









Rock as Frisk
Forte as Chara (Alternatively, you can use Rhythm.)
Retro Pikachu as Flowey/Asriel
Adrian as Toriel
StupidStudiosC2 as Napstablook
MegaBoy as Papyrus
Beta Man as Sans
Ninja Man as Doggo
Jazz MKII as Lesser Dog
Sargent Man as Greater Dog
Meta as Grillby
Ender as Annoying Dog
NiceIce as Nice Cream Guy
ZeroDXZ as Undyne
Proto Man MKII as Monster Kid
Walter as Onion-San. (Mugshot is not really good, but in a way things work out, I guess.)
Ura as Temmie (currently)
TailsMK4 as Gerson
RotomSlashBlast as Mad Dummy (with a random Rotom as the Ruins Dummy)
StupidStudiosN as Mettaton
ThatGuyNamedMikey as Alphys
StupidStudiosA as Burgerpants
MusicalKitty -SST- as Muffet
MegaBossMan as Asgore
ERASED as Goner Kid
Doc Top
Doc Gemini
Doc Needle
Doc Magnet
Pharaoh Man
Drill Man (
Hard Man Miniboss)
Dust Man
Dive Man
Skull Man (
Shadow Man Miniboss)
Ring Man
Toad Man (
Snake Man Miniboss)
Bright Man (
Spark Man Miniboss)
Dr. Wily?
Metall Daddy
Robot Rematches and
Cossack Catcher
Cossack Capsule
"Bass" Mk-I (Has all the Mega Man 4 weapons, and is only fought if the player does not die once through a playthrough of the game.)
Mega Man: Equipped with Boomerang Buster (uncharged shots are shaped like boomerangs, but charge shot looks like it did in MM5, but returns back when it reaches the other side of the screen)
Roll (collect all four secret weapons): Equipped with Roll Buster (Only has two levels of charge: uncharged fires two bullets at a time that travel in a wave pattern, charged fires three shots that spread out as they travel)
Proto Man (collect all four chips, spells "Copy"): Equipped with Proto Buster (no need to charge, but shots get weaker as they travel across the screen)
Star Man -Overview:
Galaxy Man
Star Man
Charge Man Has C-chip
Charge Man
Crystal Man Overview-
Gemini Man
Crystal Man
Stone Man - Has O-chip
Metall Aunties and when defeated, they drop five tiny Mets that have the capacity to shoot at the player.
Stone Man}
Bass Man
Disco
(There are no Quint alts.) Quint Man (Unlockable)
Boulder Man (Weapon: Rolling Boulder)
Inferno Man (Weapon: Inferno Slasher)
Missile Man (Weapon: Hyper Missile)
Frozen Man (Weapon: Frozen Storm)
Flow Man (Weapon: Water Beam)
Fast Man (Weapon: Fast Forward)
Nature Man (Weapon: Nature Slider)
Forest Man (Backstory: During the making of Forest Man, there was a strange power-surge. Due to it, for some reason, the data of Forest Man was lost. Frustrated by this, Dr. Dark decides it would be best to stop working on Forest Man, and Dr. Trust reluctantly agrees. This caused Forest Man to be scrapped, the leftover parts used to make Carve Man and Missile Man. Due to the loss of data, as well as the scrapping of Forest Man, Forest Man was erased from reality, and his "spirit" is sent to a place called the World Subspace (the opposite of the Prototype Subspace). The only people to have memory of Forest Man was the two doctors, as well as Carve Man and Missile Man, as a side-effect of using the spare parts of the scrapped robot. However, the two doctors, as well as Carve Man and Missile Man, agreed to keep it a secret from everyone. So practically, Forest Man is the Mega Swap version of Gaster. Due to is fight being "incomplete", Forest Man's attacks, including his main weapon the Tree Stump, will teleport at random times, as will he and the player. Forest Man will sometimes disappear, and will even transform into inverted-color versions of the other Robot Masters and Fortress Bosses. There is also no pattern, making it much harder to beat him. But if the player manages to beat him, there is no boss-defeating explosion- the game just resets, all data gone.)
Clone Robot (BetaBoyX7) (HEY, LOOK, BETA MAN SWITCHES PLACES WITH MEGABOY IN THIS WORLD. I WONDER HOW BETA COULD'VE COME UP WITH THAT.)
Dark Machine 1
Stone Man
Bass
Air Man
Gyro Man
Gravity Man
PsychoMettaurs now change gravity at will! There's also a more dense gravity at some segments of the stage, so the player can't jump as high, and there's also another breed of mets named
BoomerTaurs that will always take any attack without taking damage, then use said attack until they are defeated.
Gravity Man Has P-Chip
Bass Man
Metallic Man (Weapon: Metallic Box)
Toxic Man (Weapon: Toxic Storm)
Static Man (Weapon: Rolling Static)
Stop Man (Weapon: Stop Boomerang)
Clash Man* (Weapon: Clash Tracker)
Fast Man (Weapon: Fast Speed)
Cool Man (Weapon: Arctic Ice)
Pollution Man (Weapon: Trash Shield)
Dark Machine 2
















Beta Man (New items: Jetpack Adapter, Fighting Adapter, Boots Adapter (Protects the user from spikes, but has durability that can be recharged using Weapon Energy. Also doesn't protect the user from enemy attacks.))
MegaBoy (Shares Beta Man's items, but also has EEKADO, which does one of 3 random things per use: 1. Shoots from buster for a short period of time. 2. Shocks all nearby enemies. 3. (The rarest of all 3) Destroys everything in the entire room, including protected mechas and- sadly enough- items, and excluding bosses, though bosses will be damaged highly.)
ZeroDXZ (Collects the pieces of the Black Armor, which increases health with the helmet, defense and strength with the torso, and speed and wall-clinging and dash duration, as well as splits spike damage in half, with the legs/boots.)
Sargent Man (Has to obtain the 3 items from MM2, as well as a new armor that increases defense and allows him to use a new weapon called the Sargent Rocket, a more powerful- yet non-tracking- variation of the Sargent Missile.)
Meta
Ender Man (Can summon robotic Creepers)
Crash Man (CrashBomber) (Can summon in Cyro Man or Guard Man, who moves around randomly and attacks with their weapons. Disapears if moved off-screen, and each of their attacks use up Weapon Energy.)
Dark Man (Can summon shadow clones to attack enemies.)
Mega Man
Proto Man
Bass
Gravity Man
Wave Man
Stone Man
Gyro Man
Star Man
Charge Man
Napalm Man
Crystal Man
Weapons Gauntlet: Rolling Cutter, Hyper Bomb, Fire Storm, Thunder Beam, Time Slow
Copy Robot
Weapons Gauntlet: Metal Blade, Air Shooter, Quick Boomerang, Crash Bomber Astro Devil
Weapons Gauntlet: Magnet Missile, Gemini Laser, Search Snake, Shadow Blade
Trill
Weapons Gauntlet: Rain Flush, Pharaoh Shot, Ring Boomerang, Skull Barrier Robot Master Rematches
Slur
Hahahahaha...
(Player's Character) What's so funny? You lost. *Starts charging* Now to end this, once and for all! *Shoots a Charged Shot at Slur, which is blocked by a strange energy field*
You really are a fool. You thought it would be THAT easy? You really are a FOOL. I found a lot of Evil Energy since my last failure, and I've been waiting to use it in case I couldn't defeat you in my regular form. And now... *Form changes, changing his colors to colors similar to those of the Darkness Alts* Let's finish this, once and for all! NO MORE MERCY!
Slur (Powered by Evil Energy) (Faster and Stronger with more health. Can't be damaged by regular busters, including Charged Shots
*Coughs* Hahaha...
What now, Slur? It's OVER. We've won, and your done for.
*If the player is Beta Man or MegaBoy, Slur fires one last, powerful Slur Beam with every last bit of his energy left, severely damaging them, disables teleportation, and makes them collapse on the floor. If not, then the Slur Beam instead disables teleportation.* Goodbye... *Robot's name*... *Shuts down... Forever. Unless if used again by another user, but who knows.*
*If the player is Beta Man or MegaBoy, the robot slowly gets up.*
Beta Man (New Weapons: Dark Fire- a Fireball made of shadows. Shadow Barrier- Beta's variation of Mirror Buster)
MegaBoy
Cut Man (Weapon: Tracking Cutter- A Rolling Cutter that homes in towards the opponent.)
Guts Man (Weapon: Super Toss- Tosses the player towards the wall. For Beta and MegaBoy, it is used to be able to carry mechas and throw them like Super Arm. To give it an advantage in boss battles, it also allows the player to grab RM Weapons, though it costs MORE Weapon Energy to do so.)
Ice Man (Weapon: Ice Blizzard- Surrounds the user with a shield made of ice particles, protecting him and damaging and freezing all nearby opponents.)
Bomb Man (Weapon: Mine Bomb- Tosses a mine with the same distance as a Hyper Bomb. However, it clings to walls, floors, and ceilings, exploding after a while or when touched by a target.)
Enker (Beta)/Quint (MegaBoy)
Fire Man (Weapon: Fire Tornado- Like Air Shooter, but made of fire.)
Elec Man (Weapon: Thunder Fist- The user dashes while punching, their hand surrounded by electricity. This also counters and blocks/destroys projectiles.)
Time Man (Weapon: Time Pause- Completely stops time instead of slowing it down.)
Oil Man (Weapon: Oil Launcher- Oil Man jumps high in the air and launches oil from the sky, like Slash Man. Also like Slash Man, this slows targets down, but it also damages them. For the player, it is launched a short distance and does the same thing. Fire attacks can burn this attack for extra damage.)
Punk (Beta)/Ballade (MegaBoy)
Ninja Man (Beta)/Phantom Man (MegaBoy)
Copy Beta Man/MegaBoy
Wily Machine 1
Bass Man
(Still no Quint alts) Quint Man (Beat the game)
Cannon Man (Weapon: Fire Cannon)
Magnetic Man (Weapon: Magnetic Bomb)
Sagittarius Man (Gemini and Sagittarius are both zodiac signs) (Weapon: Sagittarius Laser)
Sharp Man (Weapon: Sharp Blade)
Clock Man (Weapon: Clock Spin)
Serpent Man (Weapon: Dig Serpent)
Aquatic Man (Weapon: Aquatic Bubble)
Light Man (Weapon: Light Blade)
Quint Man/Copy Quint Man
Toxic Man and Clash Man
Foot* Man and Static Man
Metallic Man and Stop Man
Pollution Man and Cool Man
Saku Man/Copy Quint Man
(Only Ballade has an alt, but it's his 2nd form, so eh.) Dissonance (Weapon: Opposing Buster)
Proto (Weapon: Breaker)
Clone Robot (BetaBoy) and the Holographs
Dark Machine 3
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