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Mega Man RPG Prototype General Discussion

Forum Game: Prototype Member Hurt and Heal

November 15th, 2015 at 8:04pm
 
TailsMK4Omega
TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Going to try something different, so this will be a Hurt and Heal forum game that involves numerous users of the Prototype. I picked people that were pretty active or were otherwise well-known, so if you weren't picked...sorry, maybe next time. This really should in no way reflect any negative opinions towards any user in general, so the first person knocked out necessarily isn't the least-liked user on the website (or it SHOULD NOT at least...), and the person that wins isn't necessarily the most-liked user...on paper. Who knows what will happen? ...Just try not to draw any opinions because the first game on here happens to be based on Prototype users. So anyway, here are the rules to the game:


1. Each user has 10 HP, with a max HP of 20 (to prevent health stacking). If a user reaches 0 HP, they are disabled (to return in another game later on, perhaps).

2. You may "hurt" a user by taking away 1 HP from that user and giving it to another user (thus "healing" that particular user). This can only be done once per post. For example, say I decide to hurt a user that has 10 HP and give that point to a user with 7 HP left: the first user has 9 HP left and the second user has 8 HP left.

3. Once you post, you must wait until someone else hurts and heals a user before you can post again. No double posts, please.

4. You cannot hurt or heal yourself. That would be quite biased, would it?

5. Lastly, you may not hurt and heal the same combo of members on posts by you in a row. If you select someone to hurt and someone else to heal, you cannot select those two people again for the same effect (if you want to hurt the person you healed and vice versa, though...that's fair game). This rule is void once there are AT MOST three people remaining. [Suggested by Mikey...I did think of this, but forgot it while thinking about a certain scenario...]


I think that'll do it, so let the game begin!


Game 1: Prototype Members (last updated 12/19 12:07 PM CST, updates made after my last post)

Note 1: Even if you are personally not among the people listed, you may still participate in the hurt and heal activity...just that you won't be able to intentionally break rule 4, so that's one good thing, right?

Note 2: -2 Bombs are gone for good until next game...maybe. ring-ring


Fighting Final 7!:
11: Rhythm_BCA
10: Shadownnico
08: Meta
06: TailsMK4
06: MusicalKitty
06: ThatGuyNamedMikey
05: ThatOneEnderMan

Is too tired to continue fighting:
#8: MegaBoyX7 (disabled by MusicalKitty)
#9: Bt/Beta Man (disabled by ThatOneEnderMan)
#10: StupidStudiosN (disabled by Bt/Beta Man)
#11: DaCrashBomber (disabled by Meta)
#12: Spinstrike (disabled by MegaBossMan)
#13: Crystal Miner (disabled by MusicalKitty)
#14: Tobyjoey (disabled by Meta)
#15: ZeroDXZ (disabled by TailsMK4)
#16: Retro Pikachu (disabled by StupidStudiosJ)
#17: uraccountcrashed (disabled by StupidStudiosJ)
#18: AlphaShurikenGSXR (disabled by StupidStudiosJ)
#19: TheDoc (disabled by StupidStudiosJ)
#20: FemaleForte (disabled by Bt/Beta Man)
Forum Game: Prototype Member Hurt and Heal
Posted by TailsMK4Omega on November 15th, 2015 at 8:04pm
Viewed 11215 Times
 
Tobyjoey
2,074,810,633 BP
7 TP | 411 PP
Posted on December 4th, 2015 at 10:31am
Posted 2015/12/04 at 10:31am
#1
Healing Musical, Hurting Meta.
^ Top
 
TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Posted on December 4th, 2015 at 12:48pm
Posted 2015/12/04 at 12:48pm
#2

gemini-man ...I guess updating this every two days seems to be just right... ring-ring


-Crystal Miner
+Shadownnico

10: MusicalKitty
10: TailsMK4
10: Rhythm_BCA
09: Shadownnico
08: ThatOneEnderMan
08: ThatGuyNamedMikey
08: MegaBoyX7
08: Bt Man
08: Meta
06: StupidStudiosN
06: Spinstrike
06: DaCrashBomber
03: Crystal Miner
^ Top
 
Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on December 4th, 2015 at 4:42pm
Posted 2015/12/04 at 4:42pm
#3
Heal MegaBoy, Hurt Crystal.
^ Top
 
ThatGuyNamedMikey
2,395,585,460 BP
32 TP | 451 PP
Posted on December 6th, 2015 at 2:16am
Posted 2015/12/06 at 2:16am
#4
Heal Tails, Hurt Crystal Miner.
^ Top
 
Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on December 6th, 2015 at 9:28am
Posted 2015/12/06 at 9:28am
#5
Heal Spin, Hurt Crash
^ Top
 
Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on December 6th, 2015 at 11:45am
Posted 2015/12/06 at 11:45am
#6
Heal SSN
Hurt Crystal
^ Top
 
Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on December 6th, 2015 at 1:59pm
Posted 2015/12/06 at 1:59pm
#7
ffff he died from Musical
Anyways, Hurt Spin, Heal Mikey
^ Top
 
Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1624 PP
Posted on December 6th, 2015 at 7:11pm
Posted 2015/12/06 at 7:11pm
#8
I'll hurt ThatGuyNamedMikey and heal TailsMK4.
^ Top
 
Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on December 6th, 2015 at 7:15pm
Posted 2015/12/06 at 7:15pm
#9
Hurt Crash, Heal Musical.
^ Top
 
2018StudiosN
658,104,324 BP
6 TP | 426 PP
Posted on December 6th, 2015 at 11:06pm
Posted 2015/12/06 at 11:06pm
#10
Healing Spinstrike, Hurting DaCrashBomber
^ Top
 
Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on December 7th, 2015 at 4:45pm
Posted 2015/12/07 at 4:45pm
#11
Hurt Spin, Heal SSN
^ Top
 
Moderator
TheDoc
1,348,940,198 BP
3 TP | 718 PP
Posted on December 7th, 2015 at 7:26pm
Posted 2015/12/07 at 7:26pm
#12
Heal Spin
Hurt SSN
^ Top
 
Tobyjoey
2,074,810,633 BP
7 TP | 411 PP
Posted on December 7th, 2015 at 7:33pm
Posted 2015/12/07 at 7:33pm
#13
Heal Crash, Hurt Ender
^ Top
 
TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Posted on December 7th, 2015 at 9:43pm
Posted 2015/12/07 at 9:43pm
#14

gemini-man ...And Crystal Miner is down! That makes 12 users left, almost halfway there. Since I can, I will toss another -2 bomb... ring-ring


-Spinstrike
+DaCrashBomber (Again, giving him a chance to survive the explosion...no pun intended)

10: TailsMK4
09: MusicalKitty
08: Rhythm_BCA
07: Shadownnico
07: ThatOneEnderMan
07: MegaBoyX7
06: ThatGuyNamedMikey
06: Bt Man
06: Meta
05: StupidStudiosN
04: Spinstrike
03: DaCrashBomber
^ Top
 
2018StudiosN
658,104,324 BP
6 TP | 426 PP
Posted on December 7th, 2015 at 9:56pm
Posted 2015/12/07 at 9:56pm
#15
Hurting Bt Man, Healing DaCrashBomber
^ Top
 
Moderator
TheDoc
1,348,940,198 BP
3 TP | 718 PP
Posted on December 8th, 2015 at 12:55pm
Posted 2015/12/08 at 12:55pm
#16
Heal Rhythm
Hurt Meta
^ Top
 
ThatGuyNamedMikey
2,395,585,460 BP
32 TP | 451 PP
Posted on December 8th, 2015 at 3:09pm
Posted 2015/12/08 at 3:09pm
#17
Heal Meta, Hurt Spinstrike.
^ Top
 
TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Posted on December 10th, 2015 at 2:37pm Edited on 2015/12/10 at 2:47pm
Posted 2015/12/10 at 2:37pm Edited 2015/12/10 at 2:47pm
#18

gemini-man ...I guess people are losing interest in this. Perhaps 20 contenders were too much. I do kind of want to do a second Heal and Hurt after this one is done. Let me know if you want this particular one to end...I'll work something out to end this early. ring-ring

Using -2 bomb again.


-Bt Man
+ThatGuyNamedMikey

08: TailsMK4
07: MusicalKitty
07: Rhythm_BCA
05: Shadownnico
05: ThatOneEnderMan
05: MegaBoyX7
05: ThatGuyNamedMikey
04: Meta
03: StupidStudiosN
02: Bt Man
02: DaCrashBomber
01: Spinstrike
^ Top
 
Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1624 PP
Posted on December 10th, 2015 at 2:59pm
Posted 2015/12/10 at 2:59pm
#19
I'll hurt Spinstrike to shorten the list, and heal Meta.
^ Top
 
ThatGuyNamedMikey
2,395,585,460 BP
32 TP | 451 PP
Posted on December 10th, 2015 at 3:05pm
Posted 2015/12/10 at 3:05pm
#20
I'd like to keep it going, myself; I don't think the problem was 20 contenders, it's that there was a combined 200 points between them. Better to start every1 at 5 or 6 or 7, next time.

Also, there's the spontaneity of the -2 bombs. Can't they be -1 and be released in a set time pattern next time [like 'every 40 posts', for example]?

Oh, also, heal StupidStudiosN, hurt MegaboyX7.


^ Top

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