/* -- MMRPG Prototype Stylesheet, Last Updated 20141201-02 -- */ table { border-collapse: collapse;border-spacing: 0;border-color: transparent;border-width: 0;} em { font-style: italic;} strong { font-weight: bold;} body { font-family: Arial, Verdana;font-size: 12px;line-height: 15px;text-align: center;background-color: #3E3E3E;padding: 0;} body.index { background: #000000 url(../images/assets/index-background.gif) scroll repeat 0 0;} #window, #window iframe, body.battle { background-color: #262626;border-color: #262626;} #window iframe { background-color: transparent;} #window iframe.loading { visibility: hidden;} body.index #header { display: block;position: absolute;left: -9999px;top: -9999px;} #mmrpg .tooltip { display:none;position: absolute !important;z-index: 999999;border: 2px solid #262626;background-color: #161616;background-color: rgba(16, 16, 16, 0.99);box-shadow: 0 0 5px rgba(0, 0, 0, 0.6);-moz-box-shadow: 0 0 5px rgba(0, 0, 0, 0.6);-webkit-box-shadow: 0 0 5px rgba(0, 0, 0, 0.6);border-radius:5px;padding: 4px;color:#fff;min-width: 100px;max-width: 400px;_width: 400px;text-align: left;font-size: 12px;line-height: 16px;font-weight: normal;pointer-events: none;} #mmrpg .tooltip:empty { display: none !important;width: 400px;} #mmrpg .tooltip .message { display:block;margin: 0;border: 1px solid #060606;background-color: #161616;background-color: rgba(16, 16, 16, 0.99);border-radius: 5px;padding: 6px 12px;color:#fff;min-width: 100px;max-width: 400px;_width: 400px;text-align: left;font-size: 12px;line-height: 16px;font-weight: normal;} #mmrpg .tooltip hr { display: block;margin: 0 0 3px;height: 1px;width: auto;border: 0 none transparent;background-color: transparent;color: transparent;} #mmrpg .tooltip .pipe { padding: 0 2px;color: #262626;} #mmrpg .tooltip del { color: #464646;} #mmrpg .tooltip .type, #mmrpg .tooltip .field_type, #mmrpg .tooltip .player_type, #mmrpg .tooltip .robot_type, #mmrpg .tooltip .ability_type { display: inline-block;padding: 0 3px;-moz-border-radius: 0.3em;-webkit-border-radius: 0.3em;border-radius: 0.3em;} #mmrpg .tooltip .typelist .title { display: block;font-weight: bold;padding: 0 6px;margin: 0 auto 6px 0;font-size: 13px;line-height: 13px;border-bottom: 1px solid #161616;clear: both;} #mmrpg .tooltip .typelist .title .total { padding-left: 10px;font-weight: normal;color: #969696;font-size: 11px;position: relative;bottom: 2px;} #mmrpg .tooltip .typelist .type { padding: 0 3px;font-size: 11px;margin: 0 4px 4px 0;} #mmrpg .tooltip .subtext { font-size: 9px;line-height: 11px;font-weight: normal;color: #969696;} #mmrpg .animate_fadein { display: none !important;} #mmrpg .sprite { display: block;margin: 0;padding: 0;text-align: left;text-indent: -9999px;color: transparent;position: absolute;background: transparent none scroll no-repeat 0 0;image-rendering: -moz-crisp-edges;/* Firefox */ image-rendering: -o-crisp-edges;/* Opera */ image-rendering: -webkit-optimize-contrast;/* Webkit (non-standard naming) */ image-rendering: crisp-edges;-ms-interpolation-mode: nearest-neighbor;/* IE (non-standard property) */ } #mmrpg .sprite_fullscreen, #mmrpg .sprite.fullscreen { width: auto !important;height: auto !important;left: -130px !important;right: -126px !important;top: 0 !important;bottom: 0 !important;background-repeat: repeat !important;} #mmrpg a.sprite { cursor: pointer;} #mmrpg .sprite_40x40, #mmrpg .sprite.size40 { width: 40px;height: 40px;} #mmrpg .sprite_40x40_mugshot { background-position: 0 0;} #mmrpg .sprite_40x40_base { background-position: 0 0;} #mmrpg .sprite_40x40_taunt { background-position: -40px 0;} #mmrpg .sprite_40x40_victory { background-position: -80px 0;} #mmrpg .sprite_40x40_defeat { background-position: -120px 0;} #mmrpg .sprite_40x40_shoot { background-position: -160px 0;} #mmrpg .sprite_40x40_throw { background-position: -200px 0;} #mmrpg .sprite_40x40_summon { background-position: -240px 0;} #mmrpg .sprite_40x40_slide { background-position: -280px 0;} #mmrpg .sprite_40x40_defend { background-position: -320px 0;} #mmrpg .sprite_40x40_damage { background-position: -360px 0;} #mmrpg .sprite_40x40_left_mugshot { background-position: 0 0;} #mmrpg .sprite_40x40_left_base { background-position: -40px 0;} #mmrpg .sprite_40x40_left_taunt { background-position: -80px 0;} #mmrpg .sprite_40x40_left_victory { background-position: -120px 0;} #mmrpg .sprite_40x40_left_defeat { background-position: -160px 0;} #mmrpg .sprite_40x40_left_shoot { background-position: -200px 0;} #mmrpg .sprite_40x40_left_throw { background-position: -240px 0;} #mmrpg .sprite_40x40_left_summon { background-position: -280px 0;} #mmrpg .sprite_40x40_left_slide { background-position: -320px 0;} #mmrpg .sprite_40x40_left_defend { background-position: -360px 0;} #mmrpg .sprite_40x40_left_damage { background-position: -400px 0;} #mmrpg .sprite_40x40_right_mugshot { background-position: 0 -40px;} #mmrpg .sprite_40x40_right_base { background-position: -40px -40px;} #mmrpg .sprite_40x40_right_taunt { background-position: -80px -40px;} #mmrpg .sprite_40x40_right_victory { background-position: -120px -40px;} #mmrpg .sprite_40x40_right_defeat { background-position: -160px -40px;} #mmrpg .sprite_40x40_right_shoot { background-position: -200px -40px;} #mmrpg .sprite_40x40_right_throw { background-position: -240px -40px;} #mmrpg .sprite_40x40_right_summon { background-position: -280px -40px;} #mmrpg .sprite_40x40_right_slide { background-position: -320px -40px;} #mmrpg .sprite_40x40_right_defend { background-position: -360px -40px;} #mmrpg .sprite_40x40_right_damage { background-position: -400px -40px;} #mmrpg .sprite.size40.mugshot { background-position: 0 0;} #mmrpg .sprite.size40.base { background-position: 0 0;} #mmrpg .sprite.size40.taunt { background-position: -40px 0;} #mmrpg .sprite.size40.victory { background-position: -80px 0;} #mmrpg .sprite.size40.defeat { background-position: -120px 0;} #mmrpg .sprite.size40.shoot { background-position: -160px 0;} #mmrpg .sprite.size40.throw { background-position: -200px 0;} #mmrpg .sprite.size40.summon { background-position: -240px 0;} #mmrpg .sprite.size40.slide { background-position: -280px 0;} #mmrpg .sprite.size40.defend { background-position: -320px 0;} #mmrpg .sprite.size40.damage { background-position: -360px 0;} #mmrpg .sprite.size40.left.mugshot { background-position: 0 0;} #mmrpg .sprite.size40.left.base { background-position: -40px 0;} #mmrpg .sprite.size40.left.taunt { background-position: -80px 0;} #mmrpg .sprite.size40.left.victory { background-position: -120px 0;} #mmrpg .sprite.size40.left.defeat { background-position: -160px 0;} #mmrpg .sprite.size40.left.shoot { background-position: -200px 0;} #mmrpg .sprite.size40.left.throw { background-position: -240px 0;} #mmrpg .sprite.size40.left.summon { background-position: -280px 0;} #mmrpg .sprite.size40.left.slide { background-position: -320px 0;} #mmrpg .sprite.size40.left.defend { background-position: -360px 0;} #mmrpg .sprite.size40.left.damage { background-position: -400px 0;} #mmrpg .sprite.size40.right.mugshot { background-position: 0 -40px;} #mmrpg .sprite.size40.right.base { background-position: -40px -40px;} #mmrpg .sprite.size40.right.taunt { background-position: -80px -40px;} #mmrpg .sprite.size40.right.victory { background-position: -120px -40px;} #mmrpg .sprite.size40.right.defeat { background-position: -160px -40px;} #mmrpg .sprite.size40.right.shoot { background-position: -200px -40px;} #mmrpg .sprite.size40.right.throw { background-position: -240px -40px;} #mmrpg .sprite.size40.right.summon { background-position: -280px -40px;} #mmrpg .sprite.size40.right.slide { background-position: -320px -40px;} #mmrpg .sprite.size40.right.defend { background-position: -360px -40px;} #mmrpg .sprite.size40.right.damage { background-position: -400px -40px;} #mmrpg .sprite_40x40_ { display: none;} #mmrpg .sprite_40x40_00 { background-position: 0 0;} #mmrpg .sprite_40x40_01 { background-position: -40px 0;} #mmrpg .sprite_40x40_02 { background-position: -80px 0;} #mmrpg .sprite_40x40_03 { background-position: -120px 0;} #mmrpg .sprite_40x40_04 { background-position: -160px 0;} #mmrpg .sprite_40x40_05 { background-position: -200px 0;} #mmrpg .sprite_40x40_06 { background-position: -240px 0;} #mmrpg .sprite_40x40_07 { background-position: -280px 0;} #mmrpg .sprite_40x40_08 { background-position: -320px 0;} #mmrpg .sprite_40x40_09 { background-position: -360px 0;} #mmrpg .sprite_40x40_10 { background-position: -400px 0;} #mmrpg .sprite_40x40_left_ { display: none;} #mmrpg .sprite_40x40_left_00 { background-position: 0 0;} #mmrpg .sprite_40x40_left_01 { background-position: -40px 0;} #mmrpg .sprite_40x40_left_02 { background-position: -80px 0;} #mmrpg .sprite_40x40_left_03 { background-position: -120px 0;} #mmrpg .sprite_40x40_left_04 { background-position: -160px 0;} #mmrpg .sprite_40x40_left_05 { background-position: -200px 0;} #mmrpg .sprite_40x40_left_06 { background-position: -240px 0;} #mmrpg .sprite_40x40_left_07 { background-position: -280px 0;} #mmrpg .sprite_40x40_left_08 { background-position: -320px 0;} #mmrpg .sprite_40x40_left_09 { background-position: -360px 0;} #mmrpg .sprite_40x40_left_10 { background-position: -400px 0;} #mmrpg .sprite_40x40_right_ { display: none;} #mmrpg .sprite_40x40_right_00 { background-position: 0 -40px;} #mmrpg .sprite_40x40_right_01 { background-position: -40px -40px;} #mmrpg .sprite_40x40_right_02 { background-position: -80px -40px;} #mmrpg .sprite_40x40_right_03 { background-position: -120px -40px;} #mmrpg .sprite_40x40_right_04 { background-position: -160px -40px;} #mmrpg .sprite_40x40_right_05 { background-position: -200px -40px;} #mmrpg .sprite_40x40_right_06 { background-position: -240px -40px;} #mmrpg .sprite_40x40_right_07 { background-position: -280px -40px;} #mmrpg .sprite_40x40_right_08 { background-position: -320px -40px;} #mmrpg .sprite_40x40_right_09 { background-position: -360px -40px;} #mmrpg .sprite_40x40_right_10 { background-position: -400px -40px;} #mmrpg .sprite.size40.frame00 { background-position: 0 0;} #mmrpg .sprite.size40.frame01 { background-position: -40px 0;} #mmrpg .sprite.size40.frame02 { background-position: -80px 0;} #mmrpg .sprite.size40.frame03 { background-position: -120px 0;} #mmrpg .sprite.size40.frame04 { background-position: -160px 0;} #mmrpg .sprite.size40.frame05 { background-position: -200px 0;} #mmrpg .sprite.size40.frame06 { background-position: -240px 0;} #mmrpg .sprite.size40.frame07 { background-position: -280px 0;} #mmrpg .sprite.size40.frame08 { background-position: -320px 0;} #mmrpg .sprite.size40.frame09 { background-position: -360px 0;} #mmrpg .sprite.size40.frame10 { background-position: -400px 0;} #mmrpg .sprite.size40.left.frame00 { background-position: 0 0;} #mmrpg .sprite.size40.left.frame01 { background-position: -40px 0;} #mmrpg .sprite.size40.left.frame02 { background-position: -80px 0;} #mmrpg .sprite.size40.left.frame03 { background-position: -120px 0;} #mmrpg .sprite.size40.left.frame04 { background-position: -160px 0;} #mmrpg .sprite.size40.left.frame05 { background-position: -200px 0;} #mmrpg .sprite.size40.left.frame06 { background-position: -240px 0;} #mmrpg .sprite.size40.left.frame07 { background-position: -280px 0;} #mmrpg .sprite.size40.left.frame08 { background-position: -320px 0;} #mmrpg .sprite.size40.left.frame09 { background-position: -360px 0;} #mmrpg .sprite.size40.left.frame10 { background-position: -400px 0;} #mmrpg .sprite.size40.right.frame00 { background-position: 0 -40px;} #mmrpg .sprite.size40.right.frame01 { background-position: -40px -40px;} #mmrpg .sprite.size40.right.frame02 { background-position: -80px -40px;} #mmrpg .sprite.size40.right.frame03 { background-position: -120px -40px;} #mmrpg .sprite.size40.right.frame04 { background-position: -160px -40px;} #mmrpg .sprite.size40.right.frame05 { background-position: -200px -40px;} #mmrpg .sprite.size40.right.frame06 { background-position: -240px -40px;} #mmrpg .sprite.size40.right.frame07 { background-position: -280px -40px;} #mmrpg .sprite.size40.right.frame08 { background-position: -320px -40px;} #mmrpg .sprite.size40.right.frame09 { background-position: -360px -40px;} #mmrpg .sprite.size40.right.frame10 { background-position: -400px -40px;} #mmrpg .sprite_40x40_focus, #mmrpg .sprite.size40.focus { z-index: 9999 !important;cursor: pointer;} #mmrpg .sprite_80x80, #mmrpg .sprite.size80 { width: 80px;height: 80px;} #mmrpg .sprite_80x80_mugshot { background-position: 0 0;} #mmrpg .sprite_80x80_base { background-position: 0 0;} #mmrpg .sprite_80x80_taunt { background-position: -80px 0;} #mmrpg .sprite_80x80_victory { background-position: -160px 0;} #mmrpg .sprite_80x80_defeat { background-position: -240px 0;} #mmrpg .sprite_80x80_shoot { background-position: -320px 0;} #mmrpg .sprite_80x80_throw { background-position: -400px 0;} #mmrpg .sprite_80x80_summon { background-position: -480px 0;} #mmrpg .sprite_80x80_slide { background-position: -560px 0;} #mmrpg .sprite_80x80_defend { background-position: -640px 0;} #mmrpg .sprite_80x80_damage { background-position: -720px 0;} #mmrpg .sprite_80x80_left_mugshot { background-position: 0 0;} #mmrpg .sprite_80x80_left_base { background-position: -80px 0;} #mmrpg .sprite_80x80_left_taunt { background-position: -160px 0;} #mmrpg .sprite_80x80_left_victory { background-position: -240px 0;} #mmrpg .sprite_80x80_left_defeat { background-position: -320px 0;} #mmrpg .sprite_80x80_left_shoot { background-position: -400px 0;} #mmrpg .sprite_80x80_left_throw { background-position: -480px 0;} #mmrpg .sprite_80x80_left_summon { background-position: -560px 0;} #mmrpg .sprite_80x80_left_slide { background-position: -640px 0;} #mmrpg .sprite_80x80_left_defend { background-position: -720px 0;} #mmrpg .sprite_80x80_left_damage { background-position: -800px 0;} #mmrpg .sprite_80x80_right_mugshot { background-position: 0 -80px;} #mmrpg .sprite_80x80_right_base { background-position: -80px -80px;} #mmrpg .sprite_80x80_right_taunt { background-position: -160px -80px;} #mmrpg .sprite_80x80_right_victory { background-position: -240px -80px;} #mmrpg .sprite_80x80_right_defeat { background-position: -320px -80px;} #mmrpg .sprite_80x80_right_shoot { background-position: -400px -80px;} #mmrpg .sprite_80x80_right_throw { background-position: -480px -80px;} #mmrpg .sprite_80x80_right_summon { background-position: -560px -80px;} #mmrpg .sprite_80x80_right_slide { background-position: -640px -80px;} #mmrpg .sprite_80x80_right_defend { background-position: -720px -80px;} #mmrpg .sprite_80x80_right_damage { background-position: -800px -80px;} #mmrpg .sprite.size80.mugshot { background-position: 0 0;} #mmrpg .sprite.size80.base { background-position: 0 0;} #mmrpg .sprite.size80.taunt { background-position: -80px 0;} #mmrpg .sprite.size80.victory { background-position: -160px 0;} #mmrpg .sprite.size80.defeat { background-position: -240px 0;} #mmrpg .sprite.size80.shoot { background-position: -320px 0;} #mmrpg .sprite.size80.throw { background-position: -400px 0;} #mmrpg .sprite.size80.summon { background-position: -480px 0;} #mmrpg .sprite.size80.slide { background-position: -560px 0;} #mmrpg .sprite.size80.defend { background-position: -640px 0;} #mmrpg .sprite.size80.damage { background-position: -720px 0;} #mmrpg .sprite.size80.left.mugshot { background-position: 0 0;} #mmrpg .sprite.size80.left.base { background-position: -80px 0;} #mmrpg .sprite.size80.left.taunt { background-position: -160px 0;} #mmrpg .sprite.size80.left.victory { background-position: -240px 0;} #mmrpg .sprite.size80.left.defeat { background-position: -320px 0;} #mmrpg .sprite.size80.left.shoot { background-position: -400px 0;} #mmrpg .sprite.size80.left.throw { background-position: -480px 0;} #mmrpg .sprite.size80.left.summon { background-position: -560px 0;} #mmrpg .sprite.size80.left.slide { background-position: -640px 0;} #mmrpg .sprite.size80.left.defend { background-position: -720px 0;} #mmrpg .sprite.size80.left.damage { background-position: -800px 0;} #mmrpg .sprite.size80.right.mugshot { background-position: 0 -80px;} #mmrpg .sprite.size80.right.base { background-position: -80px -80px;} #mmrpg .sprite.size80.right.taunt { background-position: -160px -80px;} #mmrpg .sprite.size80.right.victory { background-position: -240px -80px;} #mmrpg .sprite.size80.right.defeat { background-position: -320px -80px;} #mmrpg .sprite.size80.right.shoot { background-position: -400px -80px;} #mmrpg .sprite.size80.right.throw { background-position: -480px -80px;} #mmrpg .sprite.size80.right.summon { background-position: -560px -80px;} #mmrpg .sprite.size80.right.slide { background-position: -640px -80px;} #mmrpg .sprite.size80.right.defend { background-position: -720px -80px;} #mmrpg .sprite.size80.right.damage { background-position: -800px -80px;} #mmrpg .sprite_80x80_ { display: none;} #mmrpg .sprite_80x80_00 { background-position: 0 0;} #mmrpg .sprite_80x80_01 { background-position: -80px 0;} #mmrpg .sprite_80x80_02 { background-position: -160px 0;} #mmrpg .sprite_80x80_03 { background-position: -240px 0;} #mmrpg .sprite_80x80_04 { background-position: -320px 0;} #mmrpg .sprite_80x80_05 { background-position: -400px 0;} #mmrpg .sprite_80x80_06 { background-position: -480px 0;} #mmrpg .sprite_80x80_07 { background-position: -560px 0;} #mmrpg .sprite_80x80_08 { background-position: -640px 0;} #mmrpg .sprite_80x80_09 { background-position: -720px 0;} #mmrpg .sprite_80x80_10 { background-position: -800px 0;} #mmrpg .sprite_80x80_left_ { display: none;} #mmrpg .sprite_80x80_left_00 { background-position: 0 0;} #mmrpg .sprite_80x80_left_01 { background-position: -80px 0;} #mmrpg .sprite_80x80_left_02 { background-position: -160px 0;} #mmrpg .sprite_80x80_left_03 { background-position: -240px 0;} #mmrpg .sprite_80x80_left_04 { background-position: -320px 0;} #mmrpg .sprite_80x80_left_05 { background-position: -400px 0;} #mmrpg .sprite_80x80_left_06 { background-position: -480px 0;} #mmrpg .sprite_80x80_left_07 { background-position: -560px 0;} #mmrpg .sprite_80x80_left_08 { background-position: -640px 0;} #mmrpg .sprite_80x80_left_09 { background-position: -720px 0;} #mmrpg .sprite_80x80_left_10 { background-position: -800px 0;} #mmrpg .sprite_80x80_right_ { display: none;} #mmrpg .sprite_80x80_right_00 { background-position: 0 -80px;} #mmrpg .sprite_80x80_right_01 { background-position: -80px -80px;} #mmrpg .sprite_80x80_right_02 { background-position: -160px -80px;} #mmrpg .sprite_80x80_right_03 { background-position: -240px -80px;} #mmrpg .sprite_80x80_right_04 { background-position: -320px -80px;} #mmrpg .sprite_80x80_right_05 { background-position: -400px -80px;} #mmrpg .sprite_80x80_right_06 { background-position: -480px -80px;} #mmrpg .sprite_80x80_right_07 { background-position: -560px -80px;} #mmrpg .sprite_80x80_right_08 { background-position: -640px -80px;} #mmrpg .sprite_80x80_right_09 { background-position: -720px -80px;} #mmrpg .sprite_80x80_right_10 { background-position: -800px -80px;} #mmrpg .sprite.size80.frame00 { background-position: 0 0;} #mmrpg .sprite.size80.frame01 { background-position: -80px 0;} #mmrpg .sprite.size80.frame02 { background-position: -160px 0;} #mmrpg .sprite.size80.frame03 { background-position: -240px 0;} #mmrpg .sprite.size80.frame04 { background-position: -320px 0;} #mmrpg .sprite.size80.frame05 { background-position: -400px 0;} #mmrpg .sprite.size80.frame06 { background-position: -480px 0;} #mmrpg .sprite.size80.frame07 { background-position: -560px 0;} #mmrpg .sprite.size80.frame08 { background-position: -640px 0;} #mmrpg .sprite.size80.frame09 { background-position: -720px 0;} #mmrpg .sprite.size80.frame10 { background-position: -800px 0;} #mmrpg .sprite.size80.left.frame00 { background-position: 0 0;} #mmrpg .sprite.size80.left.frame01 { background-position: -80px 0;} #mmrpg .sprite.size80.left.frame02 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background-position: 0 -160px;} #mmrpg .sprite.size160.right.frame01 { background-position: -160px -160px;} #mmrpg .sprite.size160.right.frame02 { background-position: -320px -160px;} #mmrpg .sprite.size160.right.frame03 { background-position: -480px -160px;} #mmrpg .sprite.size160.right.frame04 { background-position: -640px -160px;} #mmrpg .sprite.size160.right.frame05 { background-position: -800px -160px;} #mmrpg .sprite.size160.right.frame06 { background-position: -960px -160px;} #mmrpg .sprite.size160.right.frame07 { background-position: -1120px -160px;} #mmrpg .sprite.size160.right.frame08 { background-position: -1280px -160px;} #mmrpg .sprite.size160.right.frame09 { background-position: -1440px -160px;} #mmrpg .sprite.size160.right.frame10 { background-position: -1600px -160px;} #mmrpg .sprite_160x160_focus, #mmrpg .sprite.size160.focus { z-index: 9999 !important;cursor: pointer;} #mmrpg .type, #mmrpg .ability_type, #mmrpg .battle_type, #mmrpg .field_type, #mmrpg .player_type, #mmrpg .robot_type, #mmrpg .robot_stat { border-color: #464646 !important;background-color: #414141 !important;background-image: -moz-linear-gradient(top, rgba(255,255,255,0.05) 0%, rgba(0,0,0,0.05) 100%);/* FF3.6+ */ background-image: -webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(255,255,255,0.05)), color-stop(100%,rgba(0,0,0,0.05)));/* Chrome,Safari4+ */ background-image: -webkit-linear-gradient(top, rgba(255,255,255,0.05) 0%,rgba(0,0,0,0.05) 100%);/* Chrome10+,Safari5.1+ */ background-image: -o-linear-gradient(top, rgba(255,255,255,0.05) 0%,rgba(0,0,0,0.05) 100%);/* Opera 11.10+ */ background-image: -ms-linear-gradient(top, rgba(255,255,255,0.05) 0%,rgba(0,0,0,0.05) 100%);/* IE10+ */ background-image: linear-gradient(to bottom, rgba(255,255,255,0.05) 0%,rgba(0,0,0,0.05) 100%);/* W3C */ filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#0CFFFFFF', endColorstr='#0C000000',GradientType=0 );/* IE6-9 */ position: relative;background-repeat: no-repeat !important;} #mmrpg .ability_type a, #mmrpg .battle_type a, #mmrpg .field_type a, #mmrpg .player_type a, #mmrpg .robot_type a { color: #FFFFFF;text-decoration: none;} #mmrpg .player_status_active, #mmrpg .robot_status_active { opacity: 1.0;} #mmrpg .player_position_active, #mmrpg .robot_position_active { opacity: 1.0;} /* #mmrpg .robot_position_active:before { display: block;content: " ";width: inherit;height: inherit;background: inherit;opacity: 0.5;position: absolute;right: 20px;} */ #mmrpg .player_status_disabled, #mmrpg .robot_status_disabled { opacity: 0.95;} #mmrpg .player_position_bench, #mmrpg .robot_position_bench { /*opacity: 0.9;*/ } #mmrpg .robot_details { z-index: 9000;border: 0 none transparent;background: transparent none scroll no-repeat 0 0;width: 271px;height: 130px;padding: 0;overflow: visible;font-size: 1px;line-height: 1px;} /* #mmrpg .robot_details_idle { opacity: 0.9 !important;filter: alpha(opacity=90) !important;} #mmrpg .robot_details:hover, #mmrpg .robot_details_idle:hover { opacity: 1.0 !important;filter: alpha(opacity=100) !important;} */ #mmrpg .robot_details_left { background-image: url(../images/assets/battle-scene_robot-details.png?20130908-01);background-position: 0 0;text-align: left;top: 4px;left: 4px;} #mmrpg .robot_details_right { background-image: url(../images/assets/battle-scene_robot-details.png?20130908-01);background-position: -271px 0;text-align: right;top: 4px;right: 4px;} #mmrpg .robot_details_left .container, #mmrpg .robot_details_right .container { position: relative;width: 271px;height: 120px;} #mmrpg .robot_details_extended { z-index: 8000;border: 0 none transparent;background: transparent none scroll no-repeat 0 0;width: 55px;height: 85px;padding: 0;overflow: hidden;font-size: 1px;line-height: 1px;top: 122px;} #mmrpg .robot_details_extended_right { right: -4px;} #mmrpg .robot_details_extended_left { left: -4px;} #mmrpg .robot_details_extended_left .container, #mmrpg .robot_details_extended_right .container { position: relative;width: 55px;height: 85px;} #mmrpg .robot_details_extended .overlay { z-index: 100;border: 0 none transparent;pointer-events: none;background: transparent none scroll no-repeat 0 0;background-image: url(../images/assets/battle-scene_robot-details-extend.png?20141222-02);width: 55px;padding: 0;overflow: hidden;font-size: 1px;line-height: 1px;top: 0;} #mmrpg .robot_details_extended .overlay .container { } #mmrpg .robot_details_extended .overlay.cores { background-position: 0 0;height: 52px;} #mmrpg .robot_details_extended .overlay.stars { background-position: -55px 0;height: 52px;} #mmrpg .robot_details_extended .overlay.cores.stars { background-position: -110px 0;/*background-position: -165px 0;*/ height: 85px;} #mmrpg .robot_details_extended .coreguard, #mmrpg .robot_details_extended .starforce { display: block;border: 0 none transparent;background: transparent none scroll no-repeat 0 0;position: absolute;z-index: 50;overflow: hidden;font-size: 1px;line-height: 1px;/* -webkit-animation:spin 8s linear infinite;-moz-animation:spin 8s linear infinite;animation:spin 8s linear infinite;*/ top: 0;} /* @-moz-keyframes spin { 100% { -moz-transform: rotate(360deg);} } @-webkit-keyframes spin { 100% { -webkit-transform: rotate(360deg);} } @keyframes spin { 100% { -webkit-transform: rotate(360deg);transform:rotate(360deg);} } */ #mmrpg .robot_details_extended .coreguard { top: 14px;width: 25px;height: 25px;background-color: magenta;} #mmrpg .robot_details_extended_left .coreguard { left: 15px;} #mmrpg .robot_details_extended_right .coreguard { right: 15px;} #mmrpg .robot_details_extended .starforce { top: 48px;width: 27px;height: 27px;background-color: lime;} #mmrpg .robot_details_extended_left .starforce { left: 13px;} #mmrpg .robot_details_extended_right .starforce { right: 13px;} #mmrpg .robot_details_extended.stars .starforce { top: 12px;} #mmrpg .robot_details_extended.cores.stars .starforce { top: 48px;} #mmrpg .robot_details_extended .coreguard .type, #mmrpg .robot_details_extended .starforce .type { display: block;position: static;border: 0 none transparent !important;background: transparent none scroll no-repeat 0 0;height: 100%;width: 100%;} #mmrpg #canvas .robot_mugshot_type { z-index: 9100;border-radius: 2px;-moz-border-radius: 2px;-webkit-border-radius: 2px;width: 38px;height: 38px;top: 12px;border: 1px solid #000000;position: absolute;} #mmrpg #canvas .robot_mugshot_type .sprite { position: relative;border: 1px solid #000000;border-radius: 3px;background-color: rgb(0, 0, 0);background-color: rgba(0, 0, 0, .5);top: 2px;left: 2px;right: 2px;width: 32px;height: 32px;} #mmrpg #canvas .robot_mugshot .robot_mugshot { pointer-events: none;} #mmrpg .sprite_mugshot_left { top: 5px;left: 5px;} #mmrpg .sprite_40x40_mugshot_left { top: 12px;left: 12px;} #mmrpg .sprite_80x80_mugshot_left { top: -8px;left: -8px;} #mmrpg .sprite_160x160_mugshot_left { top: -48px;left: -18px;} #mmrpg .sprite.size40.mugshot.left { top: 12px;left: 12px;} #mmrpg .sprite.size80.mugshot.left { top: -8px;left: -8px;} #mmrpg .sprite.size160.mugshot.left { top: -48px;left: -18px;} #mmrpg .sprite_mugshot_right { top: 5px;right: 5px;} #mmrpg .sprite_40x40_mugshot_right { top: 12px;right: 12px;} #mmrpg .sprite_80x80_mugshot_right { top: -8px;right: -8px;} #mmrpg .sprite_160x160_mugshot_right { top: -48px;right: -18px;} #mmrpg .sprite.size40.mugshot.right { top: 12px;right: 12px;} #mmrpg .sprite.size80.mugshot.right { top: -8px;right: -8px;} #mmrpg .sprite.size160.mugshot.right { top: -48px;right: -18px;} #mmrpg .robot_details .robot_name, #mmrpg .robot_details .robot_level, #mmrpg .robot_details .robot_attack, #mmrpg .robot_details .robot_defense, #mmrpg .robot_details .robot_speed { display: block;margin: 0;padding: 0;text-indent: 0;font-size: 12px;line-height: 12px;white-space: nowrap;color: #FFFFFF;text-shadow: 0 0 1px #000000;border: 0 none transparent;background-color: rgba(250, 250, 250, 0.2);background-color: transparent;position: absolute;} #mmrpg .robot_details .robot_attack_smalltext, #mmrpg .robot_details .robot_defense_smalltext, #mmrpg .robot_details .robot_speed_smalltext { font-size: 9px;letter-spacing: 2px;} #mmrpg .robot_details .robot_attack_break, #mmrpg .robot_details .robot_defense_break, #mmrpg .robot_details .robot_speed_break { color: red;} #mmrpg .robot_details .robot_attack_break_chance, #mmrpg .robot_details .robot_defense_break_chance, #mmrpg .robot_details .robot_speed_break_chance { color: yellow;} #mmrpg .robot_details .robot_name { height: 19px;font-size: 13px;line-height: 19px;text-transform: none;overflow: hidden;text-overflow: ellipsis;width: 144px;top: 7px;letter-spacing: 2px;} #mmrpg .robot_details .robot_level { height: 12px;font-size: 9px;line-height: 12px;text-transform: none;width: 50px;top: 9px;padding: 0 5px;border-radius: 0.3em;-moz-border-radius: 0.3em;-webkit-border-radius: 0.3em;} #mmrpg .robot_details .robot_attack, #mmrpg .robot_details .robot_defense, #mmrpg .robot_details .robot_speed { height: 10px;width: 43px;text-align: center;font-family: "Courier New";} #mmrpg .robot_details .robot_attack { top: 63px;} #mmrpg .robot_details .robot_defense { top: 87px;} #mmrpg .robot_details .robot_speed { top: 111px;} #mmrpg .robot_details_left .robot_name { left: 62px;} #mmrpg .robot_details_left .robot_level { left: 203px;} #mmrpg .robot_details_left .robot_attack, #mmrpg .robot_details_left .robot_defense, #mmrpg .robot_details_left .robot_speed { left: 7px;} #mmrpg .robot_details_right .robot_name { right: 60px;} #mmrpg .robot_details_right .robot_level { right: 203px;} #mmrpg .robot_details_right .robot_attack, #mmrpg .robot_details_right .robot_defense, #mmrpg .robot_details_right .robot_speed { right: 6px;} #mmrpg .robot_details_left .robot_name { text-align: left;} #mmrpg .robot_details_left .robot_level { text-align: center;} #mmrpg .robot_details_left .robot_attack, #mmrpg .robot_details_left .robot_defense, #mmrpg .robot_details_left .robot_speed { } #mmrpg .robot_details_left .robot_speed { } #mmrpg .robot_details_right .robot_name { text-align: right;} #mmrpg .robot_details_right .robot_level { text-align: center;} #mmrpg .robot_details_right .robot_attack, #mmrpg .robot_details_right .robot_defense, #mmrpg .robot_details_right .robot_speed { } #mmrpg .robot_details_right .robot_attack { margin-left: 0;} #mmrpg .robot_details .energy { display: block;width: 109px;height: 12px;margin: 0;padding: 0;text-align: left;text-indent: -9999px;color: transparent;border: 1px solid #000000;background: transparent url(../images/tiles/horizontal-gradient_energy-bar-large.gif?20130804-02) scroll no-repeat 0 0;position: relative;top: 30px;} #mmrpg .robot_details_left .energy { background-position: -160px 0;margin: 0 auto -7px 0;left: 57px;} #mmrpg .robot_details_right .energy { background-position: -80px 0;margin: 0 0 -7px auto;right: 57px;} #mmrpg .robot_details .experience, #mmrpg .robot_details .weapons { display: block;width: 59px;height: 6px;margin: 0;padding: 0;text-align: left;text-indent: -9999px;color: transparent;border: 1px solid #000000;background: transparent url(../images/tiles/horizontal-gradient_experience-bar-large.gif?20130805-02) scroll no-repeat 0 0;position: relative;top: 56px;} #mmrpg .robot_details .weapons { background: transparent url(../images/tiles/horizontal-gradient_weapons-bar-large.gif?20130805-02) scroll no-repeat 0 0;top: 38px;} #mmrpg .robot_details_left .experience, #mmrpg .robot_details_left .weapons { background-position: -132px 0;margin: 0 auto -7px 0;left: 57px;} #mmrpg .robot_details_right .experience, #mmrpg .robot_details_right .weapons { background-position: -66px 0;margin: 0 0 -7px auto;right: 57px;} #mmrpg .ability_damage, #mmrpg .ability_recovery { z-index: 9100;width: 52px;height: 41px;color: #FFFFFF;font-family: "Courier New";text-align: center;text-indent: 0;font-weight: bold;font-size: 10px;line-height: 48px;letter-spacing: 0;/*background: transparent url(../images/assets/battle-scene_robot-results.gif) scroll no-repeat 0 0;*/ background: transparent url(../images/assets/battle-scene_robot-results.png?20130828-2) scroll no-repeat 0 0;} #mmrpg .ability_damage_smalltext, #mmrpg .ability_recovery_smalltext { font-size: 8px;} #mmrpg .ability_recovery_energy { background-position: 0 0;} #mmrpg .ability_recovery_weapons { background-position: -52px 0;} #mmrpg .ability_recovery_attack { background-position: -104px 0;} #mmrpg .ability_recovery_defense { background-position: -156px 0;} #mmrpg .ability_recovery_speed { background-position: -208px 0;} #mmrpg .ability_recovery_experience { width: 68px;font-size: 14px;line-height: 50px;background-position: -259px 0;} #mmrpg .ability_recovery_level { width: 68px;font-size: 14px;line-height: 50px;background-position: -328px 0;} #mmrpg .ability_damage_energy { background-position: 0 -123px;} #mmrpg .ability_damage_weapons { background-position: -52px -123px;} #mmrpg .ability_damage_attack { background-position: -104px -123px;} #mmrpg .ability_damage_defense { background-position: -156px -123px;} #mmrpg .ability_damage_speed { background-position: -208px -123px;} #mmrpg .ability_damage_experience { width: 68px;font-size: 14px;line-height: 50px;background-position: -259px -123px;} #mmrpg .ability_damage_level { width: 68px;font-size: 14px;line-height: 50px;background-position: -328px -123px;} #mmrpg .ability_recovery_energy_low { background-position: 0 0;} #mmrpg .ability_recovery_weapons_low { background-position: -52px 0;} #mmrpg .ability_recovery_attack_low { background-position: -104px 0;} #mmrpg .ability_recovery_defense_low { background-position: -156px 0;} #mmrpg .ability_recovery_speed_low { background-position: -208px 0;} #mmrpg .ability_recovery_experience_low { width: 68px;font-size: 14px;line-height: 50px;background-position: -259px 0;} #mmrpg .ability_recovery_level_low { width: 68px;font-size: 14px;line-height: 50px;background-position: -328px 0;} #mmrpg .ability_damage_energy_low { background-position: 0 -123px;} #mmrpg .ability_damage_weapons_low { background-position: -52px -123px;} #mmrpg .ability_damage_attack_low { background-position: -104px -123px;} #mmrpg .ability_damage_defense_low { background-position: -156px -123px;} #mmrpg .ability_damage_speed_low { background-position: -208px -123px;} #mmrpg .ability_damage_experience_low { width: 68px;font-size: 14px;line-height: 50px;background-position: -259px -123px;} #mmrpg .ability_damage_level_low { width: 68px;font-size: 14px;line-height: 50px;background-position: -328px -123px;} #mmrpg .ability_recovery_energy_base { background-position: 0 -41px;} #mmrpg .ability_recovery_weapons_base { background-position: -52px -41px;} #mmrpg .ability_recovery_attack_base { background-position: -104px -41px;} #mmrpg .ability_recovery_defense_base { background-position: -156px -41px;} #mmrpg .ability_recovery_speed_base { background-position: -208px -41px;} #mmrpg .ability_recovery_experience_base { width: 68px;font-size: 14px;line-height: 50px;background-position: -259px -41px;} #mmrpg .ability_recovery_level_base { width: 68px;font-size: 14px;line-height: 50px;background-position: -328px -41px;} #mmrpg .ability_damage_energy_base { background-position: 0 -164px;} #mmrpg .ability_damage_weapons_base { background-position: -52px -164px;} #mmrpg .ability_damage_attack_base { background-position: -104px -164px;} #mmrpg .ability_damage_defense_base { background-position: -156px -164px;} #mmrpg .ability_damage_speed_base { background-position: -208px -164px;} #mmrpg .ability_damage_experience_base { width: 68px;font-size: 14px;line-height: 50px;background-position: -259px -164px;} #mmrpg .ability_damage_level_base { width: 68px;font-size: 14px;line-height: 50px;background-position: -328px -164px;} #mmrpg .ability_recovery_energy_high { background-position: 0 -82px;} #mmrpg .ability_recovery_weapons_high { background-position: -52px -82px;} #mmrpg .ability_recovery_attack_high { background-position: -104px -82px;} #mmrpg .ability_recovery_defense_high { background-position: -156px -82px;} #mmrpg .ability_recovery_speed_high { background-position: -208px -82px;} #mmrpg .ability_recovery_experience_high { width: 68px;font-size: 14px;line-height: 50px;background-position: -259px -82px;} #mmrpg .ability_recovery_level_high { width: 68px;font-size: 14px;line-height: 50px;background-position: -328px -82px;} #mmrpg .ability_damage_energy_high { background-position: 0 -205px;} #mmrpg .ability_damage_weapons_high { background-position: -52px -205px;} #mmrpg .ability_damage_attack_high { background-position: -104px -205px;} #mmrpg .ability_damage_defense_high { background-position: -156px -205px;} #mmrpg .ability_damage_speed_high { background-position: -208px -205px;} #mmrpg .ability_damage_experience_high { width: 68px;font-size: 14px;line-height: 50px;background-position: -259px -205px;} #mmrpg .ability_damage_level_high { width: 68px;font-size: 14px;line-height: 50px;background-position: -328px -205px;} #mmrpg .ability_overlay, #mmrpg .scan_overlay { position: absolute;top: 0;left: 0;z-index: 5000;border: 0 none transparent;background: #000000 none scroll no-repeat 0 0;width: 100%;height: 100%;padding: 0;overflow: hidden;font-size: 1px;line-height: 1px;opacity: 0.50;filter: alpha(opacity=50%);pointer-events: none;} #window { margin: 0 auto 10px;width: 768px;height: 754px;/*690px;*/ padding: 2px 4px;border: 2px solid #0C0C0C;border-top: 0 none transparent;border-radius: 0 0 0.75em 0.75em;-moz-border-radius: 0 0 0.75em 0.75em;-webkit-border-radius: 0 0 0.75em 0.75em;box-shadow: 0 1px 5px rgba(0, 0, 0, 0.25);-moz-box-shadow: 0 1px 5px rgba(0, 0, 0, 0.25);-webkit-box-shadow: 0 1px 5px rgba(0, 0, 0, 0.25);-webkit-text-size-adjust: none;} #window iframe { margin: 0 auto;width: 768px;height: 748px;/*684px;*/ padding: 0;border-style: solid;border-width: 1px;overflow: hidden;background-color: transparent;} #credits { margin: 0 auto 10px;font-size: 10px;color: #414141;} #credits a { padding: 0;color: #464646;text-decoration: none;} #credits a:hover { color: #494949;text-decoration: underline;} #music, #animate, #events { position: absolute;top: 19px;left: 48%;display: block;width: 30px;height: 30px;border: 0 none transparent;border-top: 0 none transparent;background-color: transparent;z-index: 9999;border-radius: 0 0 0.5em 0.5em;-moz-border-radius: 0 0 0.5em 0.5em;-webkit-border-radius: 0 0 0.5em 0.5em;text-align: center;} #animate { left: 51%;top: 8px;} #music a.toggle, #animate a.toggle { position: relative;display: block;height: 30px;width: 30px;margin: 0;color: #FFFFFF;text-decoration: none;border: 0 none transparent;background-color: transparent;background-image: url(../images/assets/volume-control.png?123);background-position: 0 0;background-repeat: no-repeat;font-size: 10px;line-height: 30px;font-family: Arial;text-indent: -9999px;cursor: pointer;border-radius: 0.3em;-moz-border-radius: 0.3em;-webkit-border-radius: 0.3em;opacity: 0.40;filter: alpha(opacity=40);} #animate a.toggle { background-image: url(../images/assets/animate-control.png?123);} #music a.toggle:hover, #animate a.toggle:hover { opacity: 0.75;filter: alpha(opacity=75);} #music a.playing, #animate a.playing { background-position: 0 0;} #music a.paused, #animate a.paused { background-position: 0 -30px;} #music.onload { top: 2px;left: 2px;bottom: 2px;right: 2px;width: auto;height: auto;border: 0 none transparent;background-color: rgb(13,13,13);background-color: rgba(13,13,13,1.00);background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgba(13,13,13,0.75)), color-stop(0.75, rgba(09,09,09,0.75)) );background-image: -moz-linear-gradient( center bottom, rgba(13,13,13,0.75) 15%, rgba(09,09,09,0.75) 75% );} #music.onload a { position: absolute;top: 2px;bottom: 2px;left: 2px;right: 2px;width: auto;height: auto;margin: 0;padding: 0;border: 0 none transparent;background: transparent none scroll no-repeat 0 0;background-image: url(../images/menus/menu-banner_credits.png?20131019-01);background-repeat: no-repeat;background-position: center 75px;font-size: 78px;line-height: 78px;letter-spacing: 10px;text-indent: 0;color: #FFFFFF;background-color: rgb(20, 20, 20);background-color: rgba(20, 20, 20, 0.75);text-shadow: 2px 2px 3px #000000;} #music.onload a span { display: block;margin: 256px auto;} #music.onload a span span { font-size: 20px;color: #DEDEDE;} #music.onload a .start { display: block;overflow: hidden;width: 300px;margin: 0 auto;text-align: center;} #music.onload a .start .title { display: block;font-size: 72px;line-height: 72px;} #music.onload a .start .subtitle { display: none;font-size: 20px;line-height: 28px;} #music.onload a .start .info { display: block;float: left;position: relative;font-size: 10px;line-height: 16px;letter-spacing: 6px;margin-left: 29px;margin-top: 5px;text-align: left;opacity: 0.75;filter: alpha(opacity=75);} #music.onload a .start .icon { float: left;position: absolute;right: 16px;top: 0;display: block;height: 16px;width: 16px;margin: 0;text-decoration: none;border: 0 none transparent;background-color: transparent;background-image: url(../images/assets/volume-control.png);background-position: 0 0;background-repeat: no-repeat;background-size: 16px 32px;font-size: 10px;line-height: 30px;font-family: Arial;text-indent: -9999px;overflow: hidden;opacity: 0.75;filter: alpha(opacity=75);} #mmrpg .canvas_overlay_header { position: absolute;top: 11px;height: 22px;left: 0;right: 0;background-color: transparent;background-color: rgba(0, 0, 0, 0.5);border: 1px solid rgba(0, 0, 0, 0.5);border-width: 1px 0;z-index: 100;} #mmrpg .canvas_overlay_footer { display: block;position: absolute;bottom: 0;left: 0;right: 0;height: 14px;line-height: 15px;text-transform: none;text-align: center;background-color: transparent;background-color: rgba(0, 0, 0, 0.6);border: 1px solid rgba(0, 0, 0, 0.6);border-width: 1px 0 0;padding: 10px;color: #FFFFFF;text-indent: 0;z-index: 999999;} #mmrpg .canvas_overlay_hidden { opacity: 0;} #mmrpg .canvas_overlay_footer .overlay_label { display: block;font-size: 9px;line-height: 11px;background-color: rgb(0, 0, 0);background-color: rgba(0, 0, 0, 0.60);width: 140px;margin: -8px auto 2px;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;} #mmrpg .canvas_overlay_footer .field_multiplier { margin: 0 5px;border-style: solid;border-width: 1px;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;padding: 0 6px;box-shadow: 1px 1px 1px #000000;letter-spacing: 1px;white-space: nowrap;font-family: Arial;font-size: 9px;line-height: 9px;} #mmrpg .canvas_overlay_footer .field_multiplier .type { } #mmrpg .canvas_overlay_footer .field_multiplier .cross { position: relative;bottom: 1px;font-size: 10px;padding: 0;} /* #mmrpg .canvas_overlay_footer .field_multiplier_count_8 { margin: 0 2px;} #mmrpg .canvas_overlay_footer .field_multiplier_count_9 { margin: 0 -2px;} #mmrpg .canvas_overlay_footer .field_multiplier_count_10 { margin: 0 -4px 0 0;} #mmrpg .canvas_overlay_footer .field_multiplier_count_11 { margin: 0 -6px 0 0;} */ #mmrpg .canvas_overlay_footer .overlay_multiplier_count_8 .type, #mmrpg .canvas_overlay_footer .overlay_multiplier_count_9 .type, #mmrpg .canvas_overlay_footer .overlay_multiplier_count_10 .type, #mmrpg .canvas_overlay_footer .overlay_multiplier_count_11 .type { /* display: inline-block;zoom: 1;width: 16px;overflow: hidden;margin-right: 4px;text-overflow: clip;*/ } #mmrpg .canvas_overlay_footer .overlay_multiplier_count_10 .field_multiplier, #mmrpg .canvas_overlay_footer .overlay_multiplier_count_11 .field_multiplier, #mmrpg .canvas_overlay_footer .overlay_multiplier_count_12 .field_multiplier, #mmrpg .canvas_overlay_footer .overlay_multiplier_count_13 .field_multiplier, #mmrpg .canvas_overlay_footer .overlay_multiplier_count_14 .field_multiplier { margin: 0 1px !important;} #mmrpg .sprite.canvas_ability_details { text-indent: 0;left: 250px;right: 250px;top: 42px;background-color: rgba(41, 41, 41, 0.75);border: 1px solid rgba(255, 255, 255, 0.15);border-color: #000000 !important;height: 44px;padding: 0 36px;width: 202px;border-radius: 5px;white-space: nowrap;overflow: hidden;text-overflow: ellipsis;z-index: 5100;} #canvas .canvas_ability_details .ability_icon { top: 5px;left: 5px;width: 30px;height: 30px;border: 1px solid #000000;border-radius: 5px 0 0 5px;-moz-border-radius: 5px 0 0 5px;-webkit-border-radius: 5px 0 0 5px;background: #000000 none scroll no-repeat -5px -5px;} #canvas .canvas_ability_details .ability_icon_right { left: auto;right: 5px;border-radius: 0 5px 5px 0;-moz-border-radius: 0 5px 5px 0;-webkit-border-radius: 0 5px 5px 0;} #canvas .canvas_ability_details .ability_name { text-indent: 0;color: #FFFFFF;font-size: 12px;font-weight: bold;text-align: center;margin: 5px 0;line-height: 30px;border-radius: 0;border: 1px solid #000000;background-color: #000000;white-space: nowrap;overflow: hidden;text-overflow: ellipsis;} #mmrpg .sprite.canvas_ability_stats { text-indent: 0;left: 230px;right: 230px;top: 92px;background-color: transparent;border: 0 none transparent;height: 9px;width: 316px;white-space: nowrap;overflow: visible;text-overflow: ellipsis;z-index: 5200;color: #FFFFFF;background-color: rgb(29,29,29);background-color: rgba(0, 0, 0, 0.6);border: 1px solid rgb(0,0,0);-moz-border-radius: 0.6em;-webkit-border-radius: 0.6em;border-radius: 0.6em;font-size: 9px;line-height: 9px;} #mmrpg .canvas_ability_stats .wrap { position: absolute;text-align: center;top: 2px;left: 2px;right: 2px;bottom: 2px;} #canvas .canvas_ability_stats .robot_stat, #canvas .canvas_ability_stats .vs { text-indent: 0;color: #FFFFFF;font-size: 10px;line-height: 13px;font-weight: bold;text-align: center;margin: 0 auto;white-space: nowrap;overflow: hidden;text-overflow: ellipsis;border: 1px solid #000000;} #canvas .canvas_ability_stats .vs { position: relative;top: -7px;padding: 1px 8px 2px;font-size: 8px;background-color: #090909;-moz-border-radius: 0 0 0.6em 0.6em;-webkit-border-radius: 0 0 0.6em 0.6em;border-radius: 0 0 0.6em 0.6em;} #canvas .canvas_ability_stats .robot_stat { position: absolute;top: -3px;padding: 0 6px;letter-spacing: 1px;background-color: #000000;-moz-border-radius: 0.6em;-webkit-border-radius: 0.6em;border-radius: 0.6em;font-size: 11px;} #canvas .canvas_ability_stats .robot_stat_left { left: -6px;right: auto;bottom: auto;} #canvas .canvas_ability_stats .robot_stat_right { right: -6px;left: auto;bottom: auto;} #canvas .canvas_ability_stats .robot_stat .star { font-size: 10px;position: relative;bottom: 1px;font-family: Arial;padding: 0 2px;} body.mobileFlag_landscapeMode #battle .canvas_overlay_header, body.windowFlag_landscapeMode #battle .canvas_overlay_header, body.mobileFlag_landscapeMode #battle .canvas_overlay_footer, body.windowFlag_landscapeMode #battle .canvas_overlay_footer { left: 2;right: 0px;border-radius: 0;-moz-border-radius: 0;-webkit-border-radius: 0;} body.windowFlag_landscapeMode #battle .canvas_overlay_footer { left: -130px;right: -127px;border-radius: 0 0 5px 5px;-moz-border-radius: 0 0 5px 5px;-webkit-border-radius: 0 0 5px 5px;} #events { top: 0;left: 0;right: 0;bottom: 0;width: auto;height: auto;z-index: 9985;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;border: 2px solid #1A1A1A;background-color: rgba(0, 0, 0, 0.75);} #events.hidden { display: none;} #events .event_wrapper { position: absolute;top: 60px;left: 85px;right: auto;bottom: auto;height: auto;min-height: 300px;width: 600px;overflow: hidden;z-index: 9990;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;border: 2px solid #1A1A1A;background-color: #222222;background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgba(0, 0, 0, 0.05)), color-stop(0.75, rgba(255, 255, 255, 0.05)) );background-image: -moz-linear-gradient( center bottom, rgba(0, 0, 0, 0.05) 15%, rgba(255, 255, 255, 0.05) 75% );text-shadow: 1px 1px 4px #333333;-webkit-user-select: none;-khtml-user-select: none;-moz-user-select: none;-o-user-select: none;user-select: none;box-shadow: 0 1px 5px rgba(0, 0, 0, 0.25);-moz-box-shadow: 0 1px 5px rgba(0, 0, 0, 0.25);-webkit-box-shadow: 0 1px 5px rgba(0, 0, 0, 0.25);} #events .event_container { padding: 10px;} #events .event_container p { font-size: 14px;line-height: 18px;text-align: justify;padding: 0 5px 5px;} #events .event_container p a { text-decoration: none;color: #FFFFFF;font-weight: bold;} #events #canvas, #events #messages { width: auto;height: 150px;border: 2px solid #000000;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;overflow: auto;} #events #canvas { overflow: hidden;margin: 0 0 5px;background-color: rgb(13,13,13);background-color: rgba(13,13,13,0.85);background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgba(13,13,13,0.75)), color-stop(0.75, rgba(09,09,09,0.75)) );background-image: -moz-linear-gradient( center bottom, rgba(13,13,13,0.75) 15%, rgba(09,09,09,0.75) 75% );} #events #messages { margin: 5px 0 0;border: 0 none transparent !important;color: #FFFFFF;margin-right: -30px;padding-right: 15px;width: 576px;height: auto;min-height: 71px;max-height: 290px;} #events #buttons { margin: 10px 0 0;border: 0 none transparent !important;color: #FFFFFF;} #events #messages .type, #events #messages .player_type, #events #messages .robot_type, #events #messages .ability_type, #events #messages .field_type { padding: 0 6px;border-radius: 0.3em;-moz-border-radius: 0.3em;-webkit-border-radius: 0.3em;white-space: nowrap;font-weight: normal;} #events #messages .event { margin: 3px 8px;min-height: 55px;text-align: left;veritcal-align: top;padding: 2px;font-size: 10px;line-height: 13px;position: relative;margin-bottom: 8px !important;-moz-user-select: text;-webkit-user-select: text;user-select: text;} #events #messages .event:first-child { margin-top: 0;} #events #messages .event_double { min-height: 120px;} #events #messages .event_triple { min-height: 184px;} #events #messages .event .header { display: block;width: auto !important;height: 24px;/*margin: 0 47px;*/ margin: 0 auto;padding: 1px 10px;text-align: center;veritcal-align: top;background-color: rgba(255, 255, 255, 0.05);color: #FFFFFF;font-size: 14px;line-height: 24px;letter-spacing: 1px;text-transform: none;text-decoration: none;text-shadow: 0 1px 1px #161616;border: 0 none transparent;border-bottom-style: none;-moz-border-radius: 0.4em 0.4em 0 0;-webkit-border-radius: 0.4em 0.4em 0 0;border-radius: 0.4em 0.4em 0 0;color: #FFFFFF;background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgba(0, 0, 0, 0.05)), color-stop(0.75, rgba(255, 255, 255, 0.05)) );background-image: -moz-linear-gradient( center bottom, rgba(0, 0, 0, 0.05) 15%, rgba(255, 255, 255, 0.05) 75% );box-shadow: 0 1px 5px rgba(0, 0, 0, 0.25);-moz-box-shadow: 0 1px 5px rgba(0, 0, 0, 0.25);-website-box-shadow: 0 1px 5px rgba(0, 0, 0, 0.25);} #events #messages .event .fullsize { margin: 0 auto;padding: 0;} #events #messages .event table td.left, #events #messages .event table td.right { padding: 2px;} #events #messages .event table td.left label, #events #messages .event table td.right label { display: block;} #events #messages .event table td.left { text-align: left;} #events #messages .event table td.left label { float: right;} #events #messages .event table td.right { text-align: right;} #events #messages .event table td.right label { float: left;} #events #messages .event table td .stat { display: inline-block;box-sizing: content-box;} #events #messages .database_container { } #events #messages .database_container.layout_compact { margin-bottom: 2px !important;} #events #messages .database_container .subbody table td.right label, #events #messages .database_container .subbody table td.left label { display: block;float: left;} #events #messages .database_container .subbody table td.right .stat, #events #messages .database_container .subbody table td.left .stat { display: inline-block;} #events #messages .database_container .subbody table td.right .stat .robot_stat.type_empty, #events #messages .database_container .subbody table td.left .stat .robot_stat.type_empty { display: inline-block;-moz-box-sizing: border-box;-webkit-box-sizing: border-box;box-sizing: border-box;width: 100%;line-height: 124%;} #events #messages .database_container .subbody table td.right .stat .robot_stat .robot_stat, #events #messages .database_container .subbody table td.left .stat .robot_stat .robot_stat { margin-right: -4px;display: inline;width: auto;} #events #messages .database_container .subbody table td.right .stat .robot_stat span, #events #messages .database_container .subbody table td.left .stat .robot_stat span { display: inline-block;width: 35px;} #events #messages .database_container .subbody .body_left { margin-right: 0;margin-bottom: 5px;padding: 2px 0;min-height: 10px;} #events #messages .database_container .subbody .body_left.fullsize { margin-left: 0;} #events #messages .database_container.layout_event .subbody .body_left { font-size: 10px;min-height: 150px;} #events #messages .database_container .subbody .body_left table.full { margin: 5px auto -2px;} #events #messages .database_container.layout_website .subbody .body_left table.full { margin: 5px auto 10px;} #events #messages .database_container .subbody .link_top, #events #messages .database_container .subbody .link_permalink { margin-bottom: 4px;} #events #messages .event .header_left { text-align: left;} #events #messages .event .header_right { text-align: right;} #events #messages .event .header_left .header_core, #events #messages .event .header_right .header_core { display: block;color: #F2F2F2;font-weight: bold;font-size: 10px;line-height: 15px;margin: 3px 0 0;padding: 0 6px;} #events #messages .event .header_left .header_core { float: right;} #events #messages .event .header_right .header_core { float: left;} #events #buttons .event_continue { display: block;width: 100%;height: 36px;font-size: 16px;line-height: 34px;text-decoration: none;color: #EFEFEF;border: 2px solid #000000;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;background-color: rgb(13,13,13);background-color: rgba(13,13,13,1.0);background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgba(13,13,13,0.75)), color-stop(0.75, rgba(09,09,09,0.75)) );background-image: -moz-linear-gradient( center bottom, rgba(13,13,13,0.75) 15%, rgba(09,09,09,0.75) 75% );cursor: pointer;} #events #buttons input:hover { background-color: rgb(33,33,33);background-color: rgba(33,33,33,1.0);} #battle { margin: 0 auto;width: 768px;height: 684px;padding: 0;border: 0 none transparent;background-color: transparent;border-radius: 0.75em;-moz-border-radius: 0.75em;-webkit-border-radius: 0.75em;-webkit-text-size-adjust: none;} #battle.hidden { display: none;} #engine { display: none;} #connect { display: none;margin: 10px auto;vertical-align: top;width: 500px;height: 500px;border: 1px solid #DEDEDE;background-color: #676767;} #canvas { margin: 0 auto 0;vertical-align: top;width: 768px;height: 267px;border: 0 none transparent;border-bottom-style: none;background-color: transparent;position: relative;overflow: hidden;} #canvas .wrapper { padding: 0;margin: 0;width: auto;height: auto;position: absolute;top: 8px;bottom: 8px;left: 8px;right: 8px;} #canvas .event { display: block;margin: 0;padding: 0;width: 750px;/* height: 181px + 67px;*/ height: 248px;position: absolute;top: 0;border: 2px solid #1A1A1A;font-size: 10px;/* line-height: 181px + 67px;*/ line-height: 248px;letter-spacing: 3px;text-transform: uppercase;padding: 0;border-radius: 0.75em;-moz-border-radius: 0.75em;-webkit-border-radius: 0.75em;color: #696969;background-color: rgb(43,43,43);background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgb(43,43,43)), color-stop(0.75, rgb(41,41,41)) );background-image: -moz-linear-gradient( center bottom, rgb(43,43,43) 15%, rgb(41,41,41) 75% );text-shadow: 1px 1px 4px #333333;-webkit-user-select: none;-khtml-user-select: none;-moz-user-select: none;-o-user-select: none;user-select: none;box-shadow: 0 1px 5px #000000;-moz-box-shadow: 0 1px 5px #000000;-webkit-box-shadow: 0 1px 5px #000000;overflow: hidden;} #canvas .clearback { background: transparent none scroll no-repeat 0 0;left: -2px;} #canvas .event_details { z-index: 1000;/*pointer-events: none;*/ height: 10px;overflow: visible;border-color: transparent;box-shadow: 0 0 0 transparent;-webkit-box-shadow: 0 0 0 transparent;-moz-box-shadow: 0 0 0 transparent;} #canvas .event .background, #canvas .event .foreground, #canvas .event .scanlines { display: block;width: 100%;height: 100%;margin: 0;padding: 0;position: absolute;top: 0;left: 0;background: transparent none scroll repeat-x center top;border: 0 none transparent;border-radius: 0.75em;-moz-border-radius: 0.75em;-webkit-border-radius: 0.75em;pointer-events: none;} #canvas .event .background { z-index: 25;} #canvas .event .foreground { z-index: 50;} #canvas .event .scanlines { z-index: 100;width: auto;left: -300px;right: -300px;height: 250px;} #canvas .event .background_00, #canvas .event .foreground_00 { background-position: center 0;} #canvas .event .background_01, #canvas .event .foreground_01 { background-position: center -248px;} #canvas .event .background_02, #canvas .event .foreground_02 { background-position: center -496px;} #canvas .event .background_03, #canvas .event .foreground_03 { background-position: center -744px;} #canvas .event .background_04, #canvas .event .foreground_04 { background-position: center -992px;} #canvas .event .background_05, #canvas .event .foreground_05 { background-position: center -1240px;} #canvas .event .background_06, #canvas .event .foreground_06 { background-position: center -1488px;} #canvas .event .background_07, #canvas .event .foreground_07 { background-position: center -1736px;} #canvas .event .background_08, #canvas .event .foreground_08 { background-position: center -1984px;} #canvas .event .background_09, #canvas .event .foreground_09 { background-position: center -2232px;} #canvas .event pre { position: absolute;z-index: 9999;bottom: 0;height: 50px;width: 100%;color: #A3FFA7;padding: 5px;font-size: 10px;line-height: 10px;text-transform: none;text-align: left;text-indent: 0;background-color: rgb(0, 0, 0);background-color: rgba(0, 0, 0, 0.60);} #console { margin: 0 auto;vertical-align: top;width: 768px;height: 256px;/*192px;*/ border: 0 none transparent;border-top-style: none;border-bottom-style: none;overflow: hidden;background-color: transparent;} #console .wrapper { padding: 0;margin: 0;width: 100%;height: 100%;} #console .event { margin: 3px 8px;min-height: 55px;text-align: left;vertical-align: top;color: #FAFAFA;border: 1px solid #1A1A1A;background-color: #222222;background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgba(0, 0, 0, 0.05)), color-stop(0.75, rgba(255, 255, 255, 0.05)) );background-image: -moz-linear-gradient( center bottom, rgba(0, 0, 0, 0.05) 15%, rgba(255, 255, 255, 0.05) 75% );padding: 2px;font-size: 10px;line-height: 13px;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;position: relative;box-shadow: 0 1px 3px rgba(0, 0, 0, 0.25);-moz-box-shadow: 0 1px 3px rgba(0, 0, 0, 0.25);-webkit-box-shadow: 0 1px 3px rgba(0, 0, 0, 0.25);} #console .event:first-child { margin-top: 0;} #console .event_double { min-height: 120px;} #console .event_triple { min-height: 184px;} #console .event:hover { background-color: #262626;} #console .event .header { display: block;margin: 0 47px;padding: 1px 10px;text-align: center;background-color: rgba(255, 255, 255, 0.05);color: #B4B4B4;font-size: 8px;line-height: 9px;letter-spacing: 1px;text-transform: uppercase;text-shadow: 0 1px 1px #161616;border: 0 none transparent;border-bottom-style: none;border-radius: 0.5em 0.5em 0 0;-moz-border-radius: 0.5em 0.5em 0 0;-webkit-border-radius: 0.5em 0.5em 0 0;} #console .event .header_left { text-align: left;} #console .event .header_right { text-align: right;} #console .event .header_full { margin: 0 2px;} #console .event:hover .turn_number { background-color: #797979;} #console .event .body { display: block;min-height: 36px;margin: 0 47px;padding: 2px 10px;text-align: center;background-color: rgba(255, 255, 255, 0.025);color: #FFFFFF;font-size: 12px;line-height: 20px;letter-spacing: 1px;text-shadow: 0 1px 1px rgba(0, 0, 0, 0.5);border: 0 none transparent;border-top-style: none;border-radius: 0 0 0.5em 0.5em;-moz-border-radius: 0 0 0.5em 0.5em;-webkit-border-radius: 0 0 0.5em 0.5em;} #console .field_type_event .header { background-color: rgba(0, 0, 0, 0.45);} #console .field_type_event .body { background-color: rgba(0, 0, 0, 0.35);} #console .event_double .body { min-height: 101px;} #console .event_triple .body { min-height: 166px;} #console .event table { margin: 0 auto;} #console .event table.full { margin: 0;width: 100%;} #console .event table tr:nth-child(even) { background-color: rgba(255, 255, 255, 0.025);} #console .event table tr:nth-child(odd) { background-color: rgba(0, 0, 0, 0.05);} #console .event table td { padding: 0 5px;text-align: center;white-space: nowrap;} #console .event table td.left { text-align: left;} #console .event table td.right { text-align: right;} #console .event .body_left { text-align: left;} #console .event .body_right { text-align: right;} #console .event .body_full { margin: 0 2px;} #console .event .body_left table { margin: 0 auto 0 0;} #console .event .body_right table { margin: 0 0 0 auto;} #console .event .sprite { margin-bottom: 2px;margin-top: -2px;position: static;} #console .event .sprite_40x40 { margin-top: -2px;} #console .event .sprite_80x80 { margin-top: -42px;} #console .event .sprite_160x160 { margin-top: -82px;} #console .event .sprite_left .sprite_40x40 { margin-left: 0;} #console .event .sprite_left .sprite_80x80 { margin-left: -20px;} #console .event .sprite_left .sprite_160x160 { margin-left: -40px;} #console .event .sprite_right .sprite_40x40 { margin-left: 0;} #console .event .sprite_right .sprite_80x80 { margin-left: -20px;} #console .event .sprite_right .sprite_160x160 { margin-left: -40px;} #console .event .sprite.size40 { margin-top: -2px;} #console .event .sprite.size80 { margin-top: -42px;} #console .event .sprite.size160 { margin-top: -82px;} #console .event .sprite.left .sprite.size40 { margin-left: 0;} #console .event .sprite.left .sprite.size80 { margin-left: -20px;} #console .event .sprite.left .sprite.size160 { margin-left: -40px;} #console .event .sprite.right .sprite.size40 { margin-left: 0;} #console .event .sprite.right .sprite.size80 { margin-left: -20px;} #console .event .sprite.right .sprite.size160 { margin-left: -40px;} #console .event .sprite_left .sprite_80x80_mugshot { margin-top: -1px;margin-left: -1px;background-position: -20px -20px;} #console .event .sprite_right .sprite_80x80_mugshot { margin-top: -1px;margin-left: -1px;background-position: -20px -20px;} #console .event .sprite.left .sprite.size80.mugshot { margin-top: -1px;margin-left: -1px;background-position: -20px -20px;} #console .event .sprite.right .sprite.size80.mugshot { margin-top: -1px;margin-left: -1px;background-position: -20px -20px;} #console .event .sprite_left, #console .event .sprite_right, #console .event .sprite.left, #console .event .sprite.right { display: block;position: absolute;width: 40px;height: 49px;margin: 0;padding: 2px 2px 4px;text-align: left;background-color: rgb(60,60,60);border: 0 none transparent;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;} #console .event .sprite_left, #console .event .sprite.left { top: 2px;left: 2px;} #console .event .sprite_right, #console .event .sprite.right { top: 2px;right: 2px;} #console .event .this_sprite { background-color: rgba(255, 255, 255, 0.025);/* background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgb(75,75,75)), color-stop(0.75, rgb(81,81,81)) );background-image: -moz-linear-gradient( center bottom, rgb(90,90,90) 15%, rgb(96,96,96) 75% );*/ } #console .event .target_sprite { } #console .event .sprite_left .energy, #console .event .sprite_right .energy, #console .event .sprite.left .energy, #console .event .sprite.right .energy { display: block;width: 38px;height: 5px;margin: 0;padding: 0;text-align: left;text-indent: -9999px;color: transparent;border: 1px solid rgb(56,56,56);background: #222222 url(../images/tiles/horizontal-gradient_energy-bar.gif) scroll no-repeat 0 0;} #console .event .sprite_left .energy, #console .event .sprite.left .energy { background-position: -80px 0;} #console .event .sprite_right .energy, #console .event .sprite.right .energy { background-position: -40px 0;} #console .event .this_sprite .energy, #console .event .this.sprite .energy { display: block;width: 38px;height: 5px;margin: 0;padding: 0;text-align: left;text-indent: -9999px;color: transparent;border-color: #1A1A1A;} #console .event .sprite_robot_mug, #console .event .sprite_ability_icon, #console .event .sprite.robot.mug, #console .event .sprite.ability.icon { border: 1px solid #191919;background-color: #000000;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;width: 38px;height: 38px;background-position: -1px -1px;} #console .event .type, #console .event .player_name, #console .event .player_type, #console .event .player_stat, #console .event .robot_number, #console .event .robot_name, #console .event .robot_stat, #console .event .robot_type, #console .event .robot_core, #console .event .robot_weakness, #console .event .robot_resistance, #console .event .robot_affinity, #console .event .robot_immunity, #console .event .field_name, #console .event .ability_name, #console .event .ability_stat, #console .event .damage_strikes, #console .event .damage_misses, #console .event .damage_result, #console .event .damage_amount, #console .event .damage_overkill, #console .event .recovery_strikes, #console .event .recovery_misses, #console .event .recovery_result, #console .event .recovery_amount, #console .event .recovery_overkill { background: rgb(65,65,65) none scroll no-repeat 0 0;border: 1px solid rgb(70,70,70);padding: 0 3px;border-radius: 0.5em;-moz-border-radius: 0.5em;-webkit-border-radius: 0.5em;line-height: 11px;font-weight: bold;white-space: nowrap;} #console .event .player_name { } #console .event .robot_name { } #console .event .ability_name { } #console .event .damage_amount { } #console .event .damage_overkill { } #console .event sup { position: relative;bottom: 0.5em;font-family: "Courier New";font-size: 0.8em;} #console .damage { } #console .damage_weakness { font-weight: bold;color: #FF9C32;} #console .damage_resistance { font-weight: bold;color: #FF5555;} #console .damage_critical { font-weight: bold;font-style: italic;color: #E4A3FF;} #actions { margin: 0 auto;vertical-align: top;width: 768px;height: 225px;border: 0 none transparent;border-top-style: none;background-color: transparent;overflow: hidden;} #actions .wrapper { padding: 0;margin: 0;width: 100%;height: 100%;position: relative;} #actions .button { display: block;float: left;margin: 0 3px 3px 0;vertical-align: top;border: 2px solid #1A1A1A;/*rgb(55,55,55);*/ border-color: #1A1A1A !important;font-size: 12px;line-height: 12px;letter-spacing: 3px;/*text-transform: uppercase;*/ text-decoration: none;padding: 0;border-radius: 0.75em;-moz-border-radius: 0.75em;-webkit-border-radius: 0.75em;cursor: pointer;color: #FFFFFF;background-color: #222222;background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgba(0, 0, 0, 0.05)), color-stop(0.75, rgba(255, 255, 255, 0.05)) );background-image: -moz-linear-gradient( center bottom, rgba(0, 0, 0, 0.05) 15%, rgba(255, 255, 255, 0.05) 75% );-webkit-user-select: none;-khtml-user-select: none;-moz-user-select: none;-o-user-select: none;user-select: none;box-shadow: 0 1px 5px rgba(0, 0, 0, 0.5);-moz-box-shadow: 0 1px 5px rgba(0, 0, 0, 0.5);-webkit-box-shadow: 0 1px 5px rgba(0, 0, 0, 0.5);text-shadow: 0 1px 1px rgba(0, 0, 0, 0.5);} #actions .button:hover { color: #FFFFFF;background-color: #222222;background-image: -webkit-gradient( linear, left bottom, left top, color-stop(0.15, rgba(0, 0, 0, 0.075)), color-stop(0.75, rgba(255, 255, 255, 0.075)) );background-image: -moz-linear-gradient( center bottom, rgba(0, 0, 0, 0.075) 15%, rgba(255, 255, 255, 0.075) 75% );} #actions .button_hover, #actions .button_hover:hover { border-color: rgba(255, 255, 255, 0.20) !important;animation: border-pulsate 2s infinite;} #actions .button_disabled { opacity: 0.45;cursor: default;background-image: none;border-color: #1A1A1A !important;color: #CACACA;} #actions .button_disabled:hover { color: #CACACA;border-color: #1A1A1A !important;} #actions .button label { display: block;margin: 5px;padding: 0;background-color: #2A2A2A;background-color: rgba(42, 42, 42, 0.85);box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.25);-moz-box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.25);-webkit-box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.25);border: 1px solid #1A1A1A;border-color: #1A1A1A !important;border-radius: 0.75em;-moz-border-radius: 0.75em;-webkit-border-radius: 0.75em;cursor: pointer;position: relative;} #actions .button:hover label, #actions .button label:hover { background-color: #2D2D2D;background-color: rgba(42, 42, 42, 0.75);} #actions .button_disabled:hover label, #actions .button_disabled label:hover { background-color: #2A2A2A;cursor: default;} #actions .main_actions { width: auto;height: 145px;line-height: 155px;margin: 0;position: absolute;top: 8px;left: 8px;right: 8px;} #actions .main_actions_hastitle { padding-top: 18px;border-radius: 10px;-moz-border-radius: 10px;-webkit-border-radius: 10px;height: 130px;line-height: 130px;background: -moz-linear-gradient(top, rgba(0,0,0,0.33) 0%, rgba(0,0,0,0.33) 1%, rgba(0,0,0,0) 75%);/* FF3.6+ */ background: -webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(0,0,0,0.33)), color-stop(1%,rgba(0,0,0,0.33)), color-stop(75%,rgba(0,0,0,0)));/* Chrome,Safari4+ */ background: -webkit-linear-gradient(top, rgba(0,0,0,0.33) 0%,rgba(0,0,0,0.33) 1%,rgba(0,0,0,0) 75%);/* Chrome10+,Safari5.1+ */ background: -o-linear-gradient(top, rgba(0,0,0,0.33) 0%,rgba(0,0,0,0.33) 1%,rgba(0,0,0,0) 75%);/* Opera 11.10+ */ background: -ms-linear-gradient(top, rgba(0,0,0,0.33) 0%,rgba(0,0,0,0.33) 1%,rgba(0,0,0,0) 75%);/* IE10+ */ background: linear-gradient(to bottom, rgba(0,0,0,0.33) 0%,rgba(0,0,0,0.33) 1%,rgba(0,0,0,0) 75%);/* W3C */ filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#54000000', endColorstr='#00000000',GradientType=0 );/* IE6-9 */ } #actions .main_actions_hastitle .main_actions_title { position: absolute;left: 0;right: 0;top: -8px;height: 25px;text-align: center;font-size: 10px;line-height: 25px;text-transform: uppercase;color: #696969;background-color: #191919;letter-spacing: 2px;border-radius: 10px 10px 0 0;} #actions .main_actions_hastitle .main_actions_title .float_title { position: static;float: left;width: 49%;text-align: right;} #actions .main_actions_hastitle .main_actions_title .float_links { position: static;float: right;width: 49%;text-align: left;} #actions .main_actions_hastitle .main_actions_title .float_links .page { color: #696969;} #actions .main_actions_hastitle .main_actions_title .float_links .num { color: #696969;padding-left: 10px;text-decoration: none;cursor: pointer;_cursor: hand;} #actions .main_actions_hastitle .main_actions_title .float_links .num:hover, #actions .main_actions_hastitle .main_actions_title .float_links .active { color: #797979;text-decoration: underline;} #actions .main_actions_hastitle .main_actions_title_disabled, #actions .main_actions_hastitle .main_actions_title_disabled * { text-decoration: line-through !important;} #actions .sub_actions { width: auto;height: 40px;line-height: 40px;margin: 0;position: absolute;bottom: 8px;left: 8px;right: 8px;} #actions .actions_battle .sub_actions { height: 56px;line-height: 56px;} #actions .action_back { width: auto;height: auto;position: absolute;line-height: 40px;top: 0;right: 0;bottom: 0;left: 0;margin: 0;} #actions .action_back label { width: auto;height: 24px;line-height: 24px;} #actions .actions_resend { position: absolute;text-indent: -9999px;color: transparent;right: -5px;bottom: -5px;width: 5px;height: 5px;border-radius: 3px;-moz-border-radius: 3px;-webkit-border-radius: 3px;background-color: rgba(0, 0, 0, 0.3);background-image: none;cursor: pointer;z-index: 9999;opacity: 0;filter: alpha(opacity=0);} #actions .actions_resend:hover { opacity: 0.10;filter: alpha(opacity=10);} #actions .actions_loading .main_actions { height: auto;bottom: 8px;} #actions .actions_loading .action_loading { width: auto;height: auto;line-height: 225px;margin: 0;position: absolute;top: 0;right: 0;bottom: 0;left: 0;} #actions .actions_loading .action_loading label { width: auto;height: 193px;line-height: 193px;} #actions .actions_start .main_actions { height: auto;bottom: 8px;} #actions .actions_start .action_start { width: auto;height: auto;line-height: 225px;margin: 0;position: absolute;top: 0;right: 0;bottom: 0;left: 0;} #actions .actions_start .action_start label { width: auto;height: 193px;line-height: 193px;} #actions .actions_event .main_actions { height: auto;bottom: 8px;} #actions .actions_event .action_continue { width: auto;height: auto;line-height: 225px;margin: 0;position: absolute;top: 0;right: 0;bottom: 0;left: 0;} #actions .actions_event .action_continue label { width: auto;height: 193px;line-height: 193px;} #actions .actions_battle .action_ability { position: absolute;top: 0;right: 0;left: 0;width: auto;height: 145px;line-height: 145px;margin: 0;} #actions .actions_battle .action_ability label { width: auto;height: 132px;line-height: 132px;} #actions .actions_battle .action_scan, #actions .actions_battle .action_item, #actions .actions_battle .action_target, #actions .actions_battle .action_option, #actions .actions_battle .action_switch { width: 181px;height: 48px;line-height: 48px;} #actions .actions_battle .action_scan label, #actions .actions_battle .action_item label, #actions .actions_battle .action_target label, #actions .actions_battle .action_option label, #actions .actions_battle .action_switch label { width: auto;height: 36px;line-height: 36px;} #actions .actions_battle .action_switch { margin-right: 0;} #actions .actions_battle .action_switch label { width: auto;} #actions .actions_option .main_actions, #actions .actions_settings .main_actions, #actions .actions_settings_eventTimeout .main_actions, #actions .actions_settings_volumeControl .main_actions, #actions .actions_settings_autoScan .main_actions, #actions .actions_switch .main_actions, #actions .actions_scan .main_actions, #actions .actions_ability .main_actions { } #actions .actions_option .action_option, #actions .actions_settings .action_setting, #actions .actions_settings_eventTimeout .action_setting, #actions .actions_settings_volumeControl .action_setting, #actions .actions_settings_autoScan .action_setting, #actions .actions_switch .action_switch, #actions .actions_scan .action_scan, #actions .actions_target .action_target, #actions .actions_ability .action_ability { width: 181px;height: 68px;line-height: 68px;margin: 0 3px 3px 0;} #actions .actions_option .action_option label, #actions .actions_settings .action_setting label, #actions .actions_settings_eventTimeout .action_setting label, #actions .actions_settings_volumeControl .action_setting label, #actions .actions_settings_autoScan .action_setting label, #actions .actions_switch .action_switch label, #actions .actions_scan .action_scan label, #actions .actions_target .action_target label, #actions .actions_ability .action_ability label { width: auto;height: 56px;line-height: 56px;padding-left: 48px;} #actions .actions_option .action_option label .multi, #actions .actions_settings .action_setting label .multi, #actions .actions_settings_eventTimeout .action_setting label .multi, #actions .actions_settings_volumeControl .action_setting label .multi, #actions .actions_settings_autoScan .action_setting label .multi, #actions .actions_switch .action_switch label .multi, #actions .actions_scan .action_scan label .multi, #actions .actions_target .action_target label .multi, #actions .actions_ability .action_ability label .multi { display: block;line-height: 14px;margin-top: 13px;} #actions .actions_switch .action_switch label .sprite_40x40, #actions .actions_scan .action_scan label .sprite_40x40, #actions .actions_target .action_target label .sprite_40x40, #actions .actions_ability .action_ability label .sprite_40x40, #actions .actions .action label .sprite.size40 { background-color: #000000 !important;border: 1px solid #373737;width: 40px;height: 44px;border-radius: 0.75em;-moz-border-radius: 0.75em;-webkit-border-radius: 0.75em;} #actions .actions_switch .action_switch label .sprite_40x40_ability, #actions .actions_scan .action_scan label .sprite_40x40_ability, #actions .actions_target .action_target label .sprite_40x40_ability, #actions .actions_ability .action_ability label .sprite_40x40_ability, #actions .actions .action label .sprite.size40.ability { height: 30px;background-position-y: -5px !important;border-radius: 5px 5px 0 0;-moz-border-radius: 5px 5px 0 0;-webkit-border-radius: 5px 5px 0 0;} #actions .actions_switch .action_switch label .sprite_40x40_weapons, #actions .actions_scan .action_scan label .sprite_40x40_weapons, #actions .actions_target .action_target label .sprite_40x40_weapons, #actions .actions_ability .action_ability label .sprite_40x40_weapons, #actions .actions .action label .sprite.size40.weapons { height: 8px;padding-bottom: 4px;border-radius: 0 0 5px 5px;-moz-border-radius: 0 0 5px 5px;-webkit-border-radius: 0 0 5px 5px;border-top-style: none;font-size: 8px;line-height: 8px;letter-spacing: 0;text-indent: 0;text-align: center;color: #9C9C9C;font-family: Arial;} #actions .actions_switch .action_switch label .sprite_40x40_energy_high, #actions .actions_scan .action_scan label .sprite_40x40_energy_high, #actions .actions_target .action_target label .sprite_40x40_energy_high, #actions .actions_ability .action_ability label .sprite_40x40_energy_high, #actions .actions .action label .sprite.size40.energy.high { background-color: #09210A;} #actions .actions_switch .action_switch label .sprite_40x40_energy_medium, #actions .actions_scan .action_scan label .sprite_40x40_energy_medium, #actions .actions_target .action_target label .sprite_40x40_energy_medium, #actions .actions_ability .action_ability label .sprite_40x40_energy_medium, #actions .actions .action label .sprite.size40.energy.medium { background-color: #282204;} #actions .actions_switch .action_switch label .sprite_40x40_energy_low, #actions .actions_scan .action_scan label .sprite_40x40_energy_low, #actions .actions_target .action_target label .sprite_40x40_energy_low, #actions .actions_ability .action_ability label .sprite_40x40_energy_low, #actions .actions .action label .sprite.size40.energy.low { background-color: #2B0A0A;} #actions .actions_switch .action_switch label .sprite_40x40_base, #actions .actions_scan .action_scan label .sprite_40x40_base, #actions .actions_target .action_target label .sprite_40x40_base, #actions .actions_ability .action_ability label .sprite_40x40_base, #actions .actions .action label .sprite.size40.base { background-position: 0 1px;} #actions .actions_switch .action_switch label .sprite_40x40_defend, #actions .actions_scan .action_scan label .sprite_40x40_defend, #actions .actions_target .action_target label .sprite_40x40_defend, #actions .actions_ability .action_ability label .sprite_40x40_defend, #actions .actions .action label .sprite.size40.defend { background-position: -320px 1px;} #actions .actions_switch .action_switch label .sprite_40x40_defeat, #actions .actions_scan .action_scan label .sprite_40x40_defeat, #actions .actions_target .action_target label .sprite_40x40_defeat, #actions .actions_ability .action_ability label .sprite_40x40_defeat, #actions .actions .action label .sprite.size40.defeat { background-position: -120px 1px;} #actions .actions_switch .action_switch label .sprite_80x80, #actions .actions_scan .action_scan label .sprite_80x80, #actions .actions_target .action_target label .sprite_80x80, #actions .actions_ability .action_ability label .sprite_80x80, #actions .actions .action label .sprite.size80 { background-color: #000000 !important;border: 1px solid #373737;width: 40px;height: 40px;border-radius: 0.75em;-moz-border-radius: 0.75em;-webkit-border-radius: 0.75em;} #actions .actions_switch .action_switch label .sprite_80x80_energy_high, #actions .actions_scan .action_scan label .sprite_80x80_energy_high, #actions .actions_target .action_target label .sprite_80x80_energy_high, #actions .actions_ability .action_ability label .sprite_80x80_energy_high, #actions .actions .action label .sprite.size80.energy.high { background-color: #09210A;} #actions .actions_switch .action_switch label .sprite_80x80_energy_medium, #actions .actions_scan .action_scan label .sprite_80x80_energy_medium, #actions .actions_target .action_target label .sprite_80x80_energy_medium, #actions .actions_ability .action_ability label .sprite_80x80_energy_medium, #actions .actions .action label .sprite.size80.energy.medium { background-color: #282204;} #actions .actions_switch .action_switch label .sprite_80x80_energy_low, #actions .actions_scan .action_scan label .sprite_80x80_energy_low, #actions .actions_target .action_target label .sprite_80x80_energy_low, #actions .actions_ability .action_ability label .sprite_80x80_energy_low, #actions .actions .action label .sprite.size80.energy.low { background-color: #2B0A0A;} #actions .actions_switch .action_switch label .sprite_80x80_base, #actions .actions_scan .action_scan label .sprite_80x80_base, #actions .actions_target .action_target label .sprite_80x80_base, #actions .actions_ability .action_ability label .sprite_80x80_base, #actions .actions .action label .sprite.size80.base { background-position: -19px -42px;} #actions .actions_switch .action_switch label .sprite_80x80_defend, #actions .actions_scan .action_scan label .sprite_80x80_defend, #actions .actions_target .action_target label .sprite_80x80_defend, #actions .actions_ability .action_ability label .sprite_80x80_defend, #actions .actions .action label .sprite.size80.defend { background-position: -658px -42px;} #actions .actions_switch .action_switch label .sprite_80x80_defeat, #actions .actions_scan .action_scan label .sprite_80x80_defeat, #actions .actions_target .action_target label .sprite_80x80_defeat, #actions .actions_ability .action_ability label .sprite_80x80_defeat, #actions .actions .action label .sprite.size80.defeat { background-position: -260px -42px;} #actions .actions_switch .action_switch label .sprite_160x160, #actions .actions_scan .action_scan label .sprite_160x160, #actions .actions_target .action_target label .sprite_160x160, #actions .actions_ability .action_ability label .sprite_160x160, #actions .actions .action label .sprite.size160 { background-color: #000000 !important;border: 1px solid #373737;width: 160px;height: 160px;border-radius: 0.75em;-moz-border-radius: 0.75em;-webkit-border-radius: 0.75em;} #actions .actions_switch .action_switch label .sprite_160x160_energy_high, #actions .actions_scan .action_scan label .sprite_160x160_energy_high, #actions .actions_target .action_target label .sprite_160x160_energy_high, #actions .actions_ability .action_ability label .sprite_160x160_energy_high, #actions .actions .action label .sprite.size160.energy.high { background-color: #09210A;} #actions .actions_switch .action_switch label .sprite_160x160_energy_medium, #actions .actions_scan .action_scan label .sprite_160x160_energy_medium, #actions .actions_target .action_target label .sprite_160x160_energy_medium, #actions .actions_ability .action_ability label .sprite_160x160_energy_medium, #actions .actions .action label .sprite.size160.energy.medium { background-color: #282204;} #actions .actions_switch .action_switch label .sprite_160x160_energy_low, #actions .actions_scan .action_scan label .sprite_160x160_energy_low, #actions .actions_target .action_target label .sprite_160x160_energy_low, #actions .actions_ability .action_ability label .sprite_160x160_energy_low, #actions .actions .action label .sprite.size160.energy.low { background-color: #2B0A0A;} #actions .actions_switch .action_switch label .sprite_160x160_base, #actions .actions_scan .action_scan label .sprite_160x160_base, #actions .actions_target .action_target label .sprite_160x160_base, #actions .actions_ability .action_ability label .sprite_160x160_base, #actions .actions .action label .sprite.size160.base { background-position: 0 1px;} #actions .actions_switch .action_switch label .sprite_160x160_defend, #actions .actions_scan .action_scan label .sprite_160x160_defend, #actions .actions_target .action_target label .sprite_160x160_defend, #actions .actions_ability .action_ability label .sprite_160x160_defend, #actions .actions .action label .sprite.size160.defend { background-position: -1280px 1px;} #actions .actions_switch .action_switch label .sprite_160x160_defeat, #actions .actions_scan .action_scan label .sprite_160x160_defeat, #actions .actions_target .action_target label .sprite_160x160_defeat, #actions .actions_ability .action_ability label .sprite_160x160_defeat, #actions .actions .action label .sprite.size160.defeat { background-position: -640px 1px;} #actions .actions_switch .action_switch label .multi, #actions .actions_scan .action_scan label .multi, #actions .actions_target .action_target label .multi, #actions .actions_ability .action_ability label .multi, #actions .actions .action label .multi { text-align: left;margin: 7px 5px 0 5px;} #actions .actions_switch .action_switch label .maintext, #actions .actions_scan .action_scan label .maintext, #actions .actions_target .action_target label .maintext, #actions .actions_ability .action_ability label .maintext, #actions .actions .action label .maintext, #actions .actions_switch .action_switch label .subtext, #actions .actions_scan .action_scan label .subtext, #actions .actions_target .action_target label .subtext, #actions .actions_ability .action_ability label .subtext, #actions .actions .action label .subtext { display: block;width: 100%;overflow: hidden;text-overflow: ellipsis;white-space: nowrap;} #actions .actions_switch .action_switch label .maintext, #actions .actions_scan .action_scan label .maintext, #actions .actions_target .action_target label .maintext, #actions .actions_ability .action_ability label .maintext, #actions .actions .action label .maintext { margin-bottom: 0;font-size: 11px;line-height: 14px;font-weight: bold;} #actions .actions_switch .action_switch label .subtext, #actions .actions_scan .action_scan label .subtext, #actions .actions_target .action_target label .subtext, #actions .actions_ability .action_ability label .subtext, #actions .actions .action label .subtext { margin-bottom: 0;font-size: 9px;line-height: 13px;opacity: 0.8;} #actions .actions_option .action_option label, #actions .actions_settings .action_setting label, #actions .actions_settings_eventTimeout .action_setting label, #actions .actions_settings_volumeControl .action_setting label, #actions .actions_settings_autoScan .action_setting label { padding-left: 0;width: auto;} #actions .block_4, #actions .block_8 { margin-right: 0 !important;width: 184px !important;} #actions .block_4 label, #actions .block_8 label { } #actions .actions_option .block_4 label, #actions .actions_option .block_8 label, #actions .actions_settings .block_4 label, #actions .actions_settings .block_8 label, #actions .actions_settings_eventTimeout .block_4 label, #actions .actions_settings_eventTimeout .block_8 label, #actions .actions_settings_volumeControl .block_4 label, #actions .actions_settings_volumeControl .block_8 label, #actions .actions_settings_autoScan .block_4 label, #actions .actions_settings_autoScan .block_8 label { } #actions .block_5, #actions .block_6, #actions .block_7, #actions .block_8 { margin-bottom: 0 !important;} /* WINDOW SIZE STYLES */ body.windowFlag_landscapeMode { /*width: 1024px;*/ } body.windowFlag_landscapeMode #prototype, body.windowFlag_landscapeMode #window, body.windowFlag_landscapeMode #window iframe, body.windowFlag_landscapeMode #battle { width: 1024px;} body.windowFlag_landscapeMode #prototype .banner { width: 1004px;} body.windowFlag_landscapeMode #prototype .header, body.windowFlag_landscapeMode #prototype .option { width: 1004px;} body.windowFlag_landscapeMode #prototype .option_prototype-4 { /*width: 1004px;*/ } body.windowFlag_landscapeMode #prototype .block_2, body.windowFlag_landscapeMode #prototype .block_4, body.windowFlag_landscapeMode #prototype .block_6, body.windowFlag_landscapeMode #prototype .block_8, body.windowFlag_landscapeMode #prototype .block_10 { /*width: 499px;*/ } body.windowFlag_landscapeMode #canvas { width: 1024px;} body.windowFlag_landscapeMode #canvas .event { width: 1006px;} body.windowFlag_landscapeMode #events .event_wrapper, body.mobileFlag_landscapeMode #events .event_wrapper { left: 235px;} body.windowFlag_landscapeMode #canvas .clearback { width: 750px;border-color: transparent;box-shadow: 0 0 0 transparent;-moz-box-shadow: 0 0 0 transparent;-webkit-box-shadow: 0 0 0 transparent;left: auto;right: 124px;overflow: visible;} body.windowFlag_landscapeMode #canvas .clearback .robot_details_left { left: -124px;} body.windowFlag_landscapeMode #canvas .clearback .robot_details_right { right: -124px;} body.windowFlag_landscapeMode #canvas .clearback .robot_details_extended_left { left: -132px;} body.windowFlag_landscapeMode #canvas .clearback .robot_details_extended_right { right: -132px;} body.windowFlag_landscapeMode #canvas .clearback .sprite_mugshot_left { left: -116px;} body.windowFlag_landscapeMode #canvas .clearback .sprite_80x80_mugshot_left { left: -136px;} body.windowFlag_landscapeMode #canvas .clearback .sprite_160x160_mugshot_left { left: -163px;} body.windowFlag_landscapeMode #canvas .clearback .sprite_mugshot_right { right: -116px;} body.windowFlag_landscapeMode #canvas .clearback .sprite_80x80_mugshot_right { right: -136px;} body.windowFlag_landscapeMode #canvas .clearback .sprite_160x160_mugshot_right { right: -163px;} body.windowFlag_landscapeMode #canvas .clearback .ability_overlay, body.windowFlag_landscapeMode #canvas .clearback .scan_overlay { width: auto;left: -130px;right: -130px;} body.windowFlag_landscapeMode #console { width: 1024px;} body.windowFlag_landscapeMode #actions { width: 1024px;} body.windowFlag_landscapeMode #actions .action_back label { width: auto;} body.windowFlag_landscapeMode #actions .actions_start .action_start label { width: auto;} body.windowFlag_landscapeMode #actions .actions_loading .action_loading label { width: auto;} body.windowFlag_landscapeMode #actions .actions_event .action_continue label { width: auto;} body.windowFlag_landscapeMode #actions .actions_battle .action_scan, body.windowFlag_landscapeMode #actions .actions_battle .action_item, body.windowFlag_landscapeMode #actions .actions_battle .action_target, body.windowFlag_landscapeMode #actions .actions_battle .action_option, body.windowFlag_landscapeMode #actions .actions_battle .action_switch { width: 245px;} body.windowFlag_landscapeMode #actions .actions_battle .action_scan label, body.windowFlag_landscapeMode #actions .actions_battle .action_target label, body.windowFlag_landscapeMode #actions .actions_battle .action_option label, body.windowFlag_landscapeMode #actions .actions_battle .action_switch label { width: auto;} body.windowFlag_landscapeMode #actions .actions_battle .action_switch label { width: auto;} body.windowFlag_landscapeMode #actions .actions_option .action_option, body.windowFlag_landscapeMode #actions .actions_settings .action_setting, body.windowFlag_landscapeMode #actions .actions_settings_eventTimeout .action_setting, body.windowFlag_landscapeMode #actions .actions_settings_volumeControl .action_setting, body.windowFlag_landscapeMode #actions .actions_settings_autoScan .action_setting, body.windowFlag_landscapeMode #actions .actions_switch .action_switch, body.windowFlag_landscapeMode #actions .actions_scan .action_scan, body.windowFlag_landscapeMode #actions .actions_target .action_target, body.windowFlag_landscapeMode #actions .actions_ability .action_ability { width: 245px;} body.windowFlag_landscapeMode #actions .actions_option .action_option label, body.windowFlag_landscapeMode #actions .actions_settings .action_setting label, body.windowFlag_landscapeMode #actions .actions_settings_eventTimeout .action_setting label, body.windowFlag_landscapeMode #actions .actions_settings_volumeControl .action_setting label, body.windowFlag_landscapeMode #actions .actions_settings_autoScan .action_setting label, body.windowFlag_landscapeMode #actions .actions_scan .action_scan label, body.windowFlag_landscapeMode #actions .actions_target .action_target label { width: auto;} body.windowFlag_landscapeMode #actions .actions_scan .action_switch label { width: auto;} body.windowFlag_landscapeMode #actions .actions_battle .action_ability label { width: auto;} body.windowFlag_landscapeMode #actions .actions_option .action_option label, body.windowFlag_landscapeMode #actions .actions_option .action_option label, body.windowFlag_landscapeMode #actions .actions_settings .action_setting label, body.windowFlag_landscapeMode #actions .actions_settings_eventTimeout .action_setting label, body.windowFlag_landscapeMode #actions .actions_settings_volumeControl .action_setting label, body.windowFlag_landscapeMode #actions .actions_settings_autoScan .action_setting label, body.windowFlag_landscapeMode #actions .actions_scan .action_scan label, body.windowFlag_landscapeMode #actions .actions_target .action_target label, body.windowFlag_landscapeMode #actions .actions_ability .action_ability label, body.windowFlag_landscapeMode #actions .actions_switch .action_switch label { width: auto;} body.windowFlag_landscapeMode #actions .actions_option .action_option label, body.windowFlag_landscapeMode #actions .actions_settings .action_setting label, body.windowFlag_landscapeMode #actions .actions_settings_eventTimeout .action_setting label, body.windowFlag_landscapeMode #actions .actions_settings_volumeControl .action_setting label, body.windowFlag_landscapeMode #actions .actions_settings_autoScan .action_setting label { width: auto;} body.windowFlag_landscapeMode #actions .block_4, body.windowFlag_landscapeMode #actions .block_8 { width: 248px !important;} body.windowFlag_landscapeMode #actions .block_4 label, body.windowFlag_landscapeMode #actions .block_8 label { } body.windowFlag_landscapeMode #actions .actions_option .block_4 label, body.windowFlag_landscapeMode #actions .actions_option .block_8 label, body.windowFlag_landscapeMode #actions .actions_settings .block_4 label, body.windowFlag_landscapeMode #actions .actions_settings .block_8 label, body.windowFlag_landscapeMode #actions .actions_settings_eventTimeout .block_4 label, body.windowFlag_landscapeMode #actions .actions_settings_eventTimeout .block_8 label, body.windowFlag_landscapeMode #actions .actions_settings_volumeControl .block_4 label, body.windowFlag_landscapeMode #actions .actions_settings_volumeControl .block_8 label, body.windowFlag_landscapeMode #actions .actions_settings_autoScan .block_4 label, body.windowFlag_landscapeMode #actions .actions_settings_autoScan .block_8 label { } /* -- DEBUG DEBUG DEBUG DEBUG DEBUG -- */ /* #connect { display: block;position: relative;bottom: 545px;width: 995px;height: 300px;border-color: rgba(200, 200, 200, 0.3);background-color: rgba(125, 125, 125, 0.2);} */ #mmrpg .type.attack, #mmrpg .type_attack, #mmrpg .ability_type_attack, #mmrpg .battle_type_attack, #mmrpg .field_type_attack, #mmrpg .player_type_attack, #mmrpg .robot_type_attack { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;} #mmrpg .tooltip .typelist .type_attack:before { content: "Attack ";} #mmrpg .type.attack_copy, #mmrpg .type_attack_copy, #mmrpg .ability_type_attack_copy, #mmrpg .battle_type_attack_copy, #mmrpg .field_type_attack_copy, #mmrpg .player_type_attack_copy, #mmrpg .robot_type_attack_copy { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.attack_cossack, #mmrpg .type_attack_cossack, #mmrpg .ability_type_attack_cossack, #mmrpg .battle_type_attack_cossack, #mmrpg .field_type_attack_cossack, #mmrpg .player_type_attack_cossack, #mmrpg .robot_type_attack_cossack { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.attack_crystal, #mmrpg .type_attack_crystal, #mmrpg .ability_type_attack_crystal, #mmrpg .battle_type_attack_crystal, #mmrpg .field_type_attack_crystal, #mmrpg .player_type_attack_crystal, #mmrpg .robot_type_attack_crystal { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.attack_cutter, #mmrpg .type_attack_cutter, #mmrpg .ability_type_attack_cutter, #mmrpg .battle_type_attack_cutter, #mmrpg .field_type_attack_cutter, #mmrpg .player_type_attack_cutter, #mmrpg .robot_type_attack_cutter { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.attack_damage, #mmrpg .type_attack_damage, #mmrpg .ability_type_attack_damage, #mmrpg .battle_type_attack_damage, #mmrpg .field_type_attack_damage, #mmrpg .player_type_attack_damage, #mmrpg .robot_type_attack_damage { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.attack_defense, #mmrpg .type_attack_defense, #mmrpg .ability_type_attack_defense, #mmrpg .battle_type_attack_defense, #mmrpg .field_type_attack_defense, #mmrpg .player_type_attack_defense, #mmrpg .robot_type_attack_defense { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.attack_earth, #mmrpg .type_attack_earth, #mmrpg .ability_type_attack_earth, #mmrpg .battle_type_attack_earth, #mmrpg .field_type_attack_earth, #mmrpg .player_type_attack_earth, #mmrpg .robot_type_attack_earth { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.attack_electric, #mmrpg .type_attack_electric, #mmrpg .ability_type_attack_electric, #mmrpg .battle_type_attack_electric, #mmrpg .field_type_attack_electric, #mmrpg .player_type_attack_electric, #mmrpg .robot_type_attack_electric { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.attack_empty, #mmrpg .type_attack_empty, #mmrpg .ability_type_attack_empty, #mmrpg .battle_type_attack_empty, #mmrpg .field_type_attack_empty, #mmrpg .player_type_attack_empty, #mmrpg .robot_type_attack_empty { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.attack_energy, #mmrpg .type_attack_energy, #mmrpg .ability_type_attack_energy, #mmrpg .battle_type_attack_energy, #mmrpg .field_type_attack_energy, #mmrpg .player_type_attack_energy, #mmrpg .robot_type_attack_energy { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.attack_experience, #mmrpg .type_attack_experience, #mmrpg .ability_type_attack_experience, #mmrpg .battle_type_attack_experience, #mmrpg .field_type_attack_experience, #mmrpg .player_type_attack_experience, #mmrpg .robot_type_attack_experience { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.attack_explode, #mmrpg .type_attack_explode, #mmrpg .ability_type_attack_explode, #mmrpg .battle_type_attack_explode, #mmrpg .field_type_attack_explode, #mmrpg .player_type_attack_explode, #mmrpg .robot_type_attack_explode { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.attack_flame, #mmrpg .type_attack_flame, #mmrpg .ability_type_attack_flame, #mmrpg .battle_type_attack_flame, #mmrpg .field_type_attack_flame, #mmrpg .player_type_attack_flame, #mmrpg .robot_type_attack_flame { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.attack_freeze, #mmrpg .type_attack_freeze, #mmrpg .ability_type_attack_freeze, #mmrpg .battle_type_attack_freeze, #mmrpg .field_type_attack_freeze, #mmrpg .player_type_attack_freeze, #mmrpg .robot_type_attack_freeze { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.attack_impact, #mmrpg .type_attack_impact, #mmrpg .ability_type_attack_impact, #mmrpg .battle_type_attack_impact, #mmrpg .field_type_attack_impact, #mmrpg .player_type_attack_impact, #mmrpg .robot_type_attack_impact { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.attack_laser, #mmrpg .type_attack_laser, #mmrpg .ability_type_attack_laser, #mmrpg .battle_type_attack_laser, #mmrpg .field_type_attack_laser, #mmrpg .player_type_attack_laser, #mmrpg .robot_type_attack_laser { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.attack_level, #mmrpg .type_attack_level, #mmrpg .ability_type_attack_level, #mmrpg .battle_type_attack_level, #mmrpg .field_type_attack_level, #mmrpg .player_type_attack_level, #mmrpg .robot_type_attack_level { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.attack_light, #mmrpg .type_attack_light, #mmrpg .ability_type_attack_light, #mmrpg .battle_type_attack_light, #mmrpg .field_type_attack_light, #mmrpg .player_type_attack_light, #mmrpg .robot_type_attack_light { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.attack_missile, #mmrpg .type_attack_missile, #mmrpg .ability_type_attack_missile, #mmrpg .battle_type_attack_missile, #mmrpg .field_type_attack_missile, #mmrpg .player_type_attack_missile, #mmrpg .robot_type_attack_missile { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.attack_nature, #mmrpg .type_attack_nature, #mmrpg .ability_type_attack_nature, #mmrpg .battle_type_attack_nature, #mmrpg .field_type_attack_nature, #mmrpg .player_type_attack_nature, #mmrpg .robot_type_attack_nature { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.attack_none, #mmrpg .type_attack_none, #mmrpg .ability_type_attack_none, #mmrpg .battle_type_attack_none, #mmrpg .field_type_attack_none, #mmrpg .player_type_attack_none, #mmrpg .robot_type_attack_none { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.attack_recovery, #mmrpg .type_attack_recovery, #mmrpg .ability_type_attack_recovery, #mmrpg .battle_type_attack_recovery, #mmrpg .field_type_attack_recovery, #mmrpg .player_type_attack_recovery, #mmrpg .robot_type_attack_recovery { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.attack_shadow, #mmrpg .type_attack_shadow, #mmrpg .ability_type_attack_shadow, #mmrpg .battle_type_attack_shadow, #mmrpg .field_type_attack_shadow, #mmrpg .player_type_attack_shadow, #mmrpg .robot_type_attack_shadow { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.attack_shield, #mmrpg .type_attack_shield, #mmrpg .ability_type_attack_shield, #mmrpg .battle_type_attack_shield, #mmrpg .field_type_attack_shield, #mmrpg .player_type_attack_shield, #mmrpg .robot_type_attack_shield { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.attack_space, #mmrpg .type_attack_space, #mmrpg .ability_type_attack_space, #mmrpg .battle_type_attack_space, #mmrpg .field_type_attack_space, #mmrpg .player_type_attack_space, #mmrpg .robot_type_attack_space { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.attack_speed, #mmrpg .type_attack_speed, #mmrpg .ability_type_attack_speed, #mmrpg .battle_type_attack_speed, #mmrpg .field_type_attack_speed, #mmrpg .player_type_attack_speed, #mmrpg .robot_type_attack_speed { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.attack_swift, #mmrpg .type_attack_swift, #mmrpg .ability_type_attack_swift, #mmrpg .battle_type_attack_swift, #mmrpg .field_type_attack_swift, #mmrpg .player_type_attack_swift, #mmrpg .robot_type_attack_swift { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.attack_time, #mmrpg .type_attack_time, #mmrpg .ability_type_attack_time, #mmrpg .battle_type_attack_time, #mmrpg .field_type_attack_time, #mmrpg .player_type_attack_time, #mmrpg .robot_type_attack_time { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.attack_water, #mmrpg .type_attack_water, #mmrpg .ability_type_attack_water, #mmrpg .battle_type_attack_water, #mmrpg .field_type_attack_water, #mmrpg .player_type_attack_water, #mmrpg .robot_type_attack_water { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.attack_weapons, #mmrpg .type_attack_weapons, #mmrpg .ability_type_attack_weapons, #mmrpg .battle_type_attack_weapons, #mmrpg .field_type_attack_weapons, #mmrpg .player_type_attack_weapons, #mmrpg .robot_type_attack_weapons { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.attack_wily, #mmrpg .type_attack_wily, #mmrpg .ability_type_attack_wily, #mmrpg .battle_type_attack_wily, #mmrpg .field_type_attack_wily, #mmrpg .player_type_attack_wily, #mmrpg .robot_type_attack_wily { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.attack_wind, #mmrpg .type_attack_wind, #mmrpg .ability_type_attack_wind, #mmrpg .battle_type_attack_wind, #mmrpg .field_type_attack_wind, #mmrpg .player_type_attack_wind, #mmrpg .robot_type_attack_wind { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.copy, #mmrpg .type_copy, #mmrpg .ability_type_copy, #mmrpg .battle_type_copy, #mmrpg .field_type_copy, #mmrpg .player_type_copy, #mmrpg .robot_type_copy { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;} #mmrpg .tooltip .typelist .type_copy:before { content: "Copy ";} #mmrpg .type.copy_attack, #mmrpg .type_copy_attack, #mmrpg .ability_type_copy_attack, #mmrpg .battle_type_copy_attack, #mmrpg .field_type_copy_attack, #mmrpg .player_type_copy_attack, #mmrpg .robot_type_copy_attack { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.copy_cossack, #mmrpg .type_copy_cossack, #mmrpg .ability_type_copy_cossack, #mmrpg .battle_type_copy_cossack, #mmrpg .field_type_copy_cossack, #mmrpg .player_type_copy_cossack, #mmrpg .robot_type_copy_cossack { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.copy_crystal, #mmrpg .type_copy_crystal, #mmrpg .ability_type_copy_crystal, #mmrpg .battle_type_copy_crystal, #mmrpg .field_type_copy_crystal, #mmrpg .player_type_copy_crystal, #mmrpg .robot_type_copy_crystal { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.copy_cutter, #mmrpg .type_copy_cutter, #mmrpg .ability_type_copy_cutter, #mmrpg .battle_type_copy_cutter, #mmrpg .field_type_copy_cutter, #mmrpg .player_type_copy_cutter, #mmrpg .robot_type_copy_cutter { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.copy_damage, #mmrpg .type_copy_damage, #mmrpg .ability_type_copy_damage, #mmrpg .battle_type_copy_damage, #mmrpg .field_type_copy_damage, #mmrpg .player_type_copy_damage, #mmrpg .robot_type_copy_damage { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.copy_defense, #mmrpg .type_copy_defense, #mmrpg .ability_type_copy_defense, #mmrpg .battle_type_copy_defense, #mmrpg .field_type_copy_defense, #mmrpg .player_type_copy_defense, #mmrpg .robot_type_copy_defense { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.copy_earth, #mmrpg .type_copy_earth, #mmrpg .ability_type_copy_earth, #mmrpg .battle_type_copy_earth, #mmrpg .field_type_copy_earth, #mmrpg .player_type_copy_earth, #mmrpg .robot_type_copy_earth { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.copy_electric, #mmrpg .type_copy_electric, #mmrpg .ability_type_copy_electric, #mmrpg .battle_type_copy_electric, #mmrpg .field_type_copy_electric, #mmrpg .player_type_copy_electric, #mmrpg .robot_type_copy_electric { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.copy_empty, #mmrpg .type_copy_empty, #mmrpg .ability_type_copy_empty, #mmrpg .battle_type_copy_empty, #mmrpg .field_type_copy_empty, #mmrpg .player_type_copy_empty, #mmrpg .robot_type_copy_empty { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.copy_energy, #mmrpg .type_copy_energy, #mmrpg .ability_type_copy_energy, #mmrpg .battle_type_copy_energy, #mmrpg .field_type_copy_energy, #mmrpg .player_type_copy_energy, #mmrpg .robot_type_copy_energy { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.copy_experience, #mmrpg .type_copy_experience, #mmrpg .ability_type_copy_experience, #mmrpg .battle_type_copy_experience, #mmrpg .field_type_copy_experience, #mmrpg .player_type_copy_experience, #mmrpg .robot_type_copy_experience { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.copy_explode, #mmrpg .type_copy_explode, #mmrpg .ability_type_copy_explode, #mmrpg .battle_type_copy_explode, #mmrpg .field_type_copy_explode, #mmrpg .player_type_copy_explode, #mmrpg .robot_type_copy_explode { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.copy_flame, #mmrpg .type_copy_flame, #mmrpg .ability_type_copy_flame, #mmrpg .battle_type_copy_flame, #mmrpg .field_type_copy_flame, #mmrpg .player_type_copy_flame, #mmrpg .robot_type_copy_flame { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.copy_freeze, #mmrpg .type_copy_freeze, #mmrpg .ability_type_copy_freeze, #mmrpg .battle_type_copy_freeze, #mmrpg .field_type_copy_freeze, #mmrpg .player_type_copy_freeze, #mmrpg .robot_type_copy_freeze { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.copy_impact, #mmrpg .type_copy_impact, #mmrpg .ability_type_copy_impact, #mmrpg .battle_type_copy_impact, #mmrpg .field_type_copy_impact, #mmrpg .player_type_copy_impact, #mmrpg .robot_type_copy_impact { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.copy_laser, #mmrpg .type_copy_laser, #mmrpg .ability_type_copy_laser, #mmrpg .battle_type_copy_laser, #mmrpg .field_type_copy_laser, #mmrpg .player_type_copy_laser, #mmrpg .robot_type_copy_laser { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.copy_level, #mmrpg .type_copy_level, #mmrpg .ability_type_copy_level, #mmrpg .battle_type_copy_level, #mmrpg .field_type_copy_level, #mmrpg .player_type_copy_level, #mmrpg .robot_type_copy_level { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.copy_light, #mmrpg .type_copy_light, #mmrpg .ability_type_copy_light, #mmrpg .battle_type_copy_light, #mmrpg .field_type_copy_light, #mmrpg .player_type_copy_light, #mmrpg .robot_type_copy_light { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.copy_missile, #mmrpg .type_copy_missile, #mmrpg .ability_type_copy_missile, #mmrpg .battle_type_copy_missile, #mmrpg .field_type_copy_missile, #mmrpg .player_type_copy_missile, #mmrpg .robot_type_copy_missile { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.copy_nature, #mmrpg .type_copy_nature, #mmrpg .ability_type_copy_nature, #mmrpg .battle_type_copy_nature, #mmrpg .field_type_copy_nature, #mmrpg .player_type_copy_nature, #mmrpg .robot_type_copy_nature { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.copy_none, #mmrpg .type_copy_none, #mmrpg .ability_type_copy_none, #mmrpg .battle_type_copy_none, #mmrpg .field_type_copy_none, #mmrpg .player_type_copy_none, #mmrpg .robot_type_copy_none { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.copy_recovery, #mmrpg .type_copy_recovery, #mmrpg .ability_type_copy_recovery, #mmrpg .battle_type_copy_recovery, #mmrpg .field_type_copy_recovery, #mmrpg .player_type_copy_recovery, #mmrpg .robot_type_copy_recovery { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.copy_shadow, #mmrpg .type_copy_shadow, #mmrpg .ability_type_copy_shadow, #mmrpg .battle_type_copy_shadow, #mmrpg .field_type_copy_shadow, #mmrpg .player_type_copy_shadow, #mmrpg .robot_type_copy_shadow { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.copy_shield, #mmrpg .type_copy_shield, #mmrpg .ability_type_copy_shield, #mmrpg .battle_type_copy_shield, #mmrpg .field_type_copy_shield, #mmrpg .player_type_copy_shield, #mmrpg .robot_type_copy_shield { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.copy_space, #mmrpg .type_copy_space, #mmrpg .ability_type_copy_space, #mmrpg .battle_type_copy_space, #mmrpg .field_type_copy_space, #mmrpg .player_type_copy_space, #mmrpg .robot_type_copy_space { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.copy_speed, #mmrpg .type_copy_speed, #mmrpg .ability_type_copy_speed, #mmrpg .battle_type_copy_speed, #mmrpg .field_type_copy_speed, #mmrpg .player_type_copy_speed, #mmrpg .robot_type_copy_speed { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.copy_swift, #mmrpg .type_copy_swift, #mmrpg .ability_type_copy_swift, #mmrpg .battle_type_copy_swift, #mmrpg .field_type_copy_swift, #mmrpg .player_type_copy_swift, #mmrpg .robot_type_copy_swift { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.copy_time, #mmrpg .type_copy_time, #mmrpg .ability_type_copy_time, #mmrpg .battle_type_copy_time, #mmrpg .field_type_copy_time, #mmrpg .player_type_copy_time, #mmrpg .robot_type_copy_time { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.copy_water, #mmrpg .type_copy_water, #mmrpg .ability_type_copy_water, #mmrpg .battle_type_copy_water, #mmrpg .field_type_copy_water, #mmrpg .player_type_copy_water, #mmrpg .robot_type_copy_water { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.copy_weapons, #mmrpg .type_copy_weapons, #mmrpg .ability_type_copy_weapons, #mmrpg .battle_type_copy_weapons, #mmrpg .field_type_copy_weapons, #mmrpg .player_type_copy_weapons, #mmrpg .robot_type_copy_weapons { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.copy_wily, #mmrpg .type_copy_wily, #mmrpg .ability_type_copy_wily, #mmrpg .battle_type_copy_wily, #mmrpg .field_type_copy_wily, #mmrpg .player_type_copy_wily, #mmrpg .robot_type_copy_wily { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.copy_wind, #mmrpg .type_copy_wind, #mmrpg .ability_type_copy_wind, #mmrpg .battle_type_copy_wind, #mmrpg .field_type_copy_wind, #mmrpg .player_type_copy_wind, #mmrpg .robot_type_copy_wind { border-color: rgb(147,137,177) !important;background-color: rgb(135,124,167) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(135,124,167)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(135,124,167) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(135,124,167) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.cossack, #mmrpg .type_cossack, #mmrpg .ability_type_cossack, #mmrpg .battle_type_cossack, #mmrpg .field_type_cossack, #mmrpg .player_type_cossack, #mmrpg .robot_type_cossack { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;} #mmrpg .tooltip .typelist .type_cossack:before { content: "Dr. Cossack ";} #mmrpg .type.cossack_attack, #mmrpg .type_cossack_attack, #mmrpg .ability_type_cossack_attack, #mmrpg .battle_type_cossack_attack, #mmrpg .field_type_cossack_attack, #mmrpg .player_type_cossack_attack, #mmrpg .robot_type_cossack_attack { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.cossack_copy, #mmrpg .type_cossack_copy, #mmrpg .ability_type_cossack_copy, #mmrpg .battle_type_cossack_copy, #mmrpg .field_type_cossack_copy, #mmrpg .player_type_cossack_copy, #mmrpg .robot_type_cossack_copy { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.cossack_crystal, #mmrpg .type_cossack_crystal, #mmrpg .ability_type_cossack_crystal, #mmrpg .battle_type_cossack_crystal, #mmrpg .field_type_cossack_crystal, #mmrpg .player_type_cossack_crystal, #mmrpg .robot_type_cossack_crystal { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.cossack_cutter, #mmrpg .type_cossack_cutter, #mmrpg .ability_type_cossack_cutter, #mmrpg .battle_type_cossack_cutter, #mmrpg .field_type_cossack_cutter, #mmrpg .player_type_cossack_cutter, #mmrpg .robot_type_cossack_cutter { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.cossack_damage, #mmrpg .type_cossack_damage, #mmrpg .ability_type_cossack_damage, #mmrpg .battle_type_cossack_damage, #mmrpg .field_type_cossack_damage, #mmrpg .player_type_cossack_damage, #mmrpg .robot_type_cossack_damage { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.cossack_defense, #mmrpg .type_cossack_defense, #mmrpg .ability_type_cossack_defense, #mmrpg .battle_type_cossack_defense, #mmrpg .field_type_cossack_defense, #mmrpg .player_type_cossack_defense, #mmrpg .robot_type_cossack_defense { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.cossack_earth, #mmrpg .type_cossack_earth, #mmrpg .ability_type_cossack_earth, #mmrpg .battle_type_cossack_earth, #mmrpg .field_type_cossack_earth, #mmrpg .player_type_cossack_earth, #mmrpg .robot_type_cossack_earth { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.cossack_electric, #mmrpg .type_cossack_electric, #mmrpg .ability_type_cossack_electric, #mmrpg .battle_type_cossack_electric, #mmrpg .field_type_cossack_electric, #mmrpg .player_type_cossack_electric, #mmrpg .robot_type_cossack_electric { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.cossack_empty, #mmrpg .type_cossack_empty, #mmrpg .ability_type_cossack_empty, #mmrpg .battle_type_cossack_empty, #mmrpg .field_type_cossack_empty, #mmrpg .player_type_cossack_empty, #mmrpg .robot_type_cossack_empty { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.cossack_energy, #mmrpg .type_cossack_energy, #mmrpg .ability_type_cossack_energy, #mmrpg .battle_type_cossack_energy, #mmrpg .field_type_cossack_energy, #mmrpg .player_type_cossack_energy, #mmrpg .robot_type_cossack_energy { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.cossack_experience, #mmrpg .type_cossack_experience, #mmrpg .ability_type_cossack_experience, #mmrpg .battle_type_cossack_experience, #mmrpg .field_type_cossack_experience, #mmrpg .player_type_cossack_experience, #mmrpg .robot_type_cossack_experience { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.cossack_explode, #mmrpg .type_cossack_explode, #mmrpg .ability_type_cossack_explode, #mmrpg .battle_type_cossack_explode, #mmrpg .field_type_cossack_explode, #mmrpg .player_type_cossack_explode, #mmrpg .robot_type_cossack_explode { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.cossack_flame, #mmrpg .type_cossack_flame, #mmrpg .ability_type_cossack_flame, #mmrpg .battle_type_cossack_flame, #mmrpg .field_type_cossack_flame, #mmrpg .player_type_cossack_flame, #mmrpg .robot_type_cossack_flame { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.cossack_freeze, #mmrpg .type_cossack_freeze, #mmrpg .ability_type_cossack_freeze, #mmrpg .battle_type_cossack_freeze, #mmrpg .field_type_cossack_freeze, #mmrpg .player_type_cossack_freeze, #mmrpg .robot_type_cossack_freeze { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.cossack_impact, #mmrpg .type_cossack_impact, #mmrpg .ability_type_cossack_impact, #mmrpg .battle_type_cossack_impact, #mmrpg .field_type_cossack_impact, #mmrpg .player_type_cossack_impact, #mmrpg .robot_type_cossack_impact { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.cossack_laser, #mmrpg .type_cossack_laser, #mmrpg .ability_type_cossack_laser, #mmrpg .battle_type_cossack_laser, #mmrpg .field_type_cossack_laser, #mmrpg .player_type_cossack_laser, #mmrpg .robot_type_cossack_laser { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.cossack_level, #mmrpg .type_cossack_level, #mmrpg .ability_type_cossack_level, #mmrpg .battle_type_cossack_level, #mmrpg .field_type_cossack_level, #mmrpg .player_type_cossack_level, #mmrpg .robot_type_cossack_level { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.cossack_light, #mmrpg .type_cossack_light, #mmrpg .ability_type_cossack_light, #mmrpg .battle_type_cossack_light, #mmrpg .field_type_cossack_light, #mmrpg .player_type_cossack_light, #mmrpg .robot_type_cossack_light { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.cossack_missile, #mmrpg .type_cossack_missile, #mmrpg .ability_type_cossack_missile, #mmrpg .battle_type_cossack_missile, #mmrpg .field_type_cossack_missile, #mmrpg .player_type_cossack_missile, #mmrpg .robot_type_cossack_missile { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.cossack_nature, #mmrpg .type_cossack_nature, #mmrpg .ability_type_cossack_nature, #mmrpg .battle_type_cossack_nature, #mmrpg .field_type_cossack_nature, #mmrpg .player_type_cossack_nature, #mmrpg .robot_type_cossack_nature { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.cossack_none, #mmrpg .type_cossack_none, #mmrpg .ability_type_cossack_none, #mmrpg .battle_type_cossack_none, #mmrpg .field_type_cossack_none, #mmrpg .player_type_cossack_none, #mmrpg .robot_type_cossack_none { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.cossack_recovery, #mmrpg .type_cossack_recovery, #mmrpg .ability_type_cossack_recovery, #mmrpg .battle_type_cossack_recovery, #mmrpg .field_type_cossack_recovery, #mmrpg .player_type_cossack_recovery, #mmrpg .robot_type_cossack_recovery { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.cossack_shadow, #mmrpg .type_cossack_shadow, #mmrpg .ability_type_cossack_shadow, #mmrpg .battle_type_cossack_shadow, #mmrpg .field_type_cossack_shadow, #mmrpg .player_type_cossack_shadow, #mmrpg .robot_type_cossack_shadow { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.cossack_shield, #mmrpg .type_cossack_shield, #mmrpg .ability_type_cossack_shield, #mmrpg .battle_type_cossack_shield, #mmrpg .field_type_cossack_shield, #mmrpg .player_type_cossack_shield, #mmrpg .robot_type_cossack_shield { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.cossack_space, #mmrpg .type_cossack_space, #mmrpg .ability_type_cossack_space, #mmrpg .battle_type_cossack_space, #mmrpg .field_type_cossack_space, #mmrpg .player_type_cossack_space, #mmrpg .robot_type_cossack_space { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.cossack_speed, #mmrpg .type_cossack_speed, #mmrpg .ability_type_cossack_speed, #mmrpg .battle_type_cossack_speed, #mmrpg .field_type_cossack_speed, #mmrpg .player_type_cossack_speed, #mmrpg .robot_type_cossack_speed { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.cossack_swift, #mmrpg .type_cossack_swift, #mmrpg .ability_type_cossack_swift, #mmrpg .battle_type_cossack_swift, #mmrpg .field_type_cossack_swift, #mmrpg .player_type_cossack_swift, #mmrpg .robot_type_cossack_swift { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.cossack_time, #mmrpg .type_cossack_time, #mmrpg .ability_type_cossack_time, #mmrpg .battle_type_cossack_time, #mmrpg .field_type_cossack_time, #mmrpg .player_type_cossack_time, #mmrpg .robot_type_cossack_time { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.cossack_water, #mmrpg .type_cossack_water, #mmrpg .ability_type_cossack_water, #mmrpg .battle_type_cossack_water, #mmrpg .field_type_cossack_water, #mmrpg .player_type_cossack_water, #mmrpg .robot_type_cossack_water { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.cossack_weapons, #mmrpg .type_cossack_weapons, #mmrpg .ability_type_cossack_weapons, #mmrpg .battle_type_cossack_weapons, #mmrpg .field_type_cossack_weapons, #mmrpg .player_type_cossack_weapons, #mmrpg .robot_type_cossack_weapons { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.cossack_wily, #mmrpg .type_cossack_wily, #mmrpg .ability_type_cossack_wily, #mmrpg .battle_type_cossack_wily, #mmrpg .field_type_cossack_wily, #mmrpg .player_type_cossack_wily, #mmrpg .robot_type_cossack_wily { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.cossack_wind, #mmrpg .type_cossack_wind, #mmrpg .ability_type_cossack_wind, #mmrpg .battle_type_cossack_wind, #mmrpg .field_type_cossack_wind, #mmrpg .player_type_cossack_wind, #mmrpg .robot_type_cossack_wind { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.crystal, #mmrpg .type_crystal, #mmrpg .ability_type_crystal, #mmrpg .battle_type_crystal, #mmrpg .field_type_crystal, #mmrpg .player_type_crystal, #mmrpg .robot_type_crystal { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;} #mmrpg .tooltip .typelist .type_crystal:before { content: "Crystal ";} #mmrpg .type.crystal_attack, #mmrpg .type_crystal_attack, #mmrpg .ability_type_crystal_attack, #mmrpg .battle_type_crystal_attack, #mmrpg .field_type_crystal_attack, #mmrpg .player_type_crystal_attack, #mmrpg .robot_type_crystal_attack { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.crystal_copy, #mmrpg .type_crystal_copy, #mmrpg .ability_type_crystal_copy, #mmrpg .battle_type_crystal_copy, #mmrpg .field_type_crystal_copy, #mmrpg .player_type_crystal_copy, #mmrpg .robot_type_crystal_copy { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.crystal_cossack, #mmrpg .type_crystal_cossack, #mmrpg .ability_type_crystal_cossack, #mmrpg .battle_type_crystal_cossack, #mmrpg .field_type_crystal_cossack, #mmrpg .player_type_crystal_cossack, #mmrpg .robot_type_crystal_cossack { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.crystal_cutter, #mmrpg .type_crystal_cutter, #mmrpg .ability_type_crystal_cutter, #mmrpg .battle_type_crystal_cutter, #mmrpg .field_type_crystal_cutter, #mmrpg .player_type_crystal_cutter, #mmrpg .robot_type_crystal_cutter { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.crystal_damage, #mmrpg .type_crystal_damage, #mmrpg .ability_type_crystal_damage, #mmrpg .battle_type_crystal_damage, #mmrpg .field_type_crystal_damage, #mmrpg .player_type_crystal_damage, #mmrpg .robot_type_crystal_damage { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.crystal_defense, #mmrpg .type_crystal_defense, #mmrpg .ability_type_crystal_defense, #mmrpg .battle_type_crystal_defense, #mmrpg .field_type_crystal_defense, #mmrpg .player_type_crystal_defense, #mmrpg .robot_type_crystal_defense { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.crystal_earth, #mmrpg .type_crystal_earth, #mmrpg .ability_type_crystal_earth, #mmrpg .battle_type_crystal_earth, #mmrpg .field_type_crystal_earth, #mmrpg .player_type_crystal_earth, #mmrpg .robot_type_crystal_earth { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.crystal_electric, #mmrpg .type_crystal_electric, #mmrpg .ability_type_crystal_electric, #mmrpg .battle_type_crystal_electric, #mmrpg .field_type_crystal_electric, #mmrpg .player_type_crystal_electric, #mmrpg .robot_type_crystal_electric { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.crystal_empty, #mmrpg .type_crystal_empty, #mmrpg .ability_type_crystal_empty, #mmrpg .battle_type_crystal_empty, #mmrpg .field_type_crystal_empty, #mmrpg .player_type_crystal_empty, #mmrpg .robot_type_crystal_empty { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.crystal_energy, #mmrpg .type_crystal_energy, #mmrpg .ability_type_crystal_energy, #mmrpg .battle_type_crystal_energy, #mmrpg .field_type_crystal_energy, #mmrpg .player_type_crystal_energy, #mmrpg .robot_type_crystal_energy { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.crystal_experience, #mmrpg .type_crystal_experience, #mmrpg .ability_type_crystal_experience, #mmrpg .battle_type_crystal_experience, #mmrpg .field_type_crystal_experience, #mmrpg .player_type_crystal_experience, #mmrpg .robot_type_crystal_experience { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.crystal_explode, #mmrpg .type_crystal_explode, #mmrpg .ability_type_crystal_explode, #mmrpg .battle_type_crystal_explode, #mmrpg .field_type_crystal_explode, #mmrpg .player_type_crystal_explode, #mmrpg .robot_type_crystal_explode { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.crystal_flame, #mmrpg .type_crystal_flame, #mmrpg .ability_type_crystal_flame, #mmrpg .battle_type_crystal_flame, #mmrpg .field_type_crystal_flame, #mmrpg .player_type_crystal_flame, #mmrpg .robot_type_crystal_flame { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.crystal_freeze, #mmrpg .type_crystal_freeze, #mmrpg .ability_type_crystal_freeze, #mmrpg .battle_type_crystal_freeze, #mmrpg .field_type_crystal_freeze, #mmrpg .player_type_crystal_freeze, #mmrpg .robot_type_crystal_freeze { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.crystal_impact, #mmrpg .type_crystal_impact, #mmrpg .ability_type_crystal_impact, #mmrpg .battle_type_crystal_impact, #mmrpg .field_type_crystal_impact, #mmrpg .player_type_crystal_impact, #mmrpg .robot_type_crystal_impact { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.crystal_laser, #mmrpg .type_crystal_laser, #mmrpg .ability_type_crystal_laser, #mmrpg .battle_type_crystal_laser, #mmrpg .field_type_crystal_laser, #mmrpg .player_type_crystal_laser, #mmrpg .robot_type_crystal_laser { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.crystal_level, #mmrpg .type_crystal_level, #mmrpg .ability_type_crystal_level, #mmrpg .battle_type_crystal_level, #mmrpg .field_type_crystal_level, #mmrpg .player_type_crystal_level, #mmrpg .robot_type_crystal_level { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.crystal_light, #mmrpg .type_crystal_light, #mmrpg .ability_type_crystal_light, #mmrpg .battle_type_crystal_light, #mmrpg .field_type_crystal_light, #mmrpg .player_type_crystal_light, #mmrpg .robot_type_crystal_light { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.crystal_missile, #mmrpg .type_crystal_missile, #mmrpg .ability_type_crystal_missile, #mmrpg .battle_type_crystal_missile, #mmrpg .field_type_crystal_missile, #mmrpg .player_type_crystal_missile, #mmrpg .robot_type_crystal_missile { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.crystal_nature, #mmrpg .type_crystal_nature, #mmrpg .ability_type_crystal_nature, #mmrpg .battle_type_crystal_nature, #mmrpg .field_type_crystal_nature, #mmrpg .player_type_crystal_nature, #mmrpg .robot_type_crystal_nature { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.crystal_none, #mmrpg .type_crystal_none, #mmrpg .ability_type_crystal_none, #mmrpg .battle_type_crystal_none, #mmrpg .field_type_crystal_none, #mmrpg .player_type_crystal_none, #mmrpg .robot_type_crystal_none { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.crystal_recovery, #mmrpg .type_crystal_recovery, #mmrpg .ability_type_crystal_recovery, #mmrpg .battle_type_crystal_recovery, #mmrpg .field_type_crystal_recovery, #mmrpg .player_type_crystal_recovery, #mmrpg .robot_type_crystal_recovery { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.crystal_shadow, #mmrpg .type_crystal_shadow, #mmrpg .ability_type_crystal_shadow, #mmrpg .battle_type_crystal_shadow, #mmrpg .field_type_crystal_shadow, #mmrpg .player_type_crystal_shadow, #mmrpg .robot_type_crystal_shadow { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.crystal_shield, #mmrpg .type_crystal_shield, #mmrpg .ability_type_crystal_shield, #mmrpg .battle_type_crystal_shield, #mmrpg .field_type_crystal_shield, #mmrpg .player_type_crystal_shield, #mmrpg .robot_type_crystal_shield { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.crystal_space, #mmrpg .type_crystal_space, #mmrpg .ability_type_crystal_space, #mmrpg .battle_type_crystal_space, #mmrpg .field_type_crystal_space, #mmrpg .player_type_crystal_space, #mmrpg .robot_type_crystal_space { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.crystal_speed, #mmrpg .type_crystal_speed, #mmrpg .ability_type_crystal_speed, #mmrpg .battle_type_crystal_speed, #mmrpg .field_type_crystal_speed, #mmrpg .player_type_crystal_speed, #mmrpg .robot_type_crystal_speed { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.crystal_swift, #mmrpg .type_crystal_swift, #mmrpg .ability_type_crystal_swift, #mmrpg .battle_type_crystal_swift, #mmrpg .field_type_crystal_swift, #mmrpg .player_type_crystal_swift, #mmrpg .robot_type_crystal_swift { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.crystal_time, #mmrpg .type_crystal_time, #mmrpg .ability_type_crystal_time, #mmrpg .battle_type_crystal_time, #mmrpg .field_type_crystal_time, #mmrpg .player_type_crystal_time, #mmrpg .robot_type_crystal_time { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.crystal_water, #mmrpg .type_crystal_water, #mmrpg .ability_type_crystal_water, #mmrpg .battle_type_crystal_water, #mmrpg .field_type_crystal_water, #mmrpg .player_type_crystal_water, #mmrpg .robot_type_crystal_water { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.crystal_weapons, #mmrpg .type_crystal_weapons, #mmrpg .ability_type_crystal_weapons, #mmrpg .battle_type_crystal_weapons, #mmrpg .field_type_crystal_weapons, #mmrpg .player_type_crystal_weapons, #mmrpg .robot_type_crystal_weapons { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.crystal_wily, #mmrpg .type_crystal_wily, #mmrpg .ability_type_crystal_wily, #mmrpg .battle_type_crystal_wily, #mmrpg .field_type_crystal_wily, #mmrpg .player_type_crystal_wily, #mmrpg .robot_type_crystal_wily { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.crystal_wind, #mmrpg .type_crystal_wind, #mmrpg .ability_type_crystal_wind, #mmrpg .battle_type_crystal_wind, #mmrpg .field_type_crystal_wind, #mmrpg .player_type_crystal_wind, #mmrpg .robot_type_crystal_wind { border-color: rgb(189,110,169) !important;background-color: rgb(179,95,158) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,95,158)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,95,158) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(179,95,158) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.cutter, #mmrpg .type_cutter, #mmrpg .ability_type_cutter, #mmrpg .battle_type_cutter, #mmrpg .field_type_cutter, #mmrpg .player_type_cutter, #mmrpg .robot_type_cutter { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;} #mmrpg .tooltip .typelist .type_cutter:before { content: "Cutter ";} #mmrpg .type.cutter_attack, #mmrpg .type_cutter_attack, #mmrpg .ability_type_cutter_attack, #mmrpg .battle_type_cutter_attack, #mmrpg .field_type_cutter_attack, #mmrpg .player_type_cutter_attack, #mmrpg .robot_type_cutter_attack { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.cutter_copy, #mmrpg .type_cutter_copy, #mmrpg .ability_type_cutter_copy, #mmrpg .battle_type_cutter_copy, #mmrpg .field_type_cutter_copy, #mmrpg .player_type_cutter_copy, #mmrpg .robot_type_cutter_copy { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.cutter_cossack, #mmrpg .type_cutter_cossack, #mmrpg .ability_type_cutter_cossack, #mmrpg .battle_type_cutter_cossack, #mmrpg .field_type_cutter_cossack, #mmrpg .player_type_cutter_cossack, #mmrpg .robot_type_cutter_cossack { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.cutter_crystal, #mmrpg .type_cutter_crystal, #mmrpg .ability_type_cutter_crystal, #mmrpg .battle_type_cutter_crystal, #mmrpg .field_type_cutter_crystal, #mmrpg .player_type_cutter_crystal, #mmrpg .robot_type_cutter_crystal { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.cutter_damage, #mmrpg .type_cutter_damage, #mmrpg .ability_type_cutter_damage, #mmrpg .battle_type_cutter_damage, #mmrpg .field_type_cutter_damage, #mmrpg .player_type_cutter_damage, #mmrpg .robot_type_cutter_damage { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.cutter_defense, #mmrpg .type_cutter_defense, #mmrpg .ability_type_cutter_defense, #mmrpg .battle_type_cutter_defense, #mmrpg .field_type_cutter_defense, #mmrpg .player_type_cutter_defense, #mmrpg .robot_type_cutter_defense { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.cutter_earth, #mmrpg .type_cutter_earth, #mmrpg .ability_type_cutter_earth, #mmrpg .battle_type_cutter_earth, #mmrpg .field_type_cutter_earth, #mmrpg .player_type_cutter_earth, #mmrpg .robot_type_cutter_earth { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.cutter_electric, #mmrpg .type_cutter_electric, #mmrpg .ability_type_cutter_electric, #mmrpg .battle_type_cutter_electric, #mmrpg .field_type_cutter_electric, #mmrpg .player_type_cutter_electric, #mmrpg .robot_type_cutter_electric { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.cutter_empty, #mmrpg .type_cutter_empty, #mmrpg .ability_type_cutter_empty, #mmrpg .battle_type_cutter_empty, #mmrpg .field_type_cutter_empty, #mmrpg .player_type_cutter_empty, #mmrpg .robot_type_cutter_empty { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.cutter_energy, #mmrpg .type_cutter_energy, #mmrpg .ability_type_cutter_energy, #mmrpg .battle_type_cutter_energy, #mmrpg .field_type_cutter_energy, #mmrpg .player_type_cutter_energy, #mmrpg .robot_type_cutter_energy { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.cutter_experience, #mmrpg .type_cutter_experience, #mmrpg .ability_type_cutter_experience, #mmrpg .battle_type_cutter_experience, #mmrpg .field_type_cutter_experience, #mmrpg .player_type_cutter_experience, #mmrpg .robot_type_cutter_experience { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.cutter_explode, #mmrpg .type_cutter_explode, #mmrpg .ability_type_cutter_explode, #mmrpg .battle_type_cutter_explode, #mmrpg .field_type_cutter_explode, #mmrpg .player_type_cutter_explode, #mmrpg .robot_type_cutter_explode { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.cutter_flame, #mmrpg .type_cutter_flame, #mmrpg .ability_type_cutter_flame, #mmrpg .battle_type_cutter_flame, #mmrpg .field_type_cutter_flame, #mmrpg .player_type_cutter_flame, #mmrpg .robot_type_cutter_flame { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.cutter_freeze, #mmrpg .type_cutter_freeze, #mmrpg .ability_type_cutter_freeze, #mmrpg .battle_type_cutter_freeze, #mmrpg .field_type_cutter_freeze, #mmrpg .player_type_cutter_freeze, #mmrpg .robot_type_cutter_freeze { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.cutter_impact, #mmrpg .type_cutter_impact, #mmrpg .ability_type_cutter_impact, #mmrpg .battle_type_cutter_impact, #mmrpg .field_type_cutter_impact, #mmrpg .player_type_cutter_impact, #mmrpg .robot_type_cutter_impact { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.cutter_laser, #mmrpg .type_cutter_laser, #mmrpg .ability_type_cutter_laser, #mmrpg .battle_type_cutter_laser, #mmrpg .field_type_cutter_laser, #mmrpg .player_type_cutter_laser, #mmrpg .robot_type_cutter_laser { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.cutter_level, #mmrpg .type_cutter_level, #mmrpg .ability_type_cutter_level, #mmrpg .battle_type_cutter_level, #mmrpg .field_type_cutter_level, #mmrpg .player_type_cutter_level, #mmrpg .robot_type_cutter_level { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.cutter_light, #mmrpg .type_cutter_light, #mmrpg .ability_type_cutter_light, #mmrpg .battle_type_cutter_light, #mmrpg .field_type_cutter_light, #mmrpg .player_type_cutter_light, #mmrpg .robot_type_cutter_light { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.cutter_missile, #mmrpg .type_cutter_missile, #mmrpg .ability_type_cutter_missile, #mmrpg .battle_type_cutter_missile, #mmrpg .field_type_cutter_missile, #mmrpg .player_type_cutter_missile, #mmrpg .robot_type_cutter_missile { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.cutter_nature, #mmrpg .type_cutter_nature, #mmrpg .ability_type_cutter_nature, #mmrpg .battle_type_cutter_nature, #mmrpg .field_type_cutter_nature, #mmrpg .player_type_cutter_nature, #mmrpg .robot_type_cutter_nature { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.cutter_none, #mmrpg .type_cutter_none, #mmrpg .ability_type_cutter_none, #mmrpg .battle_type_cutter_none, #mmrpg .field_type_cutter_none, #mmrpg .player_type_cutter_none, #mmrpg .robot_type_cutter_none { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.cutter_recovery, #mmrpg .type_cutter_recovery, #mmrpg .ability_type_cutter_recovery, #mmrpg .battle_type_cutter_recovery, #mmrpg .field_type_cutter_recovery, #mmrpg .player_type_cutter_recovery, #mmrpg .robot_type_cutter_recovery { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.cutter_shadow, #mmrpg .type_cutter_shadow, #mmrpg .ability_type_cutter_shadow, #mmrpg .battle_type_cutter_shadow, #mmrpg .field_type_cutter_shadow, #mmrpg .player_type_cutter_shadow, #mmrpg .robot_type_cutter_shadow { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.cutter_shield, #mmrpg .type_cutter_shield, #mmrpg .ability_type_cutter_shield, #mmrpg .battle_type_cutter_shield, #mmrpg .field_type_cutter_shield, #mmrpg .player_type_cutter_shield, #mmrpg .robot_type_cutter_shield { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.cutter_space, #mmrpg .type_cutter_space, #mmrpg .ability_type_cutter_space, #mmrpg .battle_type_cutter_space, #mmrpg .field_type_cutter_space, #mmrpg .player_type_cutter_space, #mmrpg .robot_type_cutter_space { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.cutter_speed, #mmrpg .type_cutter_speed, #mmrpg .ability_type_cutter_speed, #mmrpg .battle_type_cutter_speed, #mmrpg .field_type_cutter_speed, #mmrpg .player_type_cutter_speed, #mmrpg .robot_type_cutter_speed { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.cutter_swift, #mmrpg .type_cutter_swift, #mmrpg .ability_type_cutter_swift, #mmrpg .battle_type_cutter_swift, #mmrpg .field_type_cutter_swift, #mmrpg .player_type_cutter_swift, #mmrpg .robot_type_cutter_swift { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.cutter_time, #mmrpg .type_cutter_time, #mmrpg .ability_type_cutter_time, #mmrpg .battle_type_cutter_time, #mmrpg .field_type_cutter_time, #mmrpg .player_type_cutter_time, #mmrpg .robot_type_cutter_time { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.cutter_water, #mmrpg .type_cutter_water, #mmrpg .ability_type_cutter_water, #mmrpg .battle_type_cutter_water, #mmrpg .field_type_cutter_water, #mmrpg .player_type_cutter_water, #mmrpg .robot_type_cutter_water { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.cutter_weapons, #mmrpg .type_cutter_weapons, #mmrpg .ability_type_cutter_weapons, #mmrpg .battle_type_cutter_weapons, #mmrpg .field_type_cutter_weapons, #mmrpg .player_type_cutter_weapons, #mmrpg .robot_type_cutter_weapons { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.cutter_wily, #mmrpg .type_cutter_wily, #mmrpg .ability_type_cutter_wily, #mmrpg .battle_type_cutter_wily, #mmrpg .field_type_cutter_wily, #mmrpg .player_type_cutter_wily, #mmrpg .robot_type_cutter_wily { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.cutter_wind, #mmrpg .type_cutter_wind, #mmrpg .ability_type_cutter_wind, #mmrpg .battle_type_cutter_wind, #mmrpg .field_type_cutter_wind, #mmrpg .player_type_cutter_wind, #mmrpg .robot_type_cutter_wind { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.damage, #mmrpg .type_damage, #mmrpg .ability_type_damage, #mmrpg .battle_type_damage, #mmrpg .field_type_damage, #mmrpg .player_type_damage, #mmrpg .robot_type_damage { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;} #mmrpg .tooltip .typelist .type_damage:before { content: "Damage ";} #mmrpg .type.damage_attack, #mmrpg .type_damage_attack, #mmrpg .ability_type_damage_attack, #mmrpg .battle_type_damage_attack, #mmrpg .field_type_damage_attack, #mmrpg .player_type_damage_attack, #mmrpg .robot_type_damage_attack { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.damage_copy, #mmrpg .type_damage_copy, #mmrpg .ability_type_damage_copy, #mmrpg .battle_type_damage_copy, #mmrpg .field_type_damage_copy, #mmrpg .player_type_damage_copy, #mmrpg .robot_type_damage_copy { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.damage_cossack, #mmrpg .type_damage_cossack, #mmrpg .ability_type_damage_cossack, #mmrpg .battle_type_damage_cossack, #mmrpg .field_type_damage_cossack, #mmrpg .player_type_damage_cossack, #mmrpg .robot_type_damage_cossack { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.damage_crystal, #mmrpg .type_damage_crystal, #mmrpg .ability_type_damage_crystal, #mmrpg .battle_type_damage_crystal, #mmrpg .field_type_damage_crystal, #mmrpg .player_type_damage_crystal, #mmrpg .robot_type_damage_crystal { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.damage_cutter, #mmrpg .type_damage_cutter, #mmrpg .ability_type_damage_cutter, #mmrpg .battle_type_damage_cutter, #mmrpg .field_type_damage_cutter, #mmrpg .player_type_damage_cutter, #mmrpg .robot_type_damage_cutter { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.damage_defense, #mmrpg .type_damage_defense, #mmrpg .ability_type_damage_defense, #mmrpg .battle_type_damage_defense, #mmrpg .field_type_damage_defense, #mmrpg .player_type_damage_defense, #mmrpg .robot_type_damage_defense { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.damage_earth, #mmrpg .type_damage_earth, #mmrpg .ability_type_damage_earth, #mmrpg .battle_type_damage_earth, #mmrpg .field_type_damage_earth, #mmrpg .player_type_damage_earth, #mmrpg .robot_type_damage_earth { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.damage_electric, #mmrpg .type_damage_electric, #mmrpg .ability_type_damage_electric, #mmrpg .battle_type_damage_electric, #mmrpg .field_type_damage_electric, #mmrpg .player_type_damage_electric, #mmrpg .robot_type_damage_electric { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.damage_empty, #mmrpg .type_damage_empty, #mmrpg .ability_type_damage_empty, #mmrpg .battle_type_damage_empty, #mmrpg .field_type_damage_empty, #mmrpg .player_type_damage_empty, #mmrpg .robot_type_damage_empty { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.damage_energy, #mmrpg .type_damage_energy, #mmrpg .ability_type_damage_energy, #mmrpg .battle_type_damage_energy, #mmrpg .field_type_damage_energy, #mmrpg .player_type_damage_energy, #mmrpg .robot_type_damage_energy { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.damage_experience, #mmrpg .type_damage_experience, #mmrpg .ability_type_damage_experience, #mmrpg .battle_type_damage_experience, #mmrpg .field_type_damage_experience, #mmrpg .player_type_damage_experience, #mmrpg .robot_type_damage_experience { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.damage_explode, #mmrpg .type_damage_explode, #mmrpg .ability_type_damage_explode, #mmrpg .battle_type_damage_explode, #mmrpg .field_type_damage_explode, #mmrpg .player_type_damage_explode, #mmrpg .robot_type_damage_explode { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.damage_flame, #mmrpg .type_damage_flame, #mmrpg .ability_type_damage_flame, #mmrpg .battle_type_damage_flame, #mmrpg .field_type_damage_flame, #mmrpg .player_type_damage_flame, #mmrpg .robot_type_damage_flame { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.damage_freeze, #mmrpg .type_damage_freeze, #mmrpg .ability_type_damage_freeze, #mmrpg .battle_type_damage_freeze, #mmrpg .field_type_damage_freeze, #mmrpg .player_type_damage_freeze, #mmrpg .robot_type_damage_freeze { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.damage_impact, #mmrpg .type_damage_impact, #mmrpg .ability_type_damage_impact, #mmrpg .battle_type_damage_impact, #mmrpg .field_type_damage_impact, #mmrpg .player_type_damage_impact, #mmrpg .robot_type_damage_impact { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.damage_laser, #mmrpg .type_damage_laser, #mmrpg .ability_type_damage_laser, #mmrpg .battle_type_damage_laser, #mmrpg .field_type_damage_laser, #mmrpg .player_type_damage_laser, #mmrpg .robot_type_damage_laser { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.damage_level, #mmrpg .type_damage_level, #mmrpg .ability_type_damage_level, #mmrpg .battle_type_damage_level, #mmrpg .field_type_damage_level, #mmrpg .player_type_damage_level, #mmrpg .robot_type_damage_level { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.damage_light, #mmrpg .type_damage_light, #mmrpg .ability_type_damage_light, #mmrpg .battle_type_damage_light, #mmrpg .field_type_damage_light, #mmrpg .player_type_damage_light, #mmrpg .robot_type_damage_light { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.damage_missile, #mmrpg .type_damage_missile, #mmrpg .ability_type_damage_missile, #mmrpg .battle_type_damage_missile, #mmrpg .field_type_damage_missile, #mmrpg .player_type_damage_missile, #mmrpg .robot_type_damage_missile { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.damage_nature, #mmrpg .type_damage_nature, #mmrpg .ability_type_damage_nature, #mmrpg .battle_type_damage_nature, #mmrpg .field_type_damage_nature, #mmrpg .player_type_damage_nature, #mmrpg .robot_type_damage_nature { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.damage_none, #mmrpg .type_damage_none, #mmrpg .ability_type_damage_none, #mmrpg .battle_type_damage_none, #mmrpg .field_type_damage_none, #mmrpg .player_type_damage_none, #mmrpg .robot_type_damage_none { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.damage_recovery, #mmrpg .type_damage_recovery, #mmrpg .ability_type_damage_recovery, #mmrpg .battle_type_damage_recovery, #mmrpg .field_type_damage_recovery, #mmrpg .player_type_damage_recovery, #mmrpg .robot_type_damage_recovery { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.damage_shadow, #mmrpg .type_damage_shadow, #mmrpg .ability_type_damage_shadow, #mmrpg .battle_type_damage_shadow, #mmrpg .field_type_damage_shadow, #mmrpg .player_type_damage_shadow, #mmrpg .robot_type_damage_shadow { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.damage_shield, #mmrpg .type_damage_shield, #mmrpg .ability_type_damage_shield, #mmrpg .battle_type_damage_shield, #mmrpg .field_type_damage_shield, #mmrpg .player_type_damage_shield, #mmrpg .robot_type_damage_shield { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.damage_space, #mmrpg .type_damage_space, #mmrpg .ability_type_damage_space, #mmrpg .battle_type_damage_space, #mmrpg .field_type_damage_space, #mmrpg .player_type_damage_space, #mmrpg .robot_type_damage_space { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.damage_speed, #mmrpg .type_damage_speed, #mmrpg .ability_type_damage_speed, #mmrpg .battle_type_damage_speed, #mmrpg .field_type_damage_speed, #mmrpg .player_type_damage_speed, #mmrpg .robot_type_damage_speed { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.damage_swift, #mmrpg .type_damage_swift, #mmrpg .ability_type_damage_swift, #mmrpg .battle_type_damage_swift, #mmrpg .field_type_damage_swift, #mmrpg .player_type_damage_swift, #mmrpg .robot_type_damage_swift { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.damage_time, #mmrpg .type_damage_time, #mmrpg .ability_type_damage_time, #mmrpg .battle_type_damage_time, #mmrpg .field_type_damage_time, #mmrpg .player_type_damage_time, #mmrpg .robot_type_damage_time { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.damage_water, #mmrpg .type_damage_water, #mmrpg .ability_type_damage_water, #mmrpg .battle_type_damage_water, #mmrpg .field_type_damage_water, #mmrpg .player_type_damage_water, #mmrpg .robot_type_damage_water { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.damage_weapons, #mmrpg .type_damage_weapons, #mmrpg .ability_type_damage_weapons, #mmrpg .battle_type_damage_weapons, #mmrpg .field_type_damage_weapons, #mmrpg .player_type_damage_weapons, #mmrpg .robot_type_damage_weapons { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.damage_wily, #mmrpg .type_damage_wily, #mmrpg .ability_type_damage_wily, #mmrpg .battle_type_damage_wily, #mmrpg .field_type_damage_wily, #mmrpg .player_type_damage_wily, #mmrpg .robot_type_damage_wily { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.damage_wind, #mmrpg .type_damage_wind, #mmrpg .ability_type_damage_wind, #mmrpg .battle_type_damage_wind, #mmrpg .field_type_damage_wind, #mmrpg .player_type_damage_wind, #mmrpg .robot_type_damage_wind { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.defense, #mmrpg .type_defense, #mmrpg .ability_type_defense, #mmrpg .battle_type_defense, #mmrpg .field_type_defense, #mmrpg .player_type_defense, #mmrpg .robot_type_defense { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;} #mmrpg .tooltip .typelist .type_defense:before { content: "Defense ";} #mmrpg .type.defense_attack, #mmrpg .type_defense_attack, #mmrpg .ability_type_defense_attack, #mmrpg .battle_type_defense_attack, #mmrpg .field_type_defense_attack, #mmrpg .player_type_defense_attack, #mmrpg .robot_type_defense_attack { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.defense_copy, #mmrpg .type_defense_copy, #mmrpg .ability_type_defense_copy, #mmrpg .battle_type_defense_copy, #mmrpg .field_type_defense_copy, #mmrpg .player_type_defense_copy, #mmrpg .robot_type_defense_copy { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.defense_cossack, #mmrpg .type_defense_cossack, #mmrpg .ability_type_defense_cossack, #mmrpg .battle_type_defense_cossack, #mmrpg .field_type_defense_cossack, #mmrpg .player_type_defense_cossack, #mmrpg .robot_type_defense_cossack { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.defense_crystal, #mmrpg .type_defense_crystal, #mmrpg .ability_type_defense_crystal, #mmrpg .battle_type_defense_crystal, #mmrpg .field_type_defense_crystal, #mmrpg .player_type_defense_crystal, #mmrpg .robot_type_defense_crystal { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.defense_cutter, #mmrpg .type_defense_cutter, #mmrpg .ability_type_defense_cutter, #mmrpg .battle_type_defense_cutter, #mmrpg .field_type_defense_cutter, #mmrpg .player_type_defense_cutter, #mmrpg .robot_type_defense_cutter { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.defense_damage, #mmrpg .type_defense_damage, #mmrpg .ability_type_defense_damage, #mmrpg .battle_type_defense_damage, #mmrpg .field_type_defense_damage, #mmrpg .player_type_defense_damage, #mmrpg .robot_type_defense_damage { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.defense_earth, #mmrpg .type_defense_earth, #mmrpg .ability_type_defense_earth, #mmrpg .battle_type_defense_earth, #mmrpg .field_type_defense_earth, #mmrpg .player_type_defense_earth, #mmrpg .robot_type_defense_earth { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.defense_electric, #mmrpg .type_defense_electric, #mmrpg .ability_type_defense_electric, #mmrpg .battle_type_defense_electric, #mmrpg .field_type_defense_electric, #mmrpg .player_type_defense_electric, #mmrpg .robot_type_defense_electric { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.defense_empty, #mmrpg .type_defense_empty, #mmrpg .ability_type_defense_empty, #mmrpg .battle_type_defense_empty, #mmrpg .field_type_defense_empty, #mmrpg .player_type_defense_empty, #mmrpg .robot_type_defense_empty { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.defense_energy, #mmrpg .type_defense_energy, #mmrpg .ability_type_defense_energy, #mmrpg .battle_type_defense_energy, #mmrpg .field_type_defense_energy, #mmrpg .player_type_defense_energy, #mmrpg .robot_type_defense_energy { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.defense_experience, #mmrpg .type_defense_experience, #mmrpg .ability_type_defense_experience, #mmrpg .battle_type_defense_experience, #mmrpg .field_type_defense_experience, #mmrpg .player_type_defense_experience, #mmrpg .robot_type_defense_experience { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.defense_explode, #mmrpg .type_defense_explode, #mmrpg .ability_type_defense_explode, #mmrpg .battle_type_defense_explode, #mmrpg .field_type_defense_explode, #mmrpg .player_type_defense_explode, #mmrpg .robot_type_defense_explode { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.defense_flame, #mmrpg .type_defense_flame, #mmrpg .ability_type_defense_flame, #mmrpg .battle_type_defense_flame, #mmrpg .field_type_defense_flame, #mmrpg .player_type_defense_flame, #mmrpg .robot_type_defense_flame { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.defense_freeze, #mmrpg .type_defense_freeze, #mmrpg .ability_type_defense_freeze, #mmrpg .battle_type_defense_freeze, #mmrpg .field_type_defense_freeze, #mmrpg .player_type_defense_freeze, #mmrpg .robot_type_defense_freeze { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.defense_impact, #mmrpg .type_defense_impact, #mmrpg .ability_type_defense_impact, #mmrpg .battle_type_defense_impact, #mmrpg .field_type_defense_impact, #mmrpg .player_type_defense_impact, #mmrpg .robot_type_defense_impact { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.defense_laser, #mmrpg .type_defense_laser, #mmrpg .ability_type_defense_laser, #mmrpg .battle_type_defense_laser, #mmrpg .field_type_defense_laser, #mmrpg .player_type_defense_laser, #mmrpg .robot_type_defense_laser { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.defense_level, #mmrpg .type_defense_level, #mmrpg .ability_type_defense_level, #mmrpg .battle_type_defense_level, #mmrpg .field_type_defense_level, #mmrpg .player_type_defense_level, #mmrpg .robot_type_defense_level { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.defense_light, #mmrpg .type_defense_light, #mmrpg .ability_type_defense_light, #mmrpg .battle_type_defense_light, #mmrpg .field_type_defense_light, #mmrpg .player_type_defense_light, #mmrpg .robot_type_defense_light { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.defense_missile, #mmrpg .type_defense_missile, #mmrpg .ability_type_defense_missile, #mmrpg .battle_type_defense_missile, #mmrpg .field_type_defense_missile, #mmrpg .player_type_defense_missile, #mmrpg .robot_type_defense_missile { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.defense_nature, #mmrpg .type_defense_nature, #mmrpg .ability_type_defense_nature, #mmrpg .battle_type_defense_nature, #mmrpg .field_type_defense_nature, #mmrpg .player_type_defense_nature, #mmrpg .robot_type_defense_nature { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.defense_none, #mmrpg .type_defense_none, #mmrpg .ability_type_defense_none, #mmrpg .battle_type_defense_none, #mmrpg .field_type_defense_none, #mmrpg .player_type_defense_none, #mmrpg .robot_type_defense_none { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.defense_recovery, #mmrpg .type_defense_recovery, #mmrpg .ability_type_defense_recovery, #mmrpg .battle_type_defense_recovery, #mmrpg .field_type_defense_recovery, #mmrpg .player_type_defense_recovery, #mmrpg .robot_type_defense_recovery { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.defense_shadow, #mmrpg .type_defense_shadow, #mmrpg .ability_type_defense_shadow, #mmrpg .battle_type_defense_shadow, #mmrpg .field_type_defense_shadow, #mmrpg .player_type_defense_shadow, #mmrpg .robot_type_defense_shadow { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.defense_shield, #mmrpg .type_defense_shield, #mmrpg .ability_type_defense_shield, #mmrpg .battle_type_defense_shield, #mmrpg .field_type_defense_shield, #mmrpg .player_type_defense_shield, #mmrpg .robot_type_defense_shield { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.defense_space, #mmrpg .type_defense_space, #mmrpg .ability_type_defense_space, #mmrpg .battle_type_defense_space, #mmrpg .field_type_defense_space, #mmrpg .player_type_defense_space, #mmrpg .robot_type_defense_space { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.defense_speed, #mmrpg .type_defense_speed, #mmrpg .ability_type_defense_speed, #mmrpg .battle_type_defense_speed, #mmrpg .field_type_defense_speed, #mmrpg .player_type_defense_speed, #mmrpg .robot_type_defense_speed { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.defense_swift, #mmrpg .type_defense_swift, #mmrpg .ability_type_defense_swift, #mmrpg .battle_type_defense_swift, #mmrpg .field_type_defense_swift, #mmrpg .player_type_defense_swift, #mmrpg .robot_type_defense_swift { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.defense_time, #mmrpg .type_defense_time, #mmrpg .ability_type_defense_time, #mmrpg .battle_type_defense_time, #mmrpg .field_type_defense_time, #mmrpg .player_type_defense_time, #mmrpg .robot_type_defense_time { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.defense_water, #mmrpg .type_defense_water, #mmrpg .ability_type_defense_water, #mmrpg .battle_type_defense_water, #mmrpg .field_type_defense_water, #mmrpg .player_type_defense_water, #mmrpg .robot_type_defense_water { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.defense_weapons, #mmrpg .type_defense_weapons, #mmrpg .ability_type_defense_weapons, #mmrpg .battle_type_defense_weapons, #mmrpg .field_type_defense_weapons, #mmrpg .player_type_defense_weapons, #mmrpg .robot_type_defense_weapons { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.defense_wily, #mmrpg .type_defense_wily, #mmrpg .ability_type_defense_wily, #mmrpg .battle_type_defense_wily, #mmrpg .field_type_defense_wily, #mmrpg .player_type_defense_wily, #mmrpg .robot_type_defense_wily { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.defense_wind, #mmrpg .type_defense_wind, #mmrpg .ability_type_defense_wind, #mmrpg .battle_type_defense_wind, #mmrpg .field_type_defense_wind, #mmrpg .player_type_defense_wind, #mmrpg .robot_type_defense_wind { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.earth, #mmrpg .type_earth, #mmrpg .ability_type_earth, #mmrpg .battle_type_earth, #mmrpg .field_type_earth, #mmrpg .player_type_earth, #mmrpg .robot_type_earth { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;} #mmrpg .tooltip .typelist .type_earth:before { content: "Earth ";} #mmrpg .type.earth_attack, #mmrpg .type_earth_attack, #mmrpg .ability_type_earth_attack, #mmrpg .battle_type_earth_attack, #mmrpg .field_type_earth_attack, #mmrpg .player_type_earth_attack, #mmrpg .robot_type_earth_attack { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.earth_copy, #mmrpg .type_earth_copy, #mmrpg .ability_type_earth_copy, #mmrpg .battle_type_earth_copy, #mmrpg .field_type_earth_copy, #mmrpg .player_type_earth_copy, #mmrpg .robot_type_earth_copy { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.earth_cossack, #mmrpg .type_earth_cossack, #mmrpg .ability_type_earth_cossack, #mmrpg .battle_type_earth_cossack, #mmrpg .field_type_earth_cossack, #mmrpg .player_type_earth_cossack, #mmrpg .robot_type_earth_cossack { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.earth_crystal, #mmrpg .type_earth_crystal, #mmrpg .ability_type_earth_crystal, #mmrpg .battle_type_earth_crystal, #mmrpg .field_type_earth_crystal, #mmrpg .player_type_earth_crystal, #mmrpg .robot_type_earth_crystal { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.earth_cutter, #mmrpg .type_earth_cutter, #mmrpg .ability_type_earth_cutter, #mmrpg .battle_type_earth_cutter, #mmrpg .field_type_earth_cutter, #mmrpg .player_type_earth_cutter, #mmrpg .robot_type_earth_cutter { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.earth_damage, #mmrpg .type_earth_damage, #mmrpg .ability_type_earth_damage, #mmrpg .battle_type_earth_damage, #mmrpg .field_type_earth_damage, #mmrpg .player_type_earth_damage, #mmrpg .robot_type_earth_damage { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.earth_defense, #mmrpg .type_earth_defense, #mmrpg .ability_type_earth_defense, #mmrpg .battle_type_earth_defense, #mmrpg .field_type_earth_defense, #mmrpg .player_type_earth_defense, #mmrpg .robot_type_earth_defense { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.earth_electric, #mmrpg .type_earth_electric, #mmrpg .ability_type_earth_electric, #mmrpg .battle_type_earth_electric, #mmrpg .field_type_earth_electric, #mmrpg .player_type_earth_electric, #mmrpg .robot_type_earth_electric { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.earth_empty, #mmrpg .type_earth_empty, #mmrpg .ability_type_earth_empty, #mmrpg .battle_type_earth_empty, #mmrpg .field_type_earth_empty, #mmrpg .player_type_earth_empty, #mmrpg .robot_type_earth_empty { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.earth_energy, #mmrpg .type_earth_energy, #mmrpg .ability_type_earth_energy, #mmrpg .battle_type_earth_energy, #mmrpg .field_type_earth_energy, #mmrpg .player_type_earth_energy, #mmrpg .robot_type_earth_energy { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.earth_experience, #mmrpg .type_earth_experience, #mmrpg .ability_type_earth_experience, #mmrpg .battle_type_earth_experience, #mmrpg .field_type_earth_experience, #mmrpg .player_type_earth_experience, #mmrpg .robot_type_earth_experience { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.earth_explode, #mmrpg .type_earth_explode, #mmrpg .ability_type_earth_explode, #mmrpg .battle_type_earth_explode, #mmrpg .field_type_earth_explode, #mmrpg .player_type_earth_explode, #mmrpg .robot_type_earth_explode { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.earth_flame, #mmrpg .type_earth_flame, #mmrpg .ability_type_earth_flame, #mmrpg .battle_type_earth_flame, #mmrpg .field_type_earth_flame, #mmrpg .player_type_earth_flame, #mmrpg .robot_type_earth_flame { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.earth_freeze, #mmrpg .type_earth_freeze, #mmrpg .ability_type_earth_freeze, #mmrpg .battle_type_earth_freeze, #mmrpg .field_type_earth_freeze, #mmrpg .player_type_earth_freeze, #mmrpg .robot_type_earth_freeze { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.earth_impact, #mmrpg .type_earth_impact, #mmrpg .ability_type_earth_impact, #mmrpg .battle_type_earth_impact, #mmrpg .field_type_earth_impact, #mmrpg .player_type_earth_impact, #mmrpg .robot_type_earth_impact { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.earth_laser, #mmrpg .type_earth_laser, #mmrpg .ability_type_earth_laser, #mmrpg .battle_type_earth_laser, #mmrpg .field_type_earth_laser, #mmrpg .player_type_earth_laser, #mmrpg .robot_type_earth_laser { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.earth_level, #mmrpg .type_earth_level, #mmrpg .ability_type_earth_level, #mmrpg .battle_type_earth_level, #mmrpg .field_type_earth_level, #mmrpg .player_type_earth_level, #mmrpg .robot_type_earth_level { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.earth_light, #mmrpg .type_earth_light, #mmrpg .ability_type_earth_light, #mmrpg .battle_type_earth_light, #mmrpg .field_type_earth_light, #mmrpg .player_type_earth_light, #mmrpg .robot_type_earth_light { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.earth_missile, #mmrpg .type_earth_missile, #mmrpg .ability_type_earth_missile, #mmrpg .battle_type_earth_missile, #mmrpg .field_type_earth_missile, #mmrpg .player_type_earth_missile, #mmrpg .robot_type_earth_missile { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.earth_nature, #mmrpg .type_earth_nature, #mmrpg .ability_type_earth_nature, #mmrpg .battle_type_earth_nature, #mmrpg .field_type_earth_nature, #mmrpg .player_type_earth_nature, #mmrpg .robot_type_earth_nature { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.earth_none, #mmrpg .type_earth_none, #mmrpg .ability_type_earth_none, #mmrpg .battle_type_earth_none, #mmrpg .field_type_earth_none, #mmrpg .player_type_earth_none, #mmrpg .robot_type_earth_none { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.earth_recovery, #mmrpg .type_earth_recovery, #mmrpg .ability_type_earth_recovery, #mmrpg .battle_type_earth_recovery, #mmrpg .field_type_earth_recovery, #mmrpg .player_type_earth_recovery, #mmrpg .robot_type_earth_recovery { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.earth_shadow, #mmrpg .type_earth_shadow, #mmrpg .ability_type_earth_shadow, #mmrpg .battle_type_earth_shadow, #mmrpg .field_type_earth_shadow, #mmrpg .player_type_earth_shadow, #mmrpg .robot_type_earth_shadow { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.earth_shield, #mmrpg .type_earth_shield, #mmrpg .ability_type_earth_shield, #mmrpg .battle_type_earth_shield, #mmrpg .field_type_earth_shield, #mmrpg .player_type_earth_shield, #mmrpg .robot_type_earth_shield { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.earth_space, #mmrpg .type_earth_space, #mmrpg .ability_type_earth_space, #mmrpg .battle_type_earth_space, #mmrpg .field_type_earth_space, #mmrpg .player_type_earth_space, #mmrpg .robot_type_earth_space { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.earth_speed, #mmrpg .type_earth_speed, #mmrpg .ability_type_earth_speed, #mmrpg .battle_type_earth_speed, #mmrpg .field_type_earth_speed, #mmrpg .player_type_earth_speed, #mmrpg .robot_type_earth_speed { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.earth_swift, #mmrpg .type_earth_swift, #mmrpg .ability_type_earth_swift, #mmrpg .battle_type_earth_swift, #mmrpg .field_type_earth_swift, #mmrpg .player_type_earth_swift, #mmrpg .robot_type_earth_swift { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.earth_time, #mmrpg .type_earth_time, #mmrpg .ability_type_earth_time, #mmrpg .battle_type_earth_time, #mmrpg .field_type_earth_time, #mmrpg .player_type_earth_time, #mmrpg .robot_type_earth_time { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.earth_water, #mmrpg .type_earth_water, #mmrpg .ability_type_earth_water, #mmrpg .battle_type_earth_water, #mmrpg .field_type_earth_water, #mmrpg .player_type_earth_water, #mmrpg .robot_type_earth_water { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.earth_weapons, #mmrpg .type_earth_weapons, #mmrpg .ability_type_earth_weapons, #mmrpg .battle_type_earth_weapons, #mmrpg .field_type_earth_weapons, #mmrpg .player_type_earth_weapons, #mmrpg .robot_type_earth_weapons { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.earth_wily, #mmrpg .type_earth_wily, #mmrpg .ability_type_earth_wily, #mmrpg .battle_type_earth_wily, #mmrpg .field_type_earth_wily, #mmrpg .player_type_earth_wily, #mmrpg .robot_type_earth_wily { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.earth_wind, #mmrpg .type_earth_wind, #mmrpg .ability_type_earth_wind, #mmrpg .battle_type_earth_wind, #mmrpg .field_type_earth_wind, #mmrpg .player_type_earth_wind, #mmrpg .robot_type_earth_wind { border-color: rgb(104,83,54) !important;background-color: rgb(87,68,41) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(87,68,41)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(87,68,41) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(87,68,41) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.electric, #mmrpg .type_electric, #mmrpg .ability_type_electric, #mmrpg .battle_type_electric, #mmrpg .field_type_electric, #mmrpg .player_type_electric, #mmrpg .robot_type_electric { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;} #mmrpg .tooltip .typelist .type_electric:before { content: "Electric ";} #mmrpg .type.electric_attack, #mmrpg .type_electric_attack, #mmrpg .ability_type_electric_attack, #mmrpg .battle_type_electric_attack, #mmrpg .field_type_electric_attack, #mmrpg .player_type_electric_attack, #mmrpg .robot_type_electric_attack { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.electric_copy, #mmrpg .type_electric_copy, #mmrpg .ability_type_electric_copy, #mmrpg .battle_type_electric_copy, #mmrpg .field_type_electric_copy, #mmrpg .player_type_electric_copy, #mmrpg .robot_type_electric_copy { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.electric_cossack, #mmrpg .type_electric_cossack, #mmrpg .ability_type_electric_cossack, #mmrpg .battle_type_electric_cossack, #mmrpg .field_type_electric_cossack, #mmrpg .player_type_electric_cossack, #mmrpg .robot_type_electric_cossack { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.electric_crystal, #mmrpg .type_electric_crystal, #mmrpg .ability_type_electric_crystal, #mmrpg .battle_type_electric_crystal, #mmrpg .field_type_electric_crystal, #mmrpg .player_type_electric_crystal, #mmrpg .robot_type_electric_crystal { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.electric_cutter, #mmrpg .type_electric_cutter, #mmrpg .ability_type_electric_cutter, #mmrpg .battle_type_electric_cutter, #mmrpg .field_type_electric_cutter, #mmrpg .player_type_electric_cutter, #mmrpg .robot_type_electric_cutter { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.electric_damage, #mmrpg .type_electric_damage, #mmrpg .ability_type_electric_damage, #mmrpg .battle_type_electric_damage, #mmrpg .field_type_electric_damage, #mmrpg .player_type_electric_damage, #mmrpg .robot_type_electric_damage { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.electric_defense, #mmrpg .type_electric_defense, #mmrpg .ability_type_electric_defense, #mmrpg .battle_type_electric_defense, #mmrpg .field_type_electric_defense, #mmrpg .player_type_electric_defense, #mmrpg .robot_type_electric_defense { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.electric_earth, #mmrpg .type_electric_earth, #mmrpg .ability_type_electric_earth, #mmrpg .battle_type_electric_earth, #mmrpg .field_type_electric_earth, #mmrpg .player_type_electric_earth, #mmrpg .robot_type_electric_earth { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.electric_empty, #mmrpg .type_electric_empty, #mmrpg .ability_type_electric_empty, #mmrpg .battle_type_electric_empty, #mmrpg .field_type_electric_empty, #mmrpg .player_type_electric_empty, #mmrpg .robot_type_electric_empty { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.electric_energy, #mmrpg .type_electric_energy, #mmrpg .ability_type_electric_energy, #mmrpg .battle_type_electric_energy, #mmrpg .field_type_electric_energy, #mmrpg .player_type_electric_energy, #mmrpg .robot_type_electric_energy { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.electric_experience, #mmrpg .type_electric_experience, #mmrpg .ability_type_electric_experience, #mmrpg .battle_type_electric_experience, #mmrpg .field_type_electric_experience, #mmrpg .player_type_electric_experience, #mmrpg .robot_type_electric_experience { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.electric_explode, #mmrpg .type_electric_explode, #mmrpg .ability_type_electric_explode, #mmrpg .battle_type_electric_explode, #mmrpg .field_type_electric_explode, #mmrpg .player_type_electric_explode, #mmrpg .robot_type_electric_explode { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.electric_flame, #mmrpg .type_electric_flame, #mmrpg .ability_type_electric_flame, #mmrpg .battle_type_electric_flame, #mmrpg .field_type_electric_flame, #mmrpg .player_type_electric_flame, #mmrpg .robot_type_electric_flame { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.electric_freeze, #mmrpg .type_electric_freeze, #mmrpg .ability_type_electric_freeze, #mmrpg .battle_type_electric_freeze, #mmrpg .field_type_electric_freeze, #mmrpg .player_type_electric_freeze, #mmrpg .robot_type_electric_freeze { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.electric_impact, #mmrpg .type_electric_impact, #mmrpg .ability_type_electric_impact, #mmrpg .battle_type_electric_impact, #mmrpg .field_type_electric_impact, #mmrpg .player_type_electric_impact, #mmrpg .robot_type_electric_impact { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.electric_laser, #mmrpg .type_electric_laser, #mmrpg .ability_type_electric_laser, #mmrpg .battle_type_electric_laser, #mmrpg .field_type_electric_laser, #mmrpg .player_type_electric_laser, #mmrpg .robot_type_electric_laser { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.electric_level, #mmrpg .type_electric_level, #mmrpg .ability_type_electric_level, #mmrpg .battle_type_electric_level, #mmrpg .field_type_electric_level, #mmrpg .player_type_electric_level, #mmrpg .robot_type_electric_level { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.electric_light, #mmrpg .type_electric_light, #mmrpg .ability_type_electric_light, #mmrpg .battle_type_electric_light, #mmrpg .field_type_electric_light, #mmrpg .player_type_electric_light, #mmrpg .robot_type_electric_light { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.electric_missile, #mmrpg .type_electric_missile, #mmrpg .ability_type_electric_missile, #mmrpg .battle_type_electric_missile, #mmrpg .field_type_electric_missile, #mmrpg .player_type_electric_missile, #mmrpg .robot_type_electric_missile { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.electric_nature, #mmrpg .type_electric_nature, #mmrpg .ability_type_electric_nature, #mmrpg .battle_type_electric_nature, #mmrpg .field_type_electric_nature, #mmrpg .player_type_electric_nature, #mmrpg .robot_type_electric_nature { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.electric_none, #mmrpg .type_electric_none, #mmrpg .ability_type_electric_none, #mmrpg .battle_type_electric_none, #mmrpg .field_type_electric_none, #mmrpg .player_type_electric_none, #mmrpg .robot_type_electric_none { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.electric_recovery, #mmrpg .type_electric_recovery, #mmrpg .ability_type_electric_recovery, #mmrpg .battle_type_electric_recovery, #mmrpg .field_type_electric_recovery, #mmrpg .player_type_electric_recovery, #mmrpg .robot_type_electric_recovery { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.electric_shadow, #mmrpg .type_electric_shadow, #mmrpg .ability_type_electric_shadow, #mmrpg .battle_type_electric_shadow, #mmrpg .field_type_electric_shadow, #mmrpg .player_type_electric_shadow, #mmrpg .robot_type_electric_shadow { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.electric_shield, #mmrpg .type_electric_shield, #mmrpg .ability_type_electric_shield, #mmrpg .battle_type_electric_shield, #mmrpg .field_type_electric_shield, #mmrpg .player_type_electric_shield, #mmrpg .robot_type_electric_shield { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.electric_space, #mmrpg .type_electric_space, #mmrpg .ability_type_electric_space, #mmrpg .battle_type_electric_space, #mmrpg .field_type_electric_space, #mmrpg .player_type_electric_space, #mmrpg .robot_type_electric_space { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.electric_speed, #mmrpg .type_electric_speed, #mmrpg .ability_type_electric_speed, #mmrpg .battle_type_electric_speed, #mmrpg .field_type_electric_speed, #mmrpg .player_type_electric_speed, #mmrpg .robot_type_electric_speed { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.electric_swift, #mmrpg .type_electric_swift, #mmrpg .ability_type_electric_swift, #mmrpg .battle_type_electric_swift, #mmrpg .field_type_electric_swift, #mmrpg .player_type_electric_swift, #mmrpg .robot_type_electric_swift { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.electric_time, #mmrpg .type_electric_time, #mmrpg .ability_type_electric_time, #mmrpg .battle_type_electric_time, #mmrpg .field_type_electric_time, #mmrpg .player_type_electric_time, #mmrpg .robot_type_electric_time { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.electric_water, #mmrpg .type_electric_water, #mmrpg .ability_type_electric_water, #mmrpg .battle_type_electric_water, #mmrpg .field_type_electric_water, #mmrpg .player_type_electric_water, #mmrpg .robot_type_electric_water { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.electric_weapons, #mmrpg .type_electric_weapons, #mmrpg .ability_type_electric_weapons, #mmrpg .battle_type_electric_weapons, #mmrpg .field_type_electric_weapons, #mmrpg .player_type_electric_weapons, #mmrpg .robot_type_electric_weapons { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.electric_wily, #mmrpg .type_electric_wily, #mmrpg .ability_type_electric_wily, #mmrpg .battle_type_electric_wily, #mmrpg .field_type_electric_wily, #mmrpg .player_type_electric_wily, #mmrpg .robot_type_electric_wily { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.electric_wind, #mmrpg .type_electric_wind, #mmrpg .ability_type_electric_wind, #mmrpg .battle_type_electric_wind, #mmrpg .field_type_electric_wind, #mmrpg .player_type_electric_wind, #mmrpg .robot_type_electric_wind { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.empty, #mmrpg .type_empty, #mmrpg .ability_type_empty, #mmrpg .battle_type_empty, #mmrpg .field_type_empty, #mmrpg .player_type_empty, #mmrpg .robot_type_empty { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;} #mmrpg .tooltip .typelist .type_empty:before { content: "Empty ";} #mmrpg .type.empty_attack, #mmrpg .type_empty_attack, #mmrpg .ability_type_empty_attack, #mmrpg .battle_type_empty_attack, #mmrpg .field_type_empty_attack, #mmrpg .player_type_empty_attack, #mmrpg .robot_type_empty_attack { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.empty_copy, #mmrpg .type_empty_copy, #mmrpg .ability_type_empty_copy, #mmrpg .battle_type_empty_copy, #mmrpg .field_type_empty_copy, #mmrpg .player_type_empty_copy, #mmrpg .robot_type_empty_copy { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.empty_cossack, #mmrpg .type_empty_cossack, #mmrpg .ability_type_empty_cossack, #mmrpg .battle_type_empty_cossack, #mmrpg .field_type_empty_cossack, #mmrpg .player_type_empty_cossack, #mmrpg .robot_type_empty_cossack { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.empty_crystal, #mmrpg .type_empty_crystal, #mmrpg .ability_type_empty_crystal, #mmrpg .battle_type_empty_crystal, #mmrpg .field_type_empty_crystal, #mmrpg .player_type_empty_crystal, #mmrpg .robot_type_empty_crystal { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.empty_cutter, #mmrpg .type_empty_cutter, #mmrpg .ability_type_empty_cutter, #mmrpg .battle_type_empty_cutter, #mmrpg .field_type_empty_cutter, #mmrpg .player_type_empty_cutter, #mmrpg .robot_type_empty_cutter { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.empty_damage, #mmrpg .type_empty_damage, #mmrpg .ability_type_empty_damage, #mmrpg .battle_type_empty_damage, #mmrpg .field_type_empty_damage, #mmrpg .player_type_empty_damage, #mmrpg .robot_type_empty_damage { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.empty_defense, #mmrpg .type_empty_defense, #mmrpg .ability_type_empty_defense, #mmrpg .battle_type_empty_defense, #mmrpg .field_type_empty_defense, #mmrpg .player_type_empty_defense, #mmrpg .robot_type_empty_defense { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.empty_earth, #mmrpg .type_empty_earth, #mmrpg .ability_type_empty_earth, #mmrpg .battle_type_empty_earth, #mmrpg .field_type_empty_earth, #mmrpg .player_type_empty_earth, #mmrpg .robot_type_empty_earth { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.empty_electric, #mmrpg .type_empty_electric, #mmrpg .ability_type_empty_electric, #mmrpg .battle_type_empty_electric, #mmrpg .field_type_empty_electric, #mmrpg .player_type_empty_electric, #mmrpg .robot_type_empty_electric { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.empty_energy, #mmrpg .type_empty_energy, #mmrpg .ability_type_empty_energy, #mmrpg .battle_type_empty_energy, #mmrpg .field_type_empty_energy, #mmrpg .player_type_empty_energy, #mmrpg .robot_type_empty_energy { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.empty_experience, #mmrpg .type_empty_experience, #mmrpg .ability_type_empty_experience, #mmrpg .battle_type_empty_experience, #mmrpg .field_type_empty_experience, #mmrpg .player_type_empty_experience, #mmrpg .robot_type_empty_experience { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.empty_explode, #mmrpg .type_empty_explode, #mmrpg .ability_type_empty_explode, #mmrpg .battle_type_empty_explode, #mmrpg .field_type_empty_explode, #mmrpg .player_type_empty_explode, #mmrpg .robot_type_empty_explode { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.empty_flame, #mmrpg .type_empty_flame, #mmrpg .ability_type_empty_flame, #mmrpg .battle_type_empty_flame, #mmrpg .field_type_empty_flame, #mmrpg .player_type_empty_flame, #mmrpg .robot_type_empty_flame { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.empty_freeze, #mmrpg .type_empty_freeze, #mmrpg .ability_type_empty_freeze, #mmrpg .battle_type_empty_freeze, #mmrpg .field_type_empty_freeze, #mmrpg .player_type_empty_freeze, #mmrpg .robot_type_empty_freeze { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.empty_impact, #mmrpg .type_empty_impact, #mmrpg .ability_type_empty_impact, #mmrpg .battle_type_empty_impact, #mmrpg .field_type_empty_impact, #mmrpg .player_type_empty_impact, #mmrpg .robot_type_empty_impact { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.empty_laser, #mmrpg .type_empty_laser, #mmrpg .ability_type_empty_laser, #mmrpg .battle_type_empty_laser, #mmrpg .field_type_empty_laser, #mmrpg .player_type_empty_laser, #mmrpg .robot_type_empty_laser { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.empty_level, #mmrpg .type_empty_level, #mmrpg .ability_type_empty_level, #mmrpg .battle_type_empty_level, #mmrpg .field_type_empty_level, #mmrpg .player_type_empty_level, #mmrpg .robot_type_empty_level { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.empty_light, #mmrpg .type_empty_light, #mmrpg .ability_type_empty_light, #mmrpg .battle_type_empty_light, #mmrpg .field_type_empty_light, #mmrpg .player_type_empty_light, #mmrpg .robot_type_empty_light { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.empty_missile, #mmrpg .type_empty_missile, #mmrpg .ability_type_empty_missile, #mmrpg .battle_type_empty_missile, #mmrpg .field_type_empty_missile, #mmrpg .player_type_empty_missile, #mmrpg .robot_type_empty_missile { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.empty_nature, #mmrpg .type_empty_nature, #mmrpg .ability_type_empty_nature, #mmrpg .battle_type_empty_nature, #mmrpg .field_type_empty_nature, #mmrpg .player_type_empty_nature, #mmrpg .robot_type_empty_nature { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.empty_none, #mmrpg .type_empty_none, #mmrpg .ability_type_empty_none, #mmrpg .battle_type_empty_none, #mmrpg .field_type_empty_none, #mmrpg .player_type_empty_none, #mmrpg .robot_type_empty_none { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.empty_recovery, #mmrpg .type_empty_recovery, #mmrpg .ability_type_empty_recovery, #mmrpg .battle_type_empty_recovery, #mmrpg .field_type_empty_recovery, #mmrpg .player_type_empty_recovery, #mmrpg .robot_type_empty_recovery { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.empty_shadow, #mmrpg .type_empty_shadow, #mmrpg .ability_type_empty_shadow, #mmrpg .battle_type_empty_shadow, #mmrpg .field_type_empty_shadow, #mmrpg .player_type_empty_shadow, #mmrpg .robot_type_empty_shadow { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.empty_shield, #mmrpg .type_empty_shield, #mmrpg .ability_type_empty_shield, #mmrpg .battle_type_empty_shield, #mmrpg .field_type_empty_shield, #mmrpg .player_type_empty_shield, #mmrpg .robot_type_empty_shield { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.empty_space, #mmrpg .type_empty_space, #mmrpg .ability_type_empty_space, #mmrpg .battle_type_empty_space, #mmrpg .field_type_empty_space, #mmrpg .player_type_empty_space, #mmrpg .robot_type_empty_space { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.empty_speed, #mmrpg .type_empty_speed, #mmrpg .ability_type_empty_speed, #mmrpg .battle_type_empty_speed, #mmrpg .field_type_empty_speed, #mmrpg .player_type_empty_speed, #mmrpg .robot_type_empty_speed { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.empty_swift, #mmrpg .type_empty_swift, #mmrpg .ability_type_empty_swift, #mmrpg .battle_type_empty_swift, #mmrpg .field_type_empty_swift, #mmrpg .player_type_empty_swift, #mmrpg .robot_type_empty_swift { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.empty_time, #mmrpg .type_empty_time, #mmrpg .ability_type_empty_time, #mmrpg .battle_type_empty_time, #mmrpg .field_type_empty_time, #mmrpg .player_type_empty_time, #mmrpg .robot_type_empty_time { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.empty_water, #mmrpg .type_empty_water, #mmrpg .ability_type_empty_water, #mmrpg .battle_type_empty_water, #mmrpg .field_type_empty_water, #mmrpg .player_type_empty_water, #mmrpg .robot_type_empty_water { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.empty_weapons, #mmrpg .type_empty_weapons, #mmrpg .ability_type_empty_weapons, #mmrpg .battle_type_empty_weapons, #mmrpg .field_type_empty_weapons, #mmrpg .player_type_empty_weapons, #mmrpg .robot_type_empty_weapons { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.empty_wily, #mmrpg .type_empty_wily, #mmrpg .ability_type_empty_wily, #mmrpg .battle_type_empty_wily, #mmrpg .field_type_empty_wily, #mmrpg .player_type_empty_wily, #mmrpg .robot_type_empty_wily { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.empty_wind, #mmrpg .type_empty_wind, #mmrpg .ability_type_empty_wind, #mmrpg .battle_type_empty_wind, #mmrpg .field_type_empty_wind, #mmrpg .player_type_empty_wind, #mmrpg .robot_type_empty_wind { border-color: rgb(22,22,22) !important;background-color: rgb(32,32,32) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(32,32,32)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(32,32,32) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(32,32,32) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.energy, #mmrpg .type_energy, #mmrpg .ability_type_energy, #mmrpg .battle_type_energy, #mmrpg .field_type_energy, #mmrpg .player_type_energy, #mmrpg .robot_type_energy { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;} #mmrpg .tooltip .typelist .type_energy:before { content: "Energy ";} #mmrpg .type.energy_attack, #mmrpg .type_energy_attack, #mmrpg .ability_type_energy_attack, #mmrpg .battle_type_energy_attack, #mmrpg .field_type_energy_attack, #mmrpg .player_type_energy_attack, #mmrpg .robot_type_energy_attack { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.energy_copy, #mmrpg .type_energy_copy, #mmrpg .ability_type_energy_copy, #mmrpg .battle_type_energy_copy, #mmrpg .field_type_energy_copy, #mmrpg .player_type_energy_copy, #mmrpg .robot_type_energy_copy { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.energy_cossack, #mmrpg .type_energy_cossack, #mmrpg .ability_type_energy_cossack, #mmrpg .battle_type_energy_cossack, #mmrpg .field_type_energy_cossack, #mmrpg .player_type_energy_cossack, #mmrpg .robot_type_energy_cossack { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.energy_crystal, #mmrpg .type_energy_crystal, #mmrpg .ability_type_energy_crystal, #mmrpg .battle_type_energy_crystal, #mmrpg .field_type_energy_crystal, #mmrpg .player_type_energy_crystal, #mmrpg .robot_type_energy_crystal { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.energy_cutter, #mmrpg .type_energy_cutter, #mmrpg .ability_type_energy_cutter, #mmrpg .battle_type_energy_cutter, #mmrpg .field_type_energy_cutter, #mmrpg .player_type_energy_cutter, #mmrpg .robot_type_energy_cutter { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.energy_damage, #mmrpg .type_energy_damage, #mmrpg .ability_type_energy_damage, #mmrpg .battle_type_energy_damage, #mmrpg .field_type_energy_damage, #mmrpg .player_type_energy_damage, #mmrpg .robot_type_energy_damage { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.energy_defense, #mmrpg .type_energy_defense, #mmrpg .ability_type_energy_defense, #mmrpg .battle_type_energy_defense, #mmrpg .field_type_energy_defense, #mmrpg .player_type_energy_defense, #mmrpg .robot_type_energy_defense { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.energy_earth, #mmrpg .type_energy_earth, #mmrpg .ability_type_energy_earth, #mmrpg .battle_type_energy_earth, #mmrpg .field_type_energy_earth, #mmrpg .player_type_energy_earth, #mmrpg .robot_type_energy_earth { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.energy_electric, #mmrpg .type_energy_electric, #mmrpg .ability_type_energy_electric, #mmrpg .battle_type_energy_electric, #mmrpg .field_type_energy_electric, #mmrpg .player_type_energy_electric, #mmrpg .robot_type_energy_electric { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.energy_empty, #mmrpg .type_energy_empty, #mmrpg .ability_type_energy_empty, #mmrpg .battle_type_energy_empty, #mmrpg .field_type_energy_empty, #mmrpg .player_type_energy_empty, #mmrpg .robot_type_energy_empty { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.energy_experience, #mmrpg .type_energy_experience, #mmrpg .ability_type_energy_experience, #mmrpg .battle_type_energy_experience, #mmrpg .field_type_energy_experience, #mmrpg .player_type_energy_experience, #mmrpg .robot_type_energy_experience { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.energy_explode, #mmrpg .type_energy_explode, #mmrpg .ability_type_energy_explode, #mmrpg .battle_type_energy_explode, #mmrpg .field_type_energy_explode, #mmrpg .player_type_energy_explode, #mmrpg .robot_type_energy_explode { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.energy_flame, #mmrpg .type_energy_flame, #mmrpg .ability_type_energy_flame, #mmrpg .battle_type_energy_flame, #mmrpg .field_type_energy_flame, #mmrpg .player_type_energy_flame, #mmrpg .robot_type_energy_flame { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.energy_freeze, #mmrpg .type_energy_freeze, #mmrpg .ability_type_energy_freeze, #mmrpg .battle_type_energy_freeze, #mmrpg .field_type_energy_freeze, #mmrpg .player_type_energy_freeze, #mmrpg .robot_type_energy_freeze { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.energy_impact, #mmrpg .type_energy_impact, #mmrpg .ability_type_energy_impact, #mmrpg .battle_type_energy_impact, #mmrpg .field_type_energy_impact, #mmrpg .player_type_energy_impact, #mmrpg .robot_type_energy_impact { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.energy_laser, #mmrpg .type_energy_laser, #mmrpg .ability_type_energy_laser, #mmrpg .battle_type_energy_laser, #mmrpg .field_type_energy_laser, #mmrpg .player_type_energy_laser, #mmrpg .robot_type_energy_laser { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.energy_level, #mmrpg .type_energy_level, #mmrpg .ability_type_energy_level, #mmrpg .battle_type_energy_level, #mmrpg .field_type_energy_level, #mmrpg .player_type_energy_level, #mmrpg .robot_type_energy_level { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.energy_light, #mmrpg .type_energy_light, #mmrpg .ability_type_energy_light, #mmrpg .battle_type_energy_light, #mmrpg .field_type_energy_light, #mmrpg .player_type_energy_light, #mmrpg .robot_type_energy_light { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.energy_missile, #mmrpg .type_energy_missile, #mmrpg .ability_type_energy_missile, #mmrpg .battle_type_energy_missile, #mmrpg .field_type_energy_missile, #mmrpg .player_type_energy_missile, #mmrpg .robot_type_energy_missile { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.energy_nature, #mmrpg .type_energy_nature, #mmrpg .ability_type_energy_nature, #mmrpg .battle_type_energy_nature, #mmrpg .field_type_energy_nature, #mmrpg .player_type_energy_nature, #mmrpg .robot_type_energy_nature { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.energy_none, #mmrpg .type_energy_none, #mmrpg .ability_type_energy_none, #mmrpg .battle_type_energy_none, #mmrpg .field_type_energy_none, #mmrpg .player_type_energy_none, #mmrpg .robot_type_energy_none { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.energy_recovery, #mmrpg .type_energy_recovery, #mmrpg .ability_type_energy_recovery, #mmrpg .battle_type_energy_recovery, #mmrpg .field_type_energy_recovery, #mmrpg .player_type_energy_recovery, #mmrpg .robot_type_energy_recovery { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.energy_shadow, #mmrpg .type_energy_shadow, #mmrpg .ability_type_energy_shadow, #mmrpg .battle_type_energy_shadow, #mmrpg .field_type_energy_shadow, #mmrpg .player_type_energy_shadow, #mmrpg .robot_type_energy_shadow { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.energy_shield, #mmrpg .type_energy_shield, #mmrpg .ability_type_energy_shield, #mmrpg .battle_type_energy_shield, #mmrpg .field_type_energy_shield, #mmrpg .player_type_energy_shield, #mmrpg .robot_type_energy_shield { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.energy_space, #mmrpg .type_energy_space, #mmrpg .ability_type_energy_space, #mmrpg .battle_type_energy_space, #mmrpg .field_type_energy_space, #mmrpg .player_type_energy_space, #mmrpg .robot_type_energy_space { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.energy_speed, #mmrpg .type_energy_speed, #mmrpg .ability_type_energy_speed, #mmrpg .battle_type_energy_speed, #mmrpg .field_type_energy_speed, #mmrpg .player_type_energy_speed, #mmrpg .robot_type_energy_speed { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.energy_swift, #mmrpg .type_energy_swift, #mmrpg .ability_type_energy_swift, #mmrpg .battle_type_energy_swift, #mmrpg .field_type_energy_swift, #mmrpg .player_type_energy_swift, #mmrpg .robot_type_energy_swift { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.energy_time, #mmrpg .type_energy_time, #mmrpg .ability_type_energy_time, #mmrpg .battle_type_energy_time, #mmrpg .field_type_energy_time, #mmrpg .player_type_energy_time, #mmrpg .robot_type_energy_time { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.energy_water, #mmrpg .type_energy_water, #mmrpg .ability_type_energy_water, #mmrpg .battle_type_energy_water, #mmrpg .field_type_energy_water, #mmrpg .player_type_energy_water, #mmrpg .robot_type_energy_water { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.energy_weapons, #mmrpg .type_energy_weapons, #mmrpg .ability_type_energy_weapons, #mmrpg .battle_type_energy_weapons, #mmrpg .field_type_energy_weapons, #mmrpg .player_type_energy_weapons, #mmrpg .robot_type_energy_weapons { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.energy_wily, #mmrpg .type_energy_wily, #mmrpg .ability_type_energy_wily, #mmrpg .battle_type_energy_wily, #mmrpg .field_type_energy_wily, #mmrpg .player_type_energy_wily, #mmrpg .robot_type_energy_wily { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.energy_wind, #mmrpg .type_energy_wind, #mmrpg .ability_type_energy_wind, #mmrpg .battle_type_energy_wind, #mmrpg .field_type_energy_wind, #mmrpg .player_type_energy_wind, #mmrpg .robot_type_energy_wind { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.experience, #mmrpg .type_experience, #mmrpg .ability_type_experience, #mmrpg .battle_type_experience, #mmrpg .field_type_experience, #mmrpg .player_type_experience, #mmrpg .robot_type_experience { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;} #mmrpg .tooltip .typelist .type_experience:before { content: "Experience ";} #mmrpg .type.experience_attack, #mmrpg .type_experience_attack, #mmrpg .ability_type_experience_attack, #mmrpg .battle_type_experience_attack, #mmrpg .field_type_experience_attack, #mmrpg .player_type_experience_attack, #mmrpg .robot_type_experience_attack { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.experience_copy, #mmrpg .type_experience_copy, #mmrpg .ability_type_experience_copy, #mmrpg .battle_type_experience_copy, #mmrpg .field_type_experience_copy, #mmrpg .player_type_experience_copy, #mmrpg .robot_type_experience_copy { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.experience_cossack, #mmrpg .type_experience_cossack, #mmrpg .ability_type_experience_cossack, #mmrpg .battle_type_experience_cossack, #mmrpg .field_type_experience_cossack, #mmrpg .player_type_experience_cossack, #mmrpg .robot_type_experience_cossack { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.experience_crystal, #mmrpg .type_experience_crystal, #mmrpg .ability_type_experience_crystal, #mmrpg .battle_type_experience_crystal, #mmrpg .field_type_experience_crystal, #mmrpg .player_type_experience_crystal, #mmrpg .robot_type_experience_crystal { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.experience_cutter, #mmrpg .type_experience_cutter, #mmrpg .ability_type_experience_cutter, #mmrpg .battle_type_experience_cutter, #mmrpg .field_type_experience_cutter, #mmrpg .player_type_experience_cutter, #mmrpg .robot_type_experience_cutter { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.experience_damage, #mmrpg .type_experience_damage, #mmrpg .ability_type_experience_damage, #mmrpg .battle_type_experience_damage, #mmrpg .field_type_experience_damage, #mmrpg .player_type_experience_damage, #mmrpg .robot_type_experience_damage { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.experience_defense, #mmrpg .type_experience_defense, #mmrpg .ability_type_experience_defense, #mmrpg .battle_type_experience_defense, #mmrpg .field_type_experience_defense, #mmrpg .player_type_experience_defense, #mmrpg .robot_type_experience_defense { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.experience_earth, #mmrpg .type_experience_earth, #mmrpg .ability_type_experience_earth, #mmrpg .battle_type_experience_earth, #mmrpg .field_type_experience_earth, #mmrpg .player_type_experience_earth, #mmrpg .robot_type_experience_earth { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.experience_electric, #mmrpg .type_experience_electric, #mmrpg .ability_type_experience_electric, #mmrpg .battle_type_experience_electric, #mmrpg .field_type_experience_electric, #mmrpg .player_type_experience_electric, #mmrpg .robot_type_experience_electric { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.experience_empty, #mmrpg .type_experience_empty, #mmrpg .ability_type_experience_empty, #mmrpg .battle_type_experience_empty, #mmrpg .field_type_experience_empty, #mmrpg .player_type_experience_empty, #mmrpg .robot_type_experience_empty { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.experience_energy, #mmrpg .type_experience_energy, #mmrpg .ability_type_experience_energy, #mmrpg .battle_type_experience_energy, #mmrpg .field_type_experience_energy, #mmrpg .player_type_experience_energy, #mmrpg .robot_type_experience_energy { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.experience_explode, #mmrpg .type_experience_explode, #mmrpg .ability_type_experience_explode, #mmrpg .battle_type_experience_explode, #mmrpg .field_type_experience_explode, #mmrpg .player_type_experience_explode, #mmrpg .robot_type_experience_explode { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.experience_flame, #mmrpg .type_experience_flame, #mmrpg .ability_type_experience_flame, #mmrpg .battle_type_experience_flame, #mmrpg .field_type_experience_flame, #mmrpg .player_type_experience_flame, #mmrpg .robot_type_experience_flame { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.experience_freeze, #mmrpg .type_experience_freeze, #mmrpg .ability_type_experience_freeze, #mmrpg .battle_type_experience_freeze, #mmrpg .field_type_experience_freeze, #mmrpg .player_type_experience_freeze, #mmrpg .robot_type_experience_freeze { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.experience_impact, #mmrpg .type_experience_impact, #mmrpg .ability_type_experience_impact, #mmrpg .battle_type_experience_impact, #mmrpg .field_type_experience_impact, #mmrpg .player_type_experience_impact, #mmrpg .robot_type_experience_impact { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.experience_laser, #mmrpg .type_experience_laser, #mmrpg .ability_type_experience_laser, #mmrpg .battle_type_experience_laser, #mmrpg .field_type_experience_laser, #mmrpg .player_type_experience_laser, #mmrpg .robot_type_experience_laser { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.experience_level, #mmrpg .type_experience_level, #mmrpg .ability_type_experience_level, #mmrpg .battle_type_experience_level, #mmrpg .field_type_experience_level, #mmrpg .player_type_experience_level, #mmrpg .robot_type_experience_level { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.experience_light, #mmrpg .type_experience_light, #mmrpg .ability_type_experience_light, #mmrpg .battle_type_experience_light, #mmrpg .field_type_experience_light, #mmrpg .player_type_experience_light, #mmrpg .robot_type_experience_light { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.experience_missile, #mmrpg .type_experience_missile, #mmrpg .ability_type_experience_missile, #mmrpg .battle_type_experience_missile, #mmrpg .field_type_experience_missile, #mmrpg .player_type_experience_missile, #mmrpg .robot_type_experience_missile { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.experience_nature, #mmrpg .type_experience_nature, #mmrpg .ability_type_experience_nature, #mmrpg .battle_type_experience_nature, #mmrpg .field_type_experience_nature, #mmrpg .player_type_experience_nature, #mmrpg .robot_type_experience_nature { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.experience_none, #mmrpg .type_experience_none, #mmrpg .ability_type_experience_none, #mmrpg .battle_type_experience_none, #mmrpg .field_type_experience_none, #mmrpg .player_type_experience_none, #mmrpg .robot_type_experience_none { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.experience_recovery, #mmrpg .type_experience_recovery, #mmrpg .ability_type_experience_recovery, #mmrpg .battle_type_experience_recovery, #mmrpg .field_type_experience_recovery, #mmrpg .player_type_experience_recovery, #mmrpg .robot_type_experience_recovery { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.experience_shadow, #mmrpg .type_experience_shadow, #mmrpg .ability_type_experience_shadow, #mmrpg .battle_type_experience_shadow, #mmrpg .field_type_experience_shadow, #mmrpg .player_type_experience_shadow, #mmrpg .robot_type_experience_shadow { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.experience_shield, #mmrpg .type_experience_shield, #mmrpg .ability_type_experience_shield, #mmrpg .battle_type_experience_shield, #mmrpg .field_type_experience_shield, #mmrpg .player_type_experience_shield, #mmrpg .robot_type_experience_shield { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.experience_space, #mmrpg .type_experience_space, #mmrpg .ability_type_experience_space, #mmrpg .battle_type_experience_space, #mmrpg .field_type_experience_space, #mmrpg .player_type_experience_space, #mmrpg .robot_type_experience_space { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.experience_speed, #mmrpg .type_experience_speed, #mmrpg .ability_type_experience_speed, #mmrpg .battle_type_experience_speed, #mmrpg .field_type_experience_speed, #mmrpg .player_type_experience_speed, #mmrpg .robot_type_experience_speed { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.experience_swift, #mmrpg .type_experience_swift, #mmrpg .ability_type_experience_swift, #mmrpg .battle_type_experience_swift, #mmrpg .field_type_experience_swift, #mmrpg .player_type_experience_swift, #mmrpg .robot_type_experience_swift { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.experience_time, #mmrpg .type_experience_time, #mmrpg .ability_type_experience_time, #mmrpg .battle_type_experience_time, #mmrpg .field_type_experience_time, #mmrpg .player_type_experience_time, #mmrpg .robot_type_experience_time { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.experience_water, #mmrpg .type_experience_water, #mmrpg .ability_type_experience_water, #mmrpg .battle_type_experience_water, #mmrpg .field_type_experience_water, #mmrpg .player_type_experience_water, #mmrpg .robot_type_experience_water { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.experience_weapons, #mmrpg .type_experience_weapons, #mmrpg .ability_type_experience_weapons, #mmrpg .battle_type_experience_weapons, #mmrpg .field_type_experience_weapons, #mmrpg .player_type_experience_weapons, #mmrpg .robot_type_experience_weapons { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.experience_wily, #mmrpg .type_experience_wily, #mmrpg .ability_type_experience_wily, #mmrpg .battle_type_experience_wily, #mmrpg .field_type_experience_wily, #mmrpg .player_type_experience_wily, #mmrpg .robot_type_experience_wily { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.experience_wind, #mmrpg .type_experience_wind, #mmrpg .ability_type_experience_wind, #mmrpg .battle_type_experience_wind, #mmrpg .field_type_experience_wind, #mmrpg .player_type_experience_wind, #mmrpg .robot_type_experience_wind { border-color: rgb(109,109,109) !important;background-color: rgb(118,120,126) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(118,120,126)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(118,120,126) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(118,120,126) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.explode, #mmrpg .type_explode, #mmrpg .ability_type_explode, #mmrpg .battle_type_explode, #mmrpg .field_type_explode, #mmrpg .player_type_explode, #mmrpg .robot_type_explode { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;} #mmrpg .tooltip .typelist .type_explode:before { content: "Explode ";} #mmrpg .type.explode_attack, #mmrpg .type_explode_attack, #mmrpg .ability_type_explode_attack, #mmrpg .battle_type_explode_attack, #mmrpg .field_type_explode_attack, #mmrpg .player_type_explode_attack, #mmrpg .robot_type_explode_attack { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.explode_copy, #mmrpg .type_explode_copy, #mmrpg .ability_type_explode_copy, #mmrpg .battle_type_explode_copy, #mmrpg .field_type_explode_copy, #mmrpg .player_type_explode_copy, #mmrpg .robot_type_explode_copy { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.explode_cossack, #mmrpg .type_explode_cossack, #mmrpg .ability_type_explode_cossack, #mmrpg .battle_type_explode_cossack, #mmrpg .field_type_explode_cossack, #mmrpg .player_type_explode_cossack, #mmrpg .robot_type_explode_cossack { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.explode_crystal, #mmrpg .type_explode_crystal, #mmrpg .ability_type_explode_crystal, #mmrpg .battle_type_explode_crystal, #mmrpg .field_type_explode_crystal, #mmrpg .player_type_explode_crystal, #mmrpg .robot_type_explode_crystal { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.explode_cutter, #mmrpg .type_explode_cutter, #mmrpg .ability_type_explode_cutter, #mmrpg .battle_type_explode_cutter, #mmrpg .field_type_explode_cutter, #mmrpg .player_type_explode_cutter, #mmrpg .robot_type_explode_cutter { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.explode_damage, #mmrpg .type_explode_damage, #mmrpg .ability_type_explode_damage, #mmrpg .battle_type_explode_damage, #mmrpg .field_type_explode_damage, #mmrpg .player_type_explode_damage, #mmrpg .robot_type_explode_damage { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.explode_defense, #mmrpg .type_explode_defense, #mmrpg .ability_type_explode_defense, #mmrpg .battle_type_explode_defense, #mmrpg .field_type_explode_defense, #mmrpg .player_type_explode_defense, #mmrpg .robot_type_explode_defense { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.explode_earth, #mmrpg .type_explode_earth, #mmrpg .ability_type_explode_earth, #mmrpg .battle_type_explode_earth, #mmrpg .field_type_explode_earth, #mmrpg .player_type_explode_earth, #mmrpg .robot_type_explode_earth { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.explode_electric, #mmrpg .type_explode_electric, #mmrpg .ability_type_explode_electric, #mmrpg .battle_type_explode_electric, #mmrpg .field_type_explode_electric, #mmrpg .player_type_explode_electric, #mmrpg .robot_type_explode_electric { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.explode_empty, #mmrpg .type_explode_empty, #mmrpg .ability_type_explode_empty, #mmrpg .battle_type_explode_empty, #mmrpg .field_type_explode_empty, #mmrpg .player_type_explode_empty, #mmrpg .robot_type_explode_empty { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.explode_energy, #mmrpg .type_explode_energy, #mmrpg .ability_type_explode_energy, #mmrpg .battle_type_explode_energy, #mmrpg .field_type_explode_energy, #mmrpg .player_type_explode_energy, #mmrpg .robot_type_explode_energy { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.explode_experience, #mmrpg .type_explode_experience, #mmrpg .ability_type_explode_experience, #mmrpg .battle_type_explode_experience, #mmrpg .field_type_explode_experience, #mmrpg .player_type_explode_experience, #mmrpg .robot_type_explode_experience { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.explode_flame, #mmrpg .type_explode_flame, #mmrpg .ability_type_explode_flame, #mmrpg .battle_type_explode_flame, #mmrpg .field_type_explode_flame, #mmrpg .player_type_explode_flame, #mmrpg .robot_type_explode_flame { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.explode_freeze, #mmrpg .type_explode_freeze, #mmrpg .ability_type_explode_freeze, #mmrpg .battle_type_explode_freeze, #mmrpg .field_type_explode_freeze, #mmrpg .player_type_explode_freeze, #mmrpg .robot_type_explode_freeze { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.explode_impact, #mmrpg .type_explode_impact, #mmrpg .ability_type_explode_impact, #mmrpg .battle_type_explode_impact, #mmrpg .field_type_explode_impact, #mmrpg .player_type_explode_impact, #mmrpg .robot_type_explode_impact { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.explode_laser, #mmrpg .type_explode_laser, #mmrpg .ability_type_explode_laser, #mmrpg .battle_type_explode_laser, #mmrpg .field_type_explode_laser, #mmrpg .player_type_explode_laser, #mmrpg .robot_type_explode_laser { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.explode_level, #mmrpg .type_explode_level, #mmrpg .ability_type_explode_level, #mmrpg .battle_type_explode_level, #mmrpg .field_type_explode_level, #mmrpg .player_type_explode_level, #mmrpg .robot_type_explode_level { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.explode_light, #mmrpg .type_explode_light, #mmrpg .ability_type_explode_light, #mmrpg .battle_type_explode_light, #mmrpg .field_type_explode_light, #mmrpg .player_type_explode_light, #mmrpg .robot_type_explode_light { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.explode_missile, #mmrpg .type_explode_missile, #mmrpg .ability_type_explode_missile, #mmrpg .battle_type_explode_missile, #mmrpg .field_type_explode_missile, #mmrpg .player_type_explode_missile, #mmrpg .robot_type_explode_missile { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.explode_nature, #mmrpg .type_explode_nature, #mmrpg .ability_type_explode_nature, #mmrpg .battle_type_explode_nature, #mmrpg .field_type_explode_nature, #mmrpg .player_type_explode_nature, #mmrpg .robot_type_explode_nature { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.explode_none, #mmrpg .type_explode_none, #mmrpg .ability_type_explode_none, #mmrpg .battle_type_explode_none, #mmrpg .field_type_explode_none, #mmrpg .player_type_explode_none, #mmrpg .robot_type_explode_none { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.explode_recovery, #mmrpg .type_explode_recovery, #mmrpg .ability_type_explode_recovery, #mmrpg .battle_type_explode_recovery, #mmrpg .field_type_explode_recovery, #mmrpg .player_type_explode_recovery, #mmrpg .robot_type_explode_recovery { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.explode_shadow, #mmrpg .type_explode_shadow, #mmrpg .ability_type_explode_shadow, #mmrpg .battle_type_explode_shadow, #mmrpg .field_type_explode_shadow, #mmrpg .player_type_explode_shadow, #mmrpg .robot_type_explode_shadow { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.explode_shield, #mmrpg .type_explode_shield, #mmrpg .ability_type_explode_shield, #mmrpg .battle_type_explode_shield, #mmrpg .field_type_explode_shield, #mmrpg .player_type_explode_shield, #mmrpg .robot_type_explode_shield { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.explode_space, #mmrpg .type_explode_space, #mmrpg .ability_type_explode_space, #mmrpg .battle_type_explode_space, #mmrpg .field_type_explode_space, #mmrpg .player_type_explode_space, #mmrpg .robot_type_explode_space { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.explode_speed, #mmrpg .type_explode_speed, #mmrpg .ability_type_explode_speed, #mmrpg .battle_type_explode_speed, #mmrpg .field_type_explode_speed, #mmrpg .player_type_explode_speed, #mmrpg .robot_type_explode_speed { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.explode_swift, #mmrpg .type_explode_swift, #mmrpg .ability_type_explode_swift, #mmrpg .battle_type_explode_swift, #mmrpg .field_type_explode_swift, #mmrpg .player_type_explode_swift, #mmrpg .robot_type_explode_swift { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.explode_time, #mmrpg .type_explode_time, #mmrpg .ability_type_explode_time, #mmrpg .battle_type_explode_time, #mmrpg .field_type_explode_time, #mmrpg .player_type_explode_time, #mmrpg .robot_type_explode_time { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.explode_water, #mmrpg .type_explode_water, #mmrpg .ability_type_explode_water, #mmrpg .battle_type_explode_water, #mmrpg .field_type_explode_water, #mmrpg .player_type_explode_water, #mmrpg .robot_type_explode_water { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.explode_weapons, #mmrpg .type_explode_weapons, #mmrpg .ability_type_explode_weapons, #mmrpg .battle_type_explode_weapons, #mmrpg .field_type_explode_weapons, #mmrpg .player_type_explode_weapons, #mmrpg .robot_type_explode_weapons { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.explode_wily, #mmrpg .type_explode_wily, #mmrpg .ability_type_explode_wily, #mmrpg .battle_type_explode_wily, #mmrpg .field_type_explode_wily, #mmrpg .player_type_explode_wily, #mmrpg .robot_type_explode_wily { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.explode_wind, #mmrpg .type_explode_wind, #mmrpg .ability_type_explode_wind, #mmrpg .battle_type_explode_wind, #mmrpg .field_type_explode_wind, #mmrpg .player_type_explode_wind, #mmrpg .robot_type_explode_wind { border-color: rgb(197,128,24) !important;background-color: rgb(172,111,20) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,111,20)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,111,20) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(172,111,20) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.flame, #mmrpg .type_flame, #mmrpg .ability_type_flame, #mmrpg .battle_type_flame, #mmrpg .field_type_flame, #mmrpg .player_type_flame, #mmrpg .robot_type_flame { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;} #mmrpg .tooltip .typelist .type_flame:before { content: "Flame ";} #mmrpg .type.flame_attack, #mmrpg .type_flame_attack, #mmrpg .ability_type_flame_attack, #mmrpg .battle_type_flame_attack, #mmrpg .field_type_flame_attack, #mmrpg .player_type_flame_attack, #mmrpg .robot_type_flame_attack { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.flame_copy, #mmrpg .type_flame_copy, #mmrpg .ability_type_flame_copy, #mmrpg .battle_type_flame_copy, #mmrpg .field_type_flame_copy, #mmrpg .player_type_flame_copy, #mmrpg .robot_type_flame_copy { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.flame_cossack, #mmrpg .type_flame_cossack, #mmrpg .ability_type_flame_cossack, #mmrpg .battle_type_flame_cossack, #mmrpg .field_type_flame_cossack, #mmrpg .player_type_flame_cossack, #mmrpg .robot_type_flame_cossack { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.flame_crystal, #mmrpg .type_flame_crystal, #mmrpg .ability_type_flame_crystal, #mmrpg .battle_type_flame_crystal, #mmrpg .field_type_flame_crystal, #mmrpg .player_type_flame_crystal, #mmrpg .robot_type_flame_crystal { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.flame_cutter, #mmrpg .type_flame_cutter, #mmrpg .ability_type_flame_cutter, #mmrpg .battle_type_flame_cutter, #mmrpg .field_type_flame_cutter, #mmrpg .player_type_flame_cutter, #mmrpg .robot_type_flame_cutter { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.flame_damage, #mmrpg .type_flame_damage, #mmrpg .ability_type_flame_damage, #mmrpg .battle_type_flame_damage, #mmrpg .field_type_flame_damage, #mmrpg .player_type_flame_damage, #mmrpg .robot_type_flame_damage { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.flame_defense, #mmrpg .type_flame_defense, #mmrpg .ability_type_flame_defense, #mmrpg .battle_type_flame_defense, #mmrpg .field_type_flame_defense, #mmrpg .player_type_flame_defense, #mmrpg .robot_type_flame_defense { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.flame_earth, #mmrpg .type_flame_earth, #mmrpg .ability_type_flame_earth, #mmrpg .battle_type_flame_earth, #mmrpg .field_type_flame_earth, #mmrpg .player_type_flame_earth, #mmrpg .robot_type_flame_earth { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.flame_electric, #mmrpg .type_flame_electric, #mmrpg .ability_type_flame_electric, #mmrpg .battle_type_flame_electric, #mmrpg .field_type_flame_electric, #mmrpg .player_type_flame_electric, #mmrpg .robot_type_flame_electric { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.flame_empty, #mmrpg .type_flame_empty, #mmrpg .ability_type_flame_empty, #mmrpg .battle_type_flame_empty, #mmrpg .field_type_flame_empty, #mmrpg .player_type_flame_empty, #mmrpg .robot_type_flame_empty { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.flame_energy, #mmrpg .type_flame_energy, #mmrpg .ability_type_flame_energy, #mmrpg .battle_type_flame_energy, #mmrpg .field_type_flame_energy, #mmrpg .player_type_flame_energy, #mmrpg .robot_type_flame_energy { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.flame_experience, #mmrpg .type_flame_experience, #mmrpg .ability_type_flame_experience, #mmrpg .battle_type_flame_experience, #mmrpg .field_type_flame_experience, #mmrpg .player_type_flame_experience, #mmrpg .robot_type_flame_experience { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.flame_explode, #mmrpg .type_flame_explode, #mmrpg .ability_type_flame_explode, #mmrpg .battle_type_flame_explode, #mmrpg .field_type_flame_explode, #mmrpg .player_type_flame_explode, #mmrpg .robot_type_flame_explode { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.flame_freeze, #mmrpg .type_flame_freeze, #mmrpg .ability_type_flame_freeze, #mmrpg .battle_type_flame_freeze, #mmrpg .field_type_flame_freeze, #mmrpg .player_type_flame_freeze, #mmrpg .robot_type_flame_freeze { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.flame_impact, #mmrpg .type_flame_impact, #mmrpg .ability_type_flame_impact, #mmrpg .battle_type_flame_impact, #mmrpg .field_type_flame_impact, #mmrpg .player_type_flame_impact, #mmrpg .robot_type_flame_impact { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.flame_laser, #mmrpg .type_flame_laser, #mmrpg .ability_type_flame_laser, #mmrpg .battle_type_flame_laser, #mmrpg .field_type_flame_laser, #mmrpg .player_type_flame_laser, #mmrpg .robot_type_flame_laser { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.flame_level, #mmrpg .type_flame_level, #mmrpg .ability_type_flame_level, #mmrpg .battle_type_flame_level, #mmrpg .field_type_flame_level, #mmrpg .player_type_flame_level, #mmrpg .robot_type_flame_level { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.flame_light, #mmrpg .type_flame_light, #mmrpg .ability_type_flame_light, #mmrpg .battle_type_flame_light, #mmrpg .field_type_flame_light, #mmrpg .player_type_flame_light, #mmrpg .robot_type_flame_light { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.flame_missile, #mmrpg .type_flame_missile, #mmrpg .ability_type_flame_missile, #mmrpg .battle_type_flame_missile, #mmrpg .field_type_flame_missile, #mmrpg .player_type_flame_missile, #mmrpg .robot_type_flame_missile { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.flame_nature, #mmrpg .type_flame_nature, #mmrpg .ability_type_flame_nature, #mmrpg .battle_type_flame_nature, #mmrpg .field_type_flame_nature, #mmrpg .player_type_flame_nature, #mmrpg .robot_type_flame_nature { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.flame_none, #mmrpg .type_flame_none, #mmrpg .ability_type_flame_none, #mmrpg .battle_type_flame_none, #mmrpg .field_type_flame_none, #mmrpg .player_type_flame_none, #mmrpg .robot_type_flame_none { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.flame_recovery, #mmrpg .type_flame_recovery, #mmrpg .ability_type_flame_recovery, #mmrpg .battle_type_flame_recovery, #mmrpg .field_type_flame_recovery, #mmrpg .player_type_flame_recovery, #mmrpg .robot_type_flame_recovery { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.flame_shadow, #mmrpg .type_flame_shadow, #mmrpg .ability_type_flame_shadow, #mmrpg .battle_type_flame_shadow, #mmrpg .field_type_flame_shadow, #mmrpg .player_type_flame_shadow, #mmrpg .robot_type_flame_shadow { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.flame_shield, #mmrpg .type_flame_shield, #mmrpg .ability_type_flame_shield, #mmrpg .battle_type_flame_shield, #mmrpg .field_type_flame_shield, #mmrpg .player_type_flame_shield, #mmrpg .robot_type_flame_shield { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.flame_space, #mmrpg .type_flame_space, #mmrpg .ability_type_flame_space, #mmrpg .battle_type_flame_space, #mmrpg .field_type_flame_space, #mmrpg .player_type_flame_space, #mmrpg .robot_type_flame_space { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.flame_speed, #mmrpg .type_flame_speed, #mmrpg .ability_type_flame_speed, #mmrpg .battle_type_flame_speed, #mmrpg .field_type_flame_speed, #mmrpg .player_type_flame_speed, #mmrpg .robot_type_flame_speed { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.flame_swift, #mmrpg .type_flame_swift, #mmrpg .ability_type_flame_swift, #mmrpg .battle_type_flame_swift, #mmrpg .field_type_flame_swift, #mmrpg .player_type_flame_swift, #mmrpg .robot_type_flame_swift { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.flame_time, #mmrpg .type_flame_time, #mmrpg .ability_type_flame_time, #mmrpg .battle_type_flame_time, #mmrpg .field_type_flame_time, #mmrpg .player_type_flame_time, #mmrpg .robot_type_flame_time { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.flame_water, #mmrpg .type_flame_water, #mmrpg .ability_type_flame_water, #mmrpg .battle_type_flame_water, #mmrpg .field_type_flame_water, #mmrpg .player_type_flame_water, #mmrpg .robot_type_flame_water { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.flame_weapons, #mmrpg .type_flame_weapons, #mmrpg .ability_type_flame_weapons, #mmrpg .battle_type_flame_weapons, #mmrpg .field_type_flame_weapons, #mmrpg .player_type_flame_weapons, #mmrpg .robot_type_flame_weapons { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.flame_wily, #mmrpg .type_flame_wily, #mmrpg .ability_type_flame_wily, #mmrpg .battle_type_flame_wily, #mmrpg .field_type_flame_wily, #mmrpg .player_type_flame_wily, #mmrpg .robot_type_flame_wily { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.flame_wind, #mmrpg .type_flame_wind, #mmrpg .ability_type_flame_wind, #mmrpg .battle_type_flame_wind, #mmrpg .field_type_flame_wind, #mmrpg .player_type_flame_wind, #mmrpg .robot_type_flame_wind { border-color: rgb(192,57,38) !important;background-color: rgb(172,45,27) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(172,45,27)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(172,45,27) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(172,45,27) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.freeze, #mmrpg .type_freeze, #mmrpg .ability_type_freeze, #mmrpg .battle_type_freeze, #mmrpg .field_type_freeze, #mmrpg .player_type_freeze, #mmrpg .robot_type_freeze { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;} #mmrpg .tooltip .typelist .type_freeze:before { content: "Freeze ";} #mmrpg .type.freeze_attack, #mmrpg .type_freeze_attack, #mmrpg .ability_type_freeze_attack, #mmrpg .battle_type_freeze_attack, #mmrpg .field_type_freeze_attack, #mmrpg .player_type_freeze_attack, #mmrpg .robot_type_freeze_attack { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.freeze_copy, #mmrpg .type_freeze_copy, #mmrpg .ability_type_freeze_copy, #mmrpg .battle_type_freeze_copy, #mmrpg .field_type_freeze_copy, #mmrpg .player_type_freeze_copy, #mmrpg .robot_type_freeze_copy { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.freeze_cossack, #mmrpg .type_freeze_cossack, #mmrpg .ability_type_freeze_cossack, #mmrpg .battle_type_freeze_cossack, #mmrpg .field_type_freeze_cossack, #mmrpg .player_type_freeze_cossack, #mmrpg .robot_type_freeze_cossack { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.freeze_crystal, #mmrpg .type_freeze_crystal, #mmrpg .ability_type_freeze_crystal, #mmrpg .battle_type_freeze_crystal, #mmrpg .field_type_freeze_crystal, #mmrpg .player_type_freeze_crystal, #mmrpg .robot_type_freeze_crystal { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.freeze_cutter, #mmrpg .type_freeze_cutter, #mmrpg .ability_type_freeze_cutter, #mmrpg .battle_type_freeze_cutter, #mmrpg .field_type_freeze_cutter, #mmrpg .player_type_freeze_cutter, #mmrpg .robot_type_freeze_cutter { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.freeze_damage, #mmrpg .type_freeze_damage, #mmrpg .ability_type_freeze_damage, #mmrpg .battle_type_freeze_damage, #mmrpg .field_type_freeze_damage, #mmrpg .player_type_freeze_damage, #mmrpg .robot_type_freeze_damage { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.freeze_defense, #mmrpg .type_freeze_defense, #mmrpg .ability_type_freeze_defense, #mmrpg .battle_type_freeze_defense, #mmrpg .field_type_freeze_defense, #mmrpg .player_type_freeze_defense, #mmrpg .robot_type_freeze_defense { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.freeze_earth, #mmrpg .type_freeze_earth, #mmrpg .ability_type_freeze_earth, #mmrpg .battle_type_freeze_earth, #mmrpg .field_type_freeze_earth, #mmrpg .player_type_freeze_earth, #mmrpg .robot_type_freeze_earth { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.freeze_electric, #mmrpg .type_freeze_electric, #mmrpg .ability_type_freeze_electric, #mmrpg .battle_type_freeze_electric, #mmrpg .field_type_freeze_electric, #mmrpg .player_type_freeze_electric, #mmrpg .robot_type_freeze_electric { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.freeze_empty, #mmrpg .type_freeze_empty, #mmrpg .ability_type_freeze_empty, #mmrpg .battle_type_freeze_empty, #mmrpg .field_type_freeze_empty, #mmrpg .player_type_freeze_empty, #mmrpg .robot_type_freeze_empty { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.freeze_energy, #mmrpg .type_freeze_energy, #mmrpg .ability_type_freeze_energy, #mmrpg .battle_type_freeze_energy, #mmrpg .field_type_freeze_energy, #mmrpg .player_type_freeze_energy, #mmrpg .robot_type_freeze_energy { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.freeze_experience, #mmrpg .type_freeze_experience, #mmrpg .ability_type_freeze_experience, #mmrpg .battle_type_freeze_experience, #mmrpg .field_type_freeze_experience, #mmrpg .player_type_freeze_experience, #mmrpg .robot_type_freeze_experience { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.freeze_explode, #mmrpg .type_freeze_explode, #mmrpg .ability_type_freeze_explode, #mmrpg .battle_type_freeze_explode, #mmrpg .field_type_freeze_explode, #mmrpg .player_type_freeze_explode, #mmrpg .robot_type_freeze_explode { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.freeze_flame, #mmrpg .type_freeze_flame, #mmrpg .ability_type_freeze_flame, #mmrpg .battle_type_freeze_flame, #mmrpg .field_type_freeze_flame, #mmrpg .player_type_freeze_flame, #mmrpg .robot_type_freeze_flame { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.freeze_impact, #mmrpg .type_freeze_impact, #mmrpg .ability_type_freeze_impact, #mmrpg .battle_type_freeze_impact, #mmrpg .field_type_freeze_impact, #mmrpg .player_type_freeze_impact, #mmrpg .robot_type_freeze_impact { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.freeze_laser, #mmrpg .type_freeze_laser, #mmrpg .ability_type_freeze_laser, #mmrpg .battle_type_freeze_laser, #mmrpg .field_type_freeze_laser, #mmrpg .player_type_freeze_laser, #mmrpg .robot_type_freeze_laser { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.freeze_level, #mmrpg .type_freeze_level, #mmrpg .ability_type_freeze_level, #mmrpg .battle_type_freeze_level, #mmrpg .field_type_freeze_level, #mmrpg .player_type_freeze_level, #mmrpg .robot_type_freeze_level { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.freeze_light, #mmrpg .type_freeze_light, #mmrpg .ability_type_freeze_light, #mmrpg .battle_type_freeze_light, #mmrpg .field_type_freeze_light, #mmrpg .player_type_freeze_light, #mmrpg .robot_type_freeze_light { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.freeze_missile, #mmrpg .type_freeze_missile, #mmrpg .ability_type_freeze_missile, #mmrpg .battle_type_freeze_missile, #mmrpg .field_type_freeze_missile, #mmrpg .player_type_freeze_missile, #mmrpg .robot_type_freeze_missile { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.freeze_nature, #mmrpg .type_freeze_nature, #mmrpg .ability_type_freeze_nature, #mmrpg .battle_type_freeze_nature, #mmrpg .field_type_freeze_nature, #mmrpg .player_type_freeze_nature, #mmrpg .robot_type_freeze_nature { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.freeze_none, #mmrpg .type_freeze_none, #mmrpg .ability_type_freeze_none, #mmrpg .battle_type_freeze_none, #mmrpg .field_type_freeze_none, #mmrpg .player_type_freeze_none, #mmrpg .robot_type_freeze_none { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.freeze_recovery, #mmrpg .type_freeze_recovery, #mmrpg .ability_type_freeze_recovery, #mmrpg .battle_type_freeze_recovery, #mmrpg .field_type_freeze_recovery, #mmrpg .player_type_freeze_recovery, #mmrpg .robot_type_freeze_recovery { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.freeze_shadow, #mmrpg .type_freeze_shadow, #mmrpg .ability_type_freeze_shadow, #mmrpg .battle_type_freeze_shadow, #mmrpg .field_type_freeze_shadow, #mmrpg .player_type_freeze_shadow, #mmrpg .robot_type_freeze_shadow { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.freeze_shield, #mmrpg .type_freeze_shield, #mmrpg .ability_type_freeze_shield, #mmrpg .battle_type_freeze_shield, #mmrpg .field_type_freeze_shield, #mmrpg .player_type_freeze_shield, #mmrpg .robot_type_freeze_shield { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.freeze_space, #mmrpg .type_freeze_space, #mmrpg .ability_type_freeze_space, #mmrpg .battle_type_freeze_space, #mmrpg .field_type_freeze_space, #mmrpg .player_type_freeze_space, #mmrpg .robot_type_freeze_space { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.freeze_speed, #mmrpg .type_freeze_speed, #mmrpg .ability_type_freeze_speed, #mmrpg .battle_type_freeze_speed, #mmrpg .field_type_freeze_speed, #mmrpg .player_type_freeze_speed, #mmrpg .robot_type_freeze_speed { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.freeze_swift, #mmrpg .type_freeze_swift, #mmrpg .ability_type_freeze_swift, #mmrpg .battle_type_freeze_swift, #mmrpg .field_type_freeze_swift, #mmrpg .player_type_freeze_swift, #mmrpg .robot_type_freeze_swift { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.freeze_time, #mmrpg .type_freeze_time, #mmrpg .ability_type_freeze_time, #mmrpg .battle_type_freeze_time, #mmrpg .field_type_freeze_time, #mmrpg .player_type_freeze_time, #mmrpg .robot_type_freeze_time { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.freeze_water, #mmrpg .type_freeze_water, #mmrpg .ability_type_freeze_water, #mmrpg .battle_type_freeze_water, #mmrpg .field_type_freeze_water, #mmrpg .player_type_freeze_water, #mmrpg .robot_type_freeze_water { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.freeze_weapons, #mmrpg .type_freeze_weapons, #mmrpg .ability_type_freeze_weapons, #mmrpg .battle_type_freeze_weapons, #mmrpg .field_type_freeze_weapons, #mmrpg .player_type_freeze_weapons, #mmrpg .robot_type_freeze_weapons { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.freeze_wily, #mmrpg .type_freeze_wily, #mmrpg .ability_type_freeze_wily, #mmrpg .battle_type_freeze_wily, #mmrpg .field_type_freeze_wily, #mmrpg .player_type_freeze_wily, #mmrpg .robot_type_freeze_wily { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.freeze_wind, #mmrpg .type_freeze_wind, #mmrpg .ability_type_freeze_wind, #mmrpg .battle_type_freeze_wind, #mmrpg .field_type_freeze_wind, #mmrpg .player_type_freeze_wind, #mmrpg .robot_type_freeze_wind { border-color: rgb(83,184,184) !important;background-color: rgb(51,148,148) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(51,148,148)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(51,148,148) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(51,148,148) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.impact, #mmrpg .type_impact, #mmrpg .ability_type_impact, #mmrpg .battle_type_impact, #mmrpg .field_type_impact, #mmrpg .player_type_impact, #mmrpg .robot_type_impact { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;} #mmrpg .tooltip .typelist .type_impact:before { content: "Impact ";} #mmrpg .type.impact_attack, #mmrpg .type_impact_attack, #mmrpg .ability_type_impact_attack, #mmrpg .battle_type_impact_attack, #mmrpg .field_type_impact_attack, #mmrpg .player_type_impact_attack, #mmrpg .robot_type_impact_attack { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.impact_copy, #mmrpg .type_impact_copy, #mmrpg .ability_type_impact_copy, #mmrpg .battle_type_impact_copy, #mmrpg .field_type_impact_copy, #mmrpg .player_type_impact_copy, #mmrpg .robot_type_impact_copy { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.impact_cossack, #mmrpg .type_impact_cossack, #mmrpg .ability_type_impact_cossack, #mmrpg .battle_type_impact_cossack, #mmrpg .field_type_impact_cossack, #mmrpg .player_type_impact_cossack, #mmrpg .robot_type_impact_cossack { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.impact_crystal, #mmrpg .type_impact_crystal, #mmrpg .ability_type_impact_crystal, #mmrpg .battle_type_impact_crystal, #mmrpg .field_type_impact_crystal, #mmrpg .player_type_impact_crystal, #mmrpg .robot_type_impact_crystal { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.impact_cutter, #mmrpg .type_impact_cutter, #mmrpg .ability_type_impact_cutter, #mmrpg .battle_type_impact_cutter, #mmrpg .field_type_impact_cutter, #mmrpg .player_type_impact_cutter, #mmrpg .robot_type_impact_cutter { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.impact_damage, #mmrpg .type_impact_damage, #mmrpg .ability_type_impact_damage, #mmrpg .battle_type_impact_damage, #mmrpg .field_type_impact_damage, #mmrpg .player_type_impact_damage, #mmrpg .robot_type_impact_damage { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.impact_defense, #mmrpg .type_impact_defense, #mmrpg .ability_type_impact_defense, #mmrpg .battle_type_impact_defense, #mmrpg .field_type_impact_defense, #mmrpg .player_type_impact_defense, #mmrpg .robot_type_impact_defense { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.impact_earth, #mmrpg .type_impact_earth, #mmrpg .ability_type_impact_earth, #mmrpg .battle_type_impact_earth, #mmrpg .field_type_impact_earth, #mmrpg .player_type_impact_earth, #mmrpg .robot_type_impact_earth { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.impact_electric, #mmrpg .type_impact_electric, #mmrpg .ability_type_impact_electric, #mmrpg .battle_type_impact_electric, #mmrpg .field_type_impact_electric, #mmrpg .player_type_impact_electric, #mmrpg .robot_type_impact_electric { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.impact_empty, #mmrpg .type_impact_empty, #mmrpg .ability_type_impact_empty, #mmrpg .battle_type_impact_empty, #mmrpg .field_type_impact_empty, #mmrpg .player_type_impact_empty, #mmrpg .robot_type_impact_empty { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.impact_energy, #mmrpg .type_impact_energy, #mmrpg .ability_type_impact_energy, #mmrpg .battle_type_impact_energy, #mmrpg .field_type_impact_energy, #mmrpg .player_type_impact_energy, #mmrpg .robot_type_impact_energy { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.impact_experience, #mmrpg .type_impact_experience, #mmrpg .ability_type_impact_experience, #mmrpg .battle_type_impact_experience, #mmrpg .field_type_impact_experience, #mmrpg .player_type_impact_experience, #mmrpg .robot_type_impact_experience { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.impact_explode, #mmrpg .type_impact_explode, #mmrpg .ability_type_impact_explode, #mmrpg .battle_type_impact_explode, #mmrpg .field_type_impact_explode, #mmrpg .player_type_impact_explode, #mmrpg .robot_type_impact_explode { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.impact_flame, #mmrpg .type_impact_flame, #mmrpg .ability_type_impact_flame, #mmrpg .battle_type_impact_flame, #mmrpg .field_type_impact_flame, #mmrpg .player_type_impact_flame, #mmrpg .robot_type_impact_flame { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.impact_freeze, #mmrpg .type_impact_freeze, #mmrpg .ability_type_impact_freeze, #mmrpg .battle_type_impact_freeze, #mmrpg .field_type_impact_freeze, #mmrpg .player_type_impact_freeze, #mmrpg .robot_type_impact_freeze { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.impact_laser, #mmrpg .type_impact_laser, #mmrpg .ability_type_impact_laser, #mmrpg .battle_type_impact_laser, #mmrpg .field_type_impact_laser, #mmrpg .player_type_impact_laser, #mmrpg .robot_type_impact_laser { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.impact_level, #mmrpg .type_impact_level, #mmrpg .ability_type_impact_level, #mmrpg .battle_type_impact_level, #mmrpg .field_type_impact_level, #mmrpg .player_type_impact_level, #mmrpg .robot_type_impact_level { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.impact_light, #mmrpg .type_impact_light, #mmrpg .ability_type_impact_light, #mmrpg .battle_type_impact_light, #mmrpg .field_type_impact_light, #mmrpg .player_type_impact_light, #mmrpg .robot_type_impact_light { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.impact_missile, #mmrpg .type_impact_missile, #mmrpg .ability_type_impact_missile, #mmrpg .battle_type_impact_missile, #mmrpg .field_type_impact_missile, #mmrpg .player_type_impact_missile, #mmrpg .robot_type_impact_missile { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.impact_nature, #mmrpg .type_impact_nature, #mmrpg .ability_type_impact_nature, #mmrpg .battle_type_impact_nature, #mmrpg .field_type_impact_nature, #mmrpg .player_type_impact_nature, #mmrpg .robot_type_impact_nature { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.impact_none, #mmrpg .type_impact_none, #mmrpg .ability_type_impact_none, #mmrpg .battle_type_impact_none, #mmrpg .field_type_impact_none, #mmrpg .player_type_impact_none, #mmrpg .robot_type_impact_none { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.impact_recovery, #mmrpg .type_impact_recovery, #mmrpg .ability_type_impact_recovery, #mmrpg .battle_type_impact_recovery, #mmrpg .field_type_impact_recovery, #mmrpg .player_type_impact_recovery, #mmrpg .robot_type_impact_recovery { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.impact_shadow, #mmrpg .type_impact_shadow, #mmrpg .ability_type_impact_shadow, #mmrpg .battle_type_impact_shadow, #mmrpg .field_type_impact_shadow, #mmrpg .player_type_impact_shadow, #mmrpg .robot_type_impact_shadow { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.impact_shield, #mmrpg .type_impact_shield, #mmrpg .ability_type_impact_shield, #mmrpg .battle_type_impact_shield, #mmrpg .field_type_impact_shield, #mmrpg .player_type_impact_shield, #mmrpg .robot_type_impact_shield { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.impact_space, #mmrpg .type_impact_space, #mmrpg .ability_type_impact_space, #mmrpg .battle_type_impact_space, #mmrpg .field_type_impact_space, #mmrpg .player_type_impact_space, #mmrpg .robot_type_impact_space { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.impact_speed, #mmrpg .type_impact_speed, #mmrpg .ability_type_impact_speed, #mmrpg .battle_type_impact_speed, #mmrpg .field_type_impact_speed, #mmrpg .player_type_impact_speed, #mmrpg .robot_type_impact_speed { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.impact_swift, #mmrpg .type_impact_swift, #mmrpg .ability_type_impact_swift, #mmrpg .battle_type_impact_swift, #mmrpg .field_type_impact_swift, #mmrpg .player_type_impact_swift, #mmrpg .robot_type_impact_swift { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.impact_time, #mmrpg .type_impact_time, #mmrpg .ability_type_impact_time, #mmrpg .battle_type_impact_time, #mmrpg .field_type_impact_time, #mmrpg .player_type_impact_time, #mmrpg .robot_type_impact_time { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.impact_water, #mmrpg .type_impact_water, #mmrpg .ability_type_impact_water, #mmrpg .battle_type_impact_water, #mmrpg .field_type_impact_water, #mmrpg .player_type_impact_water, #mmrpg .robot_type_impact_water { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.impact_weapons, #mmrpg .type_impact_weapons, #mmrpg .ability_type_impact_weapons, #mmrpg .battle_type_impact_weapons, #mmrpg .field_type_impact_weapons, #mmrpg .player_type_impact_weapons, #mmrpg .robot_type_impact_weapons { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.impact_wily, #mmrpg .type_impact_wily, #mmrpg .ability_type_impact_wily, #mmrpg .battle_type_impact_wily, #mmrpg .field_type_impact_wily, #mmrpg .player_type_impact_wily, #mmrpg .robot_type_impact_wily { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.impact_wind, #mmrpg .type_impact_wind, #mmrpg .ability_type_impact_wind, #mmrpg .battle_type_impact_wind, #mmrpg .field_type_impact_wind, #mmrpg .player_type_impact_wind, #mmrpg .robot_type_impact_wind { border-color: rgb(117,112,64) !important;background-color: rgb(97,93,54) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(97,93,54)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(97,93,54) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(97,93,54) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.laser, #mmrpg .type_laser, #mmrpg .ability_type_laser, #mmrpg .battle_type_laser, #mmrpg .field_type_laser, #mmrpg .player_type_laser, #mmrpg .robot_type_laser { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;} #mmrpg .tooltip .typelist .type_laser:before { content: "Laser ";} #mmrpg .type.laser_attack, #mmrpg .type_laser_attack, #mmrpg .ability_type_laser_attack, #mmrpg .battle_type_laser_attack, #mmrpg .field_type_laser_attack, #mmrpg .player_type_laser_attack, #mmrpg .robot_type_laser_attack { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.laser_copy, #mmrpg .type_laser_copy, #mmrpg .ability_type_laser_copy, #mmrpg .battle_type_laser_copy, #mmrpg .field_type_laser_copy, #mmrpg .player_type_laser_copy, #mmrpg .robot_type_laser_copy { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.laser_cossack, #mmrpg .type_laser_cossack, #mmrpg .ability_type_laser_cossack, #mmrpg .battle_type_laser_cossack, #mmrpg .field_type_laser_cossack, #mmrpg .player_type_laser_cossack, #mmrpg .robot_type_laser_cossack { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.laser_crystal, #mmrpg .type_laser_crystal, #mmrpg .ability_type_laser_crystal, #mmrpg .battle_type_laser_crystal, #mmrpg .field_type_laser_crystal, #mmrpg .player_type_laser_crystal, #mmrpg .robot_type_laser_crystal { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.laser_cutter, #mmrpg .type_laser_cutter, #mmrpg .ability_type_laser_cutter, #mmrpg .battle_type_laser_cutter, #mmrpg .field_type_laser_cutter, #mmrpg .player_type_laser_cutter, #mmrpg .robot_type_laser_cutter { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.laser_damage, #mmrpg .type_laser_damage, #mmrpg .ability_type_laser_damage, #mmrpg .battle_type_laser_damage, #mmrpg .field_type_laser_damage, #mmrpg .player_type_laser_damage, #mmrpg .robot_type_laser_damage { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.laser_defense, #mmrpg .type_laser_defense, #mmrpg .ability_type_laser_defense, #mmrpg .battle_type_laser_defense, #mmrpg .field_type_laser_defense, #mmrpg .player_type_laser_defense, #mmrpg .robot_type_laser_defense { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.laser_earth, #mmrpg .type_laser_earth, #mmrpg .ability_type_laser_earth, #mmrpg .battle_type_laser_earth, #mmrpg .field_type_laser_earth, #mmrpg .player_type_laser_earth, #mmrpg .robot_type_laser_earth { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.laser_electric, #mmrpg .type_laser_electric, #mmrpg .ability_type_laser_electric, #mmrpg .battle_type_laser_electric, #mmrpg .field_type_laser_electric, #mmrpg .player_type_laser_electric, #mmrpg .robot_type_laser_electric { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.laser_empty, #mmrpg .type_laser_empty, #mmrpg .ability_type_laser_empty, #mmrpg .battle_type_laser_empty, #mmrpg .field_type_laser_empty, #mmrpg .player_type_laser_empty, #mmrpg .robot_type_laser_empty { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.laser_energy, #mmrpg .type_laser_energy, #mmrpg .ability_type_laser_energy, #mmrpg .battle_type_laser_energy, #mmrpg .field_type_laser_energy, #mmrpg .player_type_laser_energy, #mmrpg .robot_type_laser_energy { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.laser_experience, #mmrpg .type_laser_experience, #mmrpg .ability_type_laser_experience, #mmrpg .battle_type_laser_experience, #mmrpg .field_type_laser_experience, #mmrpg .player_type_laser_experience, #mmrpg .robot_type_laser_experience { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.laser_explode, #mmrpg .type_laser_explode, #mmrpg .ability_type_laser_explode, #mmrpg .battle_type_laser_explode, #mmrpg .field_type_laser_explode, #mmrpg .player_type_laser_explode, #mmrpg .robot_type_laser_explode { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.laser_flame, #mmrpg .type_laser_flame, #mmrpg .ability_type_laser_flame, #mmrpg .battle_type_laser_flame, #mmrpg .field_type_laser_flame, #mmrpg .player_type_laser_flame, #mmrpg .robot_type_laser_flame { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.laser_freeze, #mmrpg .type_laser_freeze, #mmrpg .ability_type_laser_freeze, #mmrpg .battle_type_laser_freeze, #mmrpg .field_type_laser_freeze, #mmrpg .player_type_laser_freeze, #mmrpg .robot_type_laser_freeze { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.laser_impact, #mmrpg .type_laser_impact, #mmrpg .ability_type_laser_impact, #mmrpg .battle_type_laser_impact, #mmrpg .field_type_laser_impact, #mmrpg .player_type_laser_impact, #mmrpg .robot_type_laser_impact { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.laser_level, #mmrpg .type_laser_level, #mmrpg .ability_type_laser_level, #mmrpg .battle_type_laser_level, #mmrpg .field_type_laser_level, #mmrpg .player_type_laser_level, #mmrpg .robot_type_laser_level { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.laser_light, #mmrpg .type_laser_light, #mmrpg .ability_type_laser_light, #mmrpg .battle_type_laser_light, #mmrpg .field_type_laser_light, #mmrpg .player_type_laser_light, #mmrpg .robot_type_laser_light { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.laser_missile, #mmrpg .type_laser_missile, #mmrpg .ability_type_laser_missile, #mmrpg .battle_type_laser_missile, #mmrpg .field_type_laser_missile, #mmrpg .player_type_laser_missile, #mmrpg .robot_type_laser_missile { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.laser_nature, #mmrpg .type_laser_nature, #mmrpg .ability_type_laser_nature, #mmrpg .battle_type_laser_nature, #mmrpg .field_type_laser_nature, #mmrpg .player_type_laser_nature, #mmrpg .robot_type_laser_nature { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.laser_none, #mmrpg .type_laser_none, #mmrpg .ability_type_laser_none, #mmrpg .battle_type_laser_none, #mmrpg .field_type_laser_none, #mmrpg .player_type_laser_none, #mmrpg .robot_type_laser_none { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.laser_recovery, #mmrpg .type_laser_recovery, #mmrpg .ability_type_laser_recovery, #mmrpg .battle_type_laser_recovery, #mmrpg .field_type_laser_recovery, #mmrpg .player_type_laser_recovery, #mmrpg .robot_type_laser_recovery { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.laser_shadow, #mmrpg .type_laser_shadow, #mmrpg .ability_type_laser_shadow, #mmrpg .battle_type_laser_shadow, #mmrpg .field_type_laser_shadow, #mmrpg .player_type_laser_shadow, #mmrpg .robot_type_laser_shadow { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.laser_shield, #mmrpg .type_laser_shield, #mmrpg .ability_type_laser_shield, #mmrpg .battle_type_laser_shield, #mmrpg .field_type_laser_shield, #mmrpg .player_type_laser_shield, #mmrpg .robot_type_laser_shield { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.laser_space, #mmrpg .type_laser_space, #mmrpg .ability_type_laser_space, #mmrpg .battle_type_laser_space, #mmrpg .field_type_laser_space, #mmrpg .player_type_laser_space, #mmrpg .robot_type_laser_space { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.laser_speed, #mmrpg .type_laser_speed, #mmrpg .ability_type_laser_speed, #mmrpg .battle_type_laser_speed, #mmrpg .field_type_laser_speed, #mmrpg .player_type_laser_speed, #mmrpg .robot_type_laser_speed { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.laser_swift, #mmrpg .type_laser_swift, #mmrpg .ability_type_laser_swift, #mmrpg .battle_type_laser_swift, #mmrpg .field_type_laser_swift, #mmrpg .player_type_laser_swift, #mmrpg .robot_type_laser_swift { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.laser_time, #mmrpg .type_laser_time, #mmrpg .ability_type_laser_time, #mmrpg .battle_type_laser_time, #mmrpg .field_type_laser_time, #mmrpg .player_type_laser_time, #mmrpg .robot_type_laser_time { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.laser_water, #mmrpg .type_laser_water, #mmrpg .ability_type_laser_water, #mmrpg .battle_type_laser_water, #mmrpg .field_type_laser_water, #mmrpg .player_type_laser_water, #mmrpg .robot_type_laser_water { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.laser_weapons, #mmrpg .type_laser_weapons, #mmrpg .ability_type_laser_weapons, #mmrpg .battle_type_laser_weapons, #mmrpg .field_type_laser_weapons, #mmrpg .player_type_laser_weapons, #mmrpg .robot_type_laser_weapons { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.laser_wily, #mmrpg .type_laser_wily, #mmrpg .ability_type_laser_wily, #mmrpg .battle_type_laser_wily, #mmrpg .field_type_laser_wily, #mmrpg .player_type_laser_wily, #mmrpg .robot_type_laser_wily { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.laser_wind, #mmrpg .type_laser_wind, #mmrpg .ability_type_laser_wind, #mmrpg .battle_type_laser_wind, #mmrpg .field_type_laser_wind, #mmrpg .player_type_laser_wind, #mmrpg .robot_type_laser_wind { border-color: rgb(172,76,95) !important;background-color: rgb(148,51,70) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(148,51,70)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(148,51,70) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(148,51,70) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.level, #mmrpg .type_level, #mmrpg .ability_type_level, #mmrpg .battle_type_level, #mmrpg .field_type_level, #mmrpg .player_type_level, #mmrpg .robot_type_level { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;} #mmrpg .tooltip .typelist .type_level:before { content: "Level ";} #mmrpg .type.level_attack, #mmrpg .type_level_attack, #mmrpg .ability_type_level_attack, #mmrpg .battle_type_level_attack, #mmrpg .field_type_level_attack, #mmrpg .player_type_level_attack, #mmrpg .robot_type_level_attack { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.level_copy, #mmrpg .type_level_copy, #mmrpg .ability_type_level_copy, #mmrpg .battle_type_level_copy, #mmrpg .field_type_level_copy, #mmrpg .player_type_level_copy, #mmrpg .robot_type_level_copy { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.level_cossack, #mmrpg .type_level_cossack, #mmrpg .ability_type_level_cossack, #mmrpg .battle_type_level_cossack, #mmrpg .field_type_level_cossack, #mmrpg .player_type_level_cossack, #mmrpg .robot_type_level_cossack { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.level_crystal, #mmrpg .type_level_crystal, #mmrpg .ability_type_level_crystal, #mmrpg .battle_type_level_crystal, #mmrpg .field_type_level_crystal, #mmrpg .player_type_level_crystal, #mmrpg .robot_type_level_crystal { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.level_cutter, #mmrpg .type_level_cutter, #mmrpg .ability_type_level_cutter, #mmrpg .battle_type_level_cutter, #mmrpg .field_type_level_cutter, #mmrpg .player_type_level_cutter, #mmrpg .robot_type_level_cutter { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.level_damage, #mmrpg .type_level_damage, #mmrpg .ability_type_level_damage, #mmrpg .battle_type_level_damage, #mmrpg .field_type_level_damage, #mmrpg .player_type_level_damage, #mmrpg .robot_type_level_damage { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.level_defense, #mmrpg .type_level_defense, #mmrpg .ability_type_level_defense, #mmrpg .battle_type_level_defense, #mmrpg .field_type_level_defense, #mmrpg .player_type_level_defense, #mmrpg .robot_type_level_defense { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.level_earth, #mmrpg .type_level_earth, #mmrpg .ability_type_level_earth, #mmrpg .battle_type_level_earth, #mmrpg .field_type_level_earth, #mmrpg .player_type_level_earth, #mmrpg .robot_type_level_earth { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.level_electric, #mmrpg .type_level_electric, #mmrpg .ability_type_level_electric, #mmrpg .battle_type_level_electric, #mmrpg .field_type_level_electric, #mmrpg .player_type_level_electric, #mmrpg .robot_type_level_electric { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.level_empty, #mmrpg .type_level_empty, #mmrpg .ability_type_level_empty, #mmrpg .battle_type_level_empty, #mmrpg .field_type_level_empty, #mmrpg .player_type_level_empty, #mmrpg .robot_type_level_empty { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.level_energy, #mmrpg .type_level_energy, #mmrpg .ability_type_level_energy, #mmrpg .battle_type_level_energy, #mmrpg .field_type_level_energy, #mmrpg .player_type_level_energy, #mmrpg .robot_type_level_energy { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.level_experience, #mmrpg .type_level_experience, #mmrpg .ability_type_level_experience, #mmrpg .battle_type_level_experience, #mmrpg .field_type_level_experience, #mmrpg .player_type_level_experience, #mmrpg .robot_type_level_experience { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.level_explode, #mmrpg .type_level_explode, #mmrpg .ability_type_level_explode, #mmrpg .battle_type_level_explode, #mmrpg .field_type_level_explode, #mmrpg .player_type_level_explode, #mmrpg .robot_type_level_explode { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.level_flame, #mmrpg .type_level_flame, #mmrpg .ability_type_level_flame, #mmrpg .battle_type_level_flame, #mmrpg .field_type_level_flame, #mmrpg .player_type_level_flame, #mmrpg .robot_type_level_flame { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.level_freeze, #mmrpg .type_level_freeze, #mmrpg .ability_type_level_freeze, #mmrpg .battle_type_level_freeze, #mmrpg .field_type_level_freeze, #mmrpg .player_type_level_freeze, #mmrpg .robot_type_level_freeze { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.level_impact, #mmrpg .type_level_impact, #mmrpg .ability_type_level_impact, #mmrpg .battle_type_level_impact, #mmrpg .field_type_level_impact, #mmrpg .player_type_level_impact, #mmrpg .robot_type_level_impact { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.level_laser, #mmrpg .type_level_laser, #mmrpg .ability_type_level_laser, #mmrpg .battle_type_level_laser, #mmrpg .field_type_level_laser, #mmrpg .player_type_level_laser, #mmrpg .robot_type_level_laser { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.level_light, #mmrpg .type_level_light, #mmrpg .ability_type_level_light, #mmrpg .battle_type_level_light, #mmrpg .field_type_level_light, #mmrpg .player_type_level_light, #mmrpg .robot_type_level_light { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.level_missile, #mmrpg .type_level_missile, #mmrpg .ability_type_level_missile, #mmrpg .battle_type_level_missile, #mmrpg .field_type_level_missile, #mmrpg .player_type_level_missile, #mmrpg .robot_type_level_missile { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.level_nature, #mmrpg .type_level_nature, #mmrpg .ability_type_level_nature, #mmrpg .battle_type_level_nature, #mmrpg .field_type_level_nature, #mmrpg .player_type_level_nature, #mmrpg .robot_type_level_nature { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.level_none, #mmrpg .type_level_none, #mmrpg .ability_type_level_none, #mmrpg .battle_type_level_none, #mmrpg .field_type_level_none, #mmrpg .player_type_level_none, #mmrpg .robot_type_level_none { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.level_recovery, #mmrpg .type_level_recovery, #mmrpg .ability_type_level_recovery, #mmrpg .battle_type_level_recovery, #mmrpg .field_type_level_recovery, #mmrpg .player_type_level_recovery, #mmrpg .robot_type_level_recovery { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.level_shadow, #mmrpg .type_level_shadow, #mmrpg .ability_type_level_shadow, #mmrpg .battle_type_level_shadow, #mmrpg .field_type_level_shadow, #mmrpg .player_type_level_shadow, #mmrpg .robot_type_level_shadow { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.level_shield, #mmrpg .type_level_shield, #mmrpg .ability_type_level_shield, #mmrpg .battle_type_level_shield, #mmrpg .field_type_level_shield, #mmrpg .player_type_level_shield, #mmrpg .robot_type_level_shield { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.level_space, #mmrpg .type_level_space, #mmrpg .ability_type_level_space, #mmrpg .battle_type_level_space, #mmrpg .field_type_level_space, #mmrpg .player_type_level_space, #mmrpg .robot_type_level_space { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.level_speed, #mmrpg .type_level_speed, #mmrpg .ability_type_level_speed, #mmrpg .battle_type_level_speed, #mmrpg .field_type_level_speed, #mmrpg .player_type_level_speed, #mmrpg .robot_type_level_speed { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.level_swift, #mmrpg .type_level_swift, #mmrpg .ability_type_level_swift, #mmrpg .battle_type_level_swift, #mmrpg .field_type_level_swift, #mmrpg .player_type_level_swift, #mmrpg .robot_type_level_swift { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.level_time, #mmrpg .type_level_time, #mmrpg .ability_type_level_time, #mmrpg .battle_type_level_time, #mmrpg .field_type_level_time, #mmrpg .player_type_level_time, #mmrpg .robot_type_level_time { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.level_water, #mmrpg .type_level_water, #mmrpg .ability_type_level_water, #mmrpg .battle_type_level_water, #mmrpg .field_type_level_water, #mmrpg .player_type_level_water, #mmrpg .robot_type_level_water { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.level_weapons, #mmrpg .type_level_weapons, #mmrpg .ability_type_level_weapons, #mmrpg .battle_type_level_weapons, #mmrpg .field_type_level_weapons, #mmrpg .player_type_level_weapons, #mmrpg .robot_type_level_weapons { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.level_wily, #mmrpg .type_level_wily, #mmrpg .ability_type_level_wily, #mmrpg .battle_type_level_wily, #mmrpg .field_type_level_wily, #mmrpg .player_type_level_wily, #mmrpg .robot_type_level_wily { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.level_wind, #mmrpg .type_level_wind, #mmrpg .ability_type_level_wind, #mmrpg .battle_type_level_wind, #mmrpg .field_type_level_wind, #mmrpg .player_type_level_wind, #mmrpg .robot_type_level_wind { border-color: rgb(167,161,42) !important;background-color: rgb(136,137,23) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(136,137,23)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(136,137,23) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(136,137,23) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.light, #mmrpg .type_light, #mmrpg .ability_type_light, #mmrpg .battle_type_light, #mmrpg .field_type_light, #mmrpg .player_type_light, #mmrpg .robot_type_light { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;} #mmrpg .tooltip .typelist .type_light:before { content: "Dr. Light ";} #mmrpg .type.light_attack, #mmrpg .type_light_attack, #mmrpg .ability_type_light_attack, #mmrpg .battle_type_light_attack, #mmrpg .field_type_light_attack, #mmrpg .player_type_light_attack, #mmrpg .robot_type_light_attack { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.light_copy, #mmrpg .type_light_copy, #mmrpg .ability_type_light_copy, #mmrpg .battle_type_light_copy, #mmrpg .field_type_light_copy, #mmrpg .player_type_light_copy, #mmrpg .robot_type_light_copy { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.light_cossack, #mmrpg .type_light_cossack, #mmrpg .ability_type_light_cossack, #mmrpg .battle_type_light_cossack, #mmrpg .field_type_light_cossack, #mmrpg .player_type_light_cossack, #mmrpg .robot_type_light_cossack { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.light_crystal, #mmrpg .type_light_crystal, #mmrpg .ability_type_light_crystal, #mmrpg .battle_type_light_crystal, #mmrpg .field_type_light_crystal, #mmrpg .player_type_light_crystal, #mmrpg .robot_type_light_crystal { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.light_cutter, #mmrpg .type_light_cutter, #mmrpg .ability_type_light_cutter, #mmrpg .battle_type_light_cutter, #mmrpg .field_type_light_cutter, #mmrpg .player_type_light_cutter, #mmrpg .robot_type_light_cutter { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.light_damage, #mmrpg .type_light_damage, #mmrpg .ability_type_light_damage, #mmrpg .battle_type_light_damage, #mmrpg .field_type_light_damage, #mmrpg .player_type_light_damage, #mmrpg .robot_type_light_damage { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.light_defense, #mmrpg .type_light_defense, #mmrpg .ability_type_light_defense, #mmrpg .battle_type_light_defense, #mmrpg .field_type_light_defense, #mmrpg .player_type_light_defense, #mmrpg .robot_type_light_defense { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.light_earth, #mmrpg .type_light_earth, #mmrpg .ability_type_light_earth, #mmrpg .battle_type_light_earth, #mmrpg .field_type_light_earth, #mmrpg .player_type_light_earth, #mmrpg .robot_type_light_earth { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.light_electric, #mmrpg .type_light_electric, #mmrpg .ability_type_light_electric, #mmrpg .battle_type_light_electric, #mmrpg .field_type_light_electric, #mmrpg .player_type_light_electric, #mmrpg .robot_type_light_electric { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.light_empty, #mmrpg .type_light_empty, #mmrpg .ability_type_light_empty, #mmrpg .battle_type_light_empty, #mmrpg .field_type_light_empty, #mmrpg .player_type_light_empty, #mmrpg .robot_type_light_empty { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.light_energy, #mmrpg .type_light_energy, #mmrpg .ability_type_light_energy, #mmrpg .battle_type_light_energy, #mmrpg .field_type_light_energy, #mmrpg .player_type_light_energy, #mmrpg .robot_type_light_energy { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.light_experience, #mmrpg .type_light_experience, #mmrpg .ability_type_light_experience, #mmrpg .battle_type_light_experience, #mmrpg .field_type_light_experience, #mmrpg .player_type_light_experience, #mmrpg .robot_type_light_experience { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.light_explode, #mmrpg .type_light_explode, #mmrpg .ability_type_light_explode, #mmrpg .battle_type_light_explode, #mmrpg .field_type_light_explode, #mmrpg .player_type_light_explode, #mmrpg .robot_type_light_explode { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.light_flame, #mmrpg .type_light_flame, #mmrpg .ability_type_light_flame, #mmrpg .battle_type_light_flame, #mmrpg .field_type_light_flame, #mmrpg .player_type_light_flame, #mmrpg .robot_type_light_flame { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.light_freeze, #mmrpg .type_light_freeze, #mmrpg .ability_type_light_freeze, #mmrpg .battle_type_light_freeze, #mmrpg .field_type_light_freeze, #mmrpg .player_type_light_freeze, #mmrpg .robot_type_light_freeze { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.light_impact, #mmrpg .type_light_impact, #mmrpg .ability_type_light_impact, #mmrpg .battle_type_light_impact, #mmrpg .field_type_light_impact, #mmrpg .player_type_light_impact, #mmrpg .robot_type_light_impact { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.light_laser, #mmrpg .type_light_laser, #mmrpg .ability_type_light_laser, #mmrpg .battle_type_light_laser, #mmrpg .field_type_light_laser, #mmrpg .player_type_light_laser, #mmrpg .robot_type_light_laser { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.light_level, #mmrpg .type_light_level, #mmrpg .ability_type_light_level, #mmrpg .battle_type_light_level, #mmrpg .field_type_light_level, #mmrpg .player_type_light_level, #mmrpg .robot_type_light_level { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.light_missile, #mmrpg .type_light_missile, #mmrpg .ability_type_light_missile, #mmrpg .battle_type_light_missile, #mmrpg .field_type_light_missile, #mmrpg .player_type_light_missile, #mmrpg .robot_type_light_missile { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.light_nature, #mmrpg .type_light_nature, #mmrpg .ability_type_light_nature, #mmrpg .battle_type_light_nature, #mmrpg .field_type_light_nature, #mmrpg .player_type_light_nature, #mmrpg .robot_type_light_nature { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.light_none, #mmrpg .type_light_none, #mmrpg .ability_type_light_none, #mmrpg .battle_type_light_none, #mmrpg .field_type_light_none, #mmrpg .player_type_light_none, #mmrpg .robot_type_light_none { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.light_recovery, #mmrpg .type_light_recovery, #mmrpg .ability_type_light_recovery, #mmrpg .battle_type_light_recovery, #mmrpg .field_type_light_recovery, #mmrpg .player_type_light_recovery, #mmrpg .robot_type_light_recovery { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.light_shadow, #mmrpg .type_light_shadow, #mmrpg .ability_type_light_shadow, #mmrpg .battle_type_light_shadow, #mmrpg .field_type_light_shadow, #mmrpg .player_type_light_shadow, #mmrpg .robot_type_light_shadow { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.light_shield, #mmrpg .type_light_shield, #mmrpg .ability_type_light_shield, #mmrpg .battle_type_light_shield, #mmrpg .field_type_light_shield, #mmrpg .player_type_light_shield, #mmrpg .robot_type_light_shield { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.light_space, #mmrpg .type_light_space, #mmrpg .ability_type_light_space, #mmrpg .battle_type_light_space, #mmrpg .field_type_light_space, #mmrpg .player_type_light_space, #mmrpg .robot_type_light_space { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.light_speed, #mmrpg .type_light_speed, #mmrpg .ability_type_light_speed, #mmrpg .battle_type_light_speed, #mmrpg .field_type_light_speed, #mmrpg .player_type_light_speed, #mmrpg .robot_type_light_speed { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.light_swift, #mmrpg .type_light_swift, #mmrpg .ability_type_light_swift, #mmrpg .battle_type_light_swift, #mmrpg .field_type_light_swift, #mmrpg .player_type_light_swift, #mmrpg .robot_type_light_swift { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.light_time, #mmrpg .type_light_time, #mmrpg .ability_type_light_time, #mmrpg .battle_type_light_time, #mmrpg .field_type_light_time, #mmrpg .player_type_light_time, #mmrpg .robot_type_light_time { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.light_water, #mmrpg .type_light_water, #mmrpg .ability_type_light_water, #mmrpg .battle_type_light_water, #mmrpg .field_type_light_water, #mmrpg .player_type_light_water, #mmrpg .robot_type_light_water { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.light_weapons, #mmrpg .type_light_weapons, #mmrpg .ability_type_light_weapons, #mmrpg .battle_type_light_weapons, #mmrpg .field_type_light_weapons, #mmrpg .player_type_light_weapons, #mmrpg .robot_type_light_weapons { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.light_wily, #mmrpg .type_light_wily, #mmrpg .ability_type_light_wily, #mmrpg .battle_type_light_wily, #mmrpg .field_type_light_wily, #mmrpg .player_type_light_wily, #mmrpg .robot_type_light_wily { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.light_wind, #mmrpg .type_light_wind, #mmrpg .ability_type_light_wind, #mmrpg .battle_type_light_wind, #mmrpg .field_type_light_wind, #mmrpg .player_type_light_wind, #mmrpg .robot_type_light_wind { border-color: rgb(62,76,105) !important;background-color: rgb(80,99,138) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(80,99,138)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(80,99,138) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(80,99,138) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.missile, #mmrpg .type_missile, #mmrpg .ability_type_missile, #mmrpg .battle_type_missile, #mmrpg .field_type_missile, #mmrpg .player_type_missile, #mmrpg .robot_type_missile { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;} #mmrpg .tooltip .typelist .type_missile:before { content: "Missile ";} #mmrpg .type.missile_attack, #mmrpg .type_missile_attack, #mmrpg .ability_type_missile_attack, #mmrpg .battle_type_missile_attack, #mmrpg .field_type_missile_attack, #mmrpg .player_type_missile_attack, #mmrpg .robot_type_missile_attack { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.missile_copy, #mmrpg .type_missile_copy, #mmrpg .ability_type_missile_copy, #mmrpg .battle_type_missile_copy, #mmrpg .field_type_missile_copy, #mmrpg .player_type_missile_copy, #mmrpg .robot_type_missile_copy { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.missile_cossack, #mmrpg .type_missile_cossack, #mmrpg .ability_type_missile_cossack, #mmrpg .battle_type_missile_cossack, #mmrpg .field_type_missile_cossack, #mmrpg .player_type_missile_cossack, #mmrpg .robot_type_missile_cossack { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.missile_crystal, #mmrpg .type_missile_crystal, #mmrpg .ability_type_missile_crystal, #mmrpg .battle_type_missile_crystal, #mmrpg .field_type_missile_crystal, #mmrpg .player_type_missile_crystal, #mmrpg .robot_type_missile_crystal { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.missile_cutter, #mmrpg .type_missile_cutter, #mmrpg .ability_type_missile_cutter, #mmrpg .battle_type_missile_cutter, #mmrpg .field_type_missile_cutter, #mmrpg .player_type_missile_cutter, #mmrpg .robot_type_missile_cutter { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.missile_damage, #mmrpg .type_missile_damage, #mmrpg .ability_type_missile_damage, #mmrpg .battle_type_missile_damage, #mmrpg .field_type_missile_damage, #mmrpg .player_type_missile_damage, #mmrpg .robot_type_missile_damage { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.missile_defense, #mmrpg .type_missile_defense, #mmrpg .ability_type_missile_defense, #mmrpg .battle_type_missile_defense, #mmrpg .field_type_missile_defense, #mmrpg .player_type_missile_defense, #mmrpg .robot_type_missile_defense { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.missile_earth, #mmrpg .type_missile_earth, #mmrpg .ability_type_missile_earth, #mmrpg .battle_type_missile_earth, #mmrpg .field_type_missile_earth, #mmrpg .player_type_missile_earth, #mmrpg .robot_type_missile_earth { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.missile_electric, #mmrpg .type_missile_electric, #mmrpg .ability_type_missile_electric, #mmrpg .battle_type_missile_electric, #mmrpg .field_type_missile_electric, #mmrpg .player_type_missile_electric, #mmrpg .robot_type_missile_electric { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.missile_empty, #mmrpg .type_missile_empty, #mmrpg .ability_type_missile_empty, #mmrpg .battle_type_missile_empty, #mmrpg .field_type_missile_empty, #mmrpg .player_type_missile_empty, #mmrpg .robot_type_missile_empty { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.missile_energy, #mmrpg .type_missile_energy, #mmrpg .ability_type_missile_energy, #mmrpg .battle_type_missile_energy, #mmrpg .field_type_missile_energy, #mmrpg .player_type_missile_energy, #mmrpg .robot_type_missile_energy { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.missile_experience, #mmrpg .type_missile_experience, #mmrpg .ability_type_missile_experience, #mmrpg .battle_type_missile_experience, #mmrpg .field_type_missile_experience, #mmrpg .player_type_missile_experience, #mmrpg .robot_type_missile_experience { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.missile_explode, #mmrpg .type_missile_explode, #mmrpg .ability_type_missile_explode, #mmrpg .battle_type_missile_explode, #mmrpg .field_type_missile_explode, #mmrpg .player_type_missile_explode, #mmrpg .robot_type_missile_explode { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.missile_flame, #mmrpg .type_missile_flame, #mmrpg .ability_type_missile_flame, #mmrpg .battle_type_missile_flame, #mmrpg .field_type_missile_flame, #mmrpg .player_type_missile_flame, #mmrpg .robot_type_missile_flame { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.missile_freeze, #mmrpg .type_missile_freeze, #mmrpg .ability_type_missile_freeze, #mmrpg .battle_type_missile_freeze, #mmrpg .field_type_missile_freeze, #mmrpg .player_type_missile_freeze, #mmrpg .robot_type_missile_freeze { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.missile_impact, #mmrpg .type_missile_impact, #mmrpg .ability_type_missile_impact, #mmrpg .battle_type_missile_impact, #mmrpg .field_type_missile_impact, #mmrpg .player_type_missile_impact, #mmrpg .robot_type_missile_impact { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.missile_laser, #mmrpg .type_missile_laser, #mmrpg .ability_type_missile_laser, #mmrpg .battle_type_missile_laser, #mmrpg .field_type_missile_laser, #mmrpg .player_type_missile_laser, #mmrpg .robot_type_missile_laser { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.missile_level, #mmrpg .type_missile_level, #mmrpg .ability_type_missile_level, #mmrpg .battle_type_missile_level, #mmrpg .field_type_missile_level, #mmrpg .player_type_missile_level, #mmrpg .robot_type_missile_level { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.missile_light, #mmrpg .type_missile_light, #mmrpg .ability_type_missile_light, #mmrpg .battle_type_missile_light, #mmrpg .field_type_missile_light, #mmrpg .player_type_missile_light, #mmrpg .robot_type_missile_light { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.missile_nature, #mmrpg .type_missile_nature, #mmrpg .ability_type_missile_nature, #mmrpg .battle_type_missile_nature, #mmrpg .field_type_missile_nature, #mmrpg .player_type_missile_nature, #mmrpg .robot_type_missile_nature { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.missile_none, #mmrpg .type_missile_none, #mmrpg .ability_type_missile_none, #mmrpg .battle_type_missile_none, #mmrpg .field_type_missile_none, #mmrpg .player_type_missile_none, #mmrpg .robot_type_missile_none { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.missile_recovery, #mmrpg .type_missile_recovery, #mmrpg .ability_type_missile_recovery, #mmrpg .battle_type_missile_recovery, #mmrpg .field_type_missile_recovery, #mmrpg .player_type_missile_recovery, #mmrpg .robot_type_missile_recovery { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.missile_shadow, #mmrpg .type_missile_shadow, #mmrpg .ability_type_missile_shadow, #mmrpg .battle_type_missile_shadow, #mmrpg .field_type_missile_shadow, #mmrpg .player_type_missile_shadow, #mmrpg .robot_type_missile_shadow { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.missile_shield, #mmrpg .type_missile_shield, #mmrpg .ability_type_missile_shield, #mmrpg .battle_type_missile_shield, #mmrpg .field_type_missile_shield, #mmrpg .player_type_missile_shield, #mmrpg .robot_type_missile_shield { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.missile_space, #mmrpg .type_missile_space, #mmrpg .ability_type_missile_space, #mmrpg .battle_type_missile_space, #mmrpg .field_type_missile_space, #mmrpg .player_type_missile_space, #mmrpg .robot_type_missile_space { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.missile_speed, #mmrpg .type_missile_speed, #mmrpg .ability_type_missile_speed, #mmrpg .battle_type_missile_speed, #mmrpg .field_type_missile_speed, #mmrpg .player_type_missile_speed, #mmrpg .robot_type_missile_speed { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.missile_swift, #mmrpg .type_missile_swift, #mmrpg .ability_type_missile_swift, #mmrpg .battle_type_missile_swift, #mmrpg .field_type_missile_swift, #mmrpg .player_type_missile_swift, #mmrpg .robot_type_missile_swift { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.missile_time, #mmrpg .type_missile_time, #mmrpg .ability_type_missile_time, #mmrpg .battle_type_missile_time, #mmrpg .field_type_missile_time, #mmrpg .player_type_missile_time, #mmrpg .robot_type_missile_time { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.missile_water, #mmrpg .type_missile_water, #mmrpg .ability_type_missile_water, #mmrpg .battle_type_missile_water, #mmrpg .field_type_missile_water, #mmrpg .player_type_missile_water, #mmrpg .robot_type_missile_water { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.missile_weapons, #mmrpg .type_missile_weapons, #mmrpg .ability_type_missile_weapons, #mmrpg .battle_type_missile_weapons, #mmrpg .field_type_missile_weapons, #mmrpg .player_type_missile_weapons, #mmrpg .robot_type_missile_weapons { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.missile_wily, #mmrpg .type_missile_wily, #mmrpg .ability_type_missile_wily, #mmrpg .battle_type_missile_wily, #mmrpg .field_type_missile_wily, #mmrpg .player_type_missile_wily, #mmrpg .robot_type_missile_wily { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.missile_wind, #mmrpg .type_missile_wind, #mmrpg .ability_type_missile_wind, #mmrpg .battle_type_missile_wind, #mmrpg .field_type_missile_wind, #mmrpg .player_type_missile_wind, #mmrpg .robot_type_missile_wind { border-color: rgb(182,161,76) !important;background-color: rgb(150,132,60) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(150,132,60)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(150,132,60) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(150,132,60) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.nature, #mmrpg .type_nature, #mmrpg .ability_type_nature, #mmrpg .battle_type_nature, #mmrpg .field_type_nature, #mmrpg .player_type_nature, #mmrpg .robot_type_nature { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;} #mmrpg .tooltip .typelist .type_nature:before { content: "Nature ";} #mmrpg .type.nature_attack, #mmrpg .type_nature_attack, #mmrpg .ability_type_nature_attack, #mmrpg .battle_type_nature_attack, #mmrpg .field_type_nature_attack, #mmrpg .player_type_nature_attack, #mmrpg .robot_type_nature_attack { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.nature_copy, #mmrpg .type_nature_copy, #mmrpg .ability_type_nature_copy, #mmrpg .battle_type_nature_copy, #mmrpg .field_type_nature_copy, #mmrpg .player_type_nature_copy, #mmrpg .robot_type_nature_copy { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.nature_cossack, #mmrpg .type_nature_cossack, #mmrpg .ability_type_nature_cossack, #mmrpg .battle_type_nature_cossack, #mmrpg .field_type_nature_cossack, #mmrpg .player_type_nature_cossack, #mmrpg .robot_type_nature_cossack { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.nature_crystal, #mmrpg .type_nature_crystal, #mmrpg .ability_type_nature_crystal, #mmrpg .battle_type_nature_crystal, #mmrpg .field_type_nature_crystal, #mmrpg .player_type_nature_crystal, #mmrpg .robot_type_nature_crystal { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.nature_cutter, #mmrpg .type_nature_cutter, #mmrpg .ability_type_nature_cutter, #mmrpg .battle_type_nature_cutter, #mmrpg .field_type_nature_cutter, #mmrpg .player_type_nature_cutter, #mmrpg .robot_type_nature_cutter { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.nature_damage, #mmrpg .type_nature_damage, #mmrpg .ability_type_nature_damage, #mmrpg .battle_type_nature_damage, #mmrpg .field_type_nature_damage, #mmrpg .player_type_nature_damage, #mmrpg .robot_type_nature_damage { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.nature_defense, #mmrpg .type_nature_defense, #mmrpg .ability_type_nature_defense, #mmrpg .battle_type_nature_defense, #mmrpg .field_type_nature_defense, #mmrpg .player_type_nature_defense, #mmrpg .robot_type_nature_defense { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.nature_earth, #mmrpg .type_nature_earth, #mmrpg .ability_type_nature_earth, #mmrpg .battle_type_nature_earth, #mmrpg .field_type_nature_earth, #mmrpg .player_type_nature_earth, #mmrpg .robot_type_nature_earth { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.nature_electric, #mmrpg .type_nature_electric, #mmrpg .ability_type_nature_electric, #mmrpg .battle_type_nature_electric, #mmrpg .field_type_nature_electric, #mmrpg .player_type_nature_electric, #mmrpg .robot_type_nature_electric { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.nature_empty, #mmrpg .type_nature_empty, #mmrpg .ability_type_nature_empty, #mmrpg .battle_type_nature_empty, #mmrpg .field_type_nature_empty, #mmrpg .player_type_nature_empty, #mmrpg .robot_type_nature_empty { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.nature_energy, #mmrpg .type_nature_energy, #mmrpg .ability_type_nature_energy, #mmrpg .battle_type_nature_energy, #mmrpg .field_type_nature_energy, #mmrpg .player_type_nature_energy, #mmrpg .robot_type_nature_energy { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.nature_experience, #mmrpg .type_nature_experience, #mmrpg .ability_type_nature_experience, #mmrpg .battle_type_nature_experience, #mmrpg .field_type_nature_experience, #mmrpg .player_type_nature_experience, #mmrpg .robot_type_nature_experience { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.nature_explode, #mmrpg .type_nature_explode, #mmrpg .ability_type_nature_explode, #mmrpg .battle_type_nature_explode, #mmrpg .field_type_nature_explode, #mmrpg .player_type_nature_explode, #mmrpg .robot_type_nature_explode { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.nature_flame, #mmrpg .type_nature_flame, #mmrpg .ability_type_nature_flame, #mmrpg .battle_type_nature_flame, #mmrpg .field_type_nature_flame, #mmrpg .player_type_nature_flame, #mmrpg .robot_type_nature_flame { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.nature_freeze, #mmrpg .type_nature_freeze, #mmrpg .ability_type_nature_freeze, #mmrpg .battle_type_nature_freeze, #mmrpg .field_type_nature_freeze, #mmrpg .player_type_nature_freeze, #mmrpg .robot_type_nature_freeze { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.nature_impact, #mmrpg .type_nature_impact, #mmrpg .ability_type_nature_impact, #mmrpg .battle_type_nature_impact, #mmrpg .field_type_nature_impact, #mmrpg .player_type_nature_impact, #mmrpg .robot_type_nature_impact { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.nature_laser, #mmrpg .type_nature_laser, #mmrpg .ability_type_nature_laser, #mmrpg .battle_type_nature_laser, #mmrpg .field_type_nature_laser, #mmrpg .player_type_nature_laser, #mmrpg .robot_type_nature_laser { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.nature_level, #mmrpg .type_nature_level, #mmrpg .ability_type_nature_level, #mmrpg .battle_type_nature_level, #mmrpg .field_type_nature_level, #mmrpg .player_type_nature_level, #mmrpg .robot_type_nature_level { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.nature_light, #mmrpg .type_nature_light, #mmrpg .ability_type_nature_light, #mmrpg .battle_type_nature_light, #mmrpg .field_type_nature_light, #mmrpg .player_type_nature_light, #mmrpg .robot_type_nature_light { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.nature_missile, #mmrpg .type_nature_missile, #mmrpg .ability_type_nature_missile, #mmrpg .battle_type_nature_missile, #mmrpg .field_type_nature_missile, #mmrpg .player_type_nature_missile, #mmrpg .robot_type_nature_missile { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.nature_none, #mmrpg .type_nature_none, #mmrpg .ability_type_nature_none, #mmrpg .battle_type_nature_none, #mmrpg .field_type_nature_none, #mmrpg .player_type_nature_none, #mmrpg .robot_type_nature_none { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.nature_recovery, #mmrpg .type_nature_recovery, #mmrpg .ability_type_nature_recovery, #mmrpg .battle_type_nature_recovery, #mmrpg .field_type_nature_recovery, #mmrpg .player_type_nature_recovery, #mmrpg .robot_type_nature_recovery { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.nature_shadow, #mmrpg .type_nature_shadow, #mmrpg .ability_type_nature_shadow, #mmrpg .battle_type_nature_shadow, #mmrpg .field_type_nature_shadow, #mmrpg .player_type_nature_shadow, #mmrpg .robot_type_nature_shadow { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.nature_shield, #mmrpg .type_nature_shield, #mmrpg .ability_type_nature_shield, #mmrpg .battle_type_nature_shield, #mmrpg .field_type_nature_shield, #mmrpg .player_type_nature_shield, #mmrpg .robot_type_nature_shield { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.nature_space, #mmrpg .type_nature_space, #mmrpg .ability_type_nature_space, #mmrpg .battle_type_nature_space, #mmrpg .field_type_nature_space, #mmrpg .player_type_nature_space, #mmrpg .robot_type_nature_space { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.nature_speed, #mmrpg .type_nature_speed, #mmrpg .ability_type_nature_speed, #mmrpg .battle_type_nature_speed, #mmrpg .field_type_nature_speed, #mmrpg .player_type_nature_speed, #mmrpg .robot_type_nature_speed { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.nature_swift, #mmrpg .type_nature_swift, #mmrpg .ability_type_nature_swift, #mmrpg .battle_type_nature_swift, #mmrpg .field_type_nature_swift, #mmrpg .player_type_nature_swift, #mmrpg .robot_type_nature_swift { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.nature_time, #mmrpg .type_nature_time, #mmrpg .ability_type_nature_time, #mmrpg .battle_type_nature_time, #mmrpg .field_type_nature_time, #mmrpg .player_type_nature_time, #mmrpg .robot_type_nature_time { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.nature_water, #mmrpg .type_nature_water, #mmrpg .ability_type_nature_water, #mmrpg .battle_type_nature_water, #mmrpg .field_type_nature_water, #mmrpg .player_type_nature_water, #mmrpg .robot_type_nature_water { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.nature_weapons, #mmrpg .type_nature_weapons, #mmrpg .ability_type_nature_weapons, #mmrpg .battle_type_nature_weapons, #mmrpg .field_type_nature_weapons, #mmrpg .player_type_nature_weapons, #mmrpg .robot_type_nature_weapons { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.nature_wily, #mmrpg .type_nature_wily, #mmrpg .ability_type_nature_wily, #mmrpg .battle_type_nature_wily, #mmrpg .field_type_nature_wily, #mmrpg .player_type_nature_wily, #mmrpg .robot_type_nature_wily { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.nature_wind, #mmrpg .type_nature_wind, #mmrpg .ability_type_nature_wind, #mmrpg .battle_type_nature_wind, #mmrpg .field_type_nature_wind, #mmrpg .player_type_nature_wind, #mmrpg .robot_type_nature_wind { border-color: rgb(37,155,51) !important;background-color: rgb(28,122,39) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(28,122,39)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(28,122,39) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(28,122,39) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.none, #mmrpg .type_none, #mmrpg .ability_type_none, #mmrpg .battle_type_none, #mmrpg .field_type_none, #mmrpg .player_type_none, #mmrpg .robot_type_none { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;} #mmrpg .tooltip .typelist .type_none:before { content: "None ";} #mmrpg .type.none_attack, #mmrpg .type_none_attack, #mmrpg .ability_type_none_attack, #mmrpg .battle_type_none_attack, #mmrpg .field_type_none_attack, #mmrpg .player_type_none_attack, #mmrpg .robot_type_none_attack { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.none_copy, #mmrpg .type_none_copy, #mmrpg .ability_type_none_copy, #mmrpg .battle_type_none_copy, #mmrpg .field_type_none_copy, #mmrpg .player_type_none_copy, #mmrpg .robot_type_none_copy { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.none_cossack, #mmrpg .type_none_cossack, #mmrpg .ability_type_none_cossack, #mmrpg .battle_type_none_cossack, #mmrpg .field_type_none_cossack, #mmrpg .player_type_none_cossack, #mmrpg .robot_type_none_cossack { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.none_crystal, #mmrpg .type_none_crystal, #mmrpg .ability_type_none_crystal, #mmrpg .battle_type_none_crystal, #mmrpg .field_type_none_crystal, #mmrpg .player_type_none_crystal, #mmrpg .robot_type_none_crystal { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.none_cutter, #mmrpg .type_none_cutter, #mmrpg .ability_type_none_cutter, #mmrpg .battle_type_none_cutter, #mmrpg .field_type_none_cutter, #mmrpg .player_type_none_cutter, #mmrpg .robot_type_none_cutter { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.none_damage, #mmrpg .type_none_damage, #mmrpg .ability_type_none_damage, #mmrpg .battle_type_none_damage, #mmrpg .field_type_none_damage, #mmrpg .player_type_none_damage, #mmrpg .robot_type_none_damage { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.none_defense, #mmrpg .type_none_defense, #mmrpg .ability_type_none_defense, #mmrpg .battle_type_none_defense, #mmrpg .field_type_none_defense, #mmrpg .player_type_none_defense, #mmrpg .robot_type_none_defense { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.none_earth, #mmrpg .type_none_earth, #mmrpg .ability_type_none_earth, #mmrpg .battle_type_none_earth, #mmrpg .field_type_none_earth, #mmrpg .player_type_none_earth, #mmrpg .robot_type_none_earth { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.none_electric, #mmrpg .type_none_electric, #mmrpg .ability_type_none_electric, #mmrpg .battle_type_none_electric, #mmrpg .field_type_none_electric, #mmrpg .player_type_none_electric, #mmrpg .robot_type_none_electric { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.none_empty, #mmrpg .type_none_empty, #mmrpg .ability_type_none_empty, #mmrpg .battle_type_none_empty, #mmrpg .field_type_none_empty, #mmrpg .player_type_none_empty, #mmrpg .robot_type_none_empty { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.none_energy, #mmrpg .type_none_energy, #mmrpg .ability_type_none_energy, #mmrpg .battle_type_none_energy, #mmrpg .field_type_none_energy, #mmrpg .player_type_none_energy, #mmrpg .robot_type_none_energy { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.none_experience, #mmrpg .type_none_experience, #mmrpg .ability_type_none_experience, #mmrpg .battle_type_none_experience, #mmrpg .field_type_none_experience, #mmrpg .player_type_none_experience, #mmrpg .robot_type_none_experience { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.none_explode, #mmrpg .type_none_explode, #mmrpg .ability_type_none_explode, #mmrpg .battle_type_none_explode, #mmrpg .field_type_none_explode, #mmrpg .player_type_none_explode, #mmrpg .robot_type_none_explode { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.none_flame, #mmrpg .type_none_flame, #mmrpg .ability_type_none_flame, #mmrpg .battle_type_none_flame, #mmrpg .field_type_none_flame, #mmrpg .player_type_none_flame, #mmrpg .robot_type_none_flame { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.none_freeze, #mmrpg .type_none_freeze, #mmrpg .ability_type_none_freeze, #mmrpg .battle_type_none_freeze, #mmrpg .field_type_none_freeze, #mmrpg .player_type_none_freeze, #mmrpg .robot_type_none_freeze { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.none_impact, #mmrpg .type_none_impact, #mmrpg .ability_type_none_impact, #mmrpg .battle_type_none_impact, #mmrpg .field_type_none_impact, #mmrpg .player_type_none_impact, #mmrpg .robot_type_none_impact { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.none_laser, #mmrpg .type_none_laser, #mmrpg .ability_type_none_laser, #mmrpg .battle_type_none_laser, #mmrpg .field_type_none_laser, #mmrpg .player_type_none_laser, #mmrpg .robot_type_none_laser { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.none_level, #mmrpg .type_none_level, #mmrpg .ability_type_none_level, #mmrpg .battle_type_none_level, #mmrpg .field_type_none_level, #mmrpg .player_type_none_level, #mmrpg .robot_type_none_level { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.none_light, #mmrpg .type_none_light, #mmrpg .ability_type_none_light, #mmrpg .battle_type_none_light, #mmrpg .field_type_none_light, #mmrpg .player_type_none_light, #mmrpg .robot_type_none_light { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.none_missile, #mmrpg .type_none_missile, #mmrpg .ability_type_none_missile, #mmrpg .battle_type_none_missile, #mmrpg .field_type_none_missile, #mmrpg .player_type_none_missile, #mmrpg .robot_type_none_missile { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.none_nature, #mmrpg .type_none_nature, #mmrpg .ability_type_none_nature, #mmrpg .battle_type_none_nature, #mmrpg .field_type_none_nature, #mmrpg .player_type_none_nature, #mmrpg .robot_type_none_nature { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.none_recovery, #mmrpg .type_none_recovery, #mmrpg .ability_type_none_recovery, #mmrpg .battle_type_none_recovery, #mmrpg .field_type_none_recovery, #mmrpg .player_type_none_recovery, #mmrpg .robot_type_none_recovery { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.none_shadow, #mmrpg .type_none_shadow, #mmrpg .ability_type_none_shadow, #mmrpg .battle_type_none_shadow, #mmrpg .field_type_none_shadow, #mmrpg .player_type_none_shadow, #mmrpg .robot_type_none_shadow { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.none_shield, #mmrpg .type_none_shield, #mmrpg .ability_type_none_shield, #mmrpg .battle_type_none_shield, #mmrpg .field_type_none_shield, #mmrpg .player_type_none_shield, #mmrpg .robot_type_none_shield { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.none_space, #mmrpg .type_none_space, #mmrpg .ability_type_none_space, #mmrpg .battle_type_none_space, #mmrpg .field_type_none_space, #mmrpg .player_type_none_space, #mmrpg .robot_type_none_space { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.none_speed, #mmrpg .type_none_speed, #mmrpg .ability_type_none_speed, #mmrpg .battle_type_none_speed, #mmrpg .field_type_none_speed, #mmrpg .player_type_none_speed, #mmrpg .robot_type_none_speed { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.none_swift, #mmrpg .type_none_swift, #mmrpg .ability_type_none_swift, #mmrpg .battle_type_none_swift, #mmrpg .field_type_none_swift, #mmrpg .player_type_none_swift, #mmrpg .robot_type_none_swift { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.none_time, #mmrpg .type_none_time, #mmrpg .ability_type_none_time, #mmrpg .battle_type_none_time, #mmrpg .field_type_none_time, #mmrpg .player_type_none_time, #mmrpg .robot_type_none_time { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.none_water, #mmrpg .type_none_water, #mmrpg .ability_type_none_water, #mmrpg .battle_type_none_water, #mmrpg .field_type_none_water, #mmrpg .player_type_none_water, #mmrpg .robot_type_none_water { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.none_weapons, #mmrpg .type_none_weapons, #mmrpg .ability_type_none_weapons, #mmrpg .battle_type_none_weapons, #mmrpg .field_type_none_weapons, #mmrpg .player_type_none_weapons, #mmrpg .robot_type_none_weapons { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.none_wily, #mmrpg .type_none_wily, #mmrpg .ability_type_none_wily, #mmrpg .battle_type_none_wily, #mmrpg .field_type_none_wily, #mmrpg .player_type_none_wily, #mmrpg .robot_type_none_wily { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.none_wind, #mmrpg .type_none_wind, #mmrpg .ability_type_none_wind, #mmrpg .battle_type_none_wind, #mmrpg .field_type_none_wind, #mmrpg .player_type_none_wind, #mmrpg .robot_type_none_wind { border-color: rgb(111,111,111) !important;background-color: rgb(90,90,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(90,90,90)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(90,90,90) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(90,90,90) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.recovery, #mmrpg .type_recovery, #mmrpg .ability_type_recovery, #mmrpg .battle_type_recovery, #mmrpg .field_type_recovery, #mmrpg .player_type_recovery, #mmrpg .robot_type_recovery { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;} #mmrpg .tooltip .typelist .type_recovery:before { content: "Recovery ";} #mmrpg .type.recovery_attack, #mmrpg .type_recovery_attack, #mmrpg .ability_type_recovery_attack, #mmrpg .battle_type_recovery_attack, #mmrpg .field_type_recovery_attack, #mmrpg .player_type_recovery_attack, #mmrpg .robot_type_recovery_attack { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.recovery_copy, #mmrpg .type_recovery_copy, #mmrpg .ability_type_recovery_copy, #mmrpg .battle_type_recovery_copy, #mmrpg .field_type_recovery_copy, #mmrpg .player_type_recovery_copy, #mmrpg .robot_type_recovery_copy { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.recovery_cossack, #mmrpg .type_recovery_cossack, #mmrpg .ability_type_recovery_cossack, #mmrpg .battle_type_recovery_cossack, #mmrpg .field_type_recovery_cossack, #mmrpg .player_type_recovery_cossack, #mmrpg .robot_type_recovery_cossack { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.recovery_crystal, #mmrpg .type_recovery_crystal, #mmrpg .ability_type_recovery_crystal, #mmrpg .battle_type_recovery_crystal, #mmrpg .field_type_recovery_crystal, #mmrpg .player_type_recovery_crystal, #mmrpg .robot_type_recovery_crystal { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.recovery_cutter, #mmrpg .type_recovery_cutter, #mmrpg .ability_type_recovery_cutter, #mmrpg .battle_type_recovery_cutter, #mmrpg .field_type_recovery_cutter, #mmrpg .player_type_recovery_cutter, #mmrpg .robot_type_recovery_cutter { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.recovery_damage, #mmrpg .type_recovery_damage, #mmrpg .ability_type_recovery_damage, #mmrpg .battle_type_recovery_damage, #mmrpg .field_type_recovery_damage, #mmrpg .player_type_recovery_damage, #mmrpg .robot_type_recovery_damage { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.recovery_defense, #mmrpg .type_recovery_defense, #mmrpg .ability_type_recovery_defense, #mmrpg .battle_type_recovery_defense, #mmrpg .field_type_recovery_defense, #mmrpg .player_type_recovery_defense, #mmrpg .robot_type_recovery_defense { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.recovery_earth, #mmrpg .type_recovery_earth, #mmrpg .ability_type_recovery_earth, #mmrpg .battle_type_recovery_earth, #mmrpg .field_type_recovery_earth, #mmrpg .player_type_recovery_earth, #mmrpg .robot_type_recovery_earth { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.recovery_electric, #mmrpg .type_recovery_electric, #mmrpg .ability_type_recovery_electric, #mmrpg .battle_type_recovery_electric, #mmrpg .field_type_recovery_electric, #mmrpg .player_type_recovery_electric, #mmrpg .robot_type_recovery_electric { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.recovery_empty, #mmrpg .type_recovery_empty, #mmrpg .ability_type_recovery_empty, #mmrpg .battle_type_recovery_empty, #mmrpg .field_type_recovery_empty, #mmrpg .player_type_recovery_empty, #mmrpg .robot_type_recovery_empty { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.recovery_energy, #mmrpg .type_recovery_energy, #mmrpg .ability_type_recovery_energy, #mmrpg .battle_type_recovery_energy, #mmrpg .field_type_recovery_energy, #mmrpg .player_type_recovery_energy, #mmrpg .robot_type_recovery_energy { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.recovery_experience, #mmrpg .type_recovery_experience, #mmrpg .ability_type_recovery_experience, #mmrpg .battle_type_recovery_experience, #mmrpg .field_type_recovery_experience, #mmrpg .player_type_recovery_experience, #mmrpg .robot_type_recovery_experience { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.recovery_explode, #mmrpg .type_recovery_explode, #mmrpg .ability_type_recovery_explode, #mmrpg .battle_type_recovery_explode, #mmrpg .field_type_recovery_explode, #mmrpg .player_type_recovery_explode, #mmrpg .robot_type_recovery_explode { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.recovery_flame, #mmrpg .type_recovery_flame, #mmrpg .ability_type_recovery_flame, #mmrpg .battle_type_recovery_flame, #mmrpg .field_type_recovery_flame, #mmrpg .player_type_recovery_flame, #mmrpg .robot_type_recovery_flame { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.recovery_freeze, #mmrpg .type_recovery_freeze, #mmrpg .ability_type_recovery_freeze, #mmrpg .battle_type_recovery_freeze, #mmrpg .field_type_recovery_freeze, #mmrpg .player_type_recovery_freeze, #mmrpg .robot_type_recovery_freeze { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.recovery_impact, #mmrpg .type_recovery_impact, #mmrpg .ability_type_recovery_impact, #mmrpg .battle_type_recovery_impact, #mmrpg .field_type_recovery_impact, #mmrpg .player_type_recovery_impact, #mmrpg .robot_type_recovery_impact { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.recovery_laser, #mmrpg .type_recovery_laser, #mmrpg .ability_type_recovery_laser, #mmrpg .battle_type_recovery_laser, #mmrpg .field_type_recovery_laser, #mmrpg .player_type_recovery_laser, #mmrpg .robot_type_recovery_laser { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.recovery_level, #mmrpg .type_recovery_level, #mmrpg .ability_type_recovery_level, #mmrpg .battle_type_recovery_level, #mmrpg .field_type_recovery_level, #mmrpg .player_type_recovery_level, #mmrpg .robot_type_recovery_level { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.recovery_light, #mmrpg .type_recovery_light, #mmrpg .ability_type_recovery_light, #mmrpg .battle_type_recovery_light, #mmrpg .field_type_recovery_light, #mmrpg .player_type_recovery_light, #mmrpg .robot_type_recovery_light { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.recovery_missile, #mmrpg .type_recovery_missile, #mmrpg .ability_type_recovery_missile, #mmrpg .battle_type_recovery_missile, #mmrpg .field_type_recovery_missile, #mmrpg .player_type_recovery_missile, #mmrpg .robot_type_recovery_missile { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.recovery_nature, #mmrpg .type_recovery_nature, #mmrpg .ability_type_recovery_nature, #mmrpg .battle_type_recovery_nature, #mmrpg .field_type_recovery_nature, #mmrpg .player_type_recovery_nature, #mmrpg .robot_type_recovery_nature { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.recovery_none, #mmrpg .type_recovery_none, #mmrpg .ability_type_recovery_none, #mmrpg .battle_type_recovery_none, #mmrpg .field_type_recovery_none, #mmrpg .player_type_recovery_none, #mmrpg .robot_type_recovery_none { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.recovery_shadow, #mmrpg .type_recovery_shadow, #mmrpg .ability_type_recovery_shadow, #mmrpg .battle_type_recovery_shadow, #mmrpg .field_type_recovery_shadow, #mmrpg .player_type_recovery_shadow, #mmrpg .robot_type_recovery_shadow { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.recovery_shield, #mmrpg .type_recovery_shield, #mmrpg .ability_type_recovery_shield, #mmrpg .battle_type_recovery_shield, #mmrpg .field_type_recovery_shield, #mmrpg .player_type_recovery_shield, #mmrpg .robot_type_recovery_shield { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.recovery_space, #mmrpg .type_recovery_space, #mmrpg .ability_type_recovery_space, #mmrpg .battle_type_recovery_space, #mmrpg .field_type_recovery_space, #mmrpg .player_type_recovery_space, #mmrpg .robot_type_recovery_space { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.recovery_speed, #mmrpg .type_recovery_speed, #mmrpg .ability_type_recovery_speed, #mmrpg .battle_type_recovery_speed, #mmrpg .field_type_recovery_speed, #mmrpg .player_type_recovery_speed, #mmrpg .robot_type_recovery_speed { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.recovery_swift, #mmrpg .type_recovery_swift, #mmrpg .ability_type_recovery_swift, #mmrpg .battle_type_recovery_swift, #mmrpg .field_type_recovery_swift, #mmrpg .player_type_recovery_swift, #mmrpg .robot_type_recovery_swift { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.recovery_time, #mmrpg .type_recovery_time, #mmrpg .ability_type_recovery_time, #mmrpg .battle_type_recovery_time, #mmrpg .field_type_recovery_time, #mmrpg .player_type_recovery_time, #mmrpg .robot_type_recovery_time { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.recovery_water, #mmrpg .type_recovery_water, #mmrpg .ability_type_recovery_water, #mmrpg .battle_type_recovery_water, #mmrpg .field_type_recovery_water, #mmrpg .player_type_recovery_water, #mmrpg .robot_type_recovery_water { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.recovery_weapons, #mmrpg .type_recovery_weapons, #mmrpg .ability_type_recovery_weapons, #mmrpg .battle_type_recovery_weapons, #mmrpg .field_type_recovery_weapons, #mmrpg .player_type_recovery_weapons, #mmrpg .robot_type_recovery_weapons { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.recovery_wily, #mmrpg .type_recovery_wily, #mmrpg .ability_type_recovery_wily, #mmrpg .battle_type_recovery_wily, #mmrpg .field_type_recovery_wily, #mmrpg .player_type_recovery_wily, #mmrpg .robot_type_recovery_wily { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.recovery_wind, #mmrpg .type_recovery_wind, #mmrpg .ability_type_recovery_wind, #mmrpg .battle_type_recovery_wind, #mmrpg .field_type_recovery_wind, #mmrpg .player_type_recovery_wind, #mmrpg .robot_type_recovery_wind { border-color: rgb(68,105,59) !important;background-color: rgb(89,138,78) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(89,138,78)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(89,138,78) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(89,138,78) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.shadow, #mmrpg .type_shadow, #mmrpg .ability_type_shadow, #mmrpg .battle_type_shadow, #mmrpg .field_type_shadow, #mmrpg .player_type_shadow, #mmrpg .robot_type_shadow { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;} #mmrpg .tooltip .typelist .type_shadow:before { content: "Shadow ";} #mmrpg .type.shadow_attack, #mmrpg .type_shadow_attack, #mmrpg .ability_type_shadow_attack, #mmrpg .battle_type_shadow_attack, #mmrpg .field_type_shadow_attack, #mmrpg .player_type_shadow_attack, #mmrpg .robot_type_shadow_attack { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.shadow_copy, #mmrpg .type_shadow_copy, #mmrpg .ability_type_shadow_copy, #mmrpg .battle_type_shadow_copy, #mmrpg .field_type_shadow_copy, #mmrpg .player_type_shadow_copy, #mmrpg .robot_type_shadow_copy { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.shadow_cossack, #mmrpg .type_shadow_cossack, #mmrpg .ability_type_shadow_cossack, #mmrpg .battle_type_shadow_cossack, #mmrpg .field_type_shadow_cossack, #mmrpg .player_type_shadow_cossack, #mmrpg .robot_type_shadow_cossack { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.shadow_crystal, #mmrpg .type_shadow_crystal, #mmrpg .ability_type_shadow_crystal, #mmrpg .battle_type_shadow_crystal, #mmrpg .field_type_shadow_crystal, #mmrpg .player_type_shadow_crystal, #mmrpg .robot_type_shadow_crystal { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.shadow_cutter, #mmrpg .type_shadow_cutter, #mmrpg .ability_type_shadow_cutter, #mmrpg .battle_type_shadow_cutter, #mmrpg .field_type_shadow_cutter, #mmrpg .player_type_shadow_cutter, #mmrpg .robot_type_shadow_cutter { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.shadow_damage, #mmrpg .type_shadow_damage, #mmrpg .ability_type_shadow_damage, #mmrpg .battle_type_shadow_damage, #mmrpg .field_type_shadow_damage, #mmrpg .player_type_shadow_damage, #mmrpg .robot_type_shadow_damage { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.shadow_defense, #mmrpg .type_shadow_defense, #mmrpg .ability_type_shadow_defense, #mmrpg .battle_type_shadow_defense, #mmrpg .field_type_shadow_defense, #mmrpg .player_type_shadow_defense, #mmrpg .robot_type_shadow_defense { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.shadow_earth, #mmrpg .type_shadow_earth, #mmrpg .ability_type_shadow_earth, #mmrpg .battle_type_shadow_earth, #mmrpg .field_type_shadow_earth, #mmrpg .player_type_shadow_earth, #mmrpg .robot_type_shadow_earth { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.shadow_electric, #mmrpg .type_shadow_electric, #mmrpg .ability_type_shadow_electric, #mmrpg .battle_type_shadow_electric, #mmrpg .field_type_shadow_electric, #mmrpg .player_type_shadow_electric, #mmrpg .robot_type_shadow_electric { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.shadow_empty, #mmrpg .type_shadow_empty, #mmrpg .ability_type_shadow_empty, #mmrpg .battle_type_shadow_empty, #mmrpg .field_type_shadow_empty, #mmrpg .player_type_shadow_empty, #mmrpg .robot_type_shadow_empty { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.shadow_energy, #mmrpg .type_shadow_energy, #mmrpg .ability_type_shadow_energy, #mmrpg .battle_type_shadow_energy, #mmrpg .field_type_shadow_energy, #mmrpg .player_type_shadow_energy, #mmrpg .robot_type_shadow_energy { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.shadow_experience, #mmrpg .type_shadow_experience, #mmrpg .ability_type_shadow_experience, #mmrpg .battle_type_shadow_experience, #mmrpg .field_type_shadow_experience, #mmrpg .player_type_shadow_experience, #mmrpg .robot_type_shadow_experience { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.shadow_explode, #mmrpg .type_shadow_explode, #mmrpg .ability_type_shadow_explode, #mmrpg .battle_type_shadow_explode, #mmrpg .field_type_shadow_explode, #mmrpg .player_type_shadow_explode, #mmrpg .robot_type_shadow_explode { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.shadow_flame, #mmrpg .type_shadow_flame, #mmrpg .ability_type_shadow_flame, #mmrpg .battle_type_shadow_flame, #mmrpg .field_type_shadow_flame, #mmrpg .player_type_shadow_flame, #mmrpg .robot_type_shadow_flame { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.shadow_freeze, #mmrpg .type_shadow_freeze, #mmrpg .ability_type_shadow_freeze, #mmrpg .battle_type_shadow_freeze, #mmrpg .field_type_shadow_freeze, #mmrpg .player_type_shadow_freeze, #mmrpg .robot_type_shadow_freeze { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.shadow_impact, #mmrpg .type_shadow_impact, #mmrpg .ability_type_shadow_impact, #mmrpg .battle_type_shadow_impact, #mmrpg .field_type_shadow_impact, #mmrpg .player_type_shadow_impact, #mmrpg .robot_type_shadow_impact { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.shadow_laser, #mmrpg .type_shadow_laser, #mmrpg .ability_type_shadow_laser, #mmrpg .battle_type_shadow_laser, #mmrpg .field_type_shadow_laser, #mmrpg .player_type_shadow_laser, #mmrpg .robot_type_shadow_laser { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.shadow_level, #mmrpg .type_shadow_level, #mmrpg .ability_type_shadow_level, #mmrpg .battle_type_shadow_level, #mmrpg .field_type_shadow_level, #mmrpg .player_type_shadow_level, #mmrpg .robot_type_shadow_level { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.shadow_light, #mmrpg .type_shadow_light, #mmrpg .ability_type_shadow_light, #mmrpg .battle_type_shadow_light, #mmrpg .field_type_shadow_light, #mmrpg .player_type_shadow_light, #mmrpg .robot_type_shadow_light { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.shadow_missile, #mmrpg .type_shadow_missile, #mmrpg .ability_type_shadow_missile, #mmrpg .battle_type_shadow_missile, #mmrpg .field_type_shadow_missile, #mmrpg .player_type_shadow_missile, #mmrpg .robot_type_shadow_missile { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.shadow_nature, #mmrpg .type_shadow_nature, #mmrpg .ability_type_shadow_nature, #mmrpg .battle_type_shadow_nature, #mmrpg .field_type_shadow_nature, #mmrpg .player_type_shadow_nature, #mmrpg .robot_type_shadow_nature { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.shadow_none, #mmrpg .type_shadow_none, #mmrpg .ability_type_shadow_none, #mmrpg .battle_type_shadow_none, #mmrpg .field_type_shadow_none, #mmrpg .player_type_shadow_none, #mmrpg .robot_type_shadow_none { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.shadow_recovery, #mmrpg .type_shadow_recovery, #mmrpg .ability_type_shadow_recovery, #mmrpg .battle_type_shadow_recovery, #mmrpg .field_type_shadow_recovery, #mmrpg .player_type_shadow_recovery, #mmrpg .robot_type_shadow_recovery { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.shadow_shield, #mmrpg .type_shadow_shield, #mmrpg .ability_type_shadow_shield, #mmrpg .battle_type_shadow_shield, #mmrpg .field_type_shadow_shield, #mmrpg .player_type_shadow_shield, #mmrpg .robot_type_shadow_shield { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.shadow_space, #mmrpg .type_shadow_space, #mmrpg .ability_type_shadow_space, #mmrpg .battle_type_shadow_space, #mmrpg .field_type_shadow_space, #mmrpg .player_type_shadow_space, #mmrpg .robot_type_shadow_space { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.shadow_speed, #mmrpg .type_shadow_speed, #mmrpg .ability_type_shadow_speed, #mmrpg .battle_type_shadow_speed, #mmrpg .field_type_shadow_speed, #mmrpg .player_type_shadow_speed, #mmrpg .robot_type_shadow_speed { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.shadow_swift, #mmrpg .type_shadow_swift, #mmrpg .ability_type_shadow_swift, #mmrpg .battle_type_shadow_swift, #mmrpg .field_type_shadow_swift, #mmrpg .player_type_shadow_swift, #mmrpg .robot_type_shadow_swift { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.shadow_time, #mmrpg .type_shadow_time, #mmrpg .ability_type_shadow_time, #mmrpg .battle_type_shadow_time, #mmrpg .field_type_shadow_time, #mmrpg .player_type_shadow_time, #mmrpg .robot_type_shadow_time { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.shadow_water, #mmrpg .type_shadow_water, #mmrpg .ability_type_shadow_water, #mmrpg .battle_type_shadow_water, #mmrpg .field_type_shadow_water, #mmrpg .player_type_shadow_water, #mmrpg .robot_type_shadow_water { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.shadow_weapons, #mmrpg .type_shadow_weapons, #mmrpg .ability_type_shadow_weapons, #mmrpg .battle_type_shadow_weapons, #mmrpg .field_type_shadow_weapons, #mmrpg .player_type_shadow_weapons, #mmrpg .robot_type_shadow_weapons { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.shadow_wily, #mmrpg .type_shadow_wily, #mmrpg .ability_type_shadow_wily, #mmrpg .battle_type_shadow_wily, #mmrpg .field_type_shadow_wily, #mmrpg .player_type_shadow_wily, #mmrpg .robot_type_shadow_wily { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.shadow_wind, #mmrpg .type_shadow_wind, #mmrpg .ability_type_shadow_wind, #mmrpg .battle_type_shadow_wind, #mmrpg .field_type_shadow_wind, #mmrpg .player_type_shadow_wind, #mmrpg .robot_type_shadow_wind { border-color: rgb(63,57,73) !important;background-color: rgb(52,46,63) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(52,46,63)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(52,46,63) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(52,46,63) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.shield, #mmrpg .type_shield, #mmrpg .ability_type_shield, #mmrpg .battle_type_shield, #mmrpg .field_type_shield, #mmrpg .player_type_shield, #mmrpg .robot_type_shield { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;} #mmrpg .tooltip .typelist .type_shield:before { content: "Shield ";} #mmrpg .type.shield_attack, #mmrpg .type_shield_attack, #mmrpg .ability_type_shield_attack, #mmrpg .battle_type_shield_attack, #mmrpg .field_type_shield_attack, #mmrpg .player_type_shield_attack, #mmrpg .robot_type_shield_attack { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.shield_copy, #mmrpg .type_shield_copy, #mmrpg .ability_type_shield_copy, #mmrpg .battle_type_shield_copy, #mmrpg .field_type_shield_copy, #mmrpg .player_type_shield_copy, #mmrpg .robot_type_shield_copy { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.shield_cossack, #mmrpg .type_shield_cossack, #mmrpg .ability_type_shield_cossack, #mmrpg .battle_type_shield_cossack, #mmrpg .field_type_shield_cossack, #mmrpg .player_type_shield_cossack, #mmrpg .robot_type_shield_cossack { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.shield_crystal, #mmrpg .type_shield_crystal, #mmrpg .ability_type_shield_crystal, #mmrpg .battle_type_shield_crystal, #mmrpg .field_type_shield_crystal, #mmrpg .player_type_shield_crystal, #mmrpg .robot_type_shield_crystal { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.shield_cutter, #mmrpg .type_shield_cutter, #mmrpg .ability_type_shield_cutter, #mmrpg .battle_type_shield_cutter, #mmrpg .field_type_shield_cutter, #mmrpg .player_type_shield_cutter, #mmrpg .robot_type_shield_cutter { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.shield_damage, #mmrpg .type_shield_damage, #mmrpg .ability_type_shield_damage, #mmrpg .battle_type_shield_damage, #mmrpg .field_type_shield_damage, #mmrpg .player_type_shield_damage, #mmrpg .robot_type_shield_damage { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.shield_defense, #mmrpg .type_shield_defense, #mmrpg .ability_type_shield_defense, #mmrpg .battle_type_shield_defense, #mmrpg .field_type_shield_defense, #mmrpg .player_type_shield_defense, #mmrpg .robot_type_shield_defense { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.shield_earth, #mmrpg .type_shield_earth, #mmrpg .ability_type_shield_earth, #mmrpg .battle_type_shield_earth, #mmrpg .field_type_shield_earth, #mmrpg .player_type_shield_earth, #mmrpg .robot_type_shield_earth { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.shield_electric, #mmrpg .type_shield_electric, #mmrpg .ability_type_shield_electric, #mmrpg .battle_type_shield_electric, #mmrpg .field_type_shield_electric, #mmrpg .player_type_shield_electric, #mmrpg .robot_type_shield_electric { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.shield_empty, #mmrpg .type_shield_empty, #mmrpg .ability_type_shield_empty, #mmrpg .battle_type_shield_empty, #mmrpg .field_type_shield_empty, #mmrpg .player_type_shield_empty, #mmrpg .robot_type_shield_empty { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.shield_energy, #mmrpg .type_shield_energy, #mmrpg .ability_type_shield_energy, #mmrpg .battle_type_shield_energy, #mmrpg .field_type_shield_energy, #mmrpg .player_type_shield_energy, #mmrpg .robot_type_shield_energy { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.shield_experience, #mmrpg .type_shield_experience, #mmrpg .ability_type_shield_experience, #mmrpg .battle_type_shield_experience, #mmrpg .field_type_shield_experience, #mmrpg .player_type_shield_experience, #mmrpg .robot_type_shield_experience { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.shield_explode, #mmrpg .type_shield_explode, #mmrpg .ability_type_shield_explode, #mmrpg .battle_type_shield_explode, #mmrpg .field_type_shield_explode, #mmrpg .player_type_shield_explode, #mmrpg .robot_type_shield_explode { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.shield_flame, #mmrpg .type_shield_flame, #mmrpg .ability_type_shield_flame, #mmrpg .battle_type_shield_flame, #mmrpg .field_type_shield_flame, #mmrpg .player_type_shield_flame, #mmrpg .robot_type_shield_flame { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.shield_freeze, #mmrpg .type_shield_freeze, #mmrpg .ability_type_shield_freeze, #mmrpg .battle_type_shield_freeze, #mmrpg .field_type_shield_freeze, #mmrpg .player_type_shield_freeze, #mmrpg .robot_type_shield_freeze { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.shield_impact, #mmrpg .type_shield_impact, #mmrpg .ability_type_shield_impact, #mmrpg .battle_type_shield_impact, #mmrpg .field_type_shield_impact, #mmrpg .player_type_shield_impact, #mmrpg .robot_type_shield_impact { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.shield_laser, #mmrpg .type_shield_laser, #mmrpg .ability_type_shield_laser, #mmrpg .battle_type_shield_laser, #mmrpg .field_type_shield_laser, #mmrpg .player_type_shield_laser, #mmrpg .robot_type_shield_laser { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.shield_level, #mmrpg .type_shield_level, #mmrpg .ability_type_shield_level, #mmrpg .battle_type_shield_level, #mmrpg .field_type_shield_level, #mmrpg .player_type_shield_level, #mmrpg .robot_type_shield_level { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.shield_light, #mmrpg .type_shield_light, #mmrpg .ability_type_shield_light, #mmrpg .battle_type_shield_light, #mmrpg .field_type_shield_light, #mmrpg .player_type_shield_light, #mmrpg .robot_type_shield_light { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.shield_missile, #mmrpg .type_shield_missile, #mmrpg .ability_type_shield_missile, #mmrpg .battle_type_shield_missile, #mmrpg .field_type_shield_missile, #mmrpg .player_type_shield_missile, #mmrpg .robot_type_shield_missile { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.shield_nature, #mmrpg .type_shield_nature, #mmrpg .ability_type_shield_nature, #mmrpg .battle_type_shield_nature, #mmrpg .field_type_shield_nature, #mmrpg .player_type_shield_nature, #mmrpg .robot_type_shield_nature { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.shield_none, #mmrpg .type_shield_none, #mmrpg .ability_type_shield_none, #mmrpg .battle_type_shield_none, #mmrpg .field_type_shield_none, #mmrpg .player_type_shield_none, #mmrpg .robot_type_shield_none { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.shield_recovery, #mmrpg .type_shield_recovery, #mmrpg .ability_type_shield_recovery, #mmrpg .battle_type_shield_recovery, #mmrpg .field_type_shield_recovery, #mmrpg .player_type_shield_recovery, #mmrpg .robot_type_shield_recovery { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.shield_shadow, #mmrpg .type_shield_shadow, #mmrpg .ability_type_shield_shadow, #mmrpg .battle_type_shield_shadow, #mmrpg .field_type_shield_shadow, #mmrpg .player_type_shield_shadow, #mmrpg .robot_type_shield_shadow { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.shield_space, #mmrpg .type_shield_space, #mmrpg .ability_type_shield_space, #mmrpg .battle_type_shield_space, #mmrpg .field_type_shield_space, #mmrpg .player_type_shield_space, #mmrpg .robot_type_shield_space { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.shield_speed, #mmrpg .type_shield_speed, #mmrpg .ability_type_shield_speed, #mmrpg .battle_type_shield_speed, #mmrpg .field_type_shield_speed, #mmrpg .player_type_shield_speed, #mmrpg .robot_type_shield_speed { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.shield_swift, #mmrpg .type_shield_swift, #mmrpg .ability_type_shield_swift, #mmrpg .battle_type_shield_swift, #mmrpg .field_type_shield_swift, #mmrpg .player_type_shield_swift, #mmrpg .robot_type_shield_swift { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.shield_time, #mmrpg .type_shield_time, #mmrpg .ability_type_shield_time, #mmrpg .battle_type_shield_time, #mmrpg .field_type_shield_time, #mmrpg .player_type_shield_time, #mmrpg .robot_type_shield_time { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.shield_water, #mmrpg .type_shield_water, #mmrpg .ability_type_shield_water, #mmrpg .battle_type_shield_water, #mmrpg .field_type_shield_water, #mmrpg .player_type_shield_water, #mmrpg .robot_type_shield_water { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.shield_weapons, #mmrpg .type_shield_weapons, #mmrpg .ability_type_shield_weapons, #mmrpg .battle_type_shield_weapons, #mmrpg .field_type_shield_weapons, #mmrpg .player_type_shield_weapons, #mmrpg .robot_type_shield_weapons { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.shield_wily, #mmrpg .type_shield_wily, #mmrpg .ability_type_shield_wily, #mmrpg .battle_type_shield_wily, #mmrpg .field_type_shield_wily, #mmrpg .player_type_shield_wily, #mmrpg .robot_type_shield_wily { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.shield_wind, #mmrpg .type_shield_wind, #mmrpg .ability_type_shield_wind, #mmrpg .battle_type_shield_wind, #mmrpg .field_type_shield_wind, #mmrpg .player_type_shield_wind, #mmrpg .robot_type_shield_wind { border-color: rgb(102,146,120) !important;background-color: rgb(95,136,112) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(95,136,112)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(95,136,112) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(95,136,112) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.space, #mmrpg .type_space, #mmrpg .ability_type_space, #mmrpg .battle_type_space, #mmrpg .field_type_space, #mmrpg .player_type_space, #mmrpg .robot_type_space { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;} #mmrpg .tooltip .typelist .type_space:before { content: "Space ";} #mmrpg .type.space_attack, #mmrpg .type_space_attack, #mmrpg .ability_type_space_attack, #mmrpg .battle_type_space_attack, #mmrpg .field_type_space_attack, #mmrpg .player_type_space_attack, #mmrpg .robot_type_space_attack { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.space_copy, #mmrpg .type_space_copy, #mmrpg .ability_type_space_copy, #mmrpg .battle_type_space_copy, #mmrpg .field_type_space_copy, #mmrpg .player_type_space_copy, #mmrpg .robot_type_space_copy { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.space_cossack, #mmrpg .type_space_cossack, #mmrpg .ability_type_space_cossack, #mmrpg .battle_type_space_cossack, #mmrpg .field_type_space_cossack, #mmrpg .player_type_space_cossack, #mmrpg .robot_type_space_cossack { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.space_crystal, #mmrpg .type_space_crystal, #mmrpg .ability_type_space_crystal, #mmrpg .battle_type_space_crystal, #mmrpg .field_type_space_crystal, #mmrpg .player_type_space_crystal, #mmrpg .robot_type_space_crystal { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.space_cutter, #mmrpg .type_space_cutter, #mmrpg .ability_type_space_cutter, #mmrpg .battle_type_space_cutter, #mmrpg .field_type_space_cutter, #mmrpg .player_type_space_cutter, #mmrpg .robot_type_space_cutter { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.space_damage, #mmrpg .type_space_damage, #mmrpg .ability_type_space_damage, #mmrpg .battle_type_space_damage, #mmrpg .field_type_space_damage, #mmrpg .player_type_space_damage, #mmrpg .robot_type_space_damage { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.space_defense, #mmrpg .type_space_defense, #mmrpg .ability_type_space_defense, #mmrpg .battle_type_space_defense, #mmrpg .field_type_space_defense, #mmrpg .player_type_space_defense, #mmrpg .robot_type_space_defense { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.space_earth, #mmrpg .type_space_earth, #mmrpg .ability_type_space_earth, #mmrpg .battle_type_space_earth, #mmrpg .field_type_space_earth, #mmrpg .player_type_space_earth, #mmrpg .robot_type_space_earth { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.space_electric, #mmrpg .type_space_electric, #mmrpg .ability_type_space_electric, #mmrpg .battle_type_space_electric, #mmrpg .field_type_space_electric, #mmrpg .player_type_space_electric, #mmrpg .robot_type_space_electric { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.space_empty, #mmrpg .type_space_empty, #mmrpg .ability_type_space_empty, #mmrpg .battle_type_space_empty, #mmrpg .field_type_space_empty, #mmrpg .player_type_space_empty, #mmrpg .robot_type_space_empty { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.space_energy, #mmrpg .type_space_energy, #mmrpg .ability_type_space_energy, #mmrpg .battle_type_space_energy, #mmrpg .field_type_space_energy, #mmrpg .player_type_space_energy, #mmrpg .robot_type_space_energy { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.space_experience, #mmrpg .type_space_experience, #mmrpg .ability_type_space_experience, #mmrpg .battle_type_space_experience, #mmrpg .field_type_space_experience, #mmrpg .player_type_space_experience, #mmrpg .robot_type_space_experience { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.space_explode, #mmrpg .type_space_explode, #mmrpg .ability_type_space_explode, #mmrpg .battle_type_space_explode, #mmrpg .field_type_space_explode, #mmrpg .player_type_space_explode, #mmrpg .robot_type_space_explode { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.space_flame, #mmrpg .type_space_flame, #mmrpg .ability_type_space_flame, #mmrpg .battle_type_space_flame, #mmrpg .field_type_space_flame, #mmrpg .player_type_space_flame, #mmrpg .robot_type_space_flame { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.space_freeze, #mmrpg .type_space_freeze, #mmrpg .ability_type_space_freeze, #mmrpg .battle_type_space_freeze, #mmrpg .field_type_space_freeze, #mmrpg .player_type_space_freeze, #mmrpg .robot_type_space_freeze { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.space_impact, #mmrpg .type_space_impact, #mmrpg .ability_type_space_impact, #mmrpg .battle_type_space_impact, #mmrpg .field_type_space_impact, #mmrpg .player_type_space_impact, #mmrpg .robot_type_space_impact { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.space_laser, #mmrpg .type_space_laser, #mmrpg .ability_type_space_laser, #mmrpg .battle_type_space_laser, #mmrpg .field_type_space_laser, #mmrpg .player_type_space_laser, #mmrpg .robot_type_space_laser { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.space_level, #mmrpg .type_space_level, #mmrpg .ability_type_space_level, #mmrpg .battle_type_space_level, #mmrpg .field_type_space_level, #mmrpg .player_type_space_level, #mmrpg .robot_type_space_level { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.space_light, #mmrpg .type_space_light, #mmrpg .ability_type_space_light, #mmrpg .battle_type_space_light, #mmrpg .field_type_space_light, #mmrpg .player_type_space_light, #mmrpg .robot_type_space_light { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.space_missile, #mmrpg .type_space_missile, #mmrpg .ability_type_space_missile, #mmrpg .battle_type_space_missile, #mmrpg .field_type_space_missile, #mmrpg .player_type_space_missile, #mmrpg .robot_type_space_missile { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.space_nature, #mmrpg .type_space_nature, #mmrpg .ability_type_space_nature, #mmrpg .battle_type_space_nature, #mmrpg .field_type_space_nature, #mmrpg .player_type_space_nature, #mmrpg .robot_type_space_nature { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.space_none, #mmrpg .type_space_none, #mmrpg .ability_type_space_none, #mmrpg .battle_type_space_none, #mmrpg .field_type_space_none, #mmrpg .player_type_space_none, #mmrpg .robot_type_space_none { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.space_recovery, #mmrpg .type_space_recovery, #mmrpg .ability_type_space_recovery, #mmrpg .battle_type_space_recovery, #mmrpg .field_type_space_recovery, #mmrpg .player_type_space_recovery, #mmrpg .robot_type_space_recovery { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.space_shadow, #mmrpg .type_space_shadow, #mmrpg .ability_type_space_shadow, #mmrpg .battle_type_space_shadow, #mmrpg .field_type_space_shadow, #mmrpg .player_type_space_shadow, #mmrpg .robot_type_space_shadow { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.space_shield, #mmrpg .type_space_shield, #mmrpg .ability_type_space_shield, #mmrpg .battle_type_space_shield, #mmrpg .field_type_space_shield, #mmrpg .player_type_space_shield, #mmrpg .robot_type_space_shield { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.space_speed, #mmrpg .type_space_speed, #mmrpg .ability_type_space_speed, #mmrpg .battle_type_space_speed, #mmrpg .field_type_space_speed, #mmrpg .player_type_space_speed, #mmrpg .robot_type_space_speed { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.space_swift, #mmrpg .type_space_swift, #mmrpg .ability_type_space_swift, #mmrpg .battle_type_space_swift, #mmrpg .field_type_space_swift, #mmrpg .player_type_space_swift, #mmrpg .robot_type_space_swift { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.space_time, #mmrpg .type_space_time, #mmrpg .ability_type_space_time, #mmrpg .battle_type_space_time, #mmrpg .field_type_space_time, #mmrpg .player_type_space_time, #mmrpg .robot_type_space_time { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.space_water, #mmrpg .type_space_water, #mmrpg .ability_type_space_water, #mmrpg .battle_type_space_water, #mmrpg .field_type_space_water, #mmrpg .player_type_space_water, #mmrpg .robot_type_space_water { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.space_weapons, #mmrpg .type_space_weapons, #mmrpg .ability_type_space_weapons, #mmrpg .battle_type_space_weapons, #mmrpg .field_type_space_weapons, #mmrpg .player_type_space_weapons, #mmrpg .robot_type_space_weapons { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.space_wily, #mmrpg .type_space_wily, #mmrpg .ability_type_space_wily, #mmrpg .battle_type_space_wily, #mmrpg .field_type_space_wily, #mmrpg .player_type_space_wily, #mmrpg .robot_type_space_wily { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.space_wind, #mmrpg .type_space_wind, #mmrpg .ability_type_space_wind, #mmrpg .battle_type_space_wind, #mmrpg .field_type_space_wind, #mmrpg .player_type_space_wind, #mmrpg .robot_type_space_wind { border-color: rgb(61,65,102) !important;background-color: rgb(54,57,90) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(54,57,90)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(54,57,90) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(54,57,90) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.speed, #mmrpg .type_speed, #mmrpg .ability_type_speed, #mmrpg .battle_type_speed, #mmrpg .field_type_speed, #mmrpg .player_type_speed, #mmrpg .robot_type_speed { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;} #mmrpg .tooltip .typelist .type_speed:before { content: "Speed ";} #mmrpg .type.speed_attack, #mmrpg .type_speed_attack, #mmrpg .ability_type_speed_attack, #mmrpg .battle_type_speed_attack, #mmrpg .field_type_speed_attack, #mmrpg .player_type_speed_attack, #mmrpg .robot_type_speed_attack { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.speed_copy, #mmrpg .type_speed_copy, #mmrpg .ability_type_speed_copy, #mmrpg .battle_type_speed_copy, #mmrpg .field_type_speed_copy, #mmrpg .player_type_speed_copy, #mmrpg .robot_type_speed_copy { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.speed_cossack, #mmrpg .type_speed_cossack, #mmrpg .ability_type_speed_cossack, #mmrpg .battle_type_speed_cossack, #mmrpg .field_type_speed_cossack, #mmrpg .player_type_speed_cossack, #mmrpg .robot_type_speed_cossack { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.speed_crystal, #mmrpg .type_speed_crystal, #mmrpg .ability_type_speed_crystal, #mmrpg .battle_type_speed_crystal, #mmrpg .field_type_speed_crystal, #mmrpg .player_type_speed_crystal, #mmrpg .robot_type_speed_crystal { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.speed_cutter, #mmrpg .type_speed_cutter, #mmrpg .ability_type_speed_cutter, #mmrpg .battle_type_speed_cutter, #mmrpg .field_type_speed_cutter, #mmrpg .player_type_speed_cutter, #mmrpg .robot_type_speed_cutter { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.speed_damage, #mmrpg .type_speed_damage, #mmrpg .ability_type_speed_damage, #mmrpg .battle_type_speed_damage, #mmrpg .field_type_speed_damage, #mmrpg .player_type_speed_damage, #mmrpg .robot_type_speed_damage { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.speed_defense, #mmrpg .type_speed_defense, #mmrpg .ability_type_speed_defense, #mmrpg .battle_type_speed_defense, #mmrpg .field_type_speed_defense, #mmrpg .player_type_speed_defense, #mmrpg .robot_type_speed_defense { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.speed_earth, #mmrpg .type_speed_earth, #mmrpg .ability_type_speed_earth, #mmrpg .battle_type_speed_earth, #mmrpg .field_type_speed_earth, #mmrpg .player_type_speed_earth, #mmrpg .robot_type_speed_earth { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.speed_electric, #mmrpg .type_speed_electric, #mmrpg .ability_type_speed_electric, #mmrpg .battle_type_speed_electric, #mmrpg .field_type_speed_electric, #mmrpg .player_type_speed_electric, #mmrpg .robot_type_speed_electric { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.speed_empty, #mmrpg .type_speed_empty, #mmrpg .ability_type_speed_empty, #mmrpg .battle_type_speed_empty, #mmrpg .field_type_speed_empty, #mmrpg .player_type_speed_empty, #mmrpg .robot_type_speed_empty { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.speed_energy, #mmrpg .type_speed_energy, #mmrpg .ability_type_speed_energy, #mmrpg .battle_type_speed_energy, #mmrpg .field_type_speed_energy, #mmrpg .player_type_speed_energy, #mmrpg .robot_type_speed_energy { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.speed_experience, #mmrpg .type_speed_experience, #mmrpg .ability_type_speed_experience, #mmrpg .battle_type_speed_experience, #mmrpg .field_type_speed_experience, #mmrpg .player_type_speed_experience, #mmrpg .robot_type_speed_experience { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.speed_explode, #mmrpg .type_speed_explode, #mmrpg .ability_type_speed_explode, #mmrpg .battle_type_speed_explode, #mmrpg .field_type_speed_explode, #mmrpg .player_type_speed_explode, #mmrpg .robot_type_speed_explode { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.speed_flame, #mmrpg .type_speed_flame, #mmrpg .ability_type_speed_flame, #mmrpg .battle_type_speed_flame, #mmrpg .field_type_speed_flame, #mmrpg .player_type_speed_flame, #mmrpg .robot_type_speed_flame { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.speed_freeze, #mmrpg .type_speed_freeze, #mmrpg .ability_type_speed_freeze, #mmrpg .battle_type_speed_freeze, #mmrpg .field_type_speed_freeze, #mmrpg .player_type_speed_freeze, #mmrpg .robot_type_speed_freeze { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.speed_impact, #mmrpg .type_speed_impact, #mmrpg .ability_type_speed_impact, #mmrpg .battle_type_speed_impact, #mmrpg .field_type_speed_impact, #mmrpg .player_type_speed_impact, #mmrpg .robot_type_speed_impact { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.speed_laser, #mmrpg .type_speed_laser, #mmrpg .ability_type_speed_laser, #mmrpg .battle_type_speed_laser, #mmrpg .field_type_speed_laser, #mmrpg .player_type_speed_laser, #mmrpg .robot_type_speed_laser { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.speed_level, #mmrpg .type_speed_level, #mmrpg .ability_type_speed_level, #mmrpg .battle_type_speed_level, #mmrpg .field_type_speed_level, #mmrpg .player_type_speed_level, #mmrpg .robot_type_speed_level { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.speed_light, #mmrpg .type_speed_light, #mmrpg .ability_type_speed_light, #mmrpg .battle_type_speed_light, #mmrpg .field_type_speed_light, #mmrpg .player_type_speed_light, #mmrpg .robot_type_speed_light { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.speed_missile, #mmrpg .type_speed_missile, #mmrpg .ability_type_speed_missile, #mmrpg .battle_type_speed_missile, #mmrpg .field_type_speed_missile, #mmrpg .player_type_speed_missile, #mmrpg .robot_type_speed_missile { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.speed_nature, #mmrpg .type_speed_nature, #mmrpg .ability_type_speed_nature, #mmrpg .battle_type_speed_nature, #mmrpg .field_type_speed_nature, #mmrpg .player_type_speed_nature, #mmrpg .robot_type_speed_nature { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.speed_none, #mmrpg .type_speed_none, #mmrpg .ability_type_speed_none, #mmrpg .battle_type_speed_none, #mmrpg .field_type_speed_none, #mmrpg .player_type_speed_none, #mmrpg .robot_type_speed_none { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.speed_recovery, #mmrpg .type_speed_recovery, #mmrpg .ability_type_speed_recovery, #mmrpg .battle_type_speed_recovery, #mmrpg .field_type_speed_recovery, #mmrpg .player_type_speed_recovery, #mmrpg .robot_type_speed_recovery { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.speed_shadow, #mmrpg .type_speed_shadow, #mmrpg .ability_type_speed_shadow, #mmrpg .battle_type_speed_shadow, #mmrpg .field_type_speed_shadow, #mmrpg .player_type_speed_shadow, #mmrpg .robot_type_speed_shadow { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.speed_shield, #mmrpg .type_speed_shield, #mmrpg .ability_type_speed_shield, #mmrpg .battle_type_speed_shield, #mmrpg .field_type_speed_shield, #mmrpg .player_type_speed_shield, #mmrpg .robot_type_speed_shield { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.speed_space, #mmrpg .type_speed_space, #mmrpg .ability_type_speed_space, #mmrpg .battle_type_speed_space, #mmrpg .field_type_speed_space, #mmrpg .player_type_speed_space, #mmrpg .robot_type_speed_space { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.speed_swift, #mmrpg .type_speed_swift, #mmrpg .ability_type_speed_swift, #mmrpg .battle_type_speed_swift, #mmrpg .field_type_speed_swift, #mmrpg .player_type_speed_swift, #mmrpg .robot_type_speed_swift { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.speed_time, #mmrpg .type_speed_time, #mmrpg .ability_type_speed_time, #mmrpg .battle_type_speed_time, #mmrpg .field_type_speed_time, #mmrpg .player_type_speed_time, #mmrpg .robot_type_speed_time { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.speed_water, #mmrpg .type_speed_water, #mmrpg .ability_type_speed_water, #mmrpg .battle_type_speed_water, #mmrpg .field_type_speed_water, #mmrpg .player_type_speed_water, #mmrpg .robot_type_speed_water { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.speed_weapons, #mmrpg .type_speed_weapons, #mmrpg .ability_type_speed_weapons, #mmrpg .battle_type_speed_weapons, #mmrpg .field_type_speed_weapons, #mmrpg .player_type_speed_weapons, #mmrpg .robot_type_speed_weapons { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.speed_wily, #mmrpg .type_speed_wily, #mmrpg .ability_type_speed_wily, #mmrpg .battle_type_speed_wily, #mmrpg .field_type_speed_wily, #mmrpg .player_type_speed_wily, #mmrpg .robot_type_speed_wily { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.speed_wind, #mmrpg .type_speed_wind, #mmrpg .ability_type_speed_wind, #mmrpg .battle_type_speed_wind, #mmrpg .field_type_speed_wind, #mmrpg .player_type_speed_wind, #mmrpg .robot_type_speed_wind { border-color: rgb(105,87,117) !important;background-color: rgb(139,115,155) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,115,155)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,115,155) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(139,115,155) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.swift, #mmrpg .type_swift, #mmrpg .ability_type_swift, #mmrpg .battle_type_swift, #mmrpg .field_type_swift, #mmrpg .player_type_swift, #mmrpg .robot_type_swift { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;} #mmrpg .tooltip .typelist .type_swift:before { content: "Swift ";} #mmrpg .type.swift_attack, #mmrpg .type_swift_attack, #mmrpg .ability_type_swift_attack, #mmrpg .battle_type_swift_attack, #mmrpg .field_type_swift_attack, #mmrpg .player_type_swift_attack, #mmrpg .robot_type_swift_attack { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.swift_copy, #mmrpg .type_swift_copy, #mmrpg .ability_type_swift_copy, #mmrpg .battle_type_swift_copy, #mmrpg .field_type_swift_copy, #mmrpg .player_type_swift_copy, #mmrpg .robot_type_swift_copy { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.swift_cossack, #mmrpg .type_swift_cossack, #mmrpg .ability_type_swift_cossack, #mmrpg .battle_type_swift_cossack, #mmrpg .field_type_swift_cossack, #mmrpg .player_type_swift_cossack, #mmrpg .robot_type_swift_cossack { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.swift_crystal, #mmrpg .type_swift_crystal, #mmrpg .ability_type_swift_crystal, #mmrpg .battle_type_swift_crystal, #mmrpg .field_type_swift_crystal, #mmrpg .player_type_swift_crystal, #mmrpg .robot_type_swift_crystal { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.swift_cutter, #mmrpg .type_swift_cutter, #mmrpg .ability_type_swift_cutter, #mmrpg .battle_type_swift_cutter, #mmrpg .field_type_swift_cutter, #mmrpg .player_type_swift_cutter, #mmrpg .robot_type_swift_cutter { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.swift_damage, #mmrpg .type_swift_damage, #mmrpg .ability_type_swift_damage, #mmrpg .battle_type_swift_damage, #mmrpg .field_type_swift_damage, #mmrpg .player_type_swift_damage, #mmrpg .robot_type_swift_damage { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.swift_defense, #mmrpg .type_swift_defense, #mmrpg .ability_type_swift_defense, #mmrpg .battle_type_swift_defense, #mmrpg .field_type_swift_defense, #mmrpg .player_type_swift_defense, #mmrpg .robot_type_swift_defense { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.swift_earth, #mmrpg .type_swift_earth, #mmrpg .ability_type_swift_earth, #mmrpg .battle_type_swift_earth, #mmrpg .field_type_swift_earth, #mmrpg .player_type_swift_earth, #mmrpg .robot_type_swift_earth { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.swift_electric, #mmrpg .type_swift_electric, #mmrpg .ability_type_swift_electric, #mmrpg .battle_type_swift_electric, #mmrpg .field_type_swift_electric, #mmrpg .player_type_swift_electric, #mmrpg .robot_type_swift_electric { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.swift_empty, #mmrpg .type_swift_empty, #mmrpg .ability_type_swift_empty, #mmrpg .battle_type_swift_empty, #mmrpg .field_type_swift_empty, #mmrpg .player_type_swift_empty, #mmrpg .robot_type_swift_empty { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.swift_energy, #mmrpg .type_swift_energy, #mmrpg .ability_type_swift_energy, #mmrpg .battle_type_swift_energy, #mmrpg .field_type_swift_energy, #mmrpg .player_type_swift_energy, #mmrpg .robot_type_swift_energy { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.swift_experience, #mmrpg .type_swift_experience, #mmrpg .ability_type_swift_experience, #mmrpg .battle_type_swift_experience, #mmrpg .field_type_swift_experience, #mmrpg .player_type_swift_experience, #mmrpg .robot_type_swift_experience { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.swift_explode, #mmrpg .type_swift_explode, #mmrpg .ability_type_swift_explode, #mmrpg .battle_type_swift_explode, #mmrpg .field_type_swift_explode, #mmrpg .player_type_swift_explode, #mmrpg .robot_type_swift_explode { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.swift_flame, #mmrpg .type_swift_flame, #mmrpg .ability_type_swift_flame, #mmrpg .battle_type_swift_flame, #mmrpg .field_type_swift_flame, #mmrpg .player_type_swift_flame, #mmrpg .robot_type_swift_flame { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.swift_freeze, #mmrpg .type_swift_freeze, #mmrpg .ability_type_swift_freeze, #mmrpg .battle_type_swift_freeze, #mmrpg .field_type_swift_freeze, #mmrpg .player_type_swift_freeze, #mmrpg .robot_type_swift_freeze { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.swift_impact, #mmrpg .type_swift_impact, #mmrpg .ability_type_swift_impact, #mmrpg .battle_type_swift_impact, #mmrpg .field_type_swift_impact, #mmrpg .player_type_swift_impact, #mmrpg .robot_type_swift_impact { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.swift_laser, #mmrpg .type_swift_laser, #mmrpg .ability_type_swift_laser, #mmrpg .battle_type_swift_laser, #mmrpg .field_type_swift_laser, #mmrpg .player_type_swift_laser, #mmrpg .robot_type_swift_laser { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.swift_level, #mmrpg .type_swift_level, #mmrpg .ability_type_swift_level, #mmrpg .battle_type_swift_level, #mmrpg .field_type_swift_level, #mmrpg .player_type_swift_level, #mmrpg .robot_type_swift_level { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.swift_light, #mmrpg .type_swift_light, #mmrpg .ability_type_swift_light, #mmrpg .battle_type_swift_light, #mmrpg .field_type_swift_light, #mmrpg .player_type_swift_light, #mmrpg .robot_type_swift_light { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.swift_missile, #mmrpg .type_swift_missile, #mmrpg .ability_type_swift_missile, #mmrpg .battle_type_swift_missile, #mmrpg .field_type_swift_missile, #mmrpg .player_type_swift_missile, #mmrpg .robot_type_swift_missile { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.swift_nature, #mmrpg .type_swift_nature, #mmrpg .ability_type_swift_nature, #mmrpg .battle_type_swift_nature, #mmrpg .field_type_swift_nature, #mmrpg .player_type_swift_nature, #mmrpg .robot_type_swift_nature { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.swift_none, #mmrpg .type_swift_none, #mmrpg .ability_type_swift_none, #mmrpg .battle_type_swift_none, #mmrpg .field_type_swift_none, #mmrpg .player_type_swift_none, #mmrpg .robot_type_swift_none { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.swift_recovery, #mmrpg .type_swift_recovery, #mmrpg .ability_type_swift_recovery, #mmrpg .battle_type_swift_recovery, #mmrpg .field_type_swift_recovery, #mmrpg .player_type_swift_recovery, #mmrpg .robot_type_swift_recovery { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.swift_shadow, #mmrpg .type_swift_shadow, #mmrpg .ability_type_swift_shadow, #mmrpg .battle_type_swift_shadow, #mmrpg .field_type_swift_shadow, #mmrpg .player_type_swift_shadow, #mmrpg .robot_type_swift_shadow { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.swift_shield, #mmrpg .type_swift_shield, #mmrpg .ability_type_swift_shield, #mmrpg .battle_type_swift_shield, #mmrpg .field_type_swift_shield, #mmrpg .player_type_swift_shield, #mmrpg .robot_type_swift_shield { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.swift_space, #mmrpg .type_swift_space, #mmrpg .ability_type_swift_space, #mmrpg .battle_type_swift_space, #mmrpg .field_type_swift_space, #mmrpg .player_type_swift_space, #mmrpg .robot_type_swift_space { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.swift_speed, #mmrpg .type_swift_speed, #mmrpg .ability_type_swift_speed, #mmrpg .battle_type_swift_speed, #mmrpg .field_type_swift_speed, #mmrpg .player_type_swift_speed, #mmrpg .robot_type_swift_speed { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.swift_time, #mmrpg .type_swift_time, #mmrpg .ability_type_swift_time, #mmrpg .battle_type_swift_time, #mmrpg .field_type_swift_time, #mmrpg .player_type_swift_time, #mmrpg .robot_type_swift_time { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.swift_water, #mmrpg .type_swift_water, #mmrpg .ability_type_swift_water, #mmrpg .battle_type_swift_water, #mmrpg .field_type_swift_water, #mmrpg .player_type_swift_water, #mmrpg .robot_type_swift_water { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.swift_weapons, #mmrpg .type_swift_weapons, #mmrpg .ability_type_swift_weapons, #mmrpg .battle_type_swift_weapons, #mmrpg .field_type_swift_weapons, #mmrpg .player_type_swift_weapons, #mmrpg .robot_type_swift_weapons { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.swift_wily, #mmrpg .type_swift_wily, #mmrpg .ability_type_swift_wily, #mmrpg .battle_type_swift_wily, #mmrpg .field_type_swift_wily, #mmrpg .player_type_swift_wily, #mmrpg .robot_type_swift_wily { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.swift_wind, #mmrpg .type_swift_wind, #mmrpg .ability_type_swift_wind, #mmrpg .battle_type_swift_wind, #mmrpg .field_type_swift_wind, #mmrpg .player_type_swift_wind, #mmrpg .robot_type_swift_wind { border-color: rgb(180,71,43) !important;background-color: rgb(179,65,36) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(179,65,36)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(179,65,36) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(179,65,36) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.time, #mmrpg .type_time, #mmrpg .ability_type_time, #mmrpg .battle_type_time, #mmrpg .field_type_time, #mmrpg .player_type_time, #mmrpg .robot_type_time { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;} #mmrpg .tooltip .typelist .type_time:before { content: "Time ";} #mmrpg .type.time_attack, #mmrpg .type_time_attack, #mmrpg .ability_type_time_attack, #mmrpg .battle_type_time_attack, #mmrpg .field_type_time_attack, #mmrpg .player_type_time_attack, #mmrpg .robot_type_time_attack { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.time_copy, #mmrpg .type_time_copy, #mmrpg .ability_type_time_copy, #mmrpg .battle_type_time_copy, #mmrpg .field_type_time_copy, #mmrpg .player_type_time_copy, #mmrpg .robot_type_time_copy { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.time_cossack, #mmrpg .type_time_cossack, #mmrpg .ability_type_time_cossack, #mmrpg .battle_type_time_cossack, #mmrpg .field_type_time_cossack, #mmrpg .player_type_time_cossack, #mmrpg .robot_type_time_cossack { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.time_crystal, #mmrpg .type_time_crystal, #mmrpg .ability_type_time_crystal, #mmrpg .battle_type_time_crystal, #mmrpg .field_type_time_crystal, #mmrpg .player_type_time_crystal, #mmrpg .robot_type_time_crystal { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.time_cutter, #mmrpg .type_time_cutter, #mmrpg .ability_type_time_cutter, #mmrpg .battle_type_time_cutter, #mmrpg .field_type_time_cutter, #mmrpg .player_type_time_cutter, #mmrpg .robot_type_time_cutter { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.time_damage, #mmrpg .type_time_damage, #mmrpg .ability_type_time_damage, #mmrpg .battle_type_time_damage, #mmrpg .field_type_time_damage, #mmrpg .player_type_time_damage, #mmrpg .robot_type_time_damage { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.time_defense, #mmrpg .type_time_defense, #mmrpg .ability_type_time_defense, #mmrpg .battle_type_time_defense, #mmrpg .field_type_time_defense, #mmrpg .player_type_time_defense, #mmrpg .robot_type_time_defense { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.time_earth, #mmrpg .type_time_earth, #mmrpg .ability_type_time_earth, #mmrpg .battle_type_time_earth, #mmrpg .field_type_time_earth, #mmrpg .player_type_time_earth, #mmrpg .robot_type_time_earth { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.time_electric, #mmrpg .type_time_electric, #mmrpg .ability_type_time_electric, #mmrpg .battle_type_time_electric, #mmrpg .field_type_time_electric, #mmrpg .player_type_time_electric, #mmrpg .robot_type_time_electric { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.time_empty, #mmrpg .type_time_empty, #mmrpg .ability_type_time_empty, #mmrpg .battle_type_time_empty, #mmrpg .field_type_time_empty, #mmrpg .player_type_time_empty, #mmrpg .robot_type_time_empty { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.time_energy, #mmrpg .type_time_energy, #mmrpg .ability_type_time_energy, #mmrpg .battle_type_time_energy, #mmrpg .field_type_time_energy, #mmrpg .player_type_time_energy, #mmrpg .robot_type_time_energy { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.time_experience, #mmrpg .type_time_experience, #mmrpg .ability_type_time_experience, #mmrpg .battle_type_time_experience, #mmrpg .field_type_time_experience, #mmrpg .player_type_time_experience, #mmrpg .robot_type_time_experience { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.time_explode, #mmrpg .type_time_explode, #mmrpg .ability_type_time_explode, #mmrpg .battle_type_time_explode, #mmrpg .field_type_time_explode, #mmrpg .player_type_time_explode, #mmrpg .robot_type_time_explode { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.time_flame, #mmrpg .type_time_flame, #mmrpg .ability_type_time_flame, #mmrpg .battle_type_time_flame, #mmrpg .field_type_time_flame, #mmrpg .player_type_time_flame, #mmrpg .robot_type_time_flame { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.time_freeze, #mmrpg .type_time_freeze, #mmrpg .ability_type_time_freeze, #mmrpg .battle_type_time_freeze, #mmrpg .field_type_time_freeze, #mmrpg .player_type_time_freeze, #mmrpg .robot_type_time_freeze { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.time_impact, #mmrpg .type_time_impact, #mmrpg .ability_type_time_impact, #mmrpg .battle_type_time_impact, #mmrpg .field_type_time_impact, #mmrpg .player_type_time_impact, #mmrpg .robot_type_time_impact { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.time_laser, #mmrpg .type_time_laser, #mmrpg .ability_type_time_laser, #mmrpg .battle_type_time_laser, #mmrpg .field_type_time_laser, #mmrpg .player_type_time_laser, #mmrpg .robot_type_time_laser { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.time_level, #mmrpg .type_time_level, #mmrpg .ability_type_time_level, #mmrpg .battle_type_time_level, #mmrpg .field_type_time_level, #mmrpg .player_type_time_level, #mmrpg .robot_type_time_level { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.time_light, #mmrpg .type_time_light, #mmrpg .ability_type_time_light, #mmrpg .battle_type_time_light, #mmrpg .field_type_time_light, #mmrpg .player_type_time_light, #mmrpg .robot_type_time_light { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.time_missile, #mmrpg .type_time_missile, #mmrpg .ability_type_time_missile, #mmrpg .battle_type_time_missile, #mmrpg .field_type_time_missile, #mmrpg .player_type_time_missile, #mmrpg .robot_type_time_missile { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.time_nature, #mmrpg .type_time_nature, #mmrpg .ability_type_time_nature, #mmrpg .battle_type_time_nature, #mmrpg .field_type_time_nature, #mmrpg .player_type_time_nature, #mmrpg .robot_type_time_nature { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.time_none, #mmrpg .type_time_none, #mmrpg .ability_type_time_none, #mmrpg .battle_type_time_none, #mmrpg .field_type_time_none, #mmrpg .player_type_time_none, #mmrpg .robot_type_time_none { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.time_recovery, #mmrpg .type_time_recovery, #mmrpg .ability_type_time_recovery, #mmrpg .battle_type_time_recovery, #mmrpg .field_type_time_recovery, #mmrpg .player_type_time_recovery, #mmrpg .robot_type_time_recovery { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.time_shadow, #mmrpg .type_time_shadow, #mmrpg .ability_type_time_shadow, #mmrpg .battle_type_time_shadow, #mmrpg .field_type_time_shadow, #mmrpg .player_type_time_shadow, #mmrpg .robot_type_time_shadow { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.time_shield, #mmrpg .type_time_shield, #mmrpg .ability_type_time_shield, #mmrpg .battle_type_time_shield, #mmrpg .field_type_time_shield, #mmrpg .player_type_time_shield, #mmrpg .robot_type_time_shield { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.time_space, #mmrpg .type_time_space, #mmrpg .ability_type_time_space, #mmrpg .battle_type_time_space, #mmrpg .field_type_time_space, #mmrpg .player_type_time_space, #mmrpg .robot_type_time_space { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.time_speed, #mmrpg .type_time_speed, #mmrpg .ability_type_time_speed, #mmrpg .battle_type_time_speed, #mmrpg .field_type_time_speed, #mmrpg .player_type_time_speed, #mmrpg .robot_type_time_speed { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.time_swift, #mmrpg .type_time_swift, #mmrpg .ability_type_time_swift, #mmrpg .battle_type_time_swift, #mmrpg .field_type_time_swift, #mmrpg .player_type_time_swift, #mmrpg .robot_type_time_swift { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.time_water, #mmrpg .type_time_water, #mmrpg .ability_type_time_water, #mmrpg .battle_type_time_water, #mmrpg .field_type_time_water, #mmrpg .player_type_time_water, #mmrpg .robot_type_time_water { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.time_weapons, #mmrpg .type_time_weapons, #mmrpg .ability_type_time_weapons, #mmrpg .battle_type_time_weapons, #mmrpg .field_type_time_weapons, #mmrpg .player_type_time_weapons, #mmrpg .robot_type_time_weapons { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.time_wily, #mmrpg .type_time_wily, #mmrpg .ability_type_time_wily, #mmrpg .battle_type_time_wily, #mmrpg .field_type_time_wily, #mmrpg .player_type_time_wily, #mmrpg .robot_type_time_wily { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.time_wind, #mmrpg .type_time_wind, #mmrpg .ability_type_time_wind, #mmrpg .battle_type_time_wind, #mmrpg .field_type_time_wind, #mmrpg .player_type_time_wind, #mmrpg .robot_type_time_wind { border-color: rgb(106,77,119) !important;background-color: rgb(91,66,102) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(91,66,102)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(91,66,102) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(91,66,102) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.water, #mmrpg .type_water, #mmrpg .ability_type_water, #mmrpg .battle_type_water, #mmrpg .field_type_water, #mmrpg .player_type_water, #mmrpg .robot_type_water { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;} #mmrpg .tooltip .typelist .type_water:before { content: "Water ";} #mmrpg .type.water_attack, #mmrpg .type_water_attack, #mmrpg .ability_type_water_attack, #mmrpg .battle_type_water_attack, #mmrpg .field_type_water_attack, #mmrpg .player_type_water_attack, #mmrpg .robot_type_water_attack { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.water_copy, #mmrpg .type_water_copy, #mmrpg .ability_type_water_copy, #mmrpg .battle_type_water_copy, #mmrpg .field_type_water_copy, #mmrpg .player_type_water_copy, #mmrpg .robot_type_water_copy { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.water_cossack, #mmrpg .type_water_cossack, #mmrpg .ability_type_water_cossack, #mmrpg .battle_type_water_cossack, #mmrpg .field_type_water_cossack, #mmrpg .player_type_water_cossack, #mmrpg .robot_type_water_cossack { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.water_crystal, #mmrpg .type_water_crystal, #mmrpg .ability_type_water_crystal, #mmrpg .battle_type_water_crystal, #mmrpg .field_type_water_crystal, #mmrpg .player_type_water_crystal, #mmrpg .robot_type_water_crystal { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.water_cutter, #mmrpg .type_water_cutter, #mmrpg .ability_type_water_cutter, #mmrpg .battle_type_water_cutter, #mmrpg .field_type_water_cutter, #mmrpg .player_type_water_cutter, #mmrpg .robot_type_water_cutter { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.water_damage, #mmrpg .type_water_damage, #mmrpg .ability_type_water_damage, #mmrpg .battle_type_water_damage, #mmrpg .field_type_water_damage, #mmrpg .player_type_water_damage, #mmrpg .robot_type_water_damage { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.water_defense, #mmrpg .type_water_defense, #mmrpg .ability_type_water_defense, #mmrpg .battle_type_water_defense, #mmrpg .field_type_water_defense, #mmrpg .player_type_water_defense, #mmrpg .robot_type_water_defense { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.water_earth, #mmrpg .type_water_earth, #mmrpg .ability_type_water_earth, #mmrpg .battle_type_water_earth, #mmrpg .field_type_water_earth, #mmrpg .player_type_water_earth, #mmrpg .robot_type_water_earth { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.water_electric, #mmrpg .type_water_electric, #mmrpg .ability_type_water_electric, #mmrpg .battle_type_water_electric, #mmrpg .field_type_water_electric, #mmrpg .player_type_water_electric, #mmrpg .robot_type_water_electric { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.water_empty, #mmrpg .type_water_empty, #mmrpg .ability_type_water_empty, #mmrpg .battle_type_water_empty, #mmrpg .field_type_water_empty, #mmrpg .player_type_water_empty, #mmrpg .robot_type_water_empty { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.water_energy, #mmrpg .type_water_energy, #mmrpg .ability_type_water_energy, #mmrpg .battle_type_water_energy, #mmrpg .field_type_water_energy, #mmrpg .player_type_water_energy, #mmrpg .robot_type_water_energy { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.water_experience, #mmrpg .type_water_experience, #mmrpg .ability_type_water_experience, #mmrpg .battle_type_water_experience, #mmrpg .field_type_water_experience, #mmrpg .player_type_water_experience, #mmrpg .robot_type_water_experience { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.water_explode, #mmrpg .type_water_explode, #mmrpg .ability_type_water_explode, #mmrpg .battle_type_water_explode, #mmrpg .field_type_water_explode, #mmrpg .player_type_water_explode, #mmrpg .robot_type_water_explode { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.water_flame, #mmrpg .type_water_flame, #mmrpg .ability_type_water_flame, #mmrpg .battle_type_water_flame, #mmrpg .field_type_water_flame, #mmrpg .player_type_water_flame, #mmrpg .robot_type_water_flame { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.water_freeze, #mmrpg .type_water_freeze, #mmrpg .ability_type_water_freeze, #mmrpg .battle_type_water_freeze, #mmrpg .field_type_water_freeze, #mmrpg .player_type_water_freeze, #mmrpg .robot_type_water_freeze { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.water_impact, #mmrpg .type_water_impact, #mmrpg .ability_type_water_impact, #mmrpg .battle_type_water_impact, #mmrpg .field_type_water_impact, #mmrpg .player_type_water_impact, #mmrpg .robot_type_water_impact { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.water_laser, #mmrpg .type_water_laser, #mmrpg .ability_type_water_laser, #mmrpg .battle_type_water_laser, #mmrpg .field_type_water_laser, #mmrpg .player_type_water_laser, #mmrpg .robot_type_water_laser { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.water_level, #mmrpg .type_water_level, #mmrpg .ability_type_water_level, #mmrpg .battle_type_water_level, #mmrpg .field_type_water_level, #mmrpg .player_type_water_level, #mmrpg .robot_type_water_level { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.water_light, #mmrpg .type_water_light, #mmrpg .ability_type_water_light, #mmrpg .battle_type_water_light, #mmrpg .field_type_water_light, #mmrpg .player_type_water_light, #mmrpg .robot_type_water_light { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.water_missile, #mmrpg .type_water_missile, #mmrpg .ability_type_water_missile, #mmrpg .battle_type_water_missile, #mmrpg .field_type_water_missile, #mmrpg .player_type_water_missile, #mmrpg .robot_type_water_missile { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.water_nature, #mmrpg .type_water_nature, #mmrpg .ability_type_water_nature, #mmrpg .battle_type_water_nature, #mmrpg .field_type_water_nature, #mmrpg .player_type_water_nature, #mmrpg .robot_type_water_nature { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.water_none, #mmrpg .type_water_none, #mmrpg .ability_type_water_none, #mmrpg .battle_type_water_none, #mmrpg .field_type_water_none, #mmrpg .player_type_water_none, #mmrpg .robot_type_water_none { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.water_recovery, #mmrpg .type_water_recovery, #mmrpg .ability_type_water_recovery, #mmrpg .battle_type_water_recovery, #mmrpg .field_type_water_recovery, #mmrpg .player_type_water_recovery, #mmrpg .robot_type_water_recovery { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.water_shadow, #mmrpg .type_water_shadow, #mmrpg .ability_type_water_shadow, #mmrpg .battle_type_water_shadow, #mmrpg .field_type_water_shadow, #mmrpg .player_type_water_shadow, #mmrpg .robot_type_water_shadow { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.water_shield, #mmrpg .type_water_shield, #mmrpg .ability_type_water_shield, #mmrpg .battle_type_water_shield, #mmrpg .field_type_water_shield, #mmrpg .player_type_water_shield, #mmrpg .robot_type_water_shield { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.water_space, #mmrpg .type_water_space, #mmrpg .ability_type_water_space, #mmrpg .battle_type_water_space, #mmrpg .field_type_water_space, #mmrpg .player_type_water_space, #mmrpg .robot_type_water_space { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.water_speed, #mmrpg .type_water_speed, #mmrpg .ability_type_water_speed, #mmrpg .battle_type_water_speed, #mmrpg .field_type_water_speed, #mmrpg .player_type_water_speed, #mmrpg .robot_type_water_speed { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.water_swift, #mmrpg .type_water_swift, #mmrpg .ability_type_water_swift, #mmrpg .battle_type_water_swift, #mmrpg .field_type_water_swift, #mmrpg .player_type_water_swift, #mmrpg .robot_type_water_swift { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.water_time, #mmrpg .type_water_time, #mmrpg .ability_type_water_time, #mmrpg .battle_type_water_time, #mmrpg .field_type_water_time, #mmrpg .player_type_water_time, #mmrpg .robot_type_water_time { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.water_weapons, #mmrpg .type_water_weapons, #mmrpg .ability_type_water_weapons, #mmrpg .battle_type_water_weapons, #mmrpg .field_type_water_weapons, #mmrpg .player_type_water_weapons, #mmrpg .robot_type_water_weapons { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.water_wily, #mmrpg .type_water_wily, #mmrpg .ability_type_water_wily, #mmrpg .battle_type_water_wily, #mmrpg .field_type_water_wily, #mmrpg .player_type_water_wily, #mmrpg .robot_type_water_wily { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.water_wind, #mmrpg .type_water_wind, #mmrpg .ability_type_water_wind, #mmrpg .battle_type_water_wind, #mmrpg .field_type_water_wind, #mmrpg .player_type_water_wind, #mmrpg .robot_type_water_wind { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.weapons, #mmrpg .type_weapons, #mmrpg .ability_type_weapons, #mmrpg .battle_type_weapons, #mmrpg .field_type_weapons, #mmrpg .player_type_weapons, #mmrpg .robot_type_weapons { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;} #mmrpg .tooltip .typelist .type_weapons:before { content: "Weapons ";} #mmrpg .type.weapons_attack, #mmrpg .type_weapons_attack, #mmrpg .ability_type_weapons_attack, #mmrpg .battle_type_weapons_attack, #mmrpg .field_type_weapons_attack, #mmrpg .player_type_weapons_attack, #mmrpg .robot_type_weapons_attack { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.weapons_copy, #mmrpg .type_weapons_copy, #mmrpg .ability_type_weapons_copy, #mmrpg .battle_type_weapons_copy, #mmrpg .field_type_weapons_copy, #mmrpg .player_type_weapons_copy, #mmrpg .robot_type_weapons_copy { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.weapons_cossack, #mmrpg .type_weapons_cossack, #mmrpg .ability_type_weapons_cossack, #mmrpg .battle_type_weapons_cossack, #mmrpg .field_type_weapons_cossack, #mmrpg .player_type_weapons_cossack, #mmrpg .robot_type_weapons_cossack { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.weapons_crystal, #mmrpg .type_weapons_crystal, #mmrpg .ability_type_weapons_crystal, #mmrpg .battle_type_weapons_crystal, #mmrpg .field_type_weapons_crystal, #mmrpg .player_type_weapons_crystal, #mmrpg .robot_type_weapons_crystal { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.weapons_cutter, #mmrpg .type_weapons_cutter, #mmrpg .ability_type_weapons_cutter, #mmrpg .battle_type_weapons_cutter, #mmrpg .field_type_weapons_cutter, #mmrpg .player_type_weapons_cutter, #mmrpg .robot_type_weapons_cutter { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.weapons_damage, #mmrpg .type_weapons_damage, #mmrpg .ability_type_weapons_damage, #mmrpg .battle_type_weapons_damage, #mmrpg .field_type_weapons_damage, #mmrpg .player_type_weapons_damage, #mmrpg .robot_type_weapons_damage { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.weapons_defense, #mmrpg .type_weapons_defense, #mmrpg .ability_type_weapons_defense, #mmrpg .battle_type_weapons_defense, #mmrpg .field_type_weapons_defense, #mmrpg .player_type_weapons_defense, #mmrpg .robot_type_weapons_defense { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.weapons_earth, #mmrpg .type_weapons_earth, #mmrpg .ability_type_weapons_earth, #mmrpg .battle_type_weapons_earth, #mmrpg .field_type_weapons_earth, #mmrpg .player_type_weapons_earth, #mmrpg .robot_type_weapons_earth { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.weapons_electric, #mmrpg .type_weapons_electric, #mmrpg .ability_type_weapons_electric, #mmrpg .battle_type_weapons_electric, #mmrpg .field_type_weapons_electric, #mmrpg .player_type_weapons_electric, #mmrpg .robot_type_weapons_electric { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.weapons_empty, #mmrpg .type_weapons_empty, #mmrpg .ability_type_weapons_empty, #mmrpg .battle_type_weapons_empty, #mmrpg .field_type_weapons_empty, #mmrpg .player_type_weapons_empty, #mmrpg .robot_type_weapons_empty { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.weapons_energy, #mmrpg .type_weapons_energy, #mmrpg .ability_type_weapons_energy, #mmrpg .battle_type_weapons_energy, #mmrpg .field_type_weapons_energy, #mmrpg .player_type_weapons_energy, #mmrpg .robot_type_weapons_energy { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.weapons_experience, #mmrpg .type_weapons_experience, #mmrpg .ability_type_weapons_experience, #mmrpg .battle_type_weapons_experience, #mmrpg .field_type_weapons_experience, #mmrpg .player_type_weapons_experience, #mmrpg .robot_type_weapons_experience { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.weapons_explode, #mmrpg .type_weapons_explode, #mmrpg .ability_type_weapons_explode, #mmrpg .battle_type_weapons_explode, #mmrpg .field_type_weapons_explode, #mmrpg .player_type_weapons_explode, #mmrpg .robot_type_weapons_explode { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.weapons_flame, #mmrpg .type_weapons_flame, #mmrpg .ability_type_weapons_flame, #mmrpg .battle_type_weapons_flame, #mmrpg .field_type_weapons_flame, #mmrpg .player_type_weapons_flame, #mmrpg .robot_type_weapons_flame { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.weapons_freeze, #mmrpg .type_weapons_freeze, #mmrpg .ability_type_weapons_freeze, #mmrpg .battle_type_weapons_freeze, #mmrpg .field_type_weapons_freeze, #mmrpg .player_type_weapons_freeze, #mmrpg .robot_type_weapons_freeze { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.weapons_impact, #mmrpg .type_weapons_impact, #mmrpg .ability_type_weapons_impact, #mmrpg .battle_type_weapons_impact, #mmrpg .field_type_weapons_impact, #mmrpg .player_type_weapons_impact, #mmrpg .robot_type_weapons_impact { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.weapons_laser, #mmrpg .type_weapons_laser, #mmrpg .ability_type_weapons_laser, #mmrpg .battle_type_weapons_laser, #mmrpg .field_type_weapons_laser, #mmrpg .player_type_weapons_laser, #mmrpg .robot_type_weapons_laser { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.weapons_level, #mmrpg .type_weapons_level, #mmrpg .ability_type_weapons_level, #mmrpg .battle_type_weapons_level, #mmrpg .field_type_weapons_level, #mmrpg .player_type_weapons_level, #mmrpg .robot_type_weapons_level { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.weapons_light, #mmrpg .type_weapons_light, #mmrpg .ability_type_weapons_light, #mmrpg .battle_type_weapons_light, #mmrpg .field_type_weapons_light, #mmrpg .player_type_weapons_light, #mmrpg .robot_type_weapons_light { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.weapons_missile, #mmrpg .type_weapons_missile, #mmrpg .ability_type_weapons_missile, #mmrpg .battle_type_weapons_missile, #mmrpg .field_type_weapons_missile, #mmrpg .player_type_weapons_missile, #mmrpg .robot_type_weapons_missile { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.weapons_nature, #mmrpg .type_weapons_nature, #mmrpg .ability_type_weapons_nature, #mmrpg .battle_type_weapons_nature, #mmrpg .field_type_weapons_nature, #mmrpg .player_type_weapons_nature, #mmrpg .robot_type_weapons_nature { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.weapons_none, #mmrpg .type_weapons_none, #mmrpg .ability_type_weapons_none, #mmrpg .battle_type_weapons_none, #mmrpg .field_type_weapons_none, #mmrpg .player_type_weapons_none, #mmrpg .robot_type_weapons_none { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.weapons_recovery, #mmrpg .type_weapons_recovery, #mmrpg .ability_type_weapons_recovery, #mmrpg .battle_type_weapons_recovery, #mmrpg .field_type_weapons_recovery, #mmrpg .player_type_weapons_recovery, #mmrpg .robot_type_weapons_recovery { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.weapons_shadow, #mmrpg .type_weapons_shadow, #mmrpg .ability_type_weapons_shadow, #mmrpg .battle_type_weapons_shadow, #mmrpg .field_type_weapons_shadow, #mmrpg .player_type_weapons_shadow, #mmrpg .robot_type_weapons_shadow { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.weapons_shield, #mmrpg .type_weapons_shield, #mmrpg .ability_type_weapons_shield, #mmrpg .battle_type_weapons_shield, #mmrpg .field_type_weapons_shield, #mmrpg .player_type_weapons_shield, #mmrpg .robot_type_weapons_shield { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.weapons_space, #mmrpg .type_weapons_space, #mmrpg .ability_type_weapons_space, #mmrpg .battle_type_weapons_space, #mmrpg .field_type_weapons_space, #mmrpg .player_type_weapons_space, #mmrpg .robot_type_weapons_space { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.weapons_speed, #mmrpg .type_weapons_speed, #mmrpg .ability_type_weapons_speed, #mmrpg .battle_type_weapons_speed, #mmrpg .field_type_weapons_speed, #mmrpg .player_type_weapons_speed, #mmrpg .robot_type_weapons_speed { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.weapons_swift, #mmrpg .type_weapons_swift, #mmrpg .ability_type_weapons_swift, #mmrpg .battle_type_weapons_swift, #mmrpg .field_type_weapons_swift, #mmrpg .player_type_weapons_swift, #mmrpg .robot_type_weapons_swift { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.weapons_time, #mmrpg .type_weapons_time, #mmrpg .ability_type_weapons_time, #mmrpg .battle_type_weapons_time, #mmrpg .field_type_weapons_time, #mmrpg .player_type_weapons_time, #mmrpg .robot_type_weapons_time { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.weapons_water, #mmrpg .type_weapons_water, #mmrpg .ability_type_weapons_water, #mmrpg .battle_type_weapons_water, #mmrpg .field_type_weapons_water, #mmrpg .player_type_weapons_water, #mmrpg .robot_type_weapons_water { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.weapons_wily, #mmrpg .type_weapons_wily, #mmrpg .ability_type_weapons_wily, #mmrpg .battle_type_weapons_wily, #mmrpg .field_type_weapons_wily, #mmrpg .player_type_weapons_wily, #mmrpg .robot_type_weapons_wily { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.weapons_wind, #mmrpg .type_weapons_wind, #mmrpg .ability_type_weapons_wind, #mmrpg .battle_type_weapons_wind, #mmrpg .field_type_weapons_wind, #mmrpg .player_type_weapons_wind, #mmrpg .robot_type_weapons_wind { border-color: rgb(61,124,190) !important;background-color: rgb(43,101,163) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(43,101,163)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(43,101,163) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(43,101,163) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.wily, #mmrpg .type_wily, #mmrpg .ability_type_wily, #mmrpg .battle_type_wily, #mmrpg .field_type_wily, #mmrpg .player_type_wily, #mmrpg .robot_type_wily { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;} #mmrpg .tooltip .typelist .type_wily:before { content: "Dr. Wily ";} #mmrpg .type.wily_attack, #mmrpg .type_wily_attack, #mmrpg .ability_type_wily_attack, #mmrpg .battle_type_wily_attack, #mmrpg .field_type_wily_attack, #mmrpg .player_type_wily_attack, #mmrpg .robot_type_wily_attack { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.wily_copy, #mmrpg .type_wily_copy, #mmrpg .ability_type_wily_copy, #mmrpg .battle_type_wily_copy, #mmrpg .field_type_wily_copy, #mmrpg .player_type_wily_copy, #mmrpg .robot_type_wily_copy { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.wily_cossack, #mmrpg .type_wily_cossack, #mmrpg .ability_type_wily_cossack, #mmrpg .battle_type_wily_cossack, #mmrpg .field_type_wily_cossack, #mmrpg .player_type_wily_cossack, #mmrpg .robot_type_wily_cossack { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.wily_crystal, #mmrpg .type_wily_crystal, #mmrpg .ability_type_wily_crystal, #mmrpg .battle_type_wily_crystal, #mmrpg .field_type_wily_crystal, #mmrpg .player_type_wily_crystal, #mmrpg .robot_type_wily_crystal { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.wily_cutter, #mmrpg .type_wily_cutter, #mmrpg .ability_type_wily_cutter, #mmrpg .battle_type_wily_cutter, #mmrpg .field_type_wily_cutter, #mmrpg .player_type_wily_cutter, #mmrpg .robot_type_wily_cutter { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.wily_damage, #mmrpg .type_wily_damage, #mmrpg .ability_type_wily_damage, #mmrpg .battle_type_wily_damage, #mmrpg .field_type_wily_damage, #mmrpg .player_type_wily_damage, #mmrpg .robot_type_wily_damage { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.wily_defense, #mmrpg .type_wily_defense, #mmrpg .ability_type_wily_defense, #mmrpg .battle_type_wily_defense, #mmrpg .field_type_wily_defense, #mmrpg .player_type_wily_defense, #mmrpg .robot_type_wily_defense { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.wily_earth, #mmrpg .type_wily_earth, #mmrpg .ability_type_wily_earth, #mmrpg .battle_type_wily_earth, #mmrpg .field_type_wily_earth, #mmrpg .player_type_wily_earth, #mmrpg .robot_type_wily_earth { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.wily_electric, #mmrpg .type_wily_electric, #mmrpg .ability_type_wily_electric, #mmrpg .battle_type_wily_electric, #mmrpg .field_type_wily_electric, #mmrpg .player_type_wily_electric, #mmrpg .robot_type_wily_electric { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.wily_empty, #mmrpg .type_wily_empty, #mmrpg .ability_type_wily_empty, #mmrpg .battle_type_wily_empty, #mmrpg .field_type_wily_empty, #mmrpg .player_type_wily_empty, #mmrpg .robot_type_wily_empty { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.wily_energy, #mmrpg .type_wily_energy, #mmrpg .ability_type_wily_energy, #mmrpg .battle_type_wily_energy, #mmrpg .field_type_wily_energy, #mmrpg .player_type_wily_energy, #mmrpg .robot_type_wily_energy { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.wily_experience, #mmrpg .type_wily_experience, #mmrpg .ability_type_wily_experience, #mmrpg .battle_type_wily_experience, #mmrpg .field_type_wily_experience, #mmrpg .player_type_wily_experience, #mmrpg .robot_type_wily_experience { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.wily_explode, #mmrpg .type_wily_explode, #mmrpg .ability_type_wily_explode, #mmrpg .battle_type_wily_explode, #mmrpg .field_type_wily_explode, #mmrpg .player_type_wily_explode, #mmrpg .robot_type_wily_explode { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.wily_flame, #mmrpg .type_wily_flame, #mmrpg .ability_type_wily_flame, #mmrpg .battle_type_wily_flame, #mmrpg .field_type_wily_flame, #mmrpg .player_type_wily_flame, #mmrpg .robot_type_wily_flame { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.wily_freeze, #mmrpg .type_wily_freeze, #mmrpg .ability_type_wily_freeze, #mmrpg .battle_type_wily_freeze, #mmrpg .field_type_wily_freeze, #mmrpg .player_type_wily_freeze, #mmrpg .robot_type_wily_freeze { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.wily_impact, #mmrpg .type_wily_impact, #mmrpg .ability_type_wily_impact, #mmrpg .battle_type_wily_impact, #mmrpg .field_type_wily_impact, #mmrpg .player_type_wily_impact, #mmrpg .robot_type_wily_impact { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.wily_laser, #mmrpg .type_wily_laser, #mmrpg .ability_type_wily_laser, #mmrpg .battle_type_wily_laser, #mmrpg .field_type_wily_laser, #mmrpg .player_type_wily_laser, #mmrpg .robot_type_wily_laser { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.wily_level, #mmrpg .type_wily_level, #mmrpg .ability_type_wily_level, #mmrpg .battle_type_wily_level, #mmrpg .field_type_wily_level, #mmrpg .player_type_wily_level, #mmrpg .robot_type_wily_level { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.wily_light, #mmrpg .type_wily_light, #mmrpg .ability_type_wily_light, #mmrpg .battle_type_wily_light, #mmrpg .field_type_wily_light, #mmrpg .player_type_wily_light, #mmrpg .robot_type_wily_light { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.wily_missile, #mmrpg .type_wily_missile, #mmrpg .ability_type_wily_missile, #mmrpg .battle_type_wily_missile, #mmrpg .field_type_wily_missile, #mmrpg .player_type_wily_missile, #mmrpg .robot_type_wily_missile { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.wily_nature, #mmrpg .type_wily_nature, #mmrpg .ability_type_wily_nature, #mmrpg .battle_type_wily_nature, #mmrpg .field_type_wily_nature, #mmrpg .player_type_wily_nature, #mmrpg .robot_type_wily_nature { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.wily_none, #mmrpg .type_wily_none, #mmrpg .ability_type_wily_none, #mmrpg .battle_type_wily_none, #mmrpg .field_type_wily_none, #mmrpg .player_type_wily_none, #mmrpg .robot_type_wily_none { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.wily_recovery, #mmrpg .type_wily_recovery, #mmrpg .ability_type_wily_recovery, #mmrpg .battle_type_wily_recovery, #mmrpg .field_type_wily_recovery, #mmrpg .player_type_wily_recovery, #mmrpg .robot_type_wily_recovery { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.wily_shadow, #mmrpg .type_wily_shadow, #mmrpg .ability_type_wily_shadow, #mmrpg .battle_type_wily_shadow, #mmrpg .field_type_wily_shadow, #mmrpg .player_type_wily_shadow, #mmrpg .robot_type_wily_shadow { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.wily_shield, #mmrpg .type_wily_shield, #mmrpg .ability_type_wily_shield, #mmrpg .battle_type_wily_shield, #mmrpg .field_type_wily_shield, #mmrpg .player_type_wily_shield, #mmrpg .robot_type_wily_shield { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.wily_space, #mmrpg .type_wily_space, #mmrpg .ability_type_wily_space, #mmrpg .battle_type_wily_space, #mmrpg .field_type_wily_space, #mmrpg .player_type_wily_space, #mmrpg .robot_type_wily_space { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.wily_speed, #mmrpg .type_wily_speed, #mmrpg .ability_type_wily_speed, #mmrpg .battle_type_wily_speed, #mmrpg .field_type_wily_speed, #mmrpg .player_type_wily_speed, #mmrpg .robot_type_wily_speed { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.wily_swift, #mmrpg .type_wily_swift, #mmrpg .ability_type_wily_swift, #mmrpg .battle_type_wily_swift, #mmrpg .field_type_wily_swift, #mmrpg .player_type_wily_swift, #mmrpg .robot_type_wily_swift { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.wily_time, #mmrpg .type_wily_time, #mmrpg .ability_type_wily_time, #mmrpg .battle_type_wily_time, #mmrpg .field_type_wily_time, #mmrpg .player_type_wily_time, #mmrpg .robot_type_wily_time { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.wily_water, #mmrpg .type_wily_water, #mmrpg .ability_type_wily_water, #mmrpg .battle_type_wily_water, #mmrpg .field_type_wily_water, #mmrpg .player_type_wily_water, #mmrpg .robot_type_wily_water { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.wily_weapons, #mmrpg .type_wily_weapons, #mmrpg .ability_type_wily_weapons, #mmrpg .battle_type_wily_weapons, #mmrpg .field_type_wily_weapons, #mmrpg .player_type_wily_weapons, #mmrpg .robot_type_wily_weapons { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.wily_wind, #mmrpg .type_wily_wind, #mmrpg .ability_type_wily_wind, #mmrpg .battle_type_wily_wind, #mmrpg .field_type_wily_wind, #mmrpg .player_type_wily_wind, #mmrpg .robot_type_wily_wind { border-color: rgb(107,63,63) !important;background-color: rgb(139,80,80) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(139,80,80)), color-stop(1, rgb(82,97,50)) ) !important;background-image: -webkit-linear-gradient(right, rgb(139,80,80) 0%, rgb(82,97,50) 100%) !important;background-image: linear-gradient(to right, rgb(139,80,80) 0%, rgb(82,97,50) 100%) !important;} #mmrpg .type.wind, #mmrpg .type_wind, #mmrpg .ability_type_wind, #mmrpg .battle_type_wind, #mmrpg .field_type_wind, #mmrpg .player_type_wind, #mmrpg .robot_type_wind { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;} #mmrpg .tooltip .typelist .type_wind:before { content: "Wind ";} #mmrpg .type.wind_attack, #mmrpg .type_wind_attack, #mmrpg .ability_type_wind_attack, #mmrpg .battle_type_wind_attack, #mmrpg .field_type_wind_attack, #mmrpg .player_type_wind_attack, #mmrpg .robot_type_wind_attack { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.wind_copy, #mmrpg .type_wind_copy, #mmrpg .ability_type_wind_copy, #mmrpg .battle_type_wind_copy, #mmrpg .field_type_wind_copy, #mmrpg .player_type_wind_copy, #mmrpg .robot_type_wind_copy { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(135,124,167)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(135,124,167) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(135,124,167) 100%) !important;} #mmrpg .type.wind_cossack, #mmrpg .type_wind_cossack, #mmrpg .ability_type_wind_cossack, #mmrpg .battle_type_wind_cossack, #mmrpg .field_type_wind_cossack, #mmrpg .player_type_wind_cossack, #mmrpg .robot_type_wind_cossack { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.wind_crystal, #mmrpg .type_wind_crystal, #mmrpg .ability_type_wind_crystal, #mmrpg .battle_type_wind_crystal, #mmrpg .field_type_wind_crystal, #mmrpg .player_type_wind_crystal, #mmrpg .robot_type_wind_crystal { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(179,95,158)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(179,95,158) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(179,95,158) 100%) !important;} #mmrpg .type.wind_cutter, #mmrpg .type_wind_cutter, #mmrpg .ability_type_wind_cutter, #mmrpg .battle_type_wind_cutter, #mmrpg .field_type_wind_cutter, #mmrpg .player_type_wind_cutter, #mmrpg .robot_type_wind_cutter { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.wind_damage, #mmrpg .type_wind_damage, #mmrpg .ability_type_wind_damage, #mmrpg .battle_type_wind_damage, #mmrpg .field_type_wind_damage, #mmrpg .player_type_wind_damage, #mmrpg .robot_type_wind_damage { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(139,80,80) 100%) !important;} #mmrpg .type.wind_defense, #mmrpg .type_wind_defense, #mmrpg .ability_type_wind_defense, #mmrpg .battle_type_wind_defense, #mmrpg .field_type_wind_defense, #mmrpg .player_type_wind_defense, #mmrpg .robot_type_wind_defense { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.wind_earth, #mmrpg .type_wind_earth, #mmrpg .ability_type_wind_earth, #mmrpg .battle_type_wind_earth, #mmrpg .field_type_wind_earth, #mmrpg .player_type_wind_earth, #mmrpg .robot_type_wind_earth { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(87,68,41)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(87,68,41) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(87,68,41) 100%) !important;} #mmrpg .type.wind_electric, #mmrpg .type_wind_electric, #mmrpg .ability_type_wind_electric, #mmrpg .battle_type_wind_electric, #mmrpg .field_type_wind_electric, #mmrpg .player_type_wind_electric, #mmrpg .robot_type_wind_electric { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.wind_empty, #mmrpg .type_wind_empty, #mmrpg .ability_type_wind_empty, #mmrpg .battle_type_wind_empty, #mmrpg .field_type_wind_empty, #mmrpg .player_type_wind_empty, #mmrpg .robot_type_wind_empty { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(32,32,32)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(32,32,32) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(32,32,32) 100%) !important;} #mmrpg .type.wind_energy, #mmrpg .type_wind_energy, #mmrpg .ability_type_wind_energy, #mmrpg .battle_type_wind_energy, #mmrpg .field_type_wind_energy, #mmrpg .player_type_wind_energy, #mmrpg .robot_type_wind_energy { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.wind_experience, #mmrpg .type_wind_experience, #mmrpg .ability_type_wind_experience, #mmrpg .battle_type_wind_experience, #mmrpg .field_type_wind_experience, #mmrpg .player_type_wind_experience, #mmrpg .robot_type_wind_experience { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(118,120,126)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(118,120,126) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(118,120,126) 100%) !important;} #mmrpg .type.wind_explode, #mmrpg .type_wind_explode, #mmrpg .ability_type_wind_explode, #mmrpg .battle_type_wind_explode, #mmrpg .field_type_wind_explode, #mmrpg .player_type_wind_explode, #mmrpg .robot_type_wind_explode { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(172,111,20)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(172,111,20) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(172,111,20) 100%) !important;} #mmrpg .type.wind_flame, #mmrpg .type_wind_flame, #mmrpg .ability_type_wind_flame, #mmrpg .battle_type_wind_flame, #mmrpg .field_type_wind_flame, #mmrpg .player_type_wind_flame, #mmrpg .robot_type_wind_flame { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(172,45,27)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(172,45,27) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(172,45,27) 100%) !important;} #mmrpg .type.wind_freeze, #mmrpg .type_wind_freeze, #mmrpg .ability_type_wind_freeze, #mmrpg .battle_type_wind_freeze, #mmrpg .field_type_wind_freeze, #mmrpg .player_type_wind_freeze, #mmrpg .robot_type_wind_freeze { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(51,148,148)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(51,148,148) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(51,148,148) 100%) !important;} #mmrpg .type.wind_impact, #mmrpg .type_wind_impact, #mmrpg .ability_type_wind_impact, #mmrpg .battle_type_wind_impact, #mmrpg .field_type_wind_impact, #mmrpg .player_type_wind_impact, #mmrpg .robot_type_wind_impact { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(97,93,54)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(97,93,54) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(97,93,54) 100%) !important;} #mmrpg .type.wind_laser, #mmrpg .type_wind_laser, #mmrpg .ability_type_wind_laser, #mmrpg .battle_type_wind_laser, #mmrpg .field_type_wind_laser, #mmrpg .player_type_wind_laser, #mmrpg .robot_type_wind_laser { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(148,51,70)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(148,51,70) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(148,51,70) 100%) !important;} #mmrpg .type.wind_level, #mmrpg .type_wind_level, #mmrpg .ability_type_wind_level, #mmrpg .battle_type_wind_level, #mmrpg .field_type_wind_level, #mmrpg .player_type_wind_level, #mmrpg .robot_type_wind_level { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(136,137,23)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(136,137,23) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(136,137,23) 100%) !important;} #mmrpg .type.wind_light, #mmrpg .type_wind_light, #mmrpg .ability_type_wind_light, #mmrpg .battle_type_wind_light, #mmrpg .field_type_wind_light, #mmrpg .player_type_wind_light, #mmrpg .robot_type_wind_light { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(80,99,138)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(80,99,138) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(80,99,138) 100%) !important;} #mmrpg .type.wind_missile, #mmrpg .type_wind_missile, #mmrpg .ability_type_wind_missile, #mmrpg .battle_type_wind_missile, #mmrpg .field_type_wind_missile, #mmrpg .player_type_wind_missile, #mmrpg .robot_type_wind_missile { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(150,132,60)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(150,132,60) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(150,132,60) 100%) !important;} #mmrpg .type.wind_nature, #mmrpg .type_wind_nature, #mmrpg .ability_type_wind_nature, #mmrpg .battle_type_wind_nature, #mmrpg .field_type_wind_nature, #mmrpg .player_type_wind_nature, #mmrpg .robot_type_wind_nature { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(28,122,39)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(28,122,39) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(28,122,39) 100%) !important;} #mmrpg .type.wind_none, #mmrpg .type_wind_none, #mmrpg .ability_type_wind_none, #mmrpg .battle_type_wind_none, #mmrpg .field_type_wind_none, #mmrpg .player_type_wind_none, #mmrpg .robot_type_wind_none { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(90,90,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(90,90,90) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(90,90,90) 100%) !important;} #mmrpg .type.wind_recovery, #mmrpg .type_wind_recovery, #mmrpg .ability_type_wind_recovery, #mmrpg .battle_type_wind_recovery, #mmrpg .field_type_wind_recovery, #mmrpg .player_type_wind_recovery, #mmrpg .robot_type_wind_recovery { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(89,138,78)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(89,138,78) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(89,138,78) 100%) !important;} #mmrpg .type.wind_shadow, #mmrpg .type_wind_shadow, #mmrpg .ability_type_wind_shadow, #mmrpg .battle_type_wind_shadow, #mmrpg .field_type_wind_shadow, #mmrpg .player_type_wind_shadow, #mmrpg .robot_type_wind_shadow { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(52,46,63)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(52,46,63) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(52,46,63) 100%) !important;} #mmrpg .type.wind_shield, #mmrpg .type_wind_shield, #mmrpg .ability_type_wind_shield, #mmrpg .battle_type_wind_shield, #mmrpg .field_type_wind_shield, #mmrpg .player_type_wind_shield, #mmrpg .robot_type_wind_shield { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(95,136,112)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(95,136,112) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(95,136,112) 100%) !important;} #mmrpg .type.wind_space, #mmrpg .type_wind_space, #mmrpg .ability_type_wind_space, #mmrpg .battle_type_wind_space, #mmrpg .field_type_wind_space, #mmrpg .player_type_wind_space, #mmrpg .robot_type_wind_space { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(54,57,90)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(54,57,90) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(54,57,90) 100%) !important;} #mmrpg .type.wind_speed, #mmrpg .type_wind_speed, #mmrpg .ability_type_wind_speed, #mmrpg .battle_type_wind_speed, #mmrpg .field_type_wind_speed, #mmrpg .player_type_wind_speed, #mmrpg .robot_type_wind_speed { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(139,115,155)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(139,115,155) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(139,115,155) 100%) !important;} #mmrpg .type.wind_swift, #mmrpg .type_wind_swift, #mmrpg .ability_type_wind_swift, #mmrpg .battle_type_wind_swift, #mmrpg .field_type_wind_swift, #mmrpg .player_type_wind_swift, #mmrpg .robot_type_wind_swift { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(179,65,36)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(179,65,36) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(179,65,36) 100%) !important;} #mmrpg .type.wind_time, #mmrpg .type_wind_time, #mmrpg .ability_type_wind_time, #mmrpg .battle_type_wind_time, #mmrpg .field_type_wind_time, #mmrpg .player_type_wind_time, #mmrpg .robot_type_wind_time { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(91,66,102)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(91,66,102) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(91,66,102) 100%) !important;} #mmrpg .type.wind_water, #mmrpg .type_wind_water, #mmrpg .ability_type_wind_water, #mmrpg .battle_type_wind_water, #mmrpg .field_type_wind_water, #mmrpg .player_type_wind_water, #mmrpg .robot_type_wind_water { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.wind_weapons, #mmrpg .type_wind_weapons, #mmrpg .ability_type_wind_weapons, #mmrpg .battle_type_wind_weapons, #mmrpg .field_type_wind_weapons, #mmrpg .player_type_wind_weapons, #mmrpg .robot_type_wind_weapons { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(43,101,163)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(43,101,163) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(43,101,163) 100%) !important;} #mmrpg .type.wind_wily, #mmrpg .type_wind_wily, #mmrpg .ability_type_wind_wily, #mmrpg .battle_type_wind_wily, #mmrpg .field_type_wind_wily, #mmrpg .player_type_wind_wily, #mmrpg .robot_type_wind_wily { border-color: rgb(101,121,61) !important;background-color: rgb(82,97,50) !important;background-image: -webkit-gradient( linear, left top, right top, color-stop(0, rgb(82,97,50)), color-stop(1, rgb(139,80,80)) ) !important;background-image: -webkit-linear-gradient(right, rgb(82,97,50) 0%, rgb(139,80,80) 100%) !important;background-image: linear-gradient(to right, rgb(82,97,50) 0%, rgb(139,80,80) 100%) !important;} 