Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
- Equip a Fire core robot with Defense Burn and Field Support; - Use Field Support until Flame multiplier is over x5.0; - Use Defense Burn on enemy to drop its defense to 0 or 1; - Hit with largest attack you have for five or six digits of overkill.
With a sufficiently large attack, even eight-member parties will be getting 9999 Exp each from basic minions.
9999 Experience every time, all the time Posted by zaratustra on June 17th, 2014 at 6:52pm Viewed 867 Times
it is like that 1 time when i beat magnet man in bonus field II, i used bass baroque and dealt a 5 digit number and got 9999 exp! (magnet man had 1 defense.)
Posted on June 18th, 2014 at 6:30pm #3( Edited : 2014/06/18 at 6:35pm )
I got 9999 experience, btw, in a Fusion Star battle just by having tons of Starforce. It's really easy to level up the Electric, Fire, and Cutter Core robots now because those elements are dominant. No messing with Field Modifiers, no specific ability against a specific robot, just a good old fashioned battle can yield that 9999 experience. I got pretty much all of my MM3 robots leveled up to 100 in just a few battles.
My tip? When doing this, BRING. ALOT. OF. WEAPON ITEMS. Field Support drains a LOT of weapon energy, and after 2 uses, it's unusable until you restore it.
Like everyone's already said, keep going to Bonus Fields and hitting "Back" until you find Field Multipliers that fit your best robots' playstyle, then just unload. I used Fire Chaser in a battle with high Flame and Swift multipliers and got over 250,000 overkill in one shot. If done correctly, you can fully level up a teen-level robot in 3 battles.
8 Comments