Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Community

Community  »  News & Updates  »  Colouring the Types, Changing the Styles January 12th, 2013 at 9:15pm

 
Developer
Adrian Marceau
Adrian Marceau
51,200,716 BP
194 TP | 473 PP
In what is definitely the most colourful update I've ever done, all "types" are now colour-coded in game. With "Water" being blue, "Nature" being green, etc. etc. Affected elements are ability buttons, ability names in the event console, and type names in the database and any scanning actions. In order to make these new colours pop more, I've darkened the background colours of the entire game and made the overall appear more slick and shiny. I really like this change, and I'm very happy I did it. :D
Colouring the Types, Changing the Styles
Posted by Adrian Marceau on January 12th, 2013 at 9:15pm
Viewed 505 Times

1 Comment

 
Meta
590,608,861,559 BP
44 TP | 1175 PP
Posted on September 6th, 2014 at 4:36pm #1
yes, and there is even more now.
^ Top

- comments disabled -

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)