The mecha database contains detailed information on all 40 support mechas that appear or will appear in the prototype, including each mecha's base stats, weaknesses, resistances, affinities, immunities, signature abilities, battle quotes, sprite sheets, and more. Click any of the mugshots below to scroll to a mecha's summarized database entry and click the more link to see its full page with sprites and extended info.
Met 1st Gen | Mega Man | |
METT-001 | Hard Helmet Mecha | |
Neutral Type | Intro Field Light… Wily… Cossack… | |
50 | Impact Explode | |
30 | Water Flame Electric Nature | |
100 | None | |
20 | None |
Sniper Joe 1st Gen | MMRPG | |
SJOE-001 | Shield Sniper Mecha | |
Shield Type | Intro Field | |
100 | Explode Cutter | |
100 | Water Flame Electric Nature | |
100 | None | |
100 | None |
Skeleton Joe 1st Gen | MMRPG | |
SJOE-002 | Bone Boomerang Mecha | |
Shadow Type | Intro Field | |
100 | Explode Crystal | |
100 | Water Flame Electric Nature | |
100 | None | |
100 | None |
Crystal Joe 1st Gen | MMRPG | |
SJOE-003 | Diamond Shard Mecha | |
Crystal Type | Intro Field | |
100 | Explode Shadow | |
100 | Water Flame Electric Nature | |
100 | None | |
100 | None |
Flea 1st Gen | Mega Man | |
FLEA-001 | Jumping Cricket Mecha | |
Impact Type | Abandoned Warehouse | |
20 | Flame Electric | |
100 | Missile Impact | |
10 | None | |
70 | None |
Picket Man 1st Gen | Mega Man | |
PCKT-001 | Picket Throwing Mecha | |
Cutter Type | Mountain Mines | |
35 | Impact Explode | |
75 | Water Flame Electric Nature | |
65 | None | |
25 | None |
Peng 1st Gen | Mega Man | |
PENG-001 | Sliding Penguin Mecha | |
Freeze Type | Arctic Jungle | |
45 | Electric Nature | |
70 | Flame | |
40 | Water | |
45 | Freeze |
Tackle Fire 1st Gen | Mega Man | |
FIRE-001 | Burning Spirit Mecha | |
Flame Type | Steel Mill | |
65 | Water Wind Freeze Earth | |
110 | None | |
10 | Flame | |
15 | Impact Cutter |
Spine 1st Gen | Mega Man | |
SPNE-001 | Grounded Patrol Mecha | |
Electric Type | Electrical Tower | |
30 | Earth Water | |
65 | Explode Impact Cutter | |
95 | Electric | |
10 | None |
Flutter Fly 1st Gen | Mega Man RPG Prototype | |
FLTR-001 | Temporal Pulse Mecha | |
Time Type | Clock Citadel | |
25 | Flame Freeze Electric | |
50 | Earth | |
35 | Laser | |
90 | Time Space |
Beetle Borg 1st Gen | Mega Man & Bass 2 | |
BTLB-001 | Earth Rolling Mecha | |
Earth Type | Oil Wells | |
35 | Cutter Crystal | |
25 | Earth Wind Impact Explode | |
60 | None | |
80 | None |
Pierrobot 1st Gen | Mega Man 2 | |
PIER-001 | Balancing Performer Mecha | |
Cutter Type | Industrial Facility | |
50 | Swift Nature | |
60 | Freeze | |
35 | None | |
55 | Water |
Snapper 1st Gen | Mega Man 2 | |
SNAP-001 | Shifty Crab Mecha | |
Water Type | Waterfall Institute | |
70 | Swift Explode Electric | |
50 | Impact Flame Freeze | |
50 | Water | |
30 | None |
Spring Head 1st Gen | Mega Man 2 | |
SPNG-001 | Spring Headbutt Mecha | |
Swift Type | Underground Laboratory | |
50 | Nature Cutter Water | |
70 | Impact Explode Wind | |
10 | None | |
70 | None |
Killer Bullet 1st Gen | Mega Man 2 | |
KBUL-001 | Industrial Bomb Mecha | |
Explode Type | Pipe Station | |
10 | Electric Flame | |
120 | Earth Water | |
10 | None | |
60 | None |
Crazy Cannon 1st Gen | Mega Man 2 | |
CRAZ-001 | Tachyon Cannon Mecha | |
Time Type | Photon Collider | |
30 | Nature Earth | |
100 | Space Swift | |
35 | None | |
35 | Time |
Telly 1st Gen | Mega Man 2 | |
TELY-001 | Rotating Security Mecha | |
Flame Type | Atomic Furnace | |
65 | Freeze Water | |
20 | Earth Nature Wind | |
90 | None | |
25 | None |
Batton 1st Gen | Mega Man 2 | |
BATN-001 | Forest Patrol Mecha | |
Nature Type | Preserved Forest | |
80 | Electric Wind | |
10 | Earth Cutter Crystal | |
60 | None | |
50 | None |
Needle Ned 1st Gen | Mega Man 3 | |
NLND-001 | Spikey Porcupine Mecha | |
Cutter Type | Construction Site | |
60 | Crystal Laser Swift | |
60 | Impact Explode | |
65 | None | |
15 | None |
Mag Fly 1st Gen | Mega Man 3 | |
MFLY-001 | Flying Magnet Mecha | |
Missile Type | Magnetic Generator | |
20 | Flame Cutter Wind | |
20 | None | |
75 | Electric | |
85 | Earth |
Nitron 1st Gen | Mega Man 3 | |
NTRN-001 | Flaming Geysers Mecha | |
Flame Type | Reflection Chamber | |
40 | Freeze Electric | |
75 | None | |
30 | Flame | |
55 | None |
Monking R 1st Gen | Mega Man 3 | |
MNKR-001 | Returning Monkey Mecha | |
Impact Type | Rocky Plateau | |
65 | Impact Swift | |
40 | Nature Wind | |
40 | None | |
55 | None |
Spin Fiend 1st Gen | Mega Man 3 | |
SPNF-001 | Top Dispensing Mecha | |
Swift Type | Spinning Greenhouse | |
80 | Nature Cutter Crystal | |
45 | Swift Electric | |
60 | None | |
15 | None |
Petit Snakey 1st Gen | Mega Man 3 | |
PSNK-001 | Small Serpent Mecha | |
Nature Type | Serpent Column | |
40 | Electric Cutter | |
70 | Swift Nature | |
55 | None | |
35 | None |
Elec'n 1st Gen | Mega Man 3 | |
ELCN-001 | Flying Plug Mecha | |
Electric Type | Power Plant | |
30 | Water Cutter Crystal | |
75 | None | |
35 | Electric | |
60 | Swift |
Ribbitron 1st Gen | Mega Man 3 | |
RBIT-001 | Jumping Frog Mecha | |
Impact Type | Septic System | |
25 | Nature Cutter | |
40 | Water Impact | |
30 | None | |
105 | None |
Bulb Blaster 1st Gen | Mega Man 4 | |
BULB-001 | 100W Bulb Mecha | |
Electric Type | Lighting Control | |
45 | Water Electric | |
60 | Freeze Flame | |
40 | None | |
55 | Earth |
Robo Fishtot 1st Gen | Mega Man 4 | |
FTOT-001 | Underwater Patrol Mecha | |
Water Type | Rainy Sewers | |
40 | Cutter Electric | |
35 | Flame | |
65 | Water | |
60 | None |
Drill Mole 1st Gen | Mega Man 4 | |
MOLE-001 | Ground Excavation Mecha | |
Earth Type | Mineral Quarry | |
30 | Swift Explode | |
90 | Wind Crystal Cutter | |
25 | None | |
55 | Earth |
Pyre Fly 1st Gen | Mega Man 4 | |
PFLY-001 | Burning Dragonfly Mecha | |
Flame Type | Egyptian Excavation | |
60 | Water Cutter | |
45 | Shadow Flame | |
35 | None | |
60 | None |
Ring Ring 1st Gen | Mega Man 4 | |
RING-001 | Saturn Seeking Mecha | |
Space Type | Space Simulator | |
40 | Explode Impact | |
50 | Water Freeze | |
50 | None | |
60 | Laser |
Lady Blader 1st Gen | Mega Man 4 | |
LBLA-001 | Bamboo Copter Mecha | |
Wind Type | Rusty Scrapheap | |
55 | Missile Flame | |
35 | Earth Nature | |
45 | Wind | |
65 | None |
Manta Missile 1st Gen | Mega Man 4 | |
MANT-001 | Homing Mantaray Mecha | |
Missile Type | Submerged Armory | |
30 | Wind Space Shadow | |
65 | Missile Earth | |
35 | None | |
70 | None |
Skullmet 1st Gen | Mega Man 4 | |
SKMT-001 | Armored Skull Mecha | |
Shadow Type | Robosaur Boneyard | |
40 | Freeze Crystal | |
50 | Flame Impact Wind | |
85 | None | |
25 | None |
Beak 1st Gen | MM005 | |
BEAK-001 | Motion Sensing Mecha | |
Laser Type | Final Destination | |
40 | Explode Impact | |
50 | Water Freeze | |
80 | None | |
30 | Laser |
Dark Frag 1st Gen | Mega Man EXE | |
DRK-FRAG | Dark Element Frag | |
Empty Type | … | |
50 | None | |
50 | None | |
50 | None | |
50 | Copy Crystal Cutter Earth Electric Explode Flame Freeze Impact Laser Missile Nature Shadow Shield Space Swift Time Water Wind |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.