Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Welcome all! As you may know, D&D is a very popular RPG board game that involves limitless adventure, rolls of dice and hours of fun! So, I give myself the responsibility of becoming the Robot Master Master, and will create your adventure from the ground up, as YOU see fit! That's right: give me a scenario and we'll jump right in! (I can also do it for you if requested.)
Rules: -Multiple games can be played on this thread at once. Remember yours. -EVERYTHING is pretty much decided by a roll of the die. Even if I don't show it. Good luck! -This works just like D&D in that, there are no traditional "rules" per se, but as we go along, we'll cross bridges as we come to them. -You may tell me if you'd like that game to be harder, normal, or "beginner friendly". -There will only be 10 stats (5 good and 5 bad) unless otherwise specified: =Strength: How you do damage, move heavy objects, fighting style, etc. =Wisdom: How you solve puzzles, get ideas, invent things, etc. =Skill: How you handle things, get out of situations, etc. =Sneak: How you can steal, move undetected, etc. =Charm: How you can get people on your side, persuade, etc. =Creation: How you can build, make traps, etc. =Destruction: How you can destroy, hack firewalls, etc. =Speed: How fast your character is. =Defense: How you take damage. =Control: How you get viruses, how you can command soldiers or machines, etc. Now, how this works is that you will choose 5 stats to boost and 5 to decrease. I will roll a 100-sided die and tell you your new abilities accordingly. Example: I want to boost strength, but choose to decrease Skill. I roll a 7 for Strength and 56 for Skill. My new stats would be 7 Strength and -56 Skill. If you choose not to boost nor decrease an ability, it will remain at zero. But, if you boost one, you must decrease another, and vice-versa. ABSOLUTELY NO TAKE BACKSIES. Keep in mind: These can change! (For better or worse!)
After the request is made (preferably via PM, as we would like to keep this thread for the game itself.) I'll place your Group Request on this thread and people can join and leave as they please. PLEASE CONFIRM WITH ME FIRST! I will take your Ability boost/decreases to an 100#RNG and give you each a Character Card (kept on a Pastebin, and you can keep on on your Profile if you like). Alternatively, you may boost a stat to whatever you like, but you must decrease another by that much as well.
Well, we need players! For our first game, I'll not limit the amount we can have, but it will be difficult with huge groups. Specify on a number of players you like in your group; the group creator will be Captain. Or, if you'd like, request a Solo Play.
Have fun! Keep in mind, though: My free time is quite limited regularly so, patience is a virtue. Hopefully, it will have been worth the wait.
The small factory is not working right now, but you can see the conveyor belt is lined with small gears. Peculiar.
Meanwhile, MegaBoy stands around to admire the scenery. He's still in Nin.
What will you do, both of you?
Currently, Nice Ice is not in combat. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is not in combat. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
You fire once more! And once more, the concrete is unscathed.
Suddenly, Guts Man bursts up from the ground! You are thrown back by the blast!
You're calmed down from being Taunted.
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 250/300THIRD:
Lampshade (150/400) tries to dodge Holocaust's (500/500) Venoshock but fails [Roll: 36]!
Lampshade's (125/400) veins were shocked!
It's not very effective...
Lampshade's Turn!
Lampshade convulses violently [Roll:10]!
Your Turn!
Lampshade is Enraged!
What will you do?
Currently, Holocaust is combating Lampshade. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has a (Venoshock -3) spell. HEALTH: 500/500
@uraccountcrashed : *Resort to throwing lampshade back through the mirror it came from!* *JUMP'N SHOOT* *Pick up A gear...and then think about how its connected to the crank monsters possibly.*
Allix readies herself for dodging, blocking and other shenanigans.
The Ghosts Turn!
Silver Ghost fires a laser! Allix dodges with ease [Roll: 27]!
Gold Ghost goes for an uppercut! Allix is hit, but not hurt too badly [Roll: 22]!
Bronze Ghost fires a laser! Allix dodges with ease [Roll: 43]!
It's your turn!
What will you do?
Currently, you are now on Main Street 6/10 (A's Office). Currently, Allix is combating Ghost (3). Currently, Allix has nothing. Currently, Allix has a Liquarcane Single Spell. Currently, Allix has (1300/1500) Magicka. Health: 297/300
Posted on August 2nd, 2016 at 5:38pmEdited on 2016/08/02 at 5:52pm
Posted 2016/08/02 at 5:38pmEdited 2016/08/02 at 5:52pm
#5
QUAINT FROST'S GAMES.
FIRST:
You pick up a gear and check it out. No, this is way too small for a Crank Monster. It looks more like a small engine motor gear. There doesn't seem to be any motors here...
Meanwhile, MegaBoy stands around to admire the scenery. He's still in Nin.
What will you do, both of you?
Currently, Nice Ice is not in combat. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is not in combat. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
You leap up and fire again! Guts Man (200/300) is unable to pull up concrete to that angle in time and you hit him!
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 250/300THIRD:
Lampshade is weak enough to grab! Holocaust jumps at the opportunity and launches it back to where it came from!
Lampshade is defeated!
You gained 1 Skill Point!
You stand in the middle on Mirror World.
What will you do?
Currently, Holocaust is combating Lampshade. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has a (Venoshock -2) spell. HEALTH: 500/500Good lu~ck!
You turn on the screen and the old computer whirs to life. It's locked up, so you'll have to hack it [Control: -12]! Difficulty: Easy
Meanwhile, MegaBoy stands around to admire the scenery. He's still in Nin.
What will you do, both of you?
Currently, Nice Ice is not in combat. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is not in combat. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
You fire again, but Guts Man (200/300)is learning, finally! He jumps out of the way, but can't attack for that reason! (He's slow.)
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 250/300THIRD:
Holocaust learns Barb Scatter! Wowie!
In the same while, he looks into the mirror Lampshade was tossed into. It's blood red; how queer...
Also, there's another mirror around, it's pure white. A little hard to see yourself in, really.
What will you do?
Currently, Holocaust is combating Lampshade. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has (Venoshock -1) and Barb Scatter spells. HEALTH: 500/500
@uraccountcrashed : *Hesitate to go inside...then go inside.* *LOOKS LIKE I HAVE TO UNLEASH MY SECRET GUTS MAN... JUMP AND SHOOT* *screw the computer. screw the moon path. i'm going to the sun path then coming back here last*
Okay... You "Unforge" the Moon Path in favor of the Sun Path.
You trudge for a bit. At the end of the path, a formidable foe awaits!
For he who awaits you is...
The Shiggler!
But you are in no condition to battle...
Meanwhile, MegaBoy stands around to admire the scenery. He's still in Nin.
What will you do, both of you?
Currently, Nice Ice is not in combat. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is not in combat. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
Guts Man is onto your tricks! He's starting to adapt to your... "Strategy". He dodges again!
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 250/300THIRD:
Holocaust ponders what could be on the other side of the Ruby Mirror. Dismissively, he steps through.
What greets him is a structure like no other; a tower that looks like it climbs endlessly! It surrounds him and the Ruby Mirror. It looks like all the paths connect somehow...
What will you do?
Currently, Holocaust is not in combat. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has Venoshock and Barb Scatter spells. HEALTH: 500/500
Allix launches more water at the Silver Ghost (200/200)!
It's super-effective!
Silver Ghost was defeated!
Ghost's Turn
Gold Ghost helps his buddy!
Bronze Ghost helps his buddy!
It's your turn!
What will you do?
Currently, you are now on Main Street 6/10 (A's Office). Currently, Allix is combating Ghost (2). Currently, Allix has nothing. Currently, Allix has a Liquarcane Single Spell. Currently, Allix has (1200/1500) Magicka. Health: 297/300
@uraccountcrashed : *Dafuq. A Shiggler. Well...Force Megaboy to teleport here and land on the shiggler* *INTO THE TOWER....* *Hmmmm. Melee attack him this time around*
Currently, you are now on Main Street 6/10 (A's Office). Currently, Allix is combating Ghost (2). Currently, Allix has nothing. Currently, Allix has a Liquarcane Single Spell. Currently, Allix has (1200/1500) Magicka. Health: 297/300
Posted on August 5th, 2016 at 11:22amEdited on 2016/08/05 at 11:35am
Posted 2016/08/05 at 11:22amEdited 2016/08/05 at 11:35am
#15
CONSIDERATE HIELO'S GAMES.
FIRST:
You call MegaBoy and he somehow teleports onto Shiggler. I'm gonna allow that this time.
It's Shiggler's Turn
Shiggler (1000/1000) laughs in your face!
It's your turns
What will you do, both of you?
Currently, Nice Ice is combating Shiggler. Currently, Nice Ice has a Carbine Rifle (*12,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is combating Shiggler. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
While Guts Man dodges, you run up and smack him in the face! It works [Roll:27]! He wasn't expecting it, and it doubles the damage [Roll: 9]!
Guts Man (100/300) was stunned [Roll: 33]!
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 250/300THIRD:
You charge into HyperTower full speed! May death lose its way to you...
FLOOR 1:
Assassin Zylenox confronts you!
You will go second [Roll: 48]!
Zylenox's Turn!
Zylenox (600/600) drinks a ton of painkillers! They take effect [Roll: 87]!
Your Turn
What will you do?
Currently, Holocaust is combating Zylenox the Assassin! Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has Venoshock and Barb Scatter spells. HEALTH: 500/500
@uraccountcrashed : *Try NOT to fight Zylenox by asking him where I am.* *Yea screw off shiggler. Go for the crit with the Carbine.* *Kick Guts Man in the @ss*
Posted on August 6th, 2016 at 11:40pmEdited on 2016/08/07 at 10:03am
Posted 2016/08/06 at 11:40pmEdited 2016/08/07 at 10:03am
#18
ROTOMOKAYYOUGETWHATIMDOINGBLAST'S GAME
Allix guards!
Ghost's Turns
Gold Ghost (200/200) helps his buddy!
Bronze Ghost (200/200) uses Hex! Allix (297/300) only takes -24 damage [On a 65 roll, x3 helping, /8 guarding]!
Allix's Turn
What will you do?
Currently, you are now on Main Street 6/10 (A's Office). Currently, Allix is combating Ghost (2). Currently, Allix has nothing. Currently, Allix has a Liquarcane Single Spell. Currently, Allix has (1200/1500) Magicka. Health: 273/300
Posted on August 6th, 2016 at 11:43pmEdited on 2016/08/06 at 11:59pm
Posted 2016/08/06 at 11:43pmEdited 2016/08/06 at 11:59pm
#19
NOISE OISE'S GOIMES. Sorry about not updating. Been playing too much PMD...
FIRST: Yeah, you might want to control MegaBoy for the time being. He seems a little... Not here right now
Joe fires a round! Shiggler takes -118 health [Roll: 18]
Shiggler's Turn
Shiggler (882/1000) uses Bat Transformation! It fails [Roll: 58]...
Your Turns!
What will you do, both of you?
Currently, Nice Ice is combating Shiggler. Currently, Nice Ice has a Carbine Rifle (*11,2; HyperShot*), a CapCapsule Set (4), a "Union" Card, some Odd Coins, Cranjis' Name Tag and a Research Note Book. Currently, Nice Ice has $3. HEALTH: 85/200
Currently, MegaBoy is combating Shiggler. Currently, MegaBoy has an Epic Throwing Dagger Currently, MegaBoy has no money. HEALTH: 350/350SECOND:
You kick Guts Man in his ever-so-recognizable buttocks to put some distance between the two of you and fire again!
Guts Man (75/300) starts powering up!
What will you do?
Currently, Nice Ice has no weapons. Currently, Nice Ice has 0 bolts. HEALTH: 250/300THIRD: An unexpected, yet interesting choice
You try your hand at persuasion [Charm: 57].
Holocaust: Wait, Wait! Can't we work this out?
Zylenox: Uh... 'Kay. [Roll: 28, +57 Charm] He twitches slightly.
Holocaust: So, do you know where this is?
Zylenox: Ehhhhhh. No. I've been stuck here ever since those disappearances started happening. I was one.
Holocaust: Hmmm...
What will you do?
Currently, Holocaust is talking up Zylenox. Currently, Holocaust has an Assault Rifle, 2 Stun Grenades and 3 Frag Grenades. Currently, Holocaust has Venoshock and Barb Scatter spells. HEALTH: 500/500
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