Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

 
No.13
Clock Citadel's Avatar

Clock Citadel Time Type

Clock Citadel
Time Type
Mega Man Powered Up
MM&B Astro Man (Sega Genesis)
Time Man
Flutter Fly
Time x 1.5 Impact x 0.8 Swift x 0.5

Sprite Sheets

 

Image Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Description Text

This peculiar fortress was suddenly bombarded with a high fluctuation of tachyon energy one day, quickly gathering the intrigue and interest of those in the time examination community, like Time Man and the Chronos Time-Space Institute. Obviously, Time-cored projectiles flow excellently here, even if the same cannot be said for Impact and Swift typed attacks. Flutter Flies feed off the temporal energy, and can emit highly irradiated tachyon blasts from their eyes. Flash Man regularly sneaks in to siphon energy for his own means, likely to gather surplus energy for his own Photon Collider field.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)