #851 ( Edited : 2014/06/12 at 12:04pm )
Changing Bossman post #147

After playing Power Battle, a much better move for Wood Man would be

Wood Roll-Wood Man moves at a rapid pace at his opponent. Now, the damage taken is on the User's defense, not offense. Since Leaf Shield increases defense, it would be a powerful pair. Types: Wood/Swift

Metal Man's "Room Change" is perfectly fine. This doesn't benefit Metal Man, but could help teammates like Wood or Hard Man. Types: Electric/ Cutter

Crash Avenger-Crash Man could use some Crash Bomb that explodes in one turn, depends on offense,.and grows in strength when a team member was defeated in the last turn. Types: Explode/Shadow

Quick Man's Quick Attack is also fine, but it will be Swift and Impact

Heat Man's is like Fire Chaser, but based on speed, being called Atomic Chaser/Tackle/Whatever... and having a Shield side type due to Heat Man's making of some sort of a fire shield. Perhaps we could change the second typing...Hmm. There must be a better side typing.... Perhaps Impact?

Air Man's will take two turns to attack, but gets a field typing as well, and the attack power is boosted if the field typing is also wind.

Flash Strike is fine once again and could be one of those moves with low power by itself but if every shot hits....
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Posted on June 11th, 2014 at 9:29pm in "The E3 Discussion!" #852
I wanted the Kirby player to use more Stone considering on how OP it is. Then again, he handled Sky Suplex expertly, which was probably why he got so far. Although, he definitely had the best skills of all the fighters.
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Posted on June 11th, 2014 at 2:16pm in "The E3 Discussion!" #853
For anyone who watched the Invitational Tournament,(Not going to spoil the winner, despite on how mad I am about that win)


Warning: Rant Alert

Was anyone else disappointed in the Mega Man player?(Yes, he did not win)
In my opinion, he was the worst player there. Relying too heavily on Flame Sword and Slash Claw. Ignoring an Assist Trophy right next to him that later gained multiple KOs, and not taking his chances by leading the players outside by damage or following then doing a Hard Knuckle, designed to be his Meteor Smash technique. The only way he got so far is because he was constantly fan-favorite due to being Mega Man. Hell, his only good moment was when he got the Smash Ball and we got to see his Final Smash(Hint, it includes Black Hole Bomb). Now he did not get much practice with the character true, but as you know about the whole Best Buy thing, I got my hands on Mega Man and he is easily accessible and would easily go into S-Tier! Seriously, he really is a "SUPA FIGHTING ROBOT"! Of course, had Hugs(the player) had more time to practice with Mega Man, I'm sure he would have done better, but the other players who used newcomers actually got pretty far by skill, not by favorites. He seemed to be a good player, but relied on moves that weren't "Smashing" techniques. He was even in stages that were great for his other, better moves!(Except the Punch-Out Stage) Anyway, I did like the tournament and enjoyed rooting for the Mega Man player, despite his shortcomings. Good luck to Hugs in future tournaments.

I however did not enjoy on who won due to how they won.
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Posted on June 11th, 2014 at 12:36am in "The E3 Discussion!" #854
Super Smash Bros has one more character to reveal......

Another 3rd-part character?!

Sakurai, Y U TAKE $$$ FROM ME?!
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Posted on June 10th, 2014 at 10:14pm in "The E3 Discussion!" #855
No. It's actually one of those sandbox games where you create everything.

If there was a Microsoft Smash, I think the roster would be lacking, due to almost no innovation in Microsoft's part.

Halo soldier
Banjo-Kazooie
Conker
Cole
Evil Cole
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Posted on June 10th, 2014 at 4:33pm in "The E3 Discussion!" #856 ( Edited : 2014/06/10 at 4:36pm )
Conker?! Yes, I've always wanted him to return after the dissapointment of Reloaded! Wait....DLC IN ANOTHER GAME?! WHY MICROSOFT, WHY DO YOU MOCK ME?!

*Talking about reveal of DLC in Project: Spark*
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Posted on June 10th, 2014 at 2:19pm in "The E3 Discussion!" #857 ( Edited : 2014/06/10 at 2:25pm )
@CHAOS_FANTAZY
I seriously recommend getting Kid Icarus Uprising. The dialouge in that game is oh so sweet and no character feels generic or uninspired. Honestly, the best part of the game is the interactions between the characters. The gameplay is fine, feeling like a cross between Zelda and Star Fox. I feel that if Ghirahim and Magolor don't have much moveset potential. Which Magolor would we use though, Good or bad? Not much going on either way. Still waiting for Meta Knight....

@Reisrat
I have no idea what can please you then. I feel pretty excited for the game info that was released. Mario Party 10 will be the game that ruins friendships for sure. Anyway, Doom 4 probably will be another letdown so don't get your hopes up. The first two are really the only ones worth playing, as they're the ones that revolutionized the shooter franchise.
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Posted on June 10th, 2014 at 1:46pm in "The E3 Discussion!" #858
But Wii U.... SF......

Here
22 seconds in, you'll see it.
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Posted on June 10th, 2014 at 1:45pm in "Mega Man Fangame Discussion" #859
Ah yes. Pfff.. Not exactly computer smart over here....

"Back when I was a young boy, dust was invented!"
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Posted on June 10th, 2014 at 1:01pm in "The E3 Discussion!" #860
I know there are people who missed out, so a recap channel for you! link

Of course, the surprise isn't as good....
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Posted on June 10th, 2014 at 12:15pm in "Mega Man Fangame Discussion" #861
Ah, sorry. I guess I wasn't exactly the right person to make a fan-game thread, due to my minimal experience with them.

That sounds like a good idea. She usually gives in to situation when I have evidence. Now I just to find the right time.....You always need to ask at the right time.....

How exactly would you insert the controller onto whatever you put it in. The model I have doesn't seem to have a SD card slot, let alone a controller slot.(Why do modern computers need to be so complicated?!)
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Posted on June 10th, 2014 at 12:00pm in "Spring Update Preview : Mega Man Goes Shopping" #862
"Hey again,

I finished all the ability animations for mechas last night, so all I need to do now is program the actual frames/actions into the abilities themselves (shouldn't take too long) and then I can take the site down and start updating! Still deciding if I should save it for Friday as I don't want there to be lots of bugs on a weekday when I can't fix them... We'll see.

Either way, he's another in-progress screenshot. Note that the Petit Snakey's in the background are just randomly placed and that will NOT be their positioning when the update is released - I just haven't gotten around to that part yet. :P

Image Tooltip

And this one isn't so much a preview as it's a window into my workspace for those interested:

Image Tooltip

:P"
-Adrian

And another Email.....

"Same deal with these two - they're in-progress:

Image Tooltip

Image Tooltip

That Monking R in the background does not have 4 arms, lol. There's just two sprites there overlapping each other that haven't been properly placed yet. :P"

-Adrian

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Posted on June 10th, 2014 at 12:30am in "Mega Man Fangame Discussion" #863
@CHAOS_FANTAZY
It's OK. I don't even know all the threads, despite constantly being online. The only reason why most people aren't commenting as much on the General thread is because most attention is on Development.

Also, I really tried to flesh it out, even including "All Fan-games", but it seemed no one was into it.

Also like Adrian, I don't like allowing things to be downloaded and my girlfriend(the other person who uses this computer) agrees. Should have seen her reaction to my downloading of Deathmatch.

Anyway, the only controllers that I use is my classic format controller(NES-types), GameCube for Smash, and Playstation controller because the Xbox controller despises me. I don't think keyboards allow my full gaming potential(no ROMS).

I prefer the arrow keys because WADS is too confusing for me. I'm clueless on computers :-P
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Posted on June 9th, 2014 at 9:46pm in "Mega Man Fangame Discussion" #864 ( Edited : 2014/06/09 at 9:49pm )
Excuse me CHAOS_FANTAZY, but I already made a thread very similar to this a while ago.

BTW, The Retro post is just a glitch, happens in almost all my personal messages.

Anyway, I don't like downloading foreign things onto my computer, plus playing Mega Man games on a keyboard is a pain!
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Posted on June 9th, 2014 at 3:12pm in "Prototype Devroom : Game Suggestions" #865
I can't believe nobody has suggested this before. Anyway, many problems that people talk about is not being able to defend yourself. We know StarForce will help as seen in the upcoming update. Perhaps in a future update, we could pick strategies that our player AI could use such as....
"Switch when things get heated!"

"Attack with your full force!"

"Defend and heal to the win!"

"Rely on speed and finish our opponents early!"

"[Insert type] to win!"

Bam. Diversity.
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Posted on June 9th, 2014 at 1:11pm in "Spring Update Preview : Mega Man Goes Shopping" #866 ( Edited : 2014/06/09 at 1:13pm )
Actually Tails, Needle Harry has been renamed Needle Ned and Peterchy has been renamed Ribitron for the Prototype.
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Posted on June 8th, 2014 at 11:52pm in "Spring Update Preview : Mega Man Goes Shopping" #867 ( Edited : 2014/06/08 at 11:56pm )
Email time. This is from Adrian, not me. So it's real.

"The weekend has come and gone and as you might have guessed I am still not done. >_>

I DID finish the sprites for all 24 (8 x 3) field mechas, and I finished 1 of their abilities, so I'm very close.

Image Tooltip

I hope I can have it ready by the end of Monday or Tuesday but I can't be sure. I absolutely will try though!

Sorry to everyone for the long wait and multiple delays - I just want it to be perfect!"

- Adrian

As you can see by the first sentence, it DID sound like he was planning to release this weekend. So, I was justified in my answer. Also, I can wait however long Adrian needs to finish the update as long as the goodies we've heard about are really coming. That's even how I end my emails!
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Posted on June 8th, 2014 at 9:09pm in "Spring Update Preview : Mega Man Goes Shopping" #868 ( Edited : 2014/06/08 at 9:18pm )
Sorry Brorman. I know he's human and all, but I was just asked for my guess on the release date. I suspected Saturday, as I remembered he said "release date" and "weekend", but my brain forgot this was last time. I wasn't trying to get anyone's hopes up. Two signs that it is Adrian

Quotes at the beginning and end of a statement/paragraph
A -Adrian at the end.

That is how you know that this is what Adrian stated and is planning to do. If you see none of this and a terrible joke, it's MegaBossMan. If you see a good joke, please call the police as I must be missing and/or dead.

What's the best get-well card? An Ace! Get it?

Terrible jokes aside, my guess is as good as yours.
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Posted on June 8th, 2014 at 9:04pm in "The punniest discussion in the world!" #869
Yeah, gonna have to X that one out. I didn't understand it. This makes your pun count Zero, I believe? Hey, don't get mad at me nor the Dallas Mavericks! They're still a good Basketball team, even if they have players that are kinda old. They need a doctor and a Cain!
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Posted on June 8th, 2014 at 2:54pm in "The punniest discussion in the world!" #870
Is it wrong I know all of those references? Anyway, let me try my take...on SpinStrike! Spin...Somthing....Spin..... Ehh, I got nothing. Anyway.......

If you're a fan of Hoenn, you might want to look at this.
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Posted on June 7th, 2014 at 12:22am in "Bragging about things that don't matter" #871
We already have something for that, It's called the "General Thread"! Anyway, I guess I liked the Avengers? Hyped for Guardians of the Galaxy and what shape or form Thanos will appear in?
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Posted on June 6th, 2014 at 7:14pm in "Mega Man Trivia Thread" #872
I've never that theory! Actually sounds quite possible. In the cameo, though...Why is Auto living near a dangerous infected criminal? And how is he watching something that happened mere seconds ago?!

Also another fan theory... Maybe Serges is Wily. In the Japanese version of X2, Serges's death statement says something like "To be killed by one of Light's...". Why would he care so much by being killed by Light's creation? How does he even know?! Another theory is that he's Issac, due to his intrest in Zero. Sigma also states he has a partner who hates X even more than him. What's most accepted is that Wily put his mind in the virus!
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Posted on June 6th, 2014 at 2:33pm in "Spring Update Preview : Mega Man Goes Shopping" #873
Don't worry Brorman, I'm sure Adrian will change it by or after the update!

Anyway, super excited!(What, do you guys always expect me to bring an Email?)
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Posted on June 6th, 2014 at 1:16am in "Spring Update Preview : Mega Man Goes Shopping" #874 ( Edited : 2014/06/06 at 1:34am )
" Do you hate how much I email you?  I'm sorry but I'm just excited to share what I've been working on.  :P
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In this screenshot you can see how the MM3 fields can be integrated into the game just like any other base field.  New fusion stars can be created using the fields, of course, bring the total number of possible stars to... 992?  I think that's right.  Make note of the specific fusion fields that appear in my save file, specifically the Power Collider field.
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In this screenshot we see the new player battles missions but under someone else's username - Trouble Bruin.  As you can see, my player data appears on the Power Collider field from the screenshot above. This is because the fusion field your player data appears on is now directly controlled by which fusion fields you have for that player in your save file (one of the four, randomly).  You can also see that I have a +590% starforce boost that will work exactly as you'd expect in battle (making my player data rather difficult).  Also make note of who is on my team.  I'm no Megabossman, but I do have several Level 100 robots... so why would a new, level 10 Gemini Man appear first in my party?
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Robots can now be marked as "favourites" simply by clicking the heart icon under their mugshot in the robot editor. This status can be toggled on and off easily, and has relatively little effect in-game, but favourites benefit from other perks.  On the robot select screen, favourite robots always appear first, and the same is true for player battles.  Robots that you have marked as favourite will take precedence over all other robots, and "then" level is considered afterward.  Also note that you can now sort robots in the editor by level"and" number.  :)
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Lastly, your starforce panel will now show your total boost percent in the header, which is the same value that appears on the player mission as you've seen above.
With these extra control options, it should make player battles "much" more challenging and worthy of the battle points they yield.  Hopefully you all agree when the update is released.  ^_^
Well, goodnight.  Gotta work tomorrow.... but it's Friday!  :D
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MegaBossMan
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Posted on June 6th, 2014 at 1:13am in "Spring Update Preview : Mega Man Goes Shopping" #875
And here's another one of the newly starforce-boosted player battles. :)Image Tooltip
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Posted on June 5th, 2014 at 10:13pm in "Spring Update Preview : Mega Man Goes Shopping" #876
I apologized for revealing the photos too soon and I got a response that reminds you on how nice Adrian is. It doesn't contain much vital information but the new users need to know how nice Adrian is.

" No it's totally fine.  I was actually going to send them to you myself but then I didn't want to get anyone's hopes up before things were finalized so I held off.  Now that things have changes, I hope people are okay with all eight MM3 fields instead of just those six in the screenshot.  But whatever, the updated one shows what I'm working with now so it's a lot more accurate.  The shops have had a few small changes too, but you'll all see when it's done.  :)  But yeah, totally not mad at all.  As long as you guys are okay with it, I think seeing the development process (good and bad) can be a fun experience for everyone involved.  Thanks again for all your support and for keeping me on my toes! ^_^"

Even when I screw up, he's not mad!
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Posted on June 5th, 2014 at 10:12pm in "Spring Update Preview : Mega Man Goes Shopping" #877
And another Email bites the dust!

" Ah!  I see you found my in-progress screenshots of the database and shops and everything.  :P  Please note that a lot of details were still being worked on and he final product is a bit different.  Here's a more up-to-date screenshot of what I'm working with:


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Posted on June 5th, 2014 at 9:54pm in "Spring Update Preview : Mega Man Goes Shopping" #878 ( Edited : 2014/06/05 at 10:05pm )
" Hey!  
Yes, all the fields for "this update" are done.  The two fields you saw were "Crystal Catacombs" and "Gemstone Cavern".  They are not coming in this update but are planned to be released sometime in the (maybe far) future.  I have them entered into the database as placeholders for now in the same way that plenty of unfinished but planned robots appear in the robot database and the same for abilities.  They were initially going to be the "only" fields in the update along with the "Reflection Chamber" (for a total of three) because I thought a Crystal-themed update would be fun... but then I gave in and started doing ALL the MM3 robots instead, leaving  he other two will have to come in a future update.  Getting eight new stages is better then only three, right? :P  
On a related note, the existing "Crystal Cave" stage (Flash Man) has been renamed to "Photon Collider".  Because of the way fusion fields work, each area needs"two" unique words in their name yOuand Flash Man's had two words that (I think) were much better suited to other, crystalline robots (Crystal and Jewel).  I know the later two stages aren't released yet, but I'm trying to think ahead this time.  Naturally, the newly named "Photon Collider" got a"very slight" visual update to make it look more like a tube or tunnel or "collider "and the photon part is already represented by Flash Man himself.  Another stage that was renamed was the "Lightning Facility" which has been corrected to "Lighting Facility" because that makes fore more sense for the bulb-robot Bright Man.  All field and fusion stars will be automatically renamed, so no worries there. ^_^
As for the shop, I have no story-related reasons for them being there yet.  I just felt like they were the most natural choices for what they would be selling and buying from the player and then came up with (maybe temporary) reasons from there.  As I see it, Auto has made himself available in the prototype because he wants to help Light and has an eternal love of screws, Reggae is there because he wants to help Wily and he believes the elemental robot cores are a rare and potentially lucrative item, and Kalinka is there because she wants to help her father and wishes to study the effects of starforce energy and the relationship between battle fields and fusion stars.  The main thing to note is that these three characters are appearing in the prototype as avatars to help the players but are doing so remotely from the outside world.  Auto buys and sells screws and regular items (you can finally do something with your 99 energy capsules!), Reggae buys cores (with at starforce boosted prices!) and sells support abilities (no more battle point unlocks...), and Kalinka buys field/fusion stars (for a pretty penny) but sells new battle fields (MM3!).
Once this update is out, I'd like to crowdsource a better narrative with the community and maybe reframe the game's world a bit.  The characters and themes and battles are already decided by the structure of the prototype itself - we just need to connect those game events to creative and easily understandable plot events.  I don't know exactly how yet, but I'm willing to scrap the current "story" entirely and start fresh if it works with the existing gameplay and characters.  Maybe the "prototype" was actually a joint project between all three doctors instead of just Light and Cossack?  Maybe in this future that we're creating there is an era of (temporary) peace with Wily finally joining the good guys in the name of progressing science?  It would make sense, given that both Light and Wily would go on to create X and Zero who share many similarities in design and AI potential.  Sometime after the plot of this game, Light and Wily could part ways again and/or work on their new AI projects in secret using the knowledge and technology created with the prototype.  And who knows what Cossack ends up doing?  Did we ever find out who built Axl?  Maybe Slur crashes a public battle royal instead of a science convention where the doctors test the capabilities of the prototype by means of a battle competition?  It would explain why all three appear in the game and why Cossack eventually battles Light.  Anyway, I have so many ideas and so many different things that would work, but it's going to take some time before we start worrying about story stuff again.  :|
Gotta go eat now, bye!"

-Adrian
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MegaBossMan
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Posted on June 5th, 2014 at 5:59pm in "Spring Update Preview : Mega Man Goes Shopping" #879
@Reisrat
Only time will tell.....

@Shadownnico
I think it's only because the new sections just required some new formatting. The robots thread also seems smaller.
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MegaBossMan
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Posted on June 5th, 2014 at 4:35pm in "Spring Update Preview : Mega Man Goes Shopping" #880
Anybody notice the mysterious two uncompleted fields in the field database?
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Posted on June 5th, 2014 at 4:28pm in "Spring Update Preview : Mega Man Goes Shopping" #881
@TailMK4
*Points to the cores you need to eventually get, depending on how easy they are to get....."

Surely you don't need over 1000 stars? Perhaps Missiles can take a few sacrifices?
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Posted on June 5th, 2014 at 4:21pm in "Spring Update Preview : Mega Man Goes Shopping" #882
@TailMK4
But it seems the stars go for a lot of money in the "Black" Market. If you're ever low on screws.......
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Posted on June 5th, 2014 at 4:19pm in "Official Typos and Misprints Thread" #883
Quick Man

Defeat Quote: "Can you keep up with me!?!"
Dat punctuation though.....
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Posted on June 5th, 2014 at 3:48pm in "Spring Update Preview : Mega Man Goes Shopping" #884 ( Edited : 2014/06/05 at 4:00pm )
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Posted on June 5th, 2014 at 1:36pm in "Mega Man Trivia Thread" #885 ( Edited : 2014/06/05 at 1:48pm )
It's(been) Summer! Course, I still don't get off work......

Originally, Fire Man could melt ice.

In Mega Man Official Complete Works, Keiji Inafune stated that Heat Man was his favorite Robot Master from Mega Man 2, because he's such a "gimmicky" character.

In Mega Man: The Power Battle, unused sprites show animations of Heat Man lighting and smoking a cigarette. Maybe he isn't so kid-friendly after all.

Turbo Man is a Flame core.

Sword Man already had a template for him made for fan submissions. He was "Katana" Man.

The first episode of Mega Man: Upon a Star has several (over 20) fire robots called Magma Man that were created by Dr. Wily in Mount Fuji.

Solar Man apparently has no visible head in his sprite, along with red hands instead of white, and his feet are also red instead of white.

Pharaoh Man has the same signature pose as Drill Man. Does that mean they're the...same?!

The jewel on Flame Man's head is green, but due to color limitation of the NES, it is orange in his Mega Man 6 mugshot.
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Posted on June 5th, 2014 at 1:17pm in "Prototype Devroom : Game Suggestions" #886
@TailsMK4
I actually think it should be Offense and Support. I also believe we should switch Rush and Auto since in Power Battle, Auto assists you and Rush attacks for you.

Also, unlockable characters would be pretty cool. I do think that using "smaller huge" characters isn't the best idea, since Bosses will come one day.
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Posted on June 5th, 2014 at 1:20am in "Spring Update Preview : Mega Man Goes Shopping" #887
Yeah, going to have to agree with Tails(congrats on #1!). As much as I can't wait to play, I don't want to torture our ONLY game developer. Try not to push yourself the Sakurai way! Developing all workday just to develop on this game seems really tiring. Take as much time as you need Adrian!

I suppose my constant flow of questions don't help though...... Sorry bout that.
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Posted on June 5th, 2014 at 1:10am in "Spring Update Preview : Mega Man Goes Shopping" #888 ( Edited : 2014/06/05 at 1:56pm )
I asked him about if Mecha bios are allowed, and he responded.

"Hey, mecha bios sound fine.  Will probably have to add them post-update with the other stuff, but if the robots get bios I see no problem with the fields and mechas getting them too.  :P

Anyway, sorry it's taking so long, but here ya go (finally!) - the Magnetic Generator, an (oddly) missile type field with a high electric field multiplier.  
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Added a lot of extra colours to this one too - when I think of magnets I think of the colours red and blue, so I thought the field should better represent that.
Now I just have to do the mechas and the other stuff, but I imagine the mechas will take the longest.  
Oh, and I added a kind of easter-egg to the game.  You know how you can change your player fields and share them between players?  Well I made it so that the mission-select music changes based on which fields are present in that player's chapter two missions.  If you have all or mostly MM1 fields, it'll be MM1 stage select music, if you have mostly MM2, it'll be MM2 stage select, etc.  It sounds convoluted but it's actually pretty great once you get to play with it.  This of course means the MM3 stage select music will be accessible now, which is always nice.  ^_^
Anyway, goodnight - I'm going to try and have it done for this weekend (again) but we'll see..."
- Adrian

You have no idea how hard it is to copy and paste everything on an Android.
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MegaBossMan
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Posted on June 4th, 2014 at 7:33pm in "Now Character Bios" #889 ( Edited : 2014/06/05 at 1:55pm )
Course you can....for mechas. Can you do more than 576 fields?

Could you limit it to three sentences or less though? I don't believe any mecha has such an important role to have more.

Anyway, have plenty of the pie! There's enough for the whole website! 3.14somethingsomething

EDIT: Based on Adrian's new post, you can do fields too. I don't know how you're going to do 576 fields though.....Good luck?
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Posted on June 4th, 2014 at 3:30pm in "Prototype Devroom : Robot Quotes" #890 ( Edited : 2014/06/04 at 3:39pm )
I'd like to modify Slur. I know Fan-Characters are practically off the table, but I did notice Slur's inclusion. I'd like to redo it.

Start: "Fool! My power is beyond anything you know!"
Taunt: "The Master has seen the past, present, and the future!"
Victory: "Your attempts merely delayed your end..."
Defeat: "Perhaps this planet isn't as weak as we first thought...."


I think that's it for the quotes revision. The update is coming soon and I think all the other quotes are fine.
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Posted on June 4th, 2014 at 1:13am in "Mega Man Trivia Thread" #891
Hilarious how Metal Man is murdered easily by his own weapon. The same goes kinda the same for Megs the Man 3.

Also in Megs 3, the Doc Robot's weaknesses might seem...strange.(Air Doc Robot Man- Spark Shot and Magnet Missile)
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Posted on June 3rd, 2014 at 7:49pm in "Official Question and Answer Thread" #892 ( Edited : 2014/06/03 at 7:50pm )
Disco-Fail 2 different missions in Wily's story

Rhythm- Fail 3 different missions in Cossack's story
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Posted on June 3rd, 2014 at 2:17pm in "Now Character Bios" #893
A better version for Bass.

"First created to scrap Mega Man, reproductions of this unit came quick, due to this robot's extreme power and their amazing battle sense. This unit has the Bass Buster, a dashing technique, a copy chip and some even have a Super Adaptor, allowing them to fuse with their Support Unit. Although the Bass unit has incredible power, commanding this unit is almost impossible. They're reckless and do whatever they please, and sometimes this leads to attacking their own doctor! Even though the Bass unit is hard to control, they are still an asset in battle...If they want to be."
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MegaBossMan
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Posted on June 3rd, 2014 at 12:30pm in "Back, Really." #894 ( Edited : 2014/06/03 at 12:44pm )
"If you want to introduce yourself, use the proper thread, and if you're just returning from a short absence we do not need a topic about it. We will know you are back simply by your participating in the other, allowed threads. Thank you for your understanding."-Adrian Marceau

From last time.

Sparkchaser, this has already happened. You can't just make a thread announcing your return. I don't know if you forgot, but you can't do this. Unfortunately, this thread will be locked by Adrian. Please don't be mad, it's the rules.

@Reisrat
If you look at the earlier posts in the Game Suggestions thread.
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Posted on June 2nd, 2014 at 6:06pm in "Spring Update Preview : Mega Man Goes Shopping" #895 ( Edited : 2014/07/25 at 1:31am )
True. To be honest, I like fighting him buster-only, just because his boss fight is pretty fun and I don't want to end it in two seconds.

EDIT: Oh my god. Just listened to Legend of Renegade's take on Mega Man 3 and I have to say that the new update will probably have the best music. Can't wait to hear this in the game, mowing down baddies!
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Posted on June 2nd, 2014 at 3:42pm in "Spring Update Preview : Mega Man Goes Shopping" #896
Well, actually the way I've seen is that players separate the chain into 2 weakness cycles. Similar, sure but not exactly the same.

Metal Man. Remember that whole 2-hit kill, despite his "real" weakness being Quick Boomerang? I understand though. By the way, the weapon that does the most damage isn't always the main weakness, as it also depends on the movement and functions of the weapon. Although, this weakness chart is still messed up, as if Needle Man's core type of cutter was effective against Spark Man, Shadow Man's Shadow Blade would also be effective, due to the dual type.

Actually, some Mega Man games do have sort of a Robot Master you should go after first and then proceed on which weapon is the best for the next. Mega Man X made Chill Penguin suck for a reason....
Anyway, I wasn't offended at all! Honestly, Adrian should just keep it the way it is, since it wouldn't make sense to continue on something that doesn't have a noticeable flaw, if any.
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Posted on June 1st, 2014 at 11:36am in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #897 ( Edited : 2014/06/01 at 1:50pm )
No, Reisrat's just joking. Adrian does have to pay for putting this website and the Prototype on though....
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Posted on June 1st, 2014 at 12:28am in "Spring Update Preview : Mega Man Goes Shopping" #898 ( Edited : 2014/06/01 at 6:05pm )
I was discussing moving the bio thread to Development and I got news.

"Hey, I'll add it to my list of things to do and move it once the update is complete. I definitely love all the quotes and bios you are doing and while they're not my #1 priority they will be done either by or shortly after the update. And about that, I have some... unfortunate news.

It's going to take a little longer - maybe an extra week at the most. I'm so sorry. I'm not done Magnet Man's field yet but it shouldn't take me too long once I start. Instead I spent today finishing other code/mechanic/feature updates that were necessary for the update to work properly.

Most of today was spent adding the Star Force mechanic to player battles and making sure they were both fair and challenging, and I was also fixing a lot of bugs that were caused when low-level players used the "Chapter Get : Player Battles!" password early.

Also, I was originally going to allow each of the three players to "equip" any eight of the 30+ items, and then only allow those to be selected in battle, but instead I've made it so that every single item is accessible from the battle menu at all times (which is pretty great).
Things I still need to finish before I can launch the update (and very rough estimates of their time):

1. Finish Magnet Man's field (1 hour)
2. Finish support mechas for all eight fields (4 hours)
3. Revise how robot cores work (I think I have a better idea than what's implemented now).... (1 hour)
4. ...and introduce something along the lines of "mecha shards" to act as lesser-versions of the cores (dropped by mechas) (3 hours)
5. Add finishing touches on the shop and the unlock order of the different sections (1 hour)
6. UNLINK the three player's mission unlock sequence - it's annoying having to go back and forth for new players (1 hour)
7. Add in the upvote/downvote functionality to either posts or players themselves (still deciding) (1 hour)
8. Remove all debug and admin notices/messages/test-values/etc. (1 hour)
9. Download and convert the last few new music tracks for the game and link with appropriate fields (1 hour)
10. Update the robot database with new bios and quotes from the community submissions (2 hours)
11. Update live databases with additional fields and structures (1 hour)
12. Miscellaneous other finalizing (4+ hours)
13. Take the website offline temporarily and back up all saves and user data before update (1 hour)
14. Delete all website functions/classes/cached-data and upload all the new files and assets in their place (2 hours)
15. Run the admin update script to process and patch all existing save files with changes (1+ hours)
16. Update player/robot/field/ability index and database cache (1 hour)
17. Log into existing save files and test battle, shop, player/robot editor, etc. (1 hour)
18. Log into new save file and test battle, shop, player/robot editor, etc. (1 hour)
19. Fix miscellaneous bugs as they are bound to come up (4+ hours)
20. Let the game rest for at least an hour without any users logging in, just to make sure server doesn't explode (1 hour)
21. Reopen the game and allow people to log in and experience the new update, watch for issues (????)

There are likely some key things that I'm forgetting and will have to be factored in, and some of these may end up taking less OR more time, I just never know. Anything else that's not mandatory will have to wait until AFTER the update is online and be released in the weeks following. I'm so sorry this is taking longer than expected but I promise it will 100% absolutely be worth it. The game is finally reaching a point where it can move forward without any more dramatic changes, and that stability will allow more frequent and more substantial CONTENT updates instead of always bug fixes and mechanics tweaks.

Thank you all so much for waiting and please continue to enjoy what's here until the update is actually done. Until next time...."

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Posted on May 31st, 2014 at 9:58pm in "The punniest discussion in the world!" #899 ( Edited : 2014/05/31 at 10:00pm )
If I was a woman, I'd be attracted to Magnet Man. He seems to be kind of negative, but I'm positive I could change him. Maybe reverse his polarity. Opposites do attract after all.
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Posted on May 31st, 2014 at 9:44pm in "Spring Update Preview : Mega Man Goes Shopping" #900 ( Edited : 2014/05/31 at 9:48pm )
@Reisrat
Wasn't that cheesy but nostalgic 80s Turtles still running around 3's release? Honestly, nothing really fits that level. Maybe "Lava Factory" would work? Nah!

@SpimStrike
How did you get that without me noticing?! Surely a Master Thief! I'll ask you three times! I know you can't stand that!
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Posted on May 31st, 2014 at 3:11pm in "Prototype Devroom : Robot Quotes" #901 ( Edited : 2014/05/31 at 3:29pm )
Mega Water S. I'm giving him a Eastern European accent because too many robots are already Japanese.

Start: "I have come here for a newer life!"
Taunt: "You give me trouble! Shall I give punishment?"
Victory: "You have been spoiled! No mercy for you!"
Defeat: "This place too different! Ciao!"

New line for Commando Man's defeat quote.

Defeat: "WE HAVE A RENNEGADE! I NEED BACKUP!"

Next is Crystal Man. I didn't create the first, but I think it needs a modern revision. If the original author doesn't like it, we could always change it back.

Start: "Your demise is coming near....."
Taunt: "The future doesn't have good plans for you...."
Victory: "I was right! I mean, of course my predictions were right...."
Defeat: "My crystal balls! How am I supposed to scam anymore?"
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Posted on May 31st, 2014 at 2:01pm in "Prototype Devroom : Robot Quotes" #902 ( Edited : 2014/05/31 at 3:11pm )
Neptune
Start: "Robot, sorry to say this, but today's your rusting day!"
Taunt: "You ever swim in the Space Pacific Ocean?"
Victory: "Har, you've received a fate worse than scurvy!"
Defeat: "Well, fry me up cause nothing's worse than this!"


Saturn
Start: "Ring Ring! The call of your doom is here!"
Taunt: "No matter what you try, you can't escape!"
Victory: "Ugh! That took more energy than I thought!"
Defeat: "My ring! I put so much money into it!"
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Posted on May 30th, 2014 at 6:29pm in "Prototype Devroom : Robot Quotes" #903 ( Edited : 2014/05/30 at 6:46pm )
I'm going to say it right now. Tomahawk Man was really forced when I first did it.

Start Quote :
"Tomahawk head into battle to fulfil destiny!"
Taunt Quote :
"300 Feet, Tomahawk can hit from! Run before pain!"
Victory Quote :
"Tomahawk stop you from hurting clan!"
Defeat Quote :
"Tomahawk lied to! Tomahawk fail destiny...."

I was trying to make it so Tomahawk Man doesn't have a great understanding of English. I wouldn't assume a Native American-bot would have the best version of American grammar. Sorry if this offended anybody!

EDIT: From now on, two for one. Make sure you check back for edits!

Venus (Please read in your stereotypical mean Jersey guy voice)

Start Quote :
"Oh, I'm sorry! I totally wasn't busy, ya dimwit!"
Taunt Quote :
"Only being able to walk left and right makes my life a lot harder! Hate it!"
Victory Quote :
"Ya done?! Anyway, Time to wash my head! Ladeeda, ladeedo!"
Defeat Quote :
"Ya got me down and I'm dirty! Imma need a bath now, ya jerk!"

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Posted on May 29th, 2014 at 11:44pm in "Spring Update Preview : Mega Man Goes Shopping" #904
Ring Ring! I've called it once again!

"Here's another one, this time Spark Man's "Power Plant" stage. :D

Image Tooltip

I took a lot of artistic liberty with this one - the original stage's colours were way too monochrome and boring compared to current MMRPG standards so I decided to select colours that worked well for the theme and update the platforms a bit.

Also, the lights were very time consuming (but, again, totally worth it!). >_>"

Adrian
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Posted on May 29th, 2014 at 7:04pm in "Prototype Devroom : Robot Quotes" #905 ( Edited : 2014/05/30 at 6:36pm )
The next addition to the Quotes revision is.....Quint!

Quint
Start: "I'm certain this battle will be the one to change the future."
Taunt: " If I scrap you, will I disappear from the timeline?"
Victory: "Without you, I couldn't exist. I'll keep you around for a little longer."
Defeat: "This shouldn't have happened! My visit must have screwed up time!"

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Posted on May 29th, 2014 at 6:11pm in "Spring Update Preview : Mega Man Goes Shopping" #906
Latest news from the Adrian Express Train! Choo-choo!

"After reading the comments and considering everyone's opinions, I think I will keep him as-is and just make sure his field has a high electric type multiplier. Everyone is right about the distinct lack of missile core robots, so why not? I might have been overthinking the whole situation a bit too much. :P

Oh, and I just finished Shadow Man's stage:
Image Tooltip "

-Adrian
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MegaBossMan
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Posted on May 28th, 2014 at 4:01pm in "Important Announcement : Server Migration, More Temporarily Downtime" #907
Question? Is that a series? I would love to read a "Mega Solid" series. I mean, who wouldn't? No wonder Snake doesn't return in Smash...... Mega Man already is Snake!
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Posted on May 27th, 2014 at 8:53pm in "Spring Update Preview : Mega Man Goes Shopping" #908
Confusion at it's finest. Oh boy. This update just might have the most thought of all of them. X(

"Oh, I just saw the thread and read all the posts... Now I'm thinking Missile Core wouldn't be so bad. Oh my god I'm back where I started.

Well, I'll make a decision by the time the update is out, so stay tuned I guess. Lol. Either way I'm thankful for you relaying my info and getting people's opinions on the matter. :)

And just so you know, here are the names of all the fields coming in the update:

Reflection Chamber (Gemini Man / Crystal) *
Spinning Greenhouse (Top Man / Swift) *
Construction Site (Needle Man / Cutter) *
Rocky Plateau (Hard Man / Impact) *
Serpent Column (Snake Man / Nature) *
Power Plant (Spark Man / Electric)
Septic System (Shadow Man / Shadow)
Magnetic Generator (Magnet Man / ?)

I want to give you guys more information, but at the same time I don't wanna waste a moment of programming/photoshopping time, so I'm gonna go. Thanks again for everything! ^_^"
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MegaBossMan
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Posted on May 27th, 2014 at 8:32pm in "Spring Update Preview : Mega Man Goes Shopping" #909 ( Edited : 2014/05/27 at 8:37pm )
@Elecspark
You know me so well.

"(Talking about Magnet Core-type) I've been describing my predicament to various people over the last few days but none of them have any idea what I'm talking about or just don't get it. It is a very specific, very complex and honestly quite silly problem, but it was driving me crazy not having anyone to get an opinion from because I love this game and this project so much and I want it to be the absolute best it can possibly be. *deep breath* So yeah, thank you - I think I can move forward now without so much dread and just do it. Some ability combos might be kind of weird, but we already have that in spades (Guts Man with Oil Slider anyone?) so it shouldn't be so bad. :)

Anyway, here's the next preview - Snake Man's stage - the "Serpent Column" is done!
You have no idea how tedious it was animating those coils... >_> (totally worth it though!)

Image Tooltip

Thanks again, we're almost there!"

I think I just found my favorite field.....
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MegaBossMan
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Posted on May 27th, 2014 at 7:00pm in "Spring Update Preview : Mega Man Goes Shopping" #910
I don't know. You don't need to know anything! *Looks suspiciously across room* Who said Shadow Man even has a field?! *whispers* Elecspark, you can't foil my plans this time!

Nope. Just kidding. I actually do not have any more fields to show for now, nor do I have any info since last time. Anyway, can't wait. Everything that I have seen is making me more excited by the minute and I don't know if the Heart Attack in my chest can wait until then!
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MegaBossMan
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Posted on May 27th, 2014 at 6:27pm in "Spring Update Preview : Mega Man Goes Shopping" #911 ( Edited : 2014/05/27 at 6:29pm )
Yep. I'm generous. I will share with you another Email from Adrian. I can be so nice. I'M THE NICEST PERSON! HAHAHAHA.... Oops. MegaNotsoBossMan came out of the cage again. Excuse me while I deal with this.....

"Thanks for your posts and keeping everyone updated while I'm working. :)

About Magnet Man, whatever core I choose will affect many things going forward. One huge thing is that it determines which abilities Magnet Man can equip - does he really seem like a robot who's focus is missile-type weapons? If I make him earth core does it make sense for him to be able to equip rock and ground moves? The easier answer is electric, because it makes the most sense, but we just can't do that so long as Spark Man exists in the same game.

And then you have the fields. As much as I'm okay with having fields that don't match their robot master (as you mentioned with Bright and Ring) those two made sense, had their special weapon's second type match the stage, and - most importantly - did not duplicate field types found in the same game/cycle. This is important for balance, as each field I add into this game will dramatically alter the overall star force levels for represented types. Adding two of the same electric field types will overpower electric robots moving forward in the multiplayer - is that something we're okay with?

These are the things that cause the most mental anguish in my life now. Decisions about the elemental typings of a fan-made Mega Man RPG. I'm not sure how I feel about that. >_>"

-Guess who(Adrian)
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MegaBossMan
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Posted on May 27th, 2014 at 5:55pm in "Spring Update Preview : Mega Man Goes Shopping" #912 ( Edited : 2014/06/01 at 12:49pm )
Oh, by the way. Remeber when I said Needle Man was probably next? Someone pick up the phone. CAUSE I CALLED IT!
Anyway, here's the status of the fields. (No way official. Simply. Gathering what we know)

Needle Man: Done
Magnet Man: Next
Snake Man: Done
Gemini Man: Done
Top Man: Done
Hard Man: Done
Shadow Man: Done
Spark Man: Done

That's my guess, at the most part.
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MegaBossMan
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Posted on May 27th, 2014 at 5:02pm in "Prototype Devroom : Robot Quotes" #913 ( Edited : 2014/05/30 at 6:36pm )
Magma Man is next. The original was probably my worst work yet.

Start: " This volcano's going to explode!"
Taunt: "Getting hot? Maybe more flames might help! Hahaha!"
Victory: "If you can't handle the heat, stay out of the level!"
Defeat: "And here, I shall lay dormant....."
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MegaBossMan
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Posted on May 27th, 2014 at 4:33pm in "Prototype Devroom : Robot Quotes" #914
Overhaul to Wave Man. Doesn't feel right.

Start: "Hey! Who said you can come here?! Get away!"
Taunt:" On your foot... Sludge? That is the last straw!"
Victory: "Now to continue the peace....."
Defeat: " Darn! I got too close!"
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MegaBossMan
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Posted on May 27th, 2014 at 3:59pm in "Spring Update Preview : Mega Man Goes Shopping" #915
I got another Email after that one.......

"I've been thinking about it for days and I can't complete the update until I decide so I'm gonna make Magnet Man an earth core. MM3 has got the most messed up weakness cycle and robots of all the games, so it's been really hard to make things fit with the typing system of the RPG. Hopefully you guys understand. :(

So the plan is to have him change to Earth core with an Earth/missile weapon (Magnet Missile) and then his field will be earth as well but boost missile and electric attacks as well. And then in the future I'll give him an earth/electric attack to make it fair - maybe magnet pull or something?

We'll have to see..."
-Adrian
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MegaBossMan
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Posted on May 27th, 2014 at 3:55pm in "Spring Update Preview : Mega Man Goes Shopping" #916 ( Edited : 2014/05/27 at 4:20pm )
Wha? Wha you want? More news? Jeez, it's not like Adrian could just spew out infor.... Oh. New Email. You win this time.

"Hi again. I'm like 99% done with Snake Man's stage, just have to add some animation. In the mean time....

Image Tooltip

Image Tooltip

Also, I'm having a really hard time with Magnet Man. His stage is the Magnetic Generator but... Magnet Man is currently a Missile Core so that mean's his stage would be too, but that obviously doesn't make sense. You'd think I could just change Magnet Man to an Electric Core and everything would be easy, but Spark Man is already an Electric Core we we can't have two of the same cores in one game/set. This is why I made Magnet Man a Missile Core in the first place - to avoid overlap and match his Magnet Missile weapon - but now that I'm making his stage it just doesn't make sense to continue. :S The only other option I can think of is to make Magnet Man an Earth Core because magnets are minerals I guess and they're related to the earth...or...something? There aren't any other Earth Core robots in MM3 so it would work and I could maintain the weakness cycle, but is Earth too much of a stretch? What do you think? I'm running out of time to make a choice. >_"

-Adrian
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MegaBossMan
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Posted on May 26th, 2014 at 6:18pm in "Important Announcement : Server Migration, More Temporarily Downtime" #917
Adrian has already stated that it's most likely to come at the end of May(very soon!). Sorry it can't be your Birthday present, so early Birthday present?
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MegaBossMan
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Posted on May 26th, 2014 at 3:12pm in "Important Announcement : Server Migration, More Temporarily Downtime" #918
New email from Adrian. I hope this answers your question coolbie16

"Hi! I've finished 4 of the 8 but have also been doing a lot of other stuff in between. If I think I'm not gonna make it, I promise I'll let you know."
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MegaBossMan
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Posted on May 26th, 2014 at 2:23pm in "Important Announcement : Server Migration, More Temporarily Downtime" #919
Most likely end of May. Yes, just a little more.
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MegaBossMan
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Posted on May 25th, 2014 at 9:28pm in "The punniest discussion in the world!" #920 ( Edited : 2014/05/26 at 11:55am )
@Reisrat
Like a Toad Man? Anyway, anybody want to form a Trio? Trust me, it's going to be a "Trill"! That's a racial "Slur"? How?! How about I..... Brrrr. I felt a Chill Man. My blood's like Ice Man. I'm starting to see the "Frost Man" on my breath. Someone get me my "Top Man" hat. I need to leave. No...I see the Light! I hope that I can do the "Cossack" in the great beyond....

What? Why is it weird to Cossack in the afterlife?
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MegaBossMan
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Posted on May 25th, 2014 at 9:18pm in "Official Question and Answer Thread" #921
Yes, but they're probably going to get a "Classic" makeover. Techinically, that would still make them "fan-designs".
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MegaBossMan
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Posted on May 25th, 2014 at 5:55pm in "Official Player Introductions Thread" #922 ( Edited : 2014/05/25 at 5:59pm )
I'm happy hearing about players who joined through the wiki page. I worked out most of the page with Adrian improving it. I actually had to protest to keep the page on since there were "too many fan-games". Funny how long ago that was.
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MegaBossMan
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Posted on May 25th, 2014 at 12:26pm in "Official Question and Answer Thread" #923
@Fast Man
1. There's a chance......
2. They're part of a galactic council that involves the two Duos.
3. Adrian's fan-bots.
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MegaBossMan
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Posted on May 24th, 2014 at 7:55pm in "Regenerating robots..." #924
@coolbie
Here, read this or this. I'm pretty sure they stem from the same problem, so read them and see if any of those resemble your situation.
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MegaBossMan
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Posted on May 24th, 2014 at 7:36pm in "Regenerating robots..." #925
Mind going into depth a little more?
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Posted on May 24th, 2014 at 12:28pm in "Nintendo Wi-Fi?" #926
I think it's safe to assume there was a variety of reasons of why it was shut down. Although, didn't the Wi-Fi suck? At least for me. Anyone remember enjoying playing Smash on Wi-Fi?
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MegaBossMan
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Posted on May 24th, 2014 at 12:18pm in "Spring Update Preview : Mega Man Goes Shopping" #927
@Spike
I don't think you're alone with that notion. 55 comments and not nearly as much revealed in the "Mega-Nificent" update!
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MegaBossMan
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Posted on May 21st, 2014 at 7:50pm in "Spring Update Preview : Mega Man Goes Shopping" #928 ( Edited : 2014/05/21 at 8:50pm )
The Speculation Device is coming to us! What shall it say?

Nothing much this time. Did you notice the animated stars and constellations in Gemini Man's stage. The field is also from inside that stage, while the outside is actually the outer area you start at! Also, did anyone notice the tab in the original Gemini picture? One of the tabs was "Needle Man stage". I think we know who's going to be made next......

Top Man's clouds are animated. Also, the solar panels change various colors. Who knows how many colors there are?
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Posted on May 21st, 2014 at 7:34pm in "Spring Update Preview : Mega Man Goes Shopping" #929 ( Edited : 2014/05/21 at 7:38pm )
Guess what?

"Great job, and thank you again! I do feel bad about the quality of the last screenshot though, so I exported better, animated ones to make up for it. These two have already been uploaded for you, so all you have to do is post them. :)
Next time I take gameplay photos I'll send them to you directly and you can post them at your convenience. I've only completed two of the eight fields so far, but I've completed almost all other parts of the update and finally have a rhythm pushing me forward. I still plan to get this done by the end of May, but oh boy is it going to be tight! If only I could take a week off work JUST to work on the game. :P

Oh, and one more thing. I decided to scrap the Heart Tank item and it will not be included in the update. The mechanic it introduced just wasn't fun and negatively affected the flow of the game. Sorry to anyone who was looking forward to it, but many other items and features DID make it through and will absolutely take the game in a whole new direction. :)

Anyway, thanks again and look forward to more updates throughout the week!"

It came with images......
Image Tooltip This one is known as Reflection Chamber.
And.....
Image Tooltip This one is Spinning Greenhouse.

- Adrian
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MegaBossMan
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Posted on May 21st, 2014 at 6:33pm in "Spring Update Preview : Mega Man Goes Shopping" #930 ( Edited : 2014/05/21 at 6:35pm )
What do you mean coolbie16? Adrian took it on his phone, so the quality doesn't exactly do the photo justice.

Also the quote that came with the photo.
"Awesome, I'll definitely try.(Mega Man 3 bios) Thanks got updating the Wiki btw and keeping everyone in the loop. Sorry I didn't get a chance to reply to your image question yesterday but it looks like you figured it out. :)

Also, sorry for the crappy cell phone pic but yay Gemini Man's stage!"
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MegaBossMan
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Posted on May 21st, 2014 at 6:12pm in "Spring Update Preview : Mega Man Goes Shopping" #931 ( Edited : 2014/05/21 at 9:52pm )
What's this?
Image Tooltip

Is that a....stage?
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MegaBossMan
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Posted on May 21st, 2014 at 5:13pm in "Spring Update Preview : Mega Man Goes Shopping" #932
Wow. The speculation device never worked that well for me. There was a list by the players on who gets who in the Suggestions thread but I think that was just one big mess. MM9 for Light, 8 for Cossack, and 7 for Wily? I know 8 wasn't created by Wily so possibly Cossack gets them?
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MegaBossMan
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Posted on May 21st, 2014 at 3:21pm in "Now Character Bios" #933
Last Third number! Trust me, the spark is there!

Spark Man
"When Spark Man was first created, it was made to produce twice as much as electricity as Elec Man. Although they do have the energy, the scatterbrained Spark Man can't focus enough to bring it out. It does however have the Spark Shot, a pure ball of electricity that makes even the mightiest of foes tremble before it's power. They like fishing for Catfish and Electric Eels, due to the aquatic creatures' ability to release electricity. Spark Men are also very friendly and get depressed when left along for too long, but are very good friends to have. Even though they can produce a lot of electricity, their most powerful feature is their friendliness."
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MegaBossMan
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Posted on May 21st, 2014 at 3:10pm in "Now Character Bios" #934 ( Edited : 2014/06/01 at 1:00pm )
Only two left?! That didn't take long!

Snake Man
"A series made to explore narrow places, they didn't exactly enjoy the job. They found they preferred the adrenaline of battle and enjoyed doing that. They managed to have an easy time ambushing their opponent due to the Search Snake, a weapon that acts like a tracking device and also acts as a great device for spying! They are sneaky creatures that love cornering their prey, which the mighty giants, the Hard Men do not agree with. This makes the Snake Series frustrated but Toad Men always cheers them up, even though they don't exactly feel the same. The Snake Man series are tenacious opponents that aren't exactly fans of playing fair, but this seems to work in their favor."
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MegaBossMan
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Posted on May 21st, 2014 at 2:58pm in "Now Character Bios" #935 ( Edited : 2014/05/21 at 3:10pm )
Magnet Man sure is "attracting" me! Ha!

"The Magnet Men series were made to control incredible magnetic disasters if the occasion ever arrived. Although they were never able to fulfill that role, various doctors around the globe found a new use for them. They can fire the Magnet Missile, a horseshoe shaped object that can follow any robot to their doom. They can also attract robots to their position with their magnetic powers, but that requires heavy mastery of their powers. Magnet Men are also good in the field of management, but they have an abrasive personality and is considered to have no sense of direction. They also have to stay away from many electronic devices due to easily corrupting them. One notorious Magnet Man dated a Roll unit but unfortunately had a brief dispute with the Rock unit and it was forced to end the relationship. That Magnet Man then became the first country-singer robot."

Mega's reference......
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MegaBossMan
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Posted on May 21st, 2014 at 2:49pm in "Now Character Bios" #936 ( Edited : 2014/05/21 at 7:25pm )
Mega Man 3 is coming! Yay! But wait.....Doesn't that mean?.... I get off work early just to do more work......
Needle Man

"A series made to mine, it was taken to work for Wily's nefarious purposes. It's design was found useful for battle, and was modified for battle. Despite the 'Air-Man' type build, the series is quite light-weight and can jump to remarkable heights. It's main weapon, Needle Cannon is extremely fast and can pierce through 10-inch stone, making Needle Man's allies a little cautious of their placement around him. Needle Men can be overly-sarcastic and make a few too many puns, but taking the series for a injection usually shuts them up."
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MegaBossMan
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Posted on May 21st, 2014 at 2:26pm in "Important Announcement : Server Migration, More Temporarily Downtime" #937
I was being secrety for....secret reasons......

Spoilers included.
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MegaBossMan
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Posted on May 21st, 2014 at 1:21pm in "[closed] The Survey of MMRPG 2! Music!" #938
Just bumping the thread real quick.

The Wiki page now includes a section about new things coming in the update. Nothing we don't know already though.
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MegaBossMan
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Posted on May 20th, 2014 at 8:48pm in "Spring Update Preview : Mega Man Goes Shopping" #939
Time to summon the speculation device once again!

1.The first pic obviously shows off Top Man's stage. Apparently, the stage was completed twice. The flea robots are in the stage, as stated by Adrian.

2. I believe that's the demo being played there. Only three turns. Mega Man is obviously changing color. Light's house is not visible.

3. Mega Man was originally purple until the electric core affected him. Mega Man is also very "Powered Up" in his stats. The field multiplier also went up 1.0. Some Mets were already killed. The Time multiplier is also up, giving us evidence that Time Cores were used.
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MegaBossMan
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Posted on May 20th, 2014 at 4:59pm in "Spring Update Preview : Mega Man Goes Shopping" #940 ( Edited : 2014/05/20 at 10:12pm )
Man, FaceBook sure is getting a lot of attention. If only there was someone who could post the new pic on FaceBook, making it easier. Oh wait......

This too

And the last.....

Now if only I could post a pic a day like Brorman did for "The Meganificent Update". It might reveal too much.... I'll just try to put the Facebook ones on here as well!
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MegaBossMan
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Posted on May 20th, 2014 at 4:07pm in "Important Announcement : Server Migration, More Temporarily Downtime" #941
Honestly, the only problem I have with the update is the impending "Train Mega Man 3 to level 100!". After not grinding for so long, it feels weird. Might as well get back into it! Still super excited!

@TailsMK4
So does that mean the dual MegaManBoss is #1 or #2? Or is it a part of me? What if I'm the dual?! Am I the clone?! I guess I'm the ##### Snake of this game/every movie almost ever.

We all know TMNT is going to have clone turtles! Michael Bay would do it too!
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MegaBossMan
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Posted on May 18th, 2014 at 9:40pm in "Important Announcement : Server Migration, More Temporarily Downtime" #942
I love how Toastman is the go-to guy for coloring words! XD

Anyway, it feels weird that big info comes out first on the Facebook page and not on the community. Weird, but doesn't change much. Can't wait to change my avatar to Gemini Man!
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MegaBossMan
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Posted on May 18th, 2014 at 8:30pm in "Important Announcement : Server Migration, More Temporarily Downtime" #943 ( Edited : 2014/05/18 at 8:33pm )
You have to go [link] then without a space, put (website you want to put here). For link, you could use a different word. Just use the same format!

If you're talking about changing the colors.....
[word] {type} (No spaces remember!)
There's a little guide at the bottom that gives you the info.
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MegaBossMan
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Posted on May 18th, 2014 at 3:14pm in "Important Announcement : Server Migration, More Temporarily Downtime" #944
coolbie, could you post a link? I can't wait to see this.
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MegaBossMan
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Posted on May 14th, 2014 at 3:23pm in "Mega Man Trivia Thread" #945
Did you know Mega Man 9 uses some familiar themes?
The song that plays on the Main Menu is the music that plays on the Password screen in Mega Man 2.
The song that plays when Mega Man gains a weapon is similar to the theme from Mega Man 2.
The song that plays on the Wily Castle map is the music that plays on the Wily Castle map in Mega Man 2.
The game over theme from Mega Man 2 is reused for Mega Man 9's game over screen.
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MegaBossMan
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Posted on May 13th, 2014 at 7:52pm in "Password Prompts" #946 ( Edited : 2014/05/13 at 7:53pm )
You can also use copy shot to get other weapons! Yay! Isn't Mega Man 3 beautiful?
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MegaBossMan
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Posted on May 13th, 2014 at 4:00pm in "Password Prompts" #947
There already are some Mega Man 3 ones. Plus, you already can get the weapons ingame.
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MegaBossMan
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Posted on May 12th, 2014 at 6:40pm in "The Birth of Mega Man: Finale" #948
Someone had to be the Mega Man equivalent of the Hulk. Of course, there was another......

"Roll smash!"
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MegaBossMan
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Posted on May 11th, 2014 at 7:00pm in "Spring Update Preview : Mega Man Goes Shopping" #949 ( Edited : 2014/05/28 at 3:32pm )
@coolbie16
Please edit your posts if something you need to say happens a few minutes after you posted a comment already on the same thread.

Also.....
Pokemon Omega Ruby and Alpha Sapphire! My favorite generation is getting a remake!
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MegaBossMan
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Posted on May 11th, 2014 at 1:44pm in "Official Known Bugs and Issues Thread" #950
Players that are past the one thousand mark only have #1.... as their number.
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Posted on May 4th, 2014 at 8:38pm in "Official Known Bugs and Issues Thread" #951
Probably your connection.
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MegaBossMan
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Posted on May 4th, 2014 at 11:58am in "Prototype Devroom : Game Suggestions" #952
@Phantom Man They might be added. Bond Man already has quotes and a class.
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MegaBossMan
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Posted on May 3rd, 2014 at 4:38pm in "Official Known Bugs and Issues Thread" #953
@coolbie16
Just use the edit button instead of posting another post that fixes your mistake.
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MegaBossMan
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Posted on May 2nd, 2014 at 9:40pm in "Prototype Devroom : Robot Quotes" #954 ( Edited : 2014/05/03 at 4:41pm )
An overhaul to Hyper Storm H.
Start: "You wanna fight me? Ok, but I don't exactly see why....."
Taunt: "I'm hungry! I want some bacon...why you looking at me like that?"
Victory: "You're done for you.....You like my ears? Thanks!"
Defeat: "You lied to me! If I didn't fall for that move, maybe I could have won......"
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MegaBossMan
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Posted on May 1st, 2014 at 10:30pm in "Official Known Bugs and Issues Thread" #955
Why would my score at the top left just randomly turn to a telephone number?
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MegaBossMan
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Posted on May 1st, 2014 at 10:13pm in "Official Known Bugs and Issues Thread" #956
In the Prototype, my score is a Skype number.
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MegaBossMan
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Posted on May 1st, 2014 at 6:08pm in "Official Question and Answer Thread" #957
No. Sorry!
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Posted on April 29th, 2014 at 9:21pm in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #958 ( Edited : 2014/04/29 at 9:21pm )
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MegaBossMan
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Posted on April 28th, 2014 at 6:29pm in "[closed] The Survey of MMRPG 2! Music!" #959 ( Edited : 2014/04/28 at 6:48pm )
@spike
You can't just say all. Please pick one or don't cast your vote in that section.

EDIT: Thanks Retro!
Also, how can all of the boss themes be you favorite? Perhaps you need to be harder on those themes.
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Posted on April 28th, 2014 at 5:24pm in "Spring Update Preview : Mega Man Goes Shopping" #960 ( Edited : 2014/04/28 at 5:25pm )
Yashichi? It refills everything, by the way. It's also already in the game.

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Posted on April 28th, 2014 at 3:27pm in "Spring Update Preview : Mega Man Goes Shopping" #961
Just found new email from Adrian! I asked him about the progress so far.

"Slow and steady. Shop is done but I gotta create a few new items, mega/bass/proto's new colour-change feature is done, there are also several bugs I need to fix and then I have to decide whether I have time to add any new fields to this update, but we'll see. Sorry it's taking so long... Again. >_>"

Color change? Yeeeeeeeeeeaaaaaaaah boy!

I like that aspect in the Mega Man games.......
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MegaBossMan
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Posted on April 27th, 2014 at 7:39pm in "cant get past chapter four." #962
See? I told you! :)

Try to fight me? With the fighting mode? What did I do? X(
Anyway, you have to have similar robots to mine to fight me.
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MegaBossMan
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Posted on April 27th, 2014 at 7:33pm in "cant get past chapter four." #963
Make sure that you did for sure. You should be able to. Also, remember to capitalize your sentences please!
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MegaBossMan
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Posted on April 27th, 2014 at 7:30pm in "cant get past chapter four." #964 ( Edited : 2014/04/27 at 7:32pm )
You beat it with Light, Wily and Cossack? Check again if you beat it with all characters. There shouldn't be a problem. Also, if you post a glitch, put it in bugs, not general. Keeps it organized.
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MegaBossMan
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Posted on April 27th, 2014 at 2:42pm in "Prototype Devroom : Robot Quotes" #965 ( Edited : 2014/05/30 at 6:36pm )
They say that the first things the you create of something is special to your heart, but we all know that's an excuse to how BAD it is. For example.....
This is older Turbo Man

Start Quote : "You think you can catch me? I can go 200 mph!"
Taunt Quote : "How do you like my new sound system? Worth every dollar!"
Victory Quote : "You were only a little bump in the road!"
Defeat Quote : "Man, now I have to get to the repair shop!"

That needs an edit....
Start Quote : "Baby, I easily go over 200 mph. Are you scared now?
Taunt Quote : "When I compete in the "Battle and Chase", my sound system's gonna be booming!
Victory Quote : "I'm just a hunk of Burning Wheels, you speed bump! Calling it "Robot-necking"!
Defeat Quote : "I think I really need to call Repair Man right now...."

I kinda based it off a certain "King of Rock".....
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MegaBossMan
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Posted on April 27th, 2014 at 11:46am in "Official Player Introductions Thread" #966 ( Edited : 2014/04/27 at 11:47am )
@coolbie16
Mega Man Anniversary Collection actually has 2 arcade games. Besides that, welcome to the Prototype, our new users!
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MegaBossMan
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Posted on April 26th, 2014 at 11:49am in "Make-A-Moveset: What If..." #967 ( Edited : 2014/04/27 at 2:22pm )
Making your own character? Time to jump along! Yes, I'm totally creative for jumping with the band-wagon.

Name: The God of Bossing, MegaBossMan
Designation: DOG: 235.8 (Dat one guy)
Class: Kingly God Robot
Core Type: Copy

Energy: 100
Attack: 114
Defense: 67
Speed: 119

Quotes-
Start: "My alternate twin always told me 'Bossing is as the BossMan does.'"
Taunt: "And survey said....'Manticore'? What the hell does that have to do with this?!"
Victory: "This day will be remembered as the day Bison came to your village!"
Defeat: "Ugh.... I'll be back.....after these messages! Hi-yuck!

Weaknesses: Water, Shadow
Resistances: Flame, Time
Affinities: None
Immunities: None


Signature Moves-
Name: Confusion
Learned At: Level 1
Power: 10
Speed: 5
Energy: 1
Range: Select Target
Description: The user states multiple paradoxes and manages to turn the opponent's mind upside-down!" 'What would happen if you killed your ancestor before he had his child?!'

Super Serbian
Lv. 5
Power:N/A
Speed:N/A
Energy:3
Accuracy:N/A
Description: "The user gets fueled with rage and transforms into the legendary Super Serbian! They can only use this form for 6 turns....." 'I'm not a Saiyan, Siberian, or Scorpion, I'm a Serb......"

Movie quotes!
Lv. 7
Power:19
Speed:3
Energy:3
Accuracy:N/A
Range: Front Row
Description: "The user states many quotes, then grabs you then and watches Cast Away, Rocky 4, or Forrest Gump with you. Each movie changes with type: Castaway, Rocky 4, Forrest Gump

X
Lv. 10
Power: Insta-kill
Speed: 1
Energy: 10
Range: All
Description: “The user gets powered with rage, and then powers up power for 6 turns. A click is heard and the browser is....closed!" 'Raagh! I'm done! I'm tired of losing!"

Field-
Name: Da Park
First Appearance: ?
Primary Core Type: Nature
Type Multipliers: Naturex 5.0, Shadow
Description: The park in which the God of Bossing used to reside. Power emanates from the Legendary Play-ground and the President, Doc Louis can be seen training with his secret sister Little Mac. Terrible fan-characters(Mary Sues and Gary Stus) can be seen in the background, including....Kevin the Hedgeman!
Music:(Random) This one or That one
Mecha: (Added sometime later)



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MegaBossMan
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Posted on April 25th, 2014 at 4:53pm in "Official Typos and Misprints Thread" #968
Wave Man wants to fight!
"Please get away before I get angry!"
Does he really want to fight? Maybe re-word that first part?
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MegaBossMan
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Posted on April 24th, 2014 at 10:14pm in "What is this?!" #969 ( Edited : 2014/04/24 at 10:17pm )
Dastuffs is one of the new players that I just greeted. Also, what spammer?
I suppose this post is pointless to the bugs thread, but just bare with me for a little bit; I really want to find this out :P

EDIT: Retro, just personal message me.
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MegaBossMan
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Posted on April 24th, 2014 at 9:39pm in "Prototype Devroom : Robot Quotes" #970
Strike Man's is cool and all, but I imagine he would "commentate" his plays.

Start: "Strike Man enters the game, eyeing his opponent...."
Taunt: "Strike Man is obviously going for the no-hitter, but for how long?"
Victory: "Three strikes! He's out of here!"
Defeat: "Ow! It seems Strike Man will be out for the rest of the season!"
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MegaBossMan
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Posted on April 24th, 2014 at 9:34pm in "What is this?!" #971
I kinda imagine the "Retro fake" to be stereotypical Italian...XD

Anyway, how did he get on that thread? This actually happened before in the bugs thread, but never before that. Strangely, it only affects Retro. Even weirder is the dates!
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MegaBossMan
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Posted on April 24th, 2014 at 7:13pm in "how to get shadowman" #972
That's cause you joined before I started doing that.
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MegaBossMan
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Posted on April 23rd, 2014 at 9:34pm in "how to get shadowman" #973 ( Edited : 2014/04/23 at 9:37pm )
Basically most users have asked that question. I think Imma just start putting that in the greeting messages XP
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MegaBossMan
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Posted on April 23rd, 2014 at 7:09pm in "how to get shadowman" #974 ( Edited : 2014/04/23 at 7:10pm )
All Robot Masters will be playable when everything about them is done. Also, if you post a comment RIGHT after you post another, just press edit.
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MegaBossMan
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Posted on April 23rd, 2014 at 7:04pm in "how to get shadowman" #975 ( Edited : 2014/04/23 at 7:05pm )
It was a error. You can't play as them yet unless you're Adrian.
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Posted on April 23rd, 2014 at 6:02pm in "StarForce Character!?" #976
What? Mind explaining a little?
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Posted on April 23rd, 2014 at 3:23pm in "Gold BassCross in BN5DTDS Colonel" #977
You better have beat the game before you used the replay! Cheating ruins the fun!

Nah, I don't care. It's better if you beat it fair and square the first time though......
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MegaBossMan
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Posted on April 22nd, 2014 at 9:25pm in "Fight Club! Talk about hypothetical battles!" #978
Since I have no clue on who "Zeratul" is, Imma say Bass.

Also, don't forget to vote in Retro Pikachu's quiz!
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Posted on April 22nd, 2014 at 3:34pm in "Password Prompts" #979 ( Edited : 2014/04/22 at 3:34pm )
But Disco is easy to get..... In my opinion, we should delete that password.
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MegaBossMan
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Posted on April 22nd, 2014 at 3:32pm in "StarForce Character!?" #980
@Bass.exe
Technically, there are Battle Network bosses.
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MegaBossMan
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Posted on April 21st, 2014 at 6:03pm in "Official Known Bugs and Issues Thread" #981
A bug I like to add.

Personal messages don't always show up. I sometimes have secret messages that I find weeks after.
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MegaBossMan
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Posted on April 21st, 2014 at 6:00pm in "Music for this game? (interested about a few songs)" #982
PrincessZelda or Adrian?
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MegaBossMan
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Posted on April 21st, 2014 at 5:13pm in "Prototype Devroom : Robot Classes" #983 ( Edited : 2014/06/20 at 1:48pm )
Although Ring Man's is cool, that's not what he does.
Ring Man: Ring Combat Robot
"Ring Man was created by Dr. Cossack as a police robot to counteract the increasing amount of crime involving robots, having enhanced abilities to be able to deal with a wide variety of robots. His main weapon, the Ring Boomerang, was design with a ring shape to make it easy to hold and avoid fatally injuring human culprits."
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MegaBossMan
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Posted on April 21st, 2014 at 4:15pm in "Music for this game? (interested about a few songs)" #984
Somebody would have to ask permission first.
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MegaBossMan
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Posted on April 21st, 2014 at 4:05pm in "Prototype Devroom : Game Suggestions" #985 ( Edited : 2014/04/21 at 4:45pm )
What about Special Dialogue? As in......

Proto Man to Mega Man
Start: "Let's see which of us father made stronger! "
Victory: "Your trust is holding you back from defeating me...."
Defeat: "Maybe you are the superior model, Mega Man..."

Mega Man to Proto Man
Start: "Proto Man, what are you doing?!"
Victory: "I really didn't want to do that to you....."
Defeat: "You did really good, Proto Man....."
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MegaBossMan
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Posted on April 21st, 2014 at 3:50pm in "Ghost of Japan !" #986 ( Edited : 2014/04/21 at 3:56pm )
Please don't randomly post on a bug thread. Not cussing would also be preferred.
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MegaBossMan
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Posted on April 20th, 2014 at 7:15pm in "Mega Man RPG prototype wiki page" #987
@Reisrat
I was considering you. but I thought I wait a little longer. I trust you so far! :)

Only a person of my generation can identify those songs! Hahahahahaha!
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MegaBossMan
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Posted on April 20th, 2014 at 3:55pm in "Mega Man RPG prototype wiki page" #988 ( Edited : 2014/04/20 at 4:11pm )
Does anybody remember the wiki page? I've edited it to include users who new people can feel free to talk and ask questions to. I sent a few messages to the people who I wanted to include. Thanks for being such a big help!

By the way, if you're not included, don't randomly add your name there. You need to have shown to me that I can trust you. I admit, I will add other users as time goes on, but if [insert name here] adds their name, I will delete it. Only I decide whose goes on the list. Unless Adrian says so. So then Adrian and I decide. Of course, I don't know if the credits page decides to. Of course, maybe the list can decide? Well, you get the message.

*silence*
Darn. I thought that was funny.
Psst, click the link above.
That's not funny considering my situation? What happened to comedy?! Dat's it, I'm done!
Ain't nobody got time for that link?
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MegaBossMan
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Posted on April 19th, 2014 at 6:21pm in "Official Question and Answer Thread" #989 ( Edited : 2014/04/19 at 6:22pm )
Wait, did you have 8 robots?
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MegaBossMan
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Posted on April 16th, 2014 at 3:21pm in "The Birth of Mega Man!" #990
In a game-sense, yes, but not so much for a story.
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MegaBossMan
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Posted on April 15th, 2014 at 9:51pm in "The Birth of Mega Man!" #991
I wasn't necessarily trying to recreate the story. It's more of an adaption then anything else.

> I decided to give that name due to it being the best name I could think of at the time. I still like it and probably won't change it.

> He also fought the 2 robots in Wily's first conquest. Plus, other sources also use that same explanation. Him "picking" it up randomly sounds stupid in a story sense.

> I never heard this before. I remember him given both the Buster and the Copy Chip. He was made as a lab robot, only given simple techniques(punch, kick)

> Would tiny buster shots and attacks really do much? Sometimes, canon should be twisted for better results.
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MegaBossMan
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Posted on April 15th, 2014 at 9:43pm in "The Birth of Mega Man!" #992
shrek ogre,Elecspark: Thanks!

shrek ogre: I really don't want to over-do the stories.
I'm going:1 and 2
3 and Super Adventure
4,5, and 6
7 and Battle and Chase
9 and 10
MMAB with some 8
V + killers
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MegaBossMan
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Posted on April 15th, 2014 at 3:45pm in "The Birth of Mega Man!" #993 ( Edited : 2014/04/15 at 3:48pm )
I said this was a sequel to another story I made in the prototype. Read the intro next time :)
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MegaBossMan
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Posted on April 13th, 2014 at 9:40pm in "Fight Club! Talk about hypothetical battles!" #994
Kinda surprised Charizard didn't win, considering his HUGE fanbase! I guess it goes to show that they don't allow opinions to triumph. Still miffed about Goku and Superman though.
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MegaBossMan
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Posted on April 13th, 2014 at 6:35pm in "Fight Club! Talk about hypothetical battles!" #995 ( Edited : 2015/01/16 at 7:34pm )
And not as spicy as it seems! Kinda surprised Charizard didn't win, considering his HUGE fanbase! I guess it goes to show that they don't allow opinions to triumph.
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MegaBossMan
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Posted on April 13th, 2014 at 3:30pm in "Fight Club! Talk about hypothetical battles!" #996 ( Edited : 2014/04/13 at 3:33pm )
By the way
link
Did you pick the best starter?
Some scenes contain blood.
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MegaBossMan
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Posted on April 13th, 2014 at 12:59pm in "Battle Music Bug" #997
I believe it's been reported before. It's just a minor bug though.
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MegaBossMan
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Posted on April 13th, 2014 at 10:25am in "Fight Club! Talk about hypothetical battles!" #998
@Toastman
I'm sure all of us have purposely skipped an enemy once in a while.
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Posted on April 12th, 2014 at 9:58pm in "Fight Club! Talk about hypothetical battles!" #999
@Retro Pikachu By that same logic, Mario can take down the entire Koopa Army.
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MegaBossMan
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Posted on April 12th, 2014 at 9:57pm in "Official Known Bugs and Issues Thread" #1000 ( Edited : 2014/04/12 at 9:57pm )


#17 Stormeaglex

2014/03/24 @ 20:24

189,246,149 BP

1 Mission | 1 Robot | 3 Abilities | 0 Stars

That seems right.
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MegaBossMan
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Posted on April 12th, 2014 at 11:09am in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #1001
Mega Man X is his name, but only a few individuals know about it.
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MegaBossMan
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Posted on April 11th, 2014 at 6:20pm in "Fight Club! Talk about hypothetical battles!" #1002 ( Edited : 2014/04/11 at 6:26pm )
Bass is an Anti-hero and those are always the cool characters. Look at Shadow the Hedgehog. and his huge fan-base!

An interesting theory I had. Bass has Bassinium in him, but it makes him NEARLY as strong as Mega Man. How? Being updated and having a better power source, should make him equal, if not stronger than Mega Man. Perhaps it hasn't shown itself it. Perhaps Bass needs a purpose to make the Bassinium activate. It's always been a thing about Bass and not having a purpose makes him weaker than he is. The purpose is probably the thing holding him back.

Also, I would use Storm Tornado to fight him.

Also, it's impossible to not get the leg parts(unless you use a password). Why? Were you challenging yourself? The dash is probably the thing that makes the X games most fun.
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MegaBossMan
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Posted on April 11th, 2014 at 5:49pm in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #1003
Is Vent or Aile a Mega Man? It would be like if you put Zero in there, just because the title is Mega Man doesn't exactly mean they are a Mega Man. Plus, the ones we see are often known as Mega Man. Never really see Vent for it. Of course, it's all up to your personal choice. :)
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MegaBossMan
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Posted on April 11th, 2014 at 5:37pm in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #1004
Model X is necessarily a TRUE Mega Man as the others. Plus, how would he make a buster shot? I think the Mega Man we have in the Final Smash are the only ones we need, the true Mega Men.
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MegaBossMan
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Posted on April 11th, 2014 at 5:10pm in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #1005
Yep. Look at this. LOOK AT IT! Sorry. I didn't mean it. Lately, I've been transforming into a colossal monkey. :(
link
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MegaBossMan
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Posted on April 10th, 2014 at 6:47pm in "favirote form in megaman zero 2" #1006
Ultimate form. It IS ultimate.
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MegaBossMan
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Posted on April 9th, 2014 at 9:21pm in "Official Question and Answer Thread" #1007
Which field did you use?
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MegaBossMan
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Posted on April 9th, 2014 at 5:08pm in "Prototype Devroom : Robot Quotes" #1008 ( Edited : 2014/05/30 at 6:37pm )
@Sunbeam
Is Gamma part of your fan-made game? Put that in What-if:Make a Moveset. This is official for the game.
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MegaBossMan
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Posted on April 9th, 2014 at 5:08pm in "Prototype Devroom : Game Suggestions" #1009
My ideas.

Bubble Man already has one.

Metal Man-Switches the room so faster robots are slower then slow robots.

Heat Man-What Spinstrike said about Atomic Tackle.

Wood Man- Has leaves fall from the ceiling while Wood Man falls near the opponent to stun them for a turn. The leaves strike multiple times for damage.

Air Man-Charges for a turn to make a junk tornado, which is wind and impact

Crash Man- Blows up part of the field, landing on the opponent(changes to type of field)

Flash Man-Freezes time and shoots multiple buster shots, hitting the opponent 7 times (if hits)

Quick Man-Charges at the opponent, acting much like Quick attack from Pokemon.

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MegaBossMan
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Posted on April 9th, 2014 at 5:06pm in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #1010
@Toastman
I already knew. I was trying to keep it a secret. No worries though.
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Posted on April 8th, 2014 at 7:34pm in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #1011
X is already in the game.....But when?
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Posted on April 8th, 2014 at 6:50pm in "favirote form in megaman zx advent" #1012
Model P. Just cause.....
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MegaBossMan
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Posted on April 8th, 2014 at 6:40pm in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #1013 ( Edited : 2014/04/10 at 7:22pm )
New Smash trailer!
link

Returning characters! New mechanics! Updates to pre-existing characters! Zero-suit and Sheik heavily changed! **** Man?! And Lucario......?

WARNING: Watch till the end!

MATURITY JOKE ALERT:People say that Ridley is too big, but look at Zero-Suit Samus........
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MegaBossMan
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Posted on April 7th, 2014 at 7:53pm in "New character, try to find him!" #1014
I would say my attempts to look funny blow up in my face.

And no. You can still try to find him, but I doubt it existed. Although would you really think a new character would be posted in general? I did you guys just trust me too much! XD "Keep MegaBossMan close, bt far away enough to not catch his cold."

Also, you dare say you can make worse quotes? You have no idea who you're messing with!
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MegaBossMan
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Posted on April 7th, 2014 at 7:34pm in "New character, try to find him!" #1015
Or did we never exist? And the character exists but not in our plane? Hmm?

Did I win the Stupid quote contest? Is it up with the greats?

" I always thought it would be on the roof of a Opera house......"
" I decided to look at the human anatomy and the Skulls Man really scared me. You can really see the difference between modern skulls and Pharaoh Man skulls. This one guy found one on a Dive Man. It was right next to a Toad Man. He needed a Drill Man to retrieve it."
" Hello everyone, Im glad that I "met" you. I am back to make a Splash Woman! Prepare to meet the Cement Man when I am done with you. My puns are like a Jewel Man,no? Its going to rock this page like a Tornado Man! Its plugged Man in! You know, My puns seem kinda Wily now. I guess I should make more Light puns now. Or should it be Hard Man and heavy? Hey-Oh!"
" Leedle-Leedle-Leedle "
" Heat Man! He's a guy who burns stuff with fire.(Duh)"
" Fire Man is on...something, fire. I don't even know anymore....."

I'm dumber than the average idiot!
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MegaBossMan
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Posted on April 7th, 2014 at 4:24pm in "Prototype Devroom : Robot Quotes" #1016
"if you saw gamma's quotes in "make a moveset", heres omega's quotes."

I don't believe Zero/Omega(whoever is the True Zero) is associated with a Gamma. Although, if he is from Zero, this is a classic RPG. (Unless they were some secret boss battles).
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Posted on April 7th, 2014 at 4:19pm in "Spring Update Preview : Mega Man Goes Shopping" #1017 ( Edited : 2014/04/07 at 4:21pm )
Perhaps the core could also/maybe boost a character.

EX: Crash Core boosts Crash Man's abilities.

I think it's more likely what Retro said, but since there's only three core types, it would only affect a small group. BUT they are the most important characters. Oh Adrian, your ways confuse me with your.....mystery. XD

Also, allowing only one item per turn definitely makes it more fair for the opponent, although I don't think that's going to help us.
I crack myself up with my terrible jokes. This is coming from the guy who made a "pun" thread. Now that was "punny"! No? I shouldn't have made that joke? Repeating everything you say is making it worse?
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Posted on April 7th, 2014 at 3:16pm in "Prototype Devroom : Robot Quotes" #1018
@Sunbeam
Who exactly is Omega? This thread is for characters within the game, or are likely to be added to the game. Anyone who isn't from Mega Man (classic) should be put in What-If: Make your own moveset.
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MegaBossMan
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Posted on April 6th, 2014 at 5:38pm in "[closed] The Survey of MMRPG 2! Music!" #1019 ( Edited : 2014/04/06 at 5:40pm )
I haven't seen anything of the sort, but I'll be sure to check it out. Although, I haven't nearly played as many fan-games, so you hold a special advantage there.
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Posted on April 6th, 2014 at 3:22pm in "Official Question and Answer Thread" #1020
Well, after you unlock the robots, you can use the copy shot to steal abilities such as Gemini Laser. You would need to fight someone like Gemini Man or at least the same core type, let them use the move you want, then shoot copy shot. :)
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Posted on April 6th, 2014 at 10:01am in "[closed] The Survey of MMRPG 2! Music!" #1021 ( Edited : 2014/04/06 at 1:47pm )
Can I have some cake?

Favorite MM Classic
Abandoned Memory/ Mega Man 10 Wily Stage 1: Easily the best. Whenever I hear it, I get chills up my spine.
Wood Man: The most underrated and catchiest tune in Mega Man!
Nitro Man: Catchy and fast! My favorite!

Favorite X Stage Music
Storm Eagle: Did you not see that coming?
Gravity Beetle: I don't know.....Just good.....SO close to putting LO or SM here
Boomer Kuwanger: By this time, you defeated 4 robot masters. That's half. This song makes you feel powerful and that you have a chance of beating Sigma!

Favorite Boss Music
Mega Man 10 Robot Master Battle: That intro.....
Mega Man X vs Zero X5: Why not?
Mega Man 3 Boss Battle: Amazing in every sense, slightly better than 6.

Favorite Soundtrack
Mega Man 10, Mega Man 2, Mega Man 3

Favorite music-related name
Blues: I like it, since Blues is the precursor to Rock....Get it?
Reggae: Does anybody remember him? I just like that name.
Rush: Named after a band nobody remembers! Secret reference!

Flash in the Dark and We are the Robots are PRETTY great too.

EDIT: CHAOS_FANTAZY, lots of people here haven't played as many fan-games as you! XD Plus, I don't think many fan-games represent the same feeling as the original, but whatever.
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Posted on April 5th, 2014 at 10:24pm in "New character, try to find him!" #1022
@TheDoc
I'm sorry it had to end this way. I always thought it would be on the roof of a Opera house......
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Posted on April 5th, 2014 at 2:56pm in "Player Battles" #1023
Adrian said it would be hard to program.
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Posted on April 5th, 2014 at 12:18pm in "Another teaser from the Pikachu" #1024
@Reisrat
Not yet. If this is a stupid quote completion, I'll win!
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Posted on April 5th, 2014 at 12:09pm in "Official Typos and Misprints Thread" #1025
Also, Blizzard Man's winning quote should be "O Canada! Our home and native land!" since O is used in the anthem instead of oh.
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Posted on April 5th, 2014 at 12:02pm in "favirote model in megaman zx" #1026
I don't really play ZX all that much, but I mean the one which has Zero's "soul" contained within it.
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Posted on April 5th, 2014 at 11:39am in "favirote model in megaman zx" #1027
Although I'm not a big fan of ZX, I would say Model Z, simply because it is Zero. Fusing with Zero always felt like I was continuing the war, since Zero was the last to fight.
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Posted on April 5th, 2014 at 11:01am in "Another teaser from the Pikachu" #1028
I assume it's something that you're going to do on the community? Some sort of interactive thing, we, the other members of the community help out with?
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Posted on April 5th, 2014 at 10:58am in "[closed] The Survey of MMRPG 2! Music!" #1029 ( Edited : 2014/04/05 at 11:00am )
@Shadownnico
Nope! It's something even more delicious! I've received a personal message as well, and it is something from "last time".
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Posted on April 5th, 2014 at 10:58am in "Another teaser from the Pikachu" #1030 ( Edited : 2014/04/05 at 10:59am )
I know what it is!

Wait, the two teasers are different things? I assume the other is "the thing" you did last time.
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Posted on April 4th, 2014 at 8:44pm in "New character, try to find him!" #1031
@Sunbeam
There are more things than just sprites that need to be done. (Field, moveset, mecha etc)

@Reisrat
Adrian can fight the same robots we can. The only difference is that he's unlocked Jewel Man, but nothing else.
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Posted on April 4th, 2014 at 6:12pm in "Prototype Devroom : Robot Quotes" #1032 ( Edited : 2014/04/05 at 12:07pm )
An edit to Slash Man as well, adapted from Gigamix.

Slash Man
START: "I'm Slash Man! Yeah!"
TAUNT: "Not bad, but your end is coming! Hahaha!
VICTORY: "You lose! Hahaha! I enjoyed that!"
DEFEAT: "You're out of your mind....."
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Posted on April 4th, 2014 at 3:03pm in "New character, try to find him!" #1033
I actually posted it was fake at the end of Fools, but no one noticed......
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Posted on April 4th, 2014 at 1:28pm in "Prototype Devroom : Robot Quotes" #1034
An edit for Centaur Man since it was SO amateur!

Centaur Man
START: I've already bet that I would win this fight!
TAUNT: I still have something up my sleeve! My winning move!
VICTORY: Bet you didn't expect that one!
DEFEAT: This fight took a lot out of me......
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Posted on April 4th, 2014 at 1:09pm in "What's your favorite X armor?" #1035
You could get all the armor pieces in any game after the first 8 stages.
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Posted on April 4th, 2014 at 11:07am in "Mega Man Trivia Thread" #1036
A few websites. Although it is common knowledge, you could use it. Some quizzes too!

link
link
link
link
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Posted on April 4th, 2014 at 11:01am in "The Visuals of the MMRPG Prototype - Characters - Needle Man" #1037
Funny how fast this topic turned into a general conversation thread.
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Posted on April 4th, 2014 at 10:52am in "New character, try to find him!" #1038 ( Edited : 2014/05/30 at 7:01pm )
Yes Retro Pikachu, it is Rock Man Shadow. Here's a gameplay photo.
Rock Man Shadow Gameplay photo



















It's Tingle from Legend of Zelda.

April Fools.

Sorry to everyone who went through 100 met battles, I didn't think it would get so popular. I did post on April 1st and I also put a comment that said it was fake, but people didn't see it. Good job, Toastman!
Sorry!
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Posted on April 4th, 2014 at 9:30am in "What's your favorite X armor?" #1039
@Reisrat
Technically, you can get the gold armor without cheats.
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MegaBossMan
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Posted on April 4th, 2014 at 9:24am in "New character, try to find him!" #1040
It might be Quint......

@CHAOS_FANTAZY
I forget about that. My favorite bios are the ones that reference something in the game, and Roll just might be my favorite.

@TailsMK4
That's what I would do.

@Toastman
Reisrat has him.
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Posted on April 3rd, 2014 at 6:37pm in "New character, try to find him!" #1041
Actually it was terrible, cause it isn't a joke. :)
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MegaBossMan
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Posted on April 3rd, 2014 at 5:06pm in "New character, try to find him!" #1042
Nope, not yet. You should receive a message.
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Posted on April 2nd, 2014 at 9:59pm in "New character, try to find him!" #1043 ( Edited : 2014/04/02 at 10:05pm )
@KRWizard
I don't know. All I know is Adrian said you can get him. Just use that!

Reisrat
That story was fan-made. However that character is around Lv. 100 and has plenty of stat boosts, so I guess you can use that. I've checked your account, and your data does have it. Don't tell anyone! Adrian made it so no one could see if someone has it.
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MegaBossMan
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Posted on April 2nd, 2014 at 9:55pm in "New character, try to find him!" #1044 ( Edited : 2014/04/02 at 9:57pm )
@Reisrat You won't get him until the next update. By the way, he's a support type, not an attacker. :P

Just check sometime Saturday.
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Posted on April 2nd, 2014 at 9:54pm in "New character, try to find him!" #1045 ( Edited : 2014/07/11 at 12:30am )
You'll simply just get a message and receive him when the next update comes. Not worth it, but feel free to try.

It all depends if you want a new character.
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Posted on April 2nd, 2014 at 9:50pm in "New character, try to find him!" #1046
When you finish the met mission, if you're lucky, a message will pop up. Don't focus too much on it though, because it will be added in another update. Do you really need to get it early?
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Posted on April 2nd, 2014 at 9:13pm in "New character, try to find him!" #1047
Yep! It will be hard to find him, but I'll reveal who it is.....at the end of the week.
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Posted on April 2nd, 2014 at 9:08pm in "New character, try to find him!" #1048
"Adrian said there's a .0000001% chance of him appearing in a certain level. If you replay the met mission multiple times, you might find him. I know who it is, but can you find him? Trust me, it's worth it."-From the article
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Posted on April 2nd, 2014 at 4:49pm in "Prototype Devroom : Game Suggestions" #1049
Perhaps a spoiler button?
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Posted on April 2nd, 2014 at 4:41pm in "Mega Man Trivia Thread" #1050
Ironically, Cut Man, a lumber-cutting robot, is weak against the Leaf Shield, Wood Man's weapon, in Mega Man: The Power Battle.
Also, interestingly enough Plant Man is weak to Gyro Attack in Mega Man: The Power Battle but in Mega Man 2: The Power Fighters Gyro Man is weak to Plant Barrier (Plant Man's weakness having been switched to Atomic Fire), so both bosses switch weaknesses between games
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Posted on April 1st, 2014 at 8:30pm in "New character, try to find him!" #1051 ( Edited : 2014/04/01 at 8:33pm )
He did send me gameplay pictures, but that's going to spoil the fun!
Also, he told me to wait till the end of the week.

He said the main reason was because of the 1000 player mark. He believes it calls for a new character.

EDIT: The first one. He wants it to be a "special" occasion for finding him.

HINT: It's going to be support-type!
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Posted on April 1st, 2014 at 7:40pm in "New character, try to find him!" #1052 ( Edited : 2014/04/01 at 7:41pm )
Ok, maybe the title's misleading.......

He's green and his time is now!

At the end of the week, you'll know who he is........
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MegaBossMan
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Posted on April 1st, 2014 at 6:51pm in "New character, try to find him!" #1053
I'll be giving hints on who he is. It's a he......
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Posted on March 31st, 2014 at 8:34pm in "Spring Update Preview : Mega Man Goes Shopping" #1054
Did you guys want an answer?

"I don't want to give too much away, but big changes are coming to the Life Energy stat in terms of how it's calculated. There's a reason you are not able to earn bonus stats for energy in battle, and that's because I knew it would be changing in the future. More information on how Heart Tanks factor into these changes will be revealed later..."
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Posted on March 31st, 2014 at 3:48pm in "Spring Update Preview : Mega Man Goes Shopping" #1055
I don't know if Adrian's ready to spill the beans, but I'll ask when I have time :)
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MegaBossMan
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Posted on March 29th, 2014 at 12:13pm in "Mega Man Trivia Thread" #1056
A website for trivia! Although common, there were a few I didn't know....maybe.

link
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Posted on March 29th, 2014 at 11:20am in "What's your favorite X armor?" #1057 ( Edited : 2014/04/04 at 9:30am )
Each armor has something I like, so I'll just do that.

X1-Classic
X2-Best design
X3-Best feel
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Posted on March 28th, 2014 at 8:03pm in "Battle Network?" #1058
The suggestions thread in development discusses it, I believe.
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MegaBossMan
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Posted on March 28th, 2014 at 6:42pm in "Battle Network?" #1059
Adrian said he only wants three players.
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MegaBossMan
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Posted on March 27th, 2014 at 2:41pm in "StarForce Character!?" #1060 ( Edited : 2014/03/27 at 2:43pm )
Ok. You see there's a galactic system of the Mega Man universe. One Solo, two Duos, and three Trios. Basically all of the fan-made characters are Battle Network based. You know who Duo is, right? Mega Man 8 character?
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Posted on March 27th, 2014 at 2:15pm in "Now Character Bios" #1061
Guts Man
"A series created for civil engineering, the Guts Man unit have incredible strength. With the Super Arm, they can pick up a huge object many times heavier than them. They also can throw their opponents across a Football field and still not break a sweat. Guts Men also are hot-tempered and are stubborn, although deep inside they're softies. They love karaoke and have a surprising singing voice. Guts Men may have muscles of steel, but they have a heart of gold. "

Ice Man
" Created to function under cold climate conditions, they have an advantage in the snow. Their Ice Slasher is a sharp piece of ice they release from their mouth. Ice Men are show-offs because they believe they're the coolest, and the admiration from Freeze Men don't help. They love snow fights and Winter, but hate Saunas. Whether they are the coolest robots are unknown, but the Ice Slasher is a good piece of evidence. "

Bomb Man
"To work in conjunction with Guts Men is the Bomb Men's duty, and they definitely help. Their Hyper Bomb is a bomb with a special material that blows up much larger than normal bombs. With this weapon comes great agility and jumping which helps in battle. They like Bowling and firework festivals, due to their obsession with bombs. However with the obsession with bombs come with great risk, and somehow they handle it like a pro."
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MegaBossMan
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Posted on March 27th, 2014 at 1:56pm in "Questions about the game" #1062
Answer time!

1. I don't understand. Non-fusion mission is every chapter except 4?
2. Go on the players tab and click on a field. Change it and your adventure begins!
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MegaBossMan
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Posted on March 27th, 2014 at 1:28pm in "Now Character Bios" #1063 ( Edited : 2014/06/03 at 12:14am )
Dive Man. With this, 4 is done.
"A series created to act as a submarine and catch fish, they are equipped with the Dive Missile. This is a missile that functions as an auto-locking missile that functions as well as water as it does on land. A design mistake in their body allow him to fire himself as a missile. Ironically, they get motion sickness easily and fitting with their naval theme, they're good listeners. They don't like pirates, putting them at odds with the Pirate Man unit. With their Dive Missile, they can always put up a good fight."

Flash Man
"A series created for combat, Flash Man has the Flash Stopper. This weapon can freeze time entirely which goes great with the Flash Men's rapid fire buster. Flash Men complain over almost everything, even though deep down they're benevolent leaders. They like cameras and baths, going as far to stop time just to extend a bath. They also wish they had hair, even though they could just ask their creator."

EDIT:
Bubble Man
"Being the first unit to be created for underwater use, the Bubble Man unit have great use in water. Even though the mystery on how to get them to actually walk on land remains, they found a way to mimic that ability even though nobody actually modified them to do that. Their Bubble Lead appears to be a harmless bubble, except for the fact that the bubble is made out of a dangerous type of lead. They are high-spirited, even though they're the butt of many jokes. They are lavish spenders and love hot springs, but when they see water pollution, they aren't going to stand there and look."
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Posted on March 27th, 2014 at 1:15pm in "Now Character Bios" #1064
Dr. Cossack

"Dr. Mikhail Cossack is a famous scientist known throughout the world from Russia. A long time ago, Dr. Cossack sent out 8 robots to destroy Mega Man, his colleague's own robot. As it turned out, Dr. Wily was manipulating Dr. Cossack by holding his daughter, Kalinka hostage. Mega Man saved the day and everybody lived happily. A few years later, Dr. Cossack helped Dr. Light by forming the "prototype" and together they managed to complete a beta version of it. The day they unveiled the "Prototype", disaster struck and they got split up."

Dr. Light

"Dr. Thomas Light is a famous scientist and is accredited for creating the first "living" robot, Blues. However, there was something wrong with Blues's generator and he left, while Dr. Light was left to mourn. He then created Rock and Roll and went on to make many others. After Dr. Wily started his quest to conquer the world, Dr. Light upgraded Rock to be Mega Man and continues to help Mega Man for his goal of peace. Lately, Dr. Light started working on a "prototype" with Dr. Cossack. When they unveiled it, disaster struck and they found themselves in a virtual world. How will they get out?"
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Posted on March 27th, 2014 at 11:18am in "Now Character Bios" #1065
Dust Man!

"A series created to function as a vacuum cleaner, their suction proved to be too much for casual use and often created a mess. They then focused their attention on fighting by sucking up objects to create a large ball and shoots it towards their opponents for large damage. Dust Men like to spring-clean, although because they use their suction to clean up, they have some bad breath. Dust Men have low self-esteem and think they suck, even though the only thing that sucks about them is their suction."
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Posted on March 27th, 2014 at 11:13am in "Spring Update Preview : Mega Man Goes Shopping" #1066
For the other pictures within the folder, nothing much has changed except visual effects and now there's ring throw. Also, how did Chill Penguin message you? Is Chill Penguin Adrian? Who knows?
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MegaBossMan
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Posted on March 27th, 2014 at 10:57am in "The Visuals of the MMRPG Prototype - Characters - Needle Man" #1067
Yes, I understand you. What games did you play?
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Posted on March 27th, 2014 at 10:31am in "Now Character Bios" #1068
Heat Man! He's a guy who burns stuff with fire.(Duh)

Heat Man
"A series created to fight, they can burn up to 12,000 with their Atomic Fire. They were created from Fire Man's plan, directly upgrading all his abilities. Scientist around the world are trying to upgrade Heat Man to have an Atomic attack, but nobody knows when it will be done. They don't care much for their work, but are carefree when doing so, although this may cause some accidents. They love summer barbecues, but dislike pools and ice cream. Heat Men are dangerously fiery and could definitely burn down an entire forest within a matter of minutes."
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Posted on March 27th, 2014 at 10:17am in "Now Character Bios" #1069 ( Edited : 2014/06/03 at 12:10am )
Fire Man is on...something, fire. I don't even know anymore.....

Fire Man
"A series first created to work at an incinerator at Waste Production facilities and steel mills, they found that their flames could incinerate many things. They used this knowledge to create the Fire Storm, the perfect match of fire and defense. After that, the Fire Chaser was created to chase down opponents much faster or slower then the unit itself. Although most beings with this knowledge would burn down things, the unit wanted to fix the crime-rate in cities, believing in the "flames of justice". They love camping in the summer, although they prefer to mope around on rainy days. Fire Men have found themselves with many units based on them, but can still keep up with their newer versions."

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Posted on March 27th, 2014 at 10:12am in "Field Star Screenshots! Show Your Star Force!" #1070
@Rhythm_BCA
As of now, there isn't a Crystal star to get. Also 300! I think we should make a movie quote, right? No?
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Posted on March 27th, 2014 at 9:55am in "Now Character Bios" #1071 ( Edited : 2014/06/03 at 12:09am )
Crash Man
"A series created to crash and clash, they are extremely dangerous. At first glance, one might suppose they are slow due to their "hands", but being based off the Guts and Bomb series make them extremely agile, powerful, and have a good defense. Their weapon, the Crash Bomber is a weapon that latches onto an opponent and explodes into a fiery burst. They are said to be obedient, but if something angers them, they can go into an extreme rage and can cause millions in damage. Crash Men are powerful fighters who have a weapon and a short temper to go with them. One rumor has been heard multiple times of a Crash Man who learned Top Spin, but that's only a rumor, right?"
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Posted on March 27th, 2014 at 9:54am in "Battle Network?" #1072
I don't necessarily think it could happen. Trust me, I like it, but this is a classic RPG. It would be pretty hard in the first place. Although maybe there are Battle Network Robot Masters.......
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Posted on March 27th, 2014 at 9:08am in "Spring Update Preview : Mega Man Goes Shopping" #1073 ( Edited : 2014/03/27 at 9:52am )
Speculation device, tell us what hidden details lie within the page......

Speculation Device: I shall grant your wish, mortal! Now let's see *puts on reading glasses*

The first picture!(Not the one MBM did). The credits have been updated! Instead of a link to click on to contact one of the special users, it tells you....the website! Everything else has been said!

The second picture! View profile is an option! Is Tom Hanks MegaBossMan? Find out on the next episode of something!

The third picture! There are pages!

MegaBossMan: Didn't Adrian already say that?

Speculation Machine: Maybe! How would you know?!

The last! It shows someone's points, their comments, and threads! Also, little markers to show someone's status in the game, I believe Energy Capsule for someone like MegaBossMan, and Yashichi for a user like Adrian.

I have granted all your questions, I shall take my leave. Farewell!

MegaBossMan: I could have said all that.......

MegaBossMan: *reading newspaper* Hello?

Speculation Device: Wait, I forget something. There's a heart on the item shop. Temporary health boost?
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MegaBossMan
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Posted on March 27th, 2014 at 9:03am in "Mega Man Trivia Thread" #1074 ( Edited : 2014/08/09 at 12:29pm )
When I first posted, it was usually stuff I knew and then I starting forgeting trivia and now I have to look it up on the wiki...... and then I just starting copying and pasting......
"I'm a nice guy.....and uninspired too!"
I guess it saves you from actually looking on the trivia 4 page......
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MegaBossMan
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Posted on March 26th, 2014 at 1:58pm in "Make-A-Moveset: What If..." #1075 ( Edited : 2014/03/26 at 2:24pm )
Instead of doing the next villain, Super Buu and going into the movie villains, I like to do Trunks. First up is the adult from the Future, Trunks! Future Trunks (未来のトランクス), referred to in the series simply as Trunks, is the Saiyan and Human hybrid son of Vegeta and Bulma from the alternate future. By the time Present Trunks was born, the timeline had been altered by Future Trunks' and Cell's trips to the past. Therefore, the two Trunks had completely different lives (as opposed to those who lived before the Time Machines arrived, they lived exactly the same lives as their counterparts until the point at which the two timelines diverge: three years before the androids arrived). Well-mannered, serious and very cautious, Future Trunks hails from an alternate timeline in which Android 17 and Android 18 murdered the Z Fighters and proceeded to create apocalyptic hell on Earth.[4] Future Trunks is trained by Future Gohan as a teenager, and becomes a gifted fighter, swordsman and a Super Saiyan; traits that aid him greatly in the battle against the Androids after traveling back in time in order to save his own future.[5]

Name:Trunks
Designation: ZFN:02
Class: Time-traveling swordsman
Core Type: Cutter

Energy: 100
Attack:96
Defense:91
Speed:113

Weaknesses:Copy,Space
Resistances:Impact,Freeze
Affinities:None
Immunities:None

Quotes-
Start:"I know exactly what I'm up against, and let me tell you, I'm not worried."
Taunt:"I can't find hope in the present, but if I change the past can I find hope for the future?"
Victory:"Well look, I better be off. My mom's worried sick about me."
Defeat:"Oh, fool! Of course! That's why father stopped getting stronger. And I just kept plowing forward. Like a stupid child.You can finish me if you want. I failed.

Signature Moves-
Dance of the Sword
Lv. 1
Power: 2x8
Speed: 7
Energy: 0
Accuracy: 96%
Range: Select
Description: "The user comes toward the opponent and slashes them!"

Masenko
Lv. 3
Power: 19x2
Speed: 5
Energy: 1
Accuracy: 91%
Range: Select
Description:" The user fires off an energy wave. They can also charge it to the Super Masenko for double damage!"

Finish Buster
Lv. 5
Power: 23
Speed: 4
Energy: 3
Accuracy: 100%
Range: Front Row
Description: "The user throws a ball of pure energy to strike the opponent!"

Burning Attack
Lv. 10
Power: 25
Speed: 2
Energy: 5
Accuracy: 99%
Range: Select
Description: "The user carries out a fast motion and shoots a blast of fire!"

Super Saiyan
Lv. 10
Power:N/A
Speed:N/A
Energy:3
Accuracy:N/A
Description: "The user gets fueled with rage and transforms into the legendary Super Saiyan! They can only use this form for 6 turns....."*

Super Ascended Saiyan
Lv. 15
Power:N/A
Speed:N/A
Energy: 4
Accuracy:N/A
Description: "The user ascends past Super Saiyan to a 1.5 state. Their attack and defense increase but their speed takes a bad hit!"

Super Saiyan 2
Lv. 20
Power:N/A
Speed:N/A
Energy:4
Accuracy:N/A
Description: "The user ascends past Super Saiyan and transforms for more stat boosts! They can only use this form for 5 turns......"


Cell Games Ring
Multipliers: None
Primary Core: None
Mecha: Cell Jr.
Description: A ring made for the Cell Games. They fight on the ring. In the background, you can see multiple blown-up tanks and plains....."
Music: link
Mech: Cell Junior

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MegaBossMan
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Posted on March 26th, 2014 at 1:47pm in "Now Character Bios" #1076
Since I'm listening to Wood Man's theme, here's Wood Man!

Wood Man
"A series made for combat, Wood Men have a special build, being made out of natural hinoki cypresses. Because of them being made almost entirely out of this wood, they have extremely hard defenses. This arises a problem however, as this material is very rare and heavy, setting back their speed. Their Leaf Shield is a shield made of leaf-shaped ceratanium that can be used to protect or fight for the Wood Men. They love nature, but have little tolerance for people who hate nature. Wood Men like to take hikes and also mountaineer in their spare time. One Wood Man is looking for the illustrious Bigfoot, but hasn't had much luck......"
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MegaBossMan
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Posted on March 26th, 2014 at 12:19pm in "Now Character Bios" #1077
Air Man is undefeatable, right? You guys must hate me now for saying that.......

Air Man
"A series only made for combat, the Air Man series has an unusual and intimidating style, being the first of many to use this look. This series attack by using wind, creating powerful enough wind to slash the opponent with the wind. They can also push back their opponents and powerful enough Air Men can create a tornado the size of a skyscraper! The Air Men are somewhat of an egoist and can talk for long periods of time that even auctioneers would find exasperating. They like wind-surfing and like to use a board called 'item-2" and also enjoys the Japanese card game Menko. Rumors have been going around about an Air Man who seems unbeatable...."
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MegaBossMan
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Posted on March 26th, 2014 at 12:17pm in "Mega Man Trivia Thread" #1078
How about I make up for my days and give you Mega Man 4?

◾The opening scene of the game shows Mega Man with blue hair, while the ending scene shows him with black hair. However, this might be due to color limitations with the sprites.
◾The Wily Machine in this game is the first of many to have the skull motif, a trend that is followed by all succeeding games' Wily Machines. This is also the first Mega Man game with the Wily Capsule as the final boss, which is used by Wily for the rest of the classic series.
◾This is the first game to feature a unique music track for the game's last boss.
◾Of all the classic Mega Man games, Mega Man 4 takes the longest time to fill the health meters for Mega Man and his enemies.
◾This is the first time Mega Man can charge his buster due to the addition of the New Mega Buster.
◾This is the first game where Dr. Wily tried disguising his intentions by making it seem as if someone else is behind everything.
◾This is the only game in the series to feature two water-themed Robot Masters: Dive Man and Toad Man.
◾Interestingly, when Dr. Wily appears after Mega Man destroys Dr. Cossack's machine, he teleports into the room, much like Mega Man and Proto Man, using Proto Man's teleporting sprite.
◾If the player looks closely when Mega Man is getting a weapon, at some part of the sequence, Mega Man's eyes turn orange instead of staying blue.
◾The eight winners of the character contest from this game received a golden copy of Rockman 4.[1]
◾It is possible for Mega Man to "kill" Dr. Wily after Wily escapes from his Wily Machine No. 4 in his escape pod by using the Rain Flush as seen in the video above. However, doing this will result in Mega Man getting stuck in Wily's chamber and the player having to reset the game.
◾Four of the Robot Masters share the same intro pose. These four are Toad Man, Bright Man, Ring Man, and Skull Man.
◾The theme that plays during the credits is a remake of part of the Mega Man 2 opening.
◾This is the first Mega Man game to have an introduction story with cut scenes.
◾This is the first Mega Man game with two boss castles, Dr. Cossack's and Dr. Wily's.
◾This is the first Mega Man game since the original where players can revisit Robot Master's levels.
◾This is the first Mega Man game to feature "hidden" paths that can be taken to acquire special abilities.
◾This is one of the four Mega Man games to have a fake final boss, the others being Mega Man 5, Mega Man 6, and Mega Man & Bass.
◾A possible reason why this game's setting took place in Russia, and introduced a Russian antagonist was because the year this game was released was the same year as the fall of the Soviet Union and the Berlin Wall. This probably green-lighted the idea of using Russian characters this time around.
◾Proto Man's whistle is missing when he appears after rescuing Kalinka.
◾There were a total of 70,000 boss character submissions for this game.

I'm a nice guy.....and uninspired too!
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MegaBossMan
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Posted on March 26th, 2014 at 12:07pm in "Now Character Bios" #1079 ( Edited : 2014/05/21 at 7:09pm )
Also, I'm putting a to-do list.
Dr. Light
Dr. Wily
Dr. Cossack
Mega Man
Roll
Proto Man
Bass
Disco
Rhythm
Cut Man
Guts Man
Bomb Man
Ice Man
Fire Man
Elec Man
Bubble Man
Metal Man
Heat Man
Flash Man
Quick Man
Air Man
Wood Man
Crash Man
Needle Man
Magnet Man
Gemini Man
Hard Man
Top Man
Snake Man
Spark Man
Shadow Man
Toad Man
Bright Man
Pharaoh Man
Ring Man
Dust Man
Skull Man
Dive Man
Drill Man

Enker
Punk
Ballade
Quint
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MegaBossMan
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Posted on March 26th, 2014 at 11:58am in "Now Character Bios" #1080
Drill Man is next to stage!

Drill Man
"A series made to make work easier in construction sites, they found that their drills also provide a great defense mechanism. Although they can't pick up materials, their Drill "hands" can manage to dip deep into the earth.....and on other robots. Their Drill Blitz is an attack in which they fire off drills toward the opponents, making it a versatile and powerful attack. Although being a hard worker, when they see an opportunity to rush through the job, they'll take it, even without making all the necessary calculations. Even though, most of the time this results in failure, one Drill Man found a gold mine, and another a hot spring!"
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MegaBossMan
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Posted on March 26th, 2014 at 11:56am in "Official Known Bugs and Issues Thread" #1081 ( Edited : 2014/03/27 at 9:01am )
I know everyone here probably knows this bug and it probably can't be fixed(or maybe it's not a bug), but when you log out, you don't log out on the leaderboard right away. It usually takes about 30 minutes for you to disappear from the leaderboard.

EDIT: Ok. I knew it was something like that, but it never hurts to ask. Unless you ask something rude, but I'm not getting into that. Or if you just say a statement instead of a question and it's....What am I doing?
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MegaBossMan
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Posted on March 26th, 2014 at 11:15am in "Prototype Devroom : Updates Queue" #1082
First Adrian has to fix the bugs and input some new robot masters. Just wait. I can tell it won't be long! :)
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MegaBossMan
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Posted on March 26th, 2014 at 11:13am in "Make-A-Moveset: What If..." #1083 ( Edited : 2014/03/26 at 1:58pm )
Next is the perfectionist, Cell! Cell (セル) is a major supervillain who comes from a future timeline in the Dragon Ball manga and the Dragon Ball Z anime. He is the ultimate creation of Dr. Gero, designed to have all the abilities of the greatest fighters to have ever inhabited or visited Earth; the result is a "perfect warrior", possessing numerous favorable genetic traits and special abilities. Cell is one of the few Red Ribbon Androids not directly completed by Dr. Gero; the others are Android 15, Android 14, Android 13, and possibly Android 8. Cell, Androids 13, 14, and 15's completions involve Dr. Gero's Super Computer.

Name: Cell
Designation:GST:02
Class: Engineered Bio-Android
Core Type: Copy

Energy:100
Attack:87
Defense:102
Speed:111

Weaknesses:Nature,Impact
Resistances:Freeze,Space
Affinities:None
Immunity:None

Quotes-
Start:"You fool! Don't you realize yet you're up against the perfect weapon?!"
Taunt:"I can promise you, you won't survive this next attack!"
Victory:"Oh. I only meant to warm up! Guess I overdid it a little...."
Defeat:"I cannot die! It is impossible! No!"

Signature Moves-
Kamehameha
Lv. 1
Power: 14x2
Speed: 5
Energy: 1
Accuracy: 91%
Range: Select
Description:"The user fires off an energy wave. They can also charge it to the Super Kamehameha for double damage!"

Death Beam
Lv. 2
Power: 17
Speed: 4
Energy: 1
Accuracy: 96%
Range: Select
Description: "The user extends their index finger to fire a beam."

Galick Gun
Lv. 3
Power: 25
Speed: 5
Energy: 3
Accuracy: 91%
Range: Select
Description: "The user fires off an purple energy wave capable of destroying a planet!"

Perfect Barrier
Lv. 5
Power:N/A
Speed: 4
Energy: 3
Accuracy: N/A
Range: N/A
Description: "The user creates a barrier to boost their defense stat!"

Big Bang Crash
lv. 10
P: 31
S: 4
E: 4
Accuracy: 90%
Range: Select
Description: "The user powers up a huge energy sphere and shoots it at the opponent!"

Solar Kamehameha
Lv. 25
Power: 40
Speed: 1
Energy: 5
Accuracy: 82%
Range: Select
Description: "The user fires off a Kamehameha capable of taking out a Solar System!"

Unforgivable
Lv. 80
Power: N/A
Speed: 1
Energy: 10
Accuracy: 100%
Range: All
Description: "The user inflates untill 8 turns, in which they blow up themselves and the entire planet! This attack results in a draw with a 50% chance of regenerating and winning! The risk is yours...."



Cell Games Ring
Multipliers: None
Primary Core: None
Mecha: Cell Jr.
Description: A ring made for the Cell Games. They fight on the ring. In the background, you can see multiple blown-up tanks and plains....."
Music: link

Mech: Cell Junior
From Dragon Ball Z
Cell Juniors (セルJr.) are the seven offspring of Cell. They are asexually produced from Cell's tail, through cellular mitosis.[1] According to Cell himself, each Cell Junior has his power and abilities.
Powerful mini-androids
Type: Copy

A: 60
D: 60
S: 60

Weaknesses:Nature,Impact
Resistances:Freeze,Space
Affinities:None
Immunity:None

Special Beam Cannon
Power: 21
Speed: 3
Energy: 0
Accuracy: 80%
Range: Select
Description: "The user puts their two main fingers to their head and then release a powerful piercing blast!"
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MegaBossMan
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Posted on March 26th, 2014 at 11:06am in "Prototype Devroom : Updates Queue" #1084
I emailed Adrian and he said

"To answer the question, I'm not sure yet. I've gotten past most if not all of the memory bugs and the game runs smoothly again on my PC and shouldn't cause anymore crashes on the server once I upload it, BUT there are still a few more things to clean up. Maybe another week on that stuff?




After that I'm going to try and fix all the OTHER bugs reported since then, or at least some of the easier-to-fix ones. That may take me another week or so. And then I want to finally upload all the new sprites that have been sent to me the last few months which may take another week.




Initially I wanted to have this done by my birthday (the 28th of this month) but it looks like it might not be ready until late April or early May. >_>




I'm so sorry everything is taking so long but I promise it'll be worth it eventually... Thank you all for baring with me - these server issues really caught me off guard and screwed up my update schedule. I guess I didn't program the game good enough to scale past 300 or so users, so the more players we get the more often it will crash until I upload the latest patch.




But yeah, anyway, thank you again and feel free to spread the word. At the very least you can tell them I'm TRYING to add the shop in this update but we'll see...."
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MegaBossMan
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Posted on March 24th, 2014 at 2:06pm in "Mega Man Trivia Thread" #1085 ( Edited : 2014/03/26 at 12:16pm )
Since I did Ring Man for bios, here's a piece of trivia.Ring Man appears as No. 28 (DWN-028) in the credits of Mega Man 4. This is Pharaoh Man's number, who appears with Toad Man's number, who appears with Ring Man's number.

If you like it, put a ring on it?
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MegaBossMan
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Posted on March 24th, 2014 at 1:56pm in "Now Character Bios" #1086
Ring Man(if you like it......)

"A unit created for combat, they have fast movement and can even stay in the air for a short amount of time. Their Ring Boomerang is a ring with the functions of a boomerang, launching and then returning to it's owner. It has incredible speed, penetration power, and can be thrown from any angle, making it an unpredictably powerful weapon. They are extreme strategists who are confident in their abilities and don't show mercy to enemies. They like the game Quoits but dislikes playing with children, due to believing they're all immature and annoying. The Ring Man unit are dangerous opponents and when they fight, they fight no-holds barred."
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Posted on March 24th, 2014 at 1:46pm in "Make-A-Moveset: What If..." #1087 ( Edited : 2014/03/25 at 12:56pm )
Next is Frieza, who exterminated almost all of the Saiyans! He sounds like a woman in the earlier English dub, and kills without mercy!
Frieza (フリーザ) is one of the most significant villains in the Dragon Ball manga and the Dragon Ball Z anime. He also makes appearances in several Dragon Ball Z movies, as well as Dragon Ball GT episodes. Frieza is a galactic emperor who runs the planet trade and is feared for his ruthlessness and power. He is the descendant of Chilled, the son of King Cold, the younger brother of Cooler, and the father of Kuriza. His name is a rephrase of "freezer."

Name: Frieza
Designation: GST:01{Galactic Space Threat}
Class: Evil Space Emperor
Core Type: Freeze

Energy: 100
Attack: 105
Defense: 97
Speed: 98

Weaknesses: Electric,Flame
Resistances: Impact,Space
Affinities: Freeze
Immunities: None

Quotes-
Start:"Why don't you just stand still... AND PERISH?!"
Taunt:"Ouch, that almost tickled."
Victory:"Maybe in whatever hole you crawled out of you were pretty tough... but you were no match for me. I am Frieza, the greatest in the universe!"
Defeat:"Mark my words, I'm not finished with you yet!"

Signature Moves-
Death Beam
Lv. 1
Power: 15
Speed: 4
Energy: 0
Accuracy: 96%
Range: Select
Description: "The user extends their index finger to fire a beam."

Death Wave
Lv. 3
Power: 24
Speed: 5
Energy: 2
Accuracy: 92%
Range: First three enemies
Description: "The user swings their hand to make a wave of Death!"

Death Ball
Lv. 10
Power: 31
Speed: 2
Energy: 4
Accuracy: 89%
Range: Front Row
Description: "The user throws a ball of ki to take out a planet with the size of Jupiter!"

You might not survive this....
Lv. 15
Power: 5x1-7
Speed: 5
Energy: 5
Accuracy: 85%
Range: Front Row
Description: "The user traps their enemy with a dark ki to form a ball and plays Soccer with the ball?!"

You're going to die by my hand!
Lv. 20
Power: 40
Speed: 4
Energy: 6
Accuracy: 95%
Range: Front Row
Description: "The user musters all their power and uses one final attack to end it all!"

Special Ablility-
Mecha Frieza
Description: "King Cold takes the user, and implants mechanical parts onto organic parts missing on the user. The user is revived with half health."


Namek
From Dragon Ball Z
Primary core: None
Field Multipliers: Space, freeze
Mecha: Krillin, Appule
Description: "Planet with calm farms and villages. After each turn, the field looks worse until after 10 turns, the field is falling apart with lava covering most of the background."
Music(random) link
link

Mech: Appule
From Dragon Ball Z
Appule (アプール) is an alien antagonist in the Dragon Ball series. He is a mid-ranking soldier in Frieza's army, with higher intelligence and power, above the unnamed Frieza Soldiers in ranks, but lower than Zarbon, Dodoria, and Cui.[2] Appule's name is a pun on the fruit "apple."
Weak Space minion
Type:Space

A: 45
D: 21
S: 31

Weaknesses: All
Resistances: None
Affinity: None
Immunity: None

Energy Ball
Power: 14
Speed: 1
Energy: 0
Accuracy: 87%
Range: Select
Description: "A small ball of energy is shot...."
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MegaBossMan
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Posted on March 24th, 2014 at 12:15pm in "Make-A-Moveset: What If..." #1088 ( Edited : 2014/03/26 at 4:49pm )
Next is Gohan!
Gohan (孫 悟飯, Son Gohan) is the first son of the series' primary protagonist Goku and his wife Chi-Chi, the older brother of Goten, the husband of Videl and father to Pan. Gohan is the first hybrid (half Human, half Saiyan) to appear in the series. He is named after Goku's adoptive grandfather, Gohan. Unlike his father, Gohan lacks a passion for fighting and prefers to do so only when the need to defend his loved ones arises.[2] Nevertheless, Gohan fights alongside the Z Fighters in the defense of Earth for much of his life. He eventually settles down with a family at the end of Dragon Ball Z, opting for the life of a scholar instead.[3]

Name: Gohan
Designation: ZFN:01
Class: Peaceful Hidden-Power Holder
Core Type: Impact

Energy: 100
Attack: 75
Defense: 119
Speed: 106

Weaknesses:Shadow,Space
Resistances: Electric,Freeze
Affinities: None
Immunities: None

Quotes-
Start: "I'm not the weak little kid I used to be!"
Taunt:"I don't like to fight... Like Dad does. I don't want to kill anybody. Not even somebody as awful as you."
Victory: "No, I've got to make him suffer some more."
Defeat: "Darn...I still can't get into fighting like I used to...."

Signature Moves-
Punch, kick combo
Lv. 1
Power: 7x2
Speed: 7
Energy: 0
Accuracy: 96%
Range: Select
Description: "The user moves at high-speed and combos the opponent."

Masenko
Lv. 3
Power: 19x2
Speed: 5
Energy: 1
Accuracy: 91%
Range: Select
Description:" The user fires off an energy wave. They can also charge it to the Super Masenko for double damage!"

Super Saiyan
Lv. 10
Power:N/A
Speed:N/A
Energy:3
Accuracy:N/A
Description: "The user gets fueled with rage and transforms into the legendary Super Saiyan! They can only use this form for 6 turns....."*

Super Saiyan 2
Lv. 15
Power:N/A
Speed:N/A
Energy:4
Accuracy:N/A
Description: "The user ascends past Super Saiyan and transforms for more stat boosts! They can only use this form for 5 turns......"

Mystic Unlock
Lv. 28
Power:N/A
Speed:N/A
Energy:5
Accuracy:N/A
Description: "The user gets Elder Kai to unlock his potential, making him on-par with a Super Saiyan 3! They can only use this form for 4 turns...."

Burst Rush
lv. 28
Power: 40
Speed: 5
Energy: 5
Accuracy: 94%
Range: Front Row
Description: "The user rushes at his opponent and deals attack over attack on him/her. He then fires a Kamehameha to finish the attack!"

Namek
From Dragon Ball Z
Primary core: None
Field Multipliers: Space, freeze
Mecha: Krillin
Description: "Planet with calm farms and villages. After each turn, the field looks worse until after 10 turns, the field is falling apart with lava covering most of the background."
Music:http://www.youtube.com/watch?v=9JVmgawfDbU is calm
Turmoil Namek is:http://www.youtube.com/watch?v=-Jm6bM63Iu8
Final Namek is:http://www.youtube.com/watch?v=tFMRTeHJfXo(just pretend it's 8-bit)
Final Namek (Gohan) is: link
Victory is :http://www.youtube.com/watch?v=wYiO0Sq5a_E


Mech: Krillin
From Dragon Ball Z
Powerful Bald Fighter
Type: Cutter

A: 20
D: 40
S: 56

Weaknesses: All
Resistances: None
Affinity: None
Immunity: None

Destruto Disc
Power: 20
Speed: 4
Energy: 0
Accuracy: 50%
Description: " A disc of energy. It can cut through most things, but the chance of hitting......"
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MegaBossMan
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Posted on March 24th, 2014 at 10:19am in "power robots? Kamen robots?" #1089
Super Sentai is basically Japanese Power Rangers right? I think there's plenty of other characters who should be in the game first, 1st and 3rd party.
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MegaBossMan
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Posted on March 24th, 2014 at 9:05am in "power robots? Kamen robots?" #1090
It takes time to make new robots or moves. We still have about 8 games, and those need to be finished first. However it could still be a possibility. I've seen Power Rangers but I have no clue what you guys are talking about.
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MegaBossMan
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Posted on March 23rd, 2014 at 9:39pm in "He's outta here!" #1091
Most people don't realize it either. You're not alone.........in this universe.
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MegaBossMan
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Posted on March 23rd, 2014 at 9:30pm in "He's outta here!" #1092 ( Edited : 2014/03/23 at 9:31pm )
http://puu.sh/7H5fP.png

Doesn't seem to work.....
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MegaBossMan
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Posted on March 23rd, 2014 at 9:24pm in "He's outta here!" #1093 ( Edited : 2014/03/23 at 9:24pm )
link

Read the guide at the bottom.
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MegaBossMan
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Posted on March 22nd, 2014 at 4:32pm in "I made a video for the game......Just not well done......" #1094
@Toastman

I know it's pretty bad. I mostly blame my skill and the terrible quality that YouTube put the pictures. As for the music, I only have the music YouTube gave me and I picked the one I felt best sounded 8-bit. Of course, I plan to remake the video. Look through the community and you'll find a video by Ronanzero( I believe his name was). It's much more professional.

@Shrek ogre

I hope you continue to help Shrek ogre. I received a few comments about his language, but I can't change how he talks. Please translate his comments for the rest of the community and please continue to post! :)
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MegaBossMan
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Posted on March 20th, 2014 at 8:44pm in "I made a video for the game......Just not well done......" #1095
Please don't. This is your last warning.
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MegaBossMan
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Posted on March 20th, 2014 at 7:40pm in "I made a video for the game......Just not well done......" #1096
I agree. It's not very well-done and could use more work. I made it in about 10 minutes though, and it was the first. Of course, everyone starts somewhere right?
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MegaBossMan
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Posted on March 20th, 2014 at 5:07pm in "Prototype Devroom : Game Suggestions" #1097
sunbeam, it takes a long time to make a robot master. However, after all the main ones are finished, perhaps they might be put in.
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MegaBossMan
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Posted on March 20th, 2014 at 2:57pm in "[NOW FIXED] Empty Space [DON'T BOTHER READING THIS]" #1098 ( Edited : 2014/03/20 at 3:03pm )
@shrek ogre
Please do not troll like that. It's not funny and very immature.

EDIT: I'm not even answering that. I haven't said one rude thing and I'm not arguing with you.

EDIT 2: Thank you Retro Pikachu.
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MegaBossMan
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Posted on March 20th, 2014 at 2:42pm in "Make-A-Moveset: What If..." #1099 ( Edited : 2014/03/20 at 2:45pm )
Basically, except he's evil for a little. Then he's just a jerk. And he can bench-press a planet.

@shrek ogre
He is a prince of a extinct race. He is Goku's rival. He has an ego. He wants to be the strongest.
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MegaBossMan
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Posted on March 20th, 2014 at 2:41pm in "[NOW FIXED] Empty Space [DON'T BOTHER READING THIS]" #1100
Adrian locked a thread and it left a space there.
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MegaBossMan
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Posted on March 20th, 2014 at 2:39pm in "Make-A-Moveset: What If..." #1101
Thank the gods for copying and pasting.

Vegeta (ベジータ), or Prince Vegeta, is the prince of the fallen Saiyan race and arch-rival to Goku. He is the eldest son of King Vegeta, the husband of Bulma, the father of Trunks and Bulla, and the great-great grandfather of Vegeta Jr. Alongside Goku, Gohan, and Piccolo, he is easily one of the most prominent characters in the series, receiving more character development after being introduced than a number of other characters.

Regal, egotistical and full of pride, Vegeta was once a ruthless, cold-blooded warrior and outright killer,[4] but later abandons his role in the planet trade, instead opting to remain and live on Earth, fighting alongside the Z Fighters; all the while striving to become the universe's most powerful warrior, specifically with the mission to defeat and surpass Goku in power.[5]
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MegaBossMan
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Posted on March 20th, 2014 at 1:32pm in "Make-A-Moveset: What If..." #1102 ( Edited : 2014/03/24 at 2:14pm )
Here's Vegeta, the "anti-hero" of the Dragon Ball Z series.

Name: Vegeta
Designation: ESN:01(Elite Saiyan)
Class: Saiyan Prince Fighter
Core type:Space

Weaknesses:Impact,Freeze
Resistances:flame
Affinities:none
Immunities:none

Energy: 100
Attack: 146
Defense: 65
Speed: 89

Quotes-
Start:"Nobody destroys Kakarott while I’m around, destiny has reserved that luxury for me."
Taunt:"Now tell me, does a weakling like you ever experience fear?"
Victory: "Did you really believe you have any chance against a Super Saiyan like me?"
Defeat: "You're going to regret that, freak....All the way to the grave!"

Signature Moves-

Rage Attack!
Lv. 1
P: 7x2
S: 7
E: 0
Accuracy: 96%
Range: Select
Description: "The user is engulfed in rage and attacks the opponent twice!"

Destruto Disc
Lv. 2
Power: 29
Speed: 4
Energy: 0
Accuracy: 79%
Range: Forward
Description: " A disc of energy. It can cut through most things, but the chance of hitting......"

Galick Gun
Lv. 3
P: 25
S: 5
E: 3
Accuracy: 91%
Range: select
Description: "The user fires off an purple energy wave capable of destroying a planet!"

Super Saiyan
Lv. 10
P:N/A
S:N/A
E:3
A:N/A
Description: "The user gets fueled with rage and transforms into the legendary Super Saiyan! They can only use this form for 6 turns....."

Big Bang Attack
lv. 10
P: 31
S: 4
E: 4
Accuracy: 90%
Range: select
Description: "The user powers up a huge energy sphere and shoots it at the opponent!"

Super Saiyan 2
Lv. 20
E: 4
Description: "The user ascends past Super Saiyan and transforms for more stat boosts! They can only use this form for 5 turns......"

Final Flash
lv. 30
P: 45
S: 2
E: 6
Accuracy: 92%
Range: Forward
Description: "The user powers up and clamps their hands together. They then release a huge blast that has enough power to blow up 3 planets!"

Super Saiyan 3
Lv. 30
E: 5
Description: "The user ascends again for even more stat boosts! They can only use this form for 4 turns...."


Potara Fusion
Lv. 40
E: 7
Description: "The user throws a mystical earring at Goku. They then fuse into a powerful fighter!"

Fusion
Lv. 40
Energy: 6
Description:" The user fuses with Goku to become Gogeta, the ultimate fusion fighter which can be used for 3 turns."

Super Saiyan 4
Lv. 40
Energy: 6
Description: "The user powers up.....again. It can only be used for 3 turns"

Super Saiyan God
Lv.70
Energy: 7
description: "The user sacrifices five other fighters and powers up to a god! The 9999 cap no longer applies to him, but it can only be used for 2 turns!"

Namek
From Dragon Ball Z
Primary core: None
Field Multipliers: Space, freeze
Mecha: Krillin
Description: "Planet with calm farms and villages. After each turn, the field looks worse until after 10 turns, the field is falling apart with lava covering most of the background."
Music:http://www.youtube.com/watch?v=9JVmgawfDbU is calm
Turmoil Namek is:http://www.youtube.com/watch?v=-Jm6bM63Iu8
Final Namek is:http://www.youtube.com/watch?v=tFMRTeHJfXo(just pretend it's 8-bit)
Final Namek (Vegeta) is: https://www.youtube.com/watch?v=_1iaC3QErmk
Victory is :http://www.youtube.com/watch?v=wYiO0Sq5a_E


Mech: Krillin
From Dragon Ball Z
Powerful Bald Fighter
Type:Neutral

A: 20
D: 40
S: 56

Weaknesses: All
Resistances: None
Affinity: None
Immunity: None

Destruto Disc
Power: 20
Speed: 4
Energy: 0
Accuracy: 50%
Description: " A disc of energy. It can cut through most things, but the chance of hitting......"

Special ability: Babidi's Mind Control
Description: "When the user is defeated, Babidi will revive Vegeta as Majin Vegeta. He is automatically Super Saiyan 2 and has a M on his forehead. He is only revived with half of his health...."

Signature Moves:

Final Explosion
P:100
S: ???
E: 10
Accuracy: 100%
Range: Forward
Description: "The user explodes, dying in the process! This is a very powerful technique!



















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MegaBossMan
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Posted on March 20th, 2014 at 11:00am in "Official Player Introductions Thread" #1103
@ shrek ogre
Konnichiwa is a greeting used in Japan(like hi or how are you).
Also nice to meet you!
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Posted on March 20th, 2014 at 10:43am in "Prototype Devroom : Game Suggestions" #1104
@shrek ogre
I don't think Shrek would be in the game. The main robots haven't even been finished yet, Shrek doesn't really have a role here, and I don't think they have 8-bit Shrek sprites out there.
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MegaBossMan
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Posted on March 19th, 2014 at 9:18pm in "I'm Back... " #1105 ( Edited : 2014/03/19 at 9:35pm )
I was on back when you were on.......

I'm trying to be respectful. I want to end this, You keep on prolonging the situation. I'm sorry. I'll say it a bunch of times. However many times you want. This is a free-forum WITH rules. Topics like this are not usually allowed. I'm sorry. I don't understand why we're still going at it.
(Also you said you were on the 10 ten. If I recall, you were number 15) Let's just end this. I'm not in a mood for a flame war. I'm trying to be respectful.
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MegaBossMan
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Posted on March 19th, 2014 at 9:14pm in "WT...!!! why dr. wily robots had more level than me?!" #1106
It's not a bug. Dr. Light is 1-10, Wily is 11-20 and the secret character is 21-30.
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MegaBossMan
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Posted on March 19th, 2014 at 9:10pm in "I'm Back... " #1107 ( Edited : 2014/03/19 at 9:34pm )
No, I am not an admin. However, I answer most of the questions here when Adrian's not here. I'm informing of what will probably happen. I've been doing that LONG before I've been number 1. I try to help people, not cause wars with them. I'm NOT replacing Adrian. How about we end this childish squabble once and for all? There is no reason for us to scream at each other through the prototype community.
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MegaBossMan
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Posted on March 19th, 2014 at 8:58pm in "I'm Back... " #1108
Adrian currently is busy with the update, I'm sorry to tell you. However, SparkChaser's topic was locked and chances are this one will also be locked. I wasn't trying to tell you anything, just what to expect. I'm not looking for a flame war. I know what Adrian usually does so I tried to help you. Adrian will probably respond sometime this month. If he locks it, I shouldn't be the bad guy. It's just the rules.
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MegaBossMan
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Posted on March 19th, 2014 at 8:28pm in "Official Explanation Request Thread" #1109
Finish Cossack's story and there should be a slot for Light. Finish that and Wily gets a slot, and so on.
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MegaBossMan
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Posted on March 19th, 2014 at 8:15pm in "I'm Back... " #1110
@ The Keep Man
Could you explain to me a little more? If you think I was insulting you, I was doing quite the opposite. I was trying to inform that this topic will probably be locked sometime in the future due to past knowledge. I've actually wanted to meet you quite some ago based on what I've read of you in the earlier threads. Please don't try to make an enemy of me. I'm actually quite nice.

@shrek ogre
Kinda inappropriate for this topic, but Mega Man would probably win. Your opinion's fine though :)
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MegaBossMan
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Posted on March 19th, 2014 at 8:06pm in "Official Explanation Request Thread" #1111
I would say Cut Man or Bomb Man. Also, this is better asked elsewhere. This isn't the topic to ask questions like that. Look at Adrian's post :)
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MegaBossMan
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Posted on March 19th, 2014 at 7:39pm in "Make-A-Moveset: What If..." #1112
@shrek ogre
They're making stats for other people for fun. They make their own move-set.
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MegaBossMan
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Posted on March 19th, 2014 at 6:31pm in "Official Explanation Request Thread" #1113
Good luck. I hope you get there. :)
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MegaBossMan
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Posted on March 19th, 2014 at 3:16pm in "Goals for you playing?" #1114
@SuperShrek, please do not put comments like that. If you going to post something, please don't make it something for trolling/random.
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MegaBossMan
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Posted on March 19th, 2014 at 10:49am in "Now Character Bios" #1115
I hate being sick. At least, I have a excuse to get off work. :P

Toad Man
" A series first created for irrigation of crops during times of drought, they found that they could create rain of acid. The Rain Flush is an ability in which they shoot a pod containing a vapor of acid, which then forms into acid rain coming down onto their opponents, melting their exterior skeleton. Besides that, they show great jumping skills and jump long distances. They usually enjoys natural science and enjoys triple-jumping and long-jumping. However, they're tone-deaf and often find themselves uncomfortable with the company of a Snake Man. In the end, they have devastating ability, great jumping prowess, and have an uncomfortable look to match."
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MegaBossMan
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Posted on March 19th, 2014 at 10:02am in "Password Prompts" #1116
I swear that there was a password for Mega Man 3 robots in the demo and you could use the same format for 4 and 5. I've used it before. I don't know if the topic's been deleted though.
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MegaBossMan
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Posted on March 19th, 2014 at 10:01am in "I'm Back... " #1117 ( Edited : 2014/03/19 at 1:48pm )
Umm, I believe something like this has happened before. You should know from SparkChaser's topic.

"If you want to introduce yourself, use the proper thread, and if you're just returning from a short absence we do not need a topic about it. We will know you are back simply by your participating in the other, allowed threads. Thank you for your understanding."-Adrian Marceau

This topic will probably be locked. Adrian will probably want you to send him the Spring project when finished but the standards for sprites have risen from when you were online. Multiple robots look much better than before, so you might want to study those and update Spring Man from those standards. Besides all that, welcome back!
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MegaBossMan
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Posted on March 18th, 2014 at 10:09pm in "Now Character Bios" #1118
You're welcome!
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MegaBossMan
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Posted on March 18th, 2014 at 8:39pm in "elecman? where are you?" #1119
So, it's not really a bug. You just overlooked that tiny detail. Glad I helped!
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MegaBossMan
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Posted on March 18th, 2014 at 8:38pm in "Official Explanation Request Thread" #1120
First off, Attack/defense support do not summon mechas. Mecha support does. You need to beat bonus field 2.
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MegaBossMan
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Posted on March 18th, 2014 at 7:10pm in "elecman? where are you?" #1121
But you have Elec Man on your profile.
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MegaBossMan
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Posted on March 18th, 2014 at 2:43pm in "Now Character Bios" #1122
Proto Man, if you did this for fun, I must say bravo! It's very well-done! Although if you want it to be used in the game, you would have to refer Proto Man as a unit, not a singular being.
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MegaBossMan
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Posted on March 18th, 2014 at 1:44pm in "Stop SOPA!!!" #1123
Yay! The petition has reached it's goal!
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MegaBossMan
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Posted on March 18th, 2014 at 12:33pm in "Now Character Bios" #1124 ( Edited : 2014/06/03 at 12:03am )
Skull Man

" A series created specifically to fight with great skill. Their echnique, the Skull Barrier, is very defensive and block almost all attacks. Besides that, their skill in fighting is almost unmatched and can take down opponents much larger than them. However, being made only to fight makes them socially awkward and alienates others by acting in bad taste. They like horror movies, which goes with their morbid appearance. They're great fighter who move with the eye of the tiger."

I can't believe I made that reference. Should have done a Rocky 4 reference.......

Hearts on fire!!!!!!!!!!!!!!
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MegaBossMan
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Posted on March 18th, 2014 at 12:20pm in "Goals for you playing?" #1125 ( Edited : 2014/12/24 at 2:51pm )
As of 12:20 3/18/2014, I, MegaBossMan, have reached my goal of becoming the first player to reach 10,000,000,000. It means a lot for me to be the first. Here's to future updates of the Prototype and that it lives forever!

Hip, hip, hooray!
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MegaBossMan
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Posted on March 18th, 2014 at 11:32am in "Stop SOPA!!!" #1126
104 signatures left! Everybody, please make a account and sign it! We're so close to our goal!

Also, my goal of getting 10000000000 is almost here!
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Posted on March 17th, 2014 at 7:38pm in "The punniest discussion in the world!" #1127
I decided to look at the human anatomy and the Skulls Man really scared me. You can really see the difference between modern skulls and Pharaoh Man skulls. This one guy found one on a Dive Man. It was right next to a Toad Man. He needed a Drill Man to retrieve it.
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Posted on March 17th, 2014 at 7:32pm in "My YouTube Channel Full of Remakes" #1128
Love the new Air Man song! Keep up the good work!
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MegaBossMan
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Posted on March 17th, 2014 at 7:26pm in "Mega Man Trivia Thread" #1129 ( Edited : 2014/03/17 at 7:27pm )
Since I did Bright Man, I have a "Bright" fact. (remember the pun thread?)

Bright Man's original name was Pearl Man, named after a brand of light bulbs in Japan.
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MegaBossMan
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Posted on March 17th, 2014 at 7:19pm in "Now Character Bios" #1130
Haven't made one of these for about.... 5 years?

Bright Man
" First created to light areas too dark for human eyes, the Bright Man series found that their flash has the ability to produce light strong enough to paralyze some robots. The technique it owns, Bright Burst can emit a ten million watts, which allows it to attack enemies with ease. They are usually intelligent and likes to invent objects in it's spare time. However it is a chatter box and might bore their opponents to give up during battles, making it's mouth arguably it's best weapon. Their Bright Burst is a dangerous weapon and they have a mouth to match with it."

I'll now be focusing on the 1,2 and 4 robots since they're already in the game.
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MegaBossMan
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Posted on March 17th, 2014 at 3:51pm in "Introduction to Mega Man!" #1131 ( Edited : 2014/03/17 at 3:55pm )
This story was originally for some friends. I thought I post it here for anyone who needed it for a side project. I only wrote the story of the beginning of Mega Man's story to introduce them to it, then play the games themselves. My friends wanted a thorough explanation of the Mega Man story and I only posted this for the new guys. :P
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MegaBossMan
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Posted on March 16th, 2014 at 7:38pm in "Introduction to Mega Man!" #1132
Also, I used multiple Japanese versions of the names. Just ask if you want Dr. Right to be Light. Not Rock though. He would be called Mega Man in his normal state, but Mega Man in battle. (If I were to continue)
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MegaBossMan
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Posted on March 14th, 2014 at 11:56pm in "elecman? where are you?" #1133
Did it give you the unlocking Elec message? You have to only use the normal copy buster shot techniques.
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MegaBossMan
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Posted on March 14th, 2014 at 3:25pm in "Stop SOPA!!!" #1134
(swear I saw a Game Grump movie about this)
No! They will not! BossMen! Attack
YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
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MegaBossMan
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Posted on March 8th, 2014 at 3:50pm in "Official Question and Answer Thread" #1135
Fail two missions with Dr. Wily.

Biography? No characters have those. They'll probably be added later.
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MegaBossMan
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Posted on March 7th, 2014 at 3:28pm in "I can't play it now!?" #1136
Probably your computer.
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MegaBossMan
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Posted on March 6th, 2014 at 6:59pm in "Unofficial Advertising Station (Now Closed)" #1137
I can't change the up arrow. I know how to bring up controls, but when I change it, it turns back to U.

Also, when I press something on the control(like down), it turns into U. The X button thing only seems to happen for Fury.
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MegaBossMan
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Posted on March 6th, 2014 at 5:54pm in "Unofficial Advertising Station (Now Closed)" #1138
Still doesn't work. Trying playing Dragon Ball Z Buu's Fury to see what to do. I have no idea. Also I can't change up back to the up-arrow, instead it's U and I can't change it back.
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MegaBossMan
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Posted on March 6th, 2014 at 4:35pm in "Unofficial Advertising Station (Now Closed)" #1139
Oh, I just use Chrome now. I can't make a new game though( press a to make game file! *press A* nothing, at all. I'll let me start, though. Go on Buu's fury(DBZ) and try.)
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MegaBossMan
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Posted on March 6th, 2014 at 4:35pm in "I can't play it now!?" #1140
Would you mind explaining a bit more?
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MegaBossMan
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Posted on March 4th, 2014 at 3:51pm in "Make-A-Moveset: What If..." #1141
Wow, RTLEGOman, I like it! Although that punch might just be a bit too powerful for lv. 1.
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MegaBossMan
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Posted on March 3rd, 2014 at 7:06pm in "Unofficial Advertising Station (Now Closed)" #1142
Uh, Retro?

I downloaded the plugin for IE, but it says I don't have it. Any answers?
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MegaBossMan
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Posted on March 1st, 2014 at 11:23pm in "Unofficial Advertising Station (Now Closed)" #1143
If someone here wants to check out Vizzed, you can refer me as well. (MegaBossMan50)
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MegaBossMan
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Posted on March 1st, 2014 at 7:58pm in "My YouTube Channel Full of Remakes" #1144
I like it!
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MegaBossMan
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Posted on March 1st, 2014 at 3:10pm in "Unofficial Advertising Station (Now Closed)" #1145
Retro Pikachu, where exactly do you sign up for Vizzed?
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MegaBossMan
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Posted on March 1st, 2014 at 1:30pm in "November Update : New Abilities, New Mechanics" #1146 ( Edited : 2014/03/01 at 1:34pm )
@megaspeed, first you do this [word] then with no spaces, put {fire}.
You should get this
Dual type is {flame_nature}
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MegaBossMan
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Posted on February 26th, 2014 at 7:07pm in "Achievement System" #1147
The classic trio: Get Mega Man, Proto Man, and Bass.
To stop war, you need to fight!: Get all of Light's robots.
Now no one can stop me!- Get all of Wily's robots
For mother Russia!-Get all of Cossack's robots
Burning passion- Get Heat Man, Fire Man, and Pharaoh Man.
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MegaBossMan
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Posted on February 26th, 2014 at 6:24pm in "Prototype Devroom : Game Suggestions" #1148 ( Edited : 2014/03/20 at 10:42am )
What about certain fusion fields change the field? Having Rainy Sewers and Ice Jungle could have a frozen sewer, with pipes and whatnot.
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MegaBossMan
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Posted on February 25th, 2014 at 8:24pm in "More Bomb Man?" #1149
This has already been reported by Brorman. Thanks for sending it in anyways!
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MegaBossMan
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Posted on February 24th, 2014 at 8:16pm in "Make-A-Moveset: What If..." #1150
watch this
[awesome]
without spaces, put down something like this {flame}
awesome
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MegaBossMan
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Posted on February 24th, 2014 at 4:45pm in "Archie Comics Fanboy Fun Time (or ACFFT)" #1151
SPOILER
Review of 34
Mega Man heads to the jungle to find evidence to say Dr. Wily. He heads with Light,Roll(why?),Cossack,Pharaoh Man, Dr. Astil and Plant Man. Meanwhile, the MM3 robots and Break Man chase after Shadow Man and convince to join the team. He agrees and heads off with 3 to build a "castle". Break Man heads off to ask Quake Woman some questions.....
I liked it basically. One thing though is all the references and that's always cool.

X story
The manual of Mega Man X. Most sentences are even from it. No Zero though. Also art by Spaz is always a plus.
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MegaBossMan
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Posted on February 23rd, 2014 at 4:34pm in "Mega Man Trivia Thread" #1152
I haven't heard that yet so I'm going to go with it. :P
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MegaBossMan
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Posted on February 23rd, 2014 at 3:57pm in "Mega Man Trivia Thread" #1153
This website has plenty of facts
http://didyouknowgaming.com/
as well as this channel
http://www.youtube.com/user/DYKGaming/videos
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MegaBossMan
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Posted on February 22nd, 2014 at 10:07am in "Mega Man Trivia Thread" #1154
https://www.youtube.com/watch?v=GWwVTUIbq9w

some fast trivia.....
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Posted on February 21st, 2014 at 11:32pm in "My Suggestions: Secondary Robot Master Weapons and Abilities" #1155
Considering on how the first line of robot masters have secondary ablities, the second line should have some too.

Bubble Man already has one.

Metal Man-Switches the room so faster robots are slower then slow robots.

Heat Man-What Spinstrike said about Atomic Tackle.

Wood Man- Has leaves fall from the ceiling while Wood Man falls near the opponent to stun them for a turn. The leaves strike multiple times for damage.

Air Man-Charges for a turn to make a junk tornado, which is wind and impact

Crash Man- Blows up part of the field, landing on the opponent(changes to type of field)

Flash Man-Freezes time and shoots multiple buster shots, hitting the opponent 7 times (if hits)

Quick Man-Charges at the opponent, acting much like Quick attack from Pokemon.
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Posted on February 21st, 2014 at 11:05pm in "New Finished Sprites and Previews!! " #1156
Really looking forward to Quick Man!
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MegaBossMan
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Posted on February 20th, 2014 at 7:42pm in "Achievement System" #1157
Chatty pants-post 200 comments.
Fast talker-post 300 comments.
Gossip goes around-post 400 comments.
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Posted on February 19th, 2014 at 10:03pm in "Prototype Devroom : Game Suggestions" #1158
Battle Network Slur, not classic Slur(but they're all the same to me:-P )
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MegaBossMan
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Posted on February 18th, 2014 at 4:00pm in "Achievement System" #1159
How about some buster achievements?

"Light makes Right"-use the light buster 100 times
"The world is mine!"-use the Wily buster 100 times
"Opa!"-Use the Cossack buster 100 times
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MegaBossMan
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Posted on February 18th, 2014 at 11:53am in "Goals for you playing?" #1160 ( Edited : 2014/07/01 at 7:30pm )
When you are the mission select screen, there is a tab at the top next to robots that reads players. Click on that and you will be taken to another screen with the fields a doctor has. Click on the field, and it will give you a list of all the fields. Click on the one you want to change it to. If you want to change a field for another doctor, click on their pictures on the left.

But I love Bubble Man...
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MegaBossMan
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Posted on February 18th, 2014 at 10:41am in "Prototype Devroom : Game Suggestions" #1161
Like the super adaptor?


For an intro battle sometime in the future, we should fight aganist Slur. It could teach you the basics while at the same time, you can't damage Slur due to being advanced and all alien-like.
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MegaBossMan
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Posted on February 18th, 2014 at 10:35am in "Goals for you playing?" #1162
@Megaprotobassman, you need to go on the player's tab and go on a doctor. Click a field and it should let you change it.
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MegaBossMan
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Posted on February 16th, 2014 at 9:02pm in "Goals for you playing?" #1163 ( Edited : 2014/12/24 at 2:50pm )
My new goal is to become #1, considering I'm not far behind these other fellows.....
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MegaBossMan
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Posted on February 16th, 2014 at 9:00pm in "Prototype Devroom : Game Suggestions" #1164
On my earlier post on player battles, could someone who just beat you have a higher chance of appearing in player battles for REVENGE?! Also, a button to skip the notices that says someone fought you or won/lost.
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MegaBossMan
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Posted on February 16th, 2014 at 5:16pm in "Important Announcement : Server Migration, More Temporarily Downtime" #1165 ( Edited : 2014/04/04 at 11:01am )
We've officially hit the 900 player mark! Almost to 1000!

EDIT: We've hit 1000!
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Posted on February 16th, 2014 at 1:21pm in "Official Typos and Misprints Thread" #1166
Favourite is used for the leaderboard when describing a player's favorite robot.
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MegaBossMan
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Posted on February 15th, 2014 at 11:43pm in "What's your username Origin?" #1167
Mine was originally Milansaponja, due to it being my name, but it's MegaBossMan now because Mega Man and Boss. Yes, very original, I know. Might change it to Tom Hanks..............
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MegaBossMan
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Posted on February 14th, 2014 at 10:24pm in "Now Character Bios" #1168 ( Edited : 2014/02/14 at 10:31pm )
I'm sorry I haven't commented on this for quite some time, but it isn't an easy process.

First, it has to be someone with a lot of material. I write them in the format like this
1.Original purpose
2.Weapons
3. Weapons
4. Personality
5. Ending

You have to make it sound scientific, but understandable for most readers.
I encourage anyone to try, as there's so many robots, I can't do it all without going crazy, but maybe I'm just a wimp:-) . it can be a piece of cake, or a piece of a planet.
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MegaBossMan
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Posted on February 14th, 2014 at 10:22pm in "Official Known Bugs and Issues Thread" #1169 ( Edited : 2014/02/14 at 10:50pm )
Uh..... Perhaps you can delete the one comment by a guest in locked threads of News. Doesn't seem appropriate for this game.

Also, SpinStrike's picture on the credits is......off.
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MegaBossMan
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Posted on February 14th, 2014 at 7:44pm in "Mega Man Trivia Thread" #1170
◾According to Keiji Inafune, the reason Roll passed out first in Super Adventure Rockman is because she was outside watching Beat and Rush, getting exposed to the radiation of the energy, before walking inside to check on Megaman and Dr. Light.

*from Mega Man Wiki
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Posted on February 14th, 2014 at 4:25pm in "Official Known Bugs and Issues Thread" #1171 ( Edited : 2014/02/14 at 4:30pm )
No, Light's is about 50 because I haven't done a battle since they reset, same with Cossack, but Wily is always 39, no matter what, despite it usually being 44(like you said). Also, I wasn't talking about the RM, I'm talking about the field XD
I've been playing for quite some time(back when Proto was on Wily's) and I've never experienced something like this. Nothing too big, though.


EDIT: Whenever I use attack mode and get 9999 stats, they don't receive any stat boosts, saying +0, despite it being a boost.
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MegaBossMan
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Posted on February 12th, 2014 at 8:47pm in "Official Known Bugs and Issues Thread" #1172
On the fusion field, their levels never go past 39.
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MegaBossMan
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Posted on February 11th, 2014 at 8:51pm in "THE MEGAMAN RPG SURVEY RESULTS!!!!!" #1173 ( Edited : 2014/02/11 at 8:53pm )
"Shadow's not even that cool!"

True, but don't forget.....he's a space alien ninja!
Everybody knows space ninjas always win. I'm still waiting for the Pirate Man vs Shadow Man topic now......
















Just kidding :P

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Posted on February 11th, 2014 at 6:33pm in "VOTE FOR THE NEXT ROBOTMASTER RE-VAMP!!!!" #1174 ( Edited : 2014/02/11 at 6:37pm )
Quint is from the Gameboy Mega Man 2. Plus, Quint is almost done anyway so yay! :D

Mega Man 1 and 2 robots probably need a redesign, since compared to others, they look bland(compared to other great works)

Also Quick Man. YAY!!!!!!!!!!!!!!!!!!!!!!!!!!!

I feel like I've been using Dust Man too long, so Bright Man is a nice change of pace(although if Quick Man looks good enough.....)
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Posted on February 11th, 2014 at 4:18pm in "THE MEGAMAN RPG SURVEY RESULTS!!!!!" #1175 ( Edited : 2014/02/11 at 6:44pm )
I really don't have complaints about it.....


Although a music option should definitely be in the next!
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MegaBossMan
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Posted on February 10th, 2014 at 7:26pm in "Mega Man Trivia Thread" #1176
Yep! Not to mention that cool dark aura around his hands....
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MegaBossMan
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Posted on February 10th, 2014 at 5:58pm in "Mega Man Trivia Thread" #1177
Did you know that Proto Man EXE was going to have a scarf? Keiji decided not to have clothes in EXEs, but Bass EXE broke this rule.
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MegaBossMan
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Posted on February 10th, 2014 at 5:46pm in "VOTE FOR THE NEXT ROBOTMASTER RE-VAMP!!!!" #1178
1-2 only. Plus Quint's sprite can't be revamped if not done yet.
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Posted on February 9th, 2014 at 8:32pm in "THE MEGAMAN RPG SURVEY RESULTS!!!!!" #1179 ( Edited : 2014/02/10 at 8:05pm )
Yes! Quick Man!


I never thought he could do it. He had heart, sure but I didn't believe it was enough. However, he managed to do it. I'm proud of him. God bless Quick Man!

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MegaBossMan
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Posted on February 9th, 2014 at 1:56pm in "Password Prompts" #1180
I don't necessarily understand, but are you asking if there's any moves past 4. Bubble Bomb(I believe), is the only one, but just check the database.
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MegaBossMan
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Posted on February 9th, 2014 at 1:52pm in "Official Known Bugs and Issues Thread" #1181
Actually, the move is pretty balanced. The accuracy is 70, meaning that it is a risk it all type of move, like gambling at a casino.(maybe not really)
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MegaBossMan
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Posted on February 9th, 2014 at 1:16pm in "Password Prompts" #1182
Not in the game yet.
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MegaBossMan
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Posted on February 9th, 2014 at 1:16pm in "Official Known Bugs and Issues Thread" #1183
It actually is.
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MegaBossMan
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Posted on February 9th, 2014 at 12:18am in "Official Known Bugs and Issues Thread" #1184
Why!*SOB*
For some reason, I made this really long stat thing for the make your own moveset, but when I was finished, I posted it and logged me off! Any chance you can put it back on somehow?
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MegaBossMan
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Posted on February 8th, 2014 at 12:33am in "Mega Man Trivia Thread" #1185 ( Edited : 2014/11/13 at 9:00pm )
Did you know that the Mecha Dragon appears in "I wanna be the guy"? He fights like the Yellow Devil. Also, the Mecha Dragon lays eggs in Power Fighters, meaning it might be a female, if it even has a gender......
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Posted on February 8th, 2014 at 12:28am in "Archie Comics Fanboy Fun Time (or ACFFT)" #1186
Oh my lord....
SPOILER


Issue 37's cover got me good. The cover appears to be similar to the World Collide cover but the variant cover....

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MegaBossMan
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Posted on February 7th, 2014 at 11:00pm in "endless loading glitch caused by having 100 of an item" #1187 ( Edited : 2014/02/07 at 11:10pm )
Oops....I believe that I'm wrong. I was using IE instead of Chrome, and IE is not the most updated browser. I believe your hypothesis is actually the problem, although how to fix it? You can't just up the amount because it would just happen again.
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MegaBossMan
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Posted on February 5th, 2014 at 4:52pm in "endless loading glitch caused by having 100 of an item" #1188
Yes, it still happens.
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MegaBossMan
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Posted on February 5th, 2014 at 4:21pm in "endless loading glitch caused by having 100 of an item" #1189 ( Edited : 2014/02/05 at 4:26pm )
I don't believe this is the problem, at least the main one. This happens to me even before I kill amything, although I'm impressed you managed to find one, despite not having the data of the game. I'm glad that you did all that, since it makes the problem easier to analyze for Adrian.Also, the reason why it doesn't happen in players battle is because Adrian fixed it. It used to happen there too.
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MegaBossMan
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Posted on February 5th, 2014 at 12:15pm in "Official Known Bugs and Issues Thread" #1190 ( Edited : 2014/02/05 at 12:19pm )
I think I have a bug. On my browser, I can click my favorite sites from the get-go. However, when I click on the database, some weird things appear....
[class.player.php] player has no robots...
$this_playerinfo = Array
(
[battle_id] => 1
[battle_token] => battle
[player_id] => 1
[player_name] => Player
[player_token] => player
[player_image] => player
[player_image_size] => 40
[player_description] => The default player object.
[player_energy] => 0
[player_attack] => 0
[player_defense] => 0
[player_base_speed] => 0
[player_base_energy] => 0
[player_base_attack] => 0
[player_base_defense] => 0
[player_robots] => Array
(
)

[player_abilities] => Array
(
)

[player_items] => Array
(
)

[player_quotes] => Array
(
)

[player_rewards] => Array
( [robot_class] => master
[robot_image] => robot
[robot_image_size] => 40
[robot_core] =>
[robot_description] => The default robot object.
[robot_experience] => 0
[robot_level] => 1
[robot_energy] => 1
[robot_weapons] => 10
[robot_attack] => 1
[robot_defense] => 1
[robot_speed] => 1
[robot_weaknesses] => Array
(
)

[robot_resistances] => Array
(
)

[robot_affinities] => Array
(
)

[robot_immunities] => Array
(
)

[robot_abilities] => Array
(
[0] => buster-shot
)

[robot_attachments] => Array
(
)

[robot_quotes] => Array
(
)

[robot_rewards] => Array
(
[abilities] => Array
(
[0] => Array
(
[level] => 0
[token] => buster-shot
)

)

)

[robot_base_name] => Robot
[robot_base_token] => robot
[robot_base_image] => robot
[robot_base_image_size] => 40
[robot_base_core] =>
[robot_base_description] => The default robot object.
[robot_base_experience] => 0
[robot_base_level] => 1
[robot_base_energy] => 1
[robot_base_weapons] => 10
[robot_base_attack] => 1
[robot_base_defense] => 1
[robot_base_speed] => 1
[robot_base_weaknesses] => Array
(
)

[robot_base_resistances] => Array
(
)

[robot_base_affinities] => Array
(
)

[robot_base_immunities] => Array
(
)

[robot_base_abilities] => Array
(
[0] => buster-shot
)

[robot_base_attachments] => Array
(
)

[robot_base_quotes] => Array
(
)

[robot_base_rewards] => Array
(
[abilities] => Array
(
[0] => Array
(
[level] => 0
[token] => buster-shot
)

)

I couldn't put all of it, due to all the things that come up. Don't know what this is.....
I believe it's the data formatting. If it is, hope someone doesn't hack the prototype or something....

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MegaBossMan
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Posted on February 5th, 2014 at 12:03pm in "Robot Stats" #1191 ( Edited : 2014/02/05 at 12:06pm )
One thing I would like to say is about Yamato Man. His armor was made to be very light but with no defense. His defense stat should lowered and his speed increased. In the battle against him in 6, he is very mobile but barely has a defense.
As the MMKB says
"Although his armour appears to be heavy, it was made thin and as light as possible to improve his mobility, but reduces his defense."
Hope I didn't offend anyone( why do I end my stat discussion like that?)
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MegaBossMan
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Posted on February 5th, 2014 at 11:58am in "Now Character Bios" #1192
The man of Japan, Yamato Man!

"The Yamato Man unit were created to revitalize the samurai era of Japan, although they are mostly used for fighting. They were made to resemble a Japanese samurai and carry what looks like a heavy armor, but actually is very lightweight but doesn't cover defense. Their weapon is the Yamato Spear, an armor-piercing spear, but has to pick up the spear afterwards due to having a limited amount. they have the Japanese spirit and like the Knight Man unit due to having the same codes of honor. The Yamato Man unit is shy, loves collecting Japanese swords, and dislike speaking English. They are skilled warriors and fight with spirit, held high on their heads."
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MegaBossMan
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Posted on February 5th, 2014 at 11:46am in "Mega Man Trivia Thread" #1193 ( Edited : 2014/02/05 at 11:56am )
Not really a fact, but this is a cool little thing so...
A character named Luste Teuber from the Japanese dōjin series, Rosenkreuzstilette bares a resemblance to Proto Man in the sequel Rosenkreuzstilette ~Freudenstachel~. However, on April Fool's for the site of the game, there is a picture of Luste Teuber wearing Proto Man's scarf and his shades/visor.

(these names get pretty hard to spell...)
If that wasn't enough, there is a character named Proto Boy from the show "Robot Boy" who hates his creator for abandoning him, similar to Proto Man.
link
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MegaBossMan
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Posted on February 3rd, 2014 at 3:53pm in "Mega Man Trivia Thread" #1194 ( Edited : 2014/03/29 at 12:18pm )
Here's one. We all know the Yellow Devil, but in America, he was called the "Rock Monster". It was changed because of early Nintendo's policy to NOT have religious references.
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MegaBossMan
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Posted on February 3rd, 2014 at 3:52pm in "How long does it take to unlock Copy Shot" #1195 ( Edited : 2014/02/03 at 3:52pm )
Once you unlock it, you always have it. You just need to change it back by going on the robot editor and selecting it.
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MegaBossMan
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Posted on February 1st, 2014 at 11:58pm in "Mega Man Trivia Thread" #1196
Did you know that in the Ruby-Spears cartoon, Cut Man and Guts Man appear in every episode
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MegaBossMan
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Posted on February 1st, 2014 at 6:25pm in "Fan Character Inclusion?" #1197 ( Edited : 2014/02/01 at 6:27pm )
Adrian said he would think about it but would need permission.


Also you mean like Oudin's robots from your comic?
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MegaBossMan
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Posted on February 1st, 2014 at 10:05am in "The Survey of MMRPG Tiebreakers!!!" #1198
Shadow Man

space

black hole bomb

Bass Baroque

Galaxy Man
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Posted on February 1st, 2014 at 12:29am in "Mega Man Trivia Thread" #1199 ( Edited : 2014/02/03 at 9:58pm )
February, the month of love!

Did you know that Ice Man has a crush on Roll in the mangas and comics as well as Battle and Chase?
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Posted on February 1st, 2014 at 12:15am in "Prototype Devroom : Robot Quotes" #1200
If you don't mind, I'd like to try Planet Man and Cosmo Man(as placeholders)

Planet Man
START: "Let's fight, before I change my mind!"
TAUNT: "I'm so fast, I just did a full orbit around you! You couldn't see me though...."
VICTORY: "Guess you were trapped by my gravity,huh?"
DEFEAT: "How could I not win? This is worse then an apocalypse!"

Cosmo Man
START: "Space is infinite, just like the excitement of battle!"
TAUNT: " I've been to the vacuum of space and back, no way I could lose!
VICTORY: "Mind if I throw your parts in a black hole?"
DEFEAT: "This is cold and dark, just like space...."
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Posted on January 31st, 2014 at 11:56pm in "Mega Man Trivia Thread" #1201 ( Edited : 2014/02/01 at 12:00am )
Oops, forgot to post.....

In the Archie comics World Collide saga, Metal Sonic and Bass were supposed to fuse.



EDIT: Way too small! If you can't see that, here you go!
[link]{http://megaman.wikia.com/wiki/Short_Circuits}
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MegaBossMan
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Posted on January 29th, 2014 at 8:51pm in "VOTE FOR THE NEXT ROBOTMASTER RE-VAMP!!!!" #1202 ( Edited : 2014/01/31 at 11:40pm )
Sorry but he said 1-2 robot masters. It's probably because 1-2 need a little work themselves more than 4.

EDIT: Oops, sorry!
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MegaBossMan
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Posted on January 29th, 2014 at 1:53pm in "Mega Man Trivia Thread" #1203
Here you go! Did you know that in Mega Man Zero in Japan, whenever you used the Z-saber on an enemy, blood can be seen. This was edited in international releases for obvious reasons.
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Posted on January 29th, 2014 at 1:39pm in "These bugs... they're simply WILY!" #1204
Oh, I'm sorry. If it doesn't work due to the Wily Buster, perhaps not use it?
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Posted on January 29th, 2014 at 1:25pm in "Now Character Bios" #1205
I'm glad that you like them. Although I'm not the best writer, I'm glad that someone likes it! :D
Top Man
" First created to find energy elements on foreign planets, this unit is incredibly agile. The Top Man unit have the auto-balance system, which allows them to spin rapidly, called the Top Spin. They're good at wheel-greasing and making necessary arrangements but are bad story-tellers and are luck pushers. They like to ice-skate but hate bad dancers. The Top Man unit, in short are very agile and have the fighting style of a dancer."
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Posted on January 29th, 2014 at 10:23am in "These bugs... they're simply WILY!" #1206 ( Edited : 2014/01/29 at 10:30am )
Yeah, the Disco glitch is something I don't know about.


I think the glitch you're going through is the endless loading glitch, which is a glitch when the game just freezes. Trust me, pretty much everyone here has went through that glitch(basically every battle I have). I heard that the problem was something like memory issues. How it's always Crash Man's stage is probably bad luck or just that mission is more prone.
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Posted on January 28th, 2014 at 7:49pm in "Now Character Bios" #1207 ( Edited : 2014/06/02 at 11:59pm )
Here's Pharaoh Man!

"Designed to explore dark areas, the Pharaoh Man unit has great control over fire and such. They have great fighting skill and have the Pharaoh Shot, a condensed ball of fire. Their appearance is based off the great pharaoh, Muimira that was said to be a great adventurer. They like treasure, dislike raiders and is said to be a charismatic leader. They have over 1,000 Mummira but none of that matters when they get near beautiful women. All in all, this unit are great leaders and very powerful fighters.
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Posted on January 28th, 2014 at 7:48pm in "I made a video about the game!" #1208
Well, good cause I already edited the wiki. :D
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MegaBossMan
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Posted on January 28th, 2014 at 5:16pm in "Prototype Devroom : Website Suggestions" #1209
http://www.youtube.com/results?search_query=legend+of+renegade+mega+man&sm=3
Bam! There you go!:D
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MegaBossMan
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Posted on January 28th, 2014 at 4:59pm in "Prototype Devroom : Game Suggestions" #1210
Oh! How about a nick-naming function. I've been wanting to change Bubble Man into Bubbles!
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Posted on January 28th, 2014 at 3:13pm in "Important Announcement : Server Migration, More Temporarily Downtime" #1211
That's the endless loading glitch. Adrian is still trying to fix it.
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MegaBossMan
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Posted on January 28th, 2014 at 2:16pm in "Password Prompts" #1212
I don't believe there is one yet. If you want it, try fighting Skull Man or any cutter type robot. I suggest fusion fields.
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MegaBossMan
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Posted on January 28th, 2014 at 1:52pm in "Official Known Bugs and Issues Thread" #1213
When it loads endlessly, press reload. Try to play on a modern browser like chrome. That's all I can help you with.
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MegaBossMan
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Posted on January 28th, 2014 at 1:42pm in "Official Known Bugs and Issues Thread" #1214
I would suggest playing the player battles. It doesn't load endlessly but if you can't, then I can't help.
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MegaBossMan
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Posted on January 28th, 2014 at 12:54pm in "Official Known Bugs and Issues Thread" #1215
Ok, since I didn't know how to take a picture even though you guys told me a bunch of times ( I even downloaded photobucket), there was Keepman's met and my Bubble Man. I used Bubble Bomb and it killed it, but then it used met shot and missed. Wily was then in the defeat position and the Met was still alive. Bubble Man was still alive too, despite Wily in defeat.
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MegaBossMan
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Posted on January 28th, 2014 at 12:52am in "Official Known Bugs and Issues Thread" #1216
Once again, fighting SpinStrike data, "Stand down Metal Man" when talking to Bubble Man.
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MegaBossMan
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Posted on January 28th, 2014 at 12:32am in "Mega Man Trivia Thread" #1217
Did you know that Zero was conceived as a radical redesign as X? They thought it wasn't very "Mega Man" and used a different design. Since I'm feeling gracious, did you know Dr. Cossack was originally called Dr. Vice?
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MegaBossMan
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Posted on January 27th, 2014 at 7:51pm in "Very Strange Bug" #1218 ( Edited : 2014/01/28 at 12:42am )
Actually, Adrian has addressed this once, but if you don't input a command within like an hour, the game kinda glitches out. It's best to turn the game off if you know you'll be gone for a while and play it when you come back.


EDIT: Please just edit the original post or post it in the general section for the CreepyPasta. Probably not a good idea and stress out Adrian by saying a content-less post in the bug section. Thank you! :D
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MegaBossMan
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Posted on January 27th, 2014 at 3:15pm in "Robot Master with out his Helmet . Official artwork. " #1219 ( Edited : 2014/08/01 at 2:46pm )
Here's a link to one. These are the only ones I can find. They are fan pictures....err comics.
Magnet Man
Magnet

This is Metal Man
Metal

Snake Man
Snake Man

Crystal Man
Crystal

Tomahawk Man
Tomahawk

Crash Man
Crash

Flash Man
Flash

Quick Man
Quick

Ring Man
Ring

Tengu Man
Tengu

This is probably the closest things we'll get.


Thanks to Quick for giving me the info!

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MegaBossMan
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Posted on January 27th, 2014 at 3:13pm in "Robot Master with out his Helmet . Official artwork. " #1220 ( Edited : 2014/01/27 at 3:23pm )
Does this count? It's some mets posing as Gut Man and you can barely see the inside?




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MegaBossMan
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Posted on January 27th, 2014 at 12:47pm in "Prototype Devroom : Game Suggestions" #1221 ( Edited : 2014/01/29 at 1:24pm )
One thing but I had an idea. When you fight ghost data, we should make it so that the person you just fought has a lesser chance of appearing than others, then after a few battles, their chances to fight you reset. It's gets so annoying sometimes when you get the message that someone beat you.... 21 times. although if I had controlled the AI, then they wouldn't be so lucky. HAHAHAHAHAHAHAHAHAHA >:D


EDIT: Ok, this problem is starting to get annoying. When I got on the prototype, I get 20 messages that I lost from the same guy.

EDIT2
"I've fought against MegaBossMan's team several times"-Gigggas
*sobs* Why me?! I'm like a gazelle around here! All you cheetahs are going after me!

I'm just kidding but it would be nice if we can fix my problem.

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MegaBossMan
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Posted on January 27th, 2014 at 9:46am in "Now Character Bios" #1222 ( Edited : 2014/06/02 at 11:13pm )
Hard Man
" Being made of ceratanium, this unit is very defensive and offensive. This unit is also very heavy and can cause earthquakes simply by jumping. They use the Hard Knuckle, an ttack in which they launch their arm to smash the opponent. One problem about their heaviness is that their speed takes a remarkable toll. This unit is known as men of few words which like to play fair with their opponents, unlike the Snake Man unit. Their hobbies include Sumo Wrestling but dislike swimming. This unit is NOT to be taken lightly and is a threat when in battle."

See the pun I did in the last sentence?
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MegaBossMan
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Posted on January 27th, 2014 at 9:34am in "Mega Man Trivia Thread" #1223
Did you know that originally Yamato Man was going to have a katana, not a spear for a weapon. Capcom realized the unpopularity of melee weapons(charge kick and top spin) and changed it into the spear we know today.
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MegaBossMan
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Posted on January 26th, 2014 at 12:39pm in "Mega Man Trivia Thread" #1224
Did you know that Mega Man 2 was going to have 2-players with the second character being Roll? Imagine playing multiplayer on Heat Man's block of doom stage. Capcom thought Mega Man had mostly boy fans so they went aganist the idea.
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MegaBossMan
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Posted on January 25th, 2014 at 11:13pm in "VOTE FOR THE NEXT ROBOTMASTER RE-VAMP!!!!" #1225
What about Quick Man? :3

Just kidding, but it would be cool to see him, despite him not being a very detailed robot.
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MegaBossMan
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Posted on January 25th, 2014 at 10:59pm in "Now Character Bios" #1226 ( Edited : 2014/06/02 at 11:53pm )
Shadow Man
" The original Shadow Man was first found by Dr. Wily in an abandoned temple. Reproductions of this unit are hard to make due to it's alien-like material. This unit is very sneaky, agile, and has a blade covered in a deadly substance called the Shadow Blade, as well as other ninja techniques and weapons. They are very impulsive and dislikes obvious tricks, but likes to surprise others. Their origin is unknown, but something that is known about him is that they are very deadly enemies."
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MegaBossMan
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Posted on January 25th, 2014 at 7:27pm in "Fan-game talk!" #1227 ( Edited : 2014/02/10 at 6:04pm )
I'll say something about fan-games real quick! I've played Unlimited, 7 and 8 FC, Street fighter X Mega Mam, 8-bit DeathMatch and others I can't remeber. I can't really go that far into detail right now so I'll leave at that for now.
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MegaBossMan
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Posted on January 25th, 2014 at 6:13pm in "Mega Man Trivia Thread" #1228 ( Edited : 2014/01/25 at 6:36pm )
Do you know Bass has a widow's peak? Three for one day!
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MegaBossMan
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Posted on January 25th, 2014 at 6:04pm in "How do you all feel about Mega Man in Super Smash Bros. for 3DS / Wii U?" #1229
Fan-girl scream ALL DAY. Although Rosalina just recently got announced and I have to ask about why Rosalina is so popular lately. I prefer Palutena from Kid Icarus: Uprising.
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MegaBossMan
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Posted on January 25th, 2014 at 5:59pm in "How did you hear about MMRPG" #1230 ( Edited : 2014/07/11 at 12:29am )
I was looking for a good RPG and I found this website purely by accident. Wonder how many people learned through my wiki page? Also what's with the new Personal thing on community?
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MegaBossMan
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Posted on January 25th, 2014 at 5:57pm in "What is your best MMRPG Experience?" #1231
Adrian? By the way, my best time was the first time, because it felt so new and cool. I never expected myself to have contributed this much. You really get into the flow of things once you start.
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MegaBossMan
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Posted on January 25th, 2014 at 5:33pm in "Robot Stats" #1232
Thank you for your time, and I'm glad I was a help. Love the work you do, and it took me some time to realize things that were off.
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MegaBossMan
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Posted on January 25th, 2014 at 12:26am in "Robot Stats" #1233 ( Edited : 2014/01/26 at 12:35pm )
I must say, Brorman. Most your stats are spot on. Although some could use a little editing.
Why not make Magnet Man a teeny bit faster? I swear, in 3, I could NEVER hit the dude.(102)
Flame Man should be a little stronger, in my opinion, like 85, maybe.
Cloud Man could also be a little stronger, since he is shooting lighting.(105)
Could we switch Turbo Man's attack and speed, even though they're one off(he is faster than stronger to me)
Maybe lower Ground Man's defense and higher his speed? He was pretty fast in the battle in MMAB.
Tornado Man needs a boost in attack(95)

Buster Rod G could be A:97 D: 81 S: 115
Mega Water S A: 93 D: 108 S: 81
Hyper Storm H E:125 A: 115 D: 90 S: 82

Uranus should be faster since MMAB CD says he likes to run fast, and maybe he's kinda fast from all that running.(78)

Also, Solo, Duo, and Trio are way too similar, although I understand why.(you don't necessarily need to change them)

That's all I have. Hope you weren't offended.
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MegaBossMan
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Posted on January 25th, 2014 at 12:15am in "My Suggestions: Secondary Robot Master Weapons and Abilities" #1234 ( Edited : 2014/01/25 at 12:20am )
What about Self-destruct in which it's basically explosion from Pokémon?

Also thedoc, first do this[whatever you say] then right next to it, no spaces, put down a type(no capitals) like this{flame}. You should get something like this


A more in-depth guide is this
http://rpg.megamanpoweredup.net/community/general/306/formatting-help-and-comment-guidelines/
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MegaBossMan
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Posted on January 25th, 2014 at 12:02am in "Ask MegabossMan anything!" #1235
I wanted a robot in which not many people have so they can think of me like the Dust Man guy. Although, now I'm starting to like Dust Man a lot.
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MegaBossMan
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Posted on January 24th, 2014 at 11:57pm in "Holiday Weapons" #1236
Here, I finally have one! Serbian Christmas can be Mega Water S's technique.
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MegaBossMan
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Posted on January 24th, 2014 at 12:42pm in "Now Character Bios" #1237 ( Edited : 2014/01/24 at 12:59pm )
Roll
" Originally created to clean houses and other things, this model has lately shown signs of battle and can match with their brother unit, Mega Man. They show great gymnastic skill and can even fight with simple household materials such as brooms and vacuums. They typically show traits of stereotypical school girls, but sometimes shows signs of great aggression. One famous Roll unit is known as the "Queen of Busters" and holds many types of different busters. Although typically support units in battle, they can match in battle with the strongest of robots."

Metal Man
" This unit is an upgrade on the Cut Man series and fight with deadly skill. They have the Metal Blade, one of the most deadly attacks ever created and has been said to have took down an entire army. They have great speed and like to fight on conveyor belts. They have also been called dentists of the future, jokingly. This unit is often sarcastic and not to be trusted by anyone. They like playing with flying discs but hate when dogs catch them instead. This unit is very powerful but some rumors suggest it can be defeated with their own weapon...."

Gemini Man
" The Gemini Man unit was first created by Dr. Thomas Light and Dr. Albert Wily. They have the weapon called Gemini Laser, a beam that bounces off walls to lay multiple hits. They can also clone themselves up to four times, making them VERY strategic fighters and can confuse many of their opponents. They have been seen to sometimes just look at their copies like a mirror. They shown traits of narcissism, but have a deep hatred of snakes. They are not to be messed with, as they have tricky fighting styles and tricks."
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MegaBossMan
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Posted on January 24th, 2014 at 12:36pm in "Now Character Bios" #1238 ( Edited : 2014/01/24 at 12:42pm )
Proto Man
" Originally the prototype of all robots, he became a renegade and stopped villainy in the shadows. Reproductions of this unit have been made over all the battling lately and have proved to be powerful fighters. They have the Proto Buster, Proto Shield, a copy chip, and the Proto Strike, a powerful technique capable of changing the tide of battle. They are usually resilient and like to make their own choices, but usually never show acts of evil. Despite being a prototype of robots, this unit has great power and speed with good whistling skill, too!"
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MegaBossMan
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Posted on January 24th, 2014 at 11:13am in "Now Character Bios" #1239
Cut Man(snip,snip)

"The Cut Man unit was designed to be a lumber-chopping robot, and does so by the cutter on their head. They have the technique, Rolling Cutter, a move in which they throw their Cutter on the top of their head and cuts down most opponents to size. Some units have the Rising Cutter which is a technique in which they release a giant cutter below the opponent. Most have shown personality traits of children and making awful cutting puns. The Cut Man unit is one of the most used units in the world for their versatility and their simplicity."
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MegaBossMan
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Posted on January 24th, 2014 at 10:38am in "[FIXED] Game Exploit: Can gain a lot of BP with Rain Flush" #1240
I'm glad this bug has been fixed since this was sort of like a quick scheme money trap, you know?
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MegaBossMan
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Posted on January 23rd, 2014 at 8:21pm in "Queen of Busters (AKA Oops, I Wrote a Fanfiction)" #1241
Adrian Hasn't been on in a long time(few days), so he probably hasn't seen this.
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MegaBossMan
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Posted on January 23rd, 2014 at 5:25pm in "Prototype Devroom : Game Suggestions" #1242
What about an overworld map for the mission select screen?
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MegaBossMan
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Posted on January 23rd, 2014 at 4:30pm in "Field Switches?" #1243 ( Edited : 2014/01/23 at 5:00pm )
I know you have to have some program to post pictures from the game on the community.




EDIT Looks like I was wrong so just listen to Brorman.
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MegaBossMan
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Posted on January 23rd, 2014 at 4:09pm in "Prototype Devroom : Robot Quotes" #1244 ( Edited : 2014/01/24 at 10:40am )
You're welcome!
Also I want everyone to know that I'm doing this for a placeholder since fan-characters are liable to change.
Desert Man
START: Will I get to you first, or the heat?!
TAUNT: You can't survive much longer, can you?
VICTORY: The spirit of the West powers me!
DEFEAT: Maybe I've been out too long in the desert to fight.
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MegaBossMan
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Posted on January 23rd, 2014 at 4:03pm in "The Visuals of the MMRPG Prototype - Characters - Needle Man" #1245
I believe MetalMan is already doing Quint...
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MegaBossMan
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Posted on January 22nd, 2014 at 10:11pm in "Prototype Devroom : Robot Quotes" #1246 ( Edited : 2014/01/22 at 10:15pm )
Could I ask for you to edit it, so that it doesn't mention Wily. It would not work well if Light or Cossack used it.
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MegaBossMan
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Posted on January 22nd, 2014 at 7:10pm in "[FIXED] Game Exploit: Can gain a lot of BP with Rain Flush" #1247
I don't and I'm sure many others don't either. Even though I used this strategy before(when this wasn't made), half the time, it would load forever. I used Bubble Man back then, and you can see it in his stats.
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MegaBossMan
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Posted on January 22nd, 2014 at 5:04pm in "Danger Bomb" #1248
That's the bonus field where you fight enemies not in the game yet.


Also, I guess thats why they call it Danger Bomb. HAHA!
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MegaBossMan
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Posted on January 22nd, 2014 at 3:45pm in "Queen of Busters (AKA Oops, I Wrote a Fanfiction)" #1249
Just asking.
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MegaBossMan
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Posted on January 22nd, 2014 at 3:35pm in "The Survey on MMRPG (Prototype)" #1250
Hey, he's still trying, aren't you Quick Man?
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MegaBossMan
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Posted on January 22nd, 2014 at 3:25pm in "The Survey on MMRPG (Prototype)" #1251
Yes! Quick Man! He voted for Quick Man!HAHAHAHAHAHHAHAHHA! Also, yeah I told him.
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MegaBossMan
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Posted on January 22nd, 2014 at 2:29pm in "Queen of Busters (AKA Oops, I Wrote a Fanfiction)" #1252
10/10 A+

It's amazing of your fan-fic skills and I must say wonderful! Although I must ask, is the Guts Man and Dive Man in this story the real one, or the data ones?
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MegaBossMan
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Posted on January 22nd, 2014 at 2:22pm in "Now Character Bios" #1253 ( Edited : 2014/06/02 at 11:49pm )
Oh you mean like Light,Wily, and Cossack. Ok!

Dr. Wily
" Dr. Wily was once Dr. Light's partner, but after Light's receiving of the credit of their projects, Wily decided to rule the world for fame. His full name is Albert W. Wily and has a high intellect. Wily created many robots to defeat his enemies but they always end in failure. He has worked together with many other evil beings, but usually is betrayed. Wily also makes battle machines and capsules which also end up in failure. The day of the unveiling of the Prototype, he was spying, but something managed to ruin it...."
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MegaBossMan
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Posted on January 22nd, 2014 at 1:42pm in "Now Character Bios" #1254
Quick Man(my favorite)
" Quick Man was designed to be the fastest robot, and his unit is still considered to be the fastest made. This unit excels in speed and utilizes the Quick Boomerang, a fast-moving blade that returns to it's user when the user wills it. This unit is seen as a leader but is impulsive and impatient, always wanting to move. This unit has a friendly rivalry with the Turbo Man unit and anything it sees as fast. They seem to be just going with the flow of battle, but are actually very strategic. There is a rumor saying that their speed is achieved by a device in which they speed up time in their area, but the only one who knows if this is true is the Quick Man unit itself."
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MegaBossMan
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Posted on January 22nd, 2014 at 1:37pm in "Now Character Bios" #1255
Yeah, but there's the player discussion for that, plus I don't know anything about them.
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MegaBossMan
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Posted on January 22nd, 2014 at 1:34pm in "Every Robot Master in the Game On a Single Party" #1256
I see. How did you learn your English, just asking?
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MegaBossMan
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Posted on January 22nd, 2014 at 1:32pm in "Now Character Bios" #1257
Just making bios. I like doing it as it makes me use my creativity. Plus, it would be cool to see it in the game. IF it gets in the game.
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MegaBossMan
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Posted on January 22nd, 2014 at 1:27pm in "Every Robot Master in the Game On a Single Party" #1258
I used to live in Serbia. I don't remember if it was during or after the war, but my family decided it wasn't safe there and I would have a better education in America. I didn't know English at the time and I had to learn. It was some tough times and you see things you don't want to see. That's why I love living in America, for saving me. Now Serbia isn't a bad place and it's not a dangerous place, but there's some bad memories there and I don't want to be reminded of the war.
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MegaBossMan
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Posted on January 22nd, 2014 at 1:16pm in "Now Character Bios" #1259 ( Edited : 2014/06/04 at 3:26pm )
The last killer, Ballade
" Ballade was made to be the last in the Mega Man Killer unit and are very powerful, having great speed and power. They are equipped with the Ballade Cracker, a very explosive bomb capable of taking out multiple robots. They also have a second form, boosting their abilities even more. They only fight strong robots and believe themselves to be the strongest. They follow orders better than the Punk unit but are still very reckless. Although they believe themselves to be the strongest, they have great reason to see it that way."
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MegaBossMan
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Posted on January 22nd, 2014 at 1:13pm in "Every Robot Master in the Game On a Single Party" #1260 ( Edited : 2014/01/22 at 1:25pm )
Did I do something? I was just saying that some comments do not really have anything to do with the topic and some people do not like that and see it as a waste of space. I am sorry if I offended you and please accept my apology. You know, when I first came to America, I didn't even know how to speak English and I was 12! I had to learn English really fast, so I kept on trying to learn and by the time I was 15, they put me in the most advanced English class! Those times weren't easy for me, not knowing a word what everyone was saying.
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MegaBossMan
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Posted on January 22nd, 2014 at 1:07pm in "Now Character Bios" #1261 ( Edited : 2014/06/02 at 11:43pm )
Punk
"The Punk series was created to be the next line of the Mega Man Killers and are arguably the most brutal of the Killers. They have great power and can morph themselves in a spiked ball to do great damage to any opponent, along with increased speed. The Punk unit are usually quiet robots but some have displayed traits of high school bullies, rebelling anytime they don't agree with something. They don't even follow their doctor's orders, but strangely, they follow any Enker unit. They are dangerous opponents to fight and must be fought with great caution."
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MegaBossMan
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Posted on January 22nd, 2014 at 1:00pm in "Now Character Bios" #1262 ( Edited : 2014/06/02 at 11:40pm )
Time for a Mega Man killer vibe
Quint
" The original Quint was Mega Man from the future reprogrammed but reproductions of this unit are only copies of this robot. They possess the same skills as Mega Man, but have a weapon called Sakugarne which functions as some sort of cross between a jackhammer and a pogo-stick. They also seem to know what's going to happen next, but surely the reproductions aren't actually from the future. This unit's personality is very sadistic, enjoy fortunetelling and hate time-zone fatigue. They do not like the Mega Man unit, but are they really hating themselves?"
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MegaBossMan
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Posted on January 22nd, 2014 at 12:51pm in "Now Character Bios" #1263 ( Edited : 2014/06/02 at 11:38pm )
Let me try Enker real quick

" Enker was created to scrap Mega Man, being the first in the Mega Man Killer series. Now this series does not just hunt Mega Man but any robot it sees as a threat. They are made to kill, and have great fighting skill. Their Mirror Buster is a buster in which any shot sent to them will be reflected back to the opponent. This series doesn't show any compassion except on New Year's eve and believe in staying true to themselves. They also do not like foreign robots and enjoy Nabeyaki-Udon. They have a strong Japanese spirit and destroy any robot no matter what the cost."
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MegaBossMan
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Posted on January 22nd, 2014 at 12:42pm in "Now Character Bios" #1264 ( Edited : 2014/01/22 at 12:50pm )
More proof of my skill!

Elec Man
" When first created, the Elec Man series was considered to be the most powerful robots ever created. With the advancements of science, more robots were being made with some attributes similar to Elec Man. The Elec Man series can still keep up with newer models thanks to their powerful control over electricity and their Thunder Beam, a highly powerful beam of electricity. This series was created to watch over production in nuclear power plants but are also great fighters. This series usually have personality traits of leadership and quick judgement, but also brag a lot, talking about their "shocking beauty". In short, the Elec Man series are very capable fighters and have great control over electricity."
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MegaBossMan
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Posted on January 22nd, 2014 at 11:34am in "[FIXED] Game Exploit: Can gain a lot of BP with Rain Flush" #1265 ( Edited : 2014/01/22 at 11:42am )
this way does require a lot of effort. First you need rain flush, a powered up Bubble Man(or toad man), all the enemies have to be level 100, you need to keep clicking on it to get a high multiplier of water, and so on. This may sound easy but is completely complicated. Plus, the loading glitch, although next time, lets keep the game exploit under wraps until the contact form does something, OK? Also, I have never seen Adrian delete a thread and I do not know if that is possible. If he does, who knows how many players will go up on the boards. I hope this comment did NOT offend you, but I am just saying.
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MegaBossMan
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Posted on January 22nd, 2014 at 11:32am in "Every Robot Master in the Game On a Single Party" #1266
Proto Man! Please do a whistle concert! You know, lately there's been a lot of content less comments on the bug section so....... Weird glitch, don't click too fast, this-that.
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MegaBossMan
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Posted on January 22nd, 2014 at 11:30am in "Archie Comics Fanboy Fun Time (or ACFFT)" #1267
Must be hard having a stepdad who has an Russian accent. Serbians are pretty close to Russians so I could help with your uh.... problems. By the way, hows Kalinka?
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MegaBossMan
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Posted on January 22nd, 2014 at 11:29am in "Official Question and Answer Thread" #1268
Beat bonus field 2 to get it:D
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MegaBossMan
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Posted on January 21st, 2014 at 10:11pm in "Archie Comics Fanboy Fun Time (or ACFFT)" #1269
At least in this game, you got Cossack, right:-
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MegaBossMan
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Posted on January 21st, 2014 at 8:45pm in "Archie Comics Fanboy Fun Time (or ACFFT)" #1270
Sorry ProtoMan. How did it feel?
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MegaBossMan
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Posted on January 21st, 2014 at 5:22pm in "Now Character Bios" #1271 ( Edited : 2014/01/21 at 5:31pm )
I've been meaning to ask you something but do you think I can help with bios? Heres some proof of my skill!

Wave Man
"The Wave Man series is a series of robots meant for amphious combat and as such are skilled in aquatic regions. The Wave Man series is great with long-range combat, being equipped with a harpoon and can make powerful water waves, but do not have good close-range combat weapons. This series is very anti-social and attacks anyone who comes near. Seeing sludge provokes them even more, which makes them very dangerous opponents."
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MegaBossMan
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Posted on January 20th, 2014 at 2:20pm in "Official Known Bugs and Issues Thread" #1272
One thing, it is not something big but I was fighting SpinStrike player data in battle and Mega Man taunted my Heat Man by saying "Stand down, Bass! I don't want to fight you! Man Mega Man might need glasses cause Heat Man does NOT look like Bass:D
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MegaBossMan
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Posted on January 20th, 2014 at 1:57pm in "[FIXED] Game Exploit: Level up team to lv 100 in 1 battle" #1273
You see, when you overkill a robot( fire man has 200 hp, I do 235 to him, I have 35 overkill), that '35' gets turned in exp points.
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MegaBossMan
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Posted on January 20th, 2014 at 1:51pm in "Official Question and Answer Thread" #1274
Adrian said that he wants three players as that's always a good number in video games. An example is the tri-force from Zelda, which has only three pieces.
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MegaBossMan
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Posted on January 19th, 2014 at 7:35pm in "Prototype Devroom : Plot Discussion" #1275 ( Edited : 2014/01/19 at 7:46pm )
Lets hope he spares you like he did me.

Slur is probably a robot from another planet or maybe just a space robot. Slurs partner probably teleported in with alien technology. You are probably curious and maybe they were focusing on the reveal of the prototype. Either that, or theres a reason why humans rely on robots so much. The bigger question to me why no one recognized Bass just because he-shot-.





RIP MegabossMan
"I didn"t die though, it was a joke. Jeez"
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MegaBossMan
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Posted on January 19th, 2014 at 6:36pm in "Prototype Devroom : Plot Discussion" #1276
To answer your question at the top, (from what I got from reading it), Slur is not the AI but is part of a group like Duo. They probably watch the universe as they are judges. They probably watched Light create the prototype so they know how it works. Who is the AI? When you play a game and go aganist a game AI, its the same thing. All it is is the prototype. Hope I answered your questions. This might be wrong though.
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MegaBossMan
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Posted on January 19th, 2014 at 5:52pm in "The punniest discussion in the world!" #1277
Hello everyone, Im glad that I "met" you. I am back to make a Splash Woman! Prepare to meet the Cement Man when I am done with you. My puns are like a Jewel Man,no? Its going to rock this page like a Tornado Man! Its plugged Man in! You know, My puns seem kinda Wily now. I guess I should make more Light puns now. Or should it be Hard Man and heavy? Hey-Oh!

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MegaBossMan
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Posted on January 19th, 2014 at 5:45pm in "Every Robot Master in the Game On a Single Party" #1278
What? Is this world being replaced by clones. Nooooo! Nah, Im just kidding though this is strange. I blame it on Aliens..Always Aliens.
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MegaBossMan
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Posted on January 19th, 2014 at 4:12pm in "Holiday Weapons" #1279
Heck, I don"t even think Opposite Day is a holiday!
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MegaBossMan
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Posted on January 19th, 2014 at 3:59pm in "Holiday Weapons" #1280
Like that! I swear its getting harder to do this!
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MegaBossMan
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Posted on January 19th, 2014 at 3:52pm in "Holiday Weapons" #1281
4th of July could be some explode type move.
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MegaBossMan
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Posted on January 19th, 2014 at 3:40pm in "Holiday Weapons" #1282
Anyway, Opposite day could be Gravity Hold.
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MegaBossMan
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Posted on January 19th, 2014 at 3:16pm in "Official Question and Answer Thread" #1283 ( Edited : 2014/04/04 at 3:19pm )
Here you go ChaosFantazy

Robots can only use weapons that have the same core type as them.

Already answered

It probably is since he is in the game

Probably from the flames of the blast and to make it more diverse.

Grab buster doesn"t really have a type so those two are closest things to it.

Magic Man might use dark magic or something. Hope it's cutter too.


Shadow doesn"t really fit with it and since it is a bomb......


I asked about this before and it depends really on robot master and since there are so many flame robots.

I told you that based in something I read from Adrian so I can"t answer that. I will say I don"t care for them.

Also Megaprotobassman, Adrian wants to make this a CLASSIC rpg, but he said he wouldn"t mind some secret boss fights from X series.
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MegaBossMan
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Posted on January 19th, 2014 at 3:14pm in "Field Star Screenshots! Show Your Star Force!" #1284
Adrian, how do you take a picture from the game to post?
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MegaBossMan
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Posted on January 19th, 2014 at 3:08pm in "Archie Comics Fanboy Fun Time (or ACFFT)" #1285
I love that part. Poor Proto Man! Also spoiler or whatever.
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MegaBossMan
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Posted on January 19th, 2014 at 2:45pm in "Prototype Devroom : Plot Discussion" #1286
It's a secret to everyone.
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MegaBossMan
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Posted on January 19th, 2014 at 2:44pm in "Mechanics Update : Player Battles" #1287
There is a thread for this in the bugs section:D
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MegaBossMan
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Posted on January 19th, 2014 at 2:29pm in "Official Question and Answer Thread" #1288
Thank you! Although I'm not the know-it-all of the prototype, I can still answer a lot of questions. I like to help people out, since you know. I have a smile, you have a smile. This is a scientific process called mirror reflection when... excuse my rambling on. I went too far with the science stuff, didn't I?
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MegaBossMan
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Posted on January 19th, 2014 at 1:42pm in "Holiday Weapons" #1289 ( Edited : 2014/01/19 at 2:26pm )
It was just a little hypothetical talk Brorman. That's why it's in the general secion:D. It's not really suggestions but weapons that go along with a holiday. If that were to happen, then this would be right here. If he doesn't, then nothing would really change.
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MegaBossMan
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Posted on January 19th, 2014 at 1:41pm in "Official Question and Answer Thread" #1290
Cause he is the creator the game. Either that or he has some sort of magic stuff.
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MegaBossMan
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Posted on January 19th, 2014 at 1:41pm in "Important Announcement : Server Migration, More Temporarily Downtime" #1291
Same here.
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MegaBossMan
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Posted on January 19th, 2014 at 12:37am in "Holiday Weapons" #1292
But not everyone will unlock him by Veterans Day, and people who already have Search Sniper get some bonus points or something:-)
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MegaBossMan
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Posted on January 19th, 2014 at 12:28am in "Holiday Weapons" #1293
Wait, could we use weapons from the classic series? Cause Veterans's day could also be Search Man.
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MegaBossMan
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Posted on January 19th, 2014 at 12:22am in "Holiday Weapons" #1294
I would like to say, if Phantom Man agrees with me, that one holiday could have multiple weapons even by different people. April fools could be thunder claw or magic card( in my opinion, since they're both entainers)
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MegaBossMan
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Posted on January 19th, 2014 at 12:17am in "Holiday Weapons" #1295
Here I am! Heres an idea. Arbor day is Axl the Red's weapon from X5.
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MegaBossMan
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Posted on January 19th, 2014 at 12:08am in "Prototype Devroom : Game Suggestions" #1296
Dark Hold for Halloween perhaps? You know we need to start a thread about this.......
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MegaBossMan
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Posted on January 18th, 2014 at 11:27pm in "Make-A-Moveset: What If..." #1297
I'm putting my bets on Dr. Mad's robots next.
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MegaBossMan
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Posted on January 18th, 2014 at 11:21pm in "Prototype Devroom : Robot Quotes" #1298 ( Edited : 2014/01/20 at 2:32pm )
Heres Slur, based what I read in the plot discussion.

START: You wish to fight? Do you know who I am?
TAUNT: The master has seen your past,present and future!
VICTORY: Your efforts only delayed your end.
DEFEAT: How could an inferior being like you beat me?!
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MegaBossMan
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Posted on January 18th, 2014 at 10:55pm in "Prototype Devroom : Game Suggestions" #1299 ( Edited : 2014/01/18 at 10:56pm )
For Christmas, we could get shotgun ice for Ice core robots!
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MegaBossMan
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Posted on January 18th, 2014 at 6:01pm in "Official Explanation Request Thread" #1300
Whats with the top thing in the comments? Some sort of like?
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MegaBossMan
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Posted on January 18th, 2014 at 5:38pm in "Prototype Devroom : Game Suggestions" #1301
I find Pharoah shot to be a very powerful move myself.


Doing the second thing would help the game more diverse, but like you said some robots would get SO many moves. The game is in prototype though so who knows what could happen. Adrian will have an answer soon(probably) Fun fact: The stardroids were going to be dual_type.
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MegaBossMan
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Posted on January 18th, 2014 at 5:34pm in "Multiple of the Same People on a Party" #1302
Uh....., I think you got me confused with someone else. I got my degree three years ago, so sorry if you had me confused with someone else.....
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MegaBossMan
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Posted on January 15th, 2014 at 9:15pm in "Player Fields being laggy + other stuff" #1303 ( Edited : 2014/01/15 at 9:16pm )
Same thing happened to me, except on Toad Man.

EDIT: What the... Toad Man survived but the game says he's overkilled. Danger Bomb sure has a lot of danger to it!
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MegaBossMan
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Posted on January 15th, 2014 at 9:13pm in "Official Explanation Request Thread" #1304
How do you post picture from the game onto the community cause I got something bug-worthy.
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MegaBossMan
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Posted on January 15th, 2014 at 6:43pm in "The punniest discussion in the world!" #1305
Man, these puns are Dynamo Man! The Ground Man is shaking because of all these puns. Although, I guess a Pirate Man would not notice anything. Hey, they should call me King because of these. What? I already made that pun? I was going for a MMAB theme but OK.....
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MegaBossMan
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Posted on January 15th, 2014 at 6:37pm in "Welcome Spinstrike : Master of Robot Quotes" #1306
What doesn"t work?
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MegaBossMan
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Posted on January 15th, 2014 at 3:58pm in "VOTE FOR THE NEXT ROBOTMASTER RE-VAMP!!!!" #1307
Quick Man. All my life I have dreamed of Quick Man.
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MegaBossMan
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Posted on January 14th, 2014 at 8:11pm in "Not Sure if Bug or Oversight..." #1308
I like it! I rather just keep it all the same.
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MegaBossMan
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Posted on January 14th, 2014 at 6:40pm in "Game Theory: Who Is Mega Man's TRUE Villian?" #1309 ( Edited : 2014/07/20 at 2:06pm )
Spoiler Ahead! I love that video! Another good episode is the Majora Mask one. To learn Majora's Moon size is actually tiny compared to our moon.....It's crazy.
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MegaBossMan
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Posted on January 14th, 2014 at 6:34pm in "The punniest discussion in the world!" #1310
Man, lately there has a been a lot of Frost Man! Makes me want to see the Aqua Man again!
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MegaBossMan
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Posted on January 14th, 2014 at 6:31pm in "Robot Cores" #1311
Must be a bug or something like that, don't see anything wrong here, you should probably wait for Adrian or Broman to tell you. Sorry!
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MegaBossMan
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Posted on January 14th, 2014 at 5:58pm in "Greetings and Salutations! (Fangame/Fan RM Discussion Topic)" #1312
You know, funny how this topic became a fan game topic so fast!
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MegaBossMan
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Posted on January 14th, 2014 at 5:53pm in "Important Announcement : Server Issues and Nasty Users" #1313 ( Edited : 2014/08/06 at 2:12pm )
Glad you like the game. Also, you say you're Quick like Quick Man but how fast are you?
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MegaBossMan
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Posted on January 14th, 2014 at 4:56pm in "Not Sure if Bug or Oversight..." #1314
Exactly! My theory was correct!
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MegaBossMan
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Posted on January 14th, 2014 at 3:50pm in "Not Sure if Bug or Oversight..." #1315
It was probably in the new update or something.
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MegaBossMan
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Posted on January 13th, 2014 at 9:33pm in "Important Announcement : Server Issues and Nasty Users" #1316 ( Edited : 2014/01/14 at 5:01pm )
We're almost near the 800 player mark! Also sorry about all the nasty comments toward you Adrian.


EDIT Past 800! Where was I during the party?
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MegaBossMan
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Posted on January 13th, 2014 at 6:11pm in "Bombman Glitch" #1317 ( Edited : 2014/01/13 at 6:18pm )
Wait, what did he do wrong? He was reporting a bug so is there something I'm missing? He isn't insulting the prototype as far as I know. Please explain, pretty please!
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MegaBossMan
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Posted on January 13th, 2014 at 5:44pm in "Important Announcement : Server Issues and Nasty Users" #1318 ( Edited : 2014/01/13 at 5:45pm )
Here it is, found the new thing on community!
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MegaBossMan
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Posted on January 13th, 2014 at 4:48pm in "Welcome Spinstrike : Master of Robot Quotes" #1319

Start Quote :
"Watashi, dai Kazuo wa, anata o uchi makasu!"

Taunt Quote :
"Watashi no bushi no yari o osoreru!"

Victory Quote :
"Nagai Nihon wa raibu!"

Defeat Quote :
"Watashi wa Nihon, anata o shippaishita..."


He is speaking Japanese in case you were asking, check the robot quotes thing in development and it's by accpikachu2
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MegaBossMan
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Posted on January 13th, 2014 at 4:26pm in "The Visuals of the MMRPG Prototype - Characters - Needle Man" #1320
Can not believe that would happen! Some people do not how to be an adult when typing. If you are a young child, please be mature when typing!
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MegaBossMan
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Posted on January 13th, 2014 at 4:08pm in "Password Prompts" #1321
Sure I do! The Mega Man 3 line is my favorite line after all!
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MegaBossMan
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Posted on January 13th, 2014 at 3:54pm in "The Visuals of the MMRPG Prototype - Characters - Needle Man" #1322
I forgive you and sorry if I sounded offensive but I was just trying to answer your question. Also what spammer?
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MegaBossMan
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Posted on January 12th, 2014 at 2:09pm in "Greetings and Salutations! (Fangame/Fan RM Discussion Topic)" #1323
Also, I would love to see those fan characters, I made a few like Mind Man, Beauty Woman, and Daredevil Man.
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MegaBossMan
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Posted on January 12th, 2014 at 2:03pm in "Greetings and Salutations! (Fangame/Fan RM Discussion Topic)" #1324
Hi! Just so you know, there actually is a thread for this.
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MegaBossMan
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Posted on January 12th, 2014 at 1:43pm in "Prototype Devroom : Robot Quotes" #1325 ( Edited : 2014/04/04 at 1:44pm )
Here's Shield Man!(fan character time)

START: Come on, hit me with your best shot!
TAUNT: Is that really all you got?
VICTORY: You know what they say, a good defense is a good offense!
DEFEAT: Incredible! You managed to break my defense!

Number Man, here ya go!
START: One, two, Three! That's how long this fight will take!
TAUNT: I'm surprised you've lasted this long!
VICTORY: Lets add this to my victory list!
DEFEAT: But my calculations said that there was no way I could lose!

Blossom Woman, time to show!
START: This rose has finally bloomed!
TAUNT: Are you distracted by my amazing beauty?
VICTORY: Our fight was beautiful, but not as beautiful as me!
DEFEAT: How dare you! Do you know how long it took me to get ready?!

Laser Man, come on up!
START: Do you expect to actually beat me?
TAUNT: My lasers are really state of the art, aren't they?
VICTORY: Of course I won, my lasers can penetrate anything!
DEFEAT: I lost? No way, my lasers are.. oh, forget it!
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MegaBossMan
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Posted on January 12th, 2014 at 12:57pm in "The Visuals of the MMRPG Prototype - Characters - Needle Man" #1326
They already did, check the database.
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MegaBossMan
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Posted on January 12th, 2014 at 12:50pm in "Archie Comics Fanboy Fun Time (or ACFFT)" #1327
Oh I forget about the Proto saga. Probably one of the best sagas in the comics and the Green Biker Dude reference? Priceless!
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MegaBossMan
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Posted on January 12th, 2014 at 12:26pm in "Password Prompts" #1328
You can't yet, sorry.
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MegaBossMan
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Posted on January 11th, 2014 at 8:44pm in "Endless loading..." #1329
Hey, since you fixed the prototype, did you fix that bug or is it still there?
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MegaBossMan
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Posted on January 11th, 2014 at 12:39pm in "Mega Man RPG prototype wiki page" #1330
It seems that since creating the wiki, more people have joined!
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MegaBossMan
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Posted on January 11th, 2014 at 12:19pm in "Demo Mode : Completion Bonus" #1331
look at game mechanics.
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MegaBossMan
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Posted on January 11th, 2014 at 12:38am in "Safe download of Mega Man 8-bit deathmatch?" #1332 ( Edited : 2014/01/15 at 6:38pm )
It's all good now. Had to update my internet explorer 10 to 11 and update my windows 8 to 8.1 but it's all good now.


EDIT: Listen to ColdFusion for a good website but do NOT get Softsonic for it never worked on my computer.
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MegaBossMan
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Posted on January 10th, 2014 at 7:09pm in "Temporary Downtime, Hosting Provider Being Jerks" #1333 ( Edited : 2014/01/10 at 7:11pm )
Can we save? I changed my robot's abilities so I want to save so I don't have to put Fire Chaser on Pharoah Man, Etc again?



EDIT: It seems we can since I played it again and it was there.
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MegaBossMan
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Posted on January 10th, 2014 at 7:05pm in "Edits to make!" #1334
Also something I suggest is could we make Hard Knuckle Dual type Missle and Impact? Although it could make Magnet Man be able to beat Top Man with Hard Knuckle. But then again Mega Man 3 does have a mixed-up weakness chart.
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MegaBossMan
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Posted on January 10th, 2014 at 6:43pm in "The Survey on MMRPG (Prototype)" #1335 ( Edited : 2014/01/10 at 6:46pm )
you put a word like [this] then next to it with no spaces you put {freeze_cutter} Also if music was an option then everyone would pick Wily Stage 1 and 2 from Mega Man 2. Don't deny it, I know deep down you would pick that! Even though I really like Abandoned memories(10), we are the robots(9) and Wood Man(2)
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MegaBossMan
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Posted on January 10th, 2014 at 1:57am in "The Survey on MMRPG (Prototype)" #1336
We can vote for PC robot masters! I HAVE TO CHANGE MY POST SO THAT WAY, IT CAN REFLECT MY FAVORITE SERIES OF MEGAMAN!!!!!! I AM TOTALLY PICKING.................Shark Man? Oil Man? Hmmmm, maybe I shouldn't change my post.
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MegaBossMan
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Posted on January 9th, 2014 at 9:37pm in "Temporary Downtime, Hosting Provider Being Jerks" #1337
If your decreasing the amount of data, would that take anyway some stars? I wouldn't really mind, but there are some people who really like the new mechanic. I would protest somehow like I did with the wiki page, but I don't know how these things work, if there's like some sort of talk page, I would try, but I don't know what website or how it works. Also how would you put pictures in these comment sections? Like SpinStrike did? I've tried before but it exceeds the word limit.
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MegaBossMan
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Posted on January 9th, 2014 at 2:25pm in "Password Prompts" #1338
It would be hilarious if the password prompt thing was the password system in Mega Man 2. HehehehehehehehahahahahahahahaHAHAHAHAHAHAHAHAHAHA
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MegaBossMan
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Posted on January 9th, 2014 at 1:26pm in "Robot Stats" #1339
Sorry Brorman! Also I was looking at my Wood Man's stats when I said that. I guess I meant higher adding boosters to his stats like + something. I understand, though but I also enjoyed the chance to talk about stats with you as well! In fact, I would love to discuss stats with you with robots not yet created with stats. I would love if you would wanna talk about that.
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MegaBossMan
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Posted on January 8th, 2014 at 10:44pm in "The Survey on MMRPG (Prototype)" #1340
What!NOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
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MegaBossMan
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Posted on January 8th, 2014 at 9:44pm in "Temporary Downtime, Hosting Provider Being Jerks" #1341
I hope so. This issue needs to be sorted out somehow. I wonder what the problem was in the first place, though?
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MegaBossMan
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Posted on January 8th, 2014 at 9:21pm in "The Survey on MMRPG (Prototype)" #1342
Come on Quick Man! You got this, all you got to do is believe! Go team Quick Man!
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MegaBossMan
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Posted on January 8th, 2014 at 9:07pm in "Field Star Screenshots! Show Your Star Force!" #1343
Searinox, would you mind if I used some of these pictures for the Wiki page. It would help show off the new mechanic.
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MegaBossMan
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Posted on January 8th, 2014 at 5:36pm in "Temporary Downtime, Hosting Provider Being Jerks" #1344
Sorry, hope things get better
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MegaBossMan
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Posted on January 8th, 2014 at 5:31pm in "Robot Stats" #1345 ( Edited : 2014/01/08 at 9:21pm )
But Wood Man is a pain to use in battle. I don't want a huge Hulk Hogan power boost but it would not hurt for Wood Man to actually have some use in battle. His power almost makes him moves unusable. He is one of the strongest robots in Wily's arsenal but most robots outshine him in the prototype. It wouldn't hurt anybody(except his opponents) to give him a power boost. I'm not saying that he should be the Hulk, but adding like a hundred or two. He is a good tank, but tanks are good when you have a move like self-destruction( actually, that sounds like a good move). I love Wood Man, but his defense doesn't cover up his flaw. He has great moves but they are nothing with his offense. I could just boost his power but why waste experience on such a lost cause. I'm not saying that whoever did his stats(you or Adrian) got his defense or speed stats wrong but his offense makes him a terrible character in general. Perhaps there are some situations where he is useful but I don't use him all that often. His offense isn't close to what they say. I understand his good defense with that power mentioned in the games would make him too strong but I'm saying that it shouldn't be near that power but he does need a power boost. True, there are robots with lower attack stats but it's expected with them. Also when I did his boss fight, it was a joke as long as you had Heat Man. When I used him against Air Man, I thought something was wrong since he wasn't doing so much damage. Just remember, not asking for the Incredible Hulk-Wood Man but boosting his power by a hundred or so will convince me to actually think if I want Wood Man on the team. Hope I didn't offend you, just asking :D
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MegaBossMan
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Posted on January 7th, 2014 at 9:28pm in "Robot Stats" #1346 ( Edited : 2014/01/07 at 9:31pm )
Do you think we can boost Wood Man's attack? He's one of the weakest robots in attack despite being one of Dr. Wily's strongest robots in the games . I'm not saying to make him a complete powerhouse nut his attack stat is just really bad.
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MegaBossMan
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Posted on January 7th, 2014 at 3:08pm in "Merry Christmas!" #1347
Thank you very much!
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MegaBossMan
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Posted on January 7th, 2014 at 3:04pm in "Field Star Screenshots! Show Your Star Force!" #1348 ( Edited : 2014/01/07 at 3:06pm )
Dang! I have around 60 stars currently but the thing keeps on freezing! Hope this bug gets fixed sometime soon. Man, Searinox your progress is very ''shocking'', get it! Ah, no one ever gets it!
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MegaBossMan
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Posted on January 7th, 2014 at 12:14pm in "Abilities don't appear" #1349
This happens to me on the bonus fields.
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MegaBossMan
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Posted on January 6th, 2014 at 11:08pm in "Metal Man Revamp : New Sprites by Sean Adamson" #1350
I did not think you could make it any better but you got me again. Now if only Quick Man aka my favorite robot master had a cool new redesign wink wink.
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MegaBossMan
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Posted on January 6th, 2014 at 9:46pm in "A small list of minor bugs and misprints" #1351 ( Edited : 2014/01/07 at 9:43pm )
Wave Man's quote has an error. "Looks I have good old peace and quiet here again." Also another I noticed is that the first sentence of my credits page is missing an and, just so you know :D

EDIT It's all good now.
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MegaBossMan
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Posted on January 6th, 2014 at 3:54pm in "The punniest discussion in the world!" #1352
I know! Clown Man, look out!
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MegaBossMan
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Posted on January 6th, 2014 at 1:44pm in "Field Star Screenshots! Show Your Star Force!" #1353
Dang that is a lot of stars! Mega man, I may have to let you go, pal.
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MegaBossMan
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Posted on January 6th, 2014 at 1:40pm in "The Visuals of the MMRPG Prototype - Characters - Needle Man" #1354
The average life of a sprite creator. Also I love the victory!
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MegaBossMan
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Posted on January 5th, 2014 at 11:25pm in "Field Star Screenshots! Show Your Star Force!" #1355
Woah, this mechanic is a lot deeper than I thought!
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MegaBossMan
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Posted on January 5th, 2014 at 11:06pm in "Field Star Screenshots! Show Your Star Force!" #1356
How many stars are there? Because I don't see more than 32.
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MegaBossMan
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Posted on January 5th, 2014 at 5:53pm in "Mega Man Starforce : The January Update" #1357
Alright I've updated the wiki to include Star Force. If someone wants to add pictures, that's all right with me!
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MegaBossMan
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Posted on January 5th, 2014 at 3:18pm in "Mega Man Starforce : The January Update" #1358
Sorry. It's not really a bug, but the info about the robot comes quick and I can't click the thing in time
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MegaBossMan
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Posted on January 5th, 2014 at 3:09pm in "Mega Man Starforce : The January Update" #1359
I've noticed the first bug! I can not switch out with my robot master in the bottom-left corner. Also, after every robot I beat, my robots stats go up, despite being level 100. Is this a bug or on purpose?
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MegaBossMan
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Posted on January 5th, 2014 at 2:56pm in "Mega Man Starforce : The January Update" #1360
Thank you so much for including me in the credits! I want to thank my family, my second grade teacher and others! Seriously though, I love the new update and that's just looking at the missions! I love the new update!
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MegaBossMan
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Posted on January 5th, 2014 at 2:43pm in "Official January Update Preview" #1361
Today is the update, hurray!
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MegaBossMan
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Posted on January 5th, 2014 at 2:42pm in "The punniest discussion in the world!" #1362
What a ''strategy'' you used there!
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MegaBossMan
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Posted on January 5th, 2014 at 12:30am in "Metal Man Revamp : New Sprites by Sean Adamson" #1363
I still can not wait for Quick Man! If you made Metal man that. good.......
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MegaBossMan
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Posted on January 5th, 2014 at 12:09am in "Archie Comics Fanboy Fun Time (or ACFFT)" #1364
Sorry! I guess I was not really thinking when I wrote my post.
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MegaBossMan
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Posted on January 4th, 2014 at 4:08pm in "Archie Comics Fanboy Fun Time (or ACFFT)" #1365 ( Edited : 2014/01/05 at 12:11am )
Notice: SPOILER ALERT Since I love the Archie comics I will try. The first saga was a great way to introduce us to Mega Man and how he has to come to grow up with all the trouble going on and it also shows why Mega Man never keeps the same weapons. The second saga was good but I didn't like it as much. I liked the Emerald Spears saga but Mega Man 2 was when it really shined! I love the part when the robot masters attacked the Wily Castle. The saga 20-23 was mostly holidays. Issue 24 was a great issue but the Worl Collides saga was the best part for people who loved both Sonic and Mega Man. Issue 28 was a great time to get back until Ra Moon destroyed all electronic devices. It showed Classic Mega Man was not so kiddy kiddy all the time and the ending was wonderful!
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MegaBossMan
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Posted on January 4th, 2014 at 4:01pm in "Mega Man RPG prototype wiki page" #1366
Plus the World Collides saga was everything I could dream of! I can not wait until the Mega Man X story.
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MegaBossMan
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Posted on January 4th, 2014 at 3:52pm in "Mega Man RPG prototype wiki page" #1367
I love the Archie comics! They tell a fateful retelling of the original story. The New Ra Moon saga really pumped things up and showed that Classic Mega Man could be dark like the X series but still return to its happy roots which is something the X series could not do as well since the future world is always in conflict.
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MegaBossMan
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Posted on January 4th, 2014 at 3:44pm in "The punniest discussion in the world!" #1368
I think some of us should Chill Penguin out since we are so angry! But then again, when we are mad, we are also on Fire Man with these puns! So fly free like a Storm Eagle on the Wind Man. Since I make so many puns, I guess they are my Forte! ( only the most Hard Man Core type will get that)
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MegaBossMan
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Posted on January 4th, 2014 at 3:34pm in "The punniest discussion in the world!" #1369
It seems now I have to pick up all the Dust Man you guys made. Hey, which one of you Freezed Man my soda! Man, now it's Ice Man cold! Now I have to bring out the Heat Man! You guys wanna help me fix my walls with a power Drill Man! No? Looks like I'm riding Solo! Man, I make so many puns that I am King of them!
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MegaBossMan
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Posted on January 4th, 2014 at 3:18pm in "The punniest discussion in the world!" #1370
I am going to blow you all away like a Tornado Man! All you kids should go to bed and count Sheep Man! While you are doing that, I am going to water my Plant Man! Oh no, we are all out of water. Looks like I need to Pump Man some out! Are you finally awake? Did the Sunstar wake you up? You know, you and me sure make a good Duo! Wait, you want me out of here Quick Man! Looks like me and my magical surfboard are going to have to catch the next Wave Man.
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MegaBossMan
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Posted on January 4th, 2014 at 3:15pm in "Mega Man RPG prototype wiki page" #1371
Thank you for telling us, mega man! Although I have a question. Do they usually respond to questions?
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MegaBossMan
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Posted on January 4th, 2014 at 3:09pm in "Official January Update Preview" #1372
It seems this shows your stars. It seems that maybe you can equip stars to boost your ablities. It also seems that there is a new section showing robots, players, the new starforce and the database. I am guessing the numbers near the top of the page shows how many stars each doctor has.
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MegaBossMan
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Posted on January 3rd, 2014 at 7:28pm in "The punniest discussion in the world!" #1373
I was playing Mega Man and Bass the other day. During Burner Man stage, I was playing as Bass and I jumped. Does that mean I dropped the Bass?
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MegaBossMan
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Posted on January 3rd, 2014 at 7:21pm in "The punniest discussion in the world!" #1374 ( Edited : 2014/01/03 at 7:24pm )
Here's one you might know!
Cut Man: Sir, there's some one named Meg here. She wants to talk to you about a business proposal.
Dr. Wily: Oh really, is Meg a man?! Hahahahaha!


This is just the start of the cheesiness!
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MegaBossMan
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Posted on January 3rd, 2014 at 6:06pm in "Thanks to everyone who helped the Wiki!" #1375
Thank you so much, KingYamato! If it wasn't for you, the page wouldn't have made it. You deserve a hero's thanks for posting the discussion!

Long live the prototype!
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MegaBossMan
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Posted on January 3rd, 2014 at 5:21pm in "Mega Man RPG prototype wiki page" #1376
Yes but It wouldn't be right. I would first need permission from them. Sorry. Also great work helping with the game!
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MegaBossMan
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Posted on January 3rd, 2014 at 3:12pm in "Mega Man RPG prototype wiki page" #1377
I have a request. Anyone who would like to make or give a video of the Mega Man RPG Prototype so I can put on the wiki. Remember that the video must showcase the gameplay of the RPG. Commenting is optional but not recommended since most people would just want to see the game. Try to have the best quality you can use. Remember I am not commanding you to, just asking. This is totally optional and would just spice up the article!
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MegaBossMan
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Posted on January 3rd, 2014 at 2:23pm in "Mega Man RPG prototype wiki page" #1378
We did it!
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MegaBossMan
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Posted on January 3rd, 2014 at 11:16am in "Mega Man RPG prototype wiki page" #1379
The page is on! They are keeping the page! Thank you, everyone who supported!
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MegaBossMan
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Posted on January 3rd, 2014 at 11:15am in "Thanks to everyone who helped the Wiki!" #1380
We did it! They aren't deleting the page! I would like to thank everyone who supported in keeping the page on the knowledge base!
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MegaBossMan
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Posted on January 2nd, 2014 at 11:55pm in "Prototype Devroom : Robot Quotes" #1381
Here's quotes for Ballade's second form!
START: You wanted me to fight full power, right? Here you go!
TAUNT: If I wanted to, I could squash you right NOW!
VICTORY: Did I even need my second form?
DEFEAT: But! There was no way you could beat me!
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MegaBossMan
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Posted on January 2nd, 2014 at 11:52pm in "Thanks to everyone who helped the Wiki!" #1382
Don't forget to comment tomorrow! With all your help, we can make the prototype an official Wiki page on the website!
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MegaBossMan
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Posted on January 2nd, 2014 at 11:20pm in "Mega Man RPG prototype wiki page" #1383
We have a lot of people commenting! We still need more help though so please help!
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MegaBossMan
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Posted on January 2nd, 2014 at 10:53pm in "Thanks to everyone who helped the Wiki!" #1384
The fight is going well but we need more people! Help us and post!
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MegaBossMan
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Posted on January 2nd, 2014 at 10:33pm in "The Survey on MMRPG (Prototype)" #1385
Someone here has the team spirit!
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MegaBossMan
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Posted on January 2nd, 2014 at 10:05pm in "Thanks to everyone who helped the Wiki!" #1386
Everyone help us out. If you support the prototype then comment that you want the mega man rpg prototype to stay on the website! I am using a phone right now so I cannot comment on it( anyone know how on a phone) my girlfriend is currently using the computer.
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MegaBossMan
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Posted on January 2nd, 2014 at 9:29pm in "Mega Man RPG prototype wiki page" #1387
Good luck. Thank you for your help. I hope that they let the page stay.
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MegaBossMan
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Posted on January 2nd, 2014 at 6:54pm in "Mega Man RPG prototype wiki page" #1388
Sorry everyone but the MMKB is pending for the article to be deleted. They want to move the article to the mega man fanon wiki. I will try to keep it there but if they do, i will give you the link to it. Sorry
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MegaBossMan
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Posted on January 2nd, 2014 at 5:28pm in "Official January Update Preview" #1389
Maybe he just likes Jewel Man a lot? Probably not.
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MegaBossMan
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Posted on January 2nd, 2014 at 3:37pm in "Official January Update Preview" #1390
Maybe Jewel Man being there was a bug or maybe he'll use other techniques like the Gemini Laser?
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MegaBossMan
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Posted on January 2nd, 2014 at 3:06pm in "The Survey on MMRPG (Prototype)" #1391
This is a new version of my old post(the first one)
Favorite Robot Master:
Quick Man, Ballade, Enker
Favorite Core type
Flame, shadow, space
Favorite Classic Series Weapon
Black Hole Bomb, Gravity Hold, Magnet Missile
Favorite Ablity:
Experience Booster, Bass Baroque, Proto Strike

Favorite Classic Series stage:
Skull Man, Galaxy Man, Gravity Man
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MegaBossMan
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Posted on January 2nd, 2014 at 1:27pm in "Mega Man RPG prototype wiki page" #1392
Thank you so much! These photos will help make the page more appealing!
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MegaBossMan
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Posted on January 2nd, 2014 at 1:06pm in "Mega Man RPG prototype wiki page" #1393 ( Edited : 2014/01/02 at 1:16pm )
Could you send me some gameplay photos and the closest thing to a title screen or symbol for the wiki article. If you need an email, just ask

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MegaBossMan
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Posted on January 1st, 2014 at 11:15pm in "Discussion Suggestions" #1394
How do you use the contact form? I put all the things in but there doesn't seem to be a OK button.
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MegaBossMan
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Posted on January 1st, 2014 at 12:18am in "Official January Update Preview" #1395
Hey look, I'm in the next update in the online battles.
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MegaBossMan
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Posted on January 1st, 2014 at 12:05am in "Merry Christmas!" #1396 ( Edited : 2014/01/01 at 12:11am )
Happy New Year! At least in Ohio.
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MegaBossMan
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Posted on December 31st, 2013 at 11:45pm in "Merry Christmas!" #1397
15 minutes left! We're getting ready at this moment. 2014 here we come!
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MegaBossMan
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Posted on December 31st, 2013 at 11:13pm in "Mega Man RPG prototype wiki page" #1398 ( Edited : 2013/12/31 at 11:32pm )
Thanks Adrian. The post will be coming up in a couple of days so be sure to check it out. You are a great guy for creating this prototype. I would make it now, but I don't have an email but I'm know my friends. However I don't know the password of it so I have to wait for him to come back from Chicago. Thanks for your permission! It would help if you were to tell me how you came up with the game and other ideas you wanted to put in the game but decided not. Basically trivia and information about it.
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MegaBossMan
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Posted on December 31st, 2013 at 10:27pm in "Merry Christmas!" #1399
A few hours left! Soon it'll be the new year and even better, it will be even closer until the next update! Can't wait!
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MegaBossMan
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Posted on December 31st, 2013 at 4:36pm in "Official January Update Preview" #1400 ( Edited : 2013/12/31 at 4:52pm )
It's time to use the old analysis machine. It's seems the robot masters on your team appear first in your database. Trading with your doctors are confirmed. The doctor selection now shows how many abilities and ''stars'' each doctor has. The chapters seem to be divided and now has 24 missions times 3 which means the new update has 72 missions. The effects of a stage can be boosted as shown by fire man(field booster) in the last few photos. The mega man killers might be available. The database seems to look better and shows you the types of mecha support. The fusion fields has a mission with many robots with lower levels but also has mission with higher level robots but less of them. Also next to robots and home is doctors. Perhaps it's a new way to change doctors? Next to leaderboard and database are battle tips. It also gives you more info about the doctors like how many times they lost or win. There is also records about your robots like how many times you summoned a type of mecha support. The graphics, battle menu, and mission menu are upgraded. If anyone has any idea what those stars are, please post! Also Jewel Man is now playable
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Posted on December 31st, 2013 at 2:30pm in "Prototype Devroom : Plot Discussion" #1401
An idea I got for the story is that the Stardroids and Duo, Solo, and Trill could have a connection. Maybe the Stardroids wanted to use evil energy from evil Duo or 'Oud' to revive Sunstar but Duo(good) tried to stop them. If you include Super Adventure Rockman in the prototype, you could have a connection through all three groups.(Ra Moon, Stardroids, and Solo, Duo, and Trill) The possibilities are endless for the space robots!
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Posted on December 30th, 2013 at 6:21pm in "Welcome Spinstrike : Master of Robot Quotes" #1402
Congratulations SpinStrike. You are like the robot master of quotes! Quotes Man!
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Posted on December 29th, 2013 at 8:37pm in "Prototype Devroom : Robot Quotes" #1403 ( Edited : 2014/04/04 at 1:43pm )
I'm going to create a quote for someone unexpected! It's the purple versions of Bass, Proto Man, and Mega Man and maybe future robots! I did this to give them more personality.( I'll call them copy robots.)
START: I'm the perfect imitation! Some might call me better than the original!
TAUNT: Surprised by how similar I am to the original?
VICTORY: Seems I've copied the right robot!
DEFEAT: I lost only because I copied a weak, sorry excuse for a robot!

Also, if King is ever added to the game, here should be his quotes.
START: You dare challenge the king of all robots!
TAUNT: Since you are a robot, I'll allow you to join my army.
VICTORY: Checkmate! I won this round!
DEFEAT: Was my dream... just an illusion?



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Posted on December 26th, 2013 at 2:38pm in "Prototype Devroom : Robot Quotes" #1404 ( Edited : 2013/12/29 at 9:35pm )
Junk's man's quotes are here!
START: It's time for spring cleaning and you're the garbage!
TAUNT: Once I'm done with you, you could be a nice hat!
VICTORY: Oh my, what a mess you made! I'll clean you up nice!
DEFEAT: Could you at least put my parts in the recycling bin?

Don't get cut by Sword Man!
START: Don't worry, I'll make this fair.
TAUNT: Sorry, but I've got orders from my master.
VICTORY: My, my what an incisive cut! Beautiful, even!
DEFEAT: It seems that you are the better.

Search Man's here somewhere!
START: Take this! My surprise attack!
TAUNT: Operation! Deadly fire!
VICTORY: We won? Yes, sir!
DEFEAT: Retreat! Retreat!

It's cold in here! I guess Frost Man has arrived!
START: YOU TINY! ME BIG!
TAUNT: BRAWN OVER BRANS! DUH, I MEAN BRAINS!
VICTORY: YOU MAKE NICE POPCICLE!
DEFEAT: MOMMY! DAT HURT!

Sheep Man is in the house for the 50th quote party!
START: Yawn! Is it time to fight already?
TAUNT: This is more boring than my job. Maybe, I could get a job sleeping.
VICTORY: Now to get back to bed. One, two, Zzzzzzz.
DEFEAT: Just let me sleep a few more minutes.

Pump man, it's your turn!
START: I'll wash you up real good!
TAUNT: Do you take a bath once a day or something? Disgusting!
VICTORY: I'll clean up your dirty parts, you germ infested monster!
TAUNT: Please clean me! This floor... so dirty!


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Posted on December 24th, 2013 at 4:43pm in "Prototype Devroom : Robot Quotes" #1405
It's getting hot in here because of solar man!
START: When life gives you weights, you work out!
TAUNT: I'm burning with youthful fire, thanks to my workout.
VICTORY: Now to continue my workout! One, two,three...
DEFEAT: I should have listened to Weather Man.
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MegaBossMan
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Posted on December 23rd, 2013 at 8:22pm in "Prototype Devroom : Robot Quotes" #1406 ( Edited : 2013/12/23 at 9:52pm )
This is a quote for Mercury
START: Just so you know, my boss called you stupid.
TAUNT: Mind if I take this? Thanks, loser!
VICTORY: I'm getting paid today! Thanks for losing,!
DEFEAT: You little, slime-ball! You made me lose my reward!


Yamato Man
START: Prepare for the spirit of Japan!
TAUNT: My honor will allow me to win against you!
VICTORY: The legend of Yamato Man continues!
DEFEAT: I have brought great shame to my family.

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Posted on December 19th, 2013 at 7:28pm in "Prototype Devroom : Robot Quotes" #1407 ( Edited : 2014/04/04 at 1:39pm )
another version for Wave Man( use this one or the other one, whichever one you like )
START: Get away before I am angry!
TAUNT: Prepare for the next wave of my power!
VICTORY: Now to clean up the sludge.
DEFEAT: I think I wet my pants.

Snake Man( he repeats his s)
START: Once I sssssstart sssssomething, I don't give up.
TAUNT: I love hard prey to catch!
VICTORY: I never lose my prey, for I am the predator!
DEFEAT: Ugh, I feel like a sssssslug just got on me!

This is for the evil robot in mega man 8's opening( trying not to reveal the energy he uses)

START: Can you feel yourself being corrupted by it's power?
TAUNT: This energy shall spread across the universe.
VICTORY: You should have used it's power!
DEFEAT: This energy is unstoppable, even if I get destroyed!

Stone Man
START: Don't underestimate my strength!
TAUNT: After this, I could go for a oil drink!
VICTORY: My persistence never allows me to lose!
DEFEAT: Man, this reminds me of this part in a movie when...


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MegaBossMan
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Posted on December 18th, 2013 at 6:12pm in "Prototype Devroom : Robot Quotes" #1408 ( Edited : 2014/04/04 at 1:37pm )
Hyper Storm H

START: Prepare for the power of the Genesis unit!
TAUNT: Did you just call me a pig?! It's on!
VICTORY: If you compliment me, I might give you mercy.
DEFEAT: Ugh, I knew I shouldn't have been gullible!
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MegaBossMan
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Posted on December 15th, 2013 at 4:51pm in "Prototype Devroom : Robot Quotes" #1409 ( Edited : 2014/04/04 at 1:35pm )
It's time for wolverine man... I mean slash man

START: How do you expect to catch up with me?!
TAUNT: After this fight, I could go for some carrots!
VICTORY: I told you that you would be too slow for me!
DEFEAT: Oh no, my nail broke! Now I'll grow it out again!

Venus

START: what,do you think I'm not busy or something?!
TAUNT: Walking left and right, it drives me crazy!
VICTORY: Now to wash my beautiful head! Ladeeda, ladeedo! ( singing in bathtub sounds)
DEFEAT: When I get home, I'm taking a bath or two!

Buster Rod G

START: You're not getting out of this, unless you have a banana!
TAUNT: Ugh, I'm tired of all this monkey business!
VICTORY: That's why I'm the leader of the Genesis Unit!
DEFEAT: But I am a master of the arts! How could this be?!

Tomahawk Man
START: Into battle, Tomahawk Man goes!
TAUNT: Tomahawk Man can hit target 300 feet away!
VICTORY: Tomahawk Man's victory is for clan!
DEFEAT: Tomahawk Man's destiny has been lied to!

Ballade
START: Feel the ultimate power, weaklings!
TAUNT: This is such a bore! You have no chance of winning!
VICTORY: I didn't even use my second form, too!
DEFEAT: You cheater! I am the strongest, not you!

Magma Man
START: Everything that calls me expired shall burn!
TAUNT: Is it getting too hot for you?!
VICTORY: Now to visit the hot spring!
DEFEAT: I guess they were right when they called me expired.

Jupiter
START: I'm the fastest in the universe!
TAUNT: Are you shocked by my amazing speed?!
VICTORY: I didn't even need those stupid bombs!
DEFEAT: These injuries... remind me of the bombs.

Uranus
START: Feel my strength, loser!
TAUNT: I JUST SAW RED! I HATE RED!
VICTORY: Yeah, this is what we call muscles!
DEFEAT: I think I ran too fast.

Saturn
START: You can't help but come closer to me!
TAUNT: Man, this is the most I've ever done something.
VICTORY: Now to grab me some fresh E-Tanks!
Defeat: My ring! You broke my beautiful ring!

Mars
START: Prepare to be turned into ashes!
TAUNT: Man, this would be going a lot easier if I could jump!
VICTORY: Now if only they let me fly on airplanes.
DEFEAT: I won't surrender! I rather be scrapped!


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MegaBossMan
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Posted on December 15th, 2013 at 12:09am in "Prototype Devroom : Robot Quotes" #1410 ( Edited : 2013/12/15 at 4:46pm )
Centaur Man
START: I've already bet that I would win this fight!
TAUNT: This fight is taking a lot out of me!
VICTORY: Hah, I never lose a bet.
DEFEAT: Man, now I'm going to have to think about this for days!

Flame Man
START: Prepare to be burned by the flames of Flame Man!
TAUNT: Have you seen any imported oil, by chance?
VICTORY: Hah, I didn't even need to refill my oil!
DEFEAT: Now I'll have to wait until my package comes around.
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MegaBossMan
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Posted on December 12th, 2013 at 8:50pm in "Prototype Devroom : Robot Quotes" #1411
Burst Man
START: Oh, I would love to have a battle.
TAUNT: Would you like to go to a festival later?
VICTORY: Look like I burst your bubble there, pal.
DEFEAT: I guess this gives me time to make even better bombs!

Wave Man
START: Please get away before I get angry!
TAUNT: Did you bring sludge here?! Now it's on!
VICTORY: Looks I have good old peace and quiet here again.
DEFEAT: I should have trained my close-range more!

Cloud Man
START: It's a bit windy today!
TAUNT: I heard that it's going to rain today! I love rain!
VICTORY: Looks like I won by a breeze!
DEFEAT:I knew I should have stayed on the couch today!
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MegaBossMan
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Posted on December 12th, 2013 at 8:27pm in "Prototype Devroom : Robot Quotes" #1412
Here's another one!
Plug Man
START: Now that I'm plugged up, I'm ready for action!
TAUNT: Losing a few wires there, robot?
VICTORY: I think your plug fell out!
DEFEAT: This outcome was way too shocking.

Ground Man
START: Time for you to take a dirt nap!
TAUNT: You look a little dizzy . Was there an earthquake?
VICTORY: I won by a landslide!
DEFEAT: Looks like I just got grounded.

Dynamo Man
START: Get away from me before I shock you!
TAUNT: I'm surprised you haven't ran away yet.
VICTORY: Looks like you were too cocky for your own good.
DEFEAT: Darn, now I need to recharge!

Commando Man
START: ARE YOU READY FOR ME, SOLDIER!
TAUNT: YOU'RE OUT OF SHAPE. GET OUT OF HERE!
VICTORY: GOOD! NOW DROP DOWN AND GIVE ME 20!
DEFEAT: YOU'RE DEFINETLY BATTLE-READY, THATS FOR SURE!
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MegaBossMan
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Posted on December 12th, 2013 at 5:50pm in "Prototype Devroom : Robot Quotes" #1413 ( Edited : 2014/01/01 at 4:16pm )
Time for some more!
Plant Man
START: If I want to win, I'll have to sting like a bee!
TAUNT: Wake up and smell the roses! We don't have to fight!
VICTORY: Now to start my sunbath.
DEFEAT:I feel so dry! I need some water!

Neptune
START: I'm the best swimmer in the universe.
TAUNT: My athlete's foot is starting up again.
VICTORY: Now it's time for me to stop a group of fishermen!
DEFEAT: That was a bit fishy.
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MegaBossMan
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Posted on December 11th, 2013 at 6:45pm in "Prototype Devroom : Robot Quotes" #1414 ( Edited : 2014/01/01 at 4:14pm )
Charge Man
START: You ready, sonny boy!
TAUNT: Back in my day, we knew how to fight!
VICTORY: That's why my generation is the best!
DEFEAT: Help! I've fallen and I can't get up!
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MegaBossMan
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Posted on December 11th, 2013 at 6:29pm in "Prototype Devroom : Robot Quotes" #1415 ( Edited : 2014/01/01 at 4:13pm )
I got Punk's quotes
START: Let's get at it, loser!
TAUNT: You feel like calling your mommy yet?
VICTORY: You were just a little nerd!
DEFEAT: Jeez, I was just kidding, you bully!(or) Man! Now I have five months of detention!
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MegaBossMan
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Posted on December 11th, 2013 at 6:27pm in "Metal Man Revamp : New Sprites by Sean Adamson" #1416
QUICK MAN PLEASE
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MegaBossMan
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Posted on December 10th, 2013 at 9:07pm in "Prototype Devroom : Robot Quotes" #1417 ( Edited : 2014/01/01 at 4:13pm )
Duo
START: I'm here to eliminate all evil energy!
TAUNT: Lets hurry this up. I have to stop many others.
VICTORY: As long as I'm here, no evil shall be spread!
DEFEAT: The universal balance will be corrupted!
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MegaBossMan
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Posted on December 10th, 2013 at 8:51pm in "Prototype Devroom : Robot Quotes" #1418 ( Edited : 2014/01/01 at 4:12pm )
Tornado Man
START: I'm going to rock you like a hurricane!
TAUNT: Man, this fight has a tense air to it.
VICTORY: Looks like the wind was in my direction
DEFEAT: This fight really blew!
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MegaBossMan
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Posted on December 10th, 2013 at 8:46pm in "Prototype Devroom : Robot Quotes" #1419 ( Edited : 2014/01/01 at 4:12pm )
Star Man
START: Oh, are we fighting now?
TAUNT: This star shall shine bright!
VICTORY: You obviously didn't believe as much as me.
DEFEAT: But, I was going to be as bright as the sun.
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MegaBossMan
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Posted on December 10th, 2013 at 8:23pm in "Prototype Devroom : Robot Quotes" #1420 ( Edited : 2014/01/01 at 4:11pm )
Clown Man
START: Are you ready for the most amazing act?!
TAUNT: Despite my appearance, I'm not that friendly.
VICTORY: Your show was a little lack-luster.
DEFEAT: Ugh, I should have rehearsed more.
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MegaBossMan
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Posted on December 10th, 2013 at 8:13pm in "Prototype Devroom : Robot Quotes" #1421 ( Edited : 2014/01/01 at 4:11pm )
Wind Man
START: I believe I can fly and show the world my skills!
TAUNT: I'm a black belt in karate, you know.
VICTORY: If I could beat you, then I could beat anybody!
DEFEAT: I should have kept my head out of the clouds.
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MegaBossMan
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Posted on December 9th, 2013 at 9:44pm in "Prototype Devroom : Robot Quotes" #1422 ( Edited : 2014/04/04 at 1:26pm )
Mega Water S
START: I come to this country for new life!
TAUNT: It is time for punishment for you.
VICTORY: The power of old county prevails goodly, yes
DEFEAT: I no speak good English anyway.Ciao!
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MegaBossMan
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Posted on December 9th, 2013 at 9:36pm in "Prototype Devroom : Robot Quotes" #1423 ( Edited : 2014/01/01 at 12:27am )
Turbo Man
START: You think you can catch me. I can go 200 mph!
Taunt: How do you like my new sound system. Worth every dollar!
VICTORY: You were only a little bump in the road!
DEFEAT: Man, now I have to get to the repair shop!
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MegaBossMan
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Posted on December 9th, 2013 at 9:31pm in "Prototype Devroom : Robot Quotes" #1424 ( Edited : 2014/01/01 at 12:26am )
Jewel man
START: I guess I have to clean these jewels after this fight
TAUNT: you're so dull and you have no sparkle, how sad.
VICTORY: Looks like my bling shined brighter than yours!
DEFEAT: Ow, I broke a jewel, you jerk!
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MegaBossMan
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Posted on November 15th, 2013 at 5:23pm in "Dr. Wily ending" #1425
Wait, since when did the game have an ending? All that happened was that it would say you completed the game.( you would also have an awesome symbol)
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