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Required: +At least 6 of the Starforce stars that boost Flame Core robots. +Any Flame Core robot with the following abilities: Field Support, Attack Blaze, Defense Burn, any fire attack (such as Fire Chaser). Fire Man is preferred for the 1 WE cost for Attack Blaze. +At least 5 Weapon Capsules (or 10 Weapon Pellets) +Up to 7 additional robots that you want to reach level 100 under the same professor as your flame core robot.
[NOTE: The steps below will assume that you are using Fire Man with Fire Chaser for this, as I did] Steps: 1. Select the Chapter 1 Intro Field 2. Select your 8 robots, with Fire Man in the #1 position. 3. Once in battle, have Fire Man use Field Support 3 times (use Weapon Capsules as necessary). The fire multiplier should be up to 8.0. 4. Have Fire Man continuously use Attack Blaze until his attack is at 9999. 5. Have Fire Man use Defense Burn 1 time on an enemy Met, bringing it down to 4 Defense. 6. Have Fire Man use Fire Chaser on the enemy Met. This should do over 1 million overkill damage. 7. Sit and watch as your entire team rises to level 100, gaining glitched stat gains of 1500 to 2500 in every stat, including Energy. 8. Finish the battle. Your team's glitched stats will be properly recalculated for their level 100 stats.
For proof that this works, you can check my profile to see all my level 100 robots that I leveled up to the max within the last hour.
EDIT: I have heard that this exploit has been fixed. Since all my robots are at level 100, I can't confirm for sure, but I will assume that what I heard is correct.
[FIXED] Game Exploit: Level up team to lv 100 in 1 battle Posted by Gigggas on January 19th, 2014 at 11:38pm Viewed 1716 Times
I'm not entirely sure this is a glitch, as the more overkill damage you do, the more EXP you get, and seeing as each Robot Master only needs 1000 EXP to level up, then that sorta makes sense. I may be wrong, though.
As broken as that sounds, I agree with QLQuickman in that overkill EXP depending on the overkill damage you do is just part of the game. However, with this 1,000,000 overkill EXP tactic brought to light, I think there should be a cap of overkill EXP you can get from an individual enemy.
The game is programmed so that the more damage you do to the target when it's already going to be dead (overkill), the more EXP you get. It's just the way the game works.
For future reference, if you happen to find an exploit, you should rather use the contact form than bug reports forum because otherwise everyone will get to see how to exploit. Which is no good.
Alright, valid points Brorman and MegabossMan. I have also figured out how to gain BP very fast, but would it be better if I just keep it to myself? I'm not sure if it really qualifies as an "exploit", though I could still report it with the contact form.
I know the way you do it, and you should report it (if you won't, I'll do it). It will probably result in rebalancing of a certain ability, or mechanics will get tweaked.
Posted on January 22nd, 2014 at 8:08amEdited on 2014/01/22 at 8:41am
Posted 2014/01/22 at 8:08amEdited 2014/01/22 at 8:41am
#17
Alright, I'll report it using the contact form this time.
EDIT: The contact form failed, and my attempts to email info@megamanpoweredup.net also failed. I guess I'll have to just create another thread about this...
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