Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Did you ever wonder what would it be like if Bass was the main character? Or if past robot masters teamed up with each other? Well, this is a place where you can have fun making up stories/fan games. Unfortunately, you obviously can't MAKE one here, but if you have experience in making them and are interested in using these as a body for them, go ahead and do it.Here is an example:Name: Mega Man Powered Up 1 1/2 or Mega Man 1 1/2
Player: Mega Man
Robot Master 1: Cut Man Robot Master 2: Air Man Robot Master 3: Bubble Man Robot Master 4: Quick Man Robot Master 5: Bomb Man Robot Master 6: Time Man Robot Master 7: Fire Man Robot Master 8: Wood Man
Robot Master Weaknesses: Cut Man-Fire StormAir Man-Leaf ShieldBubble Man-Rolling CutterQuick Man-Time Slow and Hyper BombBomb Man-Rolling Cutter and Fire StormTime Man-Leaf ShieldFire Man-Air ShooterWood Man-Fire Storm and Rolling Cutter
Wily Stage 1 Boss: Mecha Dragon Wily Stage 2 Boss: Yellow Devil Wily Stage 3 Boss: Guts Man Wily Stage 4 Boss: Boobeam Trap (Really, that's what it's called) Final Boss 1: Wily Machine 1 Final Boss 2: Wily Machine 2Here is a blank version:
Posted on November 10th, 2020 at 6:15pmEdited on 2020/11/10 at 7:19pm
Posted 2020/11/10 at 6:15pmEdited 2020/11/10 at 7:19pm
#2
*burp*
Mega Man The Power Breakers
A Power Battle threequle with at least... new bosses from V, Bass, 8, 9, 10, and 11. Along with one somewhat unexpected playable character. Characters: Mega Man Proto Man Bass Duo Doc Robot Now how will Doc Robot play in this game? Well he'll get copy weapons like everyone else for starters, but what about his hidden attack? He'll do what I like to call, Doc Stomp It's basically a weaponized super jump that does have it's uses considering boss patterns.
Mega Man Re-ProgrammedStory: After Years Of Mega Man Going After Wily, Again, And Again, And Again- Oh Wait Sorry, was getting off track, anyways, Wily decided to give up, he made over millions of robots to destroy Mega Man, But all of it Failed, He Hid His Last 8 Robots Away, Keeping Them Shut Downed Forever, Or at least He Thought...Characters: Mega Man DLC: Proto Man BassIntro Stage Boss: Giant Dachone RM 1: Reflect Woman | Weapon: Reflect Barrier | Weakness: Glacier Pierce RM 2: Grid Man | Weapon: Grid Earthquake | Weakness: Grapple Claw RM 3: Radiation Man | Weapon: Radiation Glow | Weakness: Reflect Barrier RM 4: Detonate Man | Weapon: Detonate Blast | Weakness: Accelerate Dash Mid Stage Boss: Break Man (Mega Man)Doc Robot (If Proto Man)Mega Man? (If Bass) RM 5: Glacier Man | Weapon: Glacier Pierce | Weakness: Radiation Glow RM 6: Accelerate Man | Weapon: Accelerate Dash | Weakness: Grid Earthquake RM 7: Grapple Man | Weapon: Grapple Claw | Weakness: Detonate Blast RM 8: Communication Man | Weapon: Communication Spread | Weakness: Communication Spread | Secondary Weakness: Radiation GlowAbandoned Wily 1: Hologram Kamagero Maker Abandoned Wily 2: Met Tower Abandoned Wily 3: Robot Master Refight Abandoned Wily 4: Break Man/Doc Robot/Mega Man? Refight Abandoned Wily 5: Wily Machine Re-Programmed Final Boss: Wily Capsule Ok Imma Put Story Later Because Me Tired Because Of School
Posted on November 11th, 2020 at 8:41amEdited on 2020/11/11 at 9:06am
Posted 2020/11/11 at 8:41amEdited 2020/11/11 at 9:06am
#4
I've had a lot of ideas for a long time. So for the first one here is a redo of the Wily Tower.
Mega Man: The Wily Wars.
Playable Characters: Mega Man Break Man
Description: Wily is presumed dead after he betrayed Dr. Light, however 3 of his strongest robots are still alive ready to take revenge! They are to guard one of Wily's secret bases to use for their own to destroy Mega Man! Mega Man must use the weapons from his previous 3 journeys to take on these extremely powerful creations! Turns out the Genesis Unit was told by Break Man that Wily was still alive, but even the Wily Machine boss here implies Wily is dead, so Mega Man 4's twist still works.
Bosses
Buster Rod G Weak to Mega Water and Hard Knuckle Weapon: Buster Rod: A rod that extends forward and takes small pickups from enemies everytime its used!
Mega Water S Weak to Hyper Storm and Quick Boomerang Weapon: Mega Water: A stream of water that pushes enemies before spinning around the user as a small barrier!
Hyper Storm H Weak to Buster Rod and Hyper Bomb Weapon: Hyper Storm: Either brings enemies towards a killzone summoned in front of you, or pushes them away!
Wily 1: Iron Ball: Weak to Mega Water and Crash Bomber Wily 2: Fire Snakey Weak to Air Shooter and Hyper Storm Wily 3: Buster Rod G rematch followed by Reawakened Wily Monster Weak to Time Slow, Time Stopper, and Magnet Missile. Wily 4: Escape Sequence, Genesis Unit Triple Fight
Gameplay:Simple enough, you have all the weapons from the first 3 games, but most share similar weapon energy, for example, Rolling Cutter, Metal Blade, and Needle Cannon all use the same energy. Once at Wily Stage 1, you get a prototype of the charge buster from Mega Man 4! Break Man has only two shots on screen at once and can't get the charge shot or the weapons from the first 3 games, however he has a special shot that charges every 30 seconds that can either be made to pierce enemies or do more damage when fired!
Posted on November 15th, 2020 at 2:12pmEdited on 2020/11/15 at 5:23pm
Posted 2020/11/15 at 2:12pmEdited 2020/11/15 at 5:23pm
#6
What if the Gameboy games were sort of revised all into one with the killers as the stars?
Introducing just that!
Mega Man:The Megaman Killers!
Playable Characters: Mega Man Mega Man?
Mega Man? Plays essentially the same as normal Mega Man, however his charge his replaced with a buster without a charge, but the bosses have less invinc frames after getting hit.
Description: Proto Man has been proven as an Ally to Mega Man after his latest adventure to thwart Dr. Wily...however a new foe appears, under the name of Mr X. He decides that instead of dominating the World, he will exclude his efforts to destroying Mega Man, and builds the Mega Man Killers!
Bosses
Enker Weapon: Mirror Shield Weak to Ballade Cracker
Quint Weapon: Sakugarne Weak to Screw Crusher
Punk Weapon:Screw Crusher Weak to Mirror Buster
Ballade Weapon:Ballade Cracker Weak to Sakugarne
X 1: Enker Rematch, now only takes damage when his Mirror Shield is up!, followed by a Quint rematch, his Sakugarne must be destroyed before he can! And then finally, Giant Suzy weak to Screw Crusher!
X 2: A rematch against Punk who now attacks twice as fast! and then the final rematch, Ballade, this time with no weapon weaknesses! And then to wrap it up, the Satellite Canon, weak to Mirror Buster! (well not on a satellite but ehhh)
X 3: A final battle with X in his machine resembling the one from the second gameboy game(weak to Ballade Cracker) and a capsule resembling the III machine!(only injured by charge shots on the eye)
After his defeat, Mr X reveals that he plans to hijack the Robot Tournament which is currently ongoing! Mega Man chases after him! (also in this headcanon timeline eefthing this Mr X is similar to the Archie one where it literally isn't Wily)
Posted on November 18th, 2020 at 12:28pmEdited on 2020/11/18 at 12:42pm
Posted 2020/11/18 at 12:28pmEdited 2020/11/18 at 12:42pm
#8
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA THE FIRST POST DECIDED TO NOT EXIST
Mega Man V gets a lot of reimagininings, and uh here is mine with some sra stuff as well
Description: Mr X was killed during 6 by the ceiling collapsing and wily tried to steal his company before he got arrested. the stardroids come in a thing made by Mr x because X did that and wily uses reggae to help mega man yada also we have a shop with auto
Players: Mega Man Proto Man Bassand... Shadow Man?
Stardroids
Mercury Weapon:Grab Buster Weak to Bubble Bomb
Venus Weapon: Bubble Bomb Weak to: Deep Digger
Mars Weapon: Photon Missile Weak to: Grab Buster
Jupiter Weapon:Electric Shock Weak to:Break Dash
Saturn Weapon:Black Hole Weak to:Photon Missile
Uranus Weapon:Deep Digger Weak to:Salt Water
Neptune Weapon:Salt Water Weak to:Electric Shock
Pluto Weapon:Break Dash Weak to:Black Hole
Pluto has a midboss of 4 Mini Robot Aliens Named Ceres, Eris, Hamuheaua, and Makemake Weak to Bubble Bomb
Mid Stage: Terra found one of Wily's old bases, and found the Yellow Devil MK II! The Devil is possesed by a strange energy. It is clearly in pain and not in control of itself. Ready to help out an old foe?
Star 1: [ Revenge of the Killers Enker weak to Break Dash Quint weak to Black Hole Punk weak to Photon Missile Ballade weak to Grab Buster
Star 2: Rematches
Terra Weapon:Spark Chaser Weak to:Deep Digger
Star 3: Resurrected X Weak to: Bubble Bomb
Mr. X is revived by the mysterious Stardroid leader, and begins to pilot a Golem like the one from World 4!
Star 4: Sunstar Weapon: Sun Beam Weak to:Spark Chaser
Sunstar is defeated, and you win the game...right? Until...it is revealed that it was Ra Moon was the villian, not Sunstar! Sunstar is(in this timeline) and enemy of Ra Moon and came to fight him, and stop his powers which he knew exceeded even his own bloodlust.
Ra Thor Weak to: Sunstar Beam.
Tya daaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Ahem...anyways
Gameplay: The 3 main characters are the same as in 10(except Mega Man can slide and the dash from Bass acts as a slide for certain low ceiling areas) and each have the Mega Arm. Shadow Man has Shadow Blade instead and has some weird air physics. He also has gotten equipped with the Variable Weapons System so, nice I guess? Bass here pretends to be a random robot and acts as an ally to Mega Man, setting the stage for 7 somewhat. Tango and Rush use weapon energy, and Beat, Eddie, and Reggae are bought. Reggae will behave similar to beat from 5 and 6, and will be an offensive tool helpful against even bosses sometimes!
Posted on November 19th, 2020 at 9:42amEdited on 2020/11/19 at 10:21am
Posted 2020/11/19 at 9:42amEdited 2020/11/19 at 10:21am
#11
(Cossack Story {Part 3})
Intro Stage
Crystal Joe Weaknesses: Buster Shot Immunities: None
Robot Masters
Bright Man Weapon: Bright Flash (Bright Burst is Basically Flash Stopper, Bright Flash does low damage on all enemies) Weaknesses: Rain Press, Ring Arc Immunities: None
Posted on November 19th, 2020 at 7:05pmEdited on 2020/11/20 at 10:38am
Posted 2020/11/19 at 7:05pmEdited 2020/11/20 at 10:38am
#13
Name: Mega Man (NON-RPG) Prototype 2: The Rouge Stars
Characters: Mega Man, Bass, Proto Man, Roll, Disco, Rhythm DLC: Duo, Quint
Description: A Few Months after the events of the first game, the Stardroids are somehow still alive and they planned to invade the prototype, on their way searching, Terra found Sunstar's parts, Terra grabbed his Sun Emblem and used it to create threatening stars to attack. A few days later, shenanigans yada yada do sh*t to get out
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