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Mega Man RPG Prototype Roleplay & Games

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Musical
Musical
2,193,837,754 BP
11 TP | 730 PP
Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:

Typical Ransom Note style, this "???" fellow seems new to this kind of thing

Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home

Now, onto the rules of this hot mess
1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.

As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help:
So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals."
And if you even want, this article by TVtropes may or may not help you out with your bio

2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.

3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is Aggressive Assertive or Passive and the combat-ish system will be ultra simplified:
-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!

Health:
Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted:
1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!

2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.

3.) Quests/Dungeons will also occasionally increase Health when completed.

When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.

Charisma:
Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as:
1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.

2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%

3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%

4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden, Floor 4, Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.

There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.

Attack:
Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!

Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.

P.Defense:
P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.

N.Defense:
N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.

I'll also explain the three Play styles as well:
Aggressive Starting stats: Attack: 85 Charisma: 35
A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.

Assertive Starting stats: Attack: 60 Charisma: 60
A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.

Passive Starting stats: Attack: 35 Charisma: 85
A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty

4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so:
Case A: "He flirts with the encounter, attempting to compliment its looks
Case B: "*flirts with encounter*"
I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.

Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want

Sign Ups
?/? People

I don't care, you can join when you want to, I don't mind

(Sign Ups end 10/31/4016)
By the way, Mystery Mansion has its own Discord chat now.
check out the thing

The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"
First to hit 700 Comments- 11/27/16
First to hit 800 Comments- 12/24/16
First to hit 900 Comments- 1/13/17
First to hit 1000 Comments- 1/30/17 (Woo!)
EDIT: In no way whatsoever is this forum game perfect. It is slowly improving everyday, and I would really appreciate if you (the player) include any suggestions when you participate. Even a little comment on a stat under your post I would love!

I would also love if I were to get more players on this. Now, I'm not complaining that not enough people are playing my game, but I just love participating in Mystery Mansion, and introducing this world to new players is always very fun for me!

I'd also want to get more players on board because it really would help me with improving Mystery Mansion. Doc is (as of Feb. 12) inactive, and he was the most helpful player to me in terms of improving Mystery Mansion! But now, the game has heavily developed, and a lot of decisions (like the Valentine's Season and Item Drops) I have never gotten through with someone, and it feels as if I may be doing something horribly wrong that might even break Mystery Mansion.

In short, I love you guys that play Mystery Mansion, but I also depend on you for feedback on new additions to the game
EDIT: Ey guys I have school now and it's stressful as heck so please don't yell at me if I don't update this weekly because I haven't forgotten about this thread yet
Adrian's Mansion (The Dramatic Mansion Mystery)
Posted by Musical on July 20th, 2016 at 10:55pm
Viewed 48299 Times
 
RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on January 7th, 2017 at 3:52pm
Posted 2017/01/07 at 3:52pm
#1
First, Rotom reminds the narrations box that he used The Shock BEFORE he realized Woodman got debuffed. (Because 2 posts in the same turn and me wanting to not have this thread ignored)

Second, he uses The Shock on Woodman again.
^ Top
 
uraccountcrashed
3,608,619,115 BP
15 TP | 657 PP
Posted on January 7th, 2017 at 4:53pm Edited on 2017/01/07 at 4:57pm
Posted 2017/01/07 at 4:53pm Edited 2017/01/07 at 4:57pm
#2
PLEASE?!
CAN I TAKE THE FOX WITH PLEASE CAN I TAKE THE FOX WITH ME PLEASE
CAN I TAKE THE FOX WITH PLEASE CAN I TAKE THE FOX WITH ME PLEASE
CAN I TAKE THE FOX WITH PLEASE CAN I TAKE THE FOX WITH ME PLEASE
^ Top
 
Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on January 8th, 2017 at 12:18pm Edited on 2017/01/08 at 1:10pm
Posted 2017/01/08 at 12:18pm Edited 2017/01/08 at 1:10pm
#3
@uraccountcrashed : Ura attempts to to take the fox with her.
[65 Charisma --> 65% chance: Success!] The Electric Fox joins Ura!
"Alright, I'll go on your adventure with you! Now, my name is, er, uh..." The Electric Fox sat down in the grass, trying to remember his name. A pristine white tag hung from his neck, and was completely blank, perhaps the fox had no name?

What will you do next?
@RotomSlashBlast : Rotom continues to shock Wood Man! -140 Health [+8 Health, +2 XP]

wood-man
Wood Man
Health: 115/800
Defense: 80
Immunity: 60
Attack: 6

In a desperate attempt to turn the tables, Wood Man brandished his Wood Hammer through Rotom! [-9 Health]

What will you do next?
@NiceIce NiceIce easily destroys the Green Slime [+1 Bagel, +4 Zenny], trekking on to Lynx 3...
Nothing lied in the third room, except for a small, blue crystal ball that shone a bright light upon everyone in the dungeon [+10 Health].
(Assuming NiceIce goes into Lynx 4) NiceIce heads into Lynx 4, being attacked by a group of Bats!

Crazy Bat
Health: 30
Defense: 30
Attack: 6

Lazy Bat
Health: 70
Defense: 5
Attack: 2

Hazy Bat
Health: 50
Defense: 15
Attack: 5

Crazy Bat bumped into NiceIce [-1 Health]
Lazy Bat sat in the corner, eating a pear
Hazy Bat tumbled into NiceIce [-1 Health]

What will you do next?
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2)
>Wallet: 140.2 Zenny
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar, RM Radar
>Wallet: 50 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing
Ura has Zenny Radar

NiceIce: 225 Charisma, 125 Attack, 40 P.Defense, 16 N.Defense, 123/126 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 215 Attack, 55 P.Defense, 8 N.Defense 60/74 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +60 Attack. 29.0/69 Units of Water. 1.60 units per use. 12/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 105 Attack, 30 + 25 P.Defense, 9 N.Defense 9/41 Health
>Violin Form: 60 Attack, 6 N.Defense, 8/11 Health (Move: Chord- 4/8 XP)
>>Move: Parasitic Shock Parasitic Shock
>>>>Attack: 70 (Heals Rotom by 4) 8/32 XP
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 37/40 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
Ura: 65 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
>Electric Fox: 30 Charisma, 30 Attack, 4 Defense, 15/15 Health [0/6 XP]
> Electric Fox write-up
^ Top
 
NiceIce
770,544,761 BP
8 TP | 730 PP
Posted on January 8th, 2017 at 12:53pm
Posted 2017/01/08 at 12:53pm
#4
@Musical : "SCREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE" *imitate a bat screech and then ice slasher them*
^ Top
 
RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on January 8th, 2017 at 3:22pm Edited on 2017/01/08 at 7:26pm
Posted 2017/01/08 at 3:22pm Edited 2017/01/08 at 7:26pm
#5
>Rotom: FINISH HIM!

You send one final Parasitic Shock through Wood Man.

Imgur Get Rekt. Ya (REGGAE'D) .
^ Top
 
Moderator
TheDoc
1,348,940,198 BP
3 TP | 718 PP
Posted on January 11th, 2017 at 12:25pm
Posted 2017/01/11 at 12:25pm
#6
How did it get to this point?

Ring Man took a journey through his inner mind, reflecting on all that'd happened in the mansion to bring him to this point in time. He'd be fleeing the Cossack bots when he arrived at this place, he'd found his way through this crazy labyrinth of a mansion to get to Adrian, who wasn't even a doctor of robotics to begin with, and now....now he was tracking down Wily's robots throughout the mansion, so why-

No. No, he was tracking Mega Man. If there's any good that comes out of this,

It's that Mega Man will fall.

Ring Man throws a Standard Ring at Quick Man and gets up, rolling his shoulders and neck.

ring-man Better now.
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on January 11th, 2017 at 5:05pm
Posted 2017/01/11 at 5:05pm
#7
Well, I need to win a spar against you to win some sort of badge in order to get to the 5th Floor of this place in order to
see this guy named Mikey and talk to him about... Robots, foxes, and things from the lake???
To be honest, the journey I am on is a confusing one that seems to just be sending me places randomly, making me face these random people and leading me off to do who knows what.
^ Top
 
Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on January 11th, 2017 at 9:00pm Edited on 2017/01/11 at 10:20pm
Posted 2017/01/11 at 9:00pm Edited 2017/01/11 at 10:20pm
#8
@Beta Man : The Guardian Lion shrugged, pulling out his shiny Ruthenium Claws
"I dunno, I know that there is a guy named Mikey somewhere, maybe in the lake? I dunno, but you still have to spar if you want that Lake Badge."

Spar!

Guardian LIon
Health: 1/1
Defense: 500
Attack: 6

>Attack:
-Head
-Chest
-Arm (L)
-Arm (R)
-Leg (L)
-Leg (R)

Guardian Lion slashed through Beta's armor repeatedly [-4 Health] [-5 Health]

What will you do next?
@TheDoc : The Standard Ring bashed into Quick Man's chestplate [-185 Health] and sent him into a nearby wall [-20 Health, -5 Defense]

Quick Man lied on the floor, struggling to get up "God, how did you even hit me?" As Quick stood up, the boomerang on his helmet lit up, flashing as he cast a Field Support- Quick
The battlefield started to morph into a grey, metallic field, beams of light slamming into the ground with a crash. A small, creeping tune enters the field

quick-man
Quick Man
Health: 295/500
Defense: 25
Immunity: 45
Attack: 20

Quick Man bashes into Ring Man [-8 Health] and makes a U-Turn, ramming into Ring Man once more [-2 Health], pushing Ring Man into a rather large beam of light [-6 Health]

What will you do next?
@RotomSlashBlast : Rotom finishes off Wood Man... [+5 Attack, +3 Max. Health] +0 Zenny, collect zenny with the Zenny Radar

Core (15% chance * 3.0 = 45%) = Rotom successfully got a Nature Core
Razor Leaf weapon (1% * 3.0 = 3%) = Rotom couldn't get Razor Leaf
Wood Man's Star (1% * 3.0 = 3%) = Rotom couldn't get Wood Man's Star

What will you do next?
@NiceIce : NiceIce sends his Ice Slasher through the bats!

Crazy Bat
Health: 0
Defense: 30
Attack: 6
Overkill Bonus: 65
[+5 Attack, +3 Zenny]

Lazy Bat
Health: 5
Defense: 5
Attack: 2

Hazy Bat
Health: 50
Defense: 15
Attack: 5

Lazy Bat and Hazy Bat morph together...

Zany Bat
Health: 60
Defense: 0
Attack: 3

Zany Bat slashes through NiceIce's armor [-3 Health]

What will you do next?
---
(cont.)
^ Top
 
Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on January 11th, 2017 at 10:15pm
Posted 2017/01/11 at 10:15pm
#9
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2)
>Wallet: 143.2 Zenny
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar, RM Radar
>Wallet: 50 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo, Nature Core
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing
Ura has Zenny Radar

NiceIce: 225 Charisma, 130 Attack, 40 P.Defense, 16 N.Defense, 120/127 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 215 Attack, 55 P.Defense, 8 N.Defense 44/75 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +60 Attack. 29.0/69 Units of Water. 1.60 units per use. 12/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 110 Attack, 30 + 25 P.Defense, 9 N.Defense 12/44 Health
>Violin Form: 60 Attack, 6 N.Defense, 8/11 Health (Move: Chord- 4/8 XP)
>>Move: Parasitic Shock Parasitic Shock
>>>>Attack: 70 (Heals Rotom by 4) 8/32 XP
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 28/41 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
Ura: 65 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
>Electric Fox: 30 Charisma, 30 Attack, 4 Defense, 15/15 Health [0/6 XP]
> Electric Fox write-up
^ Top
 
NiceIce
770,544,761 BP
8 TP | 730 PP
Posted on January 12th, 2017 at 6:51am
Posted 2017/01/12 at 6:51am
#10
@Musical : "That ain't gonna do anything!" *Falcon...... PUNCH the bat into the wall, destroying it.*
^ Top
 
RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on January 12th, 2017 at 10:48am
Posted 2017/01/12 at 10:48am
#11
Rotom decides to go into a dungeon to fight some innocent critters.
^ Top
 
Capejedi
33,956,040 BP
1 TP | 131 PP
Posted on January 12th, 2017 at 1:00pm Edited on 2017/01/12 at 1:06pm
Posted 2017/01/12 at 1:00pm Edited 2017/01/12 at 1:06pm
#12
Ima throwing my hat in the ring.

Name: proto-manCape
Personality: Sarcastic, cunning, and quick-to-anger
Motivation: Money for rent
Likes: Music, Money
Dislikes: Idiots, Memes, Undertale
Playstyle: Assertive

Bio was posted here scroll down a little
^ Top
 
Moderator
TheDoc
1,348,940,198 BP
3 TP | 718 PP
Posted on January 12th, 2017 at 4:07pm
Posted 2017/01/12 at 4:07pm
#13
Ugh, why is Immunity always higher than Defense? I feel like that's the opposite of ripping damage.
ring-man Or maybe I just really hate this guy. Something to do with his incredibly smug face and obnoxious speed.
Yea, actually that sounds about right.

>Defend/Counter: Ring Man equipped his Ring Driller and waited patiently. Ring Man very much wanted to pound this guy's face in, but Quick Man was too fast for that. No doubt he was arrogant enough to attack first, though, so Ring's best shot was to move forward very carefully, ready for an attack at any moment.

Oh, and also the beams. Not sure why the last one didn't instakill you, but it still looked painful.
^ Top
 
Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on January 13th, 2017 at 12:15am Edited on 2017/01/13 at 12:18am
Posted 2017/01/13 at 12:15am Edited 2017/01/13 at 12:18am
#14
@TheDoc : Ring Man stood ground, defending himself from any oncoming attacks [Damage Reduction +5]

Quick Man started his attack by tossing a volley of Quick Boomerangs at Ring Man...
Heads- [-7 Health]
Tails
Tails
Tails
Tails

quick-man "H-how..?"
Quick Man watched as most of his usually accurate boomerangs missed Ring Man. In frustration, he bashed into Ring Man [-1 Health] but, unfortunately for Quick Man, Ring Man was ready to counter, bashing his Ring Driller into Quick Man's side! [-250 *0.6 = -150 Health]

quick-man
Quick Man
Health: 145/500
Defense: 25
Immunity: 45
Attack: 20

Quick Man was flung onto the floor, struggling to get up. He watched as the beams started hitting the ground much faster, one even piercing through Ring Man's armor [-20 Health]

What will you do next?
@Capejedi : Accepted!

Cape approaches the large, luxurious mansion, although the beauty of the mansion was overshadowed by the overall murky atmosphere. Cape could see a large, shining Lake to the right of the mansion. A Nerd Fish and a Sea Lynx were playing a sort of pen and paper roleplaying game, rolling multi-colored dice. He could see a group of Electric Foxes, small robots modeled after foxes, running around the Lake. Inside the mansion would bring Cape to the First Floor, with only William the Merchant Lion on the floor. In this large, shimmering room lie four different doors. To the left of Cape was a room called the Drill Room, which used to have drills for removing rather large rock in the mansion. Unfortunately, there is no drill, only a Witch living in the room.

Cape could hear laughter coming from the room that stood right in front of his vision. The Ghost Room was filled with ghosts reigning from the Victorian era, all idly dancing about, listening to the music that often played in the room.

To Cape's right was two rooms, the Chef's Room and Cat Village. The Chef's Room was a large, crowded room of people, all waiting for a taste of the Chef's wonderful cooking. He doesn't charge at all, but only cooks for those with a Green Object in their inventory. The Cat Village was filled with a civilization of felines. Buildings populated the village, with a multitude of shops to even explore.

Lastly was a large, golden staircase, that lead up to Floor 2

However, Cape was looking for rent money. He came prepared too, with a small Zenny Radar attached to his helmet. However, William had a small "Help Wanted" sign on his table.
"Why hello there, fellow mansion-goer! I am William, and I have been looking for someone that might help me with a few things. Perhaps you're interested?"

Quests-
Get these rats outta here! -20 Zenny, 10 Charisma, 3 Paper
Run the shop while I buy supplies- 50 Zenny, 5 Max Health, 5 Paper
Fight a rival merchant! - 15 Zenny, Weapon Crafting Book 1*

*An item that will allow weapon crafting outside of specific quests
* -Alternate currency, only used with certain merchants

What will you do next?
---
@RotomSlashBlast : Unfortunately for Rotom, his Charisma stat is too low to go into the lowest level dungeon. However, there are a multitude of Quests in the Garden and Floor 4, if Rotom feels the need to raise his Charisma stat.

What will you do next?
@NiceIce : NiceIce bashes the Zany Bat into the wall! [+6 Zenny, +5 Attack]

NiceIce cleared Lynx 4! [+10 Charisma]
NiceIce walks into Lynx 5, seeing a Brawling Centipede

Brawling Centipede
Health: 80/80
Defense: 10
Attack: 1

Freeze: 1.5x
Flame: 1.4x
Wind: 1.2x

Brawling Centipede tosses a volley of punches!
Tails
Heads- [-1 Health]
Heads- [-1 Health]
Heads- [-1 Health]
Tails
Tails
Heads- [-1 Health]
Heads- [-1 Health]

What will you do next?
---
(cont.)
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Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on January 13th, 2017 at 12:20am Edited on 2017/01/13 at 11:28pm
Posted 2017/01/13 at 12:20am Edited 2017/01/13 at 11:28pm
#15
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2)
>Wallet: 149.2 Zenny
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar, RM Radar
>Wallet: 50 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo, Nature Core
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing
Ura has Zenny Radar
Cape has Zenny Radar

NiceIce: 225 Charisma, 130 Attack, 40 P.Defense, 16 N.Defense, 115/127 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 215 Attack, 55 P.Defense, 8 N.Defense 16/76 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +60 Attack. 27.4/69 Units of Water. 1.60 units per use. 17/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 110 Attack, 30 + 25 P.Defense, 9 N.Defense 12/44 Health
>Violin Form: 60 Attack, 6 N.Defense, 8/11 Health (Move: Chord- 4/8 XP)
>>Move: Parasitic Shock Parasitic Shock
>>>>Attack: 70 (Heals Rotom by 4) 8/32 XP
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 28/41 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
Ura: 65 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
>Electric Fox: 30 Charisma, 30 Attack, 4 Defense, 15/15 Health [0/6 XP]
> Electric Fox write-up
Cape: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
^ Top
 
Moderator
TheDoc
1,348,940,198 BP
3 TP | 718 PP
Posted on January 13th, 2017 at 1:25am
Posted 2017/01/13 at 1:25am
#16
OOC: You forgot to subtract water units and add drill XP

ring-man Dang it!

Ring Man barely had time to say anything before a stray laser shot through his hull. Reeling from the beam, Ring Man managed to see Quick Man on the floor next to him, struggling to get up, and Ring Man knew this was his chance. In any other circumstance he might have healed, but he wasn't going to get another shot like this. Desperately, Ring Man darted towards Quick Man and slammed his drill into Quick Man's head boomerang, hoping to break the Field Support and finish off Quick Man in one last move.
^ Top
 
Capejedi
33,956,040 BP
1 TP | 131 PP
Posted on January 13th, 2017 at 8:42am
Posted 2017/01/13 at 8:42am
#17
Cape walked past the Lion, noting his Help Wanted sign.

proto-manLet's see about this killing rats job to start out
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RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on January 13th, 2017 at 4:39pm Edited on 2017/01/13 at 4:47pm
Posted 2017/01/13 at 4:39pm Edited 2017/01/13 at 4:47pm
#18
> ==>

You don't know why you need to CHARM your way into a dungeon. It's quite silly, to be honest.

> ==>

Either way, you check the SIDEQUEST MENU to see what sorts of interesting side missions you can handle.
^ Top
 
NiceIce
770,544,761 BP
8 TP | 730 PP
Posted on January 13th, 2017 at 5:40pm
Posted 2017/01/13 at 5:40pm
#19
@Musical : "You. Are. NOTHING!" *Slam the centipede onto the ground, and rip off some of its legs.*
^ Top
 
uraccountcrashed
3,608,619,115 BP
15 TP | 657 PP
Posted on January 13th, 2017 at 8:03pm
Posted 2017/01/13 at 8:03pm
#20
I will name the Electric Fox "Lonnie".

Now, I'll go to the drill room and hang out there. Most likely something cool down there!
^ Top

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