Impact Man |
DWN-087 |
Impact Core |
Mega Man 11 |
Almighty Piling Robot |
… |
Water Shield |
Earth Missile |
None |
None |
102 |
73 |
116 |
109 |
"The three Impact brothers combined together... We are Impact Man!" |
"Brothers, are you thinking what I'm thinking? Impale! Impair! Implode!" |
"Once we work as one and just push through, nothing can stop us!" |
"Kui-jiro... from now on, you're not allowed to take the reins." |
A hard-working Robot Master who always pushes through, it’s Impact Man!... Or perhaps, it may be more appropriate to say “Impact Men”? Though he certainly gives off the appearance of a sturdy construction robot, Impact Man is actually comprised of three separate pile driver robots, collectively known as the Impact Brothers. The separating is certainly helpful when it comes to cover the most ground in piling endeavors, but for the most part, it’s only when the three brothers work together in an unified effort that they can make great strides in their work. And great strides do they make; beyond his sturdy frame, one may notice Impact Man’s signature piling equipment functioning as his ligaments, and utilizing his strong acceleration can he make a great impact on dense foundation walls. And due to his segmented design, he can handily morph his form to whatever the situation requires! As Impact Man, he is nothing short of diligent, a worker who never hesitates to completing the task in record time. As individual siblings however, the personalities… begin to vary: Kui-ichiro, the oldest, takes lead control, but the efficient youngest sibling, Kui-saburo, often substitutes in. On the other hand, the middle sibling, Kui-jiro, is awfully disorderly and thus can’t be trusted to take the reins. But though the brothers may quarrel from time to time, ultimately they’ll always defend each other from any slight and push through when the job’s on the line! Surely an inspiring sentiment to his bystanders, but absolutely frightening to his enemies!
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.