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Mega Man RPG Prototype Roleplay & Games

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Musical
Musical
2,193,837,754 BP
11 TP | 730 PP
Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:

Typical Ransom Note style, this "???" fellow seems new to this kind of thing

Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home

Now, onto the rules of this hot mess
1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.

As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help:
So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals."
And if you even want, this article by TVtropes may or may not help you out with your bio

2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.

3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is Aggressive Assertive or Passive and the combat-ish system will be ultra simplified:
-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!

Health:
Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted:
1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!

2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.

3.) Quests/Dungeons will also occasionally increase Health when completed.

When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.

Charisma:
Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as:
1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.

2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%

3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%

4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden, Floor 4, Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.

There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.

Attack:
Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!

Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.

P.Defense:
P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.

N.Defense:
N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.

I'll also explain the three Play styles as well:
Aggressive Starting stats: Attack: 85 Charisma: 35
A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.

Assertive Starting stats: Attack: 60 Charisma: 60
A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.

Passive Starting stats: Attack: 35 Charisma: 85
A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty

4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so:
Case A: "He flirts with the encounter, attempting to compliment its looks
Case B: "*flirts with encounter*"
I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.

Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want

Sign Ups
?/? People

I don't care, you can join when you want to, I don't mind

(Sign Ups end 10/31/4016)
By the way, Mystery Mansion has its own Discord chat now.
check out the thing

The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"
First to hit 700 Comments- 11/27/16
First to hit 800 Comments- 12/24/16
First to hit 900 Comments- 1/13/17
First to hit 1000 Comments- 1/30/17 (Woo!)
EDIT: In no way whatsoever is this forum game perfect. It is slowly improving everyday, and I would really appreciate if you (the player) include any suggestions when you participate. Even a little comment on a stat under your post I would love!

I would also love if I were to get more players on this. Now, I'm not complaining that not enough people are playing my game, but I just love participating in Mystery Mansion, and introducing this world to new players is always very fun for me!

I'd also want to get more players on board because it really would help me with improving Mystery Mansion. Doc is (as of Feb. 12) inactive, and he was the most helpful player to me in terms of improving Mystery Mansion! But now, the game has heavily developed, and a lot of decisions (like the Valentine's Season and Item Drops) I have never gotten through with someone, and it feels as if I may be doing something horribly wrong that might even break Mystery Mansion.

In short, I love you guys that play Mystery Mansion, but I also depend on you for feedback on new additions to the game
EDIT: Ey guys I have school now and it's stressful as heck so please don't yell at me if I don't update this weekly because I haven't forgotten about this thread yet
Adrian's Mansion (The Dramatic Mansion Mystery)
Posted by Musical on July 20th, 2016 at 10:55pm
Viewed 48260 Times
 
NiceIce
770,544,761 BP
8 TP | 730 PP
Posted on January 31st, 2017 at 6:47am
Posted 2017/01/31 at 6:47am
#1
@Musical : "Eh. Yea I forgive you for whatever crap you put up with this entire kidnap Adrian thing." *Go and find the nearest shop that contains a Polish Cloth*
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Capejedi
33,956,040 BP
1 TP | 131 PP
Posted on January 31st, 2017 at 10:19am
Posted 2017/01/31 at 10:19am
#2
proto-man I would like to gift the Dictonary & the Earth Science book. Make them out to Hillary.
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RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on January 31st, 2017 at 4:29pm
Posted 2017/01/31 at 4:29pm
#3
Rotom takes a Regular Attack to the thing, but not before going into his Normal Form!
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uraccountcrashed
3,608,619,115 BP
15 TP | 657 PP
Posted on January 31st, 2017 at 8:52pm
Posted 2017/01/31 at 8:52pm
#4
I'll deliver flowers, that sounds easy enough If you know what I mean ( ͡o ͜ʖ ͡o)
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Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on February 1st, 2017 at 10:02pm Edited on 2017/02/01 at 10:13pm
Posted 2017/02/01 at 10:02pm Edited 2017/02/01 at 10:13pm
#5
@uraccountcrashed : Ura accepts the Delivering Flowers quest!
"Oh- Thank you! You'll probably need these Brash Roses, however," Lynx Merchant hands Ura a boquet of bright orange roses and sends her on her way.

House 1
Melancholy Cheetah

House 2
Angry Ocelot
Lion Child
Cheetah Child

House 3
Lynx Merchant

School
Math Lion
History Cheetah
Science Leopard
English Cougar
Gender Studies Ocelot

What will you do next?
@RotomSlashBlast : Rotom switches to his base form and bashes into the Brawling Centipede! [-105 Health]

Rotom defeated Brawling Centipede! [+5 Zenny, 5 Attack]
Rotom enders Lynx 6, seeing Mr. Baudelaire standing at the other end of the small, clean room. He was poking around with a small, brown star.
"So, you finally made it to the end of the dungeon? Great job, but you can't go any further unless if you can get through me!" Mr. Baudelaire holds the Wind Star .5 in his hands, slowly absorbing its power.

Mr. Baudelaire
Health: 220/220
Defense: 20
Immunity: 20
Attack: 6
Ability: Wind Stream every turn, a small burst of wind will push the player back and inflict 1 Damage.

B__R__^^
B = Baudelaire
R = Rotom
^ = Spikes, inflict 25% Max Health

Wind efficiency: 1.4x
Water efficiency: 1.4x
Freeze efficiency: 1.2x
Flame efficiency: 1.2x

Mr. Baudelaire blows an icy burst of wind at Rotom! [-2 Health]
The Wind Stream blows Rotom back! [-1 Health]

B___R_^^

What will you do next?
@Capejedi : The woman nodded and wrapped the two books in a colorful paper, writing the name "Hilary" on the cover of both of the books. [-18 Zenny, +Dictionary, Earth Science Book]

Cape then returns to Hilary, giving her the three books.
"Wow, look at these wonderful books! Thank you for giving me these amazing textbooks!" Hilary happily pays Cape [+15 Paper, 10 Charisma, 1 Iron Buster (Attack +20)]

Unlocked Quizes:
Latin/Greek Word Roots- 8 Paper, 10 Zenny (Reward 1.5x if Advertise is completed)
Earth Science Quiz 1/3- 12 Paper, 6 Zenny, 10 Charisma (Reward 1.5x if Advertise is completed)

What will you do next?
@NiceIce : NiceIce exits the Lake Headquarters from the green capsule in the room, and goes down to Floor 2 to see the Assist Merchant.
Caesar "Howdy there, fellow mansion-goer, looking for some new, shiny assists to accompany you?"

Met: 100 74.5 Zenny
A cheap, basic Mecha assist

Bass: 180 132.3 Zenny
A strong yet fragile Glass Cannon assist

Elec Man: 200 147 Zenny/147 Elec Man (Mega Manopoly)
A Glass Cannon assist that specializes in electric attacks

Guts Man: 180 132.3 Zenny/133 Guts Man (Mega Manopoly)
A large, sturdy Tank assist that specializes in blocking enemy attacks

Dive Man: 200 147 Zenny
A bulky Tank assist that specializes in lowering enemy Defense

Roll: 200 147 Zenny/147 Roll (Mega Manopoly)
A physically weak yet bulky Support assist that specializes in healing the player

Disco: 200 147 Zenny
A frailer yet stronger Support assist that specializes in lowering enemy stats

Polish Cloth 10 7.4 Zenny
A colorful piece of cloth that makes a robot truly shine!

Basic Assist Info

Premium Assists
Centaur Man: 300 220.5 Zenny -Needs Baudelaire Badge to buy
A versatile Paladin assist that specializes in Healing, debuffing, and attacking

Tomahowk Man: 300 220.5 Zenny -Needs Baudelaire Badge to buy
A brash Fighter assist who specializes in lowering enemy defense and attacking

Auto: 280 205.7 Zenny -Needs Bronze Marceau Badge
An assist that specializes in multi-core attacks and weak healing attacks.

Premium Assist info

What will you do next?
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Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on February 1st, 2017 at 10:03pm
Posted 2017/02/01 at 10:03pm
#6
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2), Burned Fish
>Wallet: 249.2 Zenny
>>Badges: Anomaly Badge, Baudelaire Badge, Bronze Marceau Badge (3/7)
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar 1.15, RM Radar, Swift Core
>Wallet: 75 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo, Nature Core, Tin (6), Zenny Radar
>Wallet: 20 Zenny
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
>>Badges: Lake Badge (1/7)
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing
Ura has Zenny Radar, Plums (2), Green Jar
>Wallet: 36 Zenny
>>Quest Log: Ura's Quest Log
Cape has Zenny Radar, Paper (46), Frosted Donut, Bread Sauce, Luxurious Cheesecake
>Wallet: 78.2 Zenny
>>Quest Log: Cape's Quest Log

NiceIce: 265 Charisma, 150 Attack, 40 P.Defense, 16 N.Defense, 64/139 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 220 Attack, 55 P.Defense, 8 N.Defense 16/76 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>RM Weapons: Quick Bash
>>>>Ring Driller: +60 Attack. 25.8/69 Units of Water. 1.60 units per use. 22/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 70 Charisma, 125 + 10 Attack, 30 P.Defense, 9 N.Defense 19/46 Health
>>Move : Parasitic Shock Parasitic Shock [26/32 XP] (70 Attack, Heals by 4, hits all foes)
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 70 Attack, 15 P.Defense, 5 N.Defense 43/43 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
Ura: 80 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 17/21 Health
>Lonnie: 40 Charisma, 40 Attack, 5 Defense, 15/18 Health [1/7 XP, Level 2]
> Electric Fox write-up
Cape: 110 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 22/27 Health
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Capejedi
33,956,040 BP
1 TP | 131 PP
Posted on February 1st, 2017 at 10:26pm
Posted 2017/02/01 at 10:26pm
#7
proto-man Alrighty then. Let's see about this "new microphone" quest now.
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NiceIce
770,544,761 BP
8 TP | 730 PP
Posted on February 2nd, 2017 at 6:57am
Posted 2017/02/02 at 6:57am
#8
@Musical : "I'll take a roll (cuz i have move then enough rolls for a free one) and a polish cloth, please sir."
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on February 2nd, 2017 at 6:58am
Posted 2017/02/02 at 6:58am
#9
...
This place has a good sense of humor.

And with that, Beta's off to the Lake! What awaits there? ...Well, best to know first before diving head-first into the Lake (rhetorically AND possibly literally), he decides to look for someone who might know a lot about the Lake he's heading for.
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RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on February 2nd, 2017 at 4:38pm
Posted 2017/02/02 at 4:38pm
#10
Rotom moves Forward and Regular Attacks the guy!
^ Top
 
Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on February 3rd, 2017 at 12:00am Edited on 2017/02/04 at 7:40pm
Posted 2017/02/03 at 12:00am Edited 2017/02/04 at 7:40pm
#11
@RotomSlashBlast : Rotom bashes into Mr. Baudelaire! [-115 Health]

Mr. Baudelaire reached >50% Health... His Dungeon Skill activated! [+10 Health]
Tsunami Base Power: 3 + Attack. Follows Wind and Water efficiency. Wind Stream ability is changed to Wind Storm

Mr. Baudelaire
Health: 115/220
Defense: 20
Immunity: 20
Attack: 6
Ability: Wind Storm every turn, a large burst of rain will push the player back 2 spaces and inflict 2 Damage (Multiplied by Wind and Water efficiency).

B__R__^^
B = Baudelaire
R = Rotom
^ = Spikes, inflict 25% Max Health

Wind efficiency: 1.4x
Water efficiency: 1.4x
Freeze efficiency: 1.2x
Flame efficiency: 1.2x

A large storm of water washes over Rotom! [-8 Health]
The Wind Storm pushes Rotom away! [-1 Health]

What will you do next?
@Beta Man : Unsure about going into the Lake, Beta walks outside from the Master Bedroom and enters Floor 5.

NPCs
Wilbur
Winston
Junk Man
Eddie
Regal Penguin
Lucky Duck
Silly Goose

What will you do next?
@NiceIce : NiceIce purchases a Roll and a Polish Cloth [-154.4 Zenny]
Caesar hands NiceIce a small, clay figurine of Roll. It has no color to it, but the second NiceIce sets his hands on it, the Roll turns a... (1) a red. A bright, shimmering red that boosts the assists attack! [Base attack +5, Attack Growth +10]
Caesar "See those little dark silver bumps in the buster part of this figurine? When I was making this thing, I put in little pieces of Ruthenium in there to increase Attack growth in your Support Assist. I use only a little when I build these figures; only about 0.14 Ruthenium units go in the actual figurine, which even is a bit excessive for the size of the figure."
Caesar "Anyway, I'm working on a prototype set for a large, green-haired robot and its little army of alien bots."
Caesar "I hope to see you again!"

roll NiceIce's Roll
Roll: 34 Health, 15 Attack, 0 Defense, 10 Heal. Power (Level Up Growth: +8 Health, +15 Attack, +0.5 Defense, +6 Heal. Power)
Moves: Support Shot, Roll Heal

What will you do next?
@Capejedi : Hilary looked down to her old, broken down microphone, and nodded.
"Yeah, I need a new microphone for my new quizes! Here's a basic blueprint of what I need for the new microphone:

0/20 Steel Units
0/20 Tin Units
0/1 Ruthenium Unit
0/2 Batteries
(optional materials: +40 Zenny, +15 Charisma, +Almond Lionclaw)
0/5 Lightbulbs
0/30 Gold Units

The list of materials entered Cape's Quest Log!

What will you do next?
^ Top
 
Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on February 3rd, 2017 at 12:03am
Posted 2017/02/03 at 12:03am
#12
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2), Burned Fish, Polish Cloth
>Wallet: 94.8 Zenny
>>Badges: Anomaly Badge, Baudelaire Badge, Bronze Marceau Badge (3/7)
>>>Assist: roll Roll: 34/34 Health, 15 Attack, 0 Defense, 10 Heal. Power
>>> NiceIce's Roll
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar 1.15, RM Radar, Swift Core
>Wallet: 75 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo, Nature Core, Tin (6), Zenny Radar
>Wallet: 20 Zenny
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
>>Badges: Lake Badge (1/7)
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing
Ura has Zenny Radar, Plums (2), Green Jar
>Wallet: 36 Zenny
>>Quest Log: Ura's Quest Log
Cape has Zenny Radar, Paper (46), Frosted Donut, Bread Sauce, Luxurious Cheesecake
>Wallet: 78.2 Zenny
>>Quest Log: Cape's Quest Log

NiceIce: 265 Charisma, 150 Attack, 40 P.Defense, 16 N.Defense, 64/139 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 220 Attack, 55 P.Defense, 8 N.Defense 16/76 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>RM Weapons: Quick Bash
>>>>Ring Driller: +60 Attack. 25.8/69 Units of Water. 1.60 units per use. 22/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 70 Charisma, 125 + 10 Attack, 30 P.Defense, 9 N.Defense 10/47 Health
>>Move : Parasitic Shock Parasitic Shock [26/32 XP] (70 Attack, Heals by 4, hits all foes)
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 70 Attack, 15 P.Defense, 5 N.Defense 43/43 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
Ura: 80 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 17/21 Health
>Lonnie: 40 Charisma, 40 Attack, 5 Defense, 15/18 Health [1/7 XP, Level 2]
> Electric Fox write-up
Cape: 110 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 22/27 Health
^ Top
 
uraccountcrashed
3,608,619,115 BP
15 TP | 657 PP
Posted on February 3rd, 2017 at 7:07pm
Posted 2017/02/03 at 7:07pm
#13
I'll deliver to Melancholy Cheetah in House 1 first!
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on February 3rd, 2017 at 7:25pm
Posted 2017/02/03 at 7:25pm
#14
Beta decides to talk to Eddie first. Doesn't know why, but he feels as if Eddie's the best one to talk to.
^ Top
 
Capejedi
33,956,040 BP
1 TP | 131 PP
Posted on February 3rd, 2017 at 8:50pm
Posted 2017/02/03 at 8:50pm
#15
proto-manGood good.

Cape goes off to find things to salvage in the garden.
^ Top
 
RotomSlashBlast
1,567,654,000 BP
13 TP | 874 PP
Posted on February 4th, 2017 at 9:06am
Posted 2017/02/04 at 9:06am
#16
Rotom takes another regular attack to the guy!
^ Top
 
Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on February 4th, 2017 at 12:20pm
Posted 2017/02/04 at 12:20pm
#17
@RotomSlashBlast : Rotom bashes into Mr. Baudelaire once more! [-115 Health]
Rotom has defeated Mr. Baudelaire! [+5 Attack, 5 Charisma, 5 Max. Health, 15 Zenny]
"Oh, wow... You actually defeated me! Well, as a sign for beating me, I'll give you this:" Mr. Baudelaire hands Rotom a small, plastic badge in the shape of a lynx [+30 Charisma, +999 Health] "That is the Baudelaire Badge. The badges don't have much of a use, but you can't go into Floor B1 without 7 Badges and the General's Pin, so if you want to go downstairs, you gotta go collect some more badges! You'll get one from every dungeon you beat, but you can also buy or earn some from others in this mansion" Mr. Baudelaire then leads Rotom to the very back of the room. Mr. Baudelaire pushed one of the wooden boards to the right and walked into the hole, leading Rotom back to Mr. Baudelaire's room.

What will you do next?
@Capejedi : Cape heads into the Garden, looking around the area for any materials he may take...

There's 1 Battery in the soil
There's a ring in a Blueberry Bush that can be dismantled for gold

What will you do next?
@Beta Man : Beta walks over to Eddie, a small, red robot with the top of his body opened up to display an arrangement of healing items.
"Why hello there! Are you looking to buy anything?"

Energy Pellet: 20 18.6 Zenny
Replenishes 30 Health

E-Tank: 50 46.5 Zenny
Replenishes 100 Health, Max Health +5

"Oh, wait, you're heading into the Lake? Well, you can go in if you want, but be careful of any Sea Lynxes! There's also one or two Starforce-infused monsters in there, so only go in if you're confident that you'll make it."

What will you do next?
@uraccountcrashed : Ura walks into Melancholy Cheetah's house, seeing no one in the living room of his house. His house was actually quite elegantly decorated; there was various paintings of animals hanging off of the walls, and there were not one, but two grand pianos in the room. However, his smart design ended there. In the kitchen, there was a television that was facing the opposite direction of the seating area, meaning people couldn't watch their favorite television show if they were eating cereal at the table.
Ura shook her head and remembered that she needed to stay on task. She heard screaming coming from the balcony. Ura ran over to the balcony to see the Melancholy Cheetah backing away from a certain helmeted foe. He turned over to Ura, trying to back away from the Met.
"I-I just woke up ten minutes ago, and I found this thing and it's been shooting at me ever since I found it. Could you get it out of here please?"

met
Met
Health: 70/70
Defense: 25
Attack: 6

Met aimed at (H) Lonnie and shot a burst of solar energy* at him/her! [-3 Health]
*Met Shot: 2 Base Attack

What will you do next?
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Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on February 4th, 2017 at 12:21pm
Posted 2017/02/04 at 12:21pm
#18
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1), Bagel (2), Burned Fish, Polish Cloth
>Wallet: 94.8 Zenny
>>Badges: Anomaly Badge, Baudelaire Badge, Bronze Marceau Badge (3/7)
>>>Assist: roll Roll: 34/34 Health, 15 Attack, 0 Defense, 10 Heal. Power
>>> NiceIce's Roll
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar 1.15, RM Radar, Swift Core
>Wallet: 90 Zenny
>>Radar: Radar Data
Rotom has Bolts (346), Wooden Kazoo, Nature Core, Tin (6), Zenny Radar
>Wallet: 20 Zenny
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
>>Badges: Lake Badge (1/7)
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Ura has Zenny Radar, Plums (2), Green Jar
>Wallet: 36 Zenny
>>Quest Log: Ura's Quest Log
Cape has Zenny Radar, Paper (46), Frosted Donut, Bread Sauce, Luxurious Cheesecake
>Wallet: 78.2 Zenny
>>Quest Log: Cape's Quest Log

NiceIce: 265 Charisma, 150 Attack, 40 P.Defense, 16 N.Defense, 64/139 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Ring Man: 75 Charisma, 220 Attack, 55 P.Defense, 8 N.Defense 16/76 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>RM Weapons: Quick Bash
>>>>Ring Driller: +60 Attack. 25.8/69 Units of Water. 1.60 units per use. 22/35 Experience, +5 Exp per use Ring Driller
Rotom: 105 Charisma, 130 + 10 Attack, 30 P.Defense, 9 N.Defense 15/52 Health
>>Move : Parasitic Shock Parasitic Shock [26/32 XP] (70 Attack, Heals by 4, hits all foes)
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 70 Attack, 15 P.Defense, 5 N.Defense 43/43 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 14/22 Health
Ura: 80 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 17/21 Health
>Lonnie: 40 Charisma, 40 Attack, 5 Defense, 12/18 Health [1/7 XP, Level 2]
> Electric Fox write-up
Cape: 110 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 22/27 Health
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NiceIce
770,544,761 BP
8 TP | 730 PP
Posted on February 4th, 2017 at 1:31pm
Posted 2017/02/04 at 1:31pm
#19
@Musical : *Go back to Adrina and give her the thing.* "Yea here's dah thing you wanted." "The...Polish cloth right?"
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Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on February 5th, 2017 at 9:00am
Posted 2017/02/05 at 9:00am
#20
@Musical :

D- ...Did you just say Starforce!?
...I mean... N-not that it's a problem...

It isn't REALLY... Unless you come from MegaTale like Beta Serif did. While it's true that Starforce powers robots up in the said universe, it actually has a dangerous effect if used too much. Fortunately, this isn't MegaTale, but the thought of Starforce still startles Beta.

Despite this, Beta has learned enough about the Lake. Beta decided to buy an Energy Pellet, then heads his way to the Lake to find Mikey.
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