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For characters like blossom woman, do you think we can get mmab data from them.( so I can develop some quotes for them)
This topic is now for bios for Robots in the Prototype. Also, I'm putting a to-do list. Dr. Light Dr. Wily Dr. Cossack Mega Man(This is Adrian's right here.) Roll Proto Man Bass Disco Rhythm Cut Man Guts Man Bomb Man Ice Man Fire Man Elec Man Time Man Oil Man Bubble Man Metal Man Heat Man Flash Man Quick Man Air Man Wood Man Crash Man Needle Man Magnet Man Gemini Man Hard Man Top Man Snake Man Spark Man Shadow Man Toad Man Bright Man Pharaoh Man Ring Man Dust Man Skull Man Dive Man Drill Man
Enker Punk Ballade Quint
Now Character Bios Posted by MegaBossMan on December 18th, 2013 at 9:48pm Viewed 3463 Times
Posted on January 27th, 2014 at 9:46amEdited on 2014/06/02 at 11:13pm
Posted 2014/01/27 at 9:46amEdited 2014/06/02 at 11:13pm
#1
Hard Man " Being made of ceratanium, this unit is very defensive and offensive. This unit is also very heavy and can cause earthquakes simply by jumping. They use the Hard Knuckle, an ttack in which they launch their arm to smash the opponent. One problem about their heaviness is that their speed takes a remarkable toll. This unit is known as men of few words which like to play fair with their opponents, unlike the Snake Man unit. Their hobbies include Sumo Wrestling but dislike swimming. This unit is NOT to be taken lightly and is a threat when in battle."
Posted on January 28th, 2014 at 7:49pmEdited on 2014/06/02 at 11:59pm
Posted 2014/01/28 at 7:49pmEdited 2014/06/02 at 11:59pm
#2
Here's Pharaoh Man!
"Designed to explore dark areas, the Pharaoh Man unit has great control over fire and such. They have great fighting skill and have the Pharaoh Shot, a condensed ball of fire. Their appearance is based off the great pharaoh, Muimira that was said to be a great adventurer. They like treasure, dislike raiders and is said to be a charismatic leader. They have over 1,000 Mummira but none of that matters when they get near beautiful women. All in all, this unit are great leaders and very powerful fighters.
I'm sorry I haven't responded to this topic yet - I've been so busy trying to reduce memory and fix all these bugs that I haven't had time to properly reply to people or add any new features to game. :|
I do love the idea of robot bios, as I mentioned before when Spinstrike asked about it, and I will eventually add them to the database. These for example are pretty great and I'm sure when/if Spinstrike starts submitting they'll be great too.
Thanks again and I'll obviously let you guys know as soon as they have been added to the game. :)
I'm glad that you like them. Although I'm not the best writer, I'm glad that someone likes it! :D Top Man " First created to find energy elements on foreign planets, this unit is incredibly agile. The Top Man unit have the auto-balance system, which allows them to spin rapidly, called the Top Spin. They're good at wheel-greasing and making necessary arrangements but are bad story-tellers and are luck pushers. They like to ice-skate but hate bad dancers. The Top Man unit, in short are very agile and have the fighting style of a dancer."
"The Yamato Man unit were created to revitalize the samurai era of Japan, although they are mostly used for fighting. They were made to resemble a Japanese samurai and carry what looks like a heavy armor, but actually is very lightweight but doesn't cover defense. Their weapon is the Yamato Spear, an armor-piercing spear, but has to pick up the spear afterwards due to having a limited amount. they have the Japanese spirit and like the Knight Man unit due to having the same codes of honor. The Yamato Man unit is shy, loves collecting Japanese swords, and dislike speaking English. They are skilled warriors and fight with spirit, held high on their heads."
Posted on February 14th, 2014 at 10:24pmEdited on 2014/02/14 at 10:31pm
Posted 2014/02/14 at 10:24pmEdited 2014/02/14 at 10:31pm
#6
I'm sorry I haven't commented on this for quite some time, but it isn't an easy process.
First, it has to be someone with a lot of material. I write them in the format like this 1.Original purpose 2.Weapons 3. Weapons 4. Personality 5. Ending
You have to make it sound scientific, but understandable for most readers. I encourage anyone to try, as there's so many robots, I can't do it all without going crazy, but maybe I'm just a wimp:-) . it can be a piece of cake, or a piece of a planet.
Bright Man " First created to light areas too dark for human eyes, the Bright Man series found that their flash has the ability to produce light strong enough to paralyze some robots. The technique it owns, Bright Burst can emit a ten million watts, which allows it to attack enemies with ease. They are usually intelligent and likes to invent objects in it's spare time. However it is a chatter box and might bore their opponents to give up during battles, making it's mouth arguably it's best weapon. Their Bright Burst is a dangerous weapon and they have a mouth to match with it."
I'll now be focusing on the 1,2 and 4 robots since they're already in the game.
Posted on March 18th, 2014 at 12:33pmEdited on 2014/06/03 at 12:03am
Posted 2014/03/18 at 12:33pmEdited 2014/06/03 at 12:03am
#9
Skull Man
" A series created specifically to fight with great skill. Their echnique, the Skull Barrier, is very defensive and block almost all attacks. Besides that, their skill in fighting is almost unmatched and can take down opponents much larger than them. However, being made only to fight makes them socially awkward and alienates others by acting in bad taste. They like horror movies, which goes with their morbid appearance. They're great fighter who move with the eye of the tiger."
I can't believe I made that reference. Should have done a Rocky 4 reference.......
Background: The first robot master ever created, he was the product of new technology in robotics. He was also Dr. Light's pride and joy. However, he was a prototype, and there was a defect in his solar energy core that would eventually cause him to deactivate...permanently. His prototype coding, filled with errors, also granted him an ability that no robot would ever attain until nearly a century later...free will. Dr. Light was fearful of ProtoMan's life and continuously tried to repair him, however, ProtoMan grew to distrust his "father", and ran away. ProtoMan wandered the world alone until his time came. However, a renegade Dr. Wily found his body and converted his solar energy core into a nuclear energy core and weaponized ProtoMan, giving him his ProtoBuster, ProtoShield, and his trademark helmet and visor, concealing his identity from Dr. Light. Indebted to Wily, he helped Wily's ambitions by posing as the leader of rebelling robot masters that were originally designed to help with construction on Gamma in MegaMan 3 under the guise of BreakMan. In the end, Wily was supposedly dead so he rescued MegaMan from the self destructing castle of Wily. Then, during the events of MegaMan 4, ProtoMan saw the evil in Wily's ways and betrayed him by rescuing Dr. Cossacks' daughter Kalinka from Wily, exposing Wily's blackmail and as the instigator of this attack. Ever since then, he has helped MegaMan in his fight for everlasting peace, usually by saving MegaMan in his most dire hour, or by challenging MegaMan to a fight to test MegaMan's skills, or by offering information and useful items. Despite all appearances he is actually far stronger than MegaMan, and fights increasingly harder during their fights to further mature MegaMan's fighting prowess. He has recently taken a more proactive role by helping MegaMan during the Roboenza crisis by helping in direct combat with Wily and his forces. To this day he helps MegaMan until his defect catches up with him and meets his untimely end.
Personality: ProtoMan is a very withdrawn individual. However, he still cares for those who are close to him, such as his brother MegaMan, and his sister Roll. He also has a great sense of justice similar to his brother and will do anything to aid people for the greater good. ProtoMan is also very distrustful of others that he does not deem close to him. He also dislikes revealing any information on him and his past, and due to this MegaMan is unaware that ProtoMan was the first robot master and his brother. Due to his withdrawn nature, he enjoys time by himself above all else and enjoys solitary travel. Likewise, due to his distrustful nature he also dislikes events similar to interviews. He also seems to enjoy music and whistling, as he composed his own song and will whistle a part of it when he appears.
Appearance: ProtoMan looks like a young teenage caucasian male. He often wears a red helmet with visors attached to it with a white arrow symbol near the top of it. Under the helmet he has another visor, and has light brown hair seen in various hairstyles. He wears a gray bodysuit with a red belt like apparatus and has red glove like hands and boot like feet. He is also seen carrying his ProtoShield on his back and wearing his bright yellow scarf, usually depicted flowing in the direction of the wind.
Equipment: ProtoBuster: ProtoMan's main weapon. An energy cannon that uses energy directly from his nuclear core. Can be charged for a stronger and larger attack. In this game it increases his speed when charged.
ProtoShield: A shield that is completely indestructible and can block any attack. Made of a highly potent ceramic titanium alloy.
ProtoStrike: A powerful, compact, short range energy blast first seen in the second MegaMan Arcade game. It appeared again in MegaMan Battle and Chase as a homing charge shot, and again in MegaMan Powered Up, where it was a extremely powerful and large charged shot. This game uses the Powered Up variety.
Big Bang Strike: An extremely powerful, super charged shot capable of destroying nearly anything. It is so powerful it cannot be seen by the naked eye, only being characterized as a blinding white light. It was first seen in MegaMan and Bass when ProtoMan used it to destroy King's shield that was similar to his own. However, it fatally drains and physically wounds ProtoMan when used.
Variable Weapons System: Like MegaMan, he is able to copy and reproduce the abilities of a defeated Robot Master. He can sotre up to eight abilities at one time.
Teleportation System: Is able to teleport to any location, characterized by Proto turning into a beam of red light shooting into the sky.
Proto Man, if you did this for fun, I must say bravo! It's very well-done! Although if you want it to be used in the game, you would have to refer Proto Man as a unit, not a singular being.
Sorry about that. My bios could be implemented into something similar to CD data from MegaMan and Bass for characters though, offering knowledge on the being the data is based on. Also, I appreciate your complement.
I hate being sick. At least, I have a excuse to get off work. :P
Toad Man " A series first created for irrigation of crops during times of drought, they found that they could create rain of acid. The Rain Flush is an ability in which they shoot a pod containing a vapor of acid, which then forms into acid rain coming down onto their opponents, melting their exterior skeleton. Besides that, they show great jumping skills and jump long distances. They usually enjoys natural science and enjoys triple-jumping and long-jumping. However, they're tone-deaf and often find themselves uncomfortable with the company of a Snake Man. In the end, they have devastating ability, great jumping prowess, and have an uncomfortable look to match."
shrek he really swag he beat king farquaad and fairy godmother and king charming he had friend named donkey and pussnboots and girlfriend fiona he really strong and is swag he look mean but he is nice he beat everybody and shouls be in game
"A unit created for combat, they have fast movement and can even stay in the air for a short amount of time. Their Ring Boomerang is a ring with the functions of a boomerang, launching and then returning to it's owner. It has incredible speed, penetration power, and can be thrown from any angle, making it an unpredictably powerful weapon. They are extreme strategists who are confident in their abilities and don't show mercy to enemies. They like the game Quoits but dislikes playing with children, due to believing they're all immature and annoying. The Ring Man unit are dangerous opponents and when they fight, they fight no-holds barred."
Drill Man "A series made to make work easier in construction sites, they found that their drills also provide a great defense mechanism. Although they can't pick up materials, their Drill "hands" can manage to dip deep into the earth.....and on other robots. Their Drill Blitz is an attack in which they fire off drills toward the opponents, making it a versatile and powerful attack. Although being a hard worker, when they see an opportunity to rush through the job, they'll take it, even without making all the necessary calculations. Even though, most of the time this results in failure, one Drill Man found a gold mine, and another a hot spring!"
Posted on March 26th, 2014 at 12:07pmEdited on 2014/05/21 at 7:09pm
Posted 2014/03/26 at 12:07pmEdited 2014/05/21 at 7:09pm
#19
Also, I'm putting a to-do list. Dr. Light Dr. Wily Dr. Cossack Mega Man Roll Proto Man Bass Disco Rhythm Cut Man Guts Man Bomb Man Ice Man Fire Man Elec Man Bubble Man Metal Man Heat Man Flash Man Quick Man Air Man Wood Man Crash Man Needle Man Magnet Man Gemini Man Hard Man Top Man Snake Man Spark Man Shadow Man Toad Man Bright Man Pharaoh Man Ring Man Dust Man Skull Man Dive Man Drill Man
Air Man is undefeatable, right? You guys must hate me now for saying that.......
Air Man "A series only made for combat, the Air Man series has an unusual and intimidating style, being the first of many to use this look. This series attack by using wind, creating powerful enough wind to slash the opponent with the wind. They can also push back their opponents and powerful enough Air Men can create a tornado the size of a skyscraper! The Air Men are somewhat of an egoist and can talk for long periods of time that even auctioneers would find exasperating. They like wind-surfing and like to use a board called 'item-2" and also enjoys the Japanese card game Menko. Rumors have been going around about an Air Man who seems unbeatable...."
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