Welcome to the ability database. Here you can find detailed information on all 10 Missile Type unlockable abilities that appear or will appear in the prototype, including each ability's base stats, compatible robots, sprite sheets, and more. Click any of the icons below to scroll to an ability's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the ability type filter, please click here.
Needle Cannon |
Cutter Missile |
8 WE |
24 Damage |
Normal |
98% |
The user fires a volley of three needle-like projectiles that pierce the target's defenses and repeatedly inflict damage!
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Magnet Missile |
Missile Electric |
8 WE |
28 Damage |
Normal |
100% |
The user fires a large magnet-shaped missile at any target robot for guaranteed damage!
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Dive Torpedo |
Missile |
4 WE |
20 Damage |
Slow (-1) |
99% |
The user launches a slow but powerful heat-seeking torpedo at the target to deal massive damage!
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Dive Twister |
Missile Water |
- |
- |
- |
- |
The user propells itself toward the target using a high speed twister to deal massive damage with a 0% chance of critical hit!
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Drill Blitz |
Earth Missile |
8 WE |
12 Damage |
Normal |
92% |
The user fires off a pair of sharp drills toward the target that deal damage on contact and remove any boosts to their defense stat!
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Hornet Chaser |
Nature Missile |
8 WE |
26 Damage |
Normal |
98% |
The user releases a robotic hornet drone that races across field to sting the target and deal damage! If the target is disabled by this ability and was holding an item, the drone may steal and return that item to the user instead!
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.