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Mega Man RPG Prototype Roleplay & Games

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Defeat The Destructor!

April 24th, 2016 at 6:48pm
 
RotomSlashBlast
RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
So it was a peaceful day, nothing unusual, when a hostile being comes out of nowhere bent on destruction; The Destructor. A typeless, near-omnipotent robot who could use any ability.

He has many powers, and very few weaknesses, being nigh-immune to almost EVERYTHING. In other words, you have to be creative with your attacks. You might even have to go beyond the abilities of the prototype! Maybe even summon entities to fight him! You can also "Charge" an action, but only one number per one of your posts. This will increase the action's success rate, though the more overpowered something is (more strength, quicker charge rate, etc.), the more of a chance the charge won't go through in your favor.

The Destructor can also summon entities, on the Pro-Destructor side. Don't worry, they can't hurt you directly, just your bots and other Anti-Destructor enties. They CAN, however, stun actions, preventing them from happening. When a stun is about to happen, it will be announced. Each entity has their own health, and when hurt, their health goes down. When their health reaches zero, they die and can't be revived most of the time.

Now let me explain the Repetition Killer. The Repetition Killer is an Pro-Destructor entity that can't be destroyed. Depending on how repetitive something is, it'll be affected by the Repetition Killer in that degree. Oh, and NOTHING IS IMMUNE TO IT. Just saying.

The aim of this game is to, well, Defeat The Destructor. When he dies, you win. And finally, the Game Maker (me) has the final say on EVERYTHING in this game. NO EXCEPTIONS. Alright, let the game begin!

Destuctor's Health: 130/130
Defeat The Destructor!
Posted by RotomSlashBlast on April 24th, 2016 at 6:48pm
Viewed 10136 Times
 
RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on April 27th, 2016 at 10:40pm Edited on 2016/04/27 at 10:48pm
Posted 2016/04/27 at 10:40pm Edited 2016/04/27 at 10:48pm
#1
@MusicalKitty : The destructor takes 1 damage! The Spooky Batton dies! Something seems to drag it down with it into a portal... Before you can find out where the portal leads to or enter it, it closes.

@ThatOneEnderMan : Stunned by destructor!

Entities:

Destuctor: 126/130

mega-manbasstime-manfire-manring-man                skull-manfire-chaser

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RedBomber
13,580,823 BP
3 TP | 188 PP
Posted on April 28th, 2016 at 5:01pm
Posted 2016/04/28 at 5:01pm
#2
fire-man It's STUNNING how almost none of Ender's attacks hit gosh darnit why do I keep making these jokesRing Ring; I choose you!

I summoned ring ring and before you go insta-killing him I activate Skull Barrier and put in on him(ʘ‿ʘ)
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Zero The Link
332,297,151 BP
11 TP | 526 PP
Posted on April 28th, 2016 at 10:47pm
Posted 2016/04/28 at 10:47pm
#3
rhythm SarahZX joins ZeroDXZ!
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Retro Pikachu
3,561,826,418 BP
30 TP | 621 PP
Posted on April 29th, 2016 at 1:34pm Edited on 2016/04/29 at 1:37pm
Posted 2016/04/29 at 1:34pm Edited 2016/04/29 at 1:37pm
#4
Time to bust this old robot of mine. Sometimes, to beat the OP boss, you gotta be just as OP...

proto-man Retro joins the battle, Anti-Destructor side!

proto-manHyper Boost!

Retro surrounds his ALLIES in an aura, attempting to improve all their stats!
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RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on April 29th, 2016 at 4:03pm Edited on 2016/04/29 at 4:39pm
Posted 2016/04/29 at 4:03pm Edited 2016/04/29 at 4:39pm
#5
@CrimsonBomb : The Destructor didn't plan on destroying it anyway! Ring-Ring added!

@ZeroDXZSarahZX : Welcome Aboard!

@Retro Pikachu : All allies' stats went up by 3!

This may be harder than The Destrutor thought... So he summons two Picket Men to even the odds!

Entities:

Destuctor: 126/130

Picket Man: 35/35 (PD)

Picket Man: 35/35 (PD)


Current Battlefield:

mega-manbasstime-manfire-manring-ringring-manproto-manrhythm              picket-manpicket-manskull-man

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FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on April 29th, 2016 at 5:27pm
Posted 2016/04/29 at 5:27pm
#6
shadow-manWoah woah guys you are having fun there and hey Betaman did u get ur upgraded from Dr light and im joining this tournament haswell but i bought a pal with me

bassHi there guys im Bass actually i'm powered up by swift and shadow core and im an copy of Original Bass hahahahaha

i'm joining the tournament as well and i would like to test your skill my name is Bass XIV copy of the original bass
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Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on April 29th, 2016 at 9:07pm
Posted 2016/04/29 at 9:07pm
#7
time-man Oh, looks like more people are coming. This is starting to get interesting.

Musical plans to summon an entity, but charges the ability instead (43%)
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RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on April 29th, 2016 at 10:03pm Edited on 2016/04/30 at 1:05am
Posted 2016/04/29 at 10:03pm Edited 2016/04/30 at 1:05am
#8
@ChaosShurikenGSX : Welcome aboard! Also this isn't a tourney, it's a game, just FYI. Bass XIV added! His armor is mysteriously upgraded!

@MusicalKitty : Yes, that's what you are supposed to do later on.

Ring-ring bashes into Picket Man A, causing 20 damage! The two Picket Men decide to go to town on the players!! What they do... My god gosh. WHAT THEY DO...!

...

Is they literally go to the store and purchase some defense pellets for themselves. They now block 5 base damage!

Entities:

Destuctor: 126/130

Picket Man A: 35/35, 5 defense (PD)

Picket Man B: 35/35, 5 defense (PD)

Bass XIV: 445/445 (AD)

Ring Ring: 40/40 (AD)


Current Battlefield:

mega-manbassshadow-manbasstime-manfire-manring-ringring-manproto-manrhythm              picket-manpicket-manskull-man


(Edit: DANG IT I FORGOT TO ADD RING-RING'S HEALTH.)
(Edit 2: I FORGOT TO ADD ATTACKS TOO!? DANG AM I DUMB.)
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Zero The Link
332,297,151 BP
11 TP | 526 PP
Posted on April 29th, 2016 at 11:05pm
Posted 2016/04/29 at 11:05pm
#9
bass Uses Flame Starforce once more to boost his flame attacks!
rhythm Uses Energy Boost to boost ZeroDXZ's attacks!
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Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on April 30th, 2016 at 1:09am
Posted 2016/04/30 at 1:09am
#10
time-man ...

Still charging... (86%)
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RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on April 30th, 2016 at 3:19pm Edited on 2016/04/30 at 3:47pm
Posted 2016/04/30 at 3:19pm Edited 2016/04/30 at 3:47pm
#11
@ZeroDXZSarahZX : The Destructor once again counters with his own Flame Starforce, but Energy boost DOES heal up ZeroDXZ.

@MusicalKitty : The destructor's wondering what you could be summoning, and takes 1 Suspense-type Damage!

The two Picket men toss pickaxes at Bass XIV, and he takes a total of 20 damage! Bass XIV responds with a Top Spin aimed directly at Picket Man A's face, causing it 10 damage instead of 15 due to the defense! The Ring-Ring charges at Picket Man A, causing it 5 damage!

The destuctor is worried about his current health, and charges up something big...

Entities:

Destuctor: 125/130 (PD, obviously.) (Charge Progress: 0%)

Picket Man A: 20/35, 5 defense (PD)

Picket Man B: 35/35, 5 defense (PD)

Met: 50/50 (PD)

Bass XIV: 425/445 (AD)

Ring Ring: 40/40 (AD)


Current Battlefield:

mega-manshadow-manbasstime-manfire-manring-ringring-manproto-manenergy-boostbassenergy-boostrhythm          picket-mantop-spinpicket-manmetskull-man
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Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on April 30th, 2016 at 4:28pm Edited on 2016/04/30 at 4:39pm
Posted 2016/04/30 at 4:28pm Edited 2016/04/30 at 4:39pm
#12
Charging.... 100%!

time-man Finally!

The room darkened, a bright, yellow light appeared in the middle of the room, forming

rhythm Mocha!

Mocha joins the Anti-Destructor side, shooting an Ice Slasher at the Picket Men. Musical shoots a burst of solar energy ( roll-buster )
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FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on April 30th, 2016 at 4:37pm
Posted 2016/04/30 at 4:37pm
#13
Shadow Man (Chaos) Threws Two shadow blade at met

BassXIV shoots a charged buster shoot at Skull man
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RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on April 30th, 2016 at 9:24pm Edited on 2016/04/30 at 9:41pm
Posted 2016/04/30 at 9:24pm Edited 2016/04/30 at 9:41pm
#14
@MusicalKitty : Mocha Added! Picket man A was scrapped! Picket Man B took 20 damage! The destructor moonjumps over the blast!

@ChaosShurikenGSX : The attacks bounce off the Met's helmet, and skull man isn't in the fight!

The Met shoots at Ring-ring, dealing 10 damage! Picket Man B is guarding, and blcoks 10 extra base damage this turn! Ring-ring charges at the met, and deals 10 damage!

Entities:

Destuctor: 125/130 (PD, obviously.) (Charge Progress: 10%)

Picket Man B: 15/35, 15 defense (PD)

Met: 40/50 (PD)

Bass XIV: 425/445 (AD)

Ring Ring: 30/40 (AD)


Current Battlefield:

mega-manshadow-manbasstime-manrhythmfire-manring-ringring-manproto-manbassrhythm                                        picket-manpicket-manmetskull-man
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RedBomber
13,580,823 BP
3 TP | 188 PP
Posted on May 1st, 2016 at 7:18pm
Posted 2016/05/01 at 7:18pm
#15
fire-man Well,*shoots a spark chaser at the remaining picket man* thats all i can do for now.


@ChaosShurikenGSX : he's called the Destructor in this thread
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Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on May 1st, 2016 at 7:33pm Edited on 2016/05/01 at 7:37pm
Posted 2016/05/01 at 7:33pm Edited 2016/05/01 at 7:37pm
#16
time-manI like where this battle is going

Musical shoots three small, note shaped buster shots, and throws a pink arrow into the mix time-arrow
Mocha charges an Ice Wave (75%)
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Zero The Link
332,297,151 BP
11 TP | 526 PP
Posted on May 1st, 2016 at 10:23pm
Posted 2016/05/01 at 10:23pm
#17
rhythm:GRR THATS IT,...NOW THINGS GET SERIOUS!!

SarahZX used Energy Booster on the Ally Party!
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Retro Pikachu
3,561,826,418 BP
30 TP | 621 PP
Posted on May 2nd, 2016 at 1:02pm
Posted 2016/05/02 at 1:02pm
#18
Charging storm clouds in the sky, Retro unleashes the Retro Thunderbolt on all enemies!
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FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on May 2nd, 2016 at 4:43pm
Posted 2016/05/02 at 4:43pm
#19
Shadow man (Chaos)throws the shadow blade at the Destructor

BassXIV Uses Swift Core form the inventory that uses Time Stopper at Destructor
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RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on May 2nd, 2016 at 5:16pm Edited on 2016/05/02 at 5:27pm
Posted 2016/05/02 at 5:16pm Edited 2016/05/02 at 5:27pm
#20
@CrimsonBomb : Spark Chaser isn't in the prototype!

@MusicalKitty : Picket man B is disabled!

@ZeroDXZSarahZX : Energy booster doesn't work that way...

@Retro Pikachu : The met takes 15 damage! The Destructor doesn't take damage!

@ChaosShurikenGSX : The shadow blade misses by a mile! Swift cores are not living things and therethore can't attack!

The Met shoots at Ring-ring, dealing 5 damage! Ring-ring charges at the met, dealing 10 damage to it!

Entities:

Destuctor: 125/130 (PD, obviously.) (Charge Progress: 15%)

Met: 15/50 (PD)

Bass XIV: 425/445 (AD)

Ring Ring: 25/40 (AD)


Current Battlefield:

mega-manshadow-manbasstime-manrhythmfire-manring-ringring-manproto-manbassrhythm          picket-manmetskull-man
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