Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:
Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home
Now, onto the rules of this hot mess1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.
As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help: So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals." And if you even want, this article by TVtropes may or may not help you out with your bio
2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.
3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is AggressiveAssertive or Passive and the combat-ish system will be ultra simplified: -There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!
Health: Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted: 1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!
2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.
3.) Quests/Dungeons will also occasionally increase Health when completed.
When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.
Charisma: Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as: 1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.
2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%
3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%
4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden,Floor 4,Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.
There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.
Attack: Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!
Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.
P.Defense: P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.
N.Defense: N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.
I'll also explain the three Play styles as well: Aggressive Starting stats: Attack: 85Charisma: 35 A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.
Assertive Starting stats: Attack: 60Charisma: 60 A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.
Passive Starting stats: Attack: 35Charisma: 85 A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty
4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so: Case A: "He flirts with the encounter, attempting to compliment its looks Case B: "*flirts with encounter*" I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.
Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want
Sign Ups?/? People
I don't care, you can join when you want to, I don't mind
(Sign Ups end 10/31/4016)By the way, Mystery Mansion has its own Discord chat now. check out the thing
The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"First to hit 700 Comments- 11/27/16 First to hit 800 Comments- 12/24/16 First to hit 900 Comments- 1/13/17 First to hit 1000 Comments- 1/30/17 (Woo!)EDIT: In no way whatsoever is this forum game perfect. It is slowly improving everyday, and I would really appreciate if you (the player) include any suggestions when you participate. Even a little comment on a stat under your post I would love!
I would also love if I were to get more players on this. Now, I'm not complaining that not enough people are playing my game, but I just love participating in Mystery Mansion, and introducing this world to new players is always very fun for me!
I'd also want to get more players on board because it really would help me with improving Mystery Mansion. Doc is (as of Feb. 12) inactive, and he was the most helpful player to me in terms of improving Mystery Mansion! But now, the game has heavily developed, and a lot of decisions (like the Valentine's Season and Item Drops) I have never gotten through with someone, and it feels as if I may be doing something horribly wrong that might even break Mystery Mansion.
In short, I love you guys that play Mystery Mansion, but I also depend on you for feedback on new additions to the gameEDIT: Ey guys I have school now and it's stressful as heck so please don't yell at me if I don't update this weekly because I haven't forgotten about this thread yet
Adrian's Mansion (The Dramatic Mansion Mystery) Posted by Musical on July 20th, 2016 at 10:55pm Viewed 48288 Times
Posted on November 27th, 2016 at 5:51pmEdited on 2016/11/27 at 6:27pm
Posted 2016/11/27 at 5:51pmEdited 2016/11/27 at 6:27pm
#1
@MegaBoy : MegaBoy comes near a chandelier and inspects it. The chandelier drops an Electric Star Shard onto MegaBoy's head! [-1 Health]
What will you do next?@TheDoc : (Assuming you move onto Water 5) The Sea Lynx screeched and swam away into a cave! [+5 Health] Ring Man then moves on to Water 5, the warmer, clear waters rejuvenate Ring Man [+18 Health]
What will you do next?@Beta Man : Beta Man inspects the three trees: Orange Tree Owned by Mildred- Please only take 3 at a time Apple Pie Tree Owned by the Mansion- Take as many as needed Blueberry Tree Owned by Mr. Baudelaire- Please insert 0.50 Zenny into the tree to purchase a Blueberry The NPCs nearby may know some ways to make Zenny....
What will you do next?@RotomSlashBlast : The mooses may come back at any minute! Rotom hears the call of many mooses, or perhaps it isn't them? Rotom's only hope is to take cover, perhaps in a giant, shimmering mansion behind him
One turns until mooses strike What will you do next?@NiceIce : The Ice Slasher bashes into Robbie Rotten! (TTH) but fails to freeze him
Robbie Rotten Health: 255/300 Defense: 20 Attack: 5 >Slap>Play "We Are Number One" >Haggle>Pierce Armor with Ice Slasher
Robbie slashes through NiceIce's armor with a wooden flute! [-7 Health, +1 Wood Unit]
What will you do next?NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, Paper (13), Old Armor, Cookie, and Ghost Badge >Quest: Vegetable Seeds 14/30 Wooden Units 5/20 Steel Units 9/15 Neutralized Subject-F 1/1 Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), and Ghost Badge Ring Man has Key, Inhaler, Pecan Pie, E-Tank (2), Cookie, Cooked Fish and Lake Key [REDACTED] has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant and Anomaly Badge Meta has Key, and Cookie Rotom has Bolts (641), and Cookie Beta Serif has Eclair, and Cookie MegaBoy has Electric Star Shard
NiceIce: 175 Charisma, 65 Attack, 40 P.Defense, 8 N.Defense, 62/67 Health >>Weapon: Ice Slasher- 12.5% chance of Freezing Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health Ring Man: 55 Charisma, 195 Attack, 15 P.Defense, 3 N.Defense 32/44 Health >>Weapon: Shiny Rings/Standard Rings / >>>>Ring Driller: +50 Attack. 40/40 Units of Water. 4 units per use. 2/10 Experience [REDACTED]: 6 Charisma, 85 Attack, 15 P.Defense, 3 N.Defense 49/72 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense >>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses >>Changkey Child: 40/40 Health, 7 Uses Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health Rotom: 30 Charisma, 95 Attack, 30 P.Defense, 6 N.Defense 19/20 Health >>Move: Fire Storm Beta Serif: 60 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 38/38 Health Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
@Beta Man : The Quiz Tree turned around, she was clearly in the middle of making powdered chocolate milk "Oh, well there are many people running around, in need for someone to help them. They'll surely supply you with Zenny if you help them out!" she then started to stir the mix in her cup "But if you're really looking for a steady supply of it, I'll give you the Zenny Radar, So defeating or befriending someone in here will result in finding Zenny!" The Quiz Tree handed Beta the Zenny Radar
What will you do next?@RotomSlashBlast : The Moose Storm struck, causing absolute chaos outside, but they (for some unknown reason) could not enter the mansion. It looks like they can't go in.
What will you do next?@NiceIce : NiceIce aims the Ice Slasher directly at Robbie Rotten's armor... (HT) [-5 Defense, -50 Health]
Robbie Rotten Health: 205/300 Defense: 15 Attack: 5 >Slap >Play "We Are Number One" >Haggle>Pierce Armor with Ice Slasher
Robbie plants five pumpkins to do his bidding! Tails Heads [-3 Health, +1 Vegetable Seed] Tails Heads [-3 Health, +1 Vegetable Seed] Heads [-3 Health, +1 Vegetable Seed]
What will you do next?@MegaBoy : Underneath the stained carpet was... An entrance to the Cat Village
What will you do next?NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, Paper (13), Old Armor, Cookie, and Ghost Badge >Quest: Vegetable Seeds 17/30 Wooden Units 5/20 Steel Units 9/15 Neutralized Subject-F 1/1 Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), and Ghost Badge Ring Man has Key, Inhaler, Pecan Pie, E-Tank (2), Cookie, Cooked Fish and Lake Key [REDACTED] has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant and Anomaly Badge Meta has Key, and Cookie Rotom has Bolts (641), and Cookie Beta Serif has Zenny Radar ,Eclair, Orange (x0), Apple Pie, and Cookie MegaBoy has Electric Star Shard
NiceIce: 175 Charisma, 65 Attack, 40 P.Defense, 8 N.Defense, 53/67 Health >>Weapon: Ice Slasher- 12.5% chance of Freezing Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health Ring Man: 55 Charisma, 195 Attack, 15 P.Defense, 3 N.Defense 32/44 Health >>Weapon: Shiny Rings/Standard Rings / >>>>Ring Driller: +50 Attack. 40/40 Units of Water. 4 units per use. 2/10 Experience [REDACTED]: 6 Charisma, 85 Attack, 15 P.Defense, 3 N.Defense 49/72 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense >>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses >>Changkey Child: 40/40 Health, 7 Uses Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health Rotom: 30 Charisma, 95 Attack, 30 P.Defense, 6 N.Defense 19/20 Health >>Move: Fire Storm Beta Serif: 60 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 38/38 Health Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
What will you do next?@NiceIce : Robbie Rotten was devastated by the armor shedding blow! (HH) [-10 Defense] [-60 Health] "N-no... I cannot be defeated by a child! I... I..." A Robbie Rotten bashed out from the sink, loudly playing the saxophone. Another ran about, swinging a net around and the fourth just lied around.
Robbie Rotten Health: 145/300 Defense: 5 Attack: 5 >Play "We Are Number One" >Steal Quest Items (attack)
Robbie #1 screeched a war cry! [-1 Health] Sax Robbie started playing "We Are Number One" [-1 Health] [+3 Enemy Attack] Net Robbie tried to catch NiceIce with the net! (T) but failed! Unmotivated Robbie started to drink tea@RotomSlashBlast : Rotom then looks around, finding three hiding places >Under a piece of paper >In a garbage can >The women's bathroom
What will you do next?@TheDoc : Ring Man moves onto Water 6, seeing... Nothing! He can finally rest for a second (assuming Ring Man moves over to Water 7) the water gets colder and deeper, nearby Ring Man sees the Lake Headquarters... But one of Adrian's disgusting smelting experiments guarded the door....
What will you do next?NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, Paper (13), Old Armor, Cookie, and Ghost Badge >Quest: Vegetable Seeds 17/30 Wooden Units 5/20 Steel Units 9/15 Neutralized Subject-F 1/1 Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), and Ghost Badge Ring Man has Key, Inhaler, Pecan Pie, E-Tank (2), Cookie, Cooked Fish and Lake Key [REDACTED] has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant and Anomaly Badge Meta has Key, and Cookie Rotom has Bolts (641), and Cookie Beta Serif has Zenny Radar ,Eclair, Orange (x0), Apple Pie, and Cookie MegaBoy has Electric Star Shard
NiceIce: 175 Charisma, 65 Attack, 40 P.Defense, 8 N.Defense, 51/67 Health >>Weapon: Ice Slasher- 12.5% chance of Freezing Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health Ring Man: 55 Charisma, 195 Attack, 15 P.Defense, 3 N.Defense 32/44 Health >>Weapon: Shiny Rings/Standard Rings / >>>>Ring Driller: +50 Attack. 40/40 Units of Water. 4 units per use. 2/10 Experience [REDACTED]: 6 Charisma, 85 Attack, 15 P.Defense, 3 N.Defense 49/72 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense >>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses >>Changkey Child: 40/40 Health, 7 Uses Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health Rotom: 30 Charisma, 95 Attack, 30 P.Defense, 6 N.Defense 19/20 Health >>Move: Fire Storm Beta Serif: 60 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 38/38 Health Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
Ring Man narrows his eyes. Excellent, another Halloween reject; just what I need to deal with right before I'm about to reach Marceau. Maybe there's a way around this; I have no time to waste.
>Stealth: Ring Man sneaks closer to the HQ, making sure to keep out of demon broccoli's line of sight while looking closely for another way in.
@RotomSlashBlast : Rotom eats the cookie... [d20 = +16 Max Health!] Rotom travels up to floor 4, going up to the Cat Merchant. "You're looking for a Defense upgrade? Well, I don't have much in that department..."
Defense Chip: 150 Bolts Increases N. Defense by 1
Defense Chip 2: 350 Bolts Increases N. Defense by 3
Dragon Scale: 300 Bolts Increases N. Defense by 2; P. Defense by 10
What will you do next?@NiceIce : NiceIce thieves the Robbies of their items!
Robbie #1 dropped broccoli [-5 Health, 6 Vegetable Seeds] Sax Robbie dropped a broken alto sax [-10 Health, 3 Steel Units] Net Robbie dropped a broken net [-10 Health, 3 Wood Units, 1 Steel Units] Unmotivated Robbie dropped a muffin [-15 Health (Robbie) +4 Health (NiceIce)]
Robbie Rotten Health: 105/300 Defense: 5 Attack: 8 >Play "We Are Number One" >Steal Quest Items (attack)
Robbie #1 somersaulted on NiceIce! [-5 Health] Sax Robbie played a threatening chord! Tails Tails Tails Tails Heads [-1 Health] Heads [-1 Health] Heads [-1 Health] Tails Heads [-1 Health] Tails Net Robbie attempts to catch NiceIce! (H) and succeeds! [-8 Health] Unmotivated Robbie thinks about attacking... (H) he pathetically rolls onto NiceIce... (H) and doesn't miss! [-1 Health]@HeatMiser : NiceIce gets closer to the HQ, yards away from the entrance... (HTT) luckily the Demon Broccoli doesn't notice. The door seems open as well...
What will you do next?NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, Paper (13), Old Armor, Cookie, and Ghost Badge >Quest: Vegetable Seeds 23/30 Wooden Units 8/20 Steel Units 13/15 Neutralized Subject-F 1/1 Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), and Ghost Badge Ring Man has Key, Inhaler, Pecan Pie, E-Tank (2), Cookie, Cooked Fish and Lake Key [REDACTED] has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant and Anomaly Badge Meta has Key, and Cookie Rotom has Bolts (641), and Cookie Beta Serif has Zenny Radar ,Eclair, Orange (x0), Apple Pie, and Cookie MegaBoy has Electric Star Shard
NiceIce: 175 Charisma, 65 Attack, 40 P.Defense, 8 N.Defense, 37/67 Health >>Weapon: Ice Slasher- 12.5% chance of Freezing Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health Ring Man: 55 Charisma, 195 Attack, 15 P.Defense, 3 N.Defense 32/44 Health >>Weapon: Shiny Rings/Standard Rings / >>>>Ring Driller: +50 Attack. 40/40 Units of Water. 4 units per use. 2/10 Experience [REDACTED]: 6 Charisma, 85 Attack, 15 P.Defense, 3 N.Defense 49/72 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense >>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses >>Changkey Child: 40/40 Health, 7 Uses Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health Rotom: 30 Charisma, 95 Attack, 30 P.Defense, 6 N.Defense 19/20 Health >>Move: Fire Storm Beta Serif: 60 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 38/38 Health Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
Posted on December 1st, 2016 at 11:18pmEdited on 2016/12/01 at 11:23pm
Posted 2016/12/01 at 11:18pmEdited 2016/12/01 at 11:23pm
#16
OOC: Wait what NiceIce is fighting the Robbie Bunch. Imma assume you meant me...
Ring Man slithers inside and makes sure to lock the airtight doors behind him as the water drains from the go-between hallway. After drainage is complete, Ring Man makes sure the lock is steady and continues into the base...
@RotomSlashBlast : The Cat Merchant eats the 350 bolts, then happily sets the Defense Chip 2 on Rotom's head [-350 Bolts, +3 Defense] "Anything else?"
What will you do next?@HeatMiser : Ring Man easily slips into the Headquarters and shimmies about closer to Marceau. Adrian was sitting in the jail cell, seemingly unguarded
What will you do next?@NiceIce : NiceIce sends a bolt of Ice into the Robbie Bunch! (TTT) they seem to be completely unaffected by the cold [-60 Health]
Robbie Rotten Health: 45/300 Defense: 5 Attack: 8 >Play "We Are Number One" >Steal Quest Items (attack)
Robbie #1 performed acrobatics on NiceIce! [-3 Health] Sax Robbie played a chord! Tails Heads [-1 Health] Heads [-1 Health] Heads [-1 Health] Heads [-1 Health] Tails Tails Heads [-1 Health] Heads [-1 Health] Heads [-1 Health] Net Robbie attempted to catch NiceIce! (T) and failed! Unmotivated Robbie loafed around... (T)
What will you do next?@HeatMiser : NiceIce gets closer to the HQ, yards away from the entrance... (HTT) luckily the Demon Broccoli doesn't notice. The door seems open as well...
What will you do next?NiceIce has Key, LynxKey, Expensive Wineglass, Anomaly Badge, Paper (13), Old Armor, Cookie, and Ghost Badge >Quest: Vegetable Seeds 23/30 Wooden Units 8/20 Steel Units 13/15 Neutralized Subject-F 1/1 Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), and Ghost Badge Ring Man has Key, Inhaler, Pecan Pie, E-Tank (2), Cookie, Cooked Fish and Lake Key [REDACTED] has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant and Anomaly Badge Meta has Key, and Cookie Rotom has Bolts (641), and Cookie Beta Serif has Zenny Radar ,Eclair, Orange (x0), Apple Pie, and Cookie MegaBoy has Electric Star Shard
NiceIce: 175 Charisma, 65 Attack, 40 P.Defense, 8 N.Defense, 27/67 Health >>Weapon: Ice Slasher- 12.5% chance of Freezing Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health Ring Man: 55 Charisma, 195 Attack, 15 P.Defense, 3 N.Defense 32/44 Health >>Weapon: Shiny Rings/Standard Rings / >>>>Ring Driller: +50 Attack. 40/40 Units of Water. 4 units per use. 2/10 Experience [REDACTED]: 6 Charisma, 85 Attack, 15 P.Defense, 3 N.Defense 49/72 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense >>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses >>Changkey Child: 40/40 Health, 7 Uses Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health Rotom: 30 Charisma, 95 Attack, 30 P.Defense, 9 N.Defense 19/36 Health >>Move: Fire Storm Beta Serif: 60 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 38/38 Health Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
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