| Roll | Mega Man | |
| DLN-002 | Lab Assistant Robot | |
| Neutral Core | Light Laboratory | |
| 150 | Freeze Nature | |
| 90 | Wind | |
| 75 | None | |
| 85 | None |
Sprite Editing by Jonathan Backstrom / Rhythm_BCA | Assembly by Adrian Marceau / Ageman20XX
Original Artwork by Capcom
| "I won't lose!" |
| "I'm warning you! I'm tough!" |
| "I told you I wouldn't lose!" |
| "How could you?" |
| Created to clean houses and other things, Roll has lately shown signs of wanting to help out in the battle. Although one might not suspect so, Roll shows great gymnastic skill and can fight with even the simplest of household items such as brooms and vacuums. However, Roll, befitting her nature, prefers to support her teammates with the Roll Buster, a buster that does not hurt opponents, but rather hinders the opponent's defense. Roll's usual nature is often calm and very typical for a girl her programmed age, and she has a "Go-get-em!" attitude. Although at first being a damsel in distress, she has grown to be a great help on the battlefield, serving alongside her brother. Not many know this, but this was her dream all along.... |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 150 | 15 | 90 | 900 | 75 | 750 | 85 | 850 |
| Lv 5 | 180 | 15 | 108 | 1,080 | 90 | 900 | 102 | 1,020 |
| Lv 10 | 218 | 15 | 131 | 1,310 | 109 | 1,090 | 124 | 1,240 |
| Lv 50 | 518 | 15 | 311 | 3,110 | 259 | 2,590 | 294 | 2,940 |
| Lv 100 | 893 | 15 | 536 | 5,360 | 447 | 4,470 | 506 | 5,060 |
| * Min stats represent a robot's base values without any knockout bonuses applied. ** Max stats represent a robot's potential values with maximum knockout bonuses applied. | ||||||||
| 1,343 Players |
| 3,864 Times |
| 25,884 Times |
| 3,129 Times |
| 609 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.