Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Because the scope of the Mega Man RPG Prototype is so big, it naturally requires a whole team of sprite artists and editors. Please use these editor threads to review to current list of contributors to the project and apply for specific robots to edit yourself.
This discussion thread relates to the robots masters that appear in NES classic Mega Man 6 and will be updated periodically as new artists are added to the project and/or when new characters are claimed.
I CHOOSE YOU - BLIZZACHU! Oh wait wrong game, I'm virtually done with Enker though I just need to label some last sprites and send it in. I've already claimed 3 characters from MM5 so that leaves me with 5 open slots. I'll take Blizzard, Flame and Yamato Man.
The requested robots have been reserved, and thank you. We're so close to the end of the full/main/complete game I can almost taste it! Thank you again and again and again. :)
Posted on July 8th, 2013 at 10:45pmEdited on 2013/07/09 at 12:03am
Posted 2013/07/08 at 10:45pmEdited 2013/07/09 at 12:03am
#3
Mistakes - Blizzard Man:
Hey just letting you know on some mistakes on both our parts.
- The flag pole in the 'victory sprite' is actually his other ski stick. He just tied a flag to it. So I think it should be blue. Sorry about not enough description on my sprites.
- The 'defend sprite' is the only one with colored eyes. I just did this in the original sheet so you could more easily tell apart his eyes and the borders of the ski sticks. So maybe you would change his eyes to black or switch the rest of the sprites to colored eyes.
- My biggest mistake as this comes from my original sheet I made is the 'damage sprite'. As you can tell (when he is facing right) his left part of his body/torso is not round & vice versa. It just vertically cuts off as if something were blocking his side but nothing is. Either I can fix that and send you a reivsed sheet or you could handle it on your own if you like.
So the first two mistakes I have no contol over but I can fix the last one if you like. (EDIT): Ooo my first post with a image and I was actually able to get it right the first time :p
Posted on July 14th, 2013 at 6:31pmEdited on 2013/07/14 at 6:57pm
Posted 2013/07/14 at 6:31pmEdited 2013/07/14 at 6:57pm
#4
Hey EliteP1, thanks for the heads up. I've fixed the flag pole colour, recoloured all the eyes green (I liked 'em more that way) and fixed the roundness of the damage sprite (as well as a few others). Please review when you have a chance and let me know if it's okay now. :)
Seeing how Wind Man might not be taken yet (maybe). I'll take him too if Sean hasn't started on him yet. Got in touch with him, hasn't replied that he has begun on Wind.
It seems this hasn't been updated in over a year, but seeing how this is the official thread for this I'll just say that I'll take Plant Man to work on.
@Retro Gengar : Oh, this old thread ended up confusing me but last Friday during the Legacy Chat, unless I'm misinterpreting what he said, Adrian allowed me on as a Spriter.
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