Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
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Hey! Remember the "Winter Update Preview" thread? Mind-blowing, right? Yeah? Now forget that! That's the past! Shut it off, Zhu Li! A lot has changed since I created that other topic and I'd like to start fresh. Some screenshots will be re-posted, some will be new. All will attempt to be more rel… Read More
2015 Update Preview : Stats, Alts, and Elemental Forces Posted by Adrian Marceau on March 21st, 2015 at 6:34pm Viewed 2791 Times
Posted on April 11th, 2015 at 7:14pm #78( Edited : 2015/04/11 at 7:21pm )
New change #4!
4. Take a peek at Chapter 2 and Chapter 4? See something different? That's right, the multipliers have been modified! The range for multipliers now are in between 1.5-0.5, making these chapters a little bit easier to progress through for new players! So if someone like Fire Man has been giving you trouble, feel free to head back to Steel Mill and give Fire Man a heck of a fight! Please note that in the future, these multipliers will experience slight changes, so do not be alarmed. These values will also be slightly modified in the Update through the use of Easy/Hard mode, so please keep that in mind! Besides that, enjoy the new multipliers and kick those Robot Masters out of their fields!
Hey, Adrian. I am kinda wondering. What happens if, when the item-holding arrives, you give a copy core to a robot master that isn't a copy core robot?
@Reisrat : I think equipping a Copy-core on a robot doesn't change anything, actually? Instead, I think they're more for getting some cheap zenny quick. Or am I getting it wrong? Maybe that's NEUTRAL cores I'm thinking of?
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