Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained.
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When I play to get EXP or stats, I use Hyper Bomb to wipe out the first 1-3 enemies and then Flash Stopper to slowly kill the rest. However, since the most recent update, if the 1st robot has been defeated and you defeat multiple robots in 1 turn, the 1st robot reappears with 0 HP, kind of like the old Super Throw bug.
[b]LOCKED by Adrian Marceau as Fixed on 2013/10/23[/b] If this bug resurfaces please create a new thread. Thank you!
Defeating multiple robots can cause zombies. Posted by Shadownnico on July 29th, 2013 at 8:51pm Viewed 841 Times
Good afternoon everyone. I spent a few hours last night troubleshooting some of these bugs and I believe I've fixed a few. You were correct in identifying the cause - when multiple robots are disabled in one turn, the "active" one is not properly removed from battle. This was a typo on my part, but should be fixed now. Please let me know if you experience this again, and as always thank you for all your help!
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