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Mega Man RPG Prototype Community

Community  »  Fanart & Fanfics  » 

"Create" a Mega Man Game!

November 3rd, 2014 at 10:33pm
 
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Beta Skull
Beta Skull
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Did you ever wonder what would it be like if Bass was the main character? Or if past robot masters teamed up with each other? Well, this is a place where you can have fun making up stories/fan games. Unfortunately, you obviously can't MAKE one here, but if you have experience in making them and are interested in using these as a body for them, go ahead and do it.
Here is an example:
Name: Mega Man Powered Up 1 1/2 or Mega Man 1 1/2

Player: Mega Man mega-man

Robot Master 1: Cut Man cut-man
Robot Master 2: Air Man air-man
Robot Master 3: Bubble Man bubble-man
Robot Master 4: Quick Man quick-man
Robot Master 5: Bomb Man bomb-man
Robot Master 6: Time Man time-man
Robot Master 7: Fire Man fire-man
Robot Master 8: Wood Man wood-man

Robot Master Weaknesses: Cut Man-Fire Storm Air Man-Leaf Shield Bubble Man-Rolling Cutter Quick Man-Time Slow and Hyper Bomb Bomb Man-Rolling Cutter and Fire Storm Time Man-Leaf Shield Fire Man-Air Shooter Wood Man-Fire Storm and Rolling Cutter

Wily Stage 1 Boss: Mecha Dragon
Wily Stage 2 Boss: Yellow Devil
Wily Stage 3 Boss: Guts Man guts-man
Wily Stage 4 Boss: Boobeam Trap (Really, that's what it's called)
Final Boss 1: Wily Machine 1
Final Boss 2: Wily Machine 2
Here is a blank version:

Name:

Player(s):
DLC (Optional):
Description (Optional):

Robot Master 1:
Robot Master 2:
Robot Master 3:
Robot Master 4:
Robot Master 5:
Robot Master 6:
Robot Master 7:
Robot Master 8:

Weaknesses:

Wily Stage 1:
Wily Stage 2:
Wily Stage 3:
Wily Stage 4:
Final Boss:
"Create" a Mega Man Game!
Posted by Beta Skull on November 3rd, 2014 at 10:33pm
Viewed 28133 Times
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on July 24th, 2020 at 10:17pm
Posted 2020/07/24 at 10:17pm
#1
*Insert other language version of, "shut up and leave if your still complaining"*
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on July 25th, 2020 at 7:45pm Edited on 2020/07/25 at 8:21pm
Posted 2020/07/25 at 7:45pm Edited 2020/07/25 at 8:21pm
#2
Mega Man 5 but you can gain special weapons from the Dark Men. Its literally that simple, you get Dark Man rematches, and they get their own stage portraits and names! (Looks included.) Other than Dark Man 4. He'll still be called Dark Man.
Dark Man 1 becomes an unused robot master from megaman 3 in the form, of Gattling Man. The weapon is his rapid shot which we'll call Bezerk Charge. Its just a rapid fire weapon that grows stronger and faster each time you get more and more damage. (Skipping Dark Man 2 aka Net Man for now, sorry!) Dark Man 3 becomes Sniper Man. Because well... the arm cannon is somthing that shoots the Petrifier Ring. Petrifier Ring is just... well... a petrifier ring. It hits above, middle, and bellow for a ring that stuns enemies. So its kind of viable for a utility weapon! Now for the Dark Man himself, for his special weapon, it'd be his barrier, so it makes sense to call it... Spark Wall. It goes in front of the user, it can't be launched, but it IS good for tanking enemies in front of you! And now... Dark man 2, also known... as Net Man. Net Man's weapon is obviously known as, Electro Net. Electro Net is placed in front of the wielder, any ramming enemies or meteors dumb enough to walk into it, they get obliterated immediately. But something this good, surely can't be this promising, right? Uh, yeah! You can only place one at a time, has bad ammo consumption, and it goes away if you switch to another weapon. Yeah, don't expect anything good from that anytime soon if you have terrible game sense.
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Hank J. Wimbleton
 
Hank J. Wimbleton
79,171,785 BP
76 TP | 2356 PP
Posted on July 29th, 2020 at 9:20pm
Posted 2020/07/29 at 9:20pm
#3
Name: Mega Man Forbidden (Rockman 禁止)
Description: Mega Man Forbidden is a Fan-Game meant to be the TRUE FINAL Game in the series in which takes part of Legends 3 the never happened. But now with the information I have... It's time to end this story, once in for all.
(This is a Short Game)
Story: After the Master has died, Volnut and the other Carbons are now stuck in space and have no way to get home. But in a scrap yard, there lies a helmet left 3000 Years ago, that looks familiar. Soon after, a figure awakens. Only to show that he was alive the entire time... it was Mega Man. The Oldest Version, still alive... Mega Man then goes on to discover what lies ahead
Characters: Mega Man - Same as Mega Man 11 Mega Man Volnut - Plays respectively like he did in Legends

Intro Stage: [Scrapped Carbon]{n}
Mega Man tries to fight the Scrapped Carbon only to barely win due to the strength of it, but he wins

After leaving the Dump, Mega Man then finds a nearby place with no one around. An Image then flashes within his mind, showing that "Robots" are stuck somewhere. Mega Man then finds a Capsule which then Flashes an Image of X. Mega Man proceeds to try and turn it on (due to his lack of strength) and see's light. Dr. Light's message is simply: "Mega Man, if you have found this, then I must tell you. You must recover the so called Carbons from Space and I want you to return to the normal timeline you are from. I have finally realized that Wily has doomed as from the start. If he got his way, none of this would have happened... all because of that damn 'Virus'"
Mega Man then tries to fix himself to teleport himself...

Space Stage: Meeting Volnut

Mega Man discovers Volnut and is damaged due to the force he used to get up to the moon, but now that Mega Man and Volnut have united, Mega Man says that he must return to his own world to stop "Dr. Wily". Everyone had hope in them and proceeded to make something to get home. A Few Hours Later, it was finished. The Carbons could leave as well for Mega Man. Now that they are back on homeland, it's time to build a time machine... but...

Earth Stage: Recover lost parts!

Some Parts are missing so Mega Man had to go and find them. Volnut came with him so he could aid him. With them working together, they were able to collect the Missing Pieces for the Time Machine and started to build with the other Carbons. Meanwhile, More Images flash through Mega Man's head as he learns that all Wily did was cause destruction to Humanity and even stopped the last Mega Man once and for all. Except the first.

Mega City Stage: Wily's End

Mega Man then travels back in time after the events of Mega Man 11. Mega Man then goes to the nearest Wily Castle to go and confront Wily. Mega Man busts in and is furious at Dr. Wily for causing a mess in reality. Mega Man then says: "Remember what I tried to do to you before? Well now I know, I SHOULDN'T HAVE LISTENED...". Mega Man then begins to charge up and says: "I AM MORE THAN A ROBOT, AND YOU ARE NOTHING BUT A PIECE OF GARBAGE THAT CREATED THE BEGGINING OF THE END... Goodbye, Wily...". Wily then is shot and... Dies... All because of the end of Humanity and the end of the Mega Man's. Mega Man also decides to kill Zero before anything else happens. Thought Mega Man got infected by the Virus but was only Majorly sick. Luckily there was a few medicine left and Mega Man used them to keep him healthy again. Now with Wily Finished off, and Zero Destroyed. Mega Man lived happily ever after...

THE TRUE END

If you don't know why I did this, go watch this Video: How Mega Man DOOMED Humanity
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on July 29th, 2020 at 9:46pm
Posted 2020/07/29 at 9:46pm
#4
Jesus thats dark...
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on September 25th, 2020 at 12:32pm Edited on 2020/10/11 at 4:33pm
Posted 2020/09/25 at 12:32pm Edited 2020/10/11 at 4:33pm
#5
Ok... pseudo-crossover idea thats most likely dumb but...
Mega Man 01 (aka megaman but its touhou when it comes to gameplay.
Since ive seen only ONE fangame series have Touhou with megaman gameplay, but what about the other way around? Its Megaman... but its bullet hell. But how will it work? Whats the plot? Well... its Megaman 1, but the EX stage boss is Enker from Megaman world 1.
Player Characters
Mega Man Proto Man
Stage 1
Cut Man (boss and miniboss)
Stage 2
Sniper Joe (miniboss) Bomb Man (boss)
Stage 3
Ice Man (boss and miniboss)
Stage 4
Guts Man (miniboss) Elec Man (boss)
Stage 5
Fire Man (miniboss) Yellow Devil (boss)
Stage 6
Copy Robot (miniboss) Wily Machine 1 (boss)
EX Stage
Enker (boss and miniboss)
Spell Cards/Bombs or in this case... Weapons.
Mega Weapons:
Charge Shot
Super Arm
Proto Weapons:
Proto Strike
Elec Beam
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Hank J. Wimbleton
 
Hank J. Wimbleton
79,171,785 BP
76 TP | 2356 PP
Posted on September 25th, 2020 at 1:17pm
Posted 2020/09/25 at 1:17pm
#6
Name: ???
Description: ???
Characters: ???

Intro Stage: [???]{n}

Robot Masters
???
???
???
???
???
???

Final Stage: ???
Final Boss: ???

Bonus Stages

???
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Proto MKII
 
Proto MKII
1,399,550 BP
0 TP | 483 PP
Posted on October 14th, 2020 at 10:39am Edited on 2020/10/14 at 10:56am
Posted 2020/10/14 at 10:39am Edited 2020/10/14 at 10:56am
#7
It is time. time I end this universe and it's fighters. And there will be no one who will get in my way.


Player: Proto MKII
DLC: Wildblade
Description: Damn those insolent gnats!! I can already tell, they have been working in cooperation with the residents of this world. I will merely have their lubricant spilled as well... No one is safe from me. Not even--
Not even me?
Grrh! What are you doing!? You miserable pest, you are a DLC character! You shall not act until the game has been beaten by me! It would do you well to remember that if you wish to see yourself in one piece.
To be fair, it wouldn't really be my first time being split in half. Or my hundredth. But okie dokie, man! Kill them bastards 'ded!


Difficulty:
That all 'ya got, baby?
Bon, mon ami, but not bon enough!
Stop! You've violated the law!
DESTROY!!I've always wanted to say that.

Tutorial: Pluto

Robot Master 1: Duo - Weapon: Duo Fist
Robot Master 2: Hyper Storm H - Weapon: Mouth Beam
Robot Master 3: Terra - Weapon: Spark Chaser
Robot Master 4: Trio - Weapon: ???
Robot Master 5: Mega Water S - Weapon: Mega Flow
Robot Master 6: King - Weapon: King Shield
Robot Master 7: robot Mega Man? - Weapon: Mega Ball
Robot Master 8: Buster Rod G - Weapon: Rod Slam (Rod)

Weaknesses: Why the hell does it matter? Ain't like ya gonna be using' em anyway?

Bonus Stage 1: The Stardroids (all nine)
Bonus Stage 2: Terra & Sunstar
Bonus Stage 3: Mega Genesis Unit
Bonus Stage 4: Duo & Trio
Bonus Stage 5: ballade_altpunkenkerquint Megaman Killer Reunion
Bonus Stage 6: mega-manrollproto-manrhythmbassdisco Super Fighting Robot Rematch
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Proto MKII
 
Proto MKII
1,399,550 BP
0 TP | 483 PP
Posted on October 14th, 2020 at 11:43am Edited on 2020/10/14 at 12:06pm
Posted 2020/10/14 at 11:43am Edited 2020/10/14 at 12:06pm
#8
(cont.)

Final Stage 1: Defteros - Weapon: Seraph Sabre
Final Stage 2 Prototype -
Weapon: Prototype Crusher/Prototype Breaker

Final Stage 3: Proteus - Weapon: Omega Shield
Final Stage 4 Proto Matter - Weapon: ???
BONUS: Extra World Battles: where the bosses are at their strongest, but may as well be impossible to defeat. Can you beat the timer and last against these troublesome foes?

Extra World Battle 1: Defteros of the Pheonix Crystal - Merging with the Pheonix Cyrstal, Defteros has tapped into an otherworldly resevoir of power! Fueled by anger at MKII for his constant means of destruction, Defteros fully intends to put an end to any possible danger caused by him. Will this make a difference, or will yet again the Wily Omega be the one to snuff Defteros out?
Extra World Battle 2: Hades Quartet, God of Knowledge - Through Hades' attempts at seizing power through every known dimension, he has stumbled across unfathomable power in of itself, and has gained the might of a deity. Forseeing the future and the possible omniversal peril MKII has caused, Hades means to rectify this err in the future by taking a bit of a pre-emptive strike. Will he prevail, or will his once fragment persist on?
Extra World Battle 3: Proto Matter (Serious) This quantum crusader is troubled by MKII's ungodly essence, and feels the constant urge to destroy it. It should be without saying, however, that Proto Matter when he is serious is a different force to be reckoned with altogether, forcing reality to bend to his very whim. Will it be enough, or will he be unable to manipulate the sting of defeat?
Extra World Battle 4: Worship, El Blanco 100 Por Ciento Completo - He just couldn't help himself, could he? Against Walter's wishes, Worship has taken complete control over Walter, and is using his full power to finally set things right. Well, what he thinks is right, anyway. It may have been his decision to put him back in the world, but will he be the very same person to pluck him out? Or will Worship finally be the victim of the very term "Destroy"?

Heh... As if.
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Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on October 14th, 2020 at 11:49am Edited on 2020/10/14 at 11:51am
Posted 2020/10/14 at 11:49am Edited 2020/10/14 at 11:51am
#9
Well... this is going to be disasterous...
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on October 14th, 2020 at 12:38pm
Posted 2020/10/14 at 12:38pm
#10
...You are not the only one who is on the path of destruction, MKII... I, too, crave for artificial blood. ...But before that, I may as well continue the tale of the past...

Name: Alter World 2: The Resistance

Player: Ragtime
Description: The year is 20XX. Many years have passed since King Wily started his rule over the Earth. Many humans and robots alike have suffered under the hands of the tyrant... But yet, all hope has not been lost. Ragtime, a mysterious renegade, stands alone against King Wily's rule, even when all other members of his resistance has basically given up the fight... But not him. Not only will Ragtime take the fight to King Wily himself, he plans on taking the fight directly to the tyrant's castle... But to do that, he'll need to take the 16 keys from 16 of King Wily's oldest fighting robots...

Robot Warlord 1: Saw Killer (Weapon: Saw Blade- The same as Metal Blade, but a spreadshot.)
Robot Warlord 2: Airkuma (Weapon: Satsui no Haze- Basically Akuma's attacks but wind-based.)
Robot Warlord 3: Scuba Bubble (Weapon: Bubble Blower- Air Man's Air Shooter but with Bubble Lead.)
Robot Warlord 4: The Law (Weapon: Quick Beam- The Force Beams from the stage.)
Robot Warlord 5: Crash Course (Weapon: Crash Destroyer- launches bombs that create ridiculously large explosions upon enemy contact.)
Robot Warlord 6: Flash Platinum (Weapon: GONE IN A FLASH- Stops time for a brief period of time. The user is allowed to switch to other weapons during this.)
Robot Warlord 7: Heated Lighter (Weapon: Atomic Hellstorm- Rains down fireballs upon the entire screen.)
Robot Warlord 8: Cherry Wood (Weapon: Leaf Breeze- Generates a gentle breeze that calms enemies down, causing them to become slowed. Also allows the user to launch leaves that blow in the wind as projectiles.)

Ragtime's mission is not over yet... He now has to face the third Generation. But first, he'll have to gather the locations of that generation from 4 monstrous beings... Wilystein's Monster.

Wilystein's Monster 1: Razor Cutter + Captain Electricity (Cherry Wood's stage) (Weapon: Thunder Cutter)
Wilystein's Monster 2: Supreme Guts + Bomber Master (Crash Course's stage) (Weapon: Power Quake)
Wilystein's Monster 3: Icy Eskimo + Justice Bonfire (Heated Lighter's stage) (Weapon: Ice Inferno)
Wilystein's Monster 4: Time Warudo + Oil Drop (Flash Platinum's stage) (Weapon: Oil STOP)
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on October 14th, 2020 at 12:48pm
Posted 2020/10/14 at 12:48pm
#11
After dealing with Wilystein's Monster and stealing the coordinates to the location of the Generation 3 robots, it's time to take down the last 8 robots.

Robot Warlord 9: Spike Striker (Weapon: Needle Spike- Summons a set of spikes in front of the user to pierce foes.)
Robot Warlord 10: Magnetic Pulse (Weapon: Magnet Hold- Uses magnetism to control the target's polarity and fling them into... Any direction, really.)
Robot Warlord 11: Superstar Gemini (Weapon: Gemini Swarm- Generates multiple clones of the user to swarm enemies.)
Robot Warlord 12: One Punch Hard (Weapon: One Knuckle- A punching attack that OHKOs nearly ANY enemy, save for most bosses.)
Robot Warlord 13: Spinning Top (Weapon: Top Tornado- The user spins fast enough to create a tornado that drags in and deals heavy damage to nearby enemies.)
Robot Warlord 14: Emperor Cobra (Weapon: Slither Snake- Launches a giant snake that moves around the screen at random, damaging enemies and, for whatever reason, collecting colorful dots until the WE gauge is empty. Holding the trigger button speeds up the snake, but drains more WE to do so.)
Robot Warlord 15: Sparky (Weapon: Spark Breaker- Generates a large spark of energy that paralyzes all foes temporarily. Deals no damage, however, other than to bosses with it as its weakness.)
Robot Warlord 16: Shadow Shinobi (Weapon: Shadow Strike- When firing the trigger button, it is just Shadow Blade but being full-on Metal Blade. However, when attacked, the user will avoid the attack and counter the attacker by striking them in the back with a katana blade. The counter uses up more WE than the Shadow-Metal Blade, however.)

Weaknesses: Saw Killer- Quick Beam or Top Tornado Airkuma- Leaf Breeze or One Knuckle Scuba Bubble- Saw Blade or Spark Breaker The Law- GONE IN A FLASH or Magnet Hold Crash Course- Satsui no Haze or Shadow Strike Flash Platinum- Crash Destroyer or Slither Snake Heated Lighter- Bubble Blower or Gemini Swarm Cherry Wood- Atomic Hellstorm or Needle Spike Wilystein's Monster 1- Satsui no Haze or Leaf Breeze Wilystein's Monster 2- GONE IN A FLASH or Saw Blade Wilystein's Monster 3- Crash Destroyer or Bubble Blower Wilystein's Monster 4- Quick Beam or Atomic Hellstorm

Wily Stage 1: Trot (Enker) Red Devil MKII
Wily Stage 2: Funk (Punk) Supreme Guts Tank
Wily Stage 3: Vaporwave (Ballade) Mecha Hydra
Wily Stage 4: Robot Warlord Rematches Wily Machine II
Final Boss: Vaporwave (Elite Form) Omega (Gamma)

Ending:

My superweapon! My beautiful, beautiful superweapon!
Give up, "King" Wily! Your days of chaos and tyranny end today!
Tch...! You may have destroyed my beautiful creation, Omega, but you will still be rotting in the dungeon for your treason!
Just what are you talking abou-

Suddenly, a trapdoor opens, and Ragtime falls through.

Enjoy the trip... See you next fall! Wahahahahahahaha!

...To Be Continued...
^ Top
Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on October 14th, 2020 at 12:51pm
Posted 2020/10/14 at 12:51pm
#12
Secret Ending (Buster-Only; Occurs After Credits):

A time vortex opens up, as a mysterious figure emerges from it...

...It would appear I overshot it by a few weeks... But no matter. This is still the time period when it all started... And if I'm going to prevent it, I'm going to have to be fast.
...Going up against a dangerous foe like Skull Reaper on my own... It's going to be a hard task... But the Council of Quints laughed off my request for back-up due to my low status...
...So it's all up to me alone.

...And so marks the end of the second chapter... And the third to come... Shall include yours truly.
I hope you look forward to it... And, oh. Don't think for a moment that poor little Solo will ever defeat me... He shall only join the collection of poor souls who had tried and failed.
^ Top
Hank J. Wimbleton
 
Hank J. Wimbleton
79,171,785 BP
76 TP | 2356 PP
Posted on October 14th, 2020 at 6:15pm
Posted 2020/10/14 at 6:15pm
#13
@Beta Pumpkin Spice : Why is the 3rd Chapter in the 2nd Chapter :/
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Beta Skull
 
Contributor
Beta Skull
21,645,936 BP
42 TP | 4757 PP
Posted on October 14th, 2020 at 6:59pm
Posted 2020/10/14 at 6:59pm
#14
@SATAN : So that Alter World's story isn't just "the Mega Man games but everyone is different".
^ Top
Hank J. Wimbleton
 
Hank J. Wimbleton
79,171,785 BP
76 TP | 2356 PP
Posted on October 24th, 2020 at 3:38am Edited on 2020/10/25 at 4:56am
Posted 2020/10/24 at 3:38am Edited 2020/10/25 at 4:56am
#15
As a Special Thanks for Cutmanmike for releasing MM8BDM Version 6, I'm going to make a game based off on Mega Man V

Name: Mega Man V ENCORE/Mega Man VI
Story: After the events of Mega Man 6, Terra had landed on earth badly damaged, he has been looking for Mega Man for a Month until he was able to find him. Mega Man asks how Terra ended up on earth, and Terra explained what happened, he had been repaired before and they were fighting against Darkdroids, the opposite of the Stardroids, after some explanation, Mega Man equips his Mega Arm Again, and sets off into the Distance of the Darkdroids

Characters: Mega Man (Same Controls as Mega Man V)
DLC: Playable Stardroids, Terra, Sunstar

Darkdroids (Robot Masters)

SKN.001 - Eris - Weapon: Blaze Bomber Weakness: Frost Storm
SKN.002 - Ceres - Weapon: Frost Storm Weakness: Drizzle Leaf
SKN.003 - Haumea - Weapon: Earth Crusher Weakness: Blaze Bomber
SKN.004 - Makemake - Weapon: Drizzle Leaf Weakness: Earth Crusher

(Mid-Stage)
SKN.000 - Daecar - Weapon: Decay Mist Weakness: Drizzle Leaf

Dark Stages

DRK1 - SKN.00D - Darker Devil - Weakness: Blaze Bomber
DRK2 - KGN, SGN, NWN, RSN - Futures and Pasts - King Weakness: Earth Crusher, Duo Weakness: Frost Storm, Ra Thor Weakness: Drizzle Leaf, Rockman Shadow Weakness: Blaze Bomber
DRK3 - SKN.00X - Darklunar - Weakness: Decay Mist
DRK4 - SKN.DLK - Dark Lunar Killer - Weakness: None

Ending: The Dark Droids have been destroyed and peace is once again returned... until months later...
^ Top
omgragemegamanrpg
 
omgragemegamanrpg
1,401,150 BP
1 TP | 32 PP
Posted on November 9th, 2020 at 10:31pm Edited on 2020/11/09 at 10:36pm
Posted 2020/11/09 at 10:31pm Edited 2020/11/09 at 10:36pm
#16
I've had this idea for a while….

Players: Megaman
DLC Player: Hex Man
Description (Optional): After his death from illness, Dr.Thallium's robots are locked away. Wily breaks out of prison and takes said robots to kill Megaman specifically.



DTN 001: Hex Man gives Hex Barrier, a poison barrier with high damage and high energy
DTN 002: Vortex Man gives Super Vortex, a full-screen absorbing weapon that can be used 4 times
DTN 003: Leaf Man gives Leaf Slasher, which is a spreadshot weapon that acts otherwise like Metal Blade
DTN 006: Pulsar Man gives Pulsar Orb, an orb that explodes into a thunderbolt after getting hit

Weaknesses


Hex Man is weak to Pulsar Orb
Pulsar Man is weak to Leaf Slasher
Leaf Man is weak to Super Vortex
Vortex Man is weak to Hex Barrier



Wily Stage 1:Green Devil C
Wily Stage 2: Upgraded Mercury
Wily Stage 3: Guts Tank But Blueguts-man
Wily Stage 4: Wheelie from the Kirby series
Final Boss: Wily himself dr-wily

^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
7,519,498 BP
5 TP | 7477 PP
Posted on November 9th, 2020 at 10:36pm
Posted 2020/11/09 at 10:36pm
#17
Woah woah wait... physically him, or he riding a new wily machine-like vehicle?
^ Top
omgragemegamanrpg
 
omgragemegamanrpg
1,401,150 BP
1 TP | 32 PP
Posted on November 9th, 2020 at 11:02pm
Posted 2020/11/09 at 11:02pm
#18
@TheHighTower : who knows ;)
^ Top
omgragemegamanrpg
 
omgragemegamanrpg
1,401,150 BP
1 TP | 32 PP
Posted on November 10th, 2020 at 3:01pm Edited on 2020/11/10 at 3:05pm
Posted 2020/11/10 at 3:01pm Edited 2020/11/10 at 3:05pm
#19
@IsThisRageMan : I just edited my own thing and decided on this (also Express Man is from the Dreamwave comics):

Mega Man Legion!


I've had this idea for a while….

Players: Mega Manmega-man, Proto Manproto-man
Description (Optional): After his death from illness, Dr.Thallium's robots are locked away. Wily breaks out of prison and takes said robots (with another renegade) to kill Megaman once and for all.



DTN 001: Hex Man gives Hex Barrier, a poison barrier with high damage and high energy
DTN 002: Vortex Man gives [Super Vortex, a full-screen absorbing weapon that can be used 4 times]{ice_space}
DTN 003: Leaf Man gives Leaf Slasher, which is a spreadshot weapon that acts otherwise like Metal Blade
DTN 004: Spritz Man gives Spritz Shot, a weapon like a diagonal Magnet Missile
DWN EXP: Express Mangives Barrage Uppercut, a weapon that acts like Break Dash but vertically upwards
DTN 006: Pulsar Man gives Pulsar Orb, an orb that explodes into a thunderbolt after getting hit

Weaknesses


Hex Man is weak to Pulsar Orb
Pulsar Man is weak to Leaf Slasher
Leaf Man is weak to [Super Vortex]{ice_space}
Vortex Man is weak to Spritz Shot
Spritz Man is weak to Barrage Uppercut
Express Man is weak to Hex Barrier


Wily Stage 1:Green Devil C is weak to Spritz Shot
Wily Stage 2: Upgraded Mercury is weak to Mega Buster
Wily Stage 3: Guts Boatguts-man is weak to Pulsar Orb
Wily Stage 4: Giant Wheel Mech is weak to Leaf Slasher
Wily Stage 5: Wily Machine L is weak to Barrage Uppercut
Final Boss(also Wily Stage 5): Mercury + Mega Man Killers!(piloting Gamma!)
^ Top
Elementaster5
 
Elementaster5
6,223,736 BP
0 TP | 12 PP
Posted on November 10th, 2020 at 4:05pm Edited on 2020/11/10 at 4:09pm
Posted 2020/11/10 at 4:05pm Edited 2020/11/10 at 4:09pm
#20
Name: Mega man Wily's comeback

Players:mega-manMega man and proto-manProto man

Robot Master 1:Warp man Weapon:Warp shield Weakness:Steam lift
Robot Master 2:Random man Weapon:Random bolt Weakness:Warp shield
Robot Master 3:Fireworks man Weapon:Firework blast Weakness:Random bolt
Robot Master 4:Icicle man Weapon:Icicle missile Weakness:Firework blast
Robot Master 5:Inferno man Weapon:Blazing inferno Weakness:Icicle missile
Robot Master 6:Static man Weapon:Static bomb Weakness:Blazing inferno
Robot Master 7:Volume man Weapon:Volume wave Weakness:Static bomb
Robot Master 8:Steam man Weapon:Steam lift Weakness:Volume wave

Wily Stage 1:Guts man G Weakness:Icicle missile
Wily Stage 2:Doc robot (with all Mega man 2 weapons) Weakness:Random bolt
Wily Stage 3:Yellow devil Weakness:Static bomb
Wily Stage 4:Boss rush and Final boss
Final Boss:Wily capsule 12 dr-wily(No surprise) Weakness(Machine form):Blazing inferno Weakness(Capsule form):Firework blast
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