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Mega Man RPG Prototype Bug Reports

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Trouble Unlocking New Abilities

October 19th, 2013 at 12:40pm
 
Contributor
Spinstrike
Spinstrike
116,512,060 BP
6 TP | 262 PP
Not sure if this is a glitch or not, but I'm having some trouble unlocking some of the new Cossack Robot Master weapons for Dr. Light, specifically Dive Torpedo and BrightBurst. No matter what mission I go to, the 'bots never seem to use them, so I can't Copy Shot them. Even Dive Man seems content with spamming MagnetMissile over his own Dive Torpedo. Any suggestions?


[b]LOCKED by Adrian Marceau as Fixed on 2013/10/23[/b]
If this bug resurfaces please create a new thread. Thank you!
Trouble Unlocking New Abilities
Posted by Spinstrike on October 19th, 2013 at 12:40pm
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1 Comment

 
Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on October 19th, 2013 at 10:15pm
Posted 2013/10/19 at 10:15pm
#1
Thanks for the bug report. I checked the code and a few of the entries for the MM4 robots were not updated with their newly completed abilities, causing them to only use the placeholders I'd added months before. Please try again when you get a chance and let me know if I've fixed the issue, and thank you again for reporting it. :P
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