









Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Toad Man
Beta Man
MegaBoy
Gigavolt Man (Beat Bright Man buster-only)
Meta (Beat Toad Man buster-only)
ZeroDXZ (Beat Drill Man buster-only)
Blaze Man (Beat Pharaoh Man buster-only)
Ender Man (Beat Ring Man buster-only)
EEKADO (Beat Dust Man buster-only)
Sargent Man (Beat Dive Man buster-only)
Skeleton Man (Beat Skull Man buster-only)
Bright Man
Toad Man
Drill Man
Pharaoh Man
Ring Man
Dust Man
Dive Man
Skull Man
Trill(?) (Is it me, or is Trill... easier than normal?)
Copy Robot
Slur(?) (Slur is easier, too... Something is wrong...)
/
Enker (Beta Man/Meta/Zero/Sargent Man/Gigavolt Man)/Quint (MegaBoy/Ender Man/Skeleton Man/EEKADO/Blaze Man)
/
Punk/Ballade
/
Ninja Man/Phantom Man
Wily Machine Retro-Infinity (A giant machine with giant prototype versions of the Z-Saber and Retro Pikachu's Buster)
Wily Capsule (This isn't even his FINAL form!)
Skull Suit
Mega Man
Proto Man
Bass
Orchestra (DLC) (Weapons/Abilities: Spread-shot Buster, Dash, Duck (Blocks with shield)
Beta Man (DLC)
Plug Man
Strike Man
Metal Man
Magnet Man
Shadow Man
Gravity Man
Star Man
Robot Master Rematches and Wily Machine 10
Wily Capsule
Skull Suit Wily
ZeroDXZ!
:..for every "Boss" defeated....gain a Health Increase!
MetaKirbster!
:..for every "Boss" defeated.. gain a Weapons Energy increase!
ThatOneEnderMan!
:...for every "Boss" defeated.. get a Power increase! and finally
SSN!
: ..for every "Boss" defeated get a Defense increase!
, -Guts Man-
, -Fire Man-
, -Ice Man-
, -Elec Man-
, -Bomb Man-
Doc Top
Doc Gemini
Doc Needle
Doc Magnet
Pharaoh Man
Drill Man (
Hard Man Miniboss)
Dust Man
Dive Man
Skull Man (
Shadow Man Miniboss)
Ring Man
Toad Man (
Snake Man Miniboss)
Bright Man (
Spark Man Miniboss)
Dr. Wily?
Metall Daddy
Robot Rematches and
Cossack Catcher
Cossack Capsule
"Bass" Mk-I (Has all the Mega Man 4 weapons, and is only fought if the player does not die once through a playthrough of the game.)
Mega Man: Equipped with Boomerang Buster (uncharged shots are shaped like boomerangs, but charge shot looks like it did in MM5, but returns back when it reaches the other side of the screen)
Roll (collect all four secret weapons): Equipped with Roll Buster (Only has two levels of charge: uncharged fires two bullets at a time that travel in a wave pattern, charged fires three shots that spread out as they travel)
Proto Man (collect all four chips, spells "Copy"): Equipped with Proto Buster (no need to charge, but shots get weaker as they travel across the screen)
Star Man -Overview:
Galaxy Man
Star Man
Charge Man Has C-chip
Charge Man
Crystal Man Overview-
Gemini Man
Crystal Man
Stone Man - Has O-chip
Metall Aunties and when defeated, they drop five tiny Mets that have the capacity to shoot at the player.
Stone Man}
Bass Man
Disco
(There are no Quint alts.) Quint Man (Unlockable)
Boulder Man (Weapon: Rolling Boulder)
Inferno Man (Weapon: Inferno Slasher)
Missile Man (Weapon: Hyper Missile)
Frozen Man (Weapon: Frozen Storm)
Flow Man (Weapon: Water Beam)
Fast Man (Weapon: Fast Forward)
Nature Man (Weapon: Nature Slider)
Forest Man (Backstory: During the making of Forest Man, there was a strange power-surge. Due to it, for some reason, the data of Forest Man was lost. Frustrated by this, Dr. Dark decides it would be best to stop working on Forest Man, and Dr. Trust reluctantly agrees. This caused Forest Man to be scrapped, the leftover parts used to make Carve Man and Missile Man. Due to the loss of data, as well as the scrapping of Forest Man, Forest Man was erased from reality, and his "spirit" is sent to a place called the World Subspace (the opposite of the Prototype Subspace). The only people to have memory of Forest Man was the two doctors, as well as Carve Man and Missile Man, as a side-effect of using the spare parts of the scrapped robot. However, the two doctors, as well as Carve Man and Missile Man, agreed to keep it a secret from everyone. So practically, Forest Man is the Mega Swap version of Gaster. Due to is fight being "incomplete", Forest Man's attacks, including his main weapon the Tree Stump, will teleport at random times, as will he and the player. Forest Man will sometimes disappear, and will even transform into inverted-color versions of the other Robot Masters and Fortress Bosses. There is also no pattern, making it much harder to beat him. But if the player manages to beat him, there is no boss-defeating explosion- the game just resets, all data gone.)
Clone Robot (BetaBoyX7) (HEY, LOOK, BETA MAN SWITCHES PLACES WITH MEGABOY IN THIS WORLD. I WONDER HOW BETA COULD'VE COME UP WITH THAT.)
Dark Machine 1
Stone Man
Bass
Air Man
Gyro Man
Gravity Man]{space-electric}
PsychoMettaurs now change gravity at will! There's also a more dense gravity at some segments of the stage, so the player can't jump as high, and there's also another breed of mets named [
BoomerTaurs]{laser-cutter} that will always take any attack without taking damage, then use said attack until they are defeated.
Gravity Man]{space-electric} Has P-Chip
Bass Man
Metallic Man (Weapon: Metallic Box)
Toxic Man (Weapon: Toxic Storm)
Static Man (Weapon: Rolling Static)
Stop Man (Weapon: Stop Boomerang)
Clash Man* (Weapon: Clash Tracker)
Fast Man (Weapon: Fast Speed)
Cool Man (Weapon: Arctic Ice)
Pollution Man (Weapon: Trash Shield)
Dark Machine 2








]{missle}






Beta Man (New items: Jetpack Adapter, Fighting Adapter, Boots Adapter (Protects the user from spikes, but has durability that can be recharged using Weapon Energy. Also doesn't protect the user from enemy attacks.))
MegaBoy (Shares Beta Man's items, but also has EEKADO, which does one of 3 random things per use: 1. Shoots from buster for a short period of time. 2. Shocks all nearby enemies. 3. (The rarest of all 3) Destroys everything in the entire room, including protected mechas and- sadly enough- items, and excluding bosses, though bosses will be damaged highly.)
ZeroDXZ (Collects the pieces of the Black Armor, which increases health with the helmet, defense and strength with the torso, and speed and wall-clinging and dash duration, as well as splits spike damage in half, with the legs/boots.)
Sargent Man (Has to obtain the 3 items from MM2, as well as a new armor that increases defense and allows him to use a new weapon called the Sargent Rocket, a more powerful- yet non-tracking- variation of the Sargent Missile.)
Meta
Ender Man (Can summon robotic Creepers)
Crash Man (CrashBomber) (Can summon in Cyro Man or Guard Man, who moves around randomly and attacks with their weapons. Disapears if moved off-screen, and each of their attacks use up Weapon Energy.)
Dark Man (Can summon shadow clones to attack enemies.)
Mega Man
Proto Man
Bass
Gravity Man
Wave Man
Stone Man
Gyro Man
Star Man
Charge Man
Napalm Man
Crystal Man
Weapons Gauntlet: Rolling Cutter, Hyper Bomb, Fire Storm, Thunder Beam, Time Slow
Copy Robot
Weapons Gauntlet: Metal Blade, Air Shooter, Quick Boomerang, Crash Bomber Astro Devil
Weapons Gauntlet: Magnet Missile, Gemini Laser, Search Snake, Shadow Blade
Trill
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