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Mega Man RPG Prototype Bug Reports

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"Ability" ability

August 10th, 2013 at 11:30am
 
NinjaLink
NinjaLink
8,271,410 BP
5 TP | 17 PP
I've been playing several player battles recently, and a completely ineffective ability, simply called "Ability", keeps popping up on other players' Mega Man. I copied it and its description is "the default ability object." Whenever it's used, it just says "Nothing happened," but the enemy Mega Man in player battle seem to use it constantly with no effect. Has anyone else had this problem?
"Ability" ability
Posted by NinjaLink on August 10th, 2013 at 11:30am
Viewed 1671 Times

4 Comments

 
vaati
7,386,977 BP
1 TP | 19 PP
Posted on August 16th, 2013 at 7:22pm
Posted 2013/08/16 at 7:22pm
#1
I'm not usually playing since megaman 3 hasn't been implemented yet, but this has happened to me!
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The Keep Man
834,574 BP
11 TP | 81 PP
Posted on August 19th, 2013 at 10:57pm
Posted 2013/08/19 at 10:57pm
#2
Something of you... With Shadows of mega mans appear (all stats 1) and the battle lost
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Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on August 27th, 2013 at 11:16pm Edited on 2013/08/27 at 11:20pm
Posted 2013/08/27 at 11:16pm Edited 2013/08/27 at 11:20pm
#3
Uh oh. This is a bad bug. :S When the game tries to load a robot's data and is unable to, it loads the default robot object, which is the shadow Mega Man you are seeing. It's basically the Missingno of this game. If you see it, reload the window and make sure your file is still loaded, otherwise you may have to log in again. The same thing is true for the "Ability" ability - it is loaded when (somehow) no ability data is available or an invalid one has been selected. I'll look into fixing these and make sure they don't do any more damage for the next update. Thank you!
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NinjaLink
8,271,410 BP
5 TP | 17 PP
Posted on August 31st, 2013 at 4:13pm Edited on 2013/08/31 at 4:21pm
Posted 2013/08/31 at 4:13pm Edited 2013/08/31 at 4:21pm
#4
Another minor bug I noticed, sometimes when you click on the Loading... button, it removes the HUD during the next ability selection...
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4 Comments

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