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Mega Man RPG Prototype Bug Reports

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Guts Man what are you doing

January 13th, 2014 at 7:27pm
 
SmashBroPlusB
SmashBroPlusB
591,344 BP
2 TP | 8 PP
http://imagizer.imageshack.us/v2/800x600q90/809/xx6x.png

Pictured: Guts Man deciding to break the game.
- Roll led the party, alongside Mega Man, Cut Man, and Bomb Man. Cut Man and Bomb Man are holdovers from the past save file, and were not unlocked through their missions. I did fight Cut Man twice, though Bomb Man's stage has never been cleared.
- Roll charges up the Light Buster, Picket Man throws a pickaxe for 18 damage.
- Roll kills the Picket Man with the Light Buster. Experience is given to the party.
- Guts Man comes in. I prepare a Roll Buster charge to return my HP to full.
- Guts Man uses Super Throw and benches Roll while dealing damage...
- ... except the game won't let me switch anyone in. :/

Essentially, I'm stuck at this screen unable to do anything except listen to Guts Man's awesome remix, until I reload the page or close out of the game. I'm not really sure why or how this happened, but it's there.
Guts Man what are you doing
Posted by SmashBroPlusB on January 13th, 2014 at 7:27pm
Viewed 991 Times

4 Comments

 
Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on January 13th, 2014 at 7:45pm Edited on 2014/01/13 at 7:49pm
Posted 2014/01/13 at 7:45pm Edited 2014/01/13 at 7:49pm
#1
Hey, thanks for the bug report! I've taken a look at the switch panel code and I think I found the problem. Super Throw is supposed to prevent you from switching back to the same robot, but it looks like the logic was off. I've revised the script a bit and uploaded the changes. I'm gonna test it now but let me know when/if you do and whether it worked or not. Thanks again!
^ Top
 
SmashBroPlusB
591,344 BP
2 TP | 8 PP
Posted on January 13th, 2014 at 7:52pm
Posted 2014/01/13 at 7:52pm
#2
Just tried the same strategy as before, and yes, Super Throw lets me switch someone else into battle. Thanks for the speedy fix!
^ Top
 
SmashBroPlusB
591,344 BP
2 TP | 8 PP
Posted on January 13th, 2014 at 11:20pm
Posted 2014/01/13 at 11:20pm
#3
... Oh look, another bug. Oddly enough I'm unable to make any new threads, so pardon me but I'll have to append the issue here.

Apparently when adding the script to the game's start that tells you how to unlock Robot Masters, you've somehow removed or otherwise suppressed the script that gives you the helper robots like Roll and Disco. At first I thought I had to do something special to get Disco unlocked for Wily, but my partner in crime xColdxFusionx said he got Roll and Disco almost immediately after clearing the intro stage with Mega Man and Bass, respectively. I wiped my save (!!) just to check, and sure enough, I've beaten Time Man with Mega and I haven't unlocked Roll.

Is there another bug here, or... :/
^ Top
 
Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on January 13th, 2014 at 11:42pm
Posted 2014/01/13 at 11:42pm
#4
Oh no! Roll, Disco, and Rhythm are meant to be unlocked after you fail a certain number of times. I noticed that this was somehow reversed when I went into the code for the aforementioned event and I changed them back. >_> What your friends experienced was the bug, and your (current) file is functioning properly. I'm so sorry you reset your game before I got a chance to fix it! D:
^ Top
4 Comments

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