CACHE ROBOT MASTERS (2015/03/22) Shark Man + Fin Splash (Water) Weak water attack that also hits random bench robots with splash damage + Fin Cutter (Water / Cutter) Strong water and cutter attack that does damage afflicts target with water type weakness Blossom Woman + Flower Dance (Nature) Weak nature attack that also heals all benched robots by a little bit + Flower Cannon (Nature / Laser) Strong nature and laser attack that blasts solar energy and prevents attacking next turn Desert Man + Sand Wave (Earth) Weak earth attack that also lowers that target's attack stat a little bit + Sand Storm (Earth / Wind) Strong earth and wind attack that also damages all benched robots by little bit Zephyr Woman + Feather Gust (Wind) Weak wind attack that also causes the target to switch to a benched robot + Feather Guard (Wind / Shield) Strong wind and shield attack that prevents super effective attacks and can be thrown for damage Target Man + Super Missile (Missile) Weak missile attack that will always be treated as a super effective hit + Element Missile (Missile / Copy) Strong missile attack that gains a second type if user is holding a robot core other than missile Hallow Man + Pumpkin Smash (Shadow) Weak shadow attack that also inflicts the user with a shadow type weakness + Pumpkin Harvest (Shadow / Nature) Strong shadow and nature attack that drains life energy from all robots on opponent's side of field Prism Man + Light Shard (Crystal) Weak crystal attack that does more damage if the target has a resistance to crystal + Rainbow Shard (Crystal / Random) Strong crystal attack that changes its second type to a random new element at the beginning of each turn Portal Man + Chrono Gate (Time) Weak time attack that also reverses the target's stat changes a little bit + Chrono Drifter (Time / Swift) Strong time and swift attack that has high priority and can target any robot on the opposing team Shield Man + Clear Shield (Shield) User raises a shield that blocks damage from all neutral abilities but cannot be combined with other shields + Gradient Shield (Shield) User raises a shield that blocks damage from all elemental abilities but cannot be combined with other shields Laser Man + Laser Beam (Laser) Weak laser attack with perfect accuracy that can target any robot on the opposing team + Laser Bloom (Laser) Strong laser attack with perfect accuracy that hits all robots on the opposing team REMOVED (FOR NOW): Number Man + Lucky Dice (Neutral) Variable neutral attack that rolls two dice to deal a random amount of damage + Lucky Slots (Neutral / Random) Ranomized neutral attack that spins slots to determine damage type, amount, and secondary effect